[INFO] cloning repository https://github.com/DemonSpawn/gameOfLife [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/DemonSpawn/gameOfLife" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDemonSpawn%2FgameOfLife", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDemonSpawn%2FgameOfLife'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] d48bc3e4ef2372868676fd81d255c91b793d651e [INFO] checking DemonSpawn/gameOfLife against beta for pr-78714 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDemonSpawn%2FgameOfLife" "/workspace/builds/worker-8/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-8/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/DemonSpawn/gameOfLife on toolchain beta [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/DemonSpawn/gameOfLife [INFO] finished tweaking git repo https://github.com/DemonSpawn/gameOfLife [INFO] tweaked toml for git repo https://github.com/DemonSpawn/gameOfLife written to /workspace/builds/worker-8/source/Cargo.toml [INFO] crate git repo https://github.com/DemonSpawn/gameOfLife already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+beta" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] 872c7823d594238c54dc4438914c991f54623624446c9fcf3768e8036ed58925 [INFO] running `Command { std: "docker" "start" "-a" "872c7823d594238c54dc4438914c991f54623624446c9fcf3768e8036ed58925", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "872c7823d594238c54dc4438914c991f54623624446c9fcf3768e8036ed58925", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "872c7823d594238c54dc4438914c991f54623624446c9fcf3768e8036ed58925", kill_on_drop: false }` [INFO] [stdout] 872c7823d594238c54dc4438914c991f54623624446c9fcf3768e8036ed58925 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+beta" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] f0250b15dfd967cea2260d056486bc6413c94fac01a8289fc100427bc7085daf [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "f0250b15dfd967cea2260d056486bc6413c94fac01a8289fc100427bc7085daf", kill_on_drop: false }` [INFO] [stderr] Checking libc v0.2.21 [INFO] [stderr] Checking termion v1.3.0 [INFO] [stderr] Checking gameOfLife v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused imports: `cursor`, `style` [INFO] [stdout] --> src/main.rs:6:22 [INFO] [stdout] | [INFO] [stdout] 6 | use termion::{clear, style, cursor}; [INFO] [stdout] | ^^^^^ ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused doc comment [INFO] [stdout] --> src/main.rs:90:5 [INFO] [stdout] | [INFO] [stdout] 90 | /// fill the vec of bools with zeros to get a gamefield [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 91 | let mut gameField = Vec::new(); [INFO] [stdout] | ------------------------------- rustdoc does not generate documentation for statements [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_doc_comments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `cursor`, `style` [INFO] [stdout] --> src/main.rs:6:22 [INFO] [stdout] | [INFO] [stdout] 6 | use termion::{clear, style, cursor}; [INFO] [stdout] | ^^^^^ ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused doc comment [INFO] [stdout] --> src/main.rs:90:5 [INFO] [stdout] | [INFO] [stdout] 90 | /// fill the vec of bools with zeros to get a gamefield [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 91 | let mut gameField = Vec::new(); [INFO] [stdout] | ------------------------------- rustdoc does not generate documentation for statements [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_doc_comments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/main.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | for i in 0..HEIGHT { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `gameField` [INFO] [stdout] --> src/main.rs:8:15 [INFO] [stdout] | [INFO] [stdout] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gameField` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `gameField` [INFO] [stdout] --> src/main.rs:37:19 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gameField` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `HEIGHT` [INFO] [stdout] --> src/main.rs:37:47 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_HEIGHT` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `WIDTH` [INFO] [stdout] --> src/main.rs:37:61 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_WIDTH` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `line` is never read [INFO] [stdout] --> src/main.rs:43:9 [INFO] [stdout] | [INFO] [stdout] 43 | let mut line = "".to_string(); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/main.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | for i in 0..HEIGHT { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `gameField` [INFO] [stdout] --> src/main.rs:8:15 [INFO] [stdout] | [INFO] [stdout] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gameField` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `gameField` [INFO] [stdout] --> src/main.rs:37:19 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gameField` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `HEIGHT` [INFO] [stdout] --> src/main.rs:37:47 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_HEIGHT` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `WIDTH` [INFO] [stdout] --> src/main.rs:37:61 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_WIDTH` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `line` is never read [INFO] [stdout] --> src/main.rs:43:9 [INFO] [stdout] | [INFO] [stdout] 43 | let mut line = "".to_string(); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: crate `gameOfLife` should have a snake case name [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] = help: convert the identifier to snake case: `game_of_life` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:8:15 [INFO] [stdout] | [INFO] [stdout] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `HEIGHT` should have a snake case name [INFO] [stdout] --> src/main.rs:8:43 [INFO] [stdout] | [INFO] [stdout] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `WIDTH` should have a snake case name [INFO] [stdout] --> src/main.rs:8:58 [INFO] [stdout] | [INFO] [stdout] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:10:13 [INFO] [stdout] | [INFO] [stdout] 10 | let mut gameField = Vec::new(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `nextGeneration` should have a snake case name [INFO] [stdout] --> src/main.rs:37:4 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `next_generation` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:37:19 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `HEIGHT` should have a snake case name [INFO] [stdout] --> src/main.rs:37:47 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `WIDTH` should have a snake case name [INFO] [stdout] --> src/main.rs:37:61 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:41:10 [INFO] [stdout] | [INFO] [stdout] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `HEIGHT` should have a snake case name [INFO] [stdout] --> src/main.rs:41:38 [INFO] [stdout] | [INFO] [stdout] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `WIDTH` should have a snake case name [INFO] [stdout] --> src/main.rs:41:53 [INFO] [stdout] | [INFO] [stdout] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `WIDTH` should have a snake case name [INFO] [stdout] --> src/main.rs:77:9 [INFO] [stdout] | [INFO] [stdout] 77 | let WIDTH = 50; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `HEIGHT` should have a snake case name [INFO] [stdout] --> src/main.rs:78:9 [INFO] [stdout] | [INFO] [stdout] 78 | let HEIGHT = 20; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:91:13 [INFO] [stdout] | [INFO] [stdout] 91 | let mut gameField = Vec::new(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: crate `gameOfLife` should have a snake case name [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] = help: convert the identifier to snake case: `game_of_life` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:8:15 [INFO] [stdout] | [INFO] [stdout] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `HEIGHT` should have a snake case name [INFO] [stdout] --> src/main.rs:8:43 [INFO] [stdout] | [INFO] [stdout] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `WIDTH` should have a snake case name [INFO] [stdout] --> src/main.rs:8:58 [INFO] [stdout] | [INFO] [stdout] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:10:13 [INFO] [stdout] | [INFO] [stdout] 10 | let mut gameField = Vec::new(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `nextGeneration` should have a snake case name [INFO] [stdout] --> src/main.rs:37:4 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `next_generation` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:37:19 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `HEIGHT` should have a snake case name [INFO] [stdout] --> src/main.rs:37:47 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `WIDTH` should have a snake case name [INFO] [stdout] --> src/main.rs:37:61 [INFO] [stdout] | [INFO] [stdout] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:41:10 [INFO] [stdout] | [INFO] [stdout] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `HEIGHT` should have a snake case name [INFO] [stdout] --> src/main.rs:41:38 [INFO] [stdout] | [INFO] [stdout] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `WIDTH` should have a snake case name [INFO] [stdout] --> src/main.rs:41:53 [INFO] [stdout] | [INFO] [stdout] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `WIDTH` should have a snake case name [INFO] [stdout] --> src/main.rs:77:9 [INFO] [stdout] | [INFO] [stdout] 77 | let WIDTH = 50; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `HEIGHT` should have a snake case name [INFO] [stdout] --> src/main.rs:78:9 [INFO] [stdout] | [INFO] [stdout] 78 | let HEIGHT = 20; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameField` should have a snake case name [INFO] [stdout] --> src/main.rs:91:13 [INFO] [stdout] | [INFO] [stdout] 91 | let mut gameField = Vec::new(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `game_field` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 23 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 23 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1.79s [INFO] running `Command { std: "docker" "inspect" "f0250b15dfd967cea2260d056486bc6413c94fac01a8289fc100427bc7085daf", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "f0250b15dfd967cea2260d056486bc6413c94fac01a8289fc100427bc7085daf", kill_on_drop: false }` [INFO] [stdout] f0250b15dfd967cea2260d056486bc6413c94fac01a8289fc100427bc7085daf