[INFO] cloning repository https://github.com/krummelur/rust-pong [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/krummelur/rust-pong" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fkrummelur%2Frust-pong"` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fkrummelur%2Frust-pong'... [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 25e20c1dca004dd6ad3e41dccb1386cdf4a344af [INFO] checking krummelur/rust-pong against try#ba14a92a10441c4b839ce71e6ef5f7a48bbff18f for prs-64470-and-65389 [INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fkrummelur%2Frust-pong" "/workspace/builds/worker-5/source"` [INFO] [stderr] Cloning into '/workspace/builds/worker-5/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/krummelur/rust-pong on toolchain ba14a92a10441c4b839ce71e6ef5f7a48bbff18f [INFO] running `"/workspace/cargo-home/bin/cargo" "+ba14a92a10441c4b839ce71e6ef5f7a48bbff18f" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/krummelur/rust-pong [INFO] finished tweaking git repo https://github.com/krummelur/rust-pong [INFO] tweaked toml for git repo https://github.com/krummelur/rust-pong written to /workspace/builds/worker-5/source/Cargo.toml [INFO] crate git repo https://github.com/krummelur/rust-pong already has a lockfile, it will not be regenerated [INFO] running `"/workspace/cargo-home/bin/cargo" "+ba14a92a10441c4b839ce71e6ef5f7a48bbff18f" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+ba14a92a10441c4b839ce71e6ef5f7a48bbff18f" "check" "--frozen" "--all" "--all-targets"` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] deb1bd1ccab73becf694a653bf78138f8b9bef05ebbe8279c5120b5a04ab2ac0 [INFO] running `"docker" "start" "-a" "deb1bd1ccab73becf694a653bf78138f8b9bef05ebbe8279c5120b5a04ab2ac0"` [INFO] [stderr] Compiling sdl2 v0.32.2 [INFO] [stderr] Compiling sdl2-sys v0.32.6 [INFO] [stderr] Checking num v0.1.42 [INFO] [stderr] Checking rust-example v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/client/../protocol.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | pub fn new() -> GameState { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `reset` [INFO] [stderr] --> src/client/../protocol.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | pub fn reset(&mut self) -> () { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `serialize` [INFO] [stderr] --> src/client/../protocol.rs:57:1 [INFO] [stderr] | [INFO] [stderr] 57 | pub fn serialize(game_state: GameState, player_index: i32) -> [u8; MESSAGE_LEN] { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `is_colliding` [INFO] [stderr] --> src/client/../game_objects.rs:21:1 [INFO] [stderr] | [INFO] [stderr] 21 | pub fn is_colliding(obj1_pos: [i32;2], obj2_pos: [i32;2], obj1_dim: [u32;2], obj2_dim: [u32;2]) -> (bool, f32) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable `remoteAddress` should have a snake case name [INFO] [stderr] --> src/client/main.rs:37:9 [INFO] [stderr] | [INFO] [stderr] 37 | let remoteAddress = &args[args.len()-1]; [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `remote_address` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never used: `position_y` [INFO] [stderr] --> src/server/../game_objects.rs:44:5 [INFO] [stderr] | [INFO] [stderr] 44 | position_y: i32, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never used: `position_x` [INFO] [stderr] --> src/server/../game_objects.rs:45:5 [INFO] [stderr] | [INFO] [stderr] 45 | position_x: i32, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:50:5 [INFO] [stderr] | [INFO] [stderr] 50 | pub fn new() -> PlayerBase { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_y_position` [INFO] [stderr] --> src/server/../game_objects.rs:58:5 [INFO] [stderr] | [INFO] [stderr] 58 | pub fn set_y_position(&mut self, new_position: i32) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_x_position` [INFO] [stderr] --> src/server/../game_objects.rs:63:5 [INFO] [stderr] | [INFO] [stderr] 63 | pub fn set_x_position(&mut self, new_position: i32) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `draw` [INFO] [stderr] --> src/server/../game_objects.rs:72:5 [INFO] [stderr] | [INFO] [stderr] 72 | pub fn draw(self, renderer: &mut WindowCanvas) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:85:5 [INFO] [stderr] | [INFO] [stderr] 85 | pub fn new() -> Ball { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_position` [INFO] [stderr] --> src/server/../game_objects.rs:96:5 [INFO] [stderr] | [INFO] [stderr] 96 | pub fn set_position(&mut self, new_position: [i32;2]) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `draw` [INFO] [stderr] --> src/server/../game_objects.rs:105:5 [INFO] [stderr] | [INFO] [stderr] 105 | pub fn draw(self, renderer: &mut WindowCanvas) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `LocalPlayer` [INFO] [stderr] --> src/server/../game_objects.rs:111:1 [INFO] [stderr] | [INFO] [stderr] 111 | pub struct LocalPlayer { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:118:5 [INFO] [stderr] | [INFO] [stderr] 118 | pub fn new(ev_pump: sdl2::EventPump) -> LocalPlayer { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `handle_input` [INFO] [stderr] --> src/server/../game_objects.rs:126:5 [INFO] [stderr] | [INFO] [stderr] 126 | pub fn handle_input(&mut self) -> i32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `RemotePlayer` [INFO] [stderr] --> src/server/../game_objects.rs:131:1 [INFO] [stderr] | [INFO] [stderr] 131 | pub struct RemotePlayer { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:137:5 [INFO] [stderr] | [INFO] [stderr] 137 | pub fn new() -> RemotePlayer { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `InputHandler` [INFO] [stderr] --> src/server/../game_objects.rs:144:1 [INFO] [stderr] | [INFO] [stderr] 144 | struct InputHandler { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:149:5 [INFO] [stderr] | [INFO] [stderr] 149 | fn new(ev_pump: sdl2::EventPump) -> InputHandler { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `handle_input` [INFO] [stderr] --> src/server/../game_objects.rs:153:5 [INFO] [stderr] | [INFO] [stderr] 153 | fn handle_input(&mut self) -> i32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `deserialize` [INFO] [stderr] --> src/server/../protocol.rs:28:1 [INFO] [stderr] | [INFO] [stderr] 28 | pub fn deserialize(message: [u8; MESSAGE_LEN]) -> GameState { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/client/../protocol.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | pub fn new() -> GameState { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `reset` [INFO] [stderr] --> src/client/../protocol.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | pub fn reset(&mut self) -> () { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `serialize` [INFO] [stderr] --> src/client/../protocol.rs:57:1 [INFO] [stderr] | [INFO] [stderr] 57 | pub fn serialize(game_state: GameState, player_index: i32) -> [u8; MESSAGE_LEN] { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `is_colliding` [INFO] [stderr] --> src/client/../game_objects.rs:21:1 [INFO] [stderr] | [INFO] [stderr] 21 | pub fn is_colliding(obj1_pos: [i32;2], obj2_pos: [i32;2], obj1_dim: [u32;2], obj2_dim: [u32;2]) -> (bool, f32) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable `remoteAddress` should have a snake case name [INFO] [stderr] --> src/client/main.rs:37:9 [INFO] [stderr] | [INFO] [stderr] 37 | let remoteAddress = &args[args.len()-1]; [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `remote_address` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never used: `position_y` [INFO] [stderr] --> src/server/../game_objects.rs:44:5 [INFO] [stderr] | [INFO] [stderr] 44 | position_y: i32, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never used: `position_x` [INFO] [stderr] --> src/server/../game_objects.rs:45:5 [INFO] [stderr] | [INFO] [stderr] 45 | position_x: i32, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:50:5 [INFO] [stderr] | [INFO] [stderr] 50 | pub fn new() -> PlayerBase { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_y_position` [INFO] [stderr] --> src/server/../game_objects.rs:58:5 [INFO] [stderr] | [INFO] [stderr] 58 | pub fn set_y_position(&mut self, new_position: i32) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_x_position` [INFO] [stderr] --> src/server/../game_objects.rs:63:5 [INFO] [stderr] | [INFO] [stderr] 63 | pub fn set_x_position(&mut self, new_position: i32) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `draw` [INFO] [stderr] --> src/server/../game_objects.rs:72:5 [INFO] [stderr] | [INFO] [stderr] 72 | pub fn draw(self, renderer: &mut WindowCanvas) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:85:5 [INFO] [stderr] | [INFO] [stderr] 85 | pub fn new() -> Ball { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_position` [INFO] [stderr] --> src/server/../game_objects.rs:96:5 [INFO] [stderr] | [INFO] [stderr] 96 | pub fn set_position(&mut self, new_position: [i32;2]) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `draw` [INFO] [stderr] --> src/server/../game_objects.rs:105:5 [INFO] [stderr] | [INFO] [stderr] 105 | pub fn draw(self, renderer: &mut WindowCanvas) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `LocalPlayer` [INFO] [stderr] --> src/server/../game_objects.rs:111:1 [INFO] [stderr] | [INFO] [stderr] 111 | pub struct LocalPlayer { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:118:5 [INFO] [stderr] | [INFO] [stderr] 118 | pub fn new(ev_pump: sdl2::EventPump) -> LocalPlayer { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `handle_input` [INFO] [stderr] --> src/server/../game_objects.rs:126:5 [INFO] [stderr] | [INFO] [stderr] 126 | pub fn handle_input(&mut self) -> i32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `RemotePlayer` [INFO] [stderr] --> src/server/../game_objects.rs:131:1 [INFO] [stderr] | [INFO] [stderr] 131 | pub struct RemotePlayer { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:137:5 [INFO] [stderr] | [INFO] [stderr] 137 | pub fn new() -> RemotePlayer { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `InputHandler` [INFO] [stderr] --> src/server/../game_objects.rs:144:1 [INFO] [stderr] | [INFO] [stderr] 144 | struct InputHandler { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/server/../game_objects.rs:149:5 [INFO] [stderr] | [INFO] [stderr] 149 | fn new(ev_pump: sdl2::EventPump) -> InputHandler { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `handle_input` [INFO] [stderr] --> src/server/../game_objects.rs:153:5 [INFO] [stderr] | [INFO] [stderr] 153 | fn handle_input(&mut self) -> i32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `deserialize` [INFO] [stderr] --> src/server/../protocol.rs:28:1 [INFO] [stderr] | [INFO] [stderr] 28 | pub fn deserialize(message: [u8; MESSAGE_LEN]) -> GameState { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 15.17s [INFO] running `"docker" "inspect" "deb1bd1ccab73becf694a653bf78138f8b9bef05ebbe8279c5120b5a04ab2ac0"` [INFO] running `"docker" "rm" "-f" "deb1bd1ccab73becf694a653bf78138f8b9bef05ebbe8279c5120b5a04ab2ac0"` [INFO] [stdout] deb1bd1ccab73becf694a653bf78138f8b9bef05ebbe8279c5120b5a04ab2ac0