[INFO] cloning repository https://github.com/yttiy/delirium [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/yttiy/delirium" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fyttiy%2Fdelirium", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fyttiy%2Fdelirium'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] cd1a040bb6c36f50fe6d9fe079db23ce260895e2 [INFO] checking yttiy/delirium against try#f47dd4da3ae8c32c9e65d307bfe640b143e674df for pr-77526 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fyttiy%2Fdelirium" "/workspace/builds/worker-9/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-9/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/yttiy/delirium on toolchain f47dd4da3ae8c32c9e65d307bfe640b143e674df [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/yttiy/delirium [INFO] finished tweaking git repo https://github.com/yttiy/delirium [INFO] tweaked toml for git repo https://github.com/yttiy/delirium written to /workspace/builds/worker-9/source/Cargo.toml [INFO] crate git repo https://github.com/yttiy/delirium already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded sdl2 v0.28.0 [INFO] [stderr] Downloaded sdl2-sys v0.27.2 [INFO] [stderr] Downloaded json v0.11.5 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 4680dfff7dfe6a6ceadb629ee69eedc546b6c28c5dfb36e3edb4423cf75322fe [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "4680dfff7dfe6a6ceadb629ee69eedc546b6c28c5dfb36e3edb4423cf75322fe", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "4680dfff7dfe6a6ceadb629ee69eedc546b6c28c5dfb36e3edb4423cf75322fe", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "4680dfff7dfe6a6ceadb629ee69eedc546b6c28c5dfb36e3edb4423cf75322fe", kill_on_drop: false }` [INFO] [stdout] 4680dfff7dfe6a6ceadb629ee69eedc546b6c28c5dfb36e3edb4423cf75322fe [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] eba90cefa2096500c46e8c0bf27eb901be6f435e46f10f20aaa7001e639f82fb [INFO] running `Command { std: "docker" "start" "-a" "eba90cefa2096500c46e8c0bf27eb901be6f435e46f10f20aaa7001e639f82fb", kill_on_drop: false }` [INFO] [stderr] Checking num-traits v0.1.36 [INFO] [stderr] Checking libc v0.2.20 [INFO] [stderr] Compiling sdl2-sys v0.27.2 [INFO] [stderr] Checking bitflags v0.7.0 [INFO] [stderr] Checking lazy_static v0.2.2 [INFO] [stderr] Checking json v0.11.5 [INFO] [stderr] Compiling user32-sys v0.2.0 [INFO] [stderr] Checking rand v0.3.15 [INFO] [stderr] Checking num-integer v0.1.32 [INFO] [stderr] Checking num-iter v0.1.32 [INFO] [stderr] Checking num v0.1.36 [INFO] [stderr] Checking sdl2 v0.28.0 [INFO] [stderr] Checking delirium v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `self::sdl2::keyboard::Keycode` [INFO] [stdout] --> src/engine/app.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use self::sdl2::keyboard::Keycode; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `INIT_FLAC`, `INIT_FLUIDSYNTH`, `INIT_MODPLUG`, `INIT_MOD`, `INIT_MP3`, `INIT_OGG` [INFO] [stdout] --> src/engine/app.rs:3:26 [INFO] [stdout] | [INFO] [stdout] 3 | use self::sdl2::mixer::{ INIT_MP3, INIT_FLAC, INIT_MOD, INIT_FLUIDSYNTH, INIT_MODPLUG, INIT_OGG, AUDIO_S16LSB }; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/engine/app.rs:21:17 [INFO] [stdout] | [INFO] [stdout] 21 | screen: Box, [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Screen` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused doc comment [INFO] [stdout] --> src/engine/app.rs:44:9 [INFO] [stdout] | [INFO] [stdout] 44 | /// [INFO] [stdout] | ^^^ [INFO] [stdout] 45 | [INFO] [stdout] 46 | let mut timer = engine.renderer.get_context().timer().unwrap(); [INFO] [stdout] | --------------------------------------------------------------- rustdoc does not generate documentation for statements [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_doc_comments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::keyboard::Keycode` [INFO] [stdout] --> src/engine/renderer.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use self::sdl2::keyboard::Keycode; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::HashMap` [INFO] [stdout] --> src/engine/renderer.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use std::collections::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/engine/event_manager.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::mouse::MouseState` [INFO] [stdout] --> src/engine/event_manager.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use self::sdl2::mouse::MouseState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/engine/entity.rs:8:45 [INFO] [stdout] | [INFO] [stdout] 8 | components: RefCell>>, [INFO] [stdout] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/engine/entity.rs:48:50 [INFO] [stdout] | [INFO] [stdout] 48 | collection : &'a RefCell>>, [INFO] [stdout] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Aspect`, `Component`, `Engine`, `System` [INFO] [stdout] --> src/engine/entity_manager.rs:1:15 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, Entity, Component, System, Aspect}; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^ ^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Any`, `TypeId` [INFO] [stdout] --> src/engine/entity_manager.rs:2:17 [INFO] [stdout] | [INFO] [stdout] 2 | use std::any::{ Any, TypeId }; [INFO] [stdout] | ^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/engine/system.rs:1:23 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, Entity, Aspect, EntityManager, MessageManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `engine::world::SystemDataTest` [INFO] [stdout] --> src/engine/system.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use engine::world::SystemDataTest; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Component`, `Entity` [INFO] [stdout] --> src/engine/world.rs:1:23 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, Entity, Component, System, Aspect, EntityManager, MessageManager }; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Any`, `TypeId` [INFO] [stdout] --> src/engine/world.rs:2:17 [INFO] [stdout] | [INFO] [stdout] 2 | use std::any::{ Any, TypeId }; [INFO] [stdout] | ^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::HashMap` [INFO] [stdout] --> src/engine/world.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use std::collections::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/engine/world.rs:10:22 [INFO] [stdout] | [INFO] [stdout] 10 | systems: Vec>, [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn System` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::ttf::Font` [INFO] [stdout] --> src/engine/ui.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use self::sdl2::ttf::Font; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> src/screens/play.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused doc comment [INFO] [stdout] --> src/screens/menu.rs:90:9 [INFO] [stdout] | [INFO] [stdout] 90 | /// [INFO] [stdout] | ^^^ [INFO] [stdout] 91 | let s_title_w = self.setting_title.get_width() as f32; [INFO] [stdout] | ------------------------------------------------------ rustdoc does not generate documentation for statements [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/screens/game_end.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/screens/intro.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/screens/prolog.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::keyboard::Keycode` [INFO] [stdout] --> src/screens/prolog.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use self::sdl2::keyboard::Keycode; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/fsm.rs:16:29 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn fsm(screen: &mut Box, mut engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Screen` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/components/gui.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/render_system.rs:3:31 [INFO] [stdout] | [INFO] [stdout] 3 | use engine::{ Engine, System, Entity, Aspect, EntityManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/animation_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Drawable` [INFO] [stdout] --> src/systems/map_render_system.rs:1:24 [INFO] [stdout] | [INFO] [stdout] 1 | use components::{ Map, Drawable }; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/map_render_system.rs:2:31 [INFO] [stdout] | [INFO] [stdout] 2 | use engine::{ Engine, System, Entity, Aspect, EntityManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/spawn_system.rs:3:31 [INFO] [stdout] | [INFO] [stdout] 3 | use engine::{ Engine, System, Entity, Aspect, EntityManager, MessageManager, Message }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/player_system.rs:2:31 [INFO] [stdout] | [INFO] [stdout] 2 | use engine::{ Engine, System, Entity, Aspect, EntityManager, MessageManager, Message }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/collision_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, MessageManager, Message }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/spell_system.rs:2:31 [INFO] [stdout] | [INFO] [stdout] 2 | use engine::{ Engine, System, Entity, Aspect, EntityManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/sound_system.rs:6:31 [INFO] [stdout] | [INFO] [stdout] 6 | use engine::{ Engine, System, Entity, Aspect, EntityManager, MessageManager, Message }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/npc_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, Message, MessageManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Player` [INFO] [stdout] --> src/systems/npc_system.rs:2:35 [INFO] [stdout] | [INFO] [stdout] 2 | use components::{ Position, Body, Player, NPC, Energy, Drawable, Animation, Weapon }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Bar`, `Entity` [INFO] [stdout] --> src/systems/npc_health_render_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, UI, Bar }; [INFO] [stdout] | ^^^^^^ ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Bar`, `Entity` [INFO] [stdout] --> src/systems/gui_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, UI, Bar }; [INFO] [stdout] | ^^^^^^ ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Drawable` [INFO] [stdout] --> src/systems/gui_system.rs:2:32 [INFO] [stdout] | [INFO] [stdout] 2 | use components::{ GUI, Energy, Drawable }; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/weapon_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, Message, MessageManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::rect::Rect` [INFO] [stdout] --> src/util/map_loader.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use self::sdl2::rect::Rect; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> src/util/map_loader.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Engine` [INFO] [stdout] --> src/util/map_loader.rs:7:15 [INFO] [stdout] | [INFO] [stdout] 7 | use engine::{ Engine }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::HashMap` [INFO] [stdout] --> src/util/map_loader.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::collections::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::keyboard::Keycode` [INFO] [stdout] --> src/engine/app.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use self::sdl2::keyboard::Keycode; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `INIT_FLAC`, `INIT_FLUIDSYNTH`, `INIT_MODPLUG`, `INIT_MOD`, `INIT_MP3`, `INIT_OGG` [INFO] [stdout] --> src/engine/app.rs:3:26 [INFO] [stdout] | [INFO] [stdout] 3 | use self::sdl2::mixer::{ INIT_MP3, INIT_FLAC, INIT_MOD, INIT_FLUIDSYNTH, INIT_MODPLUG, INIT_OGG, AUDIO_S16LSB }; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/engine/app.rs:21:17 [INFO] [stdout] | [INFO] [stdout] 21 | screen: Box, [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Screen` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused doc comment [INFO] [stdout] --> src/engine/app.rs:44:9 [INFO] [stdout] | [INFO] [stdout] 44 | /// [INFO] [stdout] | ^^^ [INFO] [stdout] 45 | [INFO] [stdout] 46 | let mut timer = engine.renderer.get_context().timer().unwrap(); [INFO] [stdout] | --------------------------------------------------------------- rustdoc does not generate documentation for statements [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_doc_comments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::keyboard::Keycode` [INFO] [stdout] --> src/engine/renderer.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use self::sdl2::keyboard::Keycode; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::HashMap` [INFO] [stdout] --> src/engine/renderer.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use std::collections::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/engine/event_manager.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::mouse::MouseState` [INFO] [stdout] --> src/engine/event_manager.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use self::sdl2::mouse::MouseState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/engine/entity.rs:8:45 [INFO] [stdout] | [INFO] [stdout] 8 | components: RefCell>>, [INFO] [stdout] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/engine/entity.rs:48:50 [INFO] [stdout] | [INFO] [stdout] 48 | collection : &'a RefCell>>, [INFO] [stdout] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Aspect`, `Component`, `Engine`, `System` [INFO] [stdout] --> src/engine/entity_manager.rs:1:15 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, Entity, Component, System, Aspect}; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^ ^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Any`, `TypeId` [INFO] [stdout] --> src/engine/entity_manager.rs:2:17 [INFO] [stdout] | [INFO] [stdout] 2 | use std::any::{ Any, TypeId }; [INFO] [stdout] | ^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/engine/system.rs:1:23 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, Entity, Aspect, EntityManager, MessageManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `engine::world::SystemDataTest` [INFO] [stdout] --> src/engine/system.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use engine::world::SystemDataTest; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Component`, `Entity` [INFO] [stdout] --> src/engine/world.rs:1:23 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, Entity, Component, System, Aspect, EntityManager, MessageManager }; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Any`, `TypeId` [INFO] [stdout] --> src/engine/world.rs:2:17 [INFO] [stdout] | [INFO] [stdout] 2 | use std::any::{ Any, TypeId }; [INFO] [stdout] | ^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::HashMap` [INFO] [stdout] --> src/engine/world.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use std::collections::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/engine/world.rs:10:22 [INFO] [stdout] | [INFO] [stdout] 10 | systems: Vec>, [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn System` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::ttf::Font` [INFO] [stdout] --> src/engine/ui.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use self::sdl2::ttf::Font; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> src/screens/play.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused doc comment [INFO] [stdout] --> src/screens/menu.rs:90:9 [INFO] [stdout] | [INFO] [stdout] 90 | /// [INFO] [stdout] | ^^^ [INFO] [stdout] 91 | let s_title_w = self.setting_title.get_width() as f32; [INFO] [stdout] | ------------------------------------------------------ rustdoc does not generate documentation for statements [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/screens/game_end.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/screens/intro.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/screens/prolog.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::keyboard::Keycode` [INFO] [stdout] --> src/screens/prolog.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use self::sdl2::keyboard::Keycode; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/fsm.rs:16:29 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn fsm(screen: &mut Box, mut engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: use `dyn`: `dyn Screen` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::render::Texture` [INFO] [stdout] --> src/components/gui.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use self::sdl2::render::Texture; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/render_system.rs:3:31 [INFO] [stdout] | [INFO] [stdout] 3 | use engine::{ Engine, System, Entity, Aspect, EntityManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/animation_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Drawable` [INFO] [stdout] --> src/systems/map_render_system.rs:1:24 [INFO] [stdout] | [INFO] [stdout] 1 | use components::{ Map, Drawable }; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/map_render_system.rs:2:31 [INFO] [stdout] | [INFO] [stdout] 2 | use engine::{ Engine, System, Entity, Aspect, EntityManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/spawn_system.rs:3:31 [INFO] [stdout] | [INFO] [stdout] 3 | use engine::{ Engine, System, Entity, Aspect, EntityManager, MessageManager, Message }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/player_system.rs:2:31 [INFO] [stdout] | [INFO] [stdout] 2 | use engine::{ Engine, System, Entity, Aspect, EntityManager, MessageManager, Message }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/collision_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, MessageManager, Message }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/spell_system.rs:2:31 [INFO] [stdout] | [INFO] [stdout] 2 | use engine::{ Engine, System, Entity, Aspect, EntityManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/sound_system.rs:6:31 [INFO] [stdout] | [INFO] [stdout] 6 | use engine::{ Engine, System, Entity, Aspect, EntityManager, MessageManager, Message }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/npc_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, Message, MessageManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Player` [INFO] [stdout] --> src/systems/npc_system.rs:2:35 [INFO] [stdout] | [INFO] [stdout] 2 | use components::{ Position, Body, Player, NPC, Energy, Drawable, Animation, Weapon }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Bar`, `Entity` [INFO] [stdout] --> src/systems/npc_health_render_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, UI, Bar }; [INFO] [stdout] | ^^^^^^ ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Bar`, `Entity` [INFO] [stdout] --> src/systems/gui_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, UI, Bar }; [INFO] [stdout] | ^^^^^^ ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Drawable` [INFO] [stdout] --> src/systems/gui_system.rs:2:32 [INFO] [stdout] | [INFO] [stdout] 2 | use components::{ GUI, Energy, Drawable }; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Entity` [INFO] [stdout] --> src/systems/weapon_system.rs:1:31 [INFO] [stdout] | [INFO] [stdout] 1 | use engine::{ Engine, System, Entity, Aspect, EntityManager, Message, MessageManager }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self::sdl2::rect::Rect` [INFO] [stdout] --> src/util/map_loader.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use self::sdl2::rect::Rect; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> src/util/map_loader.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Engine` [INFO] [stdout] --> src/util/map_loader.rs:7:15 [INFO] [stdout] | [INFO] [stdout] 7 | use engine::{ Engine }; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::HashMap` [INFO] [stdout] --> src/util/map_loader.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::collections::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable statement [INFO] [stdout] --> src/engine/event_manager.rs:83:17 [INFO] [stdout] | [INFO] [stdout] 82 | return true; [INFO] [stdout] | ----------- any code following this expression is unreachable [INFO] [stdout] 83 | break; [INFO] [stdout] | ^^^^^^ unreachable statement [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable statement [INFO] [stdout] --> src/engine/event_manager.rs:93:17 [INFO] [stdout] | [INFO] [stdout] 92 | return true; [INFO] [stdout] | ----------- any code following this expression is unreachable [INFO] [stdout] 93 | break; [INFO] [stdout] | ^^^^^^ unreachable statement [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable statement [INFO] [stdout] --> src/engine/event_manager.rs:83:17 [INFO] [stdout] | [INFO] [stdout] 82 | return true; [INFO] [stdout] | ----------- any code following this expression is unreachable [INFO] [stdout] 83 | break; [INFO] [stdout] | ^^^^^^ unreachable statement [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable statement [INFO] [stdout] --> src/engine/event_manager.rs:93:17 [INFO] [stdout] | [INFO] [stdout] 92 | return true; [INFO] [stdout] | ----------- any code following this expression is unreachable [INFO] [stdout] 93 | break; [INFO] [stdout] | ^^^^^^ unreachable statement [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `old_time` is never read [INFO] [stdout] --> src/engine/app.rs:47:13 [INFO] [stdout] | [INFO] [stdout] 47 | let mut old_time = 0u32; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `delta_time` is never read [INFO] [stdout] --> src/engine/app.rs:49:13 [INFO] [stdout] | [INFO] [stdout] 49 | let mut delta_time = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/screen.rs:4:24 [INFO] [stdout] | [INFO] [stdout] 4 | fn init(&mut self, engine: &mut Engine){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/screen.rs:5:26 [INFO] [stdout] | [INFO] [stdout] 5 | fn update(&mut self, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/screen.rs:5:47 [INFO] [stdout] | [INFO] [stdout] 5 | fn update(&mut self, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> src/engine/event_manager.rs:38:64 [INFO] [stdout] | [INFO] [stdout] 38 | Event::Window {win_event: WindowEvent::Resized(w, h), ..} => self.resize = true, [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `h` [INFO] [stdout] --> src/engine/event_manager.rs:38:67 [INFO] [stdout] | [INFO] [stdout] 38 | Event::Window {win_event: WindowEvent::Resized(w, h), ..} => self.resize = true, [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_h` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> src/engine/event_manager.rs:31:30 [INFO] [stdout] | [INFO] [stdout] 31 | pub fn update(&mut self, w: u32, h: u32){ [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `h` [INFO] [stdout] --> src/engine/event_manager.rs:31:38 [INFO] [stdout] | [INFO] [stdout] 31 | pub fn update(&mut self, w: u32, h: u32){ [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_h` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/engine/system.rs:5:24 [INFO] [stdout] | [INFO] [stdout] 5 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:5:49 [INFO] [stdout] | [INFO] [stdout] 5 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:5:73 [INFO] [stdout] | [INFO] [stdout] 5 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/engine/system.rs:7:34 [INFO] [stdout] | [INFO] [stdout] 7 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:7:48 [INFO] [stdout] | [INFO] [stdout] 7 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:7:72 [INFO] [stdout] | [INFO] [stdout] 7 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/engine/system.rs:8:27 [INFO] [stdout] | [INFO] [stdout] 8 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:8:37 [INFO] [stdout] | [INFO] [stdout] 8 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:8:61 [INFO] [stdout] | [INFO] [stdout] 8 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/system.rs:8:82 [INFO] [stdout] | [INFO] [stdout] 8 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/engine/system.rs:9:29 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/engine/system.rs:9:39 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:9:64 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:9:88 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/system.rs:9:109 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:10:31 [INFO] [stdout] | [INFO] [stdout] 10 | fn process_one(&mut self, em: &mut EntityManager, mm: &mut MessageManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/engine/system.rs:10:55 [INFO] [stdout] | [INFO] [stdout] 10 | fn process_one(&mut self, em: &mut EntityManager, mm: &mut MessageManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:10:80 [INFO] [stdout] | [INFO] [stdout] 10 | fn process_one(&mut self, em: &mut EntityManager, mm: &mut MessageManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/system.rs:10:101 [INFO] [stdout] | [INFO] [stdout] 10 | fn process_one(&mut self, em: &mut EntityManager, mm: &mut MessageManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/engine/system.rs:11:27 [INFO] [stdout] | [INFO] [stdout] 11 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:11:48 [INFO] [stdout] | [INFO] [stdout] 11 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:11:72 [INFO] [stdout] | [INFO] [stdout] 11 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/system.rs:11:93 [INFO] [stdout] | [INFO] [stdout] 11 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/menu.rs:102:56 [INFO] [stdout] | [INFO] [stdout] 102 | pub fn update_menu(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/menu.rs:131:59 [INFO] [stdout] | [INFO] [stdout] 131 | pub fn update_setting(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/game_over.rs:48:47 [INFO] [stdout] | [INFO] [stdout] 48 | fn update(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/game_end.rs:50:47 [INFO] [stdout] | [INFO] [stdout] 50 | fn update(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/prolog.rs:65:47 [INFO] [stdout] | [INFO] [stdout] 65 | fn update(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/render_system.rs:14:82 [INFO] [stdout] | [INFO] [stdout] 14 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/animation_system.rs:12:61 [INFO] [stdout] | [INFO] [stdout] 12 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_start` is never read [INFO] [stdout] --> src/systems/map_render_system.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let mut x_start = 0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_end` is never read [INFO] [stdout] --> src/systems/map_render_system.rs:22:13 [INFO] [stdout] | [INFO] [stdout] 22 | let mut x_end = 0; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_start` is never read [INFO] [stdout] --> src/systems/map_render_system.rs:35:13 [INFO] [stdout] | [INFO] [stdout] 35 | let mut y_start = 0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_end` is never read [INFO] [stdout] --> src/systems/map_render_system.rs:36:13 [INFO] [stdout] | [INFO] [stdout] 36 | let mut y_end = 0; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/map_render_system.rs:14:82 [INFO] [stdout] | [INFO] [stdout] 14 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:84:60 [INFO] [stdout] | [INFO] [stdout] 84 | pub fn create_blood(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:90:58 [INFO] [stdout] | [INFO] [stdout] 90 | pub fn create_ash(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:96:59 [INFO] [stdout] | [INFO] [stdout] 96 | pub fn create_ash1(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:102:68 [INFO] [stdout] | [INFO] [stdout] 102 | pub fn create_info(&mut self, id: i32, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:111:61 [INFO] [stdout] | [INFO] [stdout] 111 | pub fn create_portal(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32, end: bool){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:157:60 [INFO] [stdout] | [INFO] [stdout] 157 | pub fn create_death(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:197:58 [INFO] [stdout] | [INFO] [stdout] 197 | pub fn create_rod(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:264:60 [INFO] [stdout] | [INFO] [stdout] 264 | pub fn create_water(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:275:61 [INFO] [stdout] | [INFO] [stdout] 275 | pub fn create_water1(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:284:61 [INFO] [stdout] | [INFO] [stdout] 284 | pub fn create_bottle(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32, b_type: i32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/spawn_system.rs:381:93 [INFO] [stdout] | [INFO] [stdout] 381 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `npc_w` is assigned to, but never used [INFO] [stdout] --> src/systems/collision_system.rs:103:17 [INFO] [stdout] | [INFO] [stdout] 103 | let npc_w: f32; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_npc_w` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `npc_w` is never read [INFO] [stdout] --> src/systems/collision_system.rs:109:17 [INFO] [stdout] | [INFO] [stdout] 109 | npc_w = e.get_component::().tex_w.clone() as f32; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pl` [INFO] [stdout] --> src/systems/collision_system.rs:114:17 [INFO] [stdout] | [INFO] [stdout] 114 | let mut pl = e.get_component::(); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_pl` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/systems/collision_system.rs:116:17 [INFO] [stdout] | [INFO] [stdout] 116 | let mut d = e.get_component::(); [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/systems/collision_system.rs:205:48 [INFO] [stdout] | [INFO] [stdout] 205 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/collision_system.rs:205:72 [INFO] [stdout] | [INFO] [stdout] 205 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/collision_system.rs:209:61 [INFO] [stdout] | [INFO] [stdout] 209 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `body` [INFO] [stdout] --> src/systems/collision_system.rs:248:21 [INFO] [stdout] | [INFO] [stdout] 248 | let body = e.get_component::(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_body` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `body` [INFO] [stdout] --> src/systems/collision_system.rs:267:25 [INFO] [stdout] | [INFO] [stdout] 267 | let body = e.get_component::(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_body` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spell_system.rs:13:61 [INFO] [stdout] | [INFO] [stdout] 13 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/systems/sound_system.rs:47:24 [INFO] [stdout] | [INFO] [stdout] 47 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/systems/sound_system.rs:47:49 [INFO] [stdout] | [INFO] [stdout] 47 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/sound_system.rs:47:73 [INFO] [stdout] | [INFO] [stdout] 47 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/systems/sound_system.rs:57:48 [INFO] [stdout] | [INFO] [stdout] 57 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/sound_system.rs:57:72 [INFO] [stdout] | [INFO] [stdout] 57 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/sound_system.rs:57:93 [INFO] [stdout] | [INFO] [stdout] 57 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/npc_system.rs:133:88 [INFO] [stdout] | [INFO] [stdout] 133 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/npc_system.rs:133:109 [INFO] [stdout] | [INFO] [stdout] 133 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/systems/npc_system.rs:223:48 [INFO] [stdout] | [INFO] [stdout] 223 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/npc_system.rs:223:72 [INFO] [stdout] | [INFO] [stdout] 223 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/npc_system.rs:223:93 [INFO] [stdout] | [INFO] [stdout] 223 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/npc_health_render_system.rs:16:82 [INFO] [stdout] | [INFO] [stdout] 16 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/weapon_system.rs:13:88 [INFO] [stdout] | [INFO] [stdout] 13 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/engine.rs:16:13 [INFO] [stdout] | [INFO] [stdout] 16 | let mut e = EventManager::new(&renderer.get_context()); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/renderer.rs:45:13 [INFO] [stdout] | [INFO] [stdout] 45 | let mut renderer = match config.vsync { [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/renderer.rs:49:13 [INFO] [stdout] | [INFO] [stdout] 49 | let mut view = Rect::new(0, 0, config.width, config.height); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `old_time` is never read [INFO] [stdout] --> src/engine/app.rs:47:13 [INFO] [stdout] | [INFO] [stdout] 47 | let mut old_time = 0u32; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/renderer.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let mut gui = Rect::new(0, 0, config.width, config.height); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `delta_time` is never read [INFO] [stdout] --> src/engine/app.rs:49:13 [INFO] [stdout] | [INFO] [stdout] 49 | let mut delta_time = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/screen.rs:4:24 [INFO] [stdout] | [INFO] [stdout] 4 | fn init(&mut self, engine: &mut Engine){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/screen.rs:5:26 [INFO] [stdout] | [INFO] [stdout] 5 | fn update(&mut self, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/screen.rs:5:47 [INFO] [stdout] | [INFO] [stdout] 5 | fn update(&mut self, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> src/engine/event_manager.rs:38:64 [INFO] [stdout] | [INFO] [stdout] 38 | Event::Window {win_event: WindowEvent::Resized(w, h), ..} => self.resize = true, [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `h` [INFO] [stdout] --> src/engine/event_manager.rs:38:67 [INFO] [stdout] | [INFO] [stdout] 38 | Event::Window {win_event: WindowEvent::Resized(w, h), ..} => self.resize = true, [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_h` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> src/engine/event_manager.rs:31:30 [INFO] [stdout] | [INFO] [stdout] 31 | pub fn update(&mut self, w: u32, h: u32){ [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `h` [INFO] [stdout] --> src/engine/event_manager.rs:31:38 [INFO] [stdout] | [INFO] [stdout] 31 | pub fn update(&mut self, w: u32, h: u32){ [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_h` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/engine/system.rs:5:24 [INFO] [stdout] | [INFO] [stdout] 5 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:5:49 [INFO] [stdout] | [INFO] [stdout] 5 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:5:73 [INFO] [stdout] | [INFO] [stdout] 5 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/engine/system.rs:7:34 [INFO] [stdout] | [INFO] [stdout] 7 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:7:48 [INFO] [stdout] | [INFO] [stdout] 7 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:7:72 [INFO] [stdout] | [INFO] [stdout] 7 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/engine/system.rs:8:27 [INFO] [stdout] | [INFO] [stdout] 8 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:8:37 [INFO] [stdout] | [INFO] [stdout] 8 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:8:61 [INFO] [stdout] | [INFO] [stdout] 8 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/system.rs:8:82 [INFO] [stdout] | [INFO] [stdout] 8 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/engine/system.rs:9:29 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/engine/system.rs:9:39 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:9:64 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:9:88 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/system.rs:9:109 [INFO] [stdout] | [INFO] [stdout] 9 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:10:31 [INFO] [stdout] | [INFO] [stdout] 10 | fn process_one(&mut self, em: &mut EntityManager, mm: &mut MessageManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/engine/system.rs:10:55 [INFO] [stdout] | [INFO] [stdout] 10 | fn process_one(&mut self, em: &mut EntityManager, mm: &mut MessageManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:10:80 [INFO] [stdout] | [INFO] [stdout] 10 | fn process_one(&mut self, em: &mut EntityManager, mm: &mut MessageManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/system.rs:10:101 [INFO] [stdout] | [INFO] [stdout] 10 | fn process_one(&mut self, em: &mut EntityManager, mm: &mut MessageManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/engine/system.rs:11:27 [INFO] [stdout] | [INFO] [stdout] 11 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/engine/system.rs:11:48 [INFO] [stdout] | [INFO] [stdout] 11 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/engine/system.rs:11:72 [INFO] [stdout] | [INFO] [stdout] 11 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/engine/system.rs:11:93 [INFO] [stdout] | [INFO] [stdout] 11 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/menu.rs:102:56 [INFO] [stdout] | [INFO] [stdout] 102 | pub fn update_menu(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/menu.rs:131:59 [INFO] [stdout] | [INFO] [stdout] 131 | pub fn update_setting(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/game_over.rs:48:47 [INFO] [stdout] | [INFO] [stdout] 48 | fn update(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/game_end.rs:50:47 [INFO] [stdout] | [INFO] [stdout] 50 | fn update(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/screens/prolog.rs:65:47 [INFO] [stdout] | [INFO] [stdout] 65 | fn update(&mut self, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/render_system.rs:14:82 [INFO] [stdout] | [INFO] [stdout] 14 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/animation_system.rs:12:61 [INFO] [stdout] | [INFO] [stdout] 12 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_start` is never read [INFO] [stdout] --> src/systems/map_render_system.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let mut x_start = 0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_end` is never read [INFO] [stdout] --> src/systems/map_render_system.rs:22:13 [INFO] [stdout] | [INFO] [stdout] 22 | let mut x_end = 0; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_start` is never read [INFO] [stdout] --> src/systems/map_render_system.rs:35:13 [INFO] [stdout] | [INFO] [stdout] 35 | let mut y_start = 0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_end` is never read [INFO] [stdout] --> src/systems/map_render_system.rs:36:13 [INFO] [stdout] | [INFO] [stdout] 36 | let mut y_end = 0; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/map_render_system.rs:14:82 [INFO] [stdout] | [INFO] [stdout] 14 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:84:60 [INFO] [stdout] | [INFO] [stdout] 84 | pub fn create_blood(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:90:58 [INFO] [stdout] | [INFO] [stdout] 90 | pub fn create_ash(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:96:59 [INFO] [stdout] | [INFO] [stdout] 96 | pub fn create_ash1(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:102:68 [INFO] [stdout] | [INFO] [stdout] 102 | pub fn create_info(&mut self, id: i32, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:111:61 [INFO] [stdout] | [INFO] [stdout] 111 | pub fn create_portal(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32, end: bool){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:157:60 [INFO] [stdout] | [INFO] [stdout] 157 | pub fn create_death(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:197:58 [INFO] [stdout] | [INFO] [stdout] 197 | pub fn create_rod(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:264:60 [INFO] [stdout] | [INFO] [stdout] 264 | pub fn create_water(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:275:61 [INFO] [stdout] | [INFO] [stdout] 275 | pub fn create_water1(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spawn_system.rs:284:61 [INFO] [stdout] | [INFO] [stdout] 284 | pub fn create_bottle(&mut self, em: &mut EntityManager, engine: &mut Engine, x: f32, y: f32, b_type: i32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/spawn_system.rs:381:93 [INFO] [stdout] | [INFO] [stdout] 381 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `npc_w` is assigned to, but never used [INFO] [stdout] --> src/systems/collision_system.rs:103:17 [INFO] [stdout] | [INFO] [stdout] 103 | let npc_w: f32; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_npc_w` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `npc_w` is never read [INFO] [stdout] --> src/systems/collision_system.rs:109:17 [INFO] [stdout] | [INFO] [stdout] 109 | npc_w = e.get_component::().tex_w.clone() as f32; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pl` [INFO] [stdout] --> src/systems/collision_system.rs:114:17 [INFO] [stdout] | [INFO] [stdout] 114 | let mut pl = e.get_component::(); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_pl` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/systems/collision_system.rs:116:17 [INFO] [stdout] | [INFO] [stdout] 116 | let mut d = e.get_component::(); [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/systems/collision_system.rs:205:48 [INFO] [stdout] | [INFO] [stdout] 205 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/collision_system.rs:205:72 [INFO] [stdout] | [INFO] [stdout] 205 | fn entity_changed(&mut self, e: &Vec, em: &mut EntityManager, engine: &mut Engine){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/collision_system.rs:209:61 [INFO] [stdout] | [INFO] [stdout] 209 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `body` [INFO] [stdout] --> src/systems/collision_system.rs:248:21 [INFO] [stdout] | [INFO] [stdout] 248 | let body = e.get_component::(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_body` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `body` [INFO] [stdout] --> src/systems/collision_system.rs:267:25 [INFO] [stdout] | [INFO] [stdout] 267 | let body = e.get_component::(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_body` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/spell_system.rs:13:61 [INFO] [stdout] | [INFO] [stdout] 13 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mm` [INFO] [stdout] --> src/systems/sound_system.rs:47:24 [INFO] [stdout] | [INFO] [stdout] 47 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_mm` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/systems/sound_system.rs:47:49 [INFO] [stdout] | [INFO] [stdout] 47 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/sound_system.rs:47:73 [INFO] [stdout] | [INFO] [stdout] 47 | fn init(&mut self, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/systems/sound_system.rs:57:48 [INFO] [stdout] | [INFO] [stdout] 57 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/sound_system.rs:57:72 [INFO] [stdout] | [INFO] [stdout] 57 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/sound_system.rs:57:93 [INFO] [stdout] | [INFO] [stdout] 57 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/npc_system.rs:133:88 [INFO] [stdout] | [INFO] [stdout] 133 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/npc_system.rs:133:109 [INFO] [stdout] | [INFO] [stdout] 133 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `em` [INFO] [stdout] --> src/systems/npc_system.rs:223:48 [INFO] [stdout] | [INFO] [stdout] 223 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_em` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/npc_system.rs:223:72 [INFO] [stdout] | [INFO] [stdout] 223 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/npc_system.rs:223:93 [INFO] [stdout] | [INFO] [stdout] 223 | fn receive(&mut self, mm: &MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dt` [INFO] [stdout] --> src/systems/npc_health_render_system.rs:16:82 [INFO] [stdout] | [INFO] [stdout] 16 | fn process(&mut self, id: &i32, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_dt` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `engine` [INFO] [stdout] --> src/systems/weapon_system.rs:13:88 [INFO] [stdout] | [INFO] [stdout] 13 | fn process_m(&mut self, id: &i32, mm: &mut MessageManager, em: &mut EntityManager, engine: &mut Engine, dt: f32){ [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/engine.rs:16:13 [INFO] [stdout] | [INFO] [stdout] 16 | let mut e = EventManager::new(&renderer.get_context()); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/renderer.rs:45:13 [INFO] [stdout] | [INFO] [stdout] 45 | let mut renderer = match config.vsync { [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/renderer.rs:49:13 [INFO] [stdout] | [INFO] [stdout] 49 | let mut view = Rect::new(0, 0, config.width, config.height); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/renderer.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let mut gui = Rect::new(0, 0, config.width, config.height); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/entity_manager.rs:23:13 [INFO] [stdout] | [INFO] [stdout] 23 | let mut e = Entity::new(self.entities_id.clone()); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let mut em = &mut self.entity_manager; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:75:21 [INFO] [stdout] | [INFO] [stdout] 75 | let mut entities = self.systems.entities_id.get_mut(s_id).unwrap(); [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:84:21 [INFO] [stdout] | [INFO] [stdout] 84 | let mut s = self.systems.systems.get_mut(s_id).unwrap(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:90:17 [INFO] [stdout] | [INFO] [stdout] 90 | let mut e_id = self.systems.entities_id.get_mut(i).unwrap(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:91:17 [INFO] [stdout] | [INFO] [stdout] 91 | let mut s = self.systems.systems.get_mut(i).unwrap(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/ui.rs:146:74 [INFO] [stdout] | [INFO] [stdout] 146 | pub fn new(path: &Path, font_size: u16, color: Color, interval: f32, mut engine: &mut Engine, n: Vec<&str>) -> TextInfo{ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/ui.rs:228:59 [INFO] [stdout] | [INFO] [stdout] 228 | pub fn new(path: &Path, font_size: u16, color: Color, mut engine: &mut Engine, n: Vec<&str>) -> MultilineText{ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/play.rs:27:16 [INFO] [stdout] | [INFO] [stdout] 27 | pub fn new(mut engine: &mut Engine) -> PlayScreen { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:28:16 [INFO] [stdout] | [INFO] [stdout] 28 | pub fn new(mut engine: &mut Engine) -> MenuScreen { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:30:13 [INFO] [stdout] | [INFO] [stdout] 30 | let mut slider: Slider; [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:40:13 [INFO] [stdout] | [INFO] [stdout] 40 | let mut pref = Pref::open(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:155:17 [INFO] [stdout] | [INFO] [stdout] 155 | let mut cam = engine.renderer.get_camera(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:163:13 [INFO] [stdout] | [INFO] [stdout] 163 | let mut p = Pref::open(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/game_end.rs:19:13 [INFO] [stdout] | [INFO] [stdout] 19 | let mut btn: Image; [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/game_end.rs:42:13 [INFO] [stdout] | [INFO] [stdout] 42 | let mut p = Pref::open(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/entity_manager.rs:23:13 [INFO] [stdout] | [INFO] [stdout] 23 | let mut e = Entity::new(self.entities_id.clone()); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/intro.rs:16:16 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(mut engine: &mut Engine) -> Intro { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/prolog.rs:26:16 [INFO] [stdout] | [INFO] [stdout] 26 | pub fn new(mut engine: &mut Engine) -> PrologScreen{ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/prolog.rs:28:13 [INFO] [stdout] | [INFO] [stdout] 28 | let mut btn: Image; [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/gui.rs:23:13 [INFO] [stdout] | [INFO] [stdout] 23 | let mut text = TextInfo::new(Path::new("res/fonts/font.ttf"), 32, Color::RGB(204, 240, 240), 5.0, e, vec![ [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/render_system.rs:15:13 [INFO] [stdout] | [INFO] [stdout] 15 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/render_system.rs:17:13 [INFO] [stdout] | [INFO] [stdout] 17 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/animation_system.rs:13:13 [INFO] [stdout] | [INFO] [stdout] 13 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let mut em = &mut self.entity_manager; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:75:21 [INFO] [stdout] | [INFO] [stdout] 75 | let mut entities = self.systems.entities_id.get_mut(s_id).unwrap(); [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:84:21 [INFO] [stdout] | [INFO] [stdout] 84 | let mut s = self.systems.systems.get_mut(s_id).unwrap(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:90:17 [INFO] [stdout] | [INFO] [stdout] 90 | let mut e_id = self.systems.entities_id.get_mut(i).unwrap(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/world.rs:91:17 [INFO] [stdout] | [INFO] [stdout] 91 | let mut s = self.systems.systems.get_mut(i).unwrap(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/map_render_system.rs:16:13 [INFO] [stdout] | [INFO] [stdout] 16 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:53:13 [INFO] [stdout] | [INFO] [stdout] 53 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:85:13 [INFO] [stdout] | [INFO] [stdout] 85 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:91:13 [INFO] [stdout] | [INFO] [stdout] 91 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:97:13 [INFO] [stdout] | [INFO] [stdout] 97 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:103:13 [INFO] [stdout] | [INFO] [stdout] 103 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:112:13 [INFO] [stdout] | [INFO] [stdout] 112 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:124:13 [INFO] [stdout] | [INFO] [stdout] 124 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:141:13 [INFO] [stdout] | [INFO] [stdout] 141 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:167:13 [INFO] [stdout] | [INFO] [stdout] 167 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:182:13 [INFO] [stdout] | [INFO] [stdout] 182 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:199:17 [INFO] [stdout] | [INFO] [stdout] 199 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:205:17 [INFO] [stdout] | [INFO] [stdout] 205 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/ui.rs:146:74 [INFO] [stdout] | [INFO] [stdout] 146 | pub fn new(path: &Path, font_size: u16, color: Color, interval: f32, mut engine: &mut Engine, n: Vec<&str>) -> TextInfo{ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:213:13 [INFO] [stdout] | [INFO] [stdout] 213 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:234:13 [INFO] [stdout] | [INFO] [stdout] 234 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/engine/ui.rs:228:59 [INFO] [stdout] | [INFO] [stdout] 228 | pub fn new(path: &Path, font_size: u16, color: Color, mut engine: &mut Engine, n: Vec<&str>) -> MultilineText{ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:249:13 [INFO] [stdout] | [INFO] [stdout] 249 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:265:13 [INFO] [stdout] | [INFO] [stdout] 265 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:276:13 [INFO] [stdout] | [INFO] [stdout] 276 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:285:13 [INFO] [stdout] | [INFO] [stdout] 285 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/play.rs:27:16 [INFO] [stdout] | [INFO] [stdout] 27 | pub fn new(mut engine: &mut Engine) -> PlayScreen { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:303:17 [INFO] [stdout] | [INFO] [stdout] 303 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:28:16 [INFO] [stdout] | [INFO] [stdout] 28 | pub fn new(mut engine: &mut Engine) -> MenuScreen { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:30:13 [INFO] [stdout] | [INFO] [stdout] 30 | let mut slider: Slider; [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:40:13 [INFO] [stdout] | [INFO] [stdout] 40 | let mut pref = Pref::open(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:24:13 [INFO] [stdout] | [INFO] [stdout] 24 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:25:13 [INFO] [stdout] | [INFO] [stdout] 25 | let mut d = entity.get_component::(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:55:13 [INFO] [stdout] | [INFO] [stdout] 55 | let mut cam = engine.renderer.get_camera(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:66:21 [INFO] [stdout] | [INFO] [stdout] 66 | let mut y = pos.y + (d.tex_w as f32) / 2.0; [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:155:17 [INFO] [stdout] | [INFO] [stdout] 155 | let mut cam = engine.renderer.get_camera(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/menu.rs:163:13 [INFO] [stdout] | [INFO] [stdout] 163 | let mut p = Pref::open(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/game_end.rs:19:13 [INFO] [stdout] | [INFO] [stdout] 19 | let mut btn: Image; [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/game_end.rs:42:13 [INFO] [stdout] | [INFO] [stdout] 42 | let mut p = Pref::open(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:105:21 [INFO] [stdout] | [INFO] [stdout] 105 | let mut e = em.get_by_id(&id1); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:112:17 [INFO] [stdout] | [INFO] [stdout] 112 | let mut e = em.get_by_id(&id); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/intro.rs:16:16 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(mut engine: &mut Engine) -> Intro { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:114:17 [INFO] [stdout] | [INFO] [stdout] 114 | let mut pl = e.get_component::(); [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:115:17 [INFO] [stdout] | [INFO] [stdout] 115 | let mut pos = e.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:116:17 [INFO] [stdout] | [INFO] [stdout] 116 | let mut d = e.get_component::(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:147:21 [INFO] [stdout] | [INFO] [stdout] 147 | let mut info_id = em.get_by_id(&id1).get_component::().id.clone(); [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/prolog.rs:26:16 [INFO] [stdout] | [INFO] [stdout] 26 | pub fn new(mut engine: &mut Engine) -> PrologScreen{ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/screens/prolog.rs:28:13 [INFO] [stdout] | [INFO] [stdout] 28 | let mut btn: Image; [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:210:13 [INFO] [stdout] | [INFO] [stdout] 210 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:240:17 [INFO] [stdout] | [INFO] [stdout] 240 | let mut ix: f32; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:241:17 [INFO] [stdout] | [INFO] [stdout] 241 | let mut iy: f32; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:242:17 [INFO] [stdout] | [INFO] [stdout] 242 | let mut iwidth: f32; [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:243:17 [INFO] [stdout] | [INFO] [stdout] 243 | let mut iheight: f32; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:246:21 [INFO] [stdout] | [INFO] [stdout] 246 | let mut e = em.get_by_id(&eid); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:260:21 [INFO] [stdout] | [INFO] [stdout] 260 | let mut jx: f32; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:261:21 [INFO] [stdout] | [INFO] [stdout] 261 | let mut jy: f32; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:262:21 [INFO] [stdout] | [INFO] [stdout] 262 | let mut jwidth: f32; [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:263:21 [INFO] [stdout] | [INFO] [stdout] 263 | let mut jheight: f32; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:265:25 [INFO] [stdout] | [INFO] [stdout] 265 | let mut e = em.get_by_id(&eid1); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spell_system.rs:16:17 [INFO] [stdout] | [INFO] [stdout] 16 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spell_system.rs:17:17 [INFO] [stdout] | [INFO] [stdout] 17 | let mut body = entity.get_component::(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/components/gui.rs:23:13 [INFO] [stdout] | [INFO] [stdout] 23 | let mut text = TextInfo::new(Path::new("res/fonts/font.ttf"), 32, Color::RGB(204, 240, 240), 5.0, e, vec![ [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/sound_system.rs:49:13 [INFO] [stdout] | [INFO] [stdout] 49 | let mut p = Pref::open(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/render_system.rs:15:13 [INFO] [stdout] | [INFO] [stdout] 15 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/render_system.rs:17:13 [INFO] [stdout] | [INFO] [stdout] 17 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:137:17 [INFO] [stdout] | [INFO] [stdout] 137 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:138:17 [INFO] [stdout] | [INFO] [stdout] 138 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:139:17 [INFO] [stdout] | [INFO] [stdout] 139 | let mut energy = entity.get_component::(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:142:17 [INFO] [stdout] | [INFO] [stdout] 142 | let mut d = entity.get_component::(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:170:21 [INFO] [stdout] | [INFO] [stdout] 170 | let mut player_x: f32; [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:171:21 [INFO] [stdout] | [INFO] [stdout] 171 | let mut player_bottom_y: f32; [INFO] [stdout] | ----^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:173:25 [INFO] [stdout] | [INFO] [stdout] 173 | let mut e = em.get_by_id(&self.player_id); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/animation_system.rs:13:13 [INFO] [stdout] | [INFO] [stdout] 13 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:180:21 [INFO] [stdout] | [INFO] [stdout] 180 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:182:21 [INFO] [stdout] | [INFO] [stdout] 182 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_health_render_system.rs:17:13 [INFO] [stdout] | [INFO] [stdout] 17 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/map_render_system.rs:16:13 [INFO] [stdout] | [INFO] [stdout] 16 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_health_render_system.rs:18:13 [INFO] [stdout] | [INFO] [stdout] 18 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_health_render_system.rs:19:13 [INFO] [stdout] | [INFO] [stdout] 19 | let mut energy = entity.get_component::(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_health_render_system.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let mut d = entity.get_component::(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/gui_system.rs:15:13 [INFO] [stdout] | [INFO] [stdout] 15 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/gui_system.rs:17:13 [INFO] [stdout] | [INFO] [stdout] 17 | let mut energy = entity.get_component::(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/weapon_system.rs:14:13 [INFO] [stdout] | [INFO] [stdout] 14 | let mut e = em.get_by_id(id); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/weapon_system.rs:15:13 [INFO] [stdout] | [INFO] [stdout] 15 | let mut pos = e.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `SystemDataTest` [INFO] [stdout] --> src/engine/world.rs:5:12 [INFO] [stdout] | [INFO] [stdout] 5 | pub struct SystemDataTest<'a>{ [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pref` [INFO] [stdout] --> src/screens/menu.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | pref: Pref, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:53:13 [INFO] [stdout] | [INFO] [stdout] 53 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:85:13 [INFO] [stdout] | [INFO] [stdout] 85 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:91:13 [INFO] [stdout] | [INFO] [stdout] 91 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:97:13 [INFO] [stdout] | [INFO] [stdout] 97 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:103:13 [INFO] [stdout] | [INFO] [stdout] 103 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:112:13 [INFO] [stdout] | [INFO] [stdout] 112 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:124:13 [INFO] [stdout] | [INFO] [stdout] 124 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:141:13 [INFO] [stdout] | [INFO] [stdout] 141 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:167:13 [INFO] [stdout] | [INFO] [stdout] 167 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:182:13 [INFO] [stdout] | [INFO] [stdout] 182 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:199:17 [INFO] [stdout] | [INFO] [stdout] 199 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:205:17 [INFO] [stdout] | [INFO] [stdout] 205 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:213:13 [INFO] [stdout] | [INFO] [stdout] 213 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:234:13 [INFO] [stdout] | [INFO] [stdout] 234 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:249:13 [INFO] [stdout] | [INFO] [stdout] 249 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:265:13 [INFO] [stdout] | [INFO] [stdout] 265 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:276:13 [INFO] [stdout] | [INFO] [stdout] 276 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:285:13 [INFO] [stdout] | [INFO] [stdout] 285 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spawn_system.rs:303:17 [INFO] [stdout] | [INFO] [stdout] 303 | let mut e = em.create_entity(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:24:13 [INFO] [stdout] | [INFO] [stdout] 24 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:25:13 [INFO] [stdout] | [INFO] [stdout] 25 | let mut d = entity.get_component::(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:55:13 [INFO] [stdout] | [INFO] [stdout] 55 | let mut cam = engine.renderer.get_camera(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/player_system.rs:66:21 [INFO] [stdout] | [INFO] [stdout] 66 | let mut y = pos.y + (d.tex_w as f32) / 2.0; [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:105:21 [INFO] [stdout] | [INFO] [stdout] 105 | let mut e = em.get_by_id(&id1); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:112:17 [INFO] [stdout] | [INFO] [stdout] 112 | let mut e = em.get_by_id(&id); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:114:17 [INFO] [stdout] | [INFO] [stdout] 114 | let mut pl = e.get_component::(); [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:115:17 [INFO] [stdout] | [INFO] [stdout] 115 | let mut pos = e.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:116:17 [INFO] [stdout] | [INFO] [stdout] 116 | let mut d = e.get_component::(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:147:21 [INFO] [stdout] | [INFO] [stdout] 147 | let mut info_id = em.get_by_id(&id1).get_component::().id.clone(); [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:210:13 [INFO] [stdout] | [INFO] [stdout] 210 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:240:17 [INFO] [stdout] | [INFO] [stdout] 240 | let mut ix: f32; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:241:17 [INFO] [stdout] | [INFO] [stdout] 241 | let mut iy: f32; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:242:17 [INFO] [stdout] | [INFO] [stdout] 242 | let mut iwidth: f32; [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:243:17 [INFO] [stdout] | [INFO] [stdout] 243 | let mut iheight: f32; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:246:21 [INFO] [stdout] | [INFO] [stdout] 246 | let mut e = em.get_by_id(&eid); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:260:21 [INFO] [stdout] | [INFO] [stdout] 260 | let mut jx: f32; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:261:21 [INFO] [stdout] | [INFO] [stdout] 261 | let mut jy: f32; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:262:21 [INFO] [stdout] | [INFO] [stdout] 262 | let mut jwidth: f32; [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:263:21 [INFO] [stdout] | [INFO] [stdout] 263 | let mut jheight: f32; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/collision_system.rs:265:25 [INFO] [stdout] | [INFO] [stdout] 265 | let mut e = em.get_by_id(&eid1); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spell_system.rs:16:17 [INFO] [stdout] | [INFO] [stdout] 16 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/spell_system.rs:17:17 [INFO] [stdout] | [INFO] [stdout] 17 | let mut body = entity.get_component::(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/sound_system.rs:49:13 [INFO] [stdout] | [INFO] [stdout] 49 | let mut p = Pref::open(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:137:17 [INFO] [stdout] | [INFO] [stdout] 137 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:138:17 [INFO] [stdout] | [INFO] [stdout] 138 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:139:17 [INFO] [stdout] | [INFO] [stdout] 139 | let mut energy = entity.get_component::(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:142:17 [INFO] [stdout] | [INFO] [stdout] 142 | let mut d = entity.get_component::(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:170:21 [INFO] [stdout] | [INFO] [stdout] 170 | let mut player_x: f32; [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:171:21 [INFO] [stdout] | [INFO] [stdout] 171 | let mut player_bottom_y: f32; [INFO] [stdout] | ----^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:173:25 [INFO] [stdout] | [INFO] [stdout] 173 | let mut e = em.get_by_id(&self.player_id); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:180:21 [INFO] [stdout] | [INFO] [stdout] 180 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_system.rs:182:21 [INFO] [stdout] | [INFO] [stdout] 182 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_health_render_system.rs:17:13 [INFO] [stdout] | [INFO] [stdout] 17 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_health_render_system.rs:18:13 [INFO] [stdout] | [INFO] [stdout] 18 | let mut pos = entity.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_health_render_system.rs:19:13 [INFO] [stdout] | [INFO] [stdout] 19 | let mut energy = entity.get_component::(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/npc_health_render_system.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let mut d = entity.get_component::(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/gui_system.rs:15:13 [INFO] [stdout] | [INFO] [stdout] 15 | let mut entity = em.get_by_id(id); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/gui_system.rs:17:13 [INFO] [stdout] | [INFO] [stdout] 17 | let mut energy = entity.get_component::(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/weapon_system.rs:14:13 [INFO] [stdout] | [INFO] [stdout] 14 | let mut e = em.get_by_id(id); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems/weapon_system.rs:15:13 [INFO] [stdout] | [INFO] [stdout] 15 | let mut pos = e.get_component::(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct is never constructed: `SystemDataTest` [INFO] [stdout] --> src/engine/world.rs:5:12 [INFO] [stdout] | [INFO] [stdout] 5 | pub struct SystemDataTest<'a>{ [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pref` [INFO] [stdout] --> src/screens/menu.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | pref: Pref, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/engine/renderer.rs:75:9 [INFO] [stdout] | [INFO] [stdout] 75 | surface.fill_rect(None, color); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/engine/renderer.rs:153:9 [INFO] [stdout] | [INFO] [stdout] 153 | self.renderer.copy(&texture, Some(self.texture_rect), Some(self.texture_position)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `mouse_btn:` in this pattern is redundant [INFO] [stdout] --> src/engine/event_manager.rs:39:42 [INFO] [stdout] | [INFO] [stdout] 39 | Event::MouseButtonDown { mouse_btn: mouse_btn, ..} => { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ help: use shorthand field pattern: `mouse_btn` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_shorthand_field_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/screens/menu.rs:168:9 [INFO] [stdout] | [INFO] [stdout] 168 | self.sound.play(-1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/screens/game_end.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 46 | self.sound.play(-1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/screens/prolog.rs:62:9 [INFO] [stdout] | [INFO] [stdout] 62 | self.sound.play(-1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `start_state` should have an upper case name [INFO] [stdout] --> src/fsm.rs:14:11 [INFO] [stdout] | [INFO] [stdout] 14 | pub const start_state: States = States::Intro; [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to upper case: `START_STATE` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_upper_case_globals)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `x:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:385:36 [INFO] [stdout] | [INFO] [stdout] 385 | Message::CastSpell{x: x, y: y, dx: dx, dy: dy, is_player_cast, spell_type } => { [INFO] [stdout] | ^^^^ help: use shorthand field pattern: `x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `y:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:385:42 [INFO] [stdout] | [INFO] [stdout] 385 | Message::CastSpell{x: x, y: y, dx: dx, dy: dy, is_player_cast, spell_type } => { [INFO] [stdout] | ^^^^ help: use shorthand field pattern: `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `dx:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:385:48 [INFO] [stdout] | [INFO] [stdout] 385 | Message::CastSpell{x: x, y: y, dx: dx, dy: dy, is_player_cast, spell_type } => { [INFO] [stdout] | ^^^^^^ help: use shorthand field pattern: `dx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `dy:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:385:56 [INFO] [stdout] | [INFO] [stdout] 385 | Message::CastSpell{x: x, y: y, dx: dx, dy: dy, is_player_cast, spell_type } => { [INFO] [stdout] | ^^^^^^ help: use shorthand field pattern: `dy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `e_type:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:388:39 [INFO] [stdout] | [INFO] [stdout] 388 | Message::CreateEntity{e_type: e_type, x: x, y: y} => { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: use shorthand field pattern: `e_type` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `x:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:388:55 [INFO] [stdout] | [INFO] [stdout] 388 | Message::CreateEntity{e_type: e_type, x: x, y: y} => { [INFO] [stdout] | ^^^^ help: use shorthand field pattern: `x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `y:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:388:61 [INFO] [stdout] | [INFO] [stdout] 388 | Message::CreateEntity{e_type: e_type, x: x, y: y} => { [INFO] [stdout] | ^^^^ help: use shorthand field pattern: `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:48:9 [INFO] [stdout] | [INFO] [stdout] 48 | self.theme.play(-1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `s_id:` in this pattern is redundant [INFO] [stdout] --> src/systems/sound_system.rs:60:36 [INFO] [stdout] | [INFO] [stdout] 60 | Message::PlaySound{s_id: s_id} => { [INFO] [stdout] | ^^^^^^^^^^ help: use shorthand field pattern: `s_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:62:25 [INFO] [stdout] | [INFO] [stdout] 62 | self.channel.play(&self.spell, 0); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:65:25 [INFO] [stdout] | [INFO] [stdout] 65 | self.channel01.play(&self.robot, 0); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:68:25 [INFO] [stdout] | [INFO] [stdout] 68 | self.channel02.play(&self.hit, 0); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:72:29 [INFO] [stdout] | [INFO] [stdout] 72 | ... self.channel01.play(&self.robot1, 0); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `id:` in this pattern is redundant [INFO] [stdout] --> src/systems/npc_system.rs:226:41 [INFO] [stdout] | [INFO] [stdout] 226 | Message::SendPlayerId { id: id } => { [INFO] [stdout] | ^^^^^^ help: use shorthand field pattern: `id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/engine/renderer.rs:75:9 [INFO] [stdout] | [INFO] [stdout] 75 | surface.fill_rect(None, color); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/engine/renderer.rs:153:9 [INFO] [stdout] | [INFO] [stdout] 153 | self.renderer.copy(&texture, Some(self.texture_rect), Some(self.texture_position)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `mouse_btn:` in this pattern is redundant [INFO] [stdout] --> src/engine/event_manager.rs:39:42 [INFO] [stdout] | [INFO] [stdout] 39 | Event::MouseButtonDown { mouse_btn: mouse_btn, ..} => { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ help: use shorthand field pattern: `mouse_btn` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_shorthand_field_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/screens/menu.rs:168:9 [INFO] [stdout] | [INFO] [stdout] 168 | self.sound.play(-1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/screens/game_end.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 46 | self.sound.play(-1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 239 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/screens/prolog.rs:62:9 [INFO] [stdout] | [INFO] [stdout] 62 | self.sound.play(-1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `start_state` should have an upper case name [INFO] [stdout] --> src/fsm.rs:14:11 [INFO] [stdout] | [INFO] [stdout] 14 | pub const start_state: States = States::Intro; [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to upper case: `START_STATE` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_upper_case_globals)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `x:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:385:36 [INFO] [stdout] | [INFO] [stdout] 385 | Message::CastSpell{x: x, y: y, dx: dx, dy: dy, is_player_cast, spell_type } => { [INFO] [stdout] | ^^^^ help: use shorthand field pattern: `x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `y:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:385:42 [INFO] [stdout] | [INFO] [stdout] 385 | Message::CastSpell{x: x, y: y, dx: dx, dy: dy, is_player_cast, spell_type } => { [INFO] [stdout] | ^^^^ help: use shorthand field pattern: `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `dx:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:385:48 [INFO] [stdout] | [INFO] [stdout] 385 | Message::CastSpell{x: x, y: y, dx: dx, dy: dy, is_player_cast, spell_type } => { [INFO] [stdout] | ^^^^^^ help: use shorthand field pattern: `dx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `dy:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:385:56 [INFO] [stdout] | [INFO] [stdout] 385 | Message::CastSpell{x: x, y: y, dx: dx, dy: dy, is_player_cast, spell_type } => { [INFO] [stdout] | ^^^^^^ help: use shorthand field pattern: `dy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `e_type:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:388:39 [INFO] [stdout] | [INFO] [stdout] 388 | Message::CreateEntity{e_type: e_type, x: x, y: y} => { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: use shorthand field pattern: `e_type` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `x:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:388:55 [INFO] [stdout] | [INFO] [stdout] 388 | Message::CreateEntity{e_type: e_type, x: x, y: y} => { [INFO] [stdout] | ^^^^ help: use shorthand field pattern: `x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `y:` in this pattern is redundant [INFO] [stdout] --> src/systems/spawn_system.rs:388:61 [INFO] [stdout] | [INFO] [stdout] 388 | Message::CreateEntity{e_type: e_type, x: x, y: y} => { [INFO] [stdout] | ^^^^ help: use shorthand field pattern: `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:48:9 [INFO] [stdout] | [INFO] [stdout] 48 | self.theme.play(-1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `s_id:` in this pattern is redundant [INFO] [stdout] --> src/systems/sound_system.rs:60:36 [INFO] [stdout] | [INFO] [stdout] 60 | Message::PlaySound{s_id: s_id} => { [INFO] [stdout] | ^^^^^^^^^^ help: use shorthand field pattern: `s_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:62:25 [INFO] [stdout] | [INFO] [stdout] 62 | self.channel.play(&self.spell, 0); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:65:25 [INFO] [stdout] | [INFO] [stdout] 65 | self.channel01.play(&self.robot, 0); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:68:25 [INFO] [stdout] | [INFO] [stdout] 68 | self.channel02.play(&self.hit, 0); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/systems/sound_system.rs:72:29 [INFO] [stdout] | [INFO] [stdout] 72 | ... self.channel01.play(&self.robot1, 0); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the `id:` in this pattern is redundant [INFO] [stdout] --> src/systems/npc_system.rs:226:41 [INFO] [stdout] | [INFO] [stdout] 226 | Message::SendPlayerId { id: id } => { [INFO] [stdout] | ^^^^^^ help: use shorthand field pattern: `id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 239 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0425]: cannot find function, tuple struct or tuple variant `GetConsoleWindow` in crate `kernel32` [INFO] [stdout] --> src/main.rs:10:19 [INFO] [stdout] | [INFO] [stdout] 10 | kernel32::GetConsoleWindow() [INFO] [stdout] | ^^^^^^^^^^^^^^^^ not found in `kernel32` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0425]: cannot find function, tuple struct or tuple variant `ShowWindow` in crate `user32` [INFO] [stdout] --> src/main.rs:14:21 [INFO] [stdout] | [INFO] [stdout] 14 | user32::ShowWindow (window, winapi::SW_HIDE) [INFO] [stdout] | ^^^^^^^^^^ not found in `user32` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0425]: cannot find value `SW_HIDE` in crate `winapi` [INFO] [stdout] --> src/main.rs:14:49 [INFO] [stdout] | [INFO] [stdout] 14 | user32::ShowWindow (window, winapi::SW_HIDE) [INFO] [stdout] | ^^^^^^^ not found in `winapi` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: aborting due to 3 previous errors [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] For more information about this error, try `rustc --explain E0425`. [INFO] [stdout] [INFO] [stderr] error: could not compile `delirium` [INFO] [stderr] [INFO] [stderr] To learn more, run the command again with --verbose. [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stdout] error[E0425]: cannot find function, tuple struct or tuple variant `GetConsoleWindow` in crate `kernel32` [INFO] [stdout] --> src/main.rs:10:19 [INFO] [stdout] | [INFO] [stdout] 10 | kernel32::GetConsoleWindow() [INFO] [stdout] | ^^^^^^^^^^^^^^^^ not found in `kernel32` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0425]: cannot find function, tuple struct or tuple variant `ShowWindow` in crate `user32` [INFO] [stdout] --> src/main.rs:14:21 [INFO] [stdout] | [INFO] [stdout] 14 | user32::ShowWindow (window, winapi::SW_HIDE) [INFO] [stdout] | ^^^^^^^^^^ not found in `user32` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0425]: cannot find value `SW_HIDE` in crate `winapi` [INFO] [stdout] --> src/main.rs:14:49 [INFO] [stdout] | [INFO] [stdout] 14 | user32::ShowWindow (window, winapi::SW_HIDE) [INFO] [stdout] | ^^^^^^^ not found in `winapi` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: aborting due to 3 previous errors [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] For more information about this error, try `rustc --explain E0425`. [INFO] [stdout] [INFO] [stderr] error: build failed [INFO] running `Command { std: "docker" "inspect" "eba90cefa2096500c46e8c0bf27eb901be6f435e46f10f20aaa7001e639f82fb", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "eba90cefa2096500c46e8c0bf27eb901be6f435e46f10f20aaa7001e639f82fb", kill_on_drop: false }` [INFO] [stdout] eba90cefa2096500c46e8c0bf27eb901be6f435e46f10f20aaa7001e639f82fb