[INFO] fetching crate chaos-framework 0.1.2...
[INFO] testing chaos-framework-0.1.2 against nightly-2024-10-28+rustflags=-Zrandomize-layout for randomize-layout
[INFO] extracting crate chaos-framework 0.1.2 into /workspace/builds/worker-6-tc2/source
[INFO] validating manifest of crates.io crate chaos-framework 0.1.2 on toolchain nightly-2024-10-28
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+nightly-2024-10-28" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking crates.io crate chaos-framework 0.1.2
[INFO] removed 0 missing examples
[INFO] finished tweaking crates.io crate chaos-framework 0.1.2
[INFO] tweaked toml for crates.io crate chaos-framework 0.1.2 written to /workspace/builds/worker-6-tc2/source/Cargo.toml
[INFO] crate crates.io crate chaos-framework 0.1.2 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+nightly-2024-10-28" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "inspect" "fb2a93972dfd8c4675f0b22f9b59f1c0799d663a437fdd8be9ee8ab60f8f8f48", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "fb2a93972dfd8c4675f0b22f9b59f1c0799d663a437fdd8be9ee8ab60f8f8f48", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `cmp::Ordering`
[INFO] [stdout]  --> src/graphics/model.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{cmp::Ordering, collections::HashMap, hash::Hash, ops::{Index, IndexMut}, path::Path};
[INFO] [stdout]   |           ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Mat4`, `Vec2`, and `Vec3`
[INFO] [stdout]  --> src/graphics/model.rs:3:30
[INFO] [stdout]   |
[INFO] [stdout] 3 | use glam::{vec2, vec3, vec4, Mat4, Vec2, Vec3, Vec4};
[INFO] [stdout]   |                              ^^^^  ^^^^  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MAX_BONE_INFLUENCE`, `SkeletalMesh`, and `SkeletalVertex`
[INFO] [stdout]  --> src/graphics/model.rs:9:29
[INFO] [stdout]   |
[INFO] [stdout] 9 | use crate::{Mesh, Renderer, SkeletalMesh, SkeletalVertex, Texture, Vertex, MAX_BONE_INFLUENCE};
[INFO] [stdout]   |                             ^^^^^^^^^^^^  ^^^^^^^^^^^^^^                   ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `collections::HashMap`, `ffi::CString`, and `rc::Rc`
[INFO] [stdout]  --> src/graphics/animation.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::{collections::HashMap, rc::Rc, ffi::CString};
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^^^  ^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `vec3`
[INFO] [stdout]  --> src/graphics/animation.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use glam::{vec3, Mat4, Quat, Vec3};
[INFO] [stdout]   |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `r#macro::*`
[INFO] [stdout]   --> src/graphics/mod.rs:18:9
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub use r#macro::*;
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Context` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Context` in the type namespace is also re-exported here
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(ambiguous_glob_reexports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Key` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Key` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `MouseButton` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `MouseButton` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Window` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Window` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `position` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | struct KeyPosition {
[INFO] [stdout]    |        ----------- fields in this struct
[INFO] [stdout] 12 |     position: Vec3,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 13 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyPosition` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `rotation` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | struct KeyRotation {
[INFO] [stdout]    |        ----------- fields in this struct
[INFO] [stdout] 18 |     rotation: Quat,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 19 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyRotation` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `scale` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 23 | struct KeyScale {
[INFO] [stdout]    |        -------- fields in this struct
[INFO] [stdout] 24 |     scale: Vec3,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 25 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyScale` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/graphics/animation.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct AnimationBone {
[INFO] [stdout]    |            ------------- fields in this struct
[INFO] [stdout] 30 |     positions: Vec<KeyPosition>,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 31 |     rotations: Vec<KeyRotation>,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 32 |     scalings: Vec<KeyScale>,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 33 |     num_positions: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 34 |     num_rotations: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 35 |     num_scalings: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 36 |
[INFO] [stdout] 37 |     local_transform: Mat4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 38 |     _id: i32,
[INFO] [stdout] 39 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AnimationBone` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `lerp_mat4` is never used
[INFO] [stdout]    --> src/graphics/animation.rs:415:4
[INFO] [stdout]     |
[INFO] [stdout] 415 | fn lerp_mat4(lhs: Mat4, rhs: Mat4, t: f32) -> Mat4 {
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: module `SHADERS` should have a snake case name
[INFO] [stdout]  --> src/graphics/mod.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | mod SHADERS;
[INFO] [stdout]   |     ^^^^^^^ help: convert the identifier to snake case: `shaders`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/macro.rs:7:28
[INFO] [stdout]     |
[INFO] [stdout] 7   |             let offset = &((*std::ptr::null::<$struct_name>()).$field_name) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout]     |
[INFO] [stdout]    ::: src/graphics/mesh.rs:141:13
[INFO] [stdout]     |
[INFO] [stdout] 141 |             gen_attrib_pointers!(Vertex, 0 => position: 3, 1 => color: 4, 2 => tex_coords: 2, 3 => normal: 3);
[INFO] [stdout]     |             ------------------------------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deref_nullptr)]` on by default
[INFO] [stdout]     = note: this warning originates in the macro `gen_attrib_pointers` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/macro.rs:7:28
[INFO] [stdout]     |
[INFO] [stdout] 7   |             let offset = &((*std::ptr::null::<$struct_name>()).$field_name) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout]     |
[INFO] [stdout]    ::: src/graphics/skeletal_mesh.rs:173:13
[INFO] [stdout]     |
[INFO] [stdout] 173 |             gen_attrib_pointers!(SkeletalVertex, 0 => position: 3, 1 => normal: 3, 2 => tex_coords: 2);
[INFO] [stdout]     |             ------------------------------------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `gen_attrib_pointers` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/skeletal_mesh.rs:178:33
[INFO] [stdout]     |
[INFO] [stdout] 178 |             let offset_bone = &((*std::ptr::null::<SkeletalVertex>()).bone_ids) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/skeletal_mesh.rs:183:35
[INFO] [stdout]     |
[INFO] [stdout] 183 |             let offset_weight = &((*std::ptr::null::<SkeletalVertex>()).weights) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find function `load_scene` in this scope
[INFO] [stdout]   --> src/main.rs:37:17
[INFO] [stdout]    |
[INFO] [stdout] 37 |     let scene = load_scene("assets/scenes/fucker.dae");
[INFO] [stdout]    |                 ^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0425]: cannot find function `load_scene` in this scope
[INFO] [stdout]   --> src/main.rs:38:17
[INFO] [stdout]    |
[INFO] [stdout] 38 |     let dance = load_scene("assets/scenes/knight.dae");
[INFO] [stdout]    |                 ^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no function or associated item named `load_skeletal` found for struct `chaos_framework::Model` in the current scope
[INFO] [stdout]   --> src/main.rs:67:30
[INFO] [stdout]    |
[INFO] [stdout] 67 |     let mut sk_mesh = Model::load_skeletal(&scene);
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ function or associated item not found in `Model`
[INFO] [stdout]    |
[INFO] [stdout] note: if you're trying to build a new `chaos_framework::Model` consider using one of the following associated functions:
[INFO] [stdout]       chaos_framework::Model::new
[INFO] [stdout]       chaos_framework::Model::empty
[INFO] [stdout]   --> /opt/rustwide/workdir/src/graphics/model.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 37 |     pub fn new(path: &str) -> Self {
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn empty() -> Self {
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Animation`
[INFO] [stdout]   --> src/main.rs:72:22
[INFO] [stdout]    |
[INFO] [stdout] 72 |     let dance_anim = Animation::new(&dance);
[INFO] [stdout]    |                      ^^^^^^^^^ use of undeclared type `Animation`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Animation`
[INFO] [stdout]   --> src/main.rs:73:21
[INFO] [stdout]    |
[INFO] [stdout] 73 |     let walk_anim = Animation::new(&scene);
[INFO] [stdout]    |                     ^^^^^^^^^ use of undeclared type `Animation`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Animator`
[INFO] [stdout]   --> src/main.rs:74:24
[INFO] [stdout]    |
[INFO] [stdout] 74 |     let mut animator = Animator::new(walk_anim.clone());
[INFO] [stdout]    |                        ^^^^^^^^ use of undeclared type `Animator`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0425, E0433, E0599.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0425`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `chaos-framework` (bin "chaos-framework") due to 6 previous errors
[INFO] running `Command { std: "docker" "inspect" "80eb38b96543df15d94a17f4d2096802c6a52456e1eeea05015f192d28b99d37", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "80eb38b96543df15d94a17f4d2096802c6a52456e1eeea05015f192d28b99d37", kill_on_drop: false }`
[INFO] [stdout] 80eb38b96543df15d94a17f4d2096802c6a52456e1eeea05015f192d28b99d37
