[INFO] cloning repository https://github.com/peerhenry/rust_hello_triangle [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/peerhenry/rust_hello_triangle" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 776cd13d326da862c3062e7752d0289af0adcc50 [INFO] checking peerhenry/rust_hello_triangle against try#3e59a8c2f14152ccc92a6c079f592dc2dc6fa93f for pr-87248 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle" "/workspace/builds/worker-8/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-8/source'... [INFO] [stderr] done. 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[INFO] [stderr] Downloaded flate2 v0.2.20 [INFO] [stderr] Downloaded if_chain v0.1.3 [INFO] [stderr] Downloaded bytepack v0.1.1 [INFO] [stderr] Downloaded fbx3d v0.1.0 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:34b6a614d2c27851fe6cbf88fbd1137609cefab8b10d0615aaeb6fd47975d74e" "/opt/rustwide/cargo-home/bin/cargo" "+3e59a8c2f14152ccc92a6c079f592dc2dc6fa93f" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] a243a057901330c55bdd25b76a989df6b6632c7ce1724e7e9332c740e8742ee4 [INFO] running `Command { std: "docker" "start" "-a" "a243a057901330c55bdd25b76a989df6b6632c7ce1724e7e9332c740e8742ee4", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "a243a057901330c55bdd25b76a989df6b6632c7ce1724e7e9332c740e8742ee4", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "a243a057901330c55bdd25b76a989df6b6632c7ce1724e7e9332c740e8742ee4", kill_on_drop: false }` [INFO] [stdout] a243a057901330c55bdd25b76a989df6b6632c7ce1724e7e9332c740e8742ee4 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:34b6a614d2c27851fe6cbf88fbd1137609cefab8b10d0615aaeb6fd47975d74e" "/opt/rustwide/cargo-home/bin/cargo" "+3e59a8c2f14152ccc92a6c079f592dc2dc6fa93f" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] ad0fe71454e70c0d42801e1c5de6baf0dd93c51007472b90379e19f06880730f [INFO] running `Command { std: "docker" "start" "-a" "ad0fe71454e70c0d42801e1c5de6baf0dd93c51007472b90379e19f06880730f", kill_on_drop: false }` [INFO] [stderr] Compiling siphasher v0.2.3 [INFO] [stderr] Compiling bitflags v0.9.1 [INFO] [stderr] Compiling itoa v0.3.4 [INFO] [stderr] Compiling dtoa v0.4.3 [INFO] [stderr] Checking nodrop v0.1.12 [INFO] [stderr] Checking byteorder v1.2.4 [INFO] [stderr] Compiling proc-macro2 v0.4.12 [INFO] [stderr] Checking memoffset v0.2.1 [INFO] [stderr] Checking scopeguard v0.3.3 [INFO] [stderr] Compiling num-integer v0.1.39 [INFO] [stderr] Compiling unicode-xid v0.1.0 [INFO] [stderr] Compiling pkg-config v0.3.13 [INFO] [stderr] Compiling cc v1.0.31 [INFO] [stderr] Checking either v1.5.0 [INFO] [stderr] Checking bitflags v0.7.0 [INFO] [stderr] Checking color_quant v1.0.1 [INFO] [stderr] Checking bitflags v1.0.3 [INFO] [stderr] Checking bytepack v0.1.1 [INFO] [stderr] Checking if_chain v0.1.3 [INFO] [stderr] Compiling rand v0.4.2 [INFO] [stderr] Compiling log v0.4.3 [INFO] [stderr] Checking crossbeam-utils v0.2.2 [INFO] [stderr] Checking inflate v0.4.3 [INFO] [stderr] Compiling num-traits v0.1.43 [INFO] [stderr] Checking fs2 v0.2.5 [INFO] [stderr] Checking shared_library v0.1.9 [INFO] [stderr] Checking arrayvec v0.4.7 [INFO] [stderr] Compiling xml-rs v0.6.1 [INFO] [stderr] Compiling phf_shared v0.7.22 [INFO] [stderr] Checking memmap v0.4.0 [INFO] [stderr] Checking gif v0.10.0 [INFO] [stderr] Compiling serde_json v0.9.10 [INFO] [stderr] Compiling gl_generator v0.9.0 [INFO] [stderr] Compiling log v0.3.9 [INFO] [stderr] Checking deflate v0.7.18 [INFO] [stderr] Checking osmesa-sys v0.1.2 [INFO] [stderr] Compiling phf v0.7.22 [INFO] [stderr] Checking crossbeam-epoch v0.3.1 [INFO] [stderr] Compiling x11-dl v2.18.3 [INFO] [stderr] Compiling wayland-scanner v0.9.10 [INFO] [stderr] Compiling gl_generator v0.5.5 [INFO] [stderr] Checking rand v0.3.22 [INFO] [stderr] Compiling quote v0.6.6 [INFO] [stderr] Checking tempfile v2.2.0 [INFO] [stderr] Checking cgmath v0.15.0 [INFO] [stderr] Compiling phf_generator v0.7.22 [INFO] [stderr] Compiling phf_codegen v0.7.22 [INFO] [stderr] Checking crossbeam-deque v0.2.0 [INFO] [stderr] Checking num-iter v0.1.37 [INFO] [stderr] Checking num-rational v0.1.42 [INFO] [stderr] Compiling syn v0.14.8 [INFO] [stderr] Compiling target_build_utils v0.3.1 [INFO] [stderr] Checking rayon-core v1.4.1 [INFO] [stderr] Checking png v0.12.0 [INFO] [stderr] Compiling gl v0.10.0 [INFO] [stderr] Compiling glutin v0.9.2 [INFO] [stderr] Compiling miniz-sys v0.1.11 [INFO] [stderr] Compiling wayland-client v0.9.10 [INFO] [stderr] Compiling wayland-protocols v0.9.10 [INFO] [stderr] Checking rayon v1.0.2 [INFO] [stderr] Checking flate2 v0.2.20 [INFO] [stderr] Checking fbx3d v0.1.0 [INFO] [stderr] Checking jpeg-decoder v0.1.15 [INFO] [stderr] Compiling num-derive v0.2.2 [INFO] [stderr] Checking image v0.19.0 [INFO] [stderr] Checking engine v0.1.0 (/opt/rustwide/workdir/lib/engine) [INFO] [stdout] warning: unused import: `std::marker::PhantomData` [INFO] [stdout] --> lib/engine/src/shader_program.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use std::marker::PhantomData; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | -------- matches any value [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ unreachable pattern [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> lib/engine/src/shader_program.rs:141:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | -------- matches any value [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] 141 | _ => panic!("gl type not recognized: {}", gl_type) [INFO] [stdout] | ^ unreachable pattern [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `GL_FLOAT` [INFO] [stdout] --> lib/engine/src/shader_program.rs:139:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `GL_FLOAT_MAT4` [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT_MAT4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `value` [INFO] [stdout] --> lib/engine/src/shader_program.rs:253:24 [INFO] [stdout] | [INFO] [stdout] 253 | unsafe fn set(&self, value: T) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_value` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> lib/engine/src/shader_program.rs:96:9 [INFO] [stdout] | [INFO] [stdout] 96 | let mut bufSize = 1; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `gl_type` [INFO] [stdout] --> lib/engine/src/shader_program.rs:42:3 [INFO] [stdout] | [INFO] [stdout] 42 | gl_type: GLenum [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `get_required_type_id` [INFO] [stdout] --> lib/engine/src/shader_program.rs:137:4 [INFO] [stdout] | [INFO] [stdout] 137 | fn get_required_type_id(gl_type: GLenum) -> TypeId { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `bufSize` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:96:13 [INFO] [stdout] | [INFO] [stdout] 96 | let mut bufSize = 1; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `buf_size` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `GL_FLOAT` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:139:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `gl_float` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `GL_FLOAT_MAT4` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `gl_float_mat4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 12 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Compiling libloading v0.3.4 [INFO] [stderr] Checking dlib v0.3.1 [INFO] [stderr] Checking wayland-sys v0.9.10 [INFO] [stderr] Checking wayland-kbd v0.9.1 [INFO] [stderr] Checking wayland-window v0.7.0 [INFO] [stderr] Checking winit v0.7.6 [INFO] [stderr] Checking rust_hello_triangle v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/main.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/teapot.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/main.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/teapot.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/point.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/teapot.rs:25:7 [INFO] [stdout] | [INFO] [stdout] 25 | let mut game = game_builder.build(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `width` [INFO] [stdout] --> src/game_builder.rs:17:3 [INFO] [stdout] | [INFO] [stdout] 17 | width: u32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `height` [INFO] [stdout] --> src/game_builder.rs:18:3 [INFO] [stdout] | [INFO] [stdout] 18 | height: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `width` [INFO] [stdout] --> src/game_builder.rs:17:3 [INFO] [stdout] | [INFO] [stdout] 17 | width: u32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `height` [INFO] [stdout] --> src/game_builder.rs:18:3 [INFO] [stdout] | [INFO] [stdout] 18 | height: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 9 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `width` [INFO] [stdout] --> src/game_builder.rs:17:3 [INFO] [stdout] | [INFO] [stdout] 17 | width: u32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 7 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `height` [INFO] [stdout] --> src/game_builder.rs:18:3 [INFO] [stdout] | [INFO] [stdout] 18 | height: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/point.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 8 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `width` [INFO] [stdout] --> src/game_builder.rs:17:3 [INFO] [stdout] | [INFO] [stdout] 17 | width: u32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `height` [INFO] [stdout] --> src/game_builder.rs:18:3 [INFO] [stdout] | [INFO] [stdout] 18 | height: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/teapot.rs:25:7 [INFO] [stdout] | [INFO] [stdout] 25 | let mut game = game_builder.build(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 8 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `width` [INFO] [stdout] --> src/game_builder.rs:17:3 [INFO] [stdout] | [INFO] [stdout] 17 | width: u32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `height` [INFO] [stdout] --> src/game_builder.rs:18:3 [INFO] [stdout] | [INFO] [stdout] 18 | height: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `width` [INFO] [stdout] --> src/game_builder.rs:17:3 [INFO] [stdout] | [INFO] [stdout] 17 | width: u32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `height` [INFO] [stdout] --> src/game_builder.rs:18:3 [INFO] [stdout] | [INFO] [stdout] 18 | height: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `width` [INFO] [stdout] --> src/game_builder.rs:17:3 [INFO] [stdout] | [INFO] [stdout] 17 | width: u32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `height` [INFO] [stdout] --> src/game_builder.rs:18:3 [INFO] [stdout] | [INFO] [stdout] 18 | height: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 8 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 7 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 9 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `width` [INFO] [stdout] --> src/game_builder.rs:17:3 [INFO] [stdout] | [INFO] [stdout] 17 | width: u32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `height` [INFO] [stdout] --> src/game_builder.rs:18:3 [INFO] [stdout] | [INFO] [stdout] 18 | height: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 8 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 30.14s [INFO] running `Command { std: "docker" "inspect" "ad0fe71454e70c0d42801e1c5de6baf0dd93c51007472b90379e19f06880730f", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "ad0fe71454e70c0d42801e1c5de6baf0dd93c51007472b90379e19f06880730f", kill_on_drop: false }` [INFO] [stdout] ad0fe71454e70c0d42801e1c5de6baf0dd93c51007472b90379e19f06880730f