[INFO] cloning repository https://github.com/pavlov-dmitry/knockdown [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/pavlov-dmitry/knockdown" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpavlov-dmitry%2Fknockdown", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpavlov-dmitry%2Fknockdown'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 4411f41e928b63eb4035f9fc89a3cebb38d46f85 [INFO] checking pavlov-dmitry/knockdown against try#a7a572ce3edd6d476191fbfe92c9c1986e009b34 for pr-87190-3 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpavlov-dmitry%2Fknockdown" "/workspace/builds/worker-19/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-19/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/pavlov-dmitry/knockdown on toolchain a7a572ce3edd6d476191fbfe92c9c1986e009b34 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+a7a572ce3edd6d476191fbfe92c9c1986e009b34" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/pavlov-dmitry/knockdown [INFO] finished tweaking git repo https://github.com/pavlov-dmitry/knockdown [INFO] tweaked toml for git repo https://github.com/pavlov-dmitry/knockdown written to /workspace/builds/worker-19/source/Cargo.toml [INFO] crate git repo https://github.com/pavlov-dmitry/knockdown already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+a7a572ce3edd6d476191fbfe92c9c1986e009b34" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-19/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-19/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:34b6a614d2c27851fe6cbf88fbd1137609cefab8b10d0615aaeb6fd47975d74e" "/opt/rustwide/cargo-home/bin/cargo" "+a7a572ce3edd6d476191fbfe92c9c1986e009b34" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 4471fdc4cdf460c6fd81216fc0953ae3d5406afb6ccf39cda90f3e597f7bdc71 [INFO] running `Command { std: "docker" "start" "-a" "4471fdc4cdf460c6fd81216fc0953ae3d5406afb6ccf39cda90f3e597f7bdc71", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "4471fdc4cdf460c6fd81216fc0953ae3d5406afb6ccf39cda90f3e597f7bdc71", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "4471fdc4cdf460c6fd81216fc0953ae3d5406afb6ccf39cda90f3e597f7bdc71", kill_on_drop: false }` [INFO] [stdout] 4471fdc4cdf460c6fd81216fc0953ae3d5406afb6ccf39cda90f3e597f7bdc71 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-19/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-19/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:34b6a614d2c27851fe6cbf88fbd1137609cefab8b10d0615aaeb6fd47975d74e" "/opt/rustwide/cargo-home/bin/cargo" "+a7a572ce3edd6d476191fbfe92c9c1986e009b34" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 37ed8baf2c6dcb93ac993e722ef498735635353adc98460912d9355c7f56a5ee [INFO] running `Command { std: "docker" "start" "-a" "37ed8baf2c6dcb93ac993e722ef498735635353adc98460912d9355c7f56a5ee", kill_on_drop: false }` [INFO] [stderr] Copying to /tmp/fixit [INFO] [stderr] Running `cargo fix --edition` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Checking knockdown v0.1.0 (/tmp/fixit) [INFO] [stderr] Migrating src/main.rs from 2018 edition to 2021 [INFO] [stderr] Fixed src/game_service/game/game_event.rs (4 fixes) [INFO] [stderr] Fixed src/game_service/mod.rs (2 fixes) [INFO] [stderr] Fixed src/game_service/game/player.rs (1 fix) [INFO] [stderr] Fixed src/game_service/game/turns/move_backward.rs (1 fix) [INFO] [stderr] Fixed src/game_service/game/turns/back_to_the_ring.rs (1 fix) [INFO] [stdout] warning: private type `GameMessage` in public interface (error E0446) [INFO] [stdout] --> src/game_service/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | fn send(&mut self, msgs: Vec); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(private_in_public)]` on by default [INFO] [stdout] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stdout] = note: for more information, see issue #34537 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/game/field.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 8 | pub fn new(width: f32, height: f32) -> Field { [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/game/player.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 12 | pub fn new(hit_points: u8, position: Point, angle: Angle) -> Player { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pass` [INFO] [stdout] --> src/game_service/game/turn.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | Pass, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveForward` [INFO] [stdout] --> src/game_service/game/turn.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | MoveForward, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveBackward` [INFO] [stdout] --> src/game_service/game/turn.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | MoveBackward, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveLeft` [INFO] [stdout] --> src/game_service/game/turn.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | MoveLeft, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveRight` [INFO] [stdout] --> src/game_service/game/turn.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | MoveRight, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `HitStraightRight` [INFO] [stdout] --> src/game_service/game/turn.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | HitStraightRight, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `HitStraightLeft` [INFO] [stdout] --> src/game_service/game/turn.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | HitStraightLeft, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `HitHookRight` [INFO] [stdout] --> src/game_service/game/turn.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | HitHookRight, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `HitHookLeft` [INFO] [stdout] --> src/game_service/game/turn.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | HitHookLeft, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_forward` [INFO] [stdout] --> src/game_service/game/turns/move_forward.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_forward(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `pass` [INFO] [stdout] --> src/game_service/game/turns/pass.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn pass(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_backward` [INFO] [stdout] --> src/game_service/game/turns/move_backward.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_backward(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_left` [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_left(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_right` [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn move_right(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_by_circle` [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:13:4 [INFO] [stdout] | [INFO] [stdout] 13 | fn move_by_circle(game: &mut S, player_id: Id, angle_diff: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `back_to_the_ring` [INFO] [stdout] --> src/game_service/game/turns/back_to_the_ring.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn back_to_the_ring(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `GUARD_DISTANCE` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:5:1 [INFO] [stdout] | [INFO] [stdout] 5 | const GUARD_DISTANCE: Distance = HALF_BODY_SIZE / 3.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `STRAIGHT_LENGTH` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:6:1 [INFO] [stdout] | [INFO] [stdout] 6 | const STRAIGHT_LENGTH: Distance = BODY_SIZE * 1.5 - GUARD_DISTANCE; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `HOOK_LENGTH` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:7:1 [INFO] [stdout] | [INFO] [stdout] 7 | const HOOK_LENGTH: Distance = BODY_SIZE - GUARD_DISTANCE; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_straight_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn hit_straight_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_straight_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn hit_straight_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_hook_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:19:8 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn hit_hook_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_hook_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn hit_hook_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_turn` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:29:4 [INFO] [stdout] | [INFO] [stdout] 29 | fn hit_turn(game: &mut G, player_id: Id, hit_check: F) [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum is never used: `Hand` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:54:6 [INFO] [stdout] | [INFO] [stdout] 54 | enum Hand { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_straight_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:59:4 [INFO] [stdout] | [INFO] [stdout] 59 | fn is_hit_straight_left(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_straight_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:63:4 [INFO] [stdout] | [INFO] [stdout] 63 | fn is_hit_straight_right(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_straight` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:67:4 [INFO] [stdout] | [INFO] [stdout] 67 | fn is_hit_straight( [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_hook_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:91:4 [INFO] [stdout] | [INFO] [stdout] 91 | fn is_hit_hook_left(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_hook_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:95:4 [INFO] [stdout] | [INFO] [stdout] 95 | fn is_hit_hook_right(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_hook` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:99:4 [INFO] [stdout] | [INFO] [stdout] 99 | fn is_hit_hook(player_pos: &Point, player_angle: &Angle, target_pos: &Point, hand: Hand) -> bool { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `turn_on_target_if_need` [INFO] [stdout] --> src/game_service/game/turns/mod.rs:27:8 [INFO] [stdout] | [INFO] [stdout] 27 | pub fn turn_on_target_if_need( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias is never used: `Duration` [INFO] [stdout] --> src/game_service/game/types/mod.rs:1:1 [INFO] [stdout] | [INFO] [stdout] 1 | pub type Duration = f32; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `BODY_SIZE` [INFO] [stdout] --> src/game_service/game/types/mod.rs:6:1 [INFO] [stdout] | [INFO] [stdout] 6 | pub const BODY_SIZE: Distance = 1.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `HALF_BODY_SIZE` [INFO] [stdout] --> src/game_service/game/types/mod.rs:7:1 [INFO] [stdout] | [INFO] [stdout] 7 | pub const HALF_BODY_SIZE: Distance = BODY_SIZE / 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `opposite` [INFO] [stdout] --> src/game_service/game/types/angle.rs:33:12 [INFO] [stdout] | [INFO] [stdout] 33 | pub fn opposite(&self) -> Angle { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `translate_to` [INFO] [stdout] --> src/game_service/game/types/point.rs:41:12 [INFO] [stdout] | [INFO] [stdout] 41 | pub fn translate_to(&self, angle: Angle, point: Point) -> Point { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_standart` [INFO] [stdout] --> src/game_service/game/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 29 | pub fn create_standart() -> Game { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/game/mod.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 48 | pub fn new(field: Field, first_player: Player, second_player: Player) -> Game { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `make_turn` [INFO] [stdout] --> src/game_service/game/mod.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn make_turn(&mut self, player_id: Id, turn: Turn) -> Vec { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `winner` [INFO] [stdout] --> src/game_service/game/mod.rs:66:12 [INFO] [stdout] | [INFO] [stdout] 66 | pub fn winner(&self) -> Option { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `make_turn` [INFO] [stdout] --> src/game_service/game/mod.rs:71:4 [INFO] [stdout] | [INFO] [stdout] 71 | fn make_turn(game: &mut G, player: Id, turn: Turn) [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `check_on_knockout` [INFO] [stdout] --> src/game_service/game/mod.rs:94:4 [INFO] [stdout] | [INFO] [stdout] 94 | fn check_on_knockout(game: &mut G, player_id: Id) [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `TurnValidator` [INFO] [stdout] --> src/game_service/turn_validator.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct TurnValidator { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/turn_validator.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 8 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `validate_turn_and_remember` [INFO] [stdout] --> src/game_service/turn_validator.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn validate_turn_and_remember(&mut self, turn: Turn) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum is never used: `GameMessage` [INFO] [stdout] --> src/game_service/mod.rs:8:6 [INFO] [stdout] | [INFO] [stdout] 8 | enum GameMessage { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `GameService` [INFO] [stdout] --> src/game_service/mod.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | struct GameService [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/mod.rs:39:8 [INFO] [stdout] | [INFO] [stdout] 39 | fn new(one_player: C1, another_player: C2) -> Self [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `start` [INFO] [stdout] --> src/game_service/mod.rs:51:8 [INFO] [stdout] | [INFO] [stdout] 51 | fn start() {} [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `turn` [INFO] [stdout] --> src/game_service/mod.rs:53:8 [INFO] [stdout] | [INFO] [stdout] 53 | fn turn(&mut self, _player_id: Id, _turn: game::Turn) {} [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 54 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Fixed src/game_service/game/turns/move_backward.rs (1 fix) [INFO] [stderr] Fixed src/game_service/game/turns/back_to_the_ring.rs (1 fix) [INFO] [stderr] Fixed src/game_service/game/turns/move_forward.rs (1 fix) [INFO] [stdout] warning: private type `GameMessage` in public interface (error E0446) [INFO] [stdout] --> src/game_service/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | fn send(&mut self, msgs: Vec); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(private_in_public)]` on by default [INFO] [stdout] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stdout] = note: for more information, see issue #34537 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_straight_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn hit_straight_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_straight_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn hit_straight_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_hook_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:19:8 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn hit_hook_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_hook_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn hit_hook_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_turn` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:29:4 [INFO] [stdout] | [INFO] [stdout] 29 | fn hit_turn(game: &mut G, player_id: Id, hit_check: F) [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias is never used: `Duration` [INFO] [stdout] --> src/game_service/game/types/mod.rs:1:1 [INFO] [stdout] | [INFO] [stdout] 1 | pub type Duration = f32; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_standart` [INFO] [stdout] --> src/game_service/game/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 29 | pub fn create_standart() -> Game { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `make_turn` [INFO] [stdout] --> src/game_service/game/mod.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn make_turn(&mut self, player_id: Id, turn: Turn) -> Vec { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `winner` [INFO] [stdout] --> src/game_service/game/mod.rs:66:12 [INFO] [stdout] | [INFO] [stdout] 66 | pub fn winner(&self) -> Option { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `make_turn` [INFO] [stdout] --> src/game_service/game/mod.rs:71:4 [INFO] [stdout] | [INFO] [stdout] 71 | fn make_turn(game: &mut G, player: Id, turn: Turn) [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `check_on_knockout` [INFO] [stdout] --> src/game_service/game/mod.rs:94:4 [INFO] [stdout] | [INFO] [stdout] 94 | fn check_on_knockout(game: &mut G, player_id: Id) [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum is never used: `GameMessage` [INFO] [stdout] --> src/game_service/mod.rs:8:6 [INFO] [stdout] | [INFO] [stdout] 8 | enum GameMessage { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `GameService` [INFO] [stdout] --> src/game_service/mod.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | struct GameService [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/mod.rs:39:8 [INFO] [stdout] | [INFO] [stdout] 39 | fn new(one_player: C1, another_player: C2) -> Self [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `start` [INFO] [stdout] --> src/game_service/mod.rs:51:8 [INFO] [stdout] | [INFO] [stdout] 51 | fn start() {} [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `turn` [INFO] [stdout] --> src/game_service/mod.rs:53:8 [INFO] [stdout] | [INFO] [stdout] 53 | fn turn(&mut self, _player_id: Id, _turn: game::Turn) {} [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 17 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 5m 22s [INFO] [stderr] Running `cargo check` to verify 2021 [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Checking knockdown v0.1.0 (/tmp/fixit) [INFO] [stdout] warning: private type `GameMessage` in public interface (error E0446) [INFO] [stdout] --> src/game_service/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | fn send(&mut self, msgs: Vec); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(private_in_public)]` on by default [INFO] [stdout] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stdout] = note: for more information, see issue #34537 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/game/field.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 8 | pub fn new(width: f32, height: f32) -> Field { [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/game/player.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 12 | pub fn new(hit_points: u8, position: Point, angle: Angle) -> Player { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pass` [INFO] [stdout] --> src/game_service/game/turn.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | Pass, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveForward` [INFO] [stdout] --> src/game_service/game/turn.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | MoveForward, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveBackward` [INFO] [stdout] --> src/game_service/game/turn.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | MoveBackward, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveLeft` [INFO] [stdout] --> src/game_service/game/turn.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | MoveLeft, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveRight` [INFO] [stdout] --> src/game_service/game/turn.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | MoveRight, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `HitStraightRight` [INFO] [stdout] --> src/game_service/game/turn.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | HitStraightRight, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `HitStraightLeft` [INFO] [stdout] --> src/game_service/game/turn.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | HitStraightLeft, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `HitHookRight` [INFO] [stdout] --> src/game_service/game/turn.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | HitHookRight, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `HitHookLeft` [INFO] [stdout] --> src/game_service/game/turn.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | HitHookLeft, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_forward` [INFO] [stdout] --> src/game_service/game/turns/move_forward.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_forward(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `pass` [INFO] [stdout] --> src/game_service/game/turns/pass.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn pass(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_backward` [INFO] [stdout] --> src/game_service/game/turns/move_backward.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_backward(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_left` [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_left(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_right` [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn move_right(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `move_by_circle` [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:13:4 [INFO] [stdout] | [INFO] [stdout] 13 | fn move_by_circle(game: &mut S, player_id: Id, angle_diff: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `back_to_the_ring` [INFO] [stdout] --> src/game_service/game/turns/back_to_the_ring.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn back_to_the_ring(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `GUARD_DISTANCE` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:5:1 [INFO] [stdout] | [INFO] [stdout] 5 | const GUARD_DISTANCE: Distance = HALF_BODY_SIZE / 3.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `STRAIGHT_LENGTH` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:6:1 [INFO] [stdout] | [INFO] [stdout] 6 | const STRAIGHT_LENGTH: Distance = BODY_SIZE * 1.5 - GUARD_DISTANCE; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `HOOK_LENGTH` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:7:1 [INFO] [stdout] | [INFO] [stdout] 7 | const HOOK_LENGTH: Distance = BODY_SIZE - GUARD_DISTANCE; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_straight_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn hit_straight_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_straight_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn hit_straight_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_hook_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:19:8 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn hit_hook_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_hook_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn hit_hook_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_turn` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:29:4 [INFO] [stdout] | [INFO] [stdout] 29 | fn hit_turn(game: &mut G, player_id: Id, hit_check: F) [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum is never used: `Hand` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:54:6 [INFO] [stdout] | [INFO] [stdout] 54 | enum Hand { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_straight_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:59:4 [INFO] [stdout] | [INFO] [stdout] 59 | fn is_hit_straight_left(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_straight_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:63:4 [INFO] [stdout] | [INFO] [stdout] 63 | fn is_hit_straight_right(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_straight` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:67:4 [INFO] [stdout] | [INFO] [stdout] 67 | fn is_hit_straight( [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_hook_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:91:4 [INFO] [stdout] | [INFO] [stdout] 91 | fn is_hit_hook_left(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_hook_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:95:4 [INFO] [stdout] | [INFO] [stdout] 95 | fn is_hit_hook_right(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `is_hit_hook` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:99:4 [INFO] [stdout] | [INFO] [stdout] 99 | fn is_hit_hook(player_pos: &Point, player_angle: &Angle, target_pos: &Point, hand: Hand) -> bool { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `turn_on_target_if_need` [INFO] [stdout] --> src/game_service/game/turns/mod.rs:27:8 [INFO] [stdout] | [INFO] [stdout] 27 | pub fn turn_on_target_if_need( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias is never used: `Duration` [INFO] [stdout] --> src/game_service/game/types/mod.rs:1:1 [INFO] [stdout] | [INFO] [stdout] 1 | pub type Duration = f32; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `BODY_SIZE` [INFO] [stdout] --> src/game_service/game/types/mod.rs:6:1 [INFO] [stdout] | [INFO] [stdout] 6 | pub const BODY_SIZE: Distance = 1.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `HALF_BODY_SIZE` [INFO] [stdout] --> src/game_service/game/types/mod.rs:7:1 [INFO] [stdout] | [INFO] [stdout] 7 | pub const HALF_BODY_SIZE: Distance = BODY_SIZE / 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `opposite` [INFO] [stdout] --> src/game_service/game/types/angle.rs:33:12 [INFO] [stdout] | [INFO] [stdout] 33 | pub fn opposite(&self) -> Angle { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `translate_to` [INFO] [stdout] --> src/game_service/game/types/point.rs:41:12 [INFO] [stdout] | [INFO] [stdout] 41 | pub fn translate_to(&self, angle: Angle, point: Point) -> Point { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_standart` [INFO] [stdout] --> src/game_service/game/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 29 | pub fn create_standart() -> Game { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/game/mod.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 48 | pub fn new(field: Field, first_player: Player, second_player: Player) -> Game { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `make_turn` [INFO] [stdout] --> src/game_service/game/mod.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn make_turn(&mut self, player_id: Id, turn: Turn) -> Vec { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `winner` [INFO] [stdout] --> src/game_service/game/mod.rs:66:12 [INFO] [stdout] | [INFO] [stdout] 66 | pub fn winner(&self) -> Option { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `make_turn` [INFO] [stdout] --> src/game_service/game/mod.rs:71:4 [INFO] [stdout] | [INFO] [stdout] 71 | fn make_turn(game: &mut G, player: Id, turn: Turn) [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `check_on_knockout` [INFO] [stdout] --> src/game_service/game/mod.rs:94:4 [INFO] [stdout] | [INFO] [stdout] 94 | fn check_on_knockout(game: &mut G, player_id: Id) [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `TurnValidator` [INFO] [stdout] --> src/game_service/turn_validator.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct TurnValidator { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/turn_validator.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 8 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `validate_turn_and_remember` [INFO] [stdout] --> src/game_service/turn_validator.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn validate_turn_and_remember(&mut self, turn: Turn) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum is never used: `GameMessage` [INFO] [stdout] --> src/game_service/mod.rs:8:6 [INFO] [stdout] | [INFO] [stdout] 8 | enum GameMessage { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `GameService` [INFO] [stdout] --> src/game_service/mod.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | struct GameService [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/mod.rs:39:8 [INFO] [stdout] | [INFO] [stdout] 39 | fn new(one_player: C1, another_player: C2) -> Self [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `start` [INFO] [stdout] --> src/game_service/mod.rs:51:8 [INFO] [stdout] | [INFO] [stdout] 51 | fn start() {} [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `turn` [INFO] [stdout] --> src/game_service/mod.rs:53:8 [INFO] [stdout] | [INFO] [stdout] 53 | fn turn(&mut self, _player_id: Id, _turn: game::Turn) {} [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 54 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: private type `GameMessage` in public interface (error E0446) [INFO] [stdout] --> src/game_service/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | fn send(&mut self, msgs: Vec); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(private_in_public)]` on by default [INFO] [stdout] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stdout] = note: for more information, see issue #34537 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_straight_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn hit_straight_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_straight_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn hit_straight_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_hook_left` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:19:8 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn hit_hook_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_hook_right` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn hit_hook_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `hit_turn` [INFO] [stdout] --> src/game_service/game/turns/hit.rs:29:4 [INFO] [stdout] | [INFO] [stdout] 29 | fn hit_turn(game: &mut G, player_id: Id, hit_check: F) [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias is never used: `Duration` [INFO] [stdout] --> src/game_service/game/types/mod.rs:1:1 [INFO] [stdout] | [INFO] [stdout] 1 | pub type Duration = f32; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_standart` [INFO] [stdout] --> src/game_service/game/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 29 | pub fn create_standart() -> Game { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `make_turn` [INFO] [stdout] --> src/game_service/game/mod.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn make_turn(&mut self, player_id: Id, turn: Turn) -> Vec { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `winner` [INFO] [stdout] --> src/game_service/game/mod.rs:66:12 [INFO] [stdout] | [INFO] [stdout] 66 | pub fn winner(&self) -> Option { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `make_turn` [INFO] [stdout] --> src/game_service/game/mod.rs:71:4 [INFO] [stdout] | [INFO] [stdout] 71 | fn make_turn(game: &mut G, player: Id, turn: Turn) [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `check_on_knockout` [INFO] [stdout] --> src/game_service/game/mod.rs:94:4 [INFO] [stdout] | [INFO] [stdout] 94 | fn check_on_knockout(game: &mut G, player_id: Id) [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum is never used: `GameMessage` [INFO] [stdout] --> src/game_service/mod.rs:8:6 [INFO] [stdout] | [INFO] [stdout] 8 | enum GameMessage { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `GameService` [INFO] [stdout] --> src/game_service/mod.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | struct GameService [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game_service/mod.rs:39:8 [INFO] [stdout] | [INFO] [stdout] 39 | fn new(one_player: C1, another_player: C2) -> Self [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `start` [INFO] [stdout] --> src/game_service/mod.rs:51:8 [INFO] [stdout] | [INFO] [stdout] 51 | fn start() {} [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `turn` [INFO] [stdout] --> src/game_service/mod.rs:53:8 [INFO] [stdout] | [INFO] [stdout] 53 | fn turn(&mut self, _player_id: Id, _turn: game::Turn) {} [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 17 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 10.23s [INFO] running `Command { std: "docker" "inspect" "37ed8baf2c6dcb93ac993e722ef498735635353adc98460912d9355c7f56a5ee", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "37ed8baf2c6dcb93ac993e722ef498735635353adc98460912d9355c7f56a5ee", kill_on_drop: false }` [INFO] [stdout] 37ed8baf2c6dcb93ac993e722ef498735635353adc98460912d9355c7f56a5ee