[INFO] cloning repository https://github.com/brandonphelps/rasteroids [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/brandonphelps/rasteroids" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fbrandonphelps%2Frasteroids", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fbrandonphelps%2Frasteroids'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] d94ea475a7a70959dbb3bd2ae5f2bfc13e314c6a [INFO] checking brandonphelps/rasteroids against try#a7a572ce3edd6d476191fbfe92c9c1986e009b34 for pr-87190-3 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fbrandonphelps%2Frasteroids" "/workspace/builds/worker-29/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-29/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/brandonphelps/rasteroids on toolchain a7a572ce3edd6d476191fbfe92c9c1986e009b34 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+a7a572ce3edd6d476191fbfe92c9c1986e009b34" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/brandonphelps/rasteroids [INFO] finished tweaking git repo https://github.com/brandonphelps/rasteroids [INFO] tweaked toml for git repo https://github.com/brandonphelps/rasteroids written to /workspace/builds/worker-29/source/Cargo.toml [INFO] crate git repo https://github.com/brandonphelps/rasteroids already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+a7a572ce3edd6d476191fbfe92c9c1986e009b34" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-29/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-29/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:34b6a614d2c27851fe6cbf88fbd1137609cefab8b10d0615aaeb6fd47975d74e" "/opt/rustwide/cargo-home/bin/cargo" "+a7a572ce3edd6d476191fbfe92c9c1986e009b34" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] cc603da006e2277535913e8893b44527ff7162c19c4ac414bbe30ff93a7e4da1 [INFO] running `Command { std: "docker" "start" "-a" "cc603da006e2277535913e8893b44527ff7162c19c4ac414bbe30ff93a7e4da1", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "cc603da006e2277535913e8893b44527ff7162c19c4ac414bbe30ff93a7e4da1", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "cc603da006e2277535913e8893b44527ff7162c19c4ac414bbe30ff93a7e4da1", kill_on_drop: false }` [INFO] [stdout] cc603da006e2277535913e8893b44527ff7162c19c4ac414bbe30ff93a7e4da1 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-29/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-29/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:34b6a614d2c27851fe6cbf88fbd1137609cefab8b10d0615aaeb6fd47975d74e" "/opt/rustwide/cargo-home/bin/cargo" "+a7a572ce3edd6d476191fbfe92c9c1986e009b34" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 01da83f8fdfa7abac2f8d26015ad2487cb17f294651a8dbb3cc5564d63e8c0a0 [INFO] running `Command { std: "docker" "start" "-a" "01da83f8fdfa7abac2f8d26015ad2487cb17f294651a8dbb3cc5564d63e8c0a0", kill_on_drop: false }` [INFO] [stderr] Copying to /tmp/fixit [INFO] [stderr] Running `cargo fix --edition` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling libc v0.2.80 [INFO] [stderr] Compiling getrandom v0.1.15 [INFO] [stderr] Compiling version-compare v0.0.10 [INFO] [stderr] Compiling cfg-if v0.1.10 [INFO] [stderr] Compiling bitflags v1.2.1 [INFO] [stderr] Compiling sdl2 v0.34.3 [INFO] [stderr] Compiling rminions v0.1.0 (/tmp/fixit) [INFO] [stderr] Migrating build.rs from 2018 edition to 2021 [INFO] [stderr] Compiling sdl2-sys v0.34.3 [INFO] [stderr] Checking rand_core v0.5.1 [INFO] [stderr] Checking rand_chacha v0.2.2 [INFO] [stderr] Checking rand v0.7.3 [INFO] [stderr] Migrating src/main.rs from 2018 edition to 2021 [INFO] [stderr] Fixed src/main.rs (5 fixes) [INFO] [stderr] Fixed src/game_state.rs (17 fixes) [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/game_state.rs:646:4 [INFO] [stdout] | [INFO] [stdout] 646 | _ => { [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `count` [INFO] [stdout] --> src/entity_manager.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn count(&self) -> usize { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `North` [INFO] [stdout] --> src/game_state.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | North, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `East` [INFO] [stdout] --> src/game_state.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | East, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `South` [INFO] [stdout] --> src/game_state.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | South, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `West` [INFO] [stdout] --> src/game_state.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | West, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveD` [INFO] [stdout] --> src/game_state.rs:59:5 [INFO] [stdout] | [INFO] [stdout] 59 | MoveD(Direction), [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `minerals` [INFO] [stdout] --> src/game_state.rs:76:5 [INFO] [stdout] | [INFO] [stdout] 76 | minerals: u32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `gas` [INFO] [stdout] --> src/game_state.rs:77:5 [INFO] [stdout] | [INFO] [stdout] 77 | gas: u32, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `iron` [INFO] [stdout] --> src/game_state.rs:78:5 [INFO] [stdout] | [INFO] [stdout] 78 | iron: u32, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `copper` [INFO] [stdout] --> src/game_state.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | copper: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_with` [INFO] [stdout] --> src/game_state.rs:134:8 [INFO] [stdout] | [INFO] [stdout] 134 | fn create_with(&mut self, _entity: &Entity, _init_v: &T) -> &mut T { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `remove` [INFO] [stdout] --> src/game_state.rs:155:8 [INFO] [stdout] | [INFO] [stdout] 155 | fn remove(&mut self, entity: &Entity) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_mineable_nodes` [INFO] [stdout] --> src/game_state.rs:230:12 [INFO] [stdout] | [INFO] [stdout] 230 | pub fn get_mineable_nodes(&self) -> Vec<&Entity> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_entity_pos` [INFO] [stdout] --> src/game_state.rs:241:12 [INFO] [stdout] | [INFO] [stdout] 241 | pub fn get_entity_pos(&self, _entity: &Entity) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `LoadCommand` [INFO] [stdout] --> src/game_state.rs:296:5 [INFO] [stdout] | [INFO] [stdout] 296 | LoadCommand(Entity, Command), [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `game_init` [INFO] [stdout] --> src/game_state.rs:321:8 [INFO] [stdout] | [INFO] [stdout] 321 | pub fn game_init() -> GameState { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `spawn_mineable` [INFO] [stdout] --> src/game_state.rs:384:4 [INFO] [stdout] | [INFO] [stdout] 384 | fn spawn_mineable(_game_state: &mut GameState, _p: Position, _node_type: F) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `add_return_path` [INFO] [stdout] --> src/utils.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 29 | pub fn add_return_path(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:520:31 [INFO] [stdout] | [INFO] [stdout] 520 | UserCommand::LoadProgram(E, Prog) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Prog` should have a snake case name [INFO] [stdout] --> src/game_state.rs:520:34 [INFO] [stdout] | [INFO] [stdout] 520 | UserCommand::LoadProgram(E, Prog) => { [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `prog` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:547:31 [INFO] [stdout] | [INFO] [stdout] 547 | UserCommand::LoadCommand(E, C) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `C` should have a snake case name [INFO] [stdout] --> src/game_state.rs:547:34 [INFO] [stdout] | [INFO] [stdout] 547 | UserCommand::LoadCommand(E, C) => { [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `c` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `P` should have a snake case name [INFO] [stdout] --> src/game_state.rs:605:19 [INFO] [stdout] | [INFO] [stdout] 605 | Command::MoveP(P) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `p` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `D` should have a snake case name [INFO] [stdout] --> src/game_state.rs:613:19 [INFO] [stdout] | [INFO] [stdout] 613 | Command::MoveD(D) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:627:21 [INFO] [stdout] | [INFO] [stdout] 627 | Command::Harvest(E) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:637:21 [INFO] [stdout] | [INFO] [stdout] 637 | Command::Deposit(E) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 27 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Fixed src/game_state.rs (4 fixes) [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/game_state.rs:646:4 [INFO] [stdout] | [INFO] [stdout] 646 | _ => { [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `North` [INFO] [stdout] --> src/game_state.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | North, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `East` [INFO] [stdout] --> src/game_state.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | East, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `South` [INFO] [stdout] --> src/game_state.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | South, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `West` [INFO] [stdout] --> src/game_state.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | West, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveD` [INFO] [stdout] --> src/game_state.rs:59:5 [INFO] [stdout] | [INFO] [stdout] 59 | MoveD(Direction), [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `minerals` [INFO] [stdout] --> src/game_state.rs:76:5 [INFO] [stdout] | [INFO] [stdout] 76 | minerals: u32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `gas` [INFO] [stdout] --> src/game_state.rs:77:5 [INFO] [stdout] | [INFO] [stdout] 77 | gas: u32, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `iron` [INFO] [stdout] --> src/game_state.rs:78:5 [INFO] [stdout] | [INFO] [stdout] 78 | iron: u32, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `copper` [INFO] [stdout] --> src/game_state.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | copper: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_with` [INFO] [stdout] --> src/game_state.rs:134:8 [INFO] [stdout] | [INFO] [stdout] 134 | fn create_with(&mut self, _entity: &Entity, _init_v: &T) -> &mut T { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_mineable_nodes` [INFO] [stdout] --> src/game_state.rs:230:12 [INFO] [stdout] | [INFO] [stdout] 230 | pub fn get_mineable_nodes(&self) -> Vec<&Entity> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_entity_pos` [INFO] [stdout] --> src/game_state.rs:241:12 [INFO] [stdout] | [INFO] [stdout] 241 | pub fn get_entity_pos(&self, _entity: &Entity) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `LoadCommand` [INFO] [stdout] --> src/game_state.rs:296:5 [INFO] [stdout] | [INFO] [stdout] 296 | LoadCommand(Entity, Command), [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `spawn_mineable` [INFO] [stdout] --> src/game_state.rs:384:4 [INFO] [stdout] | [INFO] [stdout] 384 | fn spawn_mineable(_game_state: &mut GameState, _p: Position, _node_type: F) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:520:31 [INFO] [stdout] | [INFO] [stdout] 520 | UserCommand::LoadProgram(E, Prog) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Prog` should have a snake case name [INFO] [stdout] --> src/game_state.rs:520:34 [INFO] [stdout] | [INFO] [stdout] 520 | UserCommand::LoadProgram(E, Prog) => { [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `prog` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:547:31 [INFO] [stdout] | [INFO] [stdout] 547 | UserCommand::LoadCommand(E, C) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `C` should have a snake case name [INFO] [stdout] --> src/game_state.rs:547:34 [INFO] [stdout] | [INFO] [stdout] 547 | UserCommand::LoadCommand(E, C) => { [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `c` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `P` should have a snake case name [INFO] [stdout] --> src/game_state.rs:605:19 [INFO] [stdout] | [INFO] [stdout] 605 | Command::MoveP(P) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `p` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `D` should have a snake case name [INFO] [stdout] --> src/game_state.rs:613:19 [INFO] [stdout] | [INFO] [stdout] 613 | Command::MoveD(D) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:627:21 [INFO] [stdout] | [INFO] [stdout] 627 | Command::Harvest(E) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:637:21 [INFO] [stdout] | [INFO] [stdout] 637 | Command::Deposit(E) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 23 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1m 55s [INFO] [stderr] Running `cargo check` to verify 2021 [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling rminions v0.1.0 (/tmp/fixit) [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/game_state.rs:646:4 [INFO] [stdout] | [INFO] [stdout] 646 | _ => { [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/game_state.rs:646:4 [INFO] [stdout] | [INFO] [stdout] 646 | _ => { [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `count` [INFO] [stdout] --> src/entity_manager.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn count(&self) -> usize { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `North` [INFO] [stdout] --> src/game_state.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | North, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `East` [INFO] [stdout] --> src/game_state.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | East, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `South` [INFO] [stdout] --> src/game_state.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | South, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `West` [INFO] [stdout] --> src/game_state.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | West, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveD` [INFO] [stdout] --> src/game_state.rs:59:5 [INFO] [stdout] | [INFO] [stdout] 59 | MoveD(Direction), [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `minerals` [INFO] [stdout] --> src/game_state.rs:76:5 [INFO] [stdout] | [INFO] [stdout] 76 | minerals: u32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `gas` [INFO] [stdout] --> src/game_state.rs:77:5 [INFO] [stdout] | [INFO] [stdout] 77 | gas: u32, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `iron` [INFO] [stdout] --> src/game_state.rs:78:5 [INFO] [stdout] | [INFO] [stdout] 78 | iron: u32, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `copper` [INFO] [stdout] --> src/game_state.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | copper: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_with` [INFO] [stdout] --> src/game_state.rs:134:8 [INFO] [stdout] | [INFO] [stdout] 134 | fn create_with(&mut self, _entity: &Entity, _init_v: &T) -> &mut T { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `remove` [INFO] [stdout] --> src/game_state.rs:155:8 [INFO] [stdout] | [INFO] [stdout] 155 | fn remove(&mut self, entity: &Entity) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_mineable_nodes` [INFO] [stdout] --> src/game_state.rs:230:12 [INFO] [stdout] | [INFO] [stdout] 230 | pub fn get_mineable_nodes(&self) -> Vec<&Entity> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_entity_pos` [INFO] [stdout] --> src/game_state.rs:241:12 [INFO] [stdout] | [INFO] [stdout] 241 | pub fn get_entity_pos(&self, _entity: &Entity) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `LoadCommand` [INFO] [stdout] --> src/game_state.rs:296:5 [INFO] [stdout] | [INFO] [stdout] 296 | LoadCommand(Entity, Command), [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `game_init` [INFO] [stdout] --> src/game_state.rs:321:8 [INFO] [stdout] | [INFO] [stdout] 321 | pub fn game_init() -> GameState { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `spawn_mineable` [INFO] [stdout] --> src/game_state.rs:384:4 [INFO] [stdout] | [INFO] [stdout] 384 | fn spawn_mineable(_game_state: &mut GameState, _p: Position, _node_type: F) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `add_return_path` [INFO] [stdout] --> src/utils.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 29 | pub fn add_return_path(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:520:31 [INFO] [stdout] | [INFO] [stdout] 520 | UserCommand::LoadProgram(E, Prog) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Prog` should have a snake case name [INFO] [stdout] --> src/game_state.rs:520:34 [INFO] [stdout] | [INFO] [stdout] 520 | UserCommand::LoadProgram(E, Prog) => { [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `prog` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:547:31 [INFO] [stdout] | [INFO] [stdout] 547 | UserCommand::LoadCommand(E, C) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `C` should have a snake case name [INFO] [stdout] --> src/game_state.rs:547:34 [INFO] [stdout] | [INFO] [stdout] 547 | UserCommand::LoadCommand(E, C) => { [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `c` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `P` should have a snake case name [INFO] [stdout] --> src/game_state.rs:605:19 [INFO] [stdout] | [INFO] [stdout] 605 | Command::MoveP(P) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `p` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `D` should have a snake case name [INFO] [stdout] --> src/game_state.rs:613:19 [INFO] [stdout] | [INFO] [stdout] 613 | Command::MoveD(D) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:627:21 [INFO] [stdout] | [INFO] [stdout] 627 | Command::Harvest(E) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:637:21 [INFO] [stdout] | [INFO] [stdout] 637 | Command::Deposit(E) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `North` [INFO] [stdout] --> src/game_state.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | North, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 27 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `East` [INFO] [stdout] --> src/game_state.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | East, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `South` [INFO] [stdout] --> src/game_state.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | South, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `West` [INFO] [stdout] --> src/game_state.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | West, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `MoveD` [INFO] [stdout] --> src/game_state.rs:59:5 [INFO] [stdout] | [INFO] [stdout] 59 | MoveD(Direction), [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `minerals` [INFO] [stdout] --> src/game_state.rs:76:5 [INFO] [stdout] | [INFO] [stdout] 76 | minerals: u32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `gas` [INFO] [stdout] --> src/game_state.rs:77:5 [INFO] [stdout] | [INFO] [stdout] 77 | gas: u32, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `iron` [INFO] [stdout] --> src/game_state.rs:78:5 [INFO] [stdout] | [INFO] [stdout] 78 | iron: u32, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `copper` [INFO] [stdout] --> src/game_state.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | copper: u32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_with` [INFO] [stdout] --> src/game_state.rs:134:8 [INFO] [stdout] | [INFO] [stdout] 134 | fn create_with(&mut self, _entity: &Entity, _init_v: &T) -> &mut T { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_mineable_nodes` [INFO] [stdout] --> src/game_state.rs:230:12 [INFO] [stdout] | [INFO] [stdout] 230 | pub fn get_mineable_nodes(&self) -> Vec<&Entity> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_entity_pos` [INFO] [stdout] --> src/game_state.rs:241:12 [INFO] [stdout] | [INFO] [stdout] 241 | pub fn get_entity_pos(&self, _entity: &Entity) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `LoadCommand` [INFO] [stdout] --> src/game_state.rs:296:5 [INFO] [stdout] | [INFO] [stdout] 296 | LoadCommand(Entity, Command), [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `spawn_mineable` [INFO] [stdout] --> src/game_state.rs:384:4 [INFO] [stdout] | [INFO] [stdout] 384 | fn spawn_mineable(_game_state: &mut GameState, _p: Position, _node_type: F) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:520:31 [INFO] [stdout] | [INFO] [stdout] 520 | UserCommand::LoadProgram(E, Prog) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Prog` should have a snake case name [INFO] [stdout] --> src/game_state.rs:520:34 [INFO] [stdout] | [INFO] [stdout] 520 | UserCommand::LoadProgram(E, Prog) => { [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `prog` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:547:31 [INFO] [stdout] | [INFO] [stdout] 547 | UserCommand::LoadCommand(E, C) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `C` should have a snake case name [INFO] [stdout] --> src/game_state.rs:547:34 [INFO] [stdout] | [INFO] [stdout] 547 | UserCommand::LoadCommand(E, C) => { [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `c` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `P` should have a snake case name [INFO] [stdout] --> src/game_state.rs:605:19 [INFO] [stdout] | [INFO] [stdout] 605 | Command::MoveP(P) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `p` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `D` should have a snake case name [INFO] [stdout] --> src/game_state.rs:613:19 [INFO] [stdout] | [INFO] [stdout] 613 | Command::MoveD(D) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:627:21 [INFO] [stdout] | [INFO] [stdout] 627 | Command::Harvest(E) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game_state.rs:637:21 [INFO] [stdout] | [INFO] [stdout] 637 | Command::Deposit(E) => { [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 23 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 11.48s [INFO] running `Command { std: "docker" "inspect" "01da83f8fdfa7abac2f8d26015ad2487cb17f294651a8dbb3cc5564d63e8c0a0", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "01da83f8fdfa7abac2f8d26015ad2487cb17f294651a8dbb3cc5564d63e8c0a0", kill_on_drop: false }` [INFO] [stdout] 01da83f8fdfa7abac2f8d26015ad2487cb17f294651a8dbb3cc5564d63e8c0a0