[INFO] cloning repository https://github.com/eggmunkee/suri-sprint [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/eggmunkee/suri-sprint" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Feggmunkee%2Fsuri-sprint", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Feggmunkee%2Fsuri-sprint'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 060054c2af528e7deb9508b1bddb638557ad0026 [INFO] checking eggmunkee/suri-sprint against beta for pr-78714 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Feggmunkee%2Fsuri-sprint" "/workspace/builds/worker-0/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-0/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/eggmunkee/suri-sprint on toolchain beta [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/eggmunkee/suri-sprint [INFO] finished tweaking git repo https://github.com/eggmunkee/suri-sprint [INFO] tweaked toml for git repo https://github.com/eggmunkee/suri-sprint written to /workspace/builds/worker-0/source/Cargo.toml [INFO] crate git repo https://github.com/eggmunkee/suri-sprint already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:6eabd152ff4036248d66efda456a36cb33d24b7291b33f25f75140726c88da35" "/opt/rustwide/cargo-home/bin/cargo" "+beta" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] a2536dc044df225e70f134a6e6e6c0999929e27474dfd824ca76ebcc6ebdeea7 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "a2536dc044df225e70f134a6e6e6c0999929e27474dfd824ca76ebcc6ebdeea7", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "a2536dc044df225e70f134a6e6e6c0999929e27474dfd824ca76ebcc6ebdeea7", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "a2536dc044df225e70f134a6e6e6c0999929e27474dfd824ca76ebcc6ebdeea7", kill_on_drop: false }` [INFO] [stdout] a2536dc044df225e70f134a6e6e6c0999929e27474dfd824ca76ebcc6ebdeea7 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:6eabd152ff4036248d66efda456a36cb33d24b7291b33f25f75140726c88da35" "/opt/rustwide/cargo-home/bin/cargo" "+beta" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] ac1d6ca52497cac86786bcd2321b1711bbe53555f89a78f56ce36effeb717905 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "ac1d6ca52497cac86786bcd2321b1711bbe53555f89a78f56ce36effeb717905", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.68 [INFO] [stderr] Checking cfg-if v0.1.10 [INFO] [stderr] Checking lazy_static v1.4.0 [INFO] [stderr] Compiling serde v1.0.105 [INFO] [stderr] Checking scopeguard v1.1.0 [INFO] [stderr] Compiling syn v0.15.44 [INFO] [stderr] Checking arrayvec v0.5.1 [INFO] [stderr] Checking rand_core v0.4.2 [INFO] [stderr] Checking void v1.0.2 [INFO] [stderr] Checking linked-hash-map v0.5.2 [INFO] [stderr] Checking rustc-hash v1.1.0 [INFO] [stderr] Checking nodrop v0.1.14 [INFO] [stderr] Checking downcast-rs v1.1.1 [INFO] [stderr] Checking same-file v1.0.6 [INFO] [stderr] Compiling itoa v0.4.5 [INFO] [stderr] Checking xml-rs v0.8.0 [INFO] [stderr] Checking ppv-lite86 v0.2.6 [INFO] [stderr] Checking xdg v2.2.0 [INFO] [stderr] Checking adler32 v1.0.4 [INFO] [stderr] Checking percent-encoding v2.1.0 [INFO] [stderr] Checking 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v0.3.4 [INFO] [stderr] Compiling glutin_glx_sys v0.1.6 [INFO] [stderr] Compiling glutin_egl_sys v0.1.4 [INFO] [stderr] Compiling gfx_gl v0.6.1 [INFO] [stderr] Checking sid v0.5.2 [INFO] [stderr] Checking rusttype v0.8.2 [INFO] [stderr] Checking rand_core v0.5.1 [INFO] [stderr] Compiling rand v0.4.6 [INFO] [stderr] Checking osmesa-sys v0.1.2 [INFO] [stderr] Checking alga v0.9.3 [INFO] [stderr] Checking directories v2.0.2 [INFO] [stderr] Checking cpal v0.8.2 [INFO] [stderr] Checking minimp3 v0.3.5 [INFO] [stderr] Checking rand_chacha v0.2.2 [INFO] [stderr] Compiling wayland-client v0.21.13 [INFO] [stderr] Compiling wayland-protocols v0.21.13 [INFO] [stderr] Checking rayon v1.3.0 [INFO] [stderr] Checking rusttype v0.7.9 [INFO] [stderr] Checking glyph_brush_layout v0.1.9 [INFO] [stderr] Compiling backtrace v0.3.45 [INFO] [stderr] Checking tynm v0.1.4 [INFO] [stderr] Checking gfx v0.18.2 [INFO] [stderr] Checking rand v0.7.3 [INFO] [stderr] Checking andrew v0.2.1 [INFO] [stderr] Checking 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image v0.22.5 [INFO] [stderr] Checking lyon_geom v0.12.7 [INFO] [stderr] Checking shred v0.10.2 [INFO] [stderr] Checking lyon_path v0.13.2 [INFO] [stderr] Checking lyon_algorithms v0.13.4 [INFO] [stderr] Checking lyon_tessellation v0.13.5 [INFO] [stderr] Checking specs v0.16.1 [INFO] [stderr] Checking lyon v0.13.5 [INFO] [stderr] Checking toml v0.5.6 [INFO] [stderr] Checking ron v0.5.1 [INFO] [stderr] Compiling semver v0.9.0 [INFO] [stderr] Compiling serde_json v1.0.48 [INFO] [stderr] Checking smithay-client-toolkit v0.4.6 [INFO] [stderr] Compiling rustc_version v0.2.3 [INFO] [stderr] Compiling parking_lot_core v0.6.2 [INFO] [stderr] Compiling parking_lot v0.9.0 [INFO] [stderr] Checking rodio v0.9.0 [INFO] [stderr] Compiling cargo_metadata v0.6.4 [INFO] [stderr] Checking winit v0.19.5 [INFO] [stderr] Compiling skeptic v0.13.4 [INFO] [stderr] Checking glutin v0.20.1 [INFO] [stderr] Compiling ggez v0.5.1 [INFO] [stderr] Checking gfx_window_glutin v0.30.0 [INFO] [stderr] Checking suri_sprint v0.0.1 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `ggez::filesystem` [INFO] [stdout] --> src/main.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::filesystem; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ContextBuilder` [INFO] [stdout] --> src/conf.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{ContextBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `FullscreenType`, `NumSamples` [INFO] [stdout] --> src/conf.rs:2:41 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::conf::{WindowSetup,WindowMode,FullscreenType,NumSamples}; [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/platform.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/platform.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/platform.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/platform.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/platform.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/platform.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/platform.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/platform.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SpriteComponent`, `SpriteLayer` [INFO] [stdout] --> src/entities/platform.rs:12:33 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `NpcComponent` [INFO] [stdout] --> src/entities/platform.rs:14:30 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::components::npc::{NpcComponent}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CharacterDisplayComponent` [INFO] [stdout] --> src/entities/platform.rs:15:33 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::components::player::{CharacterDisplayComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/platform.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/empty_box.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/empty_box.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/empty_box.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/empty_box.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/empty_box.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/empty_box.rs:10:25 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/empty_box.rs:11:24 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/entities/empty_box.rs:13:33 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer,MultiSpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CharacterDisplayComponent` [INFO] [stdout] --> src/entities/empty_box.rs:16:33 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::components::player::{CharacterDisplayComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/empty_box.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/button.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/button.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/button.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/button.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/button.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/button.rs:10:25 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/button.rs:11:24 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `MultiSpriteComponent`, `SpriteComponent` [INFO] [stdout] --> src/entities/button.rs:14:33 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer,MultiSpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `NpcComponent` [INFO] [stdout] --> src/entities/button.rs:16:30 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::components::npc::{NpcComponent}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/button.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/mouse.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/mouse.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/mouse.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/mouse.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/mouse.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/mouse.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/mouse.rs:10:25 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/mouse.rs:11:24 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SpriteComponent`, `SpriteLayer` [INFO] [stdout] --> src/entities/mouse.rs:13:33 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/portal_area.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/portal_area.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/portal_area.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/portal_area.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Entities`, `EntityBuilder` [INFO] [stdout] --> src/entities/portal_area.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,Entities,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/portal_area.rs:8:25 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameStateResource` [INFO] [stdout] --> src/entities/portal_area.rs:9:24 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::resources::{GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/exit.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/exit.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/exit.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/exit.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Entities`, `EntityBuilder` [INFO] [stdout] --> src/entities/exit.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,Entities,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/exit.rs:8:25 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameStateResource` [INFO] [stdout] --> src/entities/exit.rs:9:24 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::resources::{GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ImageResources` [INFO] [stdout] --> src/entities/ghost.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::resources::{ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/suri.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/suri.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/suri.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/suri.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/suri.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::user_data::*` [INFO] [stdout] --> src/entities/suri.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use wrapped2d::user_data::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/suri.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/suri.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/entities/suri.rs:12:33 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::components::sprite::{SpriteComponent,SpriteConfig}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/suri.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/meow.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/meow.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/meow.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/meow.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Entities`, `EntityBuilder` [INFO] [stdout] --> src/entities/meow.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,Entities,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/meow.rs:8:25 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameStateResource` [INFO] [stdout] --> src/entities/meow.rs:9:24 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::resources::{GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/meow.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/entities/ui.rs:4:21 [INFO] [stdout] | [INFO] [stdout] 4 | use specs::{Builder,Entity,World,WorldExt}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/entities/ui.rs:9:36 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `CollisionCategory`, `PhysicsWorld` [INFO] [stdout] --> src/entities/ui.rs:11:22 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics::{PhysicsWorld,CollisionCategory}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/entities/ui.rs:27:20 [INFO] [stdout] | [INFO] [stdout] 27 | if (!has_image) { [INFO] [stdout] | ^^^^^^^^^^^^ help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/bowl.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/bowl.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/bowl.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/bowl.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/bowl.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/bowl.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/bowl.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/bowl.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/entities/bowl.rs:12:33 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CharacterDisplayComponent` [INFO] [stdout] --> src/entities/bowl.rs:14:33 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::components::player::{CharacterDisplayComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/bowl.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/entities/level_builder.rs:20:36 [INFO] [stdout] | [INFO] [stdout] 20 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ImageResources` [INFO] [stdout] --> src/entities/level_builder.rs:21:24 [INFO] [stdout] | [INFO] [stdout] 21 | use crate::resources::{ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CollisionCategory` [INFO] [stdout] --> src/entities/level_builder.rs:23:35 [INFO] [stdout] | [INFO] [stdout] 23 | use crate::physics::{PhysicsWorld,CollisionCategory}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `distance_squared`, `distance` [INFO] [stdout] --> src/physics.rs:3:25 [INFO] [stdout] | [INFO] [stdout] 3 | use na::{Point2,Vector2,distance_squared,distance}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `MetaBody` [INFO] [stdout] --> src/physics.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use wrapped2d::dynamics::body::{MetaBody}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Player_Level` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:47:5 [INFO] [stdout] | [INFO] [stdout] 47 | Player_Level, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to upper camel case: `PlayerLevel` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_camel_case_types)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Player_Ghost` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | Player_Ghost, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to upper camel case: `PlayerGhost` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Player_Portal` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | Player_Portal, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to upper camel case: `PlayerPortal` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Npc_Level` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | Npc_Level, [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to upper camel case: `NpcLevel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Npc_Portal` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | Npc_Portal, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to upper camel case: `NpcPortal` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Collider_Portal` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | Collider_Portal, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to upper camel case: `ColliderPortal` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Ghost_Meow` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:53:5 [INFO] [stdout] | [INFO] [stdout] 53 | Ghost_Meow, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to upper camel case: `GhostMeow` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/physics.rs:517:45 [INFO] [stdout] | [INFO] [stdout] 517 | pub fn set_standing_status(interactor: &mut CharLevelInteractor, is_standing: bool) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn CharLevelInteractor` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::fmt` [INFO] [stdout] --> src/components/mod.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::fmt; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameResult` [INFO] [stdout] --> src/components/mod.rs:2:20 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context,GameResult}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/components/mod.rs:4:24 [INFO] [stdout] | [INFO] [stdout] 4 | use specs::{ Component,Entity, DenseVecStorage, VecStorage, World, WorldExt}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/components/mod.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/components/logic.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::b2` [INFO] [stdout] --> src/components/logic.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use wrapped2d::b2; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/components/logic.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `de::DeserializeOwned` [INFO] [stdout] --> src/components/logic.rs:7:25 [INFO] [stdout] | [INFO] [stdout] 7 | use serde::{Deserialize,de::DeserializeOwned,Serialize}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/components/logic.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::sprite::{SpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/components/logic.rs:10:36 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/components/logic.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/components/logic.rs:12:22 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/components/sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `BlendMode`, `Image` [INFO] [stdout] --> src/components/sprite.rs:4:27 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::graphics::{Rect,Image,Color,DrawParam,WrapMode,BlendMode}; [INFO] [stdout] | ^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/components/sprite.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `de::DeserializeOwned` [INFO] [stdout] --> src/components/sprite.rs:10:25 [INFO] [stdout] | [INFO] [stdout] 10 | use serde::{Deserialize,de::DeserializeOwned}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/components/button.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/components/button.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::sprite::{SpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/components/button.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::cmp` [INFO] [stdout] --> src/components/player.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::cmp; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Color`, `Image`, `ShaderLock` [INFO] [stdout] --> src/components/player.rs:4:27 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::graphics::{Rect,Image,Color,DrawParam,ShaderLock}; [INFO] [stdout] | ^^^^^ ^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Velocity` [INFO] [stdout] --> src/components/player.rs:13:25 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::components::{Velocity}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsBody` [INFO] [stdout] --> src/components/player.rs:15:22 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::physics::{PhysicsBody}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `distance` [INFO] [stdout] --> src/components/collision.rs:3:37 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::nalgebra::{Point2,Vector2,distance}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::user_data::NoUserData` [INFO] [stdout] --> src/components/collision.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use wrapped2d::user_data::NoUserData; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/components/collision.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsBody` [INFO] [stdout] --> src/components/collision.rs:11:36 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics::{PhysicsWorld, PhysicsBody, PhysicsBodyHandle, EntityType, CollisionCategory, CollideType}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::b2` [INFO] [stdout] --> src/components/npc.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use wrapped2d::b2; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/components/npc.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::sprite::{SpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/components/npc.rs:10:36 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/components/npc.rs:12:22 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/components/portal.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::b2` [INFO] [stdout] --> src/components/exit.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use wrapped2d::b2; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/components/exit.rs:8:33 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::components::sprite::{SpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/components/exit.rs:9:36 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/components/exit.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/components/exit.rs:11:22 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entry` [INFO] [stdout] --> src/resources/mod.rs:4:34 [INFO] [stdout] | [INFO] [stdout] 4 | use std::collections::hash_map::{Entry}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Font` [INFO] [stdout] --> src/resources/mod.rs:6:28 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Image,Font}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/resources/mod.rs:7:20 [INFO] [stdout] | [INFO] [stdout] 7 | use ggez::{Context,GameResult,GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/resources/mod.rs:12:22 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/resources/image.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WindowMode` [INFO] [stdout] --> src/resources/image.rs:9:18 [INFO] [stdout] | [INFO] [stdout] 9 | use ggez::conf::{WindowMode}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/resources/image.rs:13:22 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entry` [INFO] [stdout] --> src/resources/connection.rs:5:34 [INFO] [stdout] | [INFO] [stdout] 5 | use std::collections::hash_map::{Entry}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/resources/connection.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Font`, `Image` [INFO] [stdout] --> src/resources/connection.rs:7:22 [INFO] [stdout] | [INFO] [stdout] 7 | use ggez::graphics::{Image,Font}; [INFO] [stdout] | ^^^^^ ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Context`, `GameError`, `GameResult` [INFO] [stdout] --> src/resources/connection.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 8 | use ggez::{Context,GameResult,GameError}; [INFO] [stdout] | ^^^^^^^ ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WindowMode` [INFO] [stdout] --> src/resources/connection.rs:9:18 [INFO] [stdout] | [INFO] [stdout] 9 | use ggez::conf::{WindowMode}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `World` [INFO] [stdout] --> src/resources/connection.rs:10:13 [INFO] [stdout] | [INFO] [stdout] 10 | use specs::{World}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/resources/connection.rs:13:22 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EmptyConst` [INFO] [stdout] --> src/resources/shaders.rs:7:29 [INFO] [stdout] | [INFO] [stdout] 7 | use ggez::graphics::{Shader,EmptyConst,BlendMode}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Font`, `Image` [INFO] [stdout] --> src/resources/shaders.rs:8:22 [INFO] [stdout] | [INFO] [stdout] 8 | use ggez::graphics::{Image,Font}; [INFO] [stdout] | ^^^^^ ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WindowMode` [INFO] [stdout] --> src/resources/shaders.rs:10:18 [INFO] [stdout] | [INFO] [stdout] 10 | use ggez::conf::{WindowMode}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `World` [INFO] [stdout] --> src/resources/shaders.rs:11:13 [INFO] [stdout] | [INFO] [stdout] 11 | use specs::{World}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/resources/shaders.rs:14:22 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Duration` [INFO] [stdout] --> src/systems/mod.rs:2:18 [INFO] [stdout] | [INFO] [stdout] 2 | use core::time::{Duration}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/systems/mod.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/systems/mod.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `specs::prelude::*` [INFO] [stdout] --> src/systems/mod.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Entities`, `ReadStorage`, `Read`, `System`, `WriteStorage` [INFO] [stdout] --> src/systems/mod.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | Entities, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 9 | ReadStorage, WriteStorage, System, //VecStorage, [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^ [INFO] [stdout] 10 | Read, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Context` [INFO] [stdout] --> src/systems/input.rs:2:12 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context}; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::b2` [INFO] [stdout] --> src/systems/input.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use wrapped2d::b2; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldAction` [INFO] [stdout] --> src/systems/input.rs:7:38 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::resources::{InputResource,WorldAction,GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::components::*` [INFO] [stdout] --> src/systems/input.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::components::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CollisionCategory` [INFO] [stdout] --> src/systems/input.rs:12:22 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics::{CollisionCategory}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::hash_map::*` [INFO] [stdout] --> src/systems/interactor.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use std::collections::hash_map::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/systems/interactor.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/systems/interactor.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldExt` [INFO] [stdout] --> src/systems/interactor.rs:6:13 [INFO] [stdout] | [INFO] [stdout] 6 | use specs::{WorldExt}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Point2`, `Vector2`, `distance_squared`, `distance` [INFO] [stdout] --> src/systems/interactor.rs:7:22 [INFO] [stdout] | [INFO] [stdout] 7 | use ggez::nalgebra::{Point2,Vector2,distance,distance_squared}; [INFO] [stdout] | ^^^^^^ ^^^^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `InputResource` [INFO] [stdout] --> src/systems/interactor.rs:9:24 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::resources::{InputResource,GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/systems/interactor.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/systems/interactor.rs:59:13 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::prelude::*; [INFO] [stdout] | ----------------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 59 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `specs::Join` [INFO] [stdout] --> src/systems/interactor.rs:59:13 [INFO] [stdout] | [INFO] [stdout] 59 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameState`, `RunningState` [INFO] [stdout] --> src/systems/logic.rs:7:25 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::game_state::{GameState,RunningState}; [INFO] [stdout] | ^^^^^^^^^ ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `InputResource`, `WorldAction` [INFO] [stdout] --> src/systems/logic.rs:8:24 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::resources::{InputResource,WorldAction,GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/systems/logic.rs:29:13 [INFO] [stdout] | [INFO] [stdout] 4 | use specs::prelude::*; [INFO] [stdout] | ----------------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 29 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/world.rs:2:30 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::{World, WorldExt, Entity, Builder}; // Builder, Component, ReadStorage, System, VecStorage, RunNow [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/world.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Position`, `Velocity` [INFO] [stdout] --> src/world.rs:7:25 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::components::{Position, Velocity,register_components}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SpriteConfig`, `SpriteLayer` [INFO] [stdout] --> src/world.rs:8:33 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::components::sprite::{SpriteLayer,SpriteConfig}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PlatformBuilder` [INFO] [stdout] --> src/world.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::entities::platform::{PlatformBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SuriBuilder` [INFO] [stdout] --> src/world.rs:10:29 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::entities::suri::{SuriBuilder}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GhostBuilder` [INFO] [stdout] --> src/world.rs:11:30 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::entities::ghost::{GhostBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `UIBuilder` [INFO] [stdout] --> src/world.rs:12:27 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::entities::ui::{UIBuilder}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `InterActorSys` [INFO] [stdout] --> src/world.rs:14:34 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::systems::interactor::{InterActorSys}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameError` [INFO] [stdout] --> src/render.rs:2:33 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Scale` [INFO] [stdout] --> src/render.rs:6:38 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Color,DrawParam,Scale,set_window_title}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `System`, `WriteStorage` [INFO] [stdout] --> src/render.rs:8:35 [INFO] [stdout] | [INFO] [stdout] 8 | use specs::{Entity,World,WorldExt,System,WriteStorage}; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/render/level.rs:2:21 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/render/level.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Color`, `Scale`, `set_window_title` [INFO] [stdout] --> src/render/level.rs:6:22 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Color,DrawParam,Scale,set_window_title}; [INFO] [stdout] | ^^^^^ ^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/render/dialog.rs:2:21 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `set_window_title` [INFO] [stdout] --> src/render/dialog.rs:6:44 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Color,DrawParam,Scale,set_window_title}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/render/paused.rs:2:21 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/render/paused.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/render/paused.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Color`, `DrawParam`, `Scale`, `set_window_title` [INFO] [stdout] --> src/render/paused.rs:6:22 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Color,DrawParam,Scale,set_window_title}; [INFO] [stdout] | ^^^^^ ^^^^^^^^^ ^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Velocity` [INFO] [stdout] --> src/render.rs:19:34 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::components::{Position,Velocity,RenderTrait}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `LevelItem` [INFO] [stdout] --> src/render.rs:23:38 [INFO] [stdout] | [INFO] [stdout] 23 | use crate::entities::level_builder::{LevelItem}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/render.rs:330:123 [INFO] [stdout] | [INFO] [stdout] 330 | fn render_item(ctx: &mut Context, world: &World, entity: Entity, pt: &na::Point2, item_index: u32, render_item: &RenderTrait) { [INFO] [stdout] | ^^^^^^^^^^^ help: use `dyn`: `dyn RenderTrait` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Axis` [INFO] [stdout] --> src/input.rs:4:35 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::event::{KeyCode,KeyMods,Axis,Button,GamepadId}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldExt` [INFO] [stdout] --> src/input.rs:5:20 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{World, WorldExt}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldAction` [INFO] [stdout] --> src/input.rs:7:38 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::resources::{InputResource,WorldAction}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `MeowBuilder` [INFO] [stdout] --> src/input.rs:8:29 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::entities::meow::{MeowBuilder}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldAction` [INFO] [stdout] --> src/game_state.rs:23:38 [INFO] [stdout] | [INFO] [stdout] 23 | use crate::resources::{InputResource,WorldAction,GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Velocity` [INFO] [stdout] --> src/game_state.rs:24:34 [INFO] [stdout] | [INFO] [stdout] 24 | use crate::components::{Position,Velocity}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `InterActorSys` [INFO] [stdout] --> src/game_state.rs:33:22 [INFO] [stdout] | [INFO] [stdout] 33 | use crate::systems::{InterActorSys,InputSystem}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `create_dispatcher` [INFO] [stdout] --> src/game_state.rs:35:33 [INFO] [stdout] | [INFO] [stdout] 35 | use crate::world::{create_world,create_dispatcher}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GhostBuilder` [INFO] [stdout] --> src/game_state.rs:37:30 [INFO] [stdout] | [INFO] [stdout] 37 | use crate::entities::ghost::{GhostBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PlatformBuilder` [INFO] [stdout] --> src/game_state.rs:39:33 [INFO] [stdout] | [INFO] [stdout] 39 | use crate::entities::platform::{PlatformBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `BoxBuilder` [INFO] [stdout] --> src/game_state.rs:40:34 [INFO] [stdout] | [INFO] [stdout] 40 | use crate::entities::empty_box::{BoxBuilder}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `PhysicsBodyHandle`, `PhysicsBody` [INFO] [stdout] --> src/game_state.rs:42:36 [INFO] [stdout] | [INFO] [stdout] 42 | use crate::physics::{PhysicsWorld, PhysicsBody, PhysicsBodyHandle}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `MouseInput` [INFO] [stdout] --> src/game_state.rs:44:29 [INFO] [stdout] | [INFO] [stdout] 44 | use crate::input::{InputMap,MouseInput,InputKey}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::filesystem` [INFO] [stdout] --> src/main.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::filesystem; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ContextBuilder` [INFO] [stdout] --> src/conf.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{ContextBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `FullscreenType`, `NumSamples` [INFO] [stdout] --> src/conf.rs:2:41 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::conf::{WindowSetup,WindowMode,FullscreenType,NumSamples}; [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/platform.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/platform.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/platform.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/platform.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/platform.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/platform.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/platform.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/platform.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SpriteComponent`, `SpriteLayer` [INFO] [stdout] --> src/entities/platform.rs:12:33 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `NpcComponent` [INFO] [stdout] --> src/entities/platform.rs:14:30 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::components::npc::{NpcComponent}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CharacterDisplayComponent` [INFO] [stdout] --> src/entities/platform.rs:15:33 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::components::player::{CharacterDisplayComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/platform.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/empty_box.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/empty_box.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/empty_box.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/empty_box.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/empty_box.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/empty_box.rs:10:25 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/empty_box.rs:11:24 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/entities/empty_box.rs:13:33 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer,MultiSpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CharacterDisplayComponent` [INFO] [stdout] --> src/entities/empty_box.rs:16:33 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::components::player::{CharacterDisplayComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/empty_box.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/button.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/button.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/button.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/button.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/button.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/button.rs:10:25 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/button.rs:11:24 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `MultiSpriteComponent`, `SpriteComponent` [INFO] [stdout] --> src/entities/button.rs:14:33 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer,MultiSpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `NpcComponent` [INFO] [stdout] --> src/entities/button.rs:16:30 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::components::npc::{NpcComponent}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/button.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/mouse.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/mouse.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/mouse.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/mouse.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/mouse.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/mouse.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/mouse.rs:10:25 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/mouse.rs:11:24 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SpriteComponent`, `SpriteLayer` [INFO] [stdout] --> src/entities/mouse.rs:13:33 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/portal_area.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/portal_area.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/portal_area.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/portal_area.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Entities`, `EntityBuilder` [INFO] [stdout] --> src/entities/portal_area.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,Entities,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/portal_area.rs:8:25 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameStateResource` [INFO] [stdout] --> src/entities/portal_area.rs:9:24 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::resources::{GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/exit.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/exit.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/exit.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/exit.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Entities`, `EntityBuilder` [INFO] [stdout] --> src/entities/exit.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,Entities,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/exit.rs:8:25 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameStateResource` [INFO] [stdout] --> src/entities/exit.rs:9:24 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::resources::{GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ImageResources` [INFO] [stdout] --> src/entities/ghost.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::resources::{ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/suri.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/suri.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/suri.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/suri.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/suri.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::user_data::*` [INFO] [stdout] --> src/entities/suri.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use wrapped2d::user_data::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/suri.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/suri.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/entities/suri.rs:12:33 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::components::sprite::{SpriteComponent,SpriteConfig}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/suri.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/meow.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/meow.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/meow.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/meow.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Entities`, `EntityBuilder` [INFO] [stdout] --> src/entities/meow.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,Entities,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/meow.rs:8:25 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameStateResource` [INFO] [stdout] --> src/entities/meow.rs:9:24 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::resources::{GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/meow.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/entities/ui.rs:4:21 [INFO] [stdout] | [INFO] [stdout] 4 | use specs::{Builder,Entity,World,WorldExt}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/entities/ui.rs:9:36 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `CollisionCategory`, `PhysicsWorld` [INFO] [stdout] --> src/entities/ui.rs:11:22 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics::{PhysicsWorld,CollisionCategory}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/entities/ui.rs:27:20 [INFO] [stdout] | [INFO] [stdout] 27 | if (!has_image) { [INFO] [stdout] | ^^^^^^^^^^^^ help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/entities/bowl.rs:1:21 [INFO] [stdout] | [INFO] [stdout] 1 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/entities/bowl.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Image` [INFO] [stdout] --> src/entities/bowl.rs:3:22 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics::{Image}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/entities/bowl.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EntityBuilder` [INFO] [stdout] --> src/entities/bowl.rs:5:28 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{Builder,Entity,EntityBuilder,World,WorldExt}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::conf::*` [INFO] [stdout] --> src/entities/bowl.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::conf::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/entities/bowl.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameStateResource`, `ImageResources` [INFO] [stdout] --> src/entities/bowl.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::resources::{GameStateResource,ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/entities/bowl.rs:12:33 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::components::sprite::{SpriteComponent,SpriteConfig,SpriteLayer}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CharacterDisplayComponent` [INFO] [stdout] --> src/entities/bowl.rs:14:33 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::components::player::{CharacterDisplayComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::systems::*` [INFO] [stdout] --> src/entities/bowl.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::systems::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/entities/level_builder.rs:20:36 [INFO] [stdout] | [INFO] [stdout] 20 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ImageResources` [INFO] [stdout] --> src/entities/level_builder.rs:21:24 [INFO] [stdout] | [INFO] [stdout] 21 | use crate::resources::{ImageResources}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CollisionCategory` [INFO] [stdout] --> src/entities/level_builder.rs:23:35 [INFO] [stdout] | [INFO] [stdout] 23 | use crate::physics::{PhysicsWorld,CollisionCategory}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `distance_squared`, `distance` [INFO] [stdout] --> src/physics.rs:3:25 [INFO] [stdout] | [INFO] [stdout] 3 | use na::{Point2,Vector2,distance_squared,distance}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `MetaBody` [INFO] [stdout] --> src/physics.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use wrapped2d::dynamics::body::{MetaBody}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Player_Level` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:47:5 [INFO] [stdout] | [INFO] [stdout] 47 | Player_Level, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to upper camel case: `PlayerLevel` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_camel_case_types)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Player_Ghost` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | Player_Ghost, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to upper camel case: `PlayerGhost` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Player_Portal` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | Player_Portal, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to upper camel case: `PlayerPortal` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Npc_Level` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | Npc_Level, [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to upper camel case: `NpcLevel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Npc_Portal` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | Npc_Portal, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to upper camel case: `NpcPortal` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Collider_Portal` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | Collider_Portal, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to upper camel case: `ColliderPortal` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Ghost_Meow` should have an upper camel case name [INFO] [stdout] --> src/physics.rs:53:5 [INFO] [stdout] | [INFO] [stdout] 53 | Ghost_Meow, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to upper camel case: `GhostMeow` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/physics.rs:517:45 [INFO] [stdout] | [INFO] [stdout] 517 | pub fn set_standing_status(interactor: &mut CharLevelInteractor, is_standing: bool) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn CharLevelInteractor` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::fmt` [INFO] [stdout] --> src/components/mod.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::fmt; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameResult` [INFO] [stdout] --> src/components/mod.rs:2:20 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context,GameResult}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/components/mod.rs:4:24 [INFO] [stdout] | [INFO] [stdout] 4 | use specs::{ Component,Entity, DenseVecStorage, VecStorage, World, WorldExt}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameState` [INFO] [stdout] --> src/components/mod.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::game_state::{GameState}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/components/logic.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::b2` [INFO] [stdout] --> src/components/logic.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use wrapped2d::b2; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/components/logic.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `de::DeserializeOwned` [INFO] [stdout] --> src/components/logic.rs:7:25 [INFO] [stdout] | [INFO] [stdout] 7 | use serde::{Deserialize,de::DeserializeOwned,Serialize}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/components/logic.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::sprite::{SpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/components/logic.rs:10:36 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/components/logic.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/components/logic.rs:12:22 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/components/sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `BlendMode`, `Image` [INFO] [stdout] --> src/components/sprite.rs:4:27 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::graphics::{Rect,Image,Color,DrawParam,WrapMode,BlendMode}; [INFO] [stdout] | ^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/components/sprite.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `de::DeserializeOwned` [INFO] [stdout] --> src/components/sprite.rs:10:25 [INFO] [stdout] | [INFO] [stdout] 10 | use serde::{Deserialize,de::DeserializeOwned}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/components/button.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/components/button.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::sprite::{SpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/components/button.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::cmp` [INFO] [stdout] --> src/components/player.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::cmp; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Color`, `Image`, `ShaderLock` [INFO] [stdout] --> src/components/player.rs:4:27 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::graphics::{Rect,Image,Color,DrawParam,ShaderLock}; [INFO] [stdout] | ^^^^^ ^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Velocity` [INFO] [stdout] --> src/components/player.rs:13:25 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::components::{Velocity}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsBody` [INFO] [stdout] --> src/components/player.rs:15:22 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::physics::{PhysicsBody}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `distance` [INFO] [stdout] --> src/components/collision.rs:3:37 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::nalgebra::{Point2,Vector2,distance}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::user_data::NoUserData` [INFO] [stdout] --> src/components/collision.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use wrapped2d::user_data::NoUserData; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/components/collision.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsBody` [INFO] [stdout] --> src/components/collision.rs:11:36 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics::{PhysicsWorld, PhysicsBody, PhysicsBodyHandle, EntityType, CollisionCategory, CollideType}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::b2` [INFO] [stdout] --> src/components/npc.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use wrapped2d::b2; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/components/npc.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::sprite::{SpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/components/npc.rs:10:36 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/components/npc.rs:12:22 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/components/portal.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::b2` [INFO] [stdout] --> src/components/exit.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use wrapped2d::b2; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpriteComponent` [INFO] [stdout] --> src/components/exit.rs:8:33 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::components::sprite::{SpriteComponent}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Collision` [INFO] [stdout] --> src/components/exit.rs:9:36 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::components::collision::{Collision}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/components/exit.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/components/exit.rs:11:22 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entry` [INFO] [stdout] --> src/resources/mod.rs:4:34 [INFO] [stdout] | [INFO] [stdout] 4 | use std::collections::hash_map::{Entry}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Font` [INFO] [stdout] --> src/resources/mod.rs:6:28 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Image,Font}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/resources/mod.rs:7:20 [INFO] [stdout] | [INFO] [stdout] 7 | use ggez::{Context,GameResult,GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/resources/mod.rs:12:22 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/resources/image.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WindowMode` [INFO] [stdout] --> src/resources/image.rs:9:18 [INFO] [stdout] | [INFO] [stdout] 9 | use ggez::conf::{WindowMode}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/resources/image.rs:13:22 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entry` [INFO] [stdout] --> src/resources/connection.rs:5:34 [INFO] [stdout] | [INFO] [stdout] 5 | use std::collections::hash_map::{Entry}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/resources/connection.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Font`, `Image` [INFO] [stdout] --> src/resources/connection.rs:7:22 [INFO] [stdout] | [INFO] [stdout] 7 | use ggez::graphics::{Image,Font}; [INFO] [stdout] | ^^^^^ ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Context`, `GameError`, `GameResult` [INFO] [stdout] --> src/resources/connection.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 8 | use ggez::{Context,GameResult,GameError}; [INFO] [stdout] | ^^^^^^^ ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WindowMode` [INFO] [stdout] --> src/resources/connection.rs:9:18 [INFO] [stdout] | [INFO] [stdout] 9 | use ggez::conf::{WindowMode}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `World` [INFO] [stdout] --> src/resources/connection.rs:10:13 [INFO] [stdout] | [INFO] [stdout] 10 | use specs::{World}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/resources/connection.rs:13:22 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EmptyConst` [INFO] [stdout] --> src/resources/shaders.rs:7:29 [INFO] [stdout] | [INFO] [stdout] 7 | use ggez::graphics::{Shader,EmptyConst,BlendMode}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Font`, `Image` [INFO] [stdout] --> src/resources/shaders.rs:8:22 [INFO] [stdout] | [INFO] [stdout] 8 | use ggez::graphics::{Image,Font}; [INFO] [stdout] | ^^^^^ ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WindowMode` [INFO] [stdout] --> src/resources/shaders.rs:10:18 [INFO] [stdout] | [INFO] [stdout] 10 | use ggez::conf::{WindowMode}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `World` [INFO] [stdout] --> src/resources/shaders.rs:11:13 [INFO] [stdout] | [INFO] [stdout] 11 | use specs::{World}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PhysicsWorld` [INFO] [stdout] --> src/resources/shaders.rs:14:22 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::physics::{PhysicsWorld}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Duration` [INFO] [stdout] --> src/systems/mod.rs:2:18 [INFO] [stdout] | [INFO] [stdout] 2 | use core::time::{Duration}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/systems/mod.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/systems/mod.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `specs::prelude::*` [INFO] [stdout] --> src/systems/mod.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Entities`, `ReadStorage`, `Read`, `System`, `WriteStorage` [INFO] [stdout] --> src/systems/mod.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | Entities, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 9 | ReadStorage, WriteStorage, System, //VecStorage, [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^ [INFO] [stdout] 10 | Read, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Context` [INFO] [stdout] --> src/systems/input.rs:2:12 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context}; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `wrapped2d::b2` [INFO] [stdout] --> src/systems/input.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use wrapped2d::b2; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldAction` [INFO] [stdout] --> src/systems/input.rs:7:38 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::resources::{InputResource,WorldAction,GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::components::*` [INFO] [stdout] --> src/systems/input.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::components::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `CollisionCategory` [INFO] [stdout] --> src/systems/input.rs:12:22 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics::{CollisionCategory}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::hash_map::*` [INFO] [stdout] --> src/systems/interactor.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use std::collections::hash_map::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/systems/interactor.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/systems/interactor.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldExt` [INFO] [stdout] --> src/systems/interactor.rs:6:13 [INFO] [stdout] | [INFO] [stdout] 6 | use specs::{WorldExt}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Point2`, `Vector2`, `distance_squared`, `distance` [INFO] [stdout] --> src/systems/interactor.rs:7:22 [INFO] [stdout] | [INFO] [stdout] 7 | use ggez::nalgebra::{Point2,Vector2,distance,distance_squared}; [INFO] [stdout] | ^^^^^^ ^^^^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `InputResource` [INFO] [stdout] --> src/systems/interactor.rs:9:24 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::resources::{InputResource,GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::physics` [INFO] [stdout] --> src/systems/interactor.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::physics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/systems/interactor.rs:59:13 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::prelude::*; [INFO] [stdout] | ----------------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 59 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `specs::Join` [INFO] [stdout] --> src/systems/interactor.rs:59:13 [INFO] [stdout] | [INFO] [stdout] 59 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameState`, `RunningState` [INFO] [stdout] --> src/systems/logic.rs:7:25 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::game_state::{GameState,RunningState}; [INFO] [stdout] | ^^^^^^^^^ ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `InputResource`, `WorldAction` [INFO] [stdout] --> src/systems/logic.rs:8:24 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::resources::{InputResource,WorldAction,GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/systems/logic.rs:29:13 [INFO] [stdout] | [INFO] [stdout] 4 | use specs::prelude::*; [INFO] [stdout] | ----------------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 29 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/world.rs:2:30 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::{World, WorldExt, Entity, Builder}; // Builder, Component, ReadStorage, System, VecStorage, RunNow [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::*` [INFO] [stdout] --> src/world.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Position`, `Velocity` [INFO] [stdout] --> src/world.rs:7:25 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::components::{Position, Velocity,register_components}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SpriteConfig`, `SpriteLayer` [INFO] [stdout] --> src/world.rs:8:33 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::components::sprite::{SpriteLayer,SpriteConfig}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PlatformBuilder` [INFO] [stdout] --> src/world.rs:9:33 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::entities::platform::{PlatformBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SuriBuilder` [INFO] [stdout] --> src/world.rs:10:29 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::entities::suri::{SuriBuilder}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GhostBuilder` [INFO] [stdout] --> src/world.rs:11:30 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::entities::ghost::{GhostBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `UIBuilder` [INFO] [stdout] --> src/world.rs:12:27 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::entities::ui::{UIBuilder}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `InterActorSys` [INFO] [stdout] --> src/world.rs:14:34 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::systems::interactor::{InterActorSys}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GameError` [INFO] [stdout] --> src/render.rs:2:33 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Scale` [INFO] [stdout] --> src/render.rs:6:38 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Color,DrawParam,Scale,set_window_title}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `System`, `WriteStorage` [INFO] [stdout] --> src/render.rs:8:35 [INFO] [stdout] | [INFO] [stdout] 8 | use specs::{Entity,World,WorldExt,System,WriteStorage}; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/render/level.rs:2:21 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/render/level.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Color`, `Scale`, `set_window_title` [INFO] [stdout] --> src/render/level.rs:6:22 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Color,DrawParam,Scale,set_window_title}; [INFO] [stdout] | ^^^^^ ^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/render/dialog.rs:2:21 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `set_window_title` [INFO] [stdout] --> src/render/dialog.rs:6:44 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Color,DrawParam,Scale,set_window_title}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameError`, `GameResult` [INFO] [stdout] --> src/render/paused.rs:2:21 [INFO] [stdout] | [INFO] [stdout] 2 | use ggez::{Context, GameResult, GameError}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::graphics` [INFO] [stdout] --> src/render/paused.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::graphics; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ggez::nalgebra as na` [INFO] [stdout] --> src/render/paused.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use ggez::nalgebra as na; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Color`, `DrawParam`, `Scale`, `set_window_title` [INFO] [stdout] --> src/render/paused.rs:6:22 [INFO] [stdout] | [INFO] [stdout] 6 | use ggez::graphics::{Color,DrawParam,Scale,set_window_title}; [INFO] [stdout] | ^^^^^ ^^^^^^^^^ ^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Velocity` [INFO] [stdout] --> src/render.rs:19:34 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::components::{Position,Velocity,RenderTrait}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `LevelItem` [INFO] [stdout] --> src/render.rs:23:38 [INFO] [stdout] | [INFO] [stdout] 23 | use crate::entities::level_builder::{LevelItem}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/render.rs:330:123 [INFO] [stdout] | [INFO] [stdout] 330 | fn render_item(ctx: &mut Context, world: &World, entity: Entity, pt: &na::Point2, item_index: u32, render_item: &RenderTrait) { [INFO] [stdout] | ^^^^^^^^^^^ help: use `dyn`: `dyn RenderTrait` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Axis` [INFO] [stdout] --> src/input.rs:4:35 [INFO] [stdout] | [INFO] [stdout] 4 | use ggez::event::{KeyCode,KeyMods,Axis,Button,GamepadId}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldExt` [INFO] [stdout] --> src/input.rs:5:20 [INFO] [stdout] | [INFO] [stdout] 5 | use specs::{World, WorldExt}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldAction` [INFO] [stdout] --> src/input.rs:7:38 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::resources::{InputResource,WorldAction}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `MeowBuilder` [INFO] [stdout] --> src/input.rs:8:29 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::entities::meow::{MeowBuilder}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WorldAction` [INFO] [stdout] --> src/game_state.rs:23:38 [INFO] [stdout] | [INFO] [stdout] 23 | use crate::resources::{InputResource,WorldAction,GameStateResource}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Velocity` [INFO] [stdout] --> src/game_state.rs:24:34 [INFO] [stdout] | [INFO] [stdout] 24 | use crate::components::{Position,Velocity}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `InterActorSys` [INFO] [stdout] --> src/game_state.rs:33:22 [INFO] [stdout] | [INFO] [stdout] 33 | use crate::systems::{InterActorSys,InputSystem}; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `create_dispatcher` [INFO] [stdout] --> src/game_state.rs:35:33 [INFO] [stdout] | [INFO] [stdout] 35 | use crate::world::{create_world,create_dispatcher}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `GhostBuilder` [INFO] [stdout] --> src/game_state.rs:37:30 [INFO] [stdout] | [INFO] [stdout] 37 | use crate::entities::ghost::{GhostBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `PlatformBuilder` [INFO] [stdout] --> src/game_state.rs:39:33 [INFO] [stdout] | [INFO] [stdout] 39 | use crate::entities::platform::{PlatformBuilder}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `BoxBuilder` [INFO] [stdout] --> src/game_state.rs:40:34 [INFO] [stdout] | [INFO] [stdout] 40 | use crate::entities::empty_box::{BoxBuilder}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `PhysicsBodyHandle`, `PhysicsBody` [INFO] [stdout] --> src/game_state.rs:42:36 [INFO] [stdout] | [INFO] [stdout] 42 | use crate::physics::{PhysicsWorld, PhysicsBody, PhysicsBodyHandle}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `MouseInput` [INFO] [stdout] --> src/game_state.rs:44:29 [INFO] [stdout] | [INFO] [stdout] 44 | use crate::input::{InputMap,MouseInput,InputKey}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Builder` [INFO] [stdout] --> src/world.rs:2:38 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::{World, WorldExt, Entity, Builder}; // Builder, Component, ReadStorage, System, VecStorage, RunNow [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude` [INFO] [stdout] --> src/render.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/render.rs:283:13 [INFO] [stdout] | [INFO] [stdout] 283 | _ => {} [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/input.rs:297:17 [INFO] [stdout] | [INFO] [stdout] 297 | _ => {} [INFO] [stdout] | ^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/input.rs:323:17 [INFO] [stdout] | [INFO] [stdout] 323 | _ => {} [INFO] [stdout] | ^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/conf.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let config: T = match from_reader(f) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/conf.rs:25:17 [INFO] [stdout] | [INFO] [stdout] 25 | Err(e) => { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `z_order` [INFO] [stdout] --> src/entities/platform.rs:72:46 [INFO] [stdout] | [INFO] [stdout] 72 | width: f32, height: f32, angle: f32, z_order: f32) -> Entity { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_z_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `npc` [INFO] [stdout] --> src/entities/empty_box.rs:99:13 [INFO] [stdout] | [INFO] [stdout] 99 | let npc = NpcComponent::new(); [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_npc` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `z_order` [INFO] [stdout] --> src/entities/empty_box.rs:81:46 [INFO] [stdout] | [INFO] [stdout] 81 | width: f32, height: f32, angle: f32, z_order: f32) -> Entity { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_z_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `joint_handle` [INFO] [stdout] --> src/entities/button.rs:101:17 [INFO] [stdout] | [INFO] [stdout] 101 | let joint_handle = Self::build_joint(physics_world, &mut collision, 0.25, 0.4, height, &body_handle, &trigger_handle); [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_joint_handle` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `off_y` [INFO] [stdout] --> src/entities/button.rs:153:13 [INFO] [stdout] | [INFO] [stdout] 153 | let off_y = create_size(bottom_offset.y); [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_off_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `off_y` [INFO] [stdout] --> src/entities/button.rs:207:17 [INFO] [stdout] | [INFO] [stdout] 207 | let off_y = create_size(bottom_offset.y); [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_off_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collision` [INFO] [stdout] --> src/entities/button.rs:233:50 [INFO] [stdout] | [INFO] [stdout] 233 | pub fn build_joint(world: &mut PhysicsWorld, collision: &mut Collision, density: f32, restitution: f32, height: f32, [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collision` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `density` [INFO] [stdout] --> src/entities/button.rs:233:77 [INFO] [stdout] | [INFO] [stdout] 233 | pub fn build_joint(world: &mut PhysicsWorld, collision: &mut Collision, density: f32, restitution: f32, height: f32, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_density` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `restitution` [INFO] [stdout] --> src/entities/button.rs:233:91 [INFO] [stdout] | [INFO] [stdout] 233 | pub fn build_joint(world: &mut PhysicsWorld, collision: &mut Collision, density: f32, restitution: f32, height: f32, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_restitution` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `z_order` [INFO] [stdout] --> src/entities/mouse.rs:26:46 [INFO] [stdout] | [INFO] [stdout] 26 | width: f32, height: f32, angle: f32, z_order: f32) -> Entity { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_z_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `m` [INFO] [stdout] --> src/entities/ghost.rs:18:133 [INFO] [stdout] | [INFO] [stdout] 18 | ...x: f32, y: f32, vx: f32, vy: f32, m: f32, fric: f32, dim_1: f32, dim_2: f32) -> Entity { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_m` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fric` [INFO] [stdout] --> src/entities/ghost.rs:18:141 [INFO] [stdout] | [INFO] [stdout] 18 | ...f32, vx: f32, vy: f32, m: f32, fric: f32, dim_1: f32, dim_2: f32) -> Entity { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_fric` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `z_order` [INFO] [stdout] --> src/entities/bowl.rs:64:46 [INFO] [stdout] | [INFO] [stdout] 64 | width: f32, height: f32, angle: f32, z_order: f32) -> Entity { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_z_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `conn_type` [INFO] [stdout] --> src/entities/level_builder.rs:190:51 [INFO] [stdout] | [INFO] [stdout] 190 | LevelItem::Connection { from, to, conn_type } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `conn_type: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fixture` [INFO] [stdout] --> src/physics.rs:233:9 [INFO] [stdout] | [INFO] [stdout] 233 | let fixture = body.fixture(fixture_handle); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fixture` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/physics.rs:469:49 [INFO] [stdout] | [INFO] [stdout] 469 | for (mut collision, mut character, mut npc, ent) in (&mut phys_writer, (&mut char_writer).maybe(),(&mut npc_writer).maybe(), &entitie... [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `existing_portal` is assigned to, but never used [INFO] [stdout] --> src/physics.rs:558:13 [INFO] [stdout] | [INFO] [stdout] 558 | let mut existing_portal = -1; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_existing_portal` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `existing_portal` is never read [INFO] [stdout] --> src/physics.rs:563:13 [INFO] [stdout] | [INFO] [stdout] 563 | existing_portal = collision.portal_id; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/physics.rs:713:34 [INFO] [stdout] | [INFO] [stdout] 713 | for (mut collision, mut pos, ent) in (&mut phys_writer, &mut pos_writer, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `delta_seconds` [INFO] [stdout] --> src/physics.rs:707:78 [INFO] [stdout] | [INFO] [stdout] 707 | fn post_advance_physics(world: &mut World, physics_world: &mut PhysicsWorld, delta_seconds: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_delta_seconds` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/components/mod.rs:99:20 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/components/mod.rs:99:39 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/components/mod.rs:99:54 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos` [INFO] [stdout] --> src/components/mod.rs:99:72 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `item_index` [INFO] [stdout] --> src/components/mod.rs:99:96 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_item_index` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/components/logic.rs:90:30 [INFO] [stdout] | [INFO] [stdout] 90 | pub fn update(&mut self, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/components/sprite.rs:116:16 [INFO] [stdout] | [INFO] [stdout] 116 | pub fn new(ctx: &mut Context, char_img: &String, z_order: f32) -> SpriteComponent { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/components/sprite.rs:142:13 [INFO] [stdout] | [INFO] [stdout] 142 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> src/components/sprite.rs:166:17 [INFO] [stdout] | [INFO] [stdout] 166 | let w = texture.width(); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `h` [INFO] [stdout] --> src/components/sprite.rs:167:17 [INFO] [stdout] | [INFO] [stdout] 167 | let h = texture.height(); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_h` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `item_index` [INFO] [stdout] --> src/components/sprite.rs:139:96 [INFO] [stdout] | [INFO] [stdout] 139 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_item_index` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/components/sprite.rs:208:16 [INFO] [stdout] | [INFO] [stdout] 208 | pub fn new(ctx: &mut Context) -> MultiSpriteComponent { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/components/sprite.rs:221:13 [INFO] [stdout] | [INFO] [stdout] 221 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `other_body_handle` [INFO] [stdout] --> src/components/button.rs:70:26 [INFO] [stdout] | [INFO] [stdout] 70 | if let Some((other_body_handle, joint_handle)) = &joints.nth(0) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_other_body_handle` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/components/player.rs:137:16 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn new(ctx: &mut Context, char_img: &String) -> CharacterDisplayComponent { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/components/player.rs:255:36 [INFO] [stdout] | [INFO] [stdout] 255 | pub fn process_walk(&mut self, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/components/player.rs:281:36 [INFO] [stdout] | [INFO] [stdout] 281 | pub fn process_idle(&mut self, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time` [INFO] [stdout] --> src/components/player.rs:627:13 [INFO] [stdout] | [INFO] [stdout] 627 | let time : f32 = { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `gs` [INFO] [stdout] --> src/components/player.rs:630:17 [INFO] [stdout] | [INFO] [stdout] 630 | let gs = &*game_state_res; [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_gs` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/components/player.rs:633:13 [INFO] [stdout] | [INFO] [stdout] 633 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `exhaust_radius` [INFO] [stdout] --> src/components/player.rs:652:13 [INFO] [stdout] | [INFO] [stdout] 652 | let exhaust_radius = 27.0; [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_exhaust_radius` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `self_rot` [INFO] [stdout] --> src/components/player.rs:653:13 [INFO] [stdout] | [INFO] [stdout] 653 | let self_rot = self.rot; [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_self_rot` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rect` [INFO] [stdout] --> src/components/player.rs:662:19 [INFO] [stdout] | [INFO] [stdout] 662 | if let Ok(rect) = graphics::Mesh::new_circle( [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_rect` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `font` [INFO] [stdout] --> src/components/player.rs:734:21 [INFO] [stdout] | [INFO] [stdout] 734 | let font = image_resources.font; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_font` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `item_index` [INFO] [stdout] --> src/components/player.rs:625:96 [INFO] [stdout] | [INFO] [stdout] 625 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_item_index` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/components/collision.rs:228:13 [INFO] [stdout] | [INFO] [stdout] 228 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_id` [INFO] [stdout] --> src/components/collision.rs:360:18 [INFO] [stdout] | [INFO] [stdout] 360 | for (entity_id, collide_type) in &self.body_contacts { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collide_type` [INFO] [stdout] --> src/components/collision.rs:360:29 [INFO] [stdout] | [INFO] [stdout] 360 | for (entity_id, collide_type) in &self.body_contacts { [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collide_type` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `meta` [INFO] [stdout] --> src/components/meow.rs:59:27 [INFO] [stdout] | [INFO] [stdout] 59 | for (fixture, meta) in body.fixtures() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_meta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `body_movement` [INFO] [stdout] --> src/components/npc.rs:60:30 [INFO] [stdout] | [INFO] [stdout] 60 | pub fn update(&mut self, body_movement: na::Vector2::, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_body_movement` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `flag` [INFO] [stdout] --> src/resources/connection.rs:44:32 [INFO] [stdout] | [INFO] [stdout] 44 | if let Some( (ref val, ref flag)) = self.value_register.get(input_key) { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_flag` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `val` [INFO] [stdout] --> src/resources/connection.rs:54:23 [INFO] [stdout] | [INFO] [stdout] 54 | if let Some( (ref mut val, ref mut flag)) = self.value_register.get_mut(input_key) { [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_val` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `val` [INFO] [stdout] --> src/resources/connection.rs:62:23 [INFO] [stdout] | [INFO] [stdout] 62 | if let Some( (ref val, ref flag)) = self.value_register.get(input_key) { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_val` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `in_value` is never read [INFO] [stdout] --> src/resources/connection.rs:91:13 [INFO] [stdout] | [INFO] [stdout] 91 | let mut in_value = false; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/audio.rs:84:34 [INFO] [stdout] | [INFO] [stdout] 84 | pub fn stop_music(&mut self, ctx: &mut Context) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/systems/input.rs:31:93 [INFO] [stdout] | [INFO] [stdout] 31 | fn handle_npc_input<'a>(&mut self, v: &mut (&mut Collision, &mut NpcComponent, Entity), input: &InputResource, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/input.rs:32:9 [INFO] [stdout] | [INFO] [stdout] 32 | ent: &Entities, lazy: &Read<'a, LazyUpdate>, time_delta: f32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `lazy` [INFO] [stdout] --> src/systems/input.rs:32:25 [INFO] [stdout] | [INFO] [stdout] 32 | ent: &Entities, lazy: &Read<'a, LazyUpdate>, time_delta: f32) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_lazy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/input.rs:43:9 [INFO] [stdout] | [INFO] [stdout] 43 | ent: &Entities, lazy: &Read<'a, LazyUpdate>, time_delta: f32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `lazy` [INFO] [stdout] --> src/systems/input.rs:43:25 [INFO] [stdout] | [INFO] [stdout] 43 | ent: &Entities, lazy: &Read<'a, LazyUpdate>, time_delta: f32) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_lazy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `up_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:125:13 [INFO] [stdout] | [INFO] [stdout] 125 | let mut up_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_up_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `left_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:126:13 [INFO] [stdout] | [INFO] [stdout] 126 | let mut left_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_left_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `right_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:127:13 [INFO] [stdout] | [INFO] [stdout] 127 | let mut right_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_right_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `down_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:128:13 [INFO] [stdout] | [INFO] [stdout] 128 | let mut down_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_down_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fire_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:129:13 [INFO] [stdout] | [INFO] [stdout] 129 | let mut fire_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_fire_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `left_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:133:13 [INFO] [stdout] | [INFO] [stdout] 133 | left_pressed = true; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `right_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:136:13 [INFO] [stdout] | [INFO] [stdout] 136 | right_pressed = true; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `up_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:140:13 [INFO] [stdout] | [INFO] [stdout] 140 | up_pressed = true; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `down_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:143:13 [INFO] [stdout] | [INFO] [stdout] 143 | down_pressed = true; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `fire_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:146:13 [INFO] [stdout] | [INFO] [stdout] 146 | fire_pressed = true; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/systems/input.rs:123:79 [INFO] [stdout] | [INFO] [stdout] 123 | pub fn handle_dialog_input(input: &InputResource, game_state: &GameState, time_delta: f32) -> RunningState { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/systems/interactor.rs:60:13 [INFO] [stdout] | [INFO] [stdout] 60 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos` [INFO] [stdout] --> src/systems/interactor.rs:58:24 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `vel` [INFO] [stdout] --> src/systems/interactor.rs:58:33 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_vel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collision` [INFO] [stdout] --> src/systems/interactor.rs:58:42 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collision` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_res` [INFO] [stdout] --> src/systems/interactor.rs:58:53 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_res` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/interactor.rs:58:63 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/systems/logic.rs:31:13 [INFO] [stdout] | [INFO] [stdout] 31 | let time_delta = game_state.delta_seconds; [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/logic.rs:33:33 [INFO] [stdout] | [INFO] [stdout] 33 | for (mut logic, portal, ent) in (&mut logic_res, &portal_res, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/logic.rs:43:33 [INFO] [stdout] | [INFO] [stdout] 43 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `button` [INFO] [stdout] --> src/systems/logic.rs:52:25 [INFO] [stdout] | [INFO] [stdout] 52 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_button` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/logic.rs:52:33 [INFO] [stdout] | [INFO] [stdout] 52 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `active` [INFO] [stdout] --> src/systems/logic.rs:55:17 [INFO] [stdout] | [INFO] [stdout] 55 | let active = logic.is_active; [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_active` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/systems/logic.rs:59:13 [INFO] [stdout] | [INFO] [stdout] 59 | for i in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/logic.rs:62:29 [INFO] [stdout] | [INFO] [stdout] 62 | for (mut logic, ent) in (&mut logic_res, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `flag` [INFO] [stdout] --> src/systems/logic.rs:81:17 [INFO] [stdout] | [INFO] [stdout] 81 | let flag = connection.get_flagged(input_key); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_flag` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/world.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/world.rs:18:15 [INFO] [stdout] | [INFO] [stdout] 18 | fn init_world(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/world.rs:18:34 [INFO] [stdout] | [INFO] [stdout] 18 | fn init_world(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `physics_world` [INFO] [stdout] --> src/world.rs:18:53 [INFO] [stdout] | [INFO] [stdout] 18 | fn init_world(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_physics_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/world.rs:137:20 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn empty_world(ctx: &mut Context, world: &mut World, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/world.rs:137:39 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn empty_world(ctx: &mut Context, world: &mut World, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `physics_world` [INFO] [stdout] --> src/world.rs:137:58 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn empty_world(ctx: &mut Context, world: &mut World, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_physics_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `char_in_warp` [INFO] [stdout] --> src/render.rs:57:13 [INFO] [stdout] | [INFO] [stdout] 57 | let mut char_in_warp = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_char_in_warp` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `level_run_time` is assigned to, but never used [INFO] [stdout] --> src/render.rs:60:13 [INFO] [stdout] | [INFO] [stdout] 60 | let mut level_run_time : f32 = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_level_run_time` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `game_run_time` is never read [INFO] [stdout] --> src/render.rs:61:13 [INFO] [stdout] | [INFO] [stdout] 61 | let mut game_run_time : f32 = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `level_run_time` is never read [INFO] [stdout] --> src/render.rs:67:13 [INFO] [stdout] | [INFO] [stdout] 67 | level_run_time = gs_res.level_world_seconds; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dim` [INFO] [stdout] --> src/render.rs:222:25 [INFO] [stdout] | [INFO] [stdout] 222 | let mut dim = shader_ref.send(ctx, crate::resources::Dim {rate: game_run_time}); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_dim` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/render.rs:338:74 [INFO] [stdout] | [INFO] [stdout] 338 | fn pre_render_list(&self, game_state: &GameState, ctx: &mut Context, world: &World) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/render.rs:351:51 [INFO] [stdout] | [INFO] [stdout] 351 | fn post_render_list(&self, ctx: &mut Context, world: &World) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> src/render/dialog.rs:49:14 [INFO] [stdout] | [INFO] [stdout] 49 | let (w, h) = (game_state.window_w, game_state.window_h); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `h` [INFO] [stdout] --> src/render/dialog.rs:49:17 [INFO] [stdout] | [INFO] [stdout] 49 | let (w, h) = (game_state.window_w, game_state.window_h); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_h` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/input.rs:110:9 [INFO] [stdout] | [INFO] [stdout] 110 | ctx: &mut Context, [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `keymod` [INFO] [stdout] --> src/input.rs:112:9 [INFO] [stdout] | [INFO] [stdout] 112 | keymod: KeyMods,) -> Option { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_keymod` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/input.rs:152:9 [INFO] [stdout] | [INFO] [stdout] 152 | ctx: &mut Context, [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/input.rs:154:9 [INFO] [stdout] | [INFO] [stdout] 154 | id: GamepadId) -> Option { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/input.rs:192:9 [INFO] [stdout] | [INFO] [stdout] 192 | ctx: &mut Context, [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `keymod` [INFO] [stdout] --> src/input.rs:194:9 [INFO] [stdout] | [INFO] [stdout] 194 | keymod: KeyMods,) -> Option { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_keymod` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/input.rs:234:9 [INFO] [stdout] | [INFO] [stdout] 234 | ctx: &mut Context, [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/input.rs:236:9 [INFO] [stdout] | [INFO] [stdout] 236 | id: GamepadId) -> Option { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/game_state.rs:167:33 [INFO] [stdout] | [INFO] [stdout] 167 | pub fn dim_music(&mut self, ctx: &mut Context) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `test` [INFO] [stdout] --> src/game_state.rs:405:17 [INFO] [stdout] | [INFO] [stdout] 405 | let test : u16 = rng.gen::(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_test` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/game_state.rs:426:41 [INFO] [stdout] | [INFO] [stdout] 426 | pub fn run_dialog_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/game_state.rs:426:60 [INFO] [stdout] | [INFO] [stdout] 426 | pub fn run_dialog_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `portal_id` is never read [INFO] [stdout] --> src/game_state.rs:441:13 [INFO] [stdout] | [INFO] [stdout] 441 | let mut portal_id = -1; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/game_state.rs:464:18 [INFO] [stdout] | [INFO] [stdout] 464 | for (ent, mut character_opt, mut npc_opt, mut pos, mut coll) in [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `portal_id` [INFO] [stdout] --> src/game_state.rs:523:42 [INFO] [stdout] | [INFO] [stdout] 523 | ... if let Some((portal_id, x, y)) = portal_hash.get(&portal_dest) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_portal_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/game_state.rs:436:47 [INFO] [stdout] | [INFO] [stdout] 436 | pub fn run_post_physics_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/game_state.rs:436:66 [INFO] [stdout] | [INFO] [stdout] 436 | pub fn run_post_physics_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/game_state.rs:723:35 [INFO] [stdout] | [INFO] [stdout] 723 | pub fn game_key_up(&mut self, ctx: &mut Context, key: &InputKey) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `x` [INFO] [stdout] --> src/game_state.rs:797:83 [INFO] [stdout] | [INFO] [stdout] 797 | fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `y` [INFO] [stdout] --> src/game_state.rs:797:91 [INFO] [stdout] | [INFO] [stdout] 797 | fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `x` [INFO] [stdout] --> src/game_state.rs:815:81 [INFO] [stdout] | [INFO] [stdout] 815 | fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `y` [INFO] [stdout] --> src/game_state.rs:815:89 [INFO] [stdout] | [INFO] [stdout] 815 | fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `xrel` [INFO] [stdout] --> src/game_state.rs:834:74 [INFO] [stdout] | [INFO] [stdout] 834 | fn mouse_motion_event(&mut self, _ctx: &mut Context, x: f32, y: f32, xrel: f32, yrel: f32) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_xrel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `yrel` [INFO] [stdout] --> src/game_state.rs:834:85 [INFO] [stdout] | [INFO] [stdout] 834 | fn mouse_motion_event(&mut self, _ctx: &mut Context, x: f32, y: f32, xrel: f32, yrel: f32) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_yrel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `x` [INFO] [stdout] --> src/game_state.rs:838:57 [INFO] [stdout] | [INFO] [stdout] 838 | fn mouse_wheel_event(&mut self, _ctx: &mut Context, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `y` [INFO] [stdout] --> src/game_state.rs:838:65 [INFO] [stdout] | [INFO] [stdout] 838 | fn mouse_wheel_event(&mut self, _ctx: &mut Context, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ch` [INFO] [stdout] --> src/game_state.rs:1003:56 [INFO] [stdout] | [INFO] [stdout] 1003 | fn text_input_event(&mut self, _ctx: &mut Context, ch: char) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_ch` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/entities/button.rs:33:13 [INFO] [stdout] | [INFO] [stdout] 33 | let mut button = ButtonComponent::new(name.clone()); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/entities/ui.rs:23:21 [INFO] [stdout] | [INFO] [stdout] 23 | if let Some(mut images) = world.get_mut::() { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Builder` [INFO] [stdout] --> src/world.rs:2:38 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::{World, WorldExt, Entity, Builder}; // Builder, Component, ReadStorage, System, VecStorage, RunNow [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude` [INFO] [stdout] --> src/render.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/render.rs:283:13 [INFO] [stdout] | [INFO] [stdout] 283 | _ => {} [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/input.rs:297:17 [INFO] [stdout] | [INFO] [stdout] 297 | _ => {} [INFO] [stdout] | ^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/input.rs:323:17 [INFO] [stdout] | [INFO] [stdout] 323 | _ => {} [INFO] [stdout] | ^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/conf.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let config: T = match from_reader(f) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/conf.rs:25:17 [INFO] [stdout] | [INFO] [stdout] 25 | Err(e) => { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `z_order` [INFO] [stdout] --> src/entities/platform.rs:72:46 [INFO] [stdout] | [INFO] [stdout] 72 | width: f32, height: f32, angle: f32, z_order: f32) -> Entity { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_z_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `npc` [INFO] [stdout] --> src/entities/empty_box.rs:99:13 [INFO] [stdout] | [INFO] [stdout] 99 | let npc = NpcComponent::new(); [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_npc` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `z_order` [INFO] [stdout] --> src/entities/empty_box.rs:81:46 [INFO] [stdout] | [INFO] [stdout] 81 | width: f32, height: f32, angle: f32, z_order: f32) -> Entity { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_z_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `joint_handle` [INFO] [stdout] --> src/entities/button.rs:101:17 [INFO] [stdout] | [INFO] [stdout] 101 | let joint_handle = Self::build_joint(physics_world, &mut collision, 0.25, 0.4, height, &body_handle, &trigger_handle); [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_joint_handle` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `off_y` [INFO] [stdout] --> src/entities/button.rs:153:13 [INFO] [stdout] | [INFO] [stdout] 153 | let off_y = create_size(bottom_offset.y); [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_off_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `off_y` [INFO] [stdout] --> src/entities/button.rs:207:17 [INFO] [stdout] | [INFO] [stdout] 207 | let off_y = create_size(bottom_offset.y); [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_off_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collision` [INFO] [stdout] --> src/entities/button.rs:233:50 [INFO] [stdout] | [INFO] [stdout] 233 | pub fn build_joint(world: &mut PhysicsWorld, collision: &mut Collision, density: f32, restitution: f32, height: f32, [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collision` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `density` [INFO] [stdout] --> src/entities/button.rs:233:77 [INFO] [stdout] | [INFO] [stdout] 233 | pub fn build_joint(world: &mut PhysicsWorld, collision: &mut Collision, density: f32, restitution: f32, height: f32, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_density` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `restitution` [INFO] [stdout] --> src/entities/button.rs:233:91 [INFO] [stdout] | [INFO] [stdout] 233 | pub fn build_joint(world: &mut PhysicsWorld, collision: &mut Collision, density: f32, restitution: f32, height: f32, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_restitution` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `z_order` [INFO] [stdout] --> src/entities/mouse.rs:26:46 [INFO] [stdout] | [INFO] [stdout] 26 | width: f32, height: f32, angle: f32, z_order: f32) -> Entity { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_z_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `m` [INFO] [stdout] --> src/entities/ghost.rs:18:133 [INFO] [stdout] | [INFO] [stdout] 18 | ...x: f32, y: f32, vx: f32, vy: f32, m: f32, fric: f32, dim_1: f32, dim_2: f32) -> Entity { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_m` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fric` [INFO] [stdout] --> src/entities/ghost.rs:18:141 [INFO] [stdout] | [INFO] [stdout] 18 | ...f32, vx: f32, vy: f32, m: f32, fric: f32, dim_1: f32, dim_2: f32) -> Entity { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_fric` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `z_order` [INFO] [stdout] --> src/entities/bowl.rs:64:46 [INFO] [stdout] | [INFO] [stdout] 64 | width: f32, height: f32, angle: f32, z_order: f32) -> Entity { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_z_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `conn_type` [INFO] [stdout] --> src/entities/level_builder.rs:190:51 [INFO] [stdout] | [INFO] [stdout] 190 | LevelItem::Connection { from, to, conn_type } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `conn_type: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fixture` [INFO] [stdout] --> src/physics.rs:233:9 [INFO] [stdout] | [INFO] [stdout] 233 | let fixture = body.fixture(fixture_handle); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fixture` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/physics.rs:469:49 [INFO] [stdout] | [INFO] [stdout] 469 | for (mut collision, mut character, mut npc, ent) in (&mut phys_writer, (&mut char_writer).maybe(),(&mut npc_writer).maybe(), &entitie... [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `existing_portal` is assigned to, but never used [INFO] [stdout] --> src/physics.rs:558:13 [INFO] [stdout] | [INFO] [stdout] 558 | let mut existing_portal = -1; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_existing_portal` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `existing_portal` is never read [INFO] [stdout] --> src/physics.rs:563:13 [INFO] [stdout] | [INFO] [stdout] 563 | existing_portal = collision.portal_id; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/physics.rs:713:34 [INFO] [stdout] | [INFO] [stdout] 713 | for (mut collision, mut pos, ent) in (&mut phys_writer, &mut pos_writer, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `delta_seconds` [INFO] [stdout] --> src/physics.rs:707:78 [INFO] [stdout] | [INFO] [stdout] 707 | fn post_advance_physics(world: &mut World, physics_world: &mut PhysicsWorld, delta_seconds: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_delta_seconds` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/components/mod.rs:99:20 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/components/mod.rs:99:39 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/components/mod.rs:99:54 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos` [INFO] [stdout] --> src/components/mod.rs:99:72 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `item_index` [INFO] [stdout] --> src/components/mod.rs:99:96 [INFO] [stdout] | [INFO] [stdout] 99 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_item_index` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/components/logic.rs:90:30 [INFO] [stdout] | [INFO] [stdout] 90 | pub fn update(&mut self, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/components/sprite.rs:116:16 [INFO] [stdout] | [INFO] [stdout] 116 | pub fn new(ctx: &mut Context, char_img: &String, z_order: f32) -> SpriteComponent { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/components/sprite.rs:142:13 [INFO] [stdout] | [INFO] [stdout] 142 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> src/components/sprite.rs:166:17 [INFO] [stdout] | [INFO] [stdout] 166 | let w = texture.width(); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `h` [INFO] [stdout] --> src/components/sprite.rs:167:17 [INFO] [stdout] | [INFO] [stdout] 167 | let h = texture.height(); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_h` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `item_index` [INFO] [stdout] --> src/components/sprite.rs:139:96 [INFO] [stdout] | [INFO] [stdout] 139 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_item_index` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/components/sprite.rs:208:16 [INFO] [stdout] | [INFO] [stdout] 208 | pub fn new(ctx: &mut Context) -> MultiSpriteComponent { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/components/sprite.rs:221:13 [INFO] [stdout] | [INFO] [stdout] 221 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `other_body_handle` [INFO] [stdout] --> src/components/button.rs:70:26 [INFO] [stdout] | [INFO] [stdout] 70 | if let Some((other_body_handle, joint_handle)) = &joints.nth(0) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_other_body_handle` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/components/player.rs:137:16 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn new(ctx: &mut Context, char_img: &String) -> CharacterDisplayComponent { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/components/player.rs:255:36 [INFO] [stdout] | [INFO] [stdout] 255 | pub fn process_walk(&mut self, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/components/player.rs:281:36 [INFO] [stdout] | [INFO] [stdout] 281 | pub fn process_idle(&mut self, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time` [INFO] [stdout] --> src/components/player.rs:627:13 [INFO] [stdout] | [INFO] [stdout] 627 | let time : f32 = { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `gs` [INFO] [stdout] --> src/components/player.rs:630:17 [INFO] [stdout] | [INFO] [stdout] 630 | let gs = &*game_state_res; [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_gs` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/components/player.rs:633:13 [INFO] [stdout] | [INFO] [stdout] 633 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `exhaust_radius` [INFO] [stdout] --> src/components/player.rs:652:13 [INFO] [stdout] | [INFO] [stdout] 652 | let exhaust_radius = 27.0; [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_exhaust_radius` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `self_rot` [INFO] [stdout] --> src/components/player.rs:653:13 [INFO] [stdout] | [INFO] [stdout] 653 | let self_rot = self.rot; [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_self_rot` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rect` [INFO] [stdout] --> src/components/player.rs:662:19 [INFO] [stdout] | [INFO] [stdout] 662 | if let Ok(rect) = graphics::Mesh::new_circle( [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_rect` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `font` [INFO] [stdout] --> src/components/player.rs:734:21 [INFO] [stdout] | [INFO] [stdout] 734 | let font = image_resources.font; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_font` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `item_index` [INFO] [stdout] --> src/components/player.rs:625:96 [INFO] [stdout] | [INFO] [stdout] 625 | fn draw(&self, ctx: &mut Context, world: &World, ent: Option, pos: na::Point2::, item_index: u32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_item_index` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/components/collision.rs:228:13 [INFO] [stdout] | [INFO] [stdout] 228 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_id` [INFO] [stdout] --> src/components/collision.rs:360:18 [INFO] [stdout] | [INFO] [stdout] 360 | for (entity_id, collide_type) in &self.body_contacts { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collide_type` [INFO] [stdout] --> src/components/collision.rs:360:29 [INFO] [stdout] | [INFO] [stdout] 360 | for (entity_id, collide_type) in &self.body_contacts { [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collide_type` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `meta` [INFO] [stdout] --> src/components/meow.rs:59:27 [INFO] [stdout] | [INFO] [stdout] 59 | for (fixture, meta) in body.fixtures() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_meta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `body_movement` [INFO] [stdout] --> src/components/npc.rs:60:30 [INFO] [stdout] | [INFO] [stdout] 60 | pub fn update(&mut self, body_movement: na::Vector2::, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_body_movement` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `flag` [INFO] [stdout] --> src/resources/connection.rs:44:32 [INFO] [stdout] | [INFO] [stdout] 44 | if let Some( (ref val, ref flag)) = self.value_register.get(input_key) { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_flag` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `val` [INFO] [stdout] --> src/resources/connection.rs:54:23 [INFO] [stdout] | [INFO] [stdout] 54 | if let Some( (ref mut val, ref mut flag)) = self.value_register.get_mut(input_key) { [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_val` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `val` [INFO] [stdout] --> src/resources/connection.rs:62:23 [INFO] [stdout] | [INFO] [stdout] 62 | if let Some( (ref val, ref flag)) = self.value_register.get(input_key) { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_val` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `in_value` is never read [INFO] [stdout] --> src/resources/connection.rs:91:13 [INFO] [stdout] | [INFO] [stdout] 91 | let mut in_value = false; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/audio.rs:84:34 [INFO] [stdout] | [INFO] [stdout] 84 | pub fn stop_music(&mut self, ctx: &mut Context) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/systems/input.rs:31:93 [INFO] [stdout] | [INFO] [stdout] 31 | fn handle_npc_input<'a>(&mut self, v: &mut (&mut Collision, &mut NpcComponent, Entity), input: &InputResource, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/input.rs:32:9 [INFO] [stdout] | [INFO] [stdout] 32 | ent: &Entities, lazy: &Read<'a, LazyUpdate>, time_delta: f32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `lazy` [INFO] [stdout] --> src/systems/input.rs:32:25 [INFO] [stdout] | [INFO] [stdout] 32 | ent: &Entities, lazy: &Read<'a, LazyUpdate>, time_delta: f32) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_lazy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/input.rs:43:9 [INFO] [stdout] | [INFO] [stdout] 43 | ent: &Entities, lazy: &Read<'a, LazyUpdate>, time_delta: f32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `lazy` [INFO] [stdout] --> src/systems/input.rs:43:25 [INFO] [stdout] | [INFO] [stdout] 43 | ent: &Entities, lazy: &Read<'a, LazyUpdate>, time_delta: f32) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_lazy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `up_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:125:13 [INFO] [stdout] | [INFO] [stdout] 125 | let mut up_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_up_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `left_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:126:13 [INFO] [stdout] | [INFO] [stdout] 126 | let mut left_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_left_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `right_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:127:13 [INFO] [stdout] | [INFO] [stdout] 127 | let mut right_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_right_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `down_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:128:13 [INFO] [stdout] | [INFO] [stdout] 128 | let mut down_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_down_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fire_pressed` is assigned to, but never used [INFO] [stdout] --> src/systems/input.rs:129:13 [INFO] [stdout] | [INFO] [stdout] 129 | let mut fire_pressed = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_fire_pressed` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `left_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:133:13 [INFO] [stdout] | [INFO] [stdout] 133 | left_pressed = true; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `right_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:136:13 [INFO] [stdout] | [INFO] [stdout] 136 | right_pressed = true; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `up_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:140:13 [INFO] [stdout] | [INFO] [stdout] 140 | up_pressed = true; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `down_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:143:13 [INFO] [stdout] | [INFO] [stdout] 143 | down_pressed = true; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `fire_pressed` is never read [INFO] [stdout] --> src/systems/input.rs:146:13 [INFO] [stdout] | [INFO] [stdout] 146 | fire_pressed = true; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/systems/input.rs:123:79 [INFO] [stdout] | [INFO] [stdout] 123 | pub fn handle_dialog_input(input: &InputResource, game_state: &GameState, time_delta: f32) -> RunningState { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/systems/interactor.rs:60:13 [INFO] [stdout] | [INFO] [stdout] 60 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos` [INFO] [stdout] --> src/systems/interactor.rs:58:24 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `vel` [INFO] [stdout] --> src/systems/interactor.rs:58:33 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_vel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collision` [INFO] [stdout] --> src/systems/interactor.rs:58:42 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collision` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_res` [INFO] [stdout] --> src/systems/interactor.rs:58:53 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_res` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/interactor.rs:58:63 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/systems/logic.rs:31:13 [INFO] [stdout] | [INFO] [stdout] 31 | let time_delta = game_state.delta_seconds; [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/logic.rs:33:33 [INFO] [stdout] | [INFO] [stdout] 33 | for (mut logic, portal, ent) in (&mut logic_res, &portal_res, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/logic.rs:43:33 [INFO] [stdout] | [INFO] [stdout] 43 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `button` [INFO] [stdout] --> src/systems/logic.rs:52:25 [INFO] [stdout] | [INFO] [stdout] 52 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_button` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/logic.rs:52:33 [INFO] [stdout] | [INFO] [stdout] 52 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `active` [INFO] [stdout] --> src/systems/logic.rs:55:17 [INFO] [stdout] | [INFO] [stdout] 55 | let active = logic.is_active; [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_active` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/systems/logic.rs:59:13 [INFO] [stdout] | [INFO] [stdout] 59 | for i in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/systems/logic.rs:62:29 [INFO] [stdout] | [INFO] [stdout] 62 | for (mut logic, ent) in (&mut logic_res, &entities).join() { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `flag` [INFO] [stdout] --> src/systems/logic.rs:81:17 [INFO] [stdout] | [INFO] [stdout] 81 | let flag = connection.get_flagged(input_key); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_flag` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rng` [INFO] [stdout] --> src/world.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/world.rs:18:15 [INFO] [stdout] | [INFO] [stdout] 18 | fn init_world(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/world.rs:18:34 [INFO] [stdout] | [INFO] [stdout] 18 | fn init_world(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `physics_world` [INFO] [stdout] --> src/world.rs:18:53 [INFO] [stdout] | [INFO] [stdout] 18 | fn init_world(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_physics_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/world.rs:137:20 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn empty_world(ctx: &mut Context, world: &mut World, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/world.rs:137:39 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn empty_world(ctx: &mut Context, world: &mut World, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `physics_world` [INFO] [stdout] --> src/world.rs:137:58 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn empty_world(ctx: &mut Context, world: &mut World, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_physics_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `char_in_warp` [INFO] [stdout] --> src/render.rs:57:13 [INFO] [stdout] | [INFO] [stdout] 57 | let mut char_in_warp = false; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_char_in_warp` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `level_run_time` is assigned to, but never used [INFO] [stdout] --> src/render.rs:60:13 [INFO] [stdout] | [INFO] [stdout] 60 | let mut level_run_time : f32 = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_level_run_time` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `game_run_time` is never read [INFO] [stdout] --> src/render.rs:61:13 [INFO] [stdout] | [INFO] [stdout] 61 | let mut game_run_time : f32 = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `level_run_time` is never read [INFO] [stdout] --> src/render.rs:67:13 [INFO] [stdout] | [INFO] [stdout] 67 | level_run_time = gs_res.level_world_seconds; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dim` [INFO] [stdout] --> src/render.rs:222:25 [INFO] [stdout] | [INFO] [stdout] 222 | let mut dim = shader_ref.send(ctx, crate::resources::Dim {rate: game_run_time}); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_dim` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/render.rs:338:74 [INFO] [stdout] | [INFO] [stdout] 338 | fn pre_render_list(&self, game_state: &GameState, ctx: &mut Context, world: &World) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/render.rs:351:51 [INFO] [stdout] | [INFO] [stdout] 351 | fn post_render_list(&self, ctx: &mut Context, world: &World) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> src/render/dialog.rs:49:14 [INFO] [stdout] | [INFO] [stdout] 49 | let (w, h) = (game_state.window_w, game_state.window_h); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `h` [INFO] [stdout] --> src/render/dialog.rs:49:17 [INFO] [stdout] | [INFO] [stdout] 49 | let (w, h) = (game_state.window_w, game_state.window_h); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_h` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/input.rs:110:9 [INFO] [stdout] | [INFO] [stdout] 110 | ctx: &mut Context, [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `keymod` [INFO] [stdout] --> src/input.rs:112:9 [INFO] [stdout] | [INFO] [stdout] 112 | keymod: KeyMods,) -> Option { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_keymod` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/input.rs:152:9 [INFO] [stdout] | [INFO] [stdout] 152 | ctx: &mut Context, [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/input.rs:154:9 [INFO] [stdout] | [INFO] [stdout] 154 | id: GamepadId) -> Option { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/input.rs:192:9 [INFO] [stdout] | [INFO] [stdout] 192 | ctx: &mut Context, [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `keymod` [INFO] [stdout] --> src/input.rs:194:9 [INFO] [stdout] | [INFO] [stdout] 194 | keymod: KeyMods,) -> Option { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_keymod` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/input.rs:234:9 [INFO] [stdout] | [INFO] [stdout] 234 | ctx: &mut Context, [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/input.rs:236:9 [INFO] [stdout] | [INFO] [stdout] 236 | id: GamepadId) -> Option { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/game_state.rs:167:33 [INFO] [stdout] | [INFO] [stdout] 167 | pub fn dim_music(&mut self, ctx: &mut Context) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `test` [INFO] [stdout] --> src/game_state.rs:405:17 [INFO] [stdout] | [INFO] [stdout] 405 | let test : u16 = rng.gen::(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_test` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/game_state.rs:426:41 [INFO] [stdout] | [INFO] [stdout] 426 | pub fn run_dialog_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/game_state.rs:426:60 [INFO] [stdout] | [INFO] [stdout] 426 | pub fn run_dialog_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `portal_id` is never read [INFO] [stdout] --> src/game_state.rs:441:13 [INFO] [stdout] | [INFO] [stdout] 441 | let mut portal_id = -1; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ent` [INFO] [stdout] --> src/game_state.rs:464:18 [INFO] [stdout] | [INFO] [stdout] 464 | for (ent, mut character_opt, mut npc_opt, mut pos, mut coll) in [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `portal_id` [INFO] [stdout] --> src/game_state.rs:523:42 [INFO] [stdout] | [INFO] [stdout] 523 | ... if let Some((portal_id, x, y)) = portal_hash.get(&portal_dest) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_portal_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/game_state.rs:436:47 [INFO] [stdout] | [INFO] [stdout] 436 | pub fn run_post_physics_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `time_delta` [INFO] [stdout] --> src/game_state.rs:436:66 [INFO] [stdout] | [INFO] [stdout] 436 | pub fn run_post_physics_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_delta` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ctx` [INFO] [stdout] --> src/game_state.rs:723:35 [INFO] [stdout] | [INFO] [stdout] 723 | pub fn game_key_up(&mut self, ctx: &mut Context, key: &InputKey) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_ctx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `x` [INFO] [stdout] --> src/game_state.rs:797:83 [INFO] [stdout] | [INFO] [stdout] 797 | fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `y` [INFO] [stdout] --> src/game_state.rs:797:91 [INFO] [stdout] | [INFO] [stdout] 797 | fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `x` [INFO] [stdout] --> src/game_state.rs:815:81 [INFO] [stdout] | [INFO] [stdout] 815 | fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `y` [INFO] [stdout] --> src/game_state.rs:815:89 [INFO] [stdout] | [INFO] [stdout] 815 | fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `xrel` [INFO] [stdout] --> src/game_state.rs:834:74 [INFO] [stdout] | [INFO] [stdout] 834 | fn mouse_motion_event(&mut self, _ctx: &mut Context, x: f32, y: f32, xrel: f32, yrel: f32) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_xrel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `yrel` [INFO] [stdout] --> src/game_state.rs:834:85 [INFO] [stdout] | [INFO] [stdout] 834 | fn mouse_motion_event(&mut self, _ctx: &mut Context, x: f32, y: f32, xrel: f32, yrel: f32) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_yrel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `x` [INFO] [stdout] --> src/game_state.rs:838:57 [INFO] [stdout] | [INFO] [stdout] 838 | fn mouse_wheel_event(&mut self, _ctx: &mut Context, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `y` [INFO] [stdout] --> src/game_state.rs:838:65 [INFO] [stdout] | [INFO] [stdout] 838 | fn mouse_wheel_event(&mut self, _ctx: &mut Context, x: f32, y: f32) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ch` [INFO] [stdout] --> src/game_state.rs:1003:56 [INFO] [stdout] | [INFO] [stdout] 1003 | fn text_input_event(&mut self, _ctx: &mut Context, ch: char) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_ch` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/entities/button.rs:33:13 [INFO] [stdout] | [INFO] [stdout] 33 | let mut button = ButtonComponent::new(name.clone()); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/entities/ui.rs:23:21 [INFO] [stdout] | [INFO] [stdout] 23 | if let Some(mut images) = world.get_mut::() { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/entities/level_builder.rs:193:25 [INFO] [stdout] | [INFO] [stdout] 193 | let mut connection = &mut *connection_res; [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/physics.rs:469:10 [INFO] [stdout] | [INFO] [stdout] 469 | for (mut collision, mut character, mut npc, ent) in (&mut phys_writer, (&mut char_writer).maybe(),(&mut npc_writer).maybe(), &entitie... [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/physics.rs:469:25 [INFO] [stdout] | [INFO] [stdout] 469 | for (mut collision, mut character, mut npc, ent) in (&mut phys_writer, (&mut char_writer).maybe(),(&mut npc_writer).maybe(), &entitie... [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/physics.rs:469:40 [INFO] [stdout] | [INFO] [stdout] 469 | for (mut collision, mut character, mut npc, ent) in (&mut phys_writer, (&mut char_writer).maybe(),(&mut npc_writer).maybe(), &entitie... [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/physics.rs:713:10 [INFO] [stdout] | [INFO] [stdout] 713 | for (mut collision, mut pos, ent) in (&mut phys_writer, &mut pos_writer, &entities).join() { [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/logic.rs:58:13 [INFO] [stdout] | [INFO] [stdout] 58 | let mut logic = LogicComponent { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/sprite.rs:71:21 [INFO] [stdout] | [INFO] [stdout] 71 | if let Some(mut images) = world.get_mut::() { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/sprite.rs:142:13 [INFO] [stdout] | [INFO] [stdout] 142 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/sprite.rs:165:19 [INFO] [stdout] | [INFO] [stdout] 165 | if let Ok(mut texture) = texture_ref { [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/sprite.rs:221:13 [INFO] [stdout] | [INFO] [stdout] 221 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/button.rs:32:13 [INFO] [stdout] | [INFO] [stdout] 32 | let mut button = ButtonComponent { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/button.rs:128:13 [INFO] [stdout] | [INFO] [stdout] 128 | let mut button = ButtonTriggerComponent { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/player.rs:633:13 [INFO] [stdout] | [INFO] [stdout] 633 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/collision.rs:228:13 [INFO] [stdout] | [INFO] [stdout] 228 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/collision.rs:299:17 [INFO] [stdout] | [INFO] [stdout] 299 | let mut body = physics_world.body_mut(body_handle); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/npc.rs:40:13 [INFO] [stdout] | [INFO] [stdout] 40 | let mut npc = NpcComponent { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/portal.rs:26:13 [INFO] [stdout] | [INFO] [stdout] 26 | let mut portal = PortalComponent { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/exit.rs:24:13 [INFO] [stdout] | [INFO] [stdout] 24 | let mut portal = ExitComponent { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/resources/image.rs:60:21 [INFO] [stdout] | [INFO] [stdout] 60 | if let Some(mut images) = world.get_mut::() { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/input.rs:81:17 [INFO] [stdout] | [INFO] [stdout] 81 | let mut y = coll.pos.y; [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/input.rs:168:73 [INFO] [stdout] | [INFO] [stdout] 168 | fn run(&mut self, (mut coll, mut char_display, mut npc, game_state, mut input, mut ent, lazy): Self::SystemData) { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/input.rs:168:84 [INFO] [stdout] | [INFO] [stdout] 168 | fn run(&mut self, (mut coll, mut char_display, mut npc, game_state, mut input, mut ent, lazy): Self::SystemData) { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/interactor.rs:58:24 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/interactor.rs:58:33 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/interactor.rs:60:13 [INFO] [stdout] | [INFO] [stdout] 60 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/entities/level_builder.rs:193:25 [INFO] [stdout] | [INFO] [stdout] 193 | let mut connection = &mut *connection_res; [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:28:55 [INFO] [stdout] | [INFO] [stdout] 28 | fn run(&mut self, (mut logic_res, mut portal_res, mut button_res, mut sprite_res, game_state, mut connection, mut entities): Self::Sy... [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:28:115 [INFO] [stdout] | [INFO] [stdout] 28 | ...ton_res, mut sprite_res, game_state, mut connection, mut entities): Self::SystemData) { [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:33:14 [INFO] [stdout] | [INFO] [stdout] 33 | for (mut logic, portal, ent) in (&mut logic_res, &portal_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:43:14 [INFO] [stdout] | [INFO] [stdout] 43 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:52:14 [INFO] [stdout] | [INFO] [stdout] 52 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:62:18 [INFO] [stdout] | [INFO] [stdout] 62 | for (mut logic, ent) in (&mut logic_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:78:14 [INFO] [stdout] | [INFO] [stdout] 78 | for (mut logic, ent) in (&mut logic_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/world.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/physics.rs:469:10 [INFO] [stdout] | [INFO] [stdout] 469 | for (mut collision, mut character, mut npc, ent) in (&mut phys_writer, (&mut char_writer).maybe(),(&mut npc_writer).maybe(), &entitie... [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/physics.rs:469:25 [INFO] [stdout] | [INFO] [stdout] 469 | for (mut collision, mut character, mut npc, ent) in (&mut phys_writer, (&mut char_writer).maybe(),(&mut npc_writer).maybe(), &entitie... [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/physics.rs:469:40 [INFO] [stdout] | [INFO] [stdout] 469 | for (mut collision, mut character, mut npc, ent) in (&mut phys_writer, (&mut char_writer).maybe(),(&mut npc_writer).maybe(), &entitie... [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/render.rs:57:13 [INFO] [stdout] | [INFO] [stdout] 57 | let mut char_in_warp = false; [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/render.rs:217:23 [INFO] [stdout] | [INFO] [stdout] 217 | if let Ok(mut texture) = texture_ref { [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/render.rs:222:25 [INFO] [stdout] | [INFO] [stdout] 222 | let mut dim = shader_ref.send(ctx, crate::resources::Dim {rate: game_run_time}); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/physics.rs:713:10 [INFO] [stdout] | [INFO] [stdout] 713 | for (mut collision, mut pos, ent) in (&mut phys_writer, &mut pos_writer, &entities).join() { [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/logic.rs:58:13 [INFO] [stdout] | [INFO] [stdout] 58 | let mut logic = LogicComponent { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/sprite.rs:71:21 [INFO] [stdout] | [INFO] [stdout] 71 | if let Some(mut images) = world.get_mut::() { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/sprite.rs:142:13 [INFO] [stdout] | [INFO] [stdout] 142 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/sprite.rs:165:19 [INFO] [stdout] | [INFO] [stdout] 165 | if let Ok(mut texture) = texture_ref { [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/sprite.rs:221:13 [INFO] [stdout] | [INFO] [stdout] 221 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/button.rs:32:13 [INFO] [stdout] | [INFO] [stdout] 32 | let mut button = ButtonComponent { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/button.rs:128:13 [INFO] [stdout] | [INFO] [stdout] 128 | let mut button = ButtonTriggerComponent { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game_state.rs:429:17 [INFO] [stdout] | [INFO] [stdout] 429 | let mut world = &mut self.world; [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/player.rs:633:13 [INFO] [stdout] | [INFO] [stdout] 633 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/collision.rs:228:13 [INFO] [stdout] | [INFO] [stdout] 228 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/collision.rs:299:17 [INFO] [stdout] | [INFO] [stdout] 299 | let mut body = physics_world.body_mut(body_handle); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/npc.rs:40:13 [INFO] [stdout] | [INFO] [stdout] 40 | let mut npc = NpcComponent { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/portal.rs:26:13 [INFO] [stdout] | [INFO] [stdout] 26 | let mut portal = PortalComponent { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/exit.rs:24:13 [INFO] [stdout] | [INFO] [stdout] 24 | let mut portal = ExitComponent { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/resources/image.rs:60:21 [INFO] [stdout] | [INFO] [stdout] 60 | if let Some(mut images) = world.get_mut::() { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/input.rs:81:17 [INFO] [stdout] | [INFO] [stdout] 81 | let mut y = coll.pos.y; [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/input.rs:168:73 [INFO] [stdout] | [INFO] [stdout] 168 | fn run(&mut self, (mut coll, mut char_display, mut npc, game_state, mut input, mut ent, lazy): Self::SystemData) { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/input.rs:168:84 [INFO] [stdout] | [INFO] [stdout] 168 | fn run(&mut self, (mut coll, mut char_display, mut npc, game_state, mut input, mut ent, lazy): Self::SystemData) { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `save_ron_config` [INFO] [stdout] --> src/conf.rs:34:8 [INFO] [stdout] | [INFO] [stdout] 34 | pub fn save_ron_config<'a,T>(config_path: String, config: &T) -> bool [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/interactor.rs:58:24 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `build_npc` [INFO] [stdout] --> src/entities/suri.rs:28:12 [INFO] [stdout] | [INFO] [stdout] 28 | pub fn build_npc(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld, x: f32, y: f32) -> Entity { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `UIBuilder` [INFO] [stdout] --> src/entities/ui.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 14 | pub struct UIBuilder; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_sprite_paths` [INFO] [stdout] --> src/entities/ui.rs:18:12 [INFO] [stdout] | [INFO] [stdout] 18 | pub fn get_sprite_paths() -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `init_images` [INFO] [stdout] --> src/entities/ui.rs:22:12 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn init_images(world: &mut World, ctx: &mut Context) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `build_icon` [INFO] [stdout] --> src/entities/ui.rs:35:12 [INFO] [stdout] | [INFO] [stdout] 35 | pub fn build_icon(world: &mut World, ctx: &mut Context) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `build_dynamic` [INFO] [stdout] --> src/entities/bowl.rs:63:12 [INFO] [stdout] | [INFO] [stdout] 63 | pub fn build_dynamic(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld, x: f32, y: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Player_Ghost` [INFO] [stdout] --> src/physics.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | Player_Ghost, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Player_Portal` [INFO] [stdout] --> src/physics.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | Player_Portal, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Npc_Level` [INFO] [stdout] --> src/physics.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | Npc_Level, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Npc_Portal` [INFO] [stdout] --> src/physics.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | Npc_Portal, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Other` [INFO] [stdout] --> src/physics.rs:54:5 [INFO] [stdout] | [INFO] [stdout] 54 | Other, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Player` [INFO] [stdout] --> src/physics.rs:59:5 [INFO] [stdout] | [INFO] [stdout] 59 | Player, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Platform` [INFO] [stdout] --> src/physics.rs:60:5 [INFO] [stdout] | [INFO] [stdout] 60 | Platform, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ghost` [INFO] [stdout] --> src/physics.rs:62:5 [INFO] [stdout] | [INFO] [stdout] 62 | Ghost, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Meow` [INFO] [stdout] --> src/physics.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 63 | Meow, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Portal` [INFO] [stdout] --> src/physics.rs:64:5 [INFO] [stdout] | [INFO] [stdout] 64 | Portal, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Exit` [INFO] [stdout] --> src/physics.rs:65:5 [INFO] [stdout] | [INFO] [stdout] 65 | Exit, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `get_size` [INFO] [stdout] --> src/physics.rs:157:8 [INFO] [stdout] | [INFO] [stdout] 157 | pub fn get_size(phys_size: f32) -> f32 { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `add_kinematic_body_box` [INFO] [stdout] --> src/physics.rs:239:8 [INFO] [stdout] | [INFO] [stdout] 239 | pub fn add_kinematic_body_box(world: &mut PhysicsWorld, pos: &Point2, vel: &Vector2, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/components/logic.rs:35:12 [INFO] [stdout] | [INFO] [stdout] 35 | pub fn new(frm: String, t: String, cntype: ConnectionType) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `update` [INFO] [stdout] --> src/components/logic.rs:90:12 [INFO] [stdout] | [INFO] [stdout] 90 | pub fn update(&mut self, time_delta: f32) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_trigger` [INFO] [stdout] --> src/components/button.rs:54:12 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn set_trigger(&mut self, trigger_id: i32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `FALL_ONLY_SET` [INFO] [stdout] --> src/components/player.rs:83:1 [INFO] [stdout] | [INFO] [stdout] 83 | const FALL_ONLY_SET : u32 = 2; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `FALL_ONLY_FRAMES` [INFO] [stdout] --> src/components/player.rs:84:1 [INFO] [stdout] | [INFO] [stdout] 84 | const FALL_ONLY_FRAMES : u32 = 4; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `update_body_status` [INFO] [stdout] --> src/components/player.rs:587:12 [INFO] [stdout] | [INFO] [stdout] 587 | pub fn update_body_status(&mut self, is_standing: bool) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_active` [INFO] [stdout] --> src/components/collision.rs:106:12 [INFO] [stdout] | [INFO] [stdout] 106 | pub fn set_active(&mut self, physics_world: &mut PhysicsWorld, is_active: bool) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_kinematic_body_box_upright` [INFO] [stdout] --> src/components/collision.rs:170:12 [INFO] [stdout] | [INFO] [stdout] 170 | pub fn create_kinematic_body_box_upright(&mut self, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_dynamic_body_circle` [INFO] [stdout] --> src/components/collision.rs:197:12 [INFO] [stdout] | [INFO] [stdout] 197 | pub fn create_dynamic_body_circle(&mut self, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `can_use_portal` [INFO] [stdout] --> src/components/collision.rs:214:12 [INFO] [stdout] | [INFO] [stdout] 214 | pub fn can_use_portal(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `start_jump` [INFO] [stdout] --> src/components/npc.rs:129:12 [INFO] [stdout] | [INFO] [stdout] 129 | pub fn start_jump(&mut self) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `init_images` [INFO] [stdout] --> src/resources/image.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn init_images(world: &mut World, ctx: &mut Context, paths: &Vec) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `AddCircle` [INFO] [stdout] --> src/resources/mod.rs:38:5 [INFO] [stdout] | [INFO] [stdout] 38 | AddCircle, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_jump` [INFO] [stdout] --> src/resources/mod.rs:69:12 [INFO] [stdout] | [INFO] [stdout] 69 | pub fn set_jump(&mut self, press: bool) { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_mouse_x` [INFO] [stdout] --> src/resources/mod.rs:79:12 [INFO] [stdout] | [INFO] [stdout] 79 | pub fn set_mouse_x(&mut self, mouse_x: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_mouse_y` [INFO] [stdout] --> src/resources/mod.rs:82:12 [INFO] [stdout] | [INFO] [stdout] 82 | pub fn set_mouse_y(&mut self, mouse_y: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `stop_music` [INFO] [stdout] --> src/audio.rs:84:12 [INFO] [stdout] | [INFO] [stdout] 84 | pub fn stop_music(&mut self, ctx: &mut Context) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/systems/interactor.rs:23:12 [INFO] [stdout] | [INFO] [stdout] 23 | pub fn new(physics_world: &'a mut PhysicsWorld) -> InterActorSys<'a> { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `POSX_RANGE` [INFO] [stdout] --> src/world.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | const POSX_RANGE: f32 = 7000.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `POSY_RANGE` [INFO] [stdout] --> src/world.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | const POSY_RANGE: f32 = 12000.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `VELX_RANGE` [INFO] [stdout] --> src/world.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | const VELX_RANGE: f32 = 395.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `VELY_RANGE` [INFO] [stdout] --> src/world.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | const VELY_RANGE: f32 = 375.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `empty_world` [INFO] [stdout] --> src/world.rs:137:8 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn empty_world(ctx: &mut Context, world: &mut World, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `create_dispatcher` [INFO] [stdout] --> src/world.rs:161:8 [INFO] [stdout] | [INFO] [stdout] 161 | pub fn create_dispatcher<'a>() -> Dispatcher<'a,'a> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/render/paused.rs:19:12 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum is never used: `RenderObjectType` [INFO] [stdout] --> src/render.rs:30:10 [INFO] [stdout] | [INFO] [stdout] 30 | pub enum RenderObjectType { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `run_dialog_update` [INFO] [stdout] --> src/game_state.rs:426:12 [INFO] [stdout] | [INFO] [stdout] 426 | pub fn run_dialog_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/interactor.rs:58:33 [INFO] [stdout] | [INFO] [stdout] 58 | fn run(&mut self, (mut pos, mut vel, collision, game_res, ent): Self::SystemData) { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/interactor.rs:60:13 [INFO] [stdout] | [INFO] [stdout] 60 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `save_level` [INFO] [stdout] --> src/game_state.rs:658:12 [INFO] [stdout] | [INFO] [stdout] 658 | pub fn save_level(&self, save_name: String) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:28:55 [INFO] [stdout] | [INFO] [stdout] 28 | fn run(&mut self, (mut logic_res, mut portal_res, mut button_res, mut sprite_res, game_state, mut connection, mut entities): Self::Sy... [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:28:115 [INFO] [stdout] | [INFO] [stdout] 28 | ...ton_res, mut sprite_res, game_state, mut connection, mut entities): Self::SystemData) { [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:33:14 [INFO] [stdout] | [INFO] [stdout] 33 | for (mut logic, portal, ent) in (&mut logic_res, &portal_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:43:14 [INFO] [stdout] | [INFO] [stdout] 43 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:52:14 [INFO] [stdout] | [INFO] [stdout] 52 | for (mut logic, button, ent) in (&mut logic_res, &button_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:62:18 [INFO] [stdout] | [INFO] [stdout] 62 | for (mut logic, ent) in (&mut logic_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/logic.rs:78:14 [INFO] [stdout] | [INFO] [stdout] 78 | for (mut logic, ent) in (&mut logic_res, &entities).join() { [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/world.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/render.rs:57:13 [INFO] [stdout] | [INFO] [stdout] 57 | let mut char_in_warp = false; [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/render.rs:217:23 [INFO] [stdout] | [INFO] [stdout] 217 | if let Ok(mut texture) = texture_ref { [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/render.rs:222:25 [INFO] [stdout] | [INFO] [stdout] 222 | let mut dim = shader_ref.send(ctx, crate::resources::Dim {rate: game_run_time}); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/conf.rs:42:13 [INFO] [stdout] | [INFO] [stdout] 42 | fs::write(&input_path, source); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/entities/ui.rs:28:21 [INFO] [stdout] | [INFO] [stdout] 28 | images.load_image(path.clone(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/physics.rs:699:13 [INFO] [stdout] | [INFO] [stdout] 699 | world.entities().delete(entity); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/components/sprite.rs:75:17 [INFO] [stdout] | [INFO] [stdout] 75 | images.load_image(path.clone(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: comparison is useless due to type limits [INFO] [stdout] --> src/components/sprite.rs:223:12 [INFO] [stdout] | [INFO] [stdout] 223 | if item_index >= 0 && (item_index as usize) < self.sprites.len() { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_comparisons)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `typeText` should have a snake case name [INFO] [stdout] --> src/components/player.rs:735:21 [INFO] [stdout] | [INFO] [stdout] 735 | let typeText = String::from("*meow*"); [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `type_text` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/mod.rs:142:5 [INFO] [stdout] | [INFO] [stdout] 142 | images.load_image("/overlay.png".to_string(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/mod.rs:148:5 [INFO] [stdout] | [INFO] [stdout] 148 | shaders.load_shader("overlay".to_string(), "shaders/overlay_shader".to_string(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/mod.rs:149:5 [INFO] [stdout] | [INFO] [stdout] 149 | shaders.load_shader("suri_shader".to_string(), "shaders/suri_shader".to_string(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/mod.rs:150:5 [INFO] [stdout] | [INFO] [stdout] 150 | shaders.load_shader("suri_shadow".to_string(), "shaders/suri_shadow".to_string(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/image.rs:65:21 [INFO] [stdout] | [INFO] [stdout] 65 | images.load_image(path.clone(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/audio.rs:61:17 [INFO] [stdout] | [INFO] [stdout] 61 | source.play(); [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/audio.rs:78:21 [INFO] [stdout] | [INFO] [stdout] 78 | source.play(); [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:192:17 [INFO] [stdout] | [INFO] [stdout] 192 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 193 | | .dest(na::Point2::new(level_bounds.min_x, level_bounds.min_y)) ); [INFO] [stdout] | |_____________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:202:17 [INFO] [stdout] | [INFO] [stdout] 202 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 203 | | .dest(na::Point2::new(level_bounds.min_x, level_bounds.min_y)) ); [INFO] [stdout] | |_____________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:347:9 [INFO] [stdout] | [INFO] [stdout] 347 | graphics::apply_transformations(ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:354:9 [INFO] [stdout] | [INFO] [stdout] 354 | graphics::apply_transformations(ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:34:25 [INFO] [stdout] | [INFO] [stdout] 34 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 35 | | .dest(na::Point2::new(x - 5.0, y - 5.0)) ); [INFO] [stdout] | |_______________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:46:25 [INFO] [stdout] | [INFO] [stdout] 46 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 47 | | .dest(na::Point2::new(x - 5.0, y - 5.0)) ); [INFO] [stdout] | |_______________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:59:25 [INFO] [stdout] | [INFO] [stdout] 59 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 60 | | .dest(na::Point2::new(*x, *y)) [INFO] [stdout] 61 | | .offset(na::Point2::new(*w, *w)) [INFO] [stdout] 62 | | [INFO] [stdout] 63 | | ); [INFO] [stdout] | |__________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:75:25 [INFO] [stdout] | [INFO] [stdout] 75 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 76 | | .dest(na::Point2::::new(*x, *y)) ); [INFO] [stdout] | |____________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:87:25 [INFO] [stdout] | [INFO] [stdout] 87 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 88 | | //.dest(na::Point2::new(x - 5.0, y - 5.0)) ); [INFO] [stdout] 89 | | .dest(na::Point2::new(*x, *y)) [INFO] [stdout] 90 | | .offset(na::Point2::new(0.0, 0.0)) [INFO] [stdout] 91 | | .rotation(*angle)); [INFO] [stdout] | |_______________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:102:25 [INFO] [stdout] | [INFO] [stdout] 102 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 103 | | .dest(na::Point2::new(*x-*w, *y-*h)) [INFO] [stdout] 104 | | .offset(na::Point2::new(*w, *h)) [INFO] [stdout] 105 | | .rotation(*ang) [INFO] [stdout] 106 | | ); [INFO] [stdout] | |_______________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:117:25 [INFO] [stdout] | [INFO] [stdout] 117 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 118 | | .dest(na::Point2::new(*x-*w, *y-*h)) [INFO] [stdout] 119 | | .offset(na::Point2::new(*w, *h)) [INFO] [stdout] 120 | | .rotation(*ang) [INFO] [stdout] 121 | | ); [INFO] [stdout] | |_______________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:132:25 [INFO] [stdout] | [INFO] [stdout] 132 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 133 | | .dest(na::Point2::new(*x-*w, *y-*h)) [INFO] [stdout] 134 | | .offset(na::Point2::new(*w, *h)) [INFO] [stdout] 135 | | .rotation(*ang) [INFO] [stdout] 136 | | ); [INFO] [stdout] | |_______________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/dialog.rs:60:13 [INFO] [stdout] | [INFO] [stdout] 60 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 61 | | .dest(na::Point2::new(cent_x - dialog_w * 0.5, cent_y - dialog_h * 0.5)) ); [INFO] [stdout] | |___________________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/dialog.rs:69:13 [INFO] [stdout] | [INFO] [stdout] 69 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 70 | | .dest(na::Point2::new(cent_x - dialog_w * 0.5, cent_y - dialog_h * 0.5)) ); [INFO] [stdout] | |___________________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/dialog.rs:79:13 [INFO] [stdout] | [INFO] [stdout] 79 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 80 | | .dest(na::Point2::new(cent_x - 3.0 - dialog_w * 0.5, cent_y - 3.0 - dialog_h * 0.5)) ); [INFO] [stdout] | |_______________________________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game_state.rs:337:21 [INFO] [stdout] | [INFO] [stdout] 337 | entities.delete(ent); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game_state.rs:1033:9 [INFO] [stdout] | [INFO] [stdout] 1033 | ggez::graphics::set_screen_coordinates(ctx, Rect::new(0.0, 0.0, width, height)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game_state.rs:429:17 [INFO] [stdout] | [INFO] [stdout] 429 | let mut world = &mut self.world; [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 473 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `save_ron_config` [INFO] [stdout] --> src/conf.rs:34:8 [INFO] [stdout] | [INFO] [stdout] 34 | pub fn save_ron_config<'a,T>(config_path: String, config: &T) -> bool [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `build_npc` [INFO] [stdout] --> src/entities/suri.rs:28:12 [INFO] [stdout] | [INFO] [stdout] 28 | pub fn build_npc(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld, x: f32, y: f32) -> Entity { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `UIBuilder` [INFO] [stdout] --> src/entities/ui.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 14 | pub struct UIBuilder; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `get_sprite_paths` [INFO] [stdout] --> src/entities/ui.rs:18:12 [INFO] [stdout] | [INFO] [stdout] 18 | pub fn get_sprite_paths() -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `init_images` [INFO] [stdout] --> src/entities/ui.rs:22:12 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn init_images(world: &mut World, ctx: &mut Context) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `build_icon` [INFO] [stdout] --> src/entities/ui.rs:35:12 [INFO] [stdout] | [INFO] [stdout] 35 | pub fn build_icon(world: &mut World, ctx: &mut Context) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `build_dynamic` [INFO] [stdout] --> src/entities/bowl.rs:63:12 [INFO] [stdout] | [INFO] [stdout] 63 | pub fn build_dynamic(world: &mut World, ctx: &mut Context, physics_world: &mut PhysicsWorld, x: f32, y: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Player_Ghost` [INFO] [stdout] --> src/physics.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | Player_Ghost, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Player_Portal` [INFO] [stdout] --> src/physics.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | Player_Portal, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Npc_Level` [INFO] [stdout] --> src/physics.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | Npc_Level, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Npc_Portal` [INFO] [stdout] --> src/physics.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | Npc_Portal, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Other` [INFO] [stdout] --> src/physics.rs:54:5 [INFO] [stdout] | [INFO] [stdout] 54 | Other, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Player` [INFO] [stdout] --> src/physics.rs:59:5 [INFO] [stdout] | [INFO] [stdout] 59 | Player, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Platform` [INFO] [stdout] --> src/physics.rs:60:5 [INFO] [stdout] | [INFO] [stdout] 60 | Platform, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ghost` [INFO] [stdout] --> src/physics.rs:62:5 [INFO] [stdout] | [INFO] [stdout] 62 | Ghost, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Meow` [INFO] [stdout] --> src/physics.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 63 | Meow, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Portal` [INFO] [stdout] --> src/physics.rs:64:5 [INFO] [stdout] | [INFO] [stdout] 64 | Portal, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Exit` [INFO] [stdout] --> src/physics.rs:65:5 [INFO] [stdout] | [INFO] [stdout] 65 | Exit, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `get_size` [INFO] [stdout] --> src/physics.rs:157:8 [INFO] [stdout] | [INFO] [stdout] 157 | pub fn get_size(phys_size: f32) -> f32 { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `add_kinematic_body_box` [INFO] [stdout] --> src/physics.rs:239:8 [INFO] [stdout] | [INFO] [stdout] 239 | pub fn add_kinematic_body_box(world: &mut PhysicsWorld, pos: &Point2, vel: &Vector2, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/components/logic.rs:35:12 [INFO] [stdout] | [INFO] [stdout] 35 | pub fn new(frm: String, t: String, cntype: ConnectionType) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `update` [INFO] [stdout] --> src/components/logic.rs:90:12 [INFO] [stdout] | [INFO] [stdout] 90 | pub fn update(&mut self, time_delta: f32) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_trigger` [INFO] [stdout] --> src/components/button.rs:54:12 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn set_trigger(&mut self, trigger_id: i32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `FALL_ONLY_SET` [INFO] [stdout] --> src/components/player.rs:83:1 [INFO] [stdout] | [INFO] [stdout] 83 | const FALL_ONLY_SET : u32 = 2; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `FALL_ONLY_FRAMES` [INFO] [stdout] --> src/components/player.rs:84:1 [INFO] [stdout] | [INFO] [stdout] 84 | const FALL_ONLY_FRAMES : u32 = 4; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `update_body_status` [INFO] [stdout] --> src/components/player.rs:587:12 [INFO] [stdout] | [INFO] [stdout] 587 | pub fn update_body_status(&mut self, is_standing: bool) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_active` [INFO] [stdout] --> src/components/collision.rs:106:12 [INFO] [stdout] | [INFO] [stdout] 106 | pub fn set_active(&mut self, physics_world: &mut PhysicsWorld, is_active: bool) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_kinematic_body_box_upright` [INFO] [stdout] --> src/components/collision.rs:170:12 [INFO] [stdout] | [INFO] [stdout] 170 | pub fn create_kinematic_body_box_upright(&mut self, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_dynamic_body_circle` [INFO] [stdout] --> src/components/collision.rs:197:12 [INFO] [stdout] | [INFO] [stdout] 197 | pub fn create_dynamic_body_circle(&mut self, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `can_use_portal` [INFO] [stdout] --> src/components/collision.rs:214:12 [INFO] [stdout] | [INFO] [stdout] 214 | pub fn can_use_portal(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `start_jump` [INFO] [stdout] --> src/components/npc.rs:129:12 [INFO] [stdout] | [INFO] [stdout] 129 | pub fn start_jump(&mut self) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `init_images` [INFO] [stdout] --> src/resources/image.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn init_images(world: &mut World, ctx: &mut Context, paths: &Vec) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `AddCircle` [INFO] [stdout] --> src/resources/mod.rs:38:5 [INFO] [stdout] | [INFO] [stdout] 38 | AddCircle, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_jump` [INFO] [stdout] --> src/resources/mod.rs:69:12 [INFO] [stdout] | [INFO] [stdout] 69 | pub fn set_jump(&mut self, press: bool) { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_mouse_x` [INFO] [stdout] --> src/resources/mod.rs:79:12 [INFO] [stdout] | [INFO] [stdout] 79 | pub fn set_mouse_x(&mut self, mouse_x: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `set_mouse_y` [INFO] [stdout] --> src/resources/mod.rs:82:12 [INFO] [stdout] | [INFO] [stdout] 82 | pub fn set_mouse_y(&mut self, mouse_y: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `stop_music` [INFO] [stdout] --> src/audio.rs:84:12 [INFO] [stdout] | [INFO] [stdout] 84 | pub fn stop_music(&mut self, ctx: &mut Context) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/systems/interactor.rs:23:12 [INFO] [stdout] | [INFO] [stdout] 23 | pub fn new(physics_world: &'a mut PhysicsWorld) -> InterActorSys<'a> { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `POSX_RANGE` [INFO] [stdout] --> src/world.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | const POSX_RANGE: f32 = 7000.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `POSY_RANGE` [INFO] [stdout] --> src/world.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | const POSY_RANGE: f32 = 12000.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `VELX_RANGE` [INFO] [stdout] --> src/world.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | const VELX_RANGE: f32 = 395.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `VELY_RANGE` [INFO] [stdout] --> src/world.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | const VELY_RANGE: f32 = 375.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `empty_world` [INFO] [stdout] --> src/world.rs:137:8 [INFO] [stdout] | [INFO] [stdout] 137 | pub fn empty_world(ctx: &mut Context, world: &mut World, physics_world: &mut PhysicsWorld) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `create_dispatcher` [INFO] [stdout] --> src/world.rs:161:8 [INFO] [stdout] | [INFO] [stdout] 161 | pub fn create_dispatcher<'a>() -> Dispatcher<'a,'a> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/render/paused.rs:19:12 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum is never used: `RenderObjectType` [INFO] [stdout] --> src/render.rs:30:10 [INFO] [stdout] | [INFO] [stdout] 30 | pub enum RenderObjectType { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `run_dialog_update` [INFO] [stdout] --> src/game_state.rs:426:12 [INFO] [stdout] | [INFO] [stdout] 426 | pub fn run_dialog_update(&mut self, ctx: &mut Context, time_delta: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `save_level` [INFO] [stdout] --> src/game_state.rs:658:12 [INFO] [stdout] | [INFO] [stdout] 658 | pub fn save_level(&self, save_name: String) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/conf.rs:42:13 [INFO] [stdout] | [INFO] [stdout] 42 | fs::write(&input_path, source); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/entities/ui.rs:28:21 [INFO] [stdout] | [INFO] [stdout] 28 | images.load_image(path.clone(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/physics.rs:699:13 [INFO] [stdout] | [INFO] [stdout] 699 | world.entities().delete(entity); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/components/sprite.rs:75:17 [INFO] [stdout] | [INFO] [stdout] 75 | images.load_image(path.clone(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: comparison is useless due to type limits [INFO] [stdout] --> src/components/sprite.rs:223:12 [INFO] [stdout] | [INFO] [stdout] 223 | if item_index >= 0 && (item_index as usize) < self.sprites.len() { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_comparisons)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `typeText` should have a snake case name [INFO] [stdout] --> src/components/player.rs:735:21 [INFO] [stdout] | [INFO] [stdout] 735 | let typeText = String::from("*meow*"); [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `type_text` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/mod.rs:142:5 [INFO] [stdout] | [INFO] [stdout] 142 | images.load_image("/overlay.png".to_string(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/mod.rs:148:5 [INFO] [stdout] | [INFO] [stdout] 148 | shaders.load_shader("overlay".to_string(), "shaders/overlay_shader".to_string(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/mod.rs:149:5 [INFO] [stdout] | [INFO] [stdout] 149 | shaders.load_shader("suri_shader".to_string(), "shaders/suri_shader".to_string(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/mod.rs:150:5 [INFO] [stdout] | [INFO] [stdout] 150 | shaders.load_shader("suri_shadow".to_string(), "shaders/suri_shadow".to_string(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/resources/image.rs:65:21 [INFO] [stdout] | [INFO] [stdout] 65 | images.load_image(path.clone(), ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/audio.rs:61:17 [INFO] [stdout] | [INFO] [stdout] 61 | source.play(); [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/audio.rs:78:21 [INFO] [stdout] | [INFO] [stdout] 78 | source.play(); [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:192:17 [INFO] [stdout] | [INFO] [stdout] 192 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 193 | | .dest(na::Point2::new(level_bounds.min_x, level_bounds.min_y)) ); [INFO] [stdout] | |_____________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:202:17 [INFO] [stdout] | [INFO] [stdout] 202 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 203 | | .dest(na::Point2::new(level_bounds.min_x, level_bounds.min_y)) ); [INFO] [stdout] | |_____________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:347:9 [INFO] [stdout] | [INFO] [stdout] 347 | graphics::apply_transformations(ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:354:9 [INFO] [stdout] | [INFO] [stdout] 354 | graphics::apply_transformations(ctx); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:34:25 [INFO] [stdout] | [INFO] [stdout] 34 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 35 | | .dest(na::Point2::new(x - 5.0, y - 5.0)) ); [INFO] [stdout] | |_______________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:46:25 [INFO] [stdout] | [INFO] [stdout] 46 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 47 | | .dest(na::Point2::new(x - 5.0, y - 5.0)) ); [INFO] [stdout] | |_______________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:59:25 [INFO] [stdout] | [INFO] [stdout] 59 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 60 | | .dest(na::Point2::new(*x, *y)) [INFO] [stdout] 61 | | .offset(na::Point2::new(*w, *w)) [INFO] [stdout] 62 | | [INFO] [stdout] 63 | | ); [INFO] [stdout] | |__________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:75:25 [INFO] [stdout] | [INFO] [stdout] 75 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 76 | | .dest(na::Point2::::new(*x, *y)) ); [INFO] [stdout] | |____________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:87:25 [INFO] [stdout] | [INFO] [stdout] 87 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 88 | | //.dest(na::Point2::new(x - 5.0, y - 5.0)) ); [INFO] [stdout] 89 | | .dest(na::Point2::new(*x, *y)) [INFO] [stdout] 90 | | .offset(na::Point2::new(0.0, 0.0)) [INFO] [stdout] 91 | | .rotation(*angle)); [INFO] [stdout] | |_______________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:102:25 [INFO] [stdout] | [INFO] [stdout] 102 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 103 | | .dest(na::Point2::new(*x-*w, *y-*h)) [INFO] [stdout] 104 | | .offset(na::Point2::new(*w, *h)) [INFO] [stdout] 105 | | .rotation(*ang) [INFO] [stdout] 106 | | ); [INFO] [stdout] | |_______________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:117:25 [INFO] [stdout] | [INFO] [stdout] 117 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 118 | | .dest(na::Point2::new(*x-*w, *y-*h)) [INFO] [stdout] 119 | | .offset(na::Point2::new(*w, *h)) [INFO] [stdout] 120 | | .rotation(*ang) [INFO] [stdout] 121 | | ); [INFO] [stdout] | |_______________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/level.rs:132:25 [INFO] [stdout] | [INFO] [stdout] 132 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 133 | | .dest(na::Point2::new(*x-*w, *y-*h)) [INFO] [stdout] 134 | | .offset(na::Point2::new(*w, *h)) [INFO] [stdout] 135 | | .rotation(*ang) [INFO] [stdout] 136 | | ); [INFO] [stdout] | |_______________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/dialog.rs:60:13 [INFO] [stdout] | [INFO] [stdout] 60 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 61 | | .dest(na::Point2::new(cent_x - dialog_w * 0.5, cent_y - dialog_h * 0.5)) ); [INFO] [stdout] | |___________________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/dialog.rs:69:13 [INFO] [stdout] | [INFO] [stdout] 69 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 70 | | .dest(na::Point2::new(cent_x - dialog_w * 0.5, cent_y - dialog_h * 0.5)) ); [INFO] [stdout] | |___________________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render/dialog.rs:79:13 [INFO] [stdout] | [INFO] [stdout] 79 | / ggez::graphics::draw(ctx, &rect, DrawParam::default() [INFO] [stdout] 80 | | .dest(na::Point2::new(cent_x - 3.0 - dialog_w * 0.5, cent_y - 3.0 - dialog_h * 0.5)) ); [INFO] [stdout] | |_______________________________________________________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game_state.rs:337:21 [INFO] [stdout] | [INFO] [stdout] 337 | entities.delete(ent); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game_state.rs:1033:9 [INFO] [stdout] | [INFO] [stdout] 1033 | ggez::graphics::set_screen_coordinates(ctx, Rect::new(0.0, 0.0, width, height)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 473 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [optimized + debuginfo] target(s) in 4m 21s [INFO] running `Command { std: "docker" "inspect" "ac1d6ca52497cac86786bcd2321b1711bbe53555f89a78f56ce36effeb717905", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "ac1d6ca52497cac86786bcd2321b1711bbe53555f89a78f56ce36effeb717905", kill_on_drop: false }` [INFO] [stdout] ac1d6ca52497cac86786bcd2321b1711bbe53555f89a78f56ce36effeb717905