[INFO] cloning repository https://github.com/sbechet/mspacmab-rs [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/sbechet/mspacmab-rs" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsbechet%2Fmspacmab-rs", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsbechet%2Fmspacmab-rs'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 09dace1d4bb170c653e686fa0fac3e3e65219068 [INFO] checking sbechet/mspacmab-rs against try#45d8b6e68beee1c9c1ce92ae258a7e02f8f13aa4 for pr-83744 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsbechet%2Fmspacmab-rs" "/workspace/builds/worker-1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/sbechet/mspacmab-rs on toolchain 45d8b6e68beee1c9c1ce92ae258a7e02f8f13aa4 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+45d8b6e68beee1c9c1ce92ae258a7e02f8f13aa4" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/sbechet/mspacmab-rs [INFO] finished tweaking git repo https://github.com/sbechet/mspacmab-rs [INFO] tweaked toml for git repo https://github.com/sbechet/mspacmab-rs written to /workspace/builds/worker-1/source/Cargo.toml [INFO] crate git repo https://github.com/sbechet/mspacmab-rs already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+45d8b6e68beee1c9c1ce92ae258a7e02f8f13aa4" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:20528e8c29e4536546f0102ce88568b16ea7538393a33fcca951030f7af10457" "/opt/rustwide/cargo-home/bin/cargo" "+45d8b6e68beee1c9c1ce92ae258a7e02f8f13aa4" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 96065077a5ab9694747fc4c6da915bf157369ab0ec4e3a3d474a72b39c06f9a8 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "96065077a5ab9694747fc4c6da915bf157369ab0ec4e3a3d474a72b39c06f9a8", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "96065077a5ab9694747fc4c6da915bf157369ab0ec4e3a3d474a72b39c06f9a8", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "96065077a5ab9694747fc4c6da915bf157369ab0ec4e3a3d474a72b39c06f9a8", kill_on_drop: false }` [INFO] [stdout] 96065077a5ab9694747fc4c6da915bf157369ab0ec4e3a3d474a72b39c06f9a8 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:20528e8c29e4536546f0102ce88568b16ea7538393a33fcca951030f7af10457" "/opt/rustwide/cargo-home/bin/cargo" "+45d8b6e68beee1c9c1ce92ae258a7e02f8f13aa4" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 6b2a459c1f5ca530793675d2bb24fde659e3dd76d74e16fefd0ff8f08eb2b80d [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "6b2a459c1f5ca530793675d2bb24fde659e3dd76d74e16fefd0ff8f08eb2b80d", kill_on_drop: false }` [INFO] [stderr] Compiling autocfg v1.0.1 [INFO] [stderr] Compiling libc v0.2.80 [INFO] [stderr] Checking cfg-if v1.0.0 [INFO] [stderr] Compiling autocfg v0.1.7 [INFO] [stderr] Checking rand_core v0.4.2 [INFO] [stderr] Compiling byteorder v1.3.4 [INFO] [stderr] Checking scopeguard v1.1.0 [INFO] [stderr] Compiling cfg-if v0.1.10 [INFO] [stderr] Compiling proc-macro2 v1.0.24 [INFO] [stderr] Compiling memchr v2.3.4 [INFO] [stderr] Compiling version_check v0.9.2 [INFO] [stderr] Compiling unicode-xid v0.2.1 [INFO] [stderr] Checking adler v0.2.3 [INFO] [stderr] Compiling syn v1.0.50 [INFO] [stderr] Checking bytemuck v1.4.1 [INFO] [stderr] Checking base64 v0.12.3 [INFO] [stderr] Checking gif v0.11.1 [INFO] [stderr] Checking crc32fast v1.2.1 [INFO] [stderr] Compiling sdl2-sys v0.32.6 [INFO] [stderr] Checking rand_core v0.3.1 [INFO] [stderr] Checking rand_jitter v0.1.4 [INFO] [stderr] Checking rand_hc v0.1.0 [INFO] [stderr] Checking rand_isaac v0.1.1 [INFO] [stderr] Checking rand_xorshift v0.1.1 [INFO] [stderr] Compiling rand_chacha v0.1.1 [INFO] [stderr] Compiling rand_pcg v0.1.2 [INFO] [stderr] Compiling rand v0.6.5 [INFO] [stderr] Compiling nom v5.1.2 [INFO] [stderr] Compiling num-traits v0.2.14 [INFO] [stderr] Compiling crossbeam-utils v0.8.0 [INFO] [stderr] Compiling num-integer v0.1.44 [INFO] [stderr] Compiling memoffset v0.5.6 [INFO] [stderr] Compiling num-iter v0.1.42 [INFO] [stderr] Compiling rayon v1.5.0 [INFO] [stderr] Compiling num-bigint v0.3.1 [INFO] [stderr] Compiling miniz_oxide v0.4.3 [INFO] [stderr] Compiling num-rational v0.3.2 [INFO] [stderr] Compiling sdl2 v0.32.2 [INFO] [stderr] Checking deflate v0.8.6 [INFO] [stderr] Checking embedded-graphics v0.6.2 [INFO] [stderr] Compiling quote v1.0.7 [INFO] [stderr] Checking num_cpus v1.13.0 [INFO] [stderr] Checking rand_os v0.1.3 [INFO] [stderr] Checking png v0.16.7 [INFO] [stderr] Checking crossbeam-epoch v0.9.0 [INFO] [stderr] Checking crossbeam-channel v0.5.0 [INFO] [stderr] Checking crossbeam-deque v0.8.0 [INFO] [stderr] Checking num-complex v0.3.1 [INFO] [stderr] Checking rayon-core v1.9.0 [INFO] [stderr] Checking num v0.1.42 [INFO] [stderr] Checking tinytga v0.3.2 [INFO] [stderr] Checking num v0.3.1 [INFO] [stderr] Compiling num-derive v0.3.3 [INFO] [stderr] Checking jpeg-decoder v0.1.20 [INFO] [stderr] Checking tiff v0.6.0 [INFO] [stderr] Checking image v0.23.12 [INFO] [stderr] Checking embedded-graphics-simulator v0.2.1 [INFO] [stderr] Checking mspacmab-rs v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused imports: `image::Image`, `pixelcolor::Rgb888` [INFO] [stdout] --> src/main.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | image::Image, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 3 | pixelcolor::Rgb888, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `OutputSettingsBuilder`, `SimulatorDisplay`, `SimulatorEvent`, `Window` [INFO] [stdout] --> src/main.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | SimulatorDisplay, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] 8 | SimulatorEvent, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 9 | Window, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 10 | OutputSettingsBuilder [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::thread` [INFO] [stdout] --> src/main.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use std::thread; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Duration` [INFO] [stdout] --> src/main.rs:14:27 [INFO] [stdout] | [INFO] [stdout] 14 | use std::time::{ Instant, Duration }; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Counter60Hz`, `CurrentTime` [INFO] [stdout] --> src/game_hw_sound.rs:1:28 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::game_counter::{ Counter60Hz, CurrentTime }; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Sprite` [INFO] [stdout] --> src/sprite_element.rs:2:32 [INFO] [stdout] | [INFO] [stdout] 2 | use crate::sprite::{ SpriteId, Sprite }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PALETTE` [INFO] [stdout] --> src/sprite_element.rs:3:31 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::palette::{ ColorE, PALETTE }; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `image::Image`, `pixelcolor::Rgb888` [INFO] [stdout] --> src/text.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | image::Image, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 6 | pixelcolor::Rgb888, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SimulatorDisplay` [INFO] [stdout] --> src/text.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | SimulatorDisplay, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tile` [INFO] [stdout] --> src/text.rs:17:27 [INFO] [stdout] | [INFO] [stdout] 17 | use crate::tile::{TileId, Tile}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PALETTE` [INFO] [stdout] --> src/text.rs:18:23 [INFO] [stdout] | [INFO] [stdout] 18 | use crate::palette::{ PALETTE, ColorE }; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Game` [INFO] [stdout] --> src/test_mode.rs:8:20 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::game::{ Game, MainStateE }; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::VecDeque` [INFO] [stdout] --> src/game_attract.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::collections::VecDeque; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteElement` [INFO] [stdout] --> src/game_attract.rs:10:42 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::game_hw_video::{ GameHwVideo, SpriteElement, ScreenPart }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `num_traits::FromPrimitive` [INFO] [stdout] --> src/game_playing.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use num_traits::FromPrimitive; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Wave` [INFO] [stdout] --> src/game_playing.rs:7:44 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::game_hw_sound::{ SoundChannels, Wave }; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PALETTE` [INFO] [stdout] --> src/main.rs:43:15 [INFO] [stdout] | [INFO] [stdout] 43 | use palette::{PALETTE, ColorE}; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tile` [INFO] [stdout] --> src/main.rs:44:20 [INFO] [stdout] | [INFO] [stdout] 44 | use tile::{TileId, Tile}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SpriteId`, `Sprite` [INFO] [stdout] --> src/main.rs:45:14 [INFO] [stdout] | [INFO] [stdout] 45 | use sprite::{SpriteId, Sprite}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `TextId`, `Text` [INFO] [stdout] --> src/main.rs:46:12 [INFO] [stdout] | [INFO] [stdout] 46 | use text::{TextId, Text}; [INFO] [stdout] | ^^^^^^ ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game_task::GameTask` [INFO] [stdout] --> src/main.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | use game_task::GameTask; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused label [INFO] [stdout] --> src/main.rs:116:5 [INFO] [stdout] | [INFO] [stdout] 116 | 'running: loop { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_labels)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `image::Image`, `pixelcolor::Rgb888` [INFO] [stdout] --> src/main.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | image::Image, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 3 | pixelcolor::Rgb888, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `OutputSettingsBuilder`, `SimulatorDisplay`, `SimulatorEvent`, `Window` [INFO] [stdout] --> src/main.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | SimulatorDisplay, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] 8 | SimulatorEvent, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 9 | Window, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 10 | OutputSettingsBuilder [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::thread` [INFO] [stdout] --> src/main.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use std::thread; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Duration` [INFO] [stdout] --> src/main.rs:14:27 [INFO] [stdout] | [INFO] [stdout] 14 | use std::time::{ Instant, Duration }; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Counter60Hz`, `CurrentTime` [INFO] [stdout] --> src/game_hw_sound.rs:1:28 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::game_counter::{ Counter60Hz, CurrentTime }; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Sprite` [INFO] [stdout] --> src/sprite_element.rs:2:32 [INFO] [stdout] | [INFO] [stdout] 2 | use crate::sprite::{ SpriteId, Sprite }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PALETTE` [INFO] [stdout] --> src/sprite_element.rs:3:31 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::palette::{ ColorE, PALETTE }; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `image::Image`, `pixelcolor::Rgb888` [INFO] [stdout] --> src/text.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | image::Image, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 6 | pixelcolor::Rgb888, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SimulatorDisplay` [INFO] [stdout] --> src/text.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | SimulatorDisplay, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tile` [INFO] [stdout] --> src/text.rs:17:27 [INFO] [stdout] | [INFO] [stdout] 17 | use crate::tile::{TileId, Tile}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PALETTE` [INFO] [stdout] --> src/text.rs:18:23 [INFO] [stdout] | [INFO] [stdout] 18 | use crate::palette::{ PALETTE, ColorE }; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Game` [INFO] [stdout] --> src/test_mode.rs:8:20 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::game::{ Game, MainStateE }; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::VecDeque` [INFO] [stdout] --> src/game_attract.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::collections::VecDeque; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteElement` [INFO] [stdout] --> src/game_attract.rs:10:42 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::game_hw_video::{ GameHwVideo, SpriteElement, ScreenPart }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `num_traits::FromPrimitive` [INFO] [stdout] --> src/game_playing.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use num_traits::FromPrimitive; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Wave` [INFO] [stdout] --> src/game_playing.rs:7:44 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::game_hw_sound::{ SoundChannels, Wave }; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PALETTE` [INFO] [stdout] --> src/main.rs:43:15 [INFO] [stdout] | [INFO] [stdout] 43 | use palette::{PALETTE, ColorE}; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tile` [INFO] [stdout] --> src/main.rs:44:20 [INFO] [stdout] | [INFO] [stdout] 44 | use tile::{TileId, Tile}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SpriteId`, `Sprite` [INFO] [stdout] --> src/main.rs:45:14 [INFO] [stdout] | [INFO] [stdout] 45 | use sprite::{SpriteId, Sprite}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `TextId`, `Text` [INFO] [stdout] --> src/main.rs:46:12 [INFO] [stdout] | [INFO] [stdout] 46 | use text::{TextId, Text}; [INFO] [stdout] | ^^^^^^ ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game_task::GameTask` [INFO] [stdout] --> src/main.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | use game_task::GameTask; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused label [INFO] [stdout] --> src/main.rs:116:5 [INFO] [stdout] | [INFO] [stdout] 116 | 'running: loop { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_labels)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `vblank_time` [INFO] [stdout] --> src/main.rs:114:13 [INFO] [stdout] | [INFO] [stdout] 114 | let mut vblank_time = Instant::now(); [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_vblank_time` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `after_idle` [INFO] [stdout] --> src/main.rs:152:13 [INFO] [stdout] | [INFO] [stdout] 152 | let after_idle = Instant::now() - start - after_update; [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_after_idle` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `keymod` [INFO] [stdout] --> src/hardware.rs:157:52 [INFO] [stdout] | [INFO] [stdout] 157 | SimulatorEvent::KeyDown { keycode, keymod, repeat } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `keymod: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `keymod` [INFO] [stdout] --> src/hardware.rs:179:50 [INFO] [stdout] | [INFO] [stdout] 179 | SimulatorEvent::KeyUp { keycode, keymod, repeat } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `keymod: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `t` [INFO] [stdout] --> src/game_playing.rs:978:26 [INFO] [stdout] | [INFO] [stdout] 978 | let (t,c) = hwvideo.get_screen(self.sprites_coord_middle_of_tile[sni]); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_t` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:114:9 [INFO] [stdout] | [INFO] [stdout] 114 | let mut vblank_time = Instant::now(); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `vblank_time` [INFO] [stdout] --> src/main.rs:114:13 [INFO] [stdout] | [INFO] [stdout] 114 | let mut vblank_time = Instant::now(); [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_vblank_time` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `after_idle` [INFO] [stdout] --> src/main.rs:152:13 [INFO] [stdout] | [INFO] [stdout] 152 | let after_idle = Instant::now() - start - after_update; [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_after_idle` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `keymod` [INFO] [stdout] --> src/hardware.rs:157:52 [INFO] [stdout] | [INFO] [stdout] 157 | SimulatorEvent::KeyDown { keycode, keymod, repeat } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `keymod: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `keymod` [INFO] [stdout] --> src/hardware.rs:179:50 [INFO] [stdout] | [INFO] [stdout] 179 | SimulatorEvent::KeyUp { keycode, keymod, repeat } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `keymod: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `t` [INFO] [stdout] --> src/game_playing.rs:978:26 [INFO] [stdout] | [INFO] [stdout] 978 | let (t,c) = hwvideo.get_screen(self.sprites_coord_middle_of_tile[sni]); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_t` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:114:9 [INFO] [stdout] | [INFO] [stdout] 114 | let mut vblank_time = Instant::now(); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `WAVEDATA` [INFO] [stdout] --> src/mspacmab_data.rs:3404:1 [INFO] [stdout] | [INFO] [stdout] 3404 | / pub const WAVEDATA: [ [u8; 32]; 8] = [ [INFO] [stdout] 3405 | | [7, 9, 10, 11, 12, 13, 13, 14, 14, 14, 13, 13, 12, 11, 10, 9, 7, 5, 4, 3, 2, 1, 1, 0, 0, 0, 1, 1, 2, 3, 4, 5, ], [INFO] [stdout] 3406 | | [7, 12, 14, 14, 13, 11, 9, 10, 11, 11, 10, 9, 6, 4, 3, 5, 7, 9, 11, 10, 8, 5, 4, 3, 3, 4, 5, 3, 1, 0, 0, 2, ], [INFO] [stdout] 3407 | | [7, 10, 12, 13, 14, 13, 12, 10, 7, 4, 2, 1, 0, 1, 2, 4, 7, 11, 13, 14, 13, 11, 7, 3, 1, 0, 1, 3, 7, 14, 7, 0, ], [INFO] [stdout] ... | [INFO] [stdout] 3412 | | [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, ], [INFO] [stdout] 3413 | | ]; [INFO] [stdout] | |__^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `PELLET_TO_EAT_LEVEL3` [INFO] [stdout] --> src/mspacmab_data_maze.rs:149:1 [INFO] [stdout] | [INFO] [stdout] 149 | pub const PELLET_TO_EAT_LEVEL3: u8 = 242; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Intermission1` [INFO] [stdout] --> src/mspacmab_data_animation.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | Intermission1=0, // 0x00 [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Intermission2` [INFO] [stdout] --> src/mspacmab_data_animation.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | Intermission2=1, // 0x0C [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Intermission3` [INFO] [stdout] --> src/mspacmab_data_animation.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | Intermission3=2, // 0x18 [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `clean` [INFO] [stdout] --> src/hardware.rs:95:12 [INFO] [stdout] | [INFO] [stdout] 95 | pub fn clean(&mut self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `update` [INFO] [stdout] --> src/hardware.rs:267:12 [INFO] [stdout] | [INFO] [stdout] 267 | pub fn update(&mut self) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_sprite` [INFO] [stdout] --> src/game_hw_video.rs:243:12 [INFO] [stdout] | [INFO] [stdout] 243 | pub fn get_sprite(&mut self, idx: usize) -> (SpriteId, ColorE) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `put_text_id` [INFO] [stdout] --> src/game_hw_video.rs:253:12 [INFO] [stdout] | [INFO] [stdout] 253 | pub fn put_text_id(&mut self, id:usize) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `wave` [INFO] [stdout] --> src/game_hw_sound.rs:66:5 [INFO] [stdout] | [INFO] [stdout] 66 | wave: u8, // src:5045, src:504a, src:504f, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `freq` [INFO] [stdout] --> src/game_hw_sound.rs:67:5 [INFO] [stdout] | [INFO] [stdout] 67 | freq: u32, // src:5050, src:5056, src:505b, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `vol` [INFO] [stdout] --> src/game_hw_sound.rs:68:5 [INFO] [stdout] | [INFO] [stdout] 68 | vol: u8, // src:5055, src:505a, src:505f, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_freq` [INFO] [stdout] --> src/game_hw_sound.rs:85:12 [INFO] [stdout] | [INFO] [stdout] 85 | pub fn set_freq(&mut self, freq: u32) { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_vol` [INFO] [stdout] --> src/game_hw_sound.rs:89:12 [INFO] [stdout] | [INFO] [stdout] 89 | pub fn set_vol(&mut self, vol: u8) { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_counter` [INFO] [stdout] --> src/game_counter.rs:111:12 [INFO] [stdout] | [INFO] [stdout] 111 | pub fn get_counter(&self) -> u8 { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_rand1` [INFO] [stdout] --> src/game_counter.rs:115:12 [INFO] [stdout] | [INFO] [stdout] 115 | pub fn get_rand1(&self) -> u8 { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_rand2` [INFO] [stdout] --> src/game_counter.rs:119:12 [INFO] [stdout] | [INFO] [stdout] 119 | pub fn get_rand2(&self) -> u8 { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/bgr233.rs:19:12 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn new(red: u8, green: u8, blue: u8) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_id` [INFO] [stdout] --> src/text.rs:189:12 [INFO] [stdout] | [INFO] [stdout] 189 | pub fn get_id(id: usize) -> &'static Self { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `SecondDifficultyFlag` [INFO] [stdout] --> src/game_playing.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | SecondDifficultyFlag = 2, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `FirstDifficultyFlag` [INFO] [stdout] --> src/game_playing.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | FirstDifficultyFlag = 3, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `GoRightAfterEnteringHomeAfterDead` [INFO] [stdout] --> src/game_playing.rs:62:5 [INFO] [stdout] | [INFO] [stdout] 62 | GoRightAfterEnteringHomeAfterDead=4, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `GoingForMan` [INFO] [stdout] --> src/game_playing.rs:68:5 [INFO] [stdout] | [INFO] [stdout] 68 | GoingForMan=1, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CrossingTheDoor` [INFO] [stdout] --> src/game_playing.rs:69:5 [INFO] [stdout] | [INFO] [stdout] 69 | CrossingTheDoor=2, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `GoingToTheDoor` [INFO] [stdout] --> src/game_playing.rs:70:5 [INFO] [stdout] | [INFO] [stdout] 70 | GoingToTheDoor=3, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `man_orientation` [INFO] [stdout] --> src/game_playing.rs:103:5 [INFO] [stdout] | [INFO] [stdout] 103 | man_orientation: Direction, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `ghost_best_orientation_found` [INFO] [stdout] --> src/game_playing.rs:125:5 [INFO] [stdout] | [INFO] [stdout] 125 | ghost_best_orientation_found: Direction, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `wanted_man_orientation` [INFO] [stdout] --> src/game_playing.rs:127:5 [INFO] [stdout] | [INFO] [stdout] 127 | wanted_man_orientation: Direction, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `ghost_current_tile_position` [INFO] [stdout] --> src/game_playing.rs:130:5 [INFO] [stdout] | [INFO] [stdout] 130 | ghost_current_tile_position: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `ghost_destination_tile_position` [INFO] [stdout] --> src/game_playing.rs:132:5 [INFO] [stdout] | [INFO] [stdout] 132 | ghost_destination_tile_position: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `ghost_temp_resulting_position` [INFO] [stdout] --> src/game_playing.rs:134:5 [INFO] [stdout] | [INFO] [stdout] 134 | ghost_temp_resulting_position: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `minimum_distance_square_found` [INFO] [stdout] --> src/game_playing.rs:136:5 [INFO] [stdout] | [INFO] [stdout] 136 | minimum_distance_square_found: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `red_ghost_state` [INFO] [stdout] --> src/game_playing.rs:142:5 [INFO] [stdout] | [INFO] [stdout] 142 | red_ghost_state: [u32; 3], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pink_ghost_state` [INFO] [stdout] --> src/game_playing.rs:144:5 [INFO] [stdout] | [INFO] [stdout] 144 | pink_ghost_state: [u32; 3], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `blue_ghost_state` [INFO] [stdout] --> src/game_playing.rs:146:5 [INFO] [stdout] | [INFO] [stdout] 146 | blue_ghost_state: [u32; 3], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `orange_ghost_state` [INFO] [stdout] --> src/game_playing.rs:148:5 [INFO] [stdout] | [INFO] [stdout] 148 | orange_ghost_state: [u32; 3], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `difficulty_related_table` [INFO] [stdout] --> src/game_playing.rs:150:5 [INFO] [stdout] | [INFO] [stdout] 150 | difficulty_related_table: [u16; 7], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `counter_related_to_ghost_movement_inside_home` [INFO] [stdout] --> src/game_playing.rs:152:5 [INFO] [stdout] | [INFO] [stdout] 152 | counter_related_to_ghost_movement_inside_home: u8, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `number_of_units_before_ghost_leaves_home` [INFO] [stdout] --> src/game_playing.rs:154:5 [INFO] [stdout] | [INFO] [stdout] 154 | number_of_units_before_ghost_leaves_home: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `inactivity_counter_for_units_of_the_above` [INFO] [stdout] --> src/game_playing.rs:156:5 [INFO] [stdout] | [INFO] [stdout] 156 | inactivity_counter_for_units_of_the_above: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `delay_ghost_movement` [INFO] [stdout] --> src/game_playing.rs:159:5 [INFO] [stdout] | [INFO] [stdout] 159 | delay_ghost_movement: [u8; 4], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `current_orientation_we_are_trying` [INFO] [stdout] --> src/game_playing.rs:192:5 [INFO] [stdout] | [INFO] [stdout] 192 | current_orientation_we_are_trying: Direction, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `counter_used_to_change_ghost_colors_under_big_pill_effects` [INFO] [stdout] --> src/game_playing.rs:194:5 [INFO] [stdout] | [INFO] [stdout] 194 | counter_used_to_change_ghost_colors_under_big_pill_effects: u8, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pointer_to_pick_a_random_value_from_the_ROM` [INFO] [stdout] --> src/game_playing.rs:196:5 [INFO] [stdout] | [INFO] [stdout] 196 | pointer_to_pick_a_random_value_from_the_ROM: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `counter_while_ghosts_are_blue` [INFO] [stdout] --> src/game_playing.rs:198:5 [INFO] [stdout] | [INFO] [stdout] 198 | counter_while_ghosts_are_blue: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `counter_to_handle_power_pill_flashes` [INFO] [stdout] --> src/game_playing.rs:205:5 [INFO] [stdout] | [INFO] [stdout] 205 | counter_to_handle_power_pill_flashes: u8, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `is_tunnel_slowdown` [INFO] [stdout] --> src/game_playing.rs:1117:8 [INFO] [stdout] | [INFO] [stdout] 1117 | fn is_tunnel_slowdown(&self, x: u8, y: u8) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `UpdateScreenPillConfigToVideoRam` [INFO] [stdout] --> src/game_task.rs:53:5 [INFO] [stdout] | [INFO] [stdout] 53 | UpdateScreenPillConfigToVideoRam, // 21 src:2487 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `IncreaseMainSubroutineNumber` [INFO] [stdout] --> src/game_task.rs:54:5 [INFO] [stdout] | [INFO] [stdout] 54 | IncreaseMainSubroutineNumber, // 22 src:23e8 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PacmanAiMovementWhenAttract` [INFO] [stdout] --> src/game_task.rs:55:5 [INFO] [stdout] | [INFO] [stdout] 55 | PacmanAiMovementWhenAttract, // 23 src:28e3 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DrawDrawCreditQty` [INFO] [stdout] --> src/game_task.rs:61:5 [INFO] [stdout] | [INFO] [stdout] 61 | DrawDrawCreditQty, // 29 src:2ba1 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ClearFruitPoints` [INFO] [stdout] --> src/game_task_timed.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | ClearFruitPoints, // 4 src:1000 [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ClearFruitPosition` [INFO] [stdout] --> src/game_task_timed.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | ClearFruitPosition, // 5 src:100b [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `SLOW_DOWN_GAME` [INFO] [stdout] --> src/main.rs:51:1 [INFO] [stdout] | [INFO] [stdout] 51 | const SLOW_DOWN_GAME: u64 = 1; //10000; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `print_tile_big_mspacman` [INFO] [stdout] --> src/main.rs:54:4 [INFO] [stdout] | [INFO] [stdout] 54 | fn print_tile_big_mspacman(hwvideo: &mut GameHwVideo, x: i32, y:i32, c:ColorE) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `print_tile_heart` [INFO] [stdout] --> src/main.rs:62:4 [INFO] [stdout] | [INFO] [stdout] 62 | fn print_tile_heart(hwvideo: &mut GameHwVideo, x: i32, y:i32, c:ColorE) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `WAVEDATA` [INFO] [stdout] --> src/mspacmab_data.rs:3404:1 [INFO] [stdout] | [INFO] [stdout] 3404 | / pub const WAVEDATA: [ [u8; 32]; 8] = [ [INFO] [stdout] 3405 | | [7, 9, 10, 11, 12, 13, 13, 14, 14, 14, 13, 13, 12, 11, 10, 9, 7, 5, 4, 3, 2, 1, 1, 0, 0, 0, 1, 1, 2, 3, 4, 5, ], [INFO] [stdout] 3406 | | [7, 12, 14, 14, 13, 11, 9, 10, 11, 11, 10, 9, 6, 4, 3, 5, 7, 9, 11, 10, 8, 5, 4, 3, 3, 4, 5, 3, 1, 0, 0, 2, ], [INFO] [stdout] 3407 | | [7, 10, 12, 13, 14, 13, 12, 10, 7, 4, 2, 1, 0, 1, 2, 4, 7, 11, 13, 14, 13, 11, 7, 3, 1, 0, 1, 3, 7, 14, 7, 0, ], [INFO] [stdout] ... | [INFO] [stdout] 3412 | | [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, ], [INFO] [stdout] 3413 | | ]; [INFO] [stdout] | |__^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `PELLET_TO_EAT_LEVEL3` [INFO] [stdout] --> src/mspacmab_data_maze.rs:149:1 [INFO] [stdout] | [INFO] [stdout] 149 | pub const PELLET_TO_EAT_LEVEL3: u8 = 242; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Intermission1` [INFO] [stdout] --> src/mspacmab_data_animation.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | Intermission1=0, // 0x00 [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Intermission2` [INFO] [stdout] --> src/mspacmab_data_animation.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | Intermission2=1, // 0x0C [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Intermission3` [INFO] [stdout] --> src/mspacmab_data_animation.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | Intermission3=2, // 0x18 [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `clean` [INFO] [stdout] --> src/hardware.rs:95:12 [INFO] [stdout] | [INFO] [stdout] 95 | pub fn clean(&mut self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `update` [INFO] [stdout] --> src/hardware.rs:267:12 [INFO] [stdout] | [INFO] [stdout] 267 | pub fn update(&mut self) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_sprite` [INFO] [stdout] --> src/game_hw_video.rs:243:12 [INFO] [stdout] | [INFO] [stdout] 243 | pub fn get_sprite(&mut self, idx: usize) -> (SpriteId, ColorE) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `put_text_id` [INFO] [stdout] --> src/game_hw_video.rs:253:12 [INFO] [stdout] | [INFO] [stdout] 253 | pub fn put_text_id(&mut self, id:usize) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `wave` [INFO] [stdout] --> src/game_hw_sound.rs:66:5 [INFO] [stdout] | [INFO] [stdout] 66 | wave: u8, // src:5045, src:504a, src:504f, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `freq` [INFO] [stdout] --> src/game_hw_sound.rs:67:5 [INFO] [stdout] | [INFO] [stdout] 67 | freq: u32, // src:5050, src:5056, src:505b, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `vol` [INFO] [stdout] --> src/game_hw_sound.rs:68:5 [INFO] [stdout] | [INFO] [stdout] 68 | vol: u8, // src:5055, src:505a, src:505f, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_freq` [INFO] [stdout] --> src/game_hw_sound.rs:85:12 [INFO] [stdout] | [INFO] [stdout] 85 | pub fn set_freq(&mut self, freq: u32) { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_vol` [INFO] [stdout] --> src/game_hw_sound.rs:89:12 [INFO] [stdout] | [INFO] [stdout] 89 | pub fn set_vol(&mut self, vol: u8) { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_counter` [INFO] [stdout] --> src/game_counter.rs:111:12 [INFO] [stdout] | [INFO] [stdout] 111 | pub fn get_counter(&self) -> u8 { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_rand1` [INFO] [stdout] --> src/game_counter.rs:115:12 [INFO] [stdout] | [INFO] [stdout] 115 | pub fn get_rand1(&self) -> u8 { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_rand2` [INFO] [stdout] --> src/game_counter.rs:119:12 [INFO] [stdout] | [INFO] [stdout] 119 | pub fn get_rand2(&self) -> u8 { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/bgr233.rs:19:12 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn new(red: u8, green: u8, blue: u8) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_id` [INFO] [stdout] --> src/text.rs:189:12 [INFO] [stdout] | [INFO] [stdout] 189 | pub fn get_id(id: usize) -> &'static Self { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `SecondDifficultyFlag` [INFO] [stdout] --> src/game_playing.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | SecondDifficultyFlag = 2, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `FirstDifficultyFlag` [INFO] [stdout] --> src/game_playing.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | FirstDifficultyFlag = 3, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `GoRightAfterEnteringHomeAfterDead` [INFO] [stdout] --> src/game_playing.rs:62:5 [INFO] [stdout] | [INFO] [stdout] 62 | GoRightAfterEnteringHomeAfterDead=4, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `GoingForMan` [INFO] [stdout] --> src/game_playing.rs:68:5 [INFO] [stdout] | [INFO] [stdout] 68 | GoingForMan=1, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CrossingTheDoor` [INFO] [stdout] --> src/game_playing.rs:69:5 [INFO] [stdout] | [INFO] [stdout] 69 | CrossingTheDoor=2, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `GoingToTheDoor` [INFO] [stdout] --> src/game_playing.rs:70:5 [INFO] [stdout] | [INFO] [stdout] 70 | GoingToTheDoor=3, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `man_orientation` [INFO] [stdout] --> src/game_playing.rs:103:5 [INFO] [stdout] | [INFO] [stdout] 103 | man_orientation: Direction, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `ghost_best_orientation_found` [INFO] [stdout] --> src/game_playing.rs:125:5 [INFO] [stdout] | [INFO] [stdout] 125 | ghost_best_orientation_found: Direction, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `wanted_man_orientation` [INFO] [stdout] --> src/game_playing.rs:127:5 [INFO] [stdout] | [INFO] [stdout] 127 | wanted_man_orientation: Direction, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `ghost_current_tile_position` [INFO] [stdout] --> src/game_playing.rs:130:5 [INFO] [stdout] | [INFO] [stdout] 130 | ghost_current_tile_position: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `ghost_destination_tile_position` [INFO] [stdout] --> src/game_playing.rs:132:5 [INFO] [stdout] | [INFO] [stdout] 132 | ghost_destination_tile_position: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `ghost_temp_resulting_position` [INFO] [stdout] --> src/game_playing.rs:134:5 [INFO] [stdout] | [INFO] [stdout] 134 | ghost_temp_resulting_position: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `minimum_distance_square_found` [INFO] [stdout] --> src/game_playing.rs:136:5 [INFO] [stdout] | [INFO] [stdout] 136 | minimum_distance_square_found: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `red_ghost_state` [INFO] [stdout] --> src/game_playing.rs:142:5 [INFO] [stdout] | [INFO] [stdout] 142 | red_ghost_state: [u32; 3], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pink_ghost_state` [INFO] [stdout] --> src/game_playing.rs:144:5 [INFO] [stdout] | [INFO] [stdout] 144 | pink_ghost_state: [u32; 3], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `blue_ghost_state` [INFO] [stdout] --> src/game_playing.rs:146:5 [INFO] [stdout] | [INFO] [stdout] 146 | blue_ghost_state: [u32; 3], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `orange_ghost_state` [INFO] [stdout] --> src/game_playing.rs:148:5 [INFO] [stdout] | [INFO] [stdout] 148 | orange_ghost_state: [u32; 3], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `difficulty_related_table` [INFO] [stdout] --> src/game_playing.rs:150:5 [INFO] [stdout] | [INFO] [stdout] 150 | difficulty_related_table: [u16; 7], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `counter_related_to_ghost_movement_inside_home` [INFO] [stdout] --> src/game_playing.rs:152:5 [INFO] [stdout] | [INFO] [stdout] 152 | counter_related_to_ghost_movement_inside_home: u8, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `number_of_units_before_ghost_leaves_home` [INFO] [stdout] --> src/game_playing.rs:154:5 [INFO] [stdout] | [INFO] [stdout] 154 | number_of_units_before_ghost_leaves_home: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `inactivity_counter_for_units_of_the_above` [INFO] [stdout] --> src/game_playing.rs:156:5 [INFO] [stdout] | [INFO] [stdout] 156 | inactivity_counter_for_units_of_the_above: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `delay_ghost_movement` [INFO] [stdout] --> src/game_playing.rs:159:5 [INFO] [stdout] | [INFO] [stdout] 159 | delay_ghost_movement: [u8; 4], [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `current_orientation_we_are_trying` [INFO] [stdout] --> src/game_playing.rs:192:5 [INFO] [stdout] | [INFO] [stdout] 192 | current_orientation_we_are_trying: Direction, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `counter_used_to_change_ghost_colors_under_big_pill_effects` [INFO] [stdout] --> src/game_playing.rs:194:5 [INFO] [stdout] | [INFO] [stdout] 194 | counter_used_to_change_ghost_colors_under_big_pill_effects: u8, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pointer_to_pick_a_random_value_from_the_ROM` [INFO] [stdout] --> src/game_playing.rs:196:5 [INFO] [stdout] | [INFO] [stdout] 196 | pointer_to_pick_a_random_value_from_the_ROM: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `counter_while_ghosts_are_blue` [INFO] [stdout] --> src/game_playing.rs:198:5 [INFO] [stdout] | [INFO] [stdout] 198 | counter_while_ghosts_are_blue: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `counter_to_handle_power_pill_flashes` [INFO] [stdout] --> src/game_playing.rs:205:5 [INFO] [stdout] | [INFO] [stdout] 205 | counter_to_handle_power_pill_flashes: u8, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `is_tunnel_slowdown` [INFO] [stdout] --> src/game_playing.rs:1117:8 [INFO] [stdout] | [INFO] [stdout] 1117 | fn is_tunnel_slowdown(&self, x: u8, y: u8) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `UpdateScreenPillConfigToVideoRam` [INFO] [stdout] --> src/game_task.rs:53:5 [INFO] [stdout] | [INFO] [stdout] 53 | UpdateScreenPillConfigToVideoRam, // 21 src:2487 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `IncreaseMainSubroutineNumber` [INFO] [stdout] --> src/game_task.rs:54:5 [INFO] [stdout] | [INFO] [stdout] 54 | IncreaseMainSubroutineNumber, // 22 src:23e8 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PacmanAiMovementWhenAttract` [INFO] [stdout] --> src/game_task.rs:55:5 [INFO] [stdout] | [INFO] [stdout] 55 | PacmanAiMovementWhenAttract, // 23 src:28e3 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DrawDrawCreditQty` [INFO] [stdout] --> src/game_task.rs:61:5 [INFO] [stdout] | [INFO] [stdout] 61 | DrawDrawCreditQty, // 29 src:2ba1 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ClearFruitPoints` [INFO] [stdout] --> src/game_task_timed.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | ClearFruitPoints, // 4 src:1000 [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ClearFruitPosition` [INFO] [stdout] --> src/game_task_timed.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | ClearFruitPosition, // 5 src:100b [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `SLOW_DOWN_GAME` [INFO] [stdout] --> src/main.rs:51:1 [INFO] [stdout] | [INFO] [stdout] 51 | const SLOW_DOWN_GAME: u64 = 1; //10000; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `print_tile_big_mspacman` [INFO] [stdout] --> src/main.rs:54:4 [INFO] [stdout] | [INFO] [stdout] 54 | fn print_tile_big_mspacman(hwvideo: &mut GameHwVideo, x: i32, y:i32, c:ColorE) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `print_tile_heart` [INFO] [stdout] --> src/main.rs:62:4 [INFO] [stdout] | [INFO] [stdout] 62 | fn print_tile_heart(hwvideo: &mut GameHwVideo, x: i32, y:i32, c:ColorE) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `pointer_to_pick_a_random_value_from_the_ROM` should have a snake case name [INFO] [stdout] --> src/game_playing.rs:196:5 [INFO] [stdout] | [INFO] [stdout] 196 | pointer_to_pick_a_random_value_from_the_ROM: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `pointer_to_pick_a_random_value_from_the_rom` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 85 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `pointer_to_pick_a_random_value_from_the_ROM` should have a snake case name [INFO] [stdout] --> src/game_playing.rs:196:5 [INFO] [stdout] | [INFO] [stdout] 196 | pointer_to_pick_a_random_value_from_the_ROM: u16, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `pointer_to_pick_a_random_value_from_the_rom` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 85 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 56.61s [INFO] running `Command { std: "docker" "inspect" "6b2a459c1f5ca530793675d2bb24fde659e3dd76d74e16fefd0ff8f08eb2b80d", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "6b2a459c1f5ca530793675d2bb24fde659e3dd76d74e16fefd0ff8f08eb2b80d", kill_on_drop: false }` [INFO] [stdout] 6b2a459c1f5ca530793675d2bb24fde659e3dd76d74e16fefd0ff8f08eb2b80d