[INFO] cloning repository https://github.com/giantninja908/JANREX2 [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/giantninja908/JANREX2" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgiantninja908%2FJANREX2", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgiantninja908%2FJANREX2'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] c283238d169e2ebe560db18ac19ba38e147d4984 [INFO] testing giantninja908/JANREX2 against master#a77da2d454e6caa227a85b16410b95f93495e7e0 for pr-91031 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgiantninja908%2FJANREX2" "/workspace/builds/worker-112/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-112/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/giantninja908/JANREX2 on toolchain a77da2d454e6caa227a85b16410b95f93495e7e0 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/giantninja908/JANREX2 [INFO] finished tweaking git repo https://github.com/giantninja908/JANREX2 [INFO] tweaked toml for git repo https://github.com/giantninja908/JANREX2 written to /workspace/builds/worker-112/source/Cargo.toml [INFO] crate git repo https://github.com/giantninja908/JANREX2 already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-112/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-112/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:5736fa189c1c60b01babf4b8b698fe57b6ecc41933a7ff2e0b8d7a221459412b" "/opt/rustwide/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] d690b19745927476302e9008c651e069effef531fe0d57be07340eea46dd11f8 [INFO] running `Command { std: "docker" "start" "-a" "d690b19745927476302e9008c651e069effef531fe0d57be07340eea46dd11f8", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "d690b19745927476302e9008c651e069effef531fe0d57be07340eea46dd11f8", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "d690b19745927476302e9008c651e069effef531fe0d57be07340eea46dd11f8", kill_on_drop: false }` [INFO] [stdout] d690b19745927476302e9008c651e069effef531fe0d57be07340eea46dd11f8 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-112/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-112/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:5736fa189c1c60b01babf4b8b698fe57b6ecc41933a7ff2e0b8d7a221459412b" "/opt/rustwide/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] ec4aa512612ad215fa80aa50bb5660afb12b393005258939dee08402d219d2d8 [INFO] running `Command { std: "docker" "start" "-a" "ec4aa512612ad215fa80aa50bb5660afb12b393005258939dee08402d219d2d8", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling libc v0.2.102 [INFO] [stderr] Compiling autocfg v1.0.1 [INFO] [stderr] Compiling 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[stderr] Compiling try-lock v0.2.3 [INFO] [stderr] Compiling cpufeatures v0.2.1 [INFO] [stderr] Compiling encoding_rs v0.8.28 [INFO] [stderr] Compiling serde_json v1.0.68 [INFO] [stderr] Compiling byteorder v1.4.3 [INFO] [stderr] Compiling httpdate v1.0.1 [INFO] [stderr] Compiling tower-service v0.3.1 [INFO] [stderr] Compiling opaque-debug v0.3.0 [INFO] [stderr] Compiling utf-8 v0.7.6 [INFO] [stderr] Compiling mime v0.3.16 [INFO] [stderr] Compiling ipnet v2.3.1 [INFO] [stderr] Compiling regex-syntax v0.6.25 [INFO] [stderr] Compiling urlencoding v2.1.0 [INFO] [stderr] Compiling instant v0.1.11 [INFO] [stderr] Compiling form_urlencoded v1.0.1 [INFO] [stderr] Compiling foreign-types v0.3.2 [INFO] [stderr] Compiling lock_api v0.4.5 [INFO] [stderr] Compiling tinyvec v1.5.0 [INFO] [stderr] Compiling tracing-core v0.1.20 [INFO] [stderr] Compiling tokio v1.12.0 [INFO] [stderr] Compiling futures-macro v0.3.17 [INFO] [stderr] Compiling futures-util v0.3.17 [INFO] [stderr] Compiling indexmap v1.7.0 [INFO] [stderr] Compiling num-traits v0.2.14 [INFO] [stderr] Compiling num-integer v0.1.44 [INFO] [stderr] Compiling generic-array v0.14.4 [INFO] [stderr] Compiling cmake v0.1.45 [INFO] [stderr] Compiling want v0.3.0 [INFO] [stderr] Compiling http v0.2.5 [INFO] [stderr] Compiling aho-corasick v0.7.18 [INFO] [stderr] Compiling tracing v0.1.28 [INFO] [stderr] Compiling mio v0.7.13 [INFO] [stderr] Compiling num_cpus v1.13.0 [INFO] [stderr] Compiling signal-hook-registry v1.4.0 [INFO] [stderr] Compiling getrandom v0.2.3 [INFO] [stderr] Compiling socket2 v0.4.2 [INFO] [stderr] Compiling time v0.1.43 [INFO] [stderr] Compiling unicode-normalization v0.1.19 [INFO] [stderr] Compiling quote v1.0.9 [INFO] [stderr] Compiling rand_core v0.6.3 [INFO] [stderr] Compiling parking_lot v0.11.2 [INFO] [stderr] Compiling rand_chacha v0.3.1 [INFO] [stderr] Compiling ring v0.16.20 [INFO] [stderr] Compiling openssl-sys v0.9.67 [INFO] [stderr] Compiling raylib-sys v3.5.0 (https://github.com/deltaphc/raylib-rs#ccb326af) [INFO] [stderr] Compiling digest v0.9.0 [INFO] [stderr] Compiling block-buffer v0.9.0 [INFO] [stderr] Compiling rand v0.8.4 [INFO] [stderr] Compiling sha-1 v0.9.8 [INFO] [stderr] Compiling chrono v0.4.19 [INFO] [stderr] Compiling regex v1.5.4 [INFO] [stderr] Compiling idna v0.2.3 [INFO] [stderr] Compiling url v2.2.2 [INFO] [stderr] Compiling http-body v0.4.3 [INFO] [stderr] Compiling webpki v0.21.4 [INFO] [stderr] Compiling sct v0.6.1 [INFO] [stderr] Compiling rustls v0.19.1 [INFO] [stderr] Compiling webpki-roots v0.21.1 [INFO] [stderr] Compiling tokio-macros v1.3.0 [INFO] [stderr] Compiling thiserror-impl v1.0.29 [INFO] [stderr] Compiling pin-project-internal v1.0.8 [INFO] [stderr] Compiling messagepack-rs-macros v0.1.1 [INFO] [stderr] Compiling rustls-native-certs v0.5.0 [INFO] [stderr] Compiling messagepack-rs v0.8.0 [INFO] [stderr] Compiling thiserror v1.0.29 [INFO] [stderr] Compiling tungstenite v0.14.0 [INFO] [stderr] Compiling pin-project v1.0.8 [INFO] [stderr] Compiling tokio-util v0.6.8 [INFO] [stderr] Compiling tokio-native-tls v0.3.0 [INFO] [stderr] Compiling tokio-rustls v0.22.0 [INFO] [stderr] Compiling tokio-tungstenite v0.15.0 [INFO] [stderr] Compiling h2 v0.3.4 [INFO] [stderr] Compiling serde_urlencoded v0.7.0 [INFO] [stderr] Compiling hyper v0.14.13 [INFO] [stderr] Compiling raylib v3.5.0 (https://github.com/deltaphc/raylib-rs#ccb326af) [INFO] [stderr] Compiling hyper-tls v0.5.0 [INFO] [stderr] Compiling reqwest v0.11.4 [INFO] [stderr] Compiling janrex_2 v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/gamestate/maps.rs:378:9 [INFO] [stdout] | [INFO] [stdout] 378 | thread: &RaylibThread, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gamestate/maps.rs:377:9 [INFO] [stdout] | [INFO] [stdout] 377 | mut rl: &mut raylib::drawing::RaylibMode3D, [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gamestate/maps.rs:380:13 [INFO] [stdout] | [INFO] [stdout] 380 | let mut d2 = rl; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gamestate/render.rs:7:30 [INFO] [stdout] | [INFO] [stdout] 7 | pub fn render(&mut self, mut rl: &mut raylib::RaylibHandle, thread: &RaylibThread) { [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pos` [INFO] [stdout] --> src/gamestate/maps.rs:43:5 [INFO] [stdout] | [INFO] [stdout] 43 | pos: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rotation` [INFO] [stdout] --> src/gamestate/maps.rs:44:5 [INFO] [stdout] | [INFO] [stdout] 44 | rotation: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Classic` [INFO] [stdout] --> src/gamestate/maps.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | Classic, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Light` [INFO] [stdout] --> src/gamestate/maps.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | Light, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ClassicAlt` [INFO] [stdout] --> src/gamestate/maps.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | ClassicAlt, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Roof` [INFO] [stdout] --> src/gamestate/maps.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 63 | Roof, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Flag` [INFO] [stdout] --> src/gamestate/maps.rs:64:5 [INFO] [stdout] | [INFO] [stdout] 64 | Flag, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grass` [INFO] [stdout] --> src/gamestate/maps.rs:65:5 [INFO] [stdout] | [INFO] [stdout] 65 | Grass, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Check` [INFO] [stdout] --> src/gamestate/maps.rs:66:5 [INFO] [stdout] | [INFO] [stdout] 66 | Check, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Lines` [INFO] [stdout] --> src/gamestate/maps.rs:67:5 [INFO] [stdout] | [INFO] [stdout] 67 | Lines, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Link` [INFO] [stdout] --> src/gamestate/maps.rs:69:5 [INFO] [stdout] | [INFO] [stdout] 69 | Link, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Liquid` [INFO] [stdout] --> src/gamestate/maps.rs:70:5 [INFO] [stdout] | [INFO] [stdout] 70 | Liquid, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grain` [INFO] [stdout] --> src/gamestate/maps.rs:71:5 [INFO] [stdout] | [INFO] [stdout] 71 | Grain, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Fabric` [INFO] [stdout] --> src/gamestate/maps.rs:72:5 [INFO] [stdout] | [INFO] [stdout] 72 | Fabric, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Tile` [INFO] [stdout] --> src/gamestate/maps.rs:73:5 [INFO] [stdout] | [INFO] [stdout] 73 | Tile, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Crate` [INFO] [stdout] --> src/gamestate/maps.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | Crate, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Barrel` [INFO] [stdout] --> src/gamestate/maps.rs:80:5 [INFO] [stdout] | [INFO] [stdout] 80 | Barrel, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ladder` [INFO] [stdout] --> src/gamestate/maps.rs:81:5 [INFO] [stdout] | [INFO] [stdout] 81 | Ladder, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Plane` [INFO] [stdout] --> src/gamestate/maps.rs:82:5 [INFO] [stdout] | [INFO] [stdout] 82 | Plane, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CameraPos` [INFO] [stdout] --> src/gamestate/maps.rs:83:5 [INFO] [stdout] | [INFO] [stdout] 83 | CameraPos, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Vehicle` [INFO] [stdout] --> src/gamestate/maps.rs:84:5 [INFO] [stdout] | [INFO] [stdout] 84 | Vehicle, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Stack` [INFO] [stdout] --> src/gamestate/maps.rs:85:5 [INFO] [stdout] | [INFO] [stdout] 85 | Stack, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ramp` [INFO] [stdout] --> src/gamestate/maps.rs:86:5 [INFO] [stdout] | [INFO] [stdout] 86 | Ramp, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ScoreZone` [INFO] [stdout] --> src/gamestate/maps.rs:87:5 [INFO] [stdout] | [INFO] [stdout] 87 | ScoreZone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Billboard` [INFO] [stdout] --> src/gamestate/maps.rs:88:5 [INFO] [stdout] | [INFO] [stdout] 88 | Billboard, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DeathZone` [INFO] [stdout] --> src/gamestate/maps.rs:89:5 [INFO] [stdout] | [INFO] [stdout] 89 | DeathZone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Particles` [INFO] [stdout] --> src/gamestate/maps.rs:90:5 [INFO] [stdout] | [INFO] [stdout] 90 | Particles, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Objective` [INFO] [stdout] --> src/gamestate/maps.rs:91:5 [INFO] [stdout] | [INFO] [stdout] 91 | Objective, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Tree` [INFO] [stdout] --> src/gamestate/maps.rs:92:5 [INFO] [stdout] | [INFO] [stdout] 92 | Tree, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Cone` [INFO] [stdout] --> src/gamestate/maps.rs:93:5 [INFO] [stdout] | [INFO] [stdout] 93 | Cone, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Container` [INFO] [stdout] --> src/gamestate/maps.rs:94:5 [INFO] [stdout] | [INFO] [stdout] 94 | Container(Color), [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grass` [INFO] [stdout] --> src/gamestate/maps.rs:95:5 [INFO] [stdout] | [INFO] [stdout] 95 | Grass, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Door` [INFO] [stdout] --> src/gamestate/maps.rs:97:5 [INFO] [stdout] | [INFO] [stdout] 97 | Door, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Window` [INFO] [stdout] --> src/gamestate/maps.rs:98:5 [INFO] [stdout] | [INFO] [stdout] 98 | Window, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Flag` [INFO] [stdout] --> src/gamestate/maps.rs:99:5 [INFO] [stdout] | [INFO] [stdout] 99 | Flag, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Gate` [INFO] [stdout] --> src/gamestate/maps.rs:100:5 [INFO] [stdout] | [INFO] [stdout] 100 | Gate, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Checkpoint` [INFO] [stdout] --> src/gamestate/maps.rs:101:5 [INFO] [stdout] | [INFO] [stdout] 101 | Checkpoint, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `WeaponPickup` [INFO] [stdout] --> src/gamestate/maps.rs:102:5 [INFO] [stdout] | [INFO] [stdout] 102 | WeaponPickup, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Teleporter` [INFO] [stdout] --> src/gamestate/maps.rs:103:5 [INFO] [stdout] | [INFO] [stdout] 103 | Teleporter, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `TeddyBear` [INFO] [stdout] --> src/gamestate/maps.rs:104:5 [INFO] [stdout] | [INFO] [stdout] 104 | TeddyBear, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Trigger` [INFO] [stdout] --> src/gamestate/maps.rs:105:5 [INFO] [stdout] | [INFO] [stdout] 105 | Trigger, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Sign` [INFO] [stdout] --> src/gamestate/maps.rs:106:5 [INFO] [stdout] | [INFO] [stdout] 106 | Sign, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DepositBox` [INFO] [stdout] --> src/gamestate/maps.rs:107:5 [INFO] [stdout] | [INFO] [stdout] 107 | DepositBox, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `LightCone` [INFO] [stdout] --> src/gamestate/maps.rs:108:5 [INFO] [stdout] | [INFO] [stdout] 108 | LightCone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Camera` [INFO] [stdout] --> src/gamestate/maps.rs:109:5 [INFO] [stdout] | [INFO] [stdout] 109 | Camera, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Sphere` [INFO] [stdout] --> src/gamestate/maps.rs:110:5 [INFO] [stdout] | [INFO] [stdout] 110 | Sphere, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Placeholder` [INFO] [stdout] --> src/gamestate/maps.rs:111:5 [INFO] [stdout] | [INFO] [stdout] 111 | Placeholder, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CardboardBox` [INFO] [stdout] --> src/gamestate/maps.rs:112:5 [INFO] [stdout] | [INFO] [stdout] 112 | CardboardBox, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pallet` [INFO] [stdout] --> src/gamestate/maps.rs:113:5 [INFO] [stdout] | [INFO] [stdout] 113 | Pallet, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Liquid` [INFO] [stdout] --> src/gamestate/maps.rs:114:5 [INFO] [stdout] | [INFO] [stdout] 114 | Liquid, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `SoundEmitter` [INFO] [stdout] --> src/gamestate/maps.rs:115:5 [INFO] [stdout] | [INFO] [stdout] 115 | SoundEmitter, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PremiumZone` [INFO] [stdout] --> src/gamestate/maps.rs:116:5 [INFO] [stdout] | [INFO] [stdout] 116 | PremiumZone, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `VerifiedZone` [INFO] [stdout] --> src/gamestate/maps.rs:117:5 [INFO] [stdout] | [INFO] [stdout] 117 | VerifiedZone, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CustomAsset` [INFO] [stdout] --> src/gamestate/maps.rs:118:5 [INFO] [stdout] | [INFO] [stdout] 118 | CustomAsset, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `BombSite` [INFO] [stdout] --> src/gamestate/maps.rs:119:5 [INFO] [stdout] | [INFO] [stdout] 119 | BombSite, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `BouncePad` [INFO] [stdout] --> src/gamestate/maps.rs:120:5 [INFO] [stdout] | [INFO] [stdout] 120 | BouncePad, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `TeamZone` [INFO] [stdout] --> src/gamestate/maps.rs:121:5 [INFO] [stdout] | [INFO] [stdout] 121 | TeamZone, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Cyllinder` [INFO] [stdout] --> src/gamestate/maps.rs:122:5 [INFO] [stdout] | [INFO] [stdout] 122 | Cyllinder, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Police` [INFO] [stdout] --> src/gamestate/maps.rs:123:5 [INFO] [stdout] | [INFO] [stdout] 123 | Police, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CagedCriminal` [INFO] [stdout] --> src/gamestate/maps.rs:124:5 [INFO] [stdout] | [INFO] [stdout] 124 | CagedCriminal, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ExplosiveBarrel` [INFO] [stdout] --> src/gamestate/maps.rs:125:5 [INFO] [stdout] | [INFO] [stdout] 125 | ExplosiveBarrel, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ShowcaseSkin` [INFO] [stdout] --> src/gamestate/maps.rs:126:5 [INFO] [stdout] | [INFO] [stdout] 126 | ShowcaseSkin, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PointLight` [INFO] [stdout] --> src/gamestate/maps.rs:127:5 [INFO] [stdout] | [INFO] [stdout] 127 | PointLight, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ghost` [INFO] [stdout] --> src/gamestate/maps.rs:128:5 [INFO] [stdout] | [INFO] [stdout] 128 | Ghost, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `AiSpawner` [INFO] [stdout] --> src/gamestate/maps.rs:129:5 [INFO] [stdout] | [INFO] [stdout] 129 | AiSpawner, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pumpkin` [INFO] [stdout] --> src/gamestate/maps.rs:130:5 [INFO] [stdout] | [INFO] [stdout] 130 | Pumpkin, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Rune` [INFO] [stdout] --> src/gamestate/maps.rs:131:5 [INFO] [stdout] | [INFO] [stdout] 131 | Rune, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Skeleton` [INFO] [stdout] --> src/gamestate/maps.rs:132:5 [INFO] [stdout] | [INFO] [stdout] 132 | Skeleton, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Knight` [INFO] [stdout] --> src/gamestate/maps.rs:133:5 [INFO] [stdout] | [INFO] [stdout] 133 | Knight, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `collision` [INFO] [stdout] --> src/gamestate/maps.rs:142:5 [INFO] [stdout] | [INFO] [stdout] 142 | collision: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `wall_jumpable` [INFO] [stdout] --> src/gamestate/maps.rs:143:5 [INFO] [stdout] | [INFO] [stdout] 143 | wall_jumpable: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `grapplable` [INFO] [stdout] --> src/gamestate/maps.rs:144:5 [INFO] [stdout] | [INFO] [stdout] 144 | grapplable: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `type` [INFO] [stdout] --> src/gamestate/maps.rs:145:5 [INFO] [stdout] | [INFO] [stdout] 145 | r#type: ObjectType, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `spawns` [INFO] [stdout] --> src/gamestate/maps.rs:152:5 [INFO] [stdout] | [INFO] [stdout] 152 | spawns: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Triggerman` [INFO] [stdout] --> src/gamestate/mod.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | Triggerman, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `RunAndGun` [INFO] [stdout] --> src/gamestate/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | RunAndGun, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pos` [INFO] [stdout] --> src/gamestate/mod.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | pos: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rot` [INFO] [stdout] --> src/gamestate/mod.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | rot: Quaternion, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `class` [INFO] [stdout] --> src/gamestate/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | class: Class, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `InGame` [INFO] [stdout] --> src/gamestate/mod.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | InGame, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `players` [INFO] [stdout] --> src/gamestate/mod.rs:90:5 [INFO] [stdout] | [INFO] [stdout] 90 | players: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Button` [INFO] [stdout] --> src/gui/mod.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | / Button { [INFO] [stdout] 30 | | width: GuiSize, [INFO] [stdout] 31 | | height: GuiSize, [INFO] [stdout] 32 | | x: GuiSize, [INFO] [stdout] ... | [INFO] [stdout] 42 | | index: u32, [INFO] [stdout] 43 | | }, [INFO] [stdout] | |_____^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Image` [INFO] [stdout] --> src/gui/mod.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 63 | / Image { [INFO] [stdout] 64 | | texture: Texture2D, [INFO] [stdout] 65 | | width: GuiSize, [INFO] [stdout] 66 | | height: GuiSize, [INFO] [stdout] ... | [INFO] [stdout] 69 | | tint: Option, [INFO] [stdout] 70 | | }, [INFO] [stdout] | |_____^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `pressed_buttons` [INFO] [stdout] --> src/gui/mod.rs:104:12 [INFO] [stdout] | [INFO] [stdout] 104 | pub fn pressed_buttons(&self) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 88 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1m 52s [INFO] running `Command { std: "docker" "inspect" "ec4aa512612ad215fa80aa50bb5660afb12b393005258939dee08402d219d2d8", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "ec4aa512612ad215fa80aa50bb5660afb12b393005258939dee08402d219d2d8", kill_on_drop: false }` [INFO] [stdout] ec4aa512612ad215fa80aa50bb5660afb12b393005258939dee08402d219d2d8 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-112/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-112/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:5736fa189c1c60b01babf4b8b698fe57b6ecc41933a7ff2e0b8d7a221459412b" "/opt/rustwide/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 53566448fb860d4e9b20d7446a17f054dd54055894ee8d66251f7c8899c0aece [INFO] running `Command { std: "docker" "start" "-a" "53566448fb860d4e9b20d7446a17f054dd54055894ee8d66251f7c8899c0aece", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling janrex_2 v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/gamestate/maps.rs:378:9 [INFO] [stdout] | [INFO] [stdout] 378 | thread: &RaylibThread, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gamestate/maps.rs:377:9 [INFO] [stdout] | [INFO] [stdout] 377 | mut rl: &mut raylib::drawing::RaylibMode3D, [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gamestate/maps.rs:380:13 [INFO] [stdout] | [INFO] [stdout] 380 | let mut d2 = rl; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gamestate/render.rs:7:30 [INFO] [stdout] | [INFO] [stdout] 7 | pub fn render(&mut self, mut rl: &mut raylib::RaylibHandle, thread: &RaylibThread) { [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pos` [INFO] [stdout] --> src/gamestate/maps.rs:43:5 [INFO] [stdout] | [INFO] [stdout] 43 | pos: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rotation` [INFO] [stdout] --> src/gamestate/maps.rs:44:5 [INFO] [stdout] | [INFO] [stdout] 44 | rotation: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Classic` [INFO] [stdout] --> src/gamestate/maps.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | Classic, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Light` [INFO] [stdout] --> src/gamestate/maps.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | Light, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ClassicAlt` [INFO] [stdout] --> src/gamestate/maps.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | ClassicAlt, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Roof` [INFO] [stdout] --> src/gamestate/maps.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 63 | Roof, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Flag` [INFO] [stdout] --> src/gamestate/maps.rs:64:5 [INFO] [stdout] | [INFO] [stdout] 64 | Flag, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grass` [INFO] [stdout] --> src/gamestate/maps.rs:65:5 [INFO] [stdout] | [INFO] [stdout] 65 | Grass, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Check` [INFO] [stdout] --> src/gamestate/maps.rs:66:5 [INFO] [stdout] | [INFO] [stdout] 66 | Check, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Lines` [INFO] [stdout] --> src/gamestate/maps.rs:67:5 [INFO] [stdout] | [INFO] [stdout] 67 | Lines, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Link` [INFO] [stdout] --> src/gamestate/maps.rs:69:5 [INFO] [stdout] | [INFO] [stdout] 69 | Link, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Liquid` [INFO] [stdout] --> src/gamestate/maps.rs:70:5 [INFO] [stdout] | [INFO] [stdout] 70 | Liquid, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grain` [INFO] [stdout] --> src/gamestate/maps.rs:71:5 [INFO] [stdout] | [INFO] [stdout] 71 | Grain, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Fabric` [INFO] [stdout] --> src/gamestate/maps.rs:72:5 [INFO] [stdout] | [INFO] [stdout] 72 | Fabric, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Tile` [INFO] [stdout] --> src/gamestate/maps.rs:73:5 [INFO] [stdout] | [INFO] [stdout] 73 | Tile, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Crate` [INFO] [stdout] --> src/gamestate/maps.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | Crate, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Barrel` [INFO] [stdout] --> src/gamestate/maps.rs:80:5 [INFO] [stdout] | [INFO] [stdout] 80 | Barrel, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ladder` [INFO] [stdout] --> src/gamestate/maps.rs:81:5 [INFO] [stdout] | [INFO] [stdout] 81 | Ladder, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Plane` [INFO] [stdout] --> src/gamestate/maps.rs:82:5 [INFO] [stdout] | [INFO] [stdout] 82 | Plane, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CameraPos` [INFO] [stdout] --> src/gamestate/maps.rs:83:5 [INFO] [stdout] | [INFO] [stdout] 83 | CameraPos, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Vehicle` [INFO] [stdout] --> src/gamestate/maps.rs:84:5 [INFO] [stdout] | [INFO] [stdout] 84 | Vehicle, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Stack` [INFO] [stdout] --> src/gamestate/maps.rs:85:5 [INFO] [stdout] | [INFO] [stdout] 85 | Stack, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ramp` [INFO] [stdout] --> src/gamestate/maps.rs:86:5 [INFO] [stdout] | [INFO] [stdout] 86 | Ramp, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ScoreZone` [INFO] [stdout] --> src/gamestate/maps.rs:87:5 [INFO] [stdout] | [INFO] [stdout] 87 | ScoreZone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Billboard` [INFO] [stdout] --> src/gamestate/maps.rs:88:5 [INFO] [stdout] | [INFO] [stdout] 88 | Billboard, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DeathZone` [INFO] [stdout] --> src/gamestate/maps.rs:89:5 [INFO] [stdout] | [INFO] [stdout] 89 | DeathZone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Particles` [INFO] [stdout] --> src/gamestate/maps.rs:90:5 [INFO] [stdout] | [INFO] [stdout] 90 | Particles, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Objective` [INFO] [stdout] --> src/gamestate/maps.rs:91:5 [INFO] [stdout] | [INFO] [stdout] 91 | Objective, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Tree` [INFO] [stdout] --> src/gamestate/maps.rs:92:5 [INFO] [stdout] | [INFO] [stdout] 92 | Tree, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Cone` [INFO] [stdout] --> src/gamestate/maps.rs:93:5 [INFO] [stdout] | [INFO] [stdout] 93 | Cone, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Container` [INFO] [stdout] --> src/gamestate/maps.rs:94:5 [INFO] [stdout] | [INFO] [stdout] 94 | Container(Color), [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grass` [INFO] [stdout] --> src/gamestate/maps.rs:95:5 [INFO] [stdout] | [INFO] [stdout] 95 | Grass, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Door` [INFO] [stdout] --> src/gamestate/maps.rs:97:5 [INFO] [stdout] | [INFO] [stdout] 97 | Door, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Window` [INFO] [stdout] --> src/gamestate/maps.rs:98:5 [INFO] [stdout] | [INFO] [stdout] 98 | Window, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Flag` [INFO] [stdout] --> src/gamestate/maps.rs:99:5 [INFO] [stdout] | [INFO] [stdout] 99 | Flag, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Gate` [INFO] [stdout] --> src/gamestate/maps.rs:100:5 [INFO] [stdout] | [INFO] [stdout] 100 | Gate, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Checkpoint` [INFO] [stdout] --> src/gamestate/maps.rs:101:5 [INFO] [stdout] | [INFO] [stdout] 101 | Checkpoint, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `WeaponPickup` [INFO] [stdout] --> src/gamestate/maps.rs:102:5 [INFO] [stdout] | [INFO] [stdout] 102 | WeaponPickup, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Teleporter` [INFO] [stdout] --> src/gamestate/maps.rs:103:5 [INFO] [stdout] | [INFO] [stdout] 103 | Teleporter, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `TeddyBear` [INFO] [stdout] --> src/gamestate/maps.rs:104:5 [INFO] [stdout] | [INFO] [stdout] 104 | TeddyBear, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Trigger` [INFO] [stdout] --> src/gamestate/maps.rs:105:5 [INFO] [stdout] | [INFO] [stdout] 105 | Trigger, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Sign` [INFO] [stdout] --> src/gamestate/maps.rs:106:5 [INFO] [stdout] | [INFO] [stdout] 106 | Sign, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DepositBox` [INFO] [stdout] --> src/gamestate/maps.rs:107:5 [INFO] [stdout] | [INFO] [stdout] 107 | DepositBox, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `LightCone` [INFO] [stdout] --> src/gamestate/maps.rs:108:5 [INFO] [stdout] | [INFO] [stdout] 108 | LightCone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Camera` [INFO] [stdout] --> src/gamestate/maps.rs:109:5 [INFO] [stdout] | [INFO] [stdout] 109 | Camera, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Sphere` [INFO] [stdout] --> src/gamestate/maps.rs:110:5 [INFO] [stdout] | [INFO] [stdout] 110 | Sphere, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Placeholder` [INFO] [stdout] --> src/gamestate/maps.rs:111:5 [INFO] [stdout] | [INFO] [stdout] 111 | Placeholder, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CardboardBox` [INFO] [stdout] --> src/gamestate/maps.rs:112:5 [INFO] [stdout] | [INFO] [stdout] 112 | CardboardBox, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pallet` [INFO] [stdout] --> src/gamestate/maps.rs:113:5 [INFO] [stdout] | [INFO] [stdout] 113 | Pallet, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Liquid` [INFO] [stdout] --> src/gamestate/maps.rs:114:5 [INFO] [stdout] | [INFO] [stdout] 114 | Liquid, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `SoundEmitter` [INFO] [stdout] --> src/gamestate/maps.rs:115:5 [INFO] [stdout] | [INFO] [stdout] 115 | SoundEmitter, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PremiumZone` [INFO] [stdout] --> src/gamestate/maps.rs:116:5 [INFO] [stdout] | [INFO] [stdout] 116 | PremiumZone, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `VerifiedZone` [INFO] [stdout] --> src/gamestate/maps.rs:117:5 [INFO] [stdout] | [INFO] [stdout] 117 | VerifiedZone, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CustomAsset` [INFO] [stdout] --> src/gamestate/maps.rs:118:5 [INFO] [stdout] | [INFO] [stdout] 118 | CustomAsset, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `BombSite` [INFO] [stdout] --> src/gamestate/maps.rs:119:5 [INFO] [stdout] | [INFO] [stdout] 119 | BombSite, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `BouncePad` [INFO] [stdout] --> src/gamestate/maps.rs:120:5 [INFO] [stdout] | [INFO] [stdout] 120 | BouncePad, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `TeamZone` [INFO] [stdout] --> src/gamestate/maps.rs:121:5 [INFO] [stdout] | [INFO] [stdout] 121 | TeamZone, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Cyllinder` [INFO] [stdout] --> src/gamestate/maps.rs:122:5 [INFO] [stdout] | [INFO] [stdout] 122 | Cyllinder, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Police` [INFO] [stdout] --> src/gamestate/maps.rs:123:5 [INFO] [stdout] | [INFO] [stdout] 123 | Police, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CagedCriminal` [INFO] [stdout] --> src/gamestate/maps.rs:124:5 [INFO] [stdout] | [INFO] [stdout] 124 | CagedCriminal, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ExplosiveBarrel` [INFO] [stdout] --> src/gamestate/maps.rs:125:5 [INFO] [stdout] | [INFO] [stdout] 125 | ExplosiveBarrel, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ShowcaseSkin` [INFO] [stdout] --> src/gamestate/maps.rs:126:5 [INFO] [stdout] | [INFO] [stdout] 126 | ShowcaseSkin, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PointLight` [INFO] [stdout] --> src/gamestate/maps.rs:127:5 [INFO] [stdout] | [INFO] [stdout] 127 | PointLight, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ghost` [INFO] [stdout] --> src/gamestate/maps.rs:128:5 [INFO] [stdout] | [INFO] [stdout] 128 | Ghost, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `AiSpawner` [INFO] [stdout] --> src/gamestate/maps.rs:129:5 [INFO] [stdout] | [INFO] [stdout] 129 | AiSpawner, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pumpkin` [INFO] [stdout] --> src/gamestate/maps.rs:130:5 [INFO] [stdout] | [INFO] [stdout] 130 | Pumpkin, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Rune` [INFO] [stdout] --> src/gamestate/maps.rs:131:5 [INFO] [stdout] | [INFO] [stdout] 131 | Rune, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Skeleton` [INFO] [stdout] --> src/gamestate/maps.rs:132:5 [INFO] [stdout] | [INFO] [stdout] 132 | Skeleton, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Knight` [INFO] [stdout] --> src/gamestate/maps.rs:133:5 [INFO] [stdout] | [INFO] [stdout] 133 | Knight, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `collision` [INFO] [stdout] --> src/gamestate/maps.rs:142:5 [INFO] [stdout] | [INFO] [stdout] 142 | collision: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `wall_jumpable` [INFO] [stdout] --> src/gamestate/maps.rs:143:5 [INFO] [stdout] | [INFO] [stdout] 143 | wall_jumpable: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `grapplable` [INFO] [stdout] --> src/gamestate/maps.rs:144:5 [INFO] [stdout] | [INFO] [stdout] 144 | grapplable: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `type` [INFO] [stdout] --> src/gamestate/maps.rs:145:5 [INFO] [stdout] | [INFO] [stdout] 145 | r#type: ObjectType, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `spawns` [INFO] [stdout] --> src/gamestate/maps.rs:152:5 [INFO] [stdout] | [INFO] [stdout] 152 | spawns: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Triggerman` [INFO] [stdout] --> src/gamestate/mod.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | Triggerman, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `RunAndGun` [INFO] [stdout] --> src/gamestate/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | RunAndGun, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pos` [INFO] [stdout] --> src/gamestate/mod.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | pos: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rot` [INFO] [stdout] --> src/gamestate/mod.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | rot: Quaternion, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `class` [INFO] [stdout] --> src/gamestate/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | class: Class, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `InGame` [INFO] [stdout] --> src/gamestate/mod.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | InGame, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `players` [INFO] [stdout] --> src/gamestate/mod.rs:90:5 [INFO] [stdout] | [INFO] [stdout] 90 | players: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Button` [INFO] [stdout] --> src/gui/mod.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | / Button { [INFO] [stdout] 30 | | width: GuiSize, [INFO] [stdout] 31 | | height: GuiSize, [INFO] [stdout] 32 | | x: GuiSize, [INFO] [stdout] ... | [INFO] [stdout] 42 | | index: u32, [INFO] [stdout] 43 | | }, [INFO] [stdout] | |_____^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Image` [INFO] [stdout] --> src/gui/mod.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 63 | / Image { [INFO] [stdout] 64 | | texture: Texture2D, [INFO] [stdout] 65 | | width: GuiSize, [INFO] [stdout] 66 | | height: GuiSize, [INFO] [stdout] ... | [INFO] [stdout] 69 | | tint: Option, [INFO] [stdout] 70 | | }, [INFO] [stdout] | |_____^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `pressed_buttons` [INFO] [stdout] --> src/gui/mod.rs:104:12 [INFO] [stdout] | [INFO] [stdout] 104 | pub fn pressed_buttons(&self) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 88 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 15.64s [INFO] running `Command { std: "docker" "inspect" "53566448fb860d4e9b20d7446a17f054dd54055894ee8d66251f7c8899c0aece", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "53566448fb860d4e9b20d7446a17f054dd54055894ee8d66251f7c8899c0aece", kill_on_drop: false }` [INFO] [stdout] 53566448fb860d4e9b20d7446a17f054dd54055894ee8d66251f7c8899c0aece [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-112/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-112/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:5736fa189c1c60b01babf4b8b698fe57b6ecc41933a7ff2e0b8d7a221459412b" "/opt/rustwide/cargo-home/bin/cargo" "+a77da2d454e6caa227a85b16410b95f93495e7e0" "test" "--frozen", kill_on_drop: false }` [INFO] [stdout] 8660bec6d97f71ae134f03a1fb504d6b0537b7b464510e25140d5f1cc2223762 [INFO] running `Command { std: "docker" "start" "-a" "8660bec6d97f71ae134f03a1fb504d6b0537b7b464510e25140d5f1cc2223762", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] warning: unused variable: `thread` [INFO] [stderr] --> src/gamestate/maps.rs:378:9 [INFO] [stderr] | [INFO] [stderr] 378 | thread: &RaylibThread, [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gamestate/maps.rs:377:9 [INFO] [stderr] | [INFO] [stderr] 377 | mut rl: &mut raylib::drawing::RaylibMode3D, [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gamestate/maps.rs:380:13 [INFO] [stderr] | [INFO] [stderr] 380 | let mut d2 = rl; [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gamestate/render.rs:7:30 [INFO] [stderr] | [INFO] [stderr] 7 | pub fn render(&mut self, mut rl: &mut raylib::RaylibHandle, thread: &RaylibThread) { [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: field is never read: `pos` [INFO] [stderr] --> src/gamestate/maps.rs:43:5 [INFO] [stderr] | [INFO] [stderr] 43 | pos: Vector3, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `rotation` [INFO] [stderr] --> src/gamestate/maps.rs:44:5 [INFO] [stderr] | [INFO] [stderr] 44 | rotation: f32, [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Classic` [INFO] [stderr] --> src/gamestate/maps.rs:50:5 [INFO] [stderr] | [INFO] [stderr] 50 | Classic, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Light` [INFO] [stderr] --> src/gamestate/maps.rs:51:5 [INFO] [stderr] | [INFO] [stderr] 51 | Light, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `ClassicAlt` [INFO] [stderr] --> src/gamestate/maps.rs:52:5 [INFO] [stderr] | [INFO] [stderr] 52 | ClassicAlt, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Roof` [INFO] [stderr] --> src/gamestate/maps.rs:63:5 [INFO] [stderr] | [INFO] [stderr] 63 | Roof, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Flag` [INFO] [stderr] --> src/gamestate/maps.rs:64:5 [INFO] [stderr] | [INFO] [stderr] 64 | Flag, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Grass` [INFO] [stderr] --> src/gamestate/maps.rs:65:5 [INFO] [stderr] | [INFO] [stderr] 65 | Grass, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Check` [INFO] [stderr] --> src/gamestate/maps.rs:66:5 [INFO] [stderr] | [INFO] [stderr] 66 | Check, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Lines` [INFO] [stderr] --> src/gamestate/maps.rs:67:5 [INFO] [stderr] | [INFO] [stderr] 67 | Lines, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Link` [INFO] [stderr] --> src/gamestate/maps.rs:69:5 [INFO] [stderr] | [INFO] [stderr] 69 | Link, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Liquid` [INFO] [stderr] --> src/gamestate/maps.rs:70:5 [INFO] [stderr] | [INFO] [stderr] 70 | Liquid, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Grain` [INFO] [stderr] --> src/gamestate/maps.rs:71:5 [INFO] [stderr] | [INFO] [stderr] 71 | Grain, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Fabric` [INFO] [stderr] --> src/gamestate/maps.rs:72:5 [INFO] [stderr] | [INFO] [stderr] 72 | Fabric, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Tile` [INFO] [stderr] --> src/gamestate/maps.rs:73:5 [INFO] [stderr] | [INFO] [stderr] 73 | Tile, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Crate` [INFO] [stderr] --> src/gamestate/maps.rs:79:5 [INFO] [stderr] | [INFO] [stderr] 79 | Crate, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Barrel` [INFO] [stderr] --> src/gamestate/maps.rs:80:5 [INFO] [stderr] | [INFO] [stderr] 80 | Barrel, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Ladder` [INFO] [stderr] --> src/gamestate/maps.rs:81:5 [INFO] [stderr] | [INFO] [stderr] 81 | Ladder, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Plane` [INFO] [stderr] --> src/gamestate/maps.rs:82:5 [INFO] [stderr] | [INFO] [stderr] 82 | Plane, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CameraPos` [INFO] [stderr] --> src/gamestate/maps.rs:83:5 [INFO] [stderr] | [INFO] [stderr] 83 | CameraPos, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Vehicle` [INFO] [stderr] --> src/gamestate/maps.rs:84:5 [INFO] [stderr] | [INFO] [stderr] 84 | Vehicle, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Stack` [INFO] [stderr] --> src/gamestate/maps.rs:85:5 [INFO] [stderr] | [INFO] [stderr] 85 | Stack, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Ramp` [INFO] [stderr] --> src/gamestate/maps.rs:86:5 [INFO] [stderr] | [INFO] [stderr] 86 | Ramp, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `ScoreZone` [INFO] [stderr] --> src/gamestate/maps.rs:87:5 [INFO] [stderr] | [INFO] [stderr] 87 | ScoreZone, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Billboard` [INFO] [stderr] --> src/gamestate/maps.rs:88:5 [INFO] [stderr] | [INFO] [stderr] 88 | Billboard, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `DeathZone` [INFO] [stderr] --> src/gamestate/maps.rs:89:5 [INFO] [stderr] | [INFO] [stderr] 89 | DeathZone, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Particles` [INFO] [stderr] --> src/gamestate/maps.rs:90:5 [INFO] [stderr] | [INFO] [stderr] 90 | Particles, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Objective` [INFO] [stderr] --> src/gamestate/maps.rs:91:5 [INFO] [stderr] | [INFO] [stderr] 91 | Objective, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Tree` [INFO] [stderr] --> src/gamestate/maps.rs:92:5 [INFO] [stderr] | [INFO] [stderr] 92 | Tree, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Cone` [INFO] [stderr] --> src/gamestate/maps.rs:93:5 [INFO] [stderr] | [INFO] [stderr] 93 | Cone, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Container` [INFO] [stderr] --> src/gamestate/maps.rs:94:5 [INFO] [stderr] | [INFO] [stderr] 94 | Container(Color), [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Grass` [INFO] [stderr] --> src/gamestate/maps.rs:95:5 [INFO] [stderr] | [INFO] [stderr] 95 | Grass, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Door` [INFO] [stderr] --> src/gamestate/maps.rs:97:5 [INFO] [stderr] | [INFO] [stderr] 97 | Door, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Window` [INFO] [stderr] --> src/gamestate/maps.rs:98:5 [INFO] [stderr] | [INFO] [stderr] 98 | Window, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Flag` [INFO] [stderr] --> src/gamestate/maps.rs:99:5 [INFO] [stderr] | [INFO] [stderr] 99 | Flag, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Gate` [INFO] [stderr] --> src/gamestate/maps.rs:100:5 [INFO] [stderr] | [INFO] [stderr] 100 | Gate, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Checkpoint` [INFO] [stderr] --> src/gamestate/maps.rs:101:5 [INFO] [stderr] | [INFO] [stderr] 101 | Checkpoint, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `WeaponPickup` [INFO] [stderr] --> src/gamestate/maps.rs:102:5 [INFO] [stderr] | [INFO] [stderr] 102 | WeaponPickup, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Teleporter` [INFO] [stderr] --> src/gamestate/maps.rs:103:5 [INFO] [stderr] | [INFO] [stderr] 103 | Teleporter, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `TeddyBear` [INFO] [stderr] --> src/gamestate/maps.rs:104:5 [INFO] [stderr] | [INFO] [stderr] 104 | TeddyBear, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Trigger` [INFO] [stderr] --> src/gamestate/maps.rs:105:5 [INFO] [stderr] | [INFO] [stderr] 105 | Trigger, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Sign` [INFO] [stderr] --> src/gamestate/maps.rs:106:5 [INFO] [stderr] | [INFO] [stderr] 106 | Sign, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `DepositBox` [INFO] [stderr] --> src/gamestate/maps.rs:107:5 [INFO] [stderr] | [INFO] [stderr] 107 | DepositBox, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `LightCone` [INFO] [stderr] --> src/gamestate/maps.rs:108:5 [INFO] [stderr] | [INFO] [stderr] 108 | LightCone, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Camera` [INFO] [stderr] --> src/gamestate/maps.rs:109:5 [INFO] [stderr] | [INFO] [stderr] 109 | Camera, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Sphere` [INFO] [stderr] --> src/gamestate/maps.rs:110:5 [INFO] [stderr] | [INFO] [stderr] 110 | Sphere, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Placeholder` [INFO] [stderr] --> src/gamestate/maps.rs:111:5 [INFO] [stderr] | [INFO] [stderr] 111 | Placeholder, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CardboardBox` [INFO] [stderr] --> src/gamestate/maps.rs:112:5 [INFO] [stderr] | [INFO] [stderr] 112 | CardboardBox, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Pallet` [INFO] [stderr] --> src/gamestate/maps.rs:113:5 [INFO] [stderr] | [INFO] [stderr] 113 | Pallet, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Liquid` [INFO] [stderr] --> src/gamestate/maps.rs:114:5 [INFO] [stderr] | [INFO] [stderr] 114 | Liquid, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `SoundEmitter` [INFO] [stderr] --> src/gamestate/maps.rs:115:5 [INFO] [stderr] | [INFO] [stderr] 115 | SoundEmitter, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PremiumZone` [INFO] [stderr] --> src/gamestate/maps.rs:116:5 [INFO] [stderr] | [INFO] [stderr] 116 | PremiumZone, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `VerifiedZone` [INFO] [stderr] --> src/gamestate/maps.rs:117:5 [INFO] [stderr] | [INFO] [stderr] 117 | VerifiedZone, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CustomAsset` [INFO] [stderr] --> src/gamestate/maps.rs:118:5 [INFO] [stderr] | [INFO] [stderr] 118 | CustomAsset, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `BombSite` [INFO] [stderr] --> src/gamestate/maps.rs:119:5 [INFO] [stderr] | [INFO] [stderr] 119 | BombSite, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `BouncePad` [INFO] [stderr] --> src/gamestate/maps.rs:120:5 [INFO] [stderr] | [INFO] [stderr] 120 | BouncePad, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `TeamZone` [INFO] [stderr] --> src/gamestate/maps.rs:121:5 [INFO] [stderr] | [INFO] [stderr] 121 | TeamZone, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Cyllinder` [INFO] [stderr] --> src/gamestate/maps.rs:122:5 [INFO] [stderr] | [INFO] [stderr] 122 | Cyllinder, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Police` [INFO] [stderr] --> src/gamestate/maps.rs:123:5 [INFO] [stderr] | [INFO] [stderr] 123 | Police, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CagedCriminal` [INFO] [stderr] --> src/gamestate/maps.rs:124:5 [INFO] [stderr] | [INFO] [stderr] 124 | CagedCriminal, [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `ExplosiveBarrel` [INFO] [stderr] --> src/gamestate/maps.rs:125:5 [INFO] [stderr] | [INFO] [stderr] 125 | ExplosiveBarrel, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `ShowcaseSkin` [INFO] [stderr] --> src/gamestate/maps.rs:126:5 [INFO] [stderr] | [INFO] [stderr] 126 | ShowcaseSkin, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PointLight` [INFO] [stderr] --> src/gamestate/maps.rs:127:5 [INFO] [stderr] | [INFO] [stderr] 127 | PointLight, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Ghost` [INFO] [stderr] --> src/gamestate/maps.rs:128:5 [INFO] [stderr] | [INFO] [stderr] 128 | Ghost, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AiSpawner` [INFO] [stderr] --> src/gamestate/maps.rs:129:5 [INFO] [stderr] | [INFO] [stderr] 129 | AiSpawner, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Pumpkin` [INFO] [stderr] --> src/gamestate/maps.rs:130:5 [INFO] [stderr] | [INFO] [stderr] 130 | Pumpkin, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Rune` [INFO] [stderr] --> src/gamestate/maps.rs:131:5 [INFO] [stderr] | [INFO] [stderr] 131 | Rune, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Skeleton` [INFO] [stderr] --> src/gamestate/maps.rs:132:5 [INFO] [stderr] | [INFO] [stderr] 132 | Skeleton, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Knight` [INFO] [stderr] --> src/gamestate/maps.rs:133:5 [INFO] [stderr] | [INFO] [stderr] 133 | Knight, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `collision` [INFO] [stderr] --> src/gamestate/maps.rs:142:5 [INFO] [stderr] | [INFO] [stderr] 142 | collision: bool, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `wall_jumpable` [INFO] [stderr] --> src/gamestate/maps.rs:143:5 [INFO] [stderr] | [INFO] [stderr] 143 | wall_jumpable: bool, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `grapplable` [INFO] [stderr] --> src/gamestate/maps.rs:144:5 [INFO] [stderr] | [INFO] [stderr] 144 | grapplable: bool, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `type` [INFO] [stderr] --> src/gamestate/maps.rs:145:5 [INFO] [stderr] | [INFO] [stderr] 145 | r#type: ObjectType, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `spawns` [INFO] [stderr] --> src/gamestate/maps.rs:152:5 [INFO] [stderr] | [INFO] [stderr] 152 | spawns: Vec, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Triggerman` [INFO] [stderr] --> src/gamestate/mod.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | Triggerman, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RunAndGun` [INFO] [stderr] --> src/gamestate/mod.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | RunAndGun, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `pos` [INFO] [stderr] --> src/gamestate/mod.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | pos: Vector3, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `rot` [INFO] [stderr] --> src/gamestate/mod.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | rot: Quaternion, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `class` [INFO] [stderr] --> src/gamestate/mod.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | class: Class, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `InGame` [INFO] [stderr] --> src/gamestate/mod.rs:79:5 [INFO] [stderr] | [INFO] [stderr] 79 | InGame, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `players` [INFO] [stderr] --> src/gamestate/mod.rs:90:5 [INFO] [stderr] | [INFO] [stderr] 90 | players: Vec, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Button` [INFO] [stderr] --> src/gui/mod.rs:29:5 [INFO] [stderr] | [INFO] [stderr] 29 | / Button { [INFO] [stderr] 30 | | width: GuiSize, [INFO] [stderr] 31 | | height: GuiSize, [INFO] [stderr] 32 | | x: GuiSize, [INFO] [stderr] ... | [INFO] [stderr] 42 | | index: u32, [INFO] [stderr] 43 | | }, [INFO] [stderr] | |_____^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Image` [INFO] [stderr] --> src/gui/mod.rs:63:5 [INFO] [stderr] | [INFO] [stderr] 63 | / Image { [INFO] [stderr] 64 | | texture: Texture2D, [INFO] [stderr] 65 | | width: GuiSize, [INFO] [stderr] 66 | | height: GuiSize, [INFO] [stderr] ... | [INFO] [stderr] 69 | | tint: Option, [INFO] [stderr] 70 | | }, [INFO] [stderr] | |_____^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `pressed_buttons` [INFO] [stderr] --> src/gui/mod.rs:104:12 [INFO] [stderr] | [INFO] [stderr] 104 | pub fn pressed_buttons(&self) -> Vec { [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: `janrex_2` (bin "janrex_2" test) generated 88 warnings [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 0.75s [INFO] [stderr] Running unittests (/opt/rustwide/target/debug/deps/janrex_2-968eef49c00901a8) [INFO] [stdout] [INFO] [stdout] running 1 test [INFO] [stdout] test gamestate::test::check ... ok [INFO] [stdout] [INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.02s [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "8660bec6d97f71ae134f03a1fb504d6b0537b7b464510e25140d5f1cc2223762", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "8660bec6d97f71ae134f03a1fb504d6b0537b7b464510e25140d5f1cc2223762", kill_on_drop: false }` [INFO] [stdout] 8660bec6d97f71ae134f03a1fb504d6b0537b7b464510e25140d5f1cc2223762