[INFO] cloning repository https://github.com/ahyaemon/super_libre_2 [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ahyaemon/super_libre_2" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fahyaemon%2Fsuper_libre_2", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fahyaemon%2Fsuper_libre_2'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 2192cf899a1d9c485ae59973517d5199a843560c [INFO] checking ahyaemon/super_libre_2 against beta for pr-78714 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fahyaemon%2Fsuper_libre_2" "/workspace/builds/worker-3/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-3/source'... [INFO] [stderr] done. 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[INFO] validating manifest of git repo https://github.com/ahyaemon/super_libre_2 on toolchain beta [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/ahyaemon/super_libre_2 [INFO] finished tweaking git repo https://github.com/ahyaemon/super_libre_2 [INFO] tweaked toml for git repo https://github.com/ahyaemon/super_libre_2 written to /workspace/builds/worker-3/source/Cargo.toml [INFO] crate git repo https://github.com/ahyaemon/super_libre_2 already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:6eabd152ff4036248d66efda456a36cb33d24b7291b33f25f75140726c88da35" "/opt/rustwide/cargo-home/bin/cargo" "+beta" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] d62947e87af518c917491a6e70495db515963164c155537f0786dcb0f00ede04 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "d62947e87af518c917491a6e70495db515963164c155537f0786dcb0f00ede04", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "d62947e87af518c917491a6e70495db515963164c155537f0786dcb0f00ede04", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "d62947e87af518c917491a6e70495db515963164c155537f0786dcb0f00ede04", kill_on_drop: false }` [INFO] [stdout] d62947e87af518c917491a6e70495db515963164c155537f0786dcb0f00ede04 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:6eabd152ff4036248d66efda456a36cb33d24b7291b33f25f75140726c88da35" "/opt/rustwide/cargo-home/bin/cargo" "+beta" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 887aa94d8fe9c8ca0b5a8f2f9c3527a7be478d166fc10f7c9edf748e2c38fd01 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "887aa94d8fe9c8ca0b5a8f2f9c3527a7be478d166fc10f7c9edf748e2c38fd01", kill_on_drop: false }` [INFO] [stderr] Compiling cfg-if v0.1.7 [INFO] [stderr] Compiling arrayvec v0.4.10 [INFO] [stderr] Compiling bitflags v1.0.4 [INFO] [stderr] Compiling nix v0.13.0 [INFO] [stderr] Checking linked-hash-map v0.5.2 [INFO] [stderr] Compiling rustc-demangle v0.1.14 [INFO] [stderr] Checking downcast-rs v1.0.4 [INFO] [stderr] Compiling pulldown-cmark v0.2.0 [INFO] [stderr] Compiling same-file v1.0.4 [INFO] [stderr] Compiling num-derive v0.2.4 [INFO] [stderr] Compiling nix v0.11.0 [INFO] [stderr] Compiling remove_dir_all v0.5.1 [INFO] [stderr] Compiling glob v0.2.11 [INFO] [stderr] Compiling memchr v2.2.0 [INFO] [stderr] Compiling bytecount v0.4.0 [INFO] [stderr] Checking uuid v0.7.4 [INFO] [stderr] Checking mint v0.5.1 [INFO] [stderr] Checking xi-unicode v0.1.0 [INFO] [stderr] Compiling cgmath v0.17.0 [INFO] [stderr] Checking claxon v0.3.2 [INFO] 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[stderr] Compiling skeptic v0.13.4 [INFO] [stderr] Compiling ggez v0.5.0-rc.2 [INFO] [stderr] Checking winit v0.19.1 [INFO] [stderr] Checking glutin v0.20.0 [INFO] [stderr] Checking gfx_window_glutin v0.30.0 [INFO] [stderr] Checking super_libre_2_ggez v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map/cell.rs:4:28 [INFO] [stdout] | [INFO] [stdout] 4 | pub sprite: Option> [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map.rs:61:67 [INFO] [stdout] | [INFO] [stdout] 61 | pub fn get_sprite(&self, irow: usize, icol: usize) -> Option<&Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map.rs:81:92 [INFO] [stdout] | [INFO] [stdout] 81 | fn create_sprite(ctx: &mut Context, u: &[u8], irow: i8, icol: i8) -> GameResult>> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:165:93 [INFO] [stdout] | [INFO] [stdout] 165 | fn collide_top<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:176:62 [INFO] [stdout] | [INFO] [stdout] 176 | fn collide_right<'a>(&self, _map: &'a Map) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:96 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:186:61 [INFO] [stdout] | [INFO] [stdout] 186 | fn collide_left<'a>(&self, _map: &'a Map) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/title/title_scene.rs:159:63 [INFO] [stdout] | [INFO] [stdout] 159 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/stage_select/stage_select_scene.rs:90:63 [INFO] [stdout] | [INFO] [stdout] 90 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/stage/stage_scene.rs:50:63 [INFO] [stdout] | [INFO] [stdout] 50 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene.rs:20:63 [INFO] [stdout] | [INFO] [stdout] 20 | fn next_scene(&mut self, ctx: &mut Context) -> Option>; [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_state.rs:14:16 [INFO] [stdout] | [INFO] [stdout] 14 | scene: Box, [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map/cell.rs:4:28 [INFO] [stdout] | [INFO] [stdout] 4 | pub sprite: Option> [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map.rs:61:67 [INFO] [stdout] | [INFO] [stdout] 61 | pub fn get_sprite(&self, irow: usize, icol: usize) -> Option<&Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map.rs:81:92 [INFO] [stdout] | [INFO] [stdout] 81 | fn create_sprite(ctx: &mut Context, u: &[u8], irow: i8, icol: i8) -> GameResult>> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:165:93 [INFO] [stdout] | [INFO] [stdout] 165 | fn collide_top<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:176:62 [INFO] [stdout] | [INFO] [stdout] 176 | fn collide_right<'a>(&self, _map: &'a Map) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:96 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:186:61 [INFO] [stdout] | [INFO] [stdout] 186 | fn collide_left<'a>(&self, _map: &'a Map) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Sprite` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/title/title_scene.rs:159:63 [INFO] [stdout] | [INFO] [stdout] 159 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/stage_select/stage_select_scene.rs:90:63 [INFO] [stdout] | [INFO] [stdout] 90 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/stage/stage_scene.rs:50:63 [INFO] [stdout] | [INFO] [stdout] 50 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene.rs:20:63 [INFO] [stdout] | [INFO] [stdout] 20 | fn next_scene(&mut self, ctx: &mut Context) -> Option>; [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_state.rs:14:16 [INFO] [stdout] | [INFO] [stdout] 14 | scene: Box, [INFO] [stdout] | ^^^^^ help: use `dyn`: `dyn Scene` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `map` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:38 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_map` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collider` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:52 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collider` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `step` [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:48:35 [INFO] [stdout] | [INFO] [stdout] 48 | pub fn create_seq_down(&self, step:i32) -> Vec { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_step` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `map` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:38 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_map` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collider` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:52 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collider` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `step` [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:48:35 [INFO] [stdout] | [INFO] [stdout] 48 | pub fn create_seq_down(&self, step:i32) -> Vec { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_step` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `is_dead` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 46 | is_dead: bool, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `sprite_collision` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:190:12 [INFO] [stdout] | [INFO] [stdout] 190 | pub fn sprite_collision(&self) {} [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `add_force_y` [INFO] [stdout] --> src/game/game_world/sprite/physics/velocity.rs:40:12 [INFO] [stdout] | [INFO] [stdout] 40 | pub fn add_force_y(&mut self, force: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_seq_down` [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 48 | pub fn create_seq_down(&self, step:i32) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `calc_y` [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:137:4 [INFO] [stdout] | [INFO] [stdout] 137 | fn calc_y(x: usize, a: f32, b: f32) -> usize { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 20 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `is_dead` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 46 | is_dead: bool, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `sprite_collision` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:190:12 [INFO] [stdout] | [INFO] [stdout] 190 | pub fn sprite_collision(&self) {} [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `add_force_y` [INFO] [stdout] --> src/game/game_world/sprite/physics/velocity.rs:40:12 [INFO] [stdout] | [INFO] [stdout] 40 | pub fn add_force_y(&mut self, force: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `create_seq_down` [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 48 | pub fn create_seq_down(&self, step:i32) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `calc_y` [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:137:4 [INFO] [stdout] | [INFO] [stdout] 137 | fn calc_y(x: usize, a: f32, b: f32) -> usize { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 20 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 3m 00s [INFO] running `Command { std: "docker" "inspect" "887aa94d8fe9c8ca0b5a8f2f9c3527a7be478d166fc10f7c9edf748e2c38fd01", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "887aa94d8fe9c8ca0b5a8f2f9c3527a7be478d166fc10f7c9edf748e2c38fd01", kill_on_drop: false }` [INFO] [stdout] 887aa94d8fe9c8ca0b5a8f2f9c3527a7be478d166fc10f7c9edf748e2c38fd01