[INFO] cloning repository https://github.com/EldarionDev/BarbariaClient [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/EldarionDev/BarbariaClient" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FEldarionDev%2FBarbariaClient", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FEldarionDev%2FBarbariaClient'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] e5c54666257bb4eb5cbcb9cd00b0ad2d68d8f7c8 [INFO] checking EldarionDev/BarbariaClient against try#8e3afc79c11f48cb3acd1be5b3b7de98fe3f93a8 for pr-82565 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FEldarionDev%2FBarbariaClient" "/workspace/builds/worker-6/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-6/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/EldarionDev/BarbariaClient on toolchain 8e3afc79c11f48cb3acd1be5b3b7de98fe3f93a8 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+8e3afc79c11f48cb3acd1be5b3b7de98fe3f93a8" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/EldarionDev/BarbariaClient [INFO] finished tweaking git repo https://github.com/EldarionDev/BarbariaClient [INFO] tweaked toml for git repo https://github.com/EldarionDev/BarbariaClient written to /workspace/builds/worker-6/source/Cargo.toml [INFO] crate git repo https://github.com/EldarionDev/BarbariaClient already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+8e3afc79c11f48cb3acd1be5b3b7de98fe3f93a8" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded freetype-rs v0.26.0 [INFO] [stderr] Downloaded glfw v0.41.0 [INFO] [stderr] Downloaded freetype-sys v0.13.1 [INFO] [stderr] Downloaded glfw-sys v3.3.2 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:f2f6bcd4b43ebee4e173f653a26493129bdb64017c85f916b780ca7fbdbaa79d" "/opt/rustwide/cargo-home/bin/cargo" "+8e3afc79c11f48cb3acd1be5b3b7de98fe3f93a8" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] 9ad77b31d74bdb675d278752d38584b7714020e7e33826a6c39e65e62d27a83a [INFO] running `Command { std: "docker" "start" "-a" "9ad77b31d74bdb675d278752d38584b7714020e7e33826a6c39e65e62d27a83a", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "9ad77b31d74bdb675d278752d38584b7714020e7e33826a6c39e65e62d27a83a", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "9ad77b31d74bdb675d278752d38584b7714020e7e33826a6c39e65e62d27a83a", kill_on_drop: false }` [INFO] [stdout] 9ad77b31d74bdb675d278752d38584b7714020e7e33826a6c39e65e62d27a83a [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:f2f6bcd4b43ebee4e173f653a26493129bdb64017c85f916b780ca7fbdbaa79d" "/opt/rustwide/cargo-home/bin/cargo" "+8e3afc79c11f48cb3acd1be5b3b7de98fe3f93a8" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] a50f6a6a4e1c36804fd9015618200001c19077cc6c137ac7c4cd033adf4e85c7 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "a50f6a6a4e1c36804fd9015618200001c19077cc6c137ac7c4cd033adf4e85c7", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.81 [INFO] [stderr] Compiling winapi-build v0.1.1 [INFO] [stderr] Compiling const_fn v0.4.5 [INFO] [stderr] Checking winapi v0.2.8 [INFO] [stderr] Compiling unicode-xid v0.2.1 [INFO] [stderr] Checking rustc-serialize v0.3.24 [INFO] [stderr] Compiling rayon-core v1.9.0 [INFO] [stderr] Compiling syn v1.0.58 [INFO] [stderr] Compiling unicode-xid v0.1.0 [INFO] [stderr] Compiling getrandom v0.2.1 [INFO] [stderr] Compiling syn v0.15.44 [INFO] [stderr] Checking regex-syntax v0.3.9 [INFO] [stderr] Checking utf8-ranges v0.1.3 [INFO] [stderr] Compiling num-derive v0.2.5 [INFO] [stderr] Compiling ryu v1.0.5 [INFO] [stderr] Checking semver-parser v0.7.0 [INFO] [stderr] Compiling num-traits v0.2.14 [INFO] [stderr] Compiling num-integer v0.1.44 [INFO] [stderr] Compiling crossbeam-utils v0.8.1 [INFO] [stderr] Compiling memoffset v0.6.1 [INFO] [stderr] Compiling rayon v1.5.0 [INFO] [stderr] Compiling cmake v0.1.45 [INFO] [stderr] Checking inflate v0.4.5 [INFO] [stderr] Checking deflate v0.7.20 [INFO] [stderr] Checking gif v0.10.3 [INFO] [stderr] Checking semver v0.9.0 [INFO] [stderr] Checking log v0.4.11 [INFO] [stderr] Compiling bitflags v1.2.1 [INFO] [stderr] Compiling kernel32-sys v0.2.2 [INFO] [stderr] Compiling proc-macro2 v1.0.24 [INFO] [stderr] Compiling proc-macro2 v0.4.30 [INFO] [stderr] Compiling xml-rs v0.7.0 [INFO] [stderr] Compiling glfw-sys v3.3.2 [INFO] [stderr] Compiling freetype-sys v0.13.1 [INFO] [stderr] Checking log v0.3.9 [INFO] [stderr] Compiling quote v0.6.13 [INFO] [stderr] Compiling quote v1.0.8 [INFO] [stderr] Checking crossbeam-channel v0.5.0 [INFO] [stderr] Checking crossbeam-epoch v0.9.1 [INFO] [stderr] Compiling gl_generator v0.9.0 [INFO] [stderr] Checking rand v0.4.6 [INFO] [stderr] Checking memchr v0.1.11 [INFO] [stderr] Checking thread-id v2.0.0 [INFO] [stderr] Checking num_cpus v1.13.0 [INFO] [stderr] Checking raw-window-handle v0.3.3 [INFO] [stderr] Checking crossbeam-deque v0.8.0 [INFO] [stderr] Checking thread_local v0.2.7 [INFO] [stderr] Checking aho-corasick v0.5.3 [INFO] [stderr] Checking rand_core v0.6.1 [INFO] [stderr] Checking freetype-rs v0.26.0 [INFO] [stderr] Checking rand_chacha v0.3.0 [INFO] [stderr] Checking num-complex v0.1.43 [INFO] [stderr] Checking regex v0.1.80 [INFO] [stderr] Checking num-iter v0.1.42 [INFO] [stderr] Checking rand v0.8.1 [INFO] [stderr] Checking png v0.12.0 [INFO] [stderr] Checking num-bigint v0.1.44 [INFO] [stderr] Checking rand v0.3.23 [INFO] [stderr] Compiling gl v0.10.0 [INFO] [stderr] Checking env_logger v0.3.5 [INFO] [stderr] Checking num-rational v0.1.42 [INFO] [stderr] Checking glfw v0.41.0 [INFO] [stderr] Checking quickcheck v0.2.27 [INFO] [stderr] Checking num v0.1.42 [INFO] [stderr] Checking glm v0.2.3 [INFO] [stderr] Compiling serde_derive v1.0.118 [INFO] [stderr] Checking jpeg-decoder v0.1.20 [INFO] [stderr] Checking image v0.19.0 [INFO] [stderr] Checking serde v1.0.118 [INFO] [stderr] Checking serde_json v1.0.61 [INFO] [stderr] Checking barbaria_client v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `RefMut` [INFO] [stdout] --> src/main.rs:1:27 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{cell::{RefCell, RefMut}, rc::Rc}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::Game` [INFO] [stdout] --> src/engine.rs:3:13 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::{game::Game}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `gui_element`, `gui` [INFO] [stdout] --> src/engine.rs:4:19 [INFO] [stdout] | [INFO] [stdout] 4 | use game_object::{gui, gui_element, GameObject}; [INFO] [stdout] | ^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec4` [INFO] [stdout] --> src/engine.rs:5:17 [INFO] [stdout] | [INFO] [stdout] 5 | use glm::{Vec3, Vec4}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::Rng` [INFO] [stdout] --> src/engine.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use rand::Rng; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `RefMut` [INFO] [stdout] --> src/engine/event.rs:1:27 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{cell::{RefCell, RefMut}, rc::Rc, sync::mpsc::Receiver}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec4` [INFO] [stdout] --> src/engine/game_object.rs:1:17 [INFO] [stdout] | [INFO] [stdout] 1 | use glm::{Vec3, Vec4}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec4` [INFO] [stdout] --> src/engine/game_object/gui_element.rs:5:17 [INFO] [stdout] | [INFO] [stdout] 5 | use glm::{Vec3, Vec4}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::Game` [INFO] [stdout] --> src/engine/graphic.rs:1:13 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::{game::Game, Config}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Mat4`, `Vec4` [INFO] [stdout] --> src/engine/graphic.rs:3:17 [INFO] [stdout] | [INFO] [stdout] 3 | use glm::{Vec3, Vec4, Mat4}; [INFO] [stdout] | ^^^^ ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec3` [INFO] [stdout] --> src/engine/graphic/model.rs:9:11 [INFO] [stdout] | [INFO] [stdout] 9 | use glm::{Vec3}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `convert::TryInto`, `u32` [INFO] [stdout] --> src/engine/graphic/projection.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{convert::TryInto, ffi::CString, fs, u32}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `borrow::BorrowMut`, `ops::Deref` [INFO] [stdout] --> src/game.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{borrow::BorrowMut, fs, fs::File, io::Write, ops::Deref}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `fs::read_to_string` [INFO] [stdout] --> src/game.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use fs::read_to_string; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `screen::TextureElement` [INFO] [stdout] --> src/game.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use screen::TextureElement; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self` [INFO] [stdout] --> src/game/screen.rs:4:23 [INFO] [stdout] | [INFO] [stdout] 4 | use super::listener::{self, Listener}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `RefMut` [INFO] [stdout] --> src/main.rs:1:27 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{cell::{RefCell, RefMut}, rc::Rc}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::Game` [INFO] [stdout] --> src/engine.rs:3:13 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::{game::Game}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `gui_element`, `gui` [INFO] [stdout] --> src/engine.rs:4:19 [INFO] [stdout] | [INFO] [stdout] 4 | use game_object::{gui, gui_element, GameObject}; [INFO] [stdout] | ^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec4` [INFO] [stdout] --> src/engine.rs:5:17 [INFO] [stdout] | [INFO] [stdout] 5 | use glm::{Vec3, Vec4}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::Rng` [INFO] [stdout] --> src/engine.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use rand::Rng; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `RefMut` [INFO] [stdout] --> src/engine/event.rs:1:27 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{cell::{RefCell, RefMut}, rc::Rc, sync::mpsc::Receiver}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec4` [INFO] [stdout] --> src/engine/game_object.rs:1:17 [INFO] [stdout] | [INFO] [stdout] 1 | use glm::{Vec3, Vec4}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec4` [INFO] [stdout] --> src/engine/game_object/gui_element.rs:5:17 [INFO] [stdout] | [INFO] [stdout] 5 | use glm::{Vec3, Vec4}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::Game` [INFO] [stdout] --> src/engine/graphic.rs:1:13 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::{game::Game, Config}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Mat4`, `Vec4` [INFO] [stdout] --> src/engine/graphic.rs:3:17 [INFO] [stdout] | [INFO] [stdout] 3 | use glm::{Vec3, Vec4, Mat4}; [INFO] [stdout] | ^^^^ ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec3` [INFO] [stdout] --> src/engine/graphic/model.rs:9:11 [INFO] [stdout] | [INFO] [stdout] 9 | use glm::{Vec3}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `convert::TryInto`, `u32` [INFO] [stdout] --> src/engine/graphic/projection.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{convert::TryInto, ffi::CString, fs, u32}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `borrow::BorrowMut`, `ops::Deref` [INFO] [stdout] --> src/game.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{borrow::BorrowMut, fs, fs::File, io::Write, ops::Deref}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `fs::read_to_string` [INFO] [stdout] --> src/game.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use fs::read_to_string; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `screen::TextureElement` [INFO] [stdout] --> src/game.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use screen::TextureElement; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self` [INFO] [stdout] --> src/game/screen.rs:4:23 [INFO] [stdout] | [INFO] [stdout] 4 | use super::listener::{self, Listener}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameObject` [INFO] [stdout] --> src/engine.rs:4:37 [INFO] [stdout] | [INFO] [stdout] 4 | use game_object::{gui, gui_element, GameObject}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `path` [INFO] [stdout] --> src/engine/graphic/animation.rs:5:16 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn new(path: &str) -> Animation { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_path` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `path` [INFO] [stdout] --> src/engine/graphic/camera.rs:7:16 [INFO] [stdout] | [INFO] [stdout] 7 | pub fn new(path: &str) -> Camera { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_path` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `shader` [INFO] [stdout] --> src/engine/graphic/camera.rs:11:24 [INFO] [stdout] | [INFO] [stdout] 11 | pub fn bind(&self, shader: &Shader) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_shader` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `code` [INFO] [stdout] --> src/game/faction.rs:22:43 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn retreive_event_code(&mut self, code: &str) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `code` [INFO] [stdout] --> src/game/map.rs:18:43 [INFO] [stdout] | [INFO] [stdout] 18 | pub fn retreive_event_code(&mut self, code: &str) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameObject` [INFO] [stdout] --> src/engine.rs:4:37 [INFO] [stdout] | [INFO] [stdout] 4 | use game_object::{gui, gui_element, GameObject}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `path` [INFO] [stdout] --> src/engine/graphic/animation.rs:5:16 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn new(path: &str) -> Animation { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_path` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `path` [INFO] [stdout] --> src/engine/graphic/camera.rs:7:16 [INFO] [stdout] | [INFO] [stdout] 7 | pub fn new(path: &str) -> Camera { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_path` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `shader` [INFO] [stdout] --> src/engine/graphic/camera.rs:11:24 [INFO] [stdout] | [INFO] [stdout] 11 | pub fn bind(&self, shader: &Shader) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_shader` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `code` [INFO] [stdout] --> src/game/faction.rs:22:43 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn retreive_event_code(&mut self, code: &str) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `code` [INFO] [stdout] --> src/game/map.rs:18:43 [INFO] [stdout] | [INFO] [stdout] 18 | pub fn retreive_event_code(&mut self, code: &str) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `event_functions` [INFO] [stdout] --> src/engine/event.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | event_functions: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `register_event_function` [INFO] [stdout] --> src/engine/event.rs:22:12 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn register_event_function(&mut self, listener_function: fn()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `do_game_tick` [INFO] [stdout] --> src/engine/event.rs:61:12 [INFO] [stdout] | [INFO] [stdout] 61 | pub fn do_game_tick(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `to_world_space` [INFO] [stdout] --> src/engine/game_object/coordinate_transform.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn to_world_space(number: f32) -> f32{ [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `x` [INFO] [stdout] --> src/engine/graphic/model.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | x: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `y` [INFO] [stdout] --> src/engine/graphic/model.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | y: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `z` [INFO] [stdout] --> src/engine/graphic/model.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | z: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `normal_x` [INFO] [stdout] --> src/engine/graphic/model.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | normal_x: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `normal_y` [INFO] [stdout] --> src/engine/graphic/model.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | normal_y: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `normal_z` [INFO] [stdout] --> src/engine/graphic/model.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | normal_z: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `texture_x` [INFO] [stdout] --> src/engine/graphic/model.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | texture_x: f32, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `texture_y` [INFO] [stdout] --> src/engine/graphic/model.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | texture_y: f32, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Settlement` [INFO] [stdout] --> src/engine/graphic.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 14 | Settlement, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Army` [INFO] [stdout] --> src/engine/graphic.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | Army, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Lake` [INFO] [stdout] --> src/engine/graphic.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | Lake, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Terrain` [INFO] [stdout] --> src/engine/graphic.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | Terrain, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Building` [INFO] [stdout] --> src/engine/graphic.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | Building, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Dimension3` [INFO] [stdout] --> src/engine/graphic.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | Dimension3, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `class` [INFO] [stdout] --> src/engine/graphic.rs:281:5 [INFO] [stdout] | [INFO] [stdout] 281 | class: ObjectClass, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `dimension` [INFO] [stdout] --> src/engine/graphic.rs:282:5 [INFO] [stdout] | [INFO] [stdout] 282 | dimension: ObjectType, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `remove` [INFO] [stdout] --> src/engine/graphic.rs:308:12 [INFO] [stdout] | [INFO] [stdout] 308 | pub fn remove(&mut self, position: &Vec3) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rotation` [INFO] [stdout] --> src/engine/graphic.rs:337:5 [INFO] [stdout] | [INFO] [stdout] 337 | rotation: Vec3, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rotation_angle` [INFO] [stdout] --> src/engine/graphic.rs:338:5 [INFO] [stdout] | [INFO] [stdout] 338 | rotation_angle: f32 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `paths` [INFO] [stdout] --> src/engine.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | paths: &'b Config, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `remove_object` [INFO] [stdout] --> src/engine.rs:71:12 [INFO] [stdout] | [INFO] [stdout] 71 | pub fn remove_object(&mut self, name: &str, pos: Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `unregister_object` [INFO] [stdout] --> src/engine.rs:96:8 [INFO] [stdout] | [INFO] [stdout] 96 | fn unregister_object(&mut self, name: &str) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/faction/army/unit.rs:7:12 [INFO] [stdout] | [INFO] [stdout] 7 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/faction/army.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 11 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/faction/settlement/building.rs:7:12 [INFO] [stdout] | [INFO] [stdout] 7 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/faction/settlement.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 11 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/map/landscape.rs:5:12 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/map/region.rs:5:12 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/map.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 11 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `key_pressed` [INFO] [stdout] --> src/game/screen.rs:36:12 [INFO] [stdout] | [INFO] [stdout] 36 | pub fn key_pressed(&self) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `window_closed` [INFO] [stdout] --> src/game/screen.rs:40:12 [INFO] [stdout] | [INFO] [stdout] 40 | pub fn window_closed(&self) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `factions` [INFO] [stdout] --> src/game.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | factions: Option>, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `push_event_code` [INFO] [stdout] --> src/game.rs:137:12 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn push_event_code(&mut self, code: &str) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_map` [INFO] [stdout] --> src/resource_manager.rs:43:12 [INFO] [stdout] | [INFO] [stdout] 43 | pub fn get_map(&self) -> String { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_data` [INFO] [stdout] --> src/resource_manager.rs:47:12 [INFO] [stdout] | [INFO] [stdout] 47 | pub fn get_data(&self, data_name: &str) -> Vec { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 61 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `event_functions` [INFO] [stdout] --> src/engine/event.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | event_functions: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `register_event_function` [INFO] [stdout] --> src/engine/event.rs:22:12 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn register_event_function(&mut self, listener_function: fn()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `do_game_tick` [INFO] [stdout] --> src/engine/event.rs:61:12 [INFO] [stdout] | [INFO] [stdout] 61 | pub fn do_game_tick(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `to_world_space` [INFO] [stdout] --> src/engine/game_object/coordinate_transform.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn to_world_space(number: f32) -> f32{ [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `x` [INFO] [stdout] --> src/engine/graphic/model.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | x: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `y` [INFO] [stdout] --> src/engine/graphic/model.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | y: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `z` [INFO] [stdout] --> src/engine/graphic/model.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | z: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `normal_x` [INFO] [stdout] --> src/engine/graphic/model.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | normal_x: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `normal_y` [INFO] [stdout] --> src/engine/graphic/model.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | normal_y: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `normal_z` [INFO] [stdout] --> src/engine/graphic/model.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | normal_z: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `texture_x` [INFO] [stdout] --> src/engine/graphic/model.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | texture_x: f32, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `texture_y` [INFO] [stdout] --> src/engine/graphic/model.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | texture_y: f32, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Settlement` [INFO] [stdout] --> src/engine/graphic.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 14 | Settlement, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Army` [INFO] [stdout] --> src/engine/graphic.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | Army, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Lake` [INFO] [stdout] --> src/engine/graphic.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | Lake, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Terrain` [INFO] [stdout] --> src/engine/graphic.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | Terrain, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Building` [INFO] [stdout] --> src/engine/graphic.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | Building, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Dimension3` [INFO] [stdout] --> src/engine/graphic.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | Dimension3, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `class` [INFO] [stdout] --> src/engine/graphic.rs:281:5 [INFO] [stdout] | [INFO] [stdout] 281 | class: ObjectClass, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `dimension` [INFO] [stdout] --> src/engine/graphic.rs:282:5 [INFO] [stdout] | [INFO] [stdout] 282 | dimension: ObjectType, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `remove` [INFO] [stdout] --> src/engine/graphic.rs:308:12 [INFO] [stdout] | [INFO] [stdout] 308 | pub fn remove(&mut self, position: &Vec3) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rotation` [INFO] [stdout] --> src/engine/graphic.rs:337:5 [INFO] [stdout] | [INFO] [stdout] 337 | rotation: Vec3, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rotation_angle` [INFO] [stdout] --> src/engine/graphic.rs:338:5 [INFO] [stdout] | [INFO] [stdout] 338 | rotation_angle: f32 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `paths` [INFO] [stdout] --> src/engine.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | paths: &'b Config, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `remove_object` [INFO] [stdout] --> src/engine.rs:71:12 [INFO] [stdout] | [INFO] [stdout] 71 | pub fn remove_object(&mut self, name: &str, pos: Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `unregister_object` [INFO] [stdout] --> src/engine.rs:96:8 [INFO] [stdout] | [INFO] [stdout] 96 | fn unregister_object(&mut self, name: &str) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/faction/army/unit.rs:7:12 [INFO] [stdout] | [INFO] [stdout] 7 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/faction/army.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 11 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/faction/settlement/building.rs:7:12 [INFO] [stdout] | [INFO] [stdout] 7 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/faction/settlement.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 11 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/map/landscape.rs:5:12 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/map/region.rs:5:12 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/game/map.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 11 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `key_pressed` [INFO] [stdout] --> src/game/screen.rs:36:12 [INFO] [stdout] | [INFO] [stdout] 36 | pub fn key_pressed(&self) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `window_closed` [INFO] [stdout] --> src/game/screen.rs:40:12 [INFO] [stdout] | [INFO] [stdout] 40 | pub fn window_closed(&self) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `factions` [INFO] [stdout] --> src/game.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | factions: Option>, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `push_event_code` [INFO] [stdout] --> src/game.rs:137:12 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn push_event_code(&mut self, code: &str) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_map` [INFO] [stdout] --> src/resource_manager.rs:43:12 [INFO] [stdout] | [INFO] [stdout] 43 | pub fn get_map(&self) -> String { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_data` [INFO] [stdout] --> src/resource_manager.rs:47:12 [INFO] [stdout] | [INFO] [stdout] 47 | pub fn get_data(&self, data_name: &str) -> Vec { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 61 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1m 33s [INFO] running `Command { std: "docker" "inspect" "a50f6a6a4e1c36804fd9015618200001c19077cc6c137ac7c4cd033adf4e85c7", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "a50f6a6a4e1c36804fd9015618200001c19077cc6c137ac7c4cd033adf4e85c7", kill_on_drop: false }` [INFO] [stdout] a50f6a6a4e1c36804fd9015618200001c19077cc6c137ac7c4cd033adf4e85c7