[INFO] cloning repository https://github.com/jakobn-ai/optimal-yahtzee-extreme [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/jakobn-ai/optimal-yahtzee-extreme" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fjakobn-ai%2Foptimal-yahtzee-extreme", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fjakobn-ai%2Foptimal-yahtzee-extreme'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] b26aee4987a19d7493ec966f57e422e7780a1acb [INFO] testing jakobn-ai/optimal-yahtzee-extreme against master#a77da2d454e6caa227a85b16410b95f93495e7e0 for pr-91031 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fjakobn-ai%2Foptimal-yahtzee-extreme" "/workspace/builds/worker-100/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-100/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/jakobn-ai/optimal-yahtzee-extreme on toolchain a77da2d454e6caa227a85b16410b95f93495e7e0 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/jakobn-ai/optimal-yahtzee-extreme [INFO] finished tweaking git repo https://github.com/jakobn-ai/optimal-yahtzee-extreme [INFO] tweaked toml for git repo https://github.com/jakobn-ai/optimal-yahtzee-extreme written to /workspace/builds/worker-100/source/Cargo.toml [INFO] crate git repo https://github.com/jakobn-ai/optimal-yahtzee-extreme already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-100/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-100/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:5736fa189c1c60b01babf4b8b698fe57b6ecc41933a7ff2e0b8d7a221459412b" "/opt/rustwide/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 0bb83ed4c4d68db104e381f78d0c8f4b73d72634177c2be4311da2dfb4ccd6a2 [INFO] running `Command { std: "docker" "start" "-a" "0bb83ed4c4d68db104e381f78d0c8f4b73d72634177c2be4311da2dfb4ccd6a2", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "0bb83ed4c4d68db104e381f78d0c8f4b73d72634177c2be4311da2dfb4ccd6a2", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "0bb83ed4c4d68db104e381f78d0c8f4b73d72634177c2be4311da2dfb4ccd6a2", kill_on_drop: false }` [INFO] [stdout] 0bb83ed4c4d68db104e381f78d0c8f4b73d72634177c2be4311da2dfb4ccd6a2 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-100/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-100/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:5736fa189c1c60b01babf4b8b698fe57b6ecc41933a7ff2e0b8d7a221459412b" "/opt/rustwide/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 8853a2ad77d1c82eac4e8725837e0ffe655b72d2896c2574328f29e8027f9ebe [INFO] running `Command { std: "docker" "start" "-a" "8853a2ad77d1c82eac4e8725837e0ffe655b72d2896c2574328f29e8027f9ebe", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling autocfg v1.0.1 [INFO] [stderr] Compiling proc-macro2 v1.0.32 [INFO] [stderr] Compiling syn v1.0.81 [INFO] [stderr] Compiling libc v0.2.108 [INFO] [stderr] Compiling cfg-if v1.0.0 [INFO] [stderr] Compiling ident_case v1.0.1 [INFO] [stderr] Compiling fnv v1.0.7 [INFO] [stderr] Compiling strsim v0.10.0 [INFO] [stderr] Compiling futures-core v0.3.17 [INFO] [stderr] Compiling proc-macro-hack v0.5.19 [INFO] [stderr] Compiling memchr v2.4.1 [INFO] [stderr] Compiling lazy_static v1.4.0 [INFO] [stderr] Compiling futures-channel v0.3.17 [INFO] [stderr] Compiling crossbeam-epoch v0.9.5 [INFO] [stderr] Compiling futures-sink v0.3.17 [INFO] [stderr] Compiling pin-utils v0.1.0 [INFO] [stderr] Compiling slab v0.4.5 [INFO] [stderr] Compiling scopeguard v1.1.0 [INFO] [stderr] Compiling rayon-core v1.9.1 [INFO] [stderr] Compiling crc32fast v1.2.1 [INFO] [stderr] Compiling rustversion v1.0.5 [INFO] [stderr] Compiling ryu v1.0.5 [INFO] [stderr] Compiling event-listener v2.5.1 [INFO] [stderr] Compiling cached_proc_macro_types v0.1.0 [INFO] [stderr] Compiling anyhow v1.0.48 [INFO] [stderr] Compiling unicode-width v0.1.9 [INFO] [stderr] Compiling serde_json v1.0.71 [INFO] [stderr] Compiling semver v1.0.4 [INFO] [stderr] Compiling itoa v0.4.8 [INFO] [stderr] Compiling yaml-rust v0.3.5 [INFO] [stderr] Compiling vec_map v0.8.2 [INFO] [stderr] Compiling crossbeam-utils v0.8.5 [INFO] [stderr] Compiling textwrap v0.11.0 [INFO] [stderr] Compiling async-mutex v1.4.0 [INFO] [stderr] Compiling futures-macro v0.3.17 [INFO] [stderr] Compiling memoffset v0.6.4 [INFO] [stderr] Compiling futures-util v0.3.17 [INFO] [stderr] Compiling num-traits v0.2.14 [INFO] [stderr] Compiling miniz_oxide v0.4.4 [INFO] [stderr] Compiling rayon v1.5.1 [INFO] [stderr] Compiling crossbeam-channel v0.5.1 [INFO] [stderr] Compiling async-rwlock v1.3.0 [INFO] [stderr] Compiling quote v1.0.10 [INFO] [stderr] Compiling num_cpus v1.13.0 [INFO] [stderr] Compiling atty v0.2.14 [INFO] [stderr] Compiling clap v2.33.3 [INFO] [stderr] Compiling flate2 v1.0.22 [INFO] [stderr] Compiling crossbeam-deque v0.8.1 [INFO] [stderr] Compiling float-cmp v0.9.0 [INFO] [stderr] Compiling darling_core v0.13.0 [INFO] [stderr] Compiling serde_derive v1.0.130 [INFO] [stderr] Compiling async-trait v0.1.51 [INFO] [stderr] Compiling darling_macro v0.13.0 [INFO] [stderr] Compiling darling v0.13.0 [INFO] [stderr] Compiling cached_proc_macro v0.7.1 [INFO] [stderr] Compiling serde_with_macros v1.5.1 [INFO] [stderr] Compiling serde v1.0.130 [INFO] [stderr] Compiling futures-executor v0.3.17 [INFO] [stderr] Compiling futures v0.3.17 [INFO] [stderr] Compiling cached v0.26.2 [INFO] [stderr] Compiling serde_with v1.11.0 [INFO] [stderr] Compiling optimal-yahtzee-extreme v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1m 18s [INFO] running `Command { std: "docker" "inspect" "8853a2ad77d1c82eac4e8725837e0ffe655b72d2896c2574328f29e8027f9ebe", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "8853a2ad77d1c82eac4e8725837e0ffe655b72d2896c2574328f29e8027f9ebe", kill_on_drop: false }` [INFO] [stdout] 8853a2ad77d1c82eac4e8725837e0ffe655b72d2896c2574328f29e8027f9ebe [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-100/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-100/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:5736fa189c1c60b01babf4b8b698fe57b6ecc41933a7ff2e0b8d7a221459412b" "/opt/rustwide/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 242542009c99c3daebba5449f8695db2becd62b6d96f3af56191f46df746c149 [INFO] running `Command { std: "docker" "start" "-a" "242542009c99c3daebba5449f8695db2becd62b6d96f3af56191f46df746c149", kill_on_drop: false }` [INFO] [stderr] Compiling optimal-yahtzee-extreme v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 4.20s [INFO] running `Command { std: "docker" "inspect" "242542009c99c3daebba5449f8695db2becd62b6d96f3af56191f46df746c149", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "242542009c99c3daebba5449f8695db2becd62b6d96f3af56191f46df746c149", kill_on_drop: false }` [INFO] [stdout] 242542009c99c3daebba5449f8695db2becd62b6d96f3af56191f46df746c149 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-100/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-100/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:5736fa189c1c60b01babf4b8b698fe57b6ecc41933a7ff2e0b8d7a221459412b" "/opt/rustwide/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "test" "--frozen", kill_on_drop: false }` [INFO] [stdout] 66891ad02dfd8c25e0d1d70ec33473e95fb32b8e37ac91741079368a222040ec [INFO] running `Command { std: "docker" "start" "-a" "66891ad02dfd8c25e0d1d70ec33473e95fb32b8e37ac91741079368a222040ec", kill_on_drop: false }` [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 0.15s [INFO] [stdout] [INFO] [stderr] Running unittests (/opt/rustwide/target/debug/deps/optimal_yahtzee_extreme-a11ce0472f8524e8) [INFO] [stdout] running 18 tests [INFO] [stdout] test hands::tests::test_generic_identical ... ok [INFO] [stdout] test hands::tests::test_generic_straight ... ok [INFO] [stdout] test hands::tests::test_generic_upper_section ... ok [INFO] [stdout] test rules::tests::test_regular_rules ... ok [INFO] [stdout] test rules::tests::test_extreme_rules ... ok [INFO] [stdout] test strategy::tests::test_compact_fmt_partial_hand ... ok [INFO] [stdout] test strategy::tests::test_probability_to_roll ... ok [INFO] [stdout] test strategy::tests::test_compact_fmt_state ... ok [INFO] [stdout] test yahtzee_bonus_rules::tests::test_free_joker ... ok [INFO] [stdout] test yahtzee_bonus_rules::tests::test_kniffel ... ok [INFO] [stdout] test yahtzee_bonus_rules::tests::test_original ... ok [INFO] [stdout] test yahtzee_bonus_rules::tests::test_forced_joker ... ok [INFO] [stdout] test strategy::tests::test_choose_reroll ... ok [INFO] [stdout] test caching::tests::test_restore_caches ... ok [INFO] [stdout] test yahtzee_bonus_rules::tests::test_none - should panic ... ok [INFO] [stdout] test strategy::tests::test_probability_to_roll_panic - should panic ... ok [INFO] [stdout] test strategy::tests::test_choose_field ... ok [INFO] [stdout] test caching::tests::test_dump_caches ... FAILED [INFO] [stdout] [INFO] [stdout] failures: [INFO] [stdout] [INFO] [stdout] ---- caching::tests::test_dump_caches stdout ---- [INFO] [stdout] thread 'caching::tests::test_dump_caches' panicked at 'assertion failed: `(left == right)` [INFO] [stdout] left: `Caches { probability_to_roll: {"1,2,1z": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 1), ((1, 2), 2)]): Probability(0.5), PartialHand([((1, 2), 1), ((1, 2), 1)]): Probability(0.5)} }, "z": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 1), ((1, 2), 2)]): Probability(0.5), PartialHand([((1, 2), 2), ((1, 2), 2)]): Probability(0.25), PartialHand([((1, 2), 1), ((1, 2), 1)]): Probability(0.25)} }, "y": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 2)]): Probability(0.5), PartialHand([((1, 2), 1)]): Probability(0.5)} }, "a": ProbabilitiesToRoll { table: {PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.01543209876543207), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526751), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0001286008230452675)} }, "1,2,1w": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 1), ((1, 2), 2), ((1, 2), 2), ((1, 2), 2)]): Probability(0.125), PartialHand([((1, 2), 1), ((1, 2), 1), ((1, 2), 1), ((1, 2), 2)]): Probability(0.375), PartialHand([((1, 2), 1), ((1, 2), 1), ((1, 2), 2), ((1, 2), 2)]): Probability(0.375), PartialHand([((1, 2), 1), ((1, 2), 1), ((1, 2), 1), ((1, 2), 1)]): Probability(0.125)} }, "1,2,2z": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 2), ((1, 2), 2)]): Probability(0.5), PartialHand([((1, 2), 1), ((1, 2), 2)]): Probability(0.5)} }}, choose_reroll: {"0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 1], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.5 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 2)]), state: State { score: [2, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,5,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,2,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 10.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,1,-2": RerollRecomm { hand: PartialHand([((1, 2), 1)]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,11111110,0a,0": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,2,-1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 2)]), state: State { score: [0, 8], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z,2": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 1], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.5 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,1,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 1)]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.5 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,2,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 10], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 10.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,1,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 1], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [3, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 7.0 }, "0,5,11,1111100,0z1,2,1,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,1,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 6.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,2y1,2,1,0": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 0.5 }, "0,0,,00,1y1,2,1,-1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 0.5 }, "0,5,01,1111110,0z1,2,1,1,2,1,1": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,2,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,1,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 0.5 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 2)]), state: State { score: [0, 4], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1)]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,2,-2": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,2,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 1], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.038580246913580245 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,2,1,2,2,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 6.75 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,2,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z,2": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 7.25 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [0, 3], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 3.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,2,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 9.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,6,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [0, 7], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,2,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 9], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 9.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z,2": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.4375 }, "0,0,,00,2y1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 2 }, expectation: 1.0 }}, choose_field: {"0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,2": FieldRecomm { section: 0, field: 0, state: State { score: [2, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 4], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,1": FieldRecomm { section: 1, field: 5, state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,01,1111010,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.4375 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,1": FieldRecomm { section: 1, field: 0, state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,1": FieldRecomm { section: 1, field: 0, state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,2y1,2,1": FieldRecomm { section: 1, field: 0, state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 2 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,1": FieldRecomm { section: 1, field: 4, state: State { score: [0, 3], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 3.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 9], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 9.0 }, "0,0,,00,0y1,2,2": FieldRecomm { section: 1, field: 0, state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,1": FieldRecomm { section: 1, field: 4, state: State { score: [0, 7], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,2,1,2,2": FieldRecomm { section: 0, field: 0, state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 8], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 10], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 10.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,1": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,1": FieldRecomm { section: 0, field: 0, state: State { score: [3, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,2": FieldRecomm { section: 1, field: 0, state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,2y1,2,2": FieldRecomm { section: 1, field: 0, state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 2 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,6,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,11111110,0a": FieldRecomm { section: 0, field: 0, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }} }`, [INFO] [stdout] right: `Caches { probability_to_roll: {"1,2,2z": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 1), ((1, 2), 2)]): Probability(0.5), PartialHand([((1, 2), 2), ((1, 2), 2)]): Probability(0.5)} }, "1,2,1z": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 1), ((1, 2), 2)]): Probability(0.5), PartialHand([((1, 2), 1), ((1, 2), 1)]): Probability(0.5)} }, "a": ProbabilitiesToRoll { table: {PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.01543209876543207), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0001286008230452675), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]): Probability(0.01543209876543207), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]): Probability(0.00257201646090535), PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]): Probability(0.003858024691358023), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]): Probability(0.0012860082304526753), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]): Probability(0.0006430041152263376), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]): Probability(0.003858024691358023), PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]): Probability(0.007716049382716056), PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]): Probability(0.0006430041152263376)} }, "z": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 2), ((1, 2), 2)]): Probability(0.25), PartialHand([((1, 2), 1), ((1, 2), 1)]): Probability(0.25), PartialHand([((1, 2), 1), ((1, 2), 2)]): Probability(0.5)} }, "1,2,1w": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 1), ((1, 2), 1), ((1, 2), 1), ((1, 2), 1)]): Probability(0.125), PartialHand([((1, 2), 1), ((1, 2), 2), ((1, 2), 2), ((1, 2), 2)]): Probability(0.125), PartialHand([((1, 2), 1), ((1, 2), 1), ((1, 2), 1), ((1, 2), 2)]): Probability(0.375), PartialHand([((1, 2), 1), ((1, 2), 1), ((1, 2), 2), ((1, 2), 2)]): Probability(0.375)} }, "y": ProbabilitiesToRoll { table: {PartialHand([((1, 2), 2)]): Probability(0.5), PartialHand([((1, 2), 1)]): Probability(0.5)} }}, choose_reroll: {"0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,1,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 0.5 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 2)]), state: State { score: [2, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,2,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 9], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 9.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,2,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 10.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [0, 7], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 9.0 }, "0,5,11,1111011,0z1,2,1,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 2)]), state: State { score: [0, 8], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,1,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 1], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.0 }, "0,5,11,1111100,0z1,2,1,1,2,1,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 6.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,2,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 1], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,2,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z,2": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 1], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.5 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 1], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.5 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z,2": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.4375 }, "0,0,111111,11111110,0a,0": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z,2": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 7.25 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,2,-2": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,1,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 8.25 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,2y1,2,1,0": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 0.5 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 1)]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.5 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,1,1": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 8.0 }, "0,0,,00,1y1,2,2,-1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,6,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,2y1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 2 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.038580246913580245 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,2,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z,2": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 9.0625 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,2,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2), ((1, 6), 2)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,2,1,2,2,1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 6.75 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,2,1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 9.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1)]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [3, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,2,1": RerollRecomm { hand: PartialHand([((1, 2), 2)]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 1.0 }, "0,5,11,1111011,0z1,2,2,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 2), ((1, 2), 2)]), state: State { score: [0, 10], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 10.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,3,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,1,-2": RerollRecomm { hand: PartialHand([((1, 2), 1)]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,1,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 1)]), state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 2), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,6,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 4), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 3), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 1), ((1, 6), 2), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,5,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,2,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 2)]), state: State { score: [0, 4], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,4,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 2), ((1, 6), 3), ((1, 6), 4), ((1, 6), 4)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,1,-1": RerollRecomm { hand: PartialHand([]), state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 0.5 }, "0,1,11,1111010,0z1,2,1,1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [0, 3], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 3.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,1,0": RerollRecomm { hand: PartialHand([((1, 2), 1), ((1, 2), 1)]), state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 4), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,5,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 5)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 3), ((1, 6), 3), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,6,1,6,6,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 2), ((1, 6), 3), ((1, 6), 6), ((1, 6), 6), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,5,1,6,6,0": RerollRecomm { hand: PartialHand([((1, 6), 1), ((1, 6), 1), ((1, 6), 5), ((1, 6), 5), ((1, 6), 6)]), state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }}, choose_field: {"0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111000,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 9.0625 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,11111110,0a": FieldRecomm { section: 0, field: 0, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,01,1111010,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.4375 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,2": FieldRecomm { section: 1, field: 0, state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,1": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111011,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 6], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 6.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,2,1,2,2": FieldRecomm { section: 0, field: 0, state: State { score: [0, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 5], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,5,11,1111100,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 9], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 9.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,1": FieldRecomm { section: 1, field: 5, state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,1": FieldRecomm { section: 0, field: 0, state: State { score: [3, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,2,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 10], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 10.0 }, "0,0,,00,2y1,2,1": FieldRecomm { section: 1, field: 0, state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 2 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,1y1,2,1": FieldRecomm { section: 1, field: 0, state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 1 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,01,1111110,0z1,2,1,1,2,2": FieldRecomm { section: 0, field: 0, state: State { score: [2, 1], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 3.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,01,1111110,0z1,2,2,1,2,2": FieldRecomm { section: 0, field: 0, state: State { score: [0, 1], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,01,1111110,0z1,2,1,1,2,2": FieldRecomm { section: 0, field: 0, state: State { score: [2, 5], used: [[false, true], [true, true, true, true, true, true]], scored_yahtzee: false, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,1": FieldRecomm { section: 1, field: 0, state: State { score: [0, 0], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 8], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 8.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,1,11,1111010,0z1,2,1,1,2,1": FieldRecomm { section: 1, field: 4, state: State { score: [0, 3], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 3.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,3,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,0y1,2,2": FieldRecomm { section: 1, field: 0, state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 0 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,3,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,2,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,,00,2y1,2,2": FieldRecomm { section: 1, field: 0, state: State { score: [0, 1], used: [[], [false]], scored_yahtzee: false, chips: 2 }, expectation: 1.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,1,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,2,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,5,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,2,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111100,0z1,2,1,1,2,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 5], used: [[true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 5.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,5,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,4,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,2,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,3,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,4,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,1,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,3,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,2,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,5,1,6,5,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,1,11,1111010,0z1,2,1,1,2,2": FieldRecomm { section: 1, field: 4, state: State { score: [0, 4], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: false, chips: 0 }, expectation: 4.0 }, "0,0,111111,1111100,0a1,6,2,1,6,2,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,4,1,6,5,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,6,1,6,6,1,6,6,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,3,1,6,4,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,3,1,6,3,1,6,3,1,6,3,1,6,3": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }, "0,0,111111,1111100,0a1,6,1,1,6,3,1,6,3,1,6,5,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,2,1,6,2": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,5,11,1111011,0z1,2,1,1,2,1": FieldRecomm { section: 1, field: 4, state: State { score: [0, 7], used: [[true, true], [true, true, true, true, false, true]], scored_yahtzee: true, chips: 0 }, expectation: 7.0 }, "0,0,111111,1111100,0a1,6,1,1,6,2,1,6,2,1,6,3,1,6,5": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,5,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,1,1,6,1,1,6,4,1,6,5,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,2,1,6,4,1,6,4,1,6,6,1,6,6": FieldRecomm { section: 1, field: 5, state: State { score: [0, 0], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 0.0 }, "0,0,111111,1111100,0a1,6,4,1,6,4,1,6,4,1,6,4,1,6,4": FieldRecomm { section: 1, field: 5, state: State { score: [0, 50], used: [[true, true, true, true, true, true], [true, true, true, true, true, false]], scored_yahtzee: false, chips: 0 }, expectation: 50.0 }} }`', src/caching.rs:144:9 [INFO] [stderr] error: test failed, to rerun pass '--bin optimal-yahtzee-extreme' [INFO] [stdout] stack backtrace: [INFO] [stdout] 0: 0x56213cb375ec - std::backtrace_rs::backtrace::libunwind::trace::h7630ba4cba718aa0 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/../../backtrace/src/backtrace/libunwind.rs:93:5 [INFO] [stdout] 1: 0x56213cb375ec - std::backtrace_rs::backtrace::trace_unsynchronized::he7498e79c157f5ac [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/../../backtrace/src/backtrace/mod.rs:66:5 [INFO] [stdout] 2: 0x56213cb375ec - std::sys_common::backtrace::_print_fmt::hdaebadaee17bca49 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/sys_common/backtrace.rs:67:5 [INFO] [stdout] 3: 0x56213cb375ec - ::fmt::h82b0e3aaf8a96140 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/sys_common/backtrace.rs:46:22 [INFO] [stdout] 4: 0x56213cb5aedc - core::fmt::write::h72801a82c94e6ff1 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/core/src/fmt/mod.rs:1149:17 [INFO] [stdout] 5: 0x56213cb33155 - std::io::Write::write_fmt::h21d7683cabdb4c35 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/io/mod.rs:1697:15 [INFO] [stdout] 6: 0x56213cb39090 - std::sys_common::backtrace::_print::h1c9a1d19c48821c1 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/sys_common/backtrace.rs:49:5 [INFO] [stdout] 7: 0x56213cb39090 - std::sys_common::backtrace::print::h7ce8802039fa9d0e [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/sys_common/backtrace.rs:36:9 [INFO] [stdout] 8: 0x56213cb39090 - std::panicking::default_hook::{{closure}}::hb2a74a8c1499c326 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:211:50 [INFO] [stdout] 9: 0x56213cb38c76 - std::panicking::default_hook::hf4f180b00076f2b2 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:225:9 [INFO] [stdout] 10: 0x56213cb39744 - std::panicking::rust_panic_with_hook::he85ce8435493b711 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:606:17 [INFO] [stdout] 11: 0x56213cb39220 - std::panicking::begin_panic_handler::{{closure}}::h31e15f69e6235bd2 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:502:13 [INFO] [stdout] 12: 0x56213cb37aa4 - std::sys_common::backtrace::__rust_end_short_backtrace::hfce2fadb61aaa3ae [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/sys_common/backtrace.rs:139:18 [INFO] [stdout] 13: 0x56213cb39189 - rust_begin_unwind [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:498:5 [INFO] [stdout] 14: 0x56213c9328f1 - core::panicking::panic_fmt::h7b8580d81fcbbacd [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/core/src/panicking.rs:107:14 [INFO] [stdout] 15: 0x56213cb59518 - core::panicking::assert_failed_inner::hc71171cfb6f4bc69 [INFO] [stdout] 16: 0x56213c9e79da - core::panicking::assert_failed::h83ac3a1c91771247 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/core/src/panicking.rs:145:5 [INFO] [stdout] 17: 0x56213c9dafea - optimal_yahtzee_extreme::caching::tests::test_dump_caches::hd8bb84d089c5e535 [INFO] [stdout] at /opt/rustwide/workdir/src/caching.rs:144:9 [INFO] [stdout] 18: 0x56213c9da35a - optimal_yahtzee_extreme::caching::tests::test_dump_caches::{{closure}}::hd134b8aa883b95c1 [INFO] [stdout] at /opt/rustwide/workdir/src/caching.rs:108:5 [INFO] [stdout] 19: 0x56213c9b48fe - core::ops::function::FnOnce::call_once::h55bcf762e212964e [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/core/src/ops/function.rs:227:5 [INFO] [stdout] 20: 0x56213ca1fff3 - core::ops::function::FnOnce::call_once::h449577f1c5b077cb [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/core/src/ops/function.rs:227:5 [INFO] [stdout] 21: 0x56213ca1fff3 - test::__rust_begin_short_backtrace::h8c2a0a5090591869 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/test/src/lib.rs:585:5 [INFO] [stdout] 22: 0x56213ca1eb87 - as core::ops::function::FnOnce>::call_once::hea00a22128a38543 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/alloc/src/boxed.rs:1694:9 [INFO] [stdout] 23: 0x56213ca1eb87 - as core::ops::function::FnOnce<()>>::call_once::he10b35c3c50d78a0 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/core/src/panic/unwind_safe.rs:271:9 [INFO] [stdout] 24: 0x56213ca1eb87 - std::panicking::try::do_call::hc868e78bbc5af2ab [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:406:40 [INFO] [stdout] 25: 0x56213ca1eb87 - std::panicking::try::he468aede74df1b04 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:370:19 [INFO] [stdout] 26: 0x56213ca1eb87 - std::panic::catch_unwind::hce3c9152e1cf772d [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panic.rs:133:14 [INFO] [stdout] 27: 0x56213ca1eb87 - test::run_test_in_process::h9c4ab8162080cf8c [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/test/src/lib.rs:608:18 [INFO] [stdout] 28: 0x56213ca1eb87 - test::run_test::run_test_inner::{{closure}}::he9483433cef16afe [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/test/src/lib.rs:500:39 [INFO] [stdout] 29: 0x56213c9ebece - test::run_test::run_test_inner::{{closure}}::h479f1f872a5501ea [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/test/src/lib.rs:527:37 [INFO] [stdout] 30: 0x56213c9ebece - std::sys_common::backtrace::__rust_begin_short_backtrace::h0f1e9b1f279687bc [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/sys_common/backtrace.rs:123:18 [INFO] [stdout] 31: 0x56213c9f0cf8 - std::thread::Builder::spawn_unchecked::{{closure}}::{{closure}}::he5560613c5f5cb83 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/thread/mod.rs:484:17 [INFO] [stdout] 32: 0x56213c9f0cf8 - as core::ops::function::FnOnce<()>>::call_once::h8190a68cb05ab92f [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/core/src/panic/unwind_safe.rs:271:9 [INFO] [stdout] 33: 0x56213c9f0cf8 - std::panicking::try::do_call::h6ae22f5ac22596e4 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:406:40 [INFO] [stdout] 34: 0x56213c9f0cf8 - std::panicking::try::h2381c25487d6a7c2 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panicking.rs:370:19 [INFO] [stdout] 35: 0x56213c9f0cf8 - std::panic::catch_unwind::hfe902f4d5c9d7b6d [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/panic.rs:133:14 [INFO] [stdout] 36: 0x56213c9f0cf8 - std::thread::Builder::spawn_unchecked::{{closure}}::h547fad40771a584e [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/thread/mod.rs:483:30 [INFO] [stdout] 37: 0x56213c9f0cf8 - core::ops::function::FnOnce::call_once{{vtable.shim}}::he8602a9971738410 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/core/src/ops/function.rs:227:5 [INFO] [stdout] 38: 0x56213cb3e503 - as core::ops::function::FnOnce>::call_once::he162a5c338a10a39 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/alloc/src/boxed.rs:1694:9 [INFO] [stdout] 39: 0x56213cb3e503 - as core::ops::function::FnOnce>::call_once::hb27497b21740dd97 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/alloc/src/boxed.rs:1694:9 [INFO] [stdout] 40: 0x56213cb3e503 - std::sys::unix::thread::Thread::new::thread_start::he467e990e49c5136 [INFO] [stdout] at /rustc/a77da2d454e6caa227a85b16410b95f93495e7e0/library/std/src/sys/unix/thread.rs:106:17 [INFO] [stdout] 41: 0x7f48f7ab1609 - start_thread [INFO] [stdout] 42: 0x7f48f7883293 - clone [INFO] [stdout] 43: 0x0 - [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] failures: [INFO] [stdout] caching::tests::test_dump_caches [INFO] [stdout] [INFO] [stdout] test result: FAILED. 17 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.67s [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "66891ad02dfd8c25e0d1d70ec33473e95fb32b8e37ac91741079368a222040ec", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "66891ad02dfd8c25e0d1d70ec33473e95fb32b8e37ac91741079368a222040ec", kill_on_drop: false }` [INFO] [stdout] 66891ad02dfd8c25e0d1d70ec33473e95fb32b8e37ac91741079368a222040ec