[INFO] cloning repository https://github.com/serasaan/rust_pong [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/serasaan/rust_pong" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fserasaan%2Frust_pong", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fserasaan%2Frust_pong'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] f17ddd93fcf44c3d3c06b3f6aa89cede3b5c688d [INFO] checking serasaan/rust_pong against try#f47dd4da3ae8c32c9e65d307bfe640b143e674df for pr-77526 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fserasaan%2Frust_pong" "/workspace/builds/worker-9/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-9/source'... [INFO] [stderr] done. [INFO] [stderr] Checking out files: 47% (376/799) Checking out files: 48% (384/799) Checking out files: 49% (392/799) Checking out files: 50% (400/799) Checking out files: 51% (408/799) Checking out files: 52% (416/799) Checking out files: 53% (424/799) Checking out files: 54% (432/799) Checking out files: 55% (440/799) Checking out files: 56% (448/799) Checking out files: 57% (456/799) Checking out files: 58% (464/799) Checking out files: 59% (472/799) Checking out files: 60% (480/799) Checking out files: 61% (488/799) Checking out files: 62% (496/799) Checking out files: 63% (504/799) Checking out files: 64% (512/799) Checking out files: 65% (520/799) Checking out files: 65% (527/799) Checking out files: 66% (528/799) Checking out files: 67% (536/799) Checking out files: 68% (544/799) Checking out files: 69% (552/799) Checking out files: 70% (560/799) Checking out files: 71% (568/799) Checking out files: 72% (576/799) Checking out files: 73% (584/799) Checking out files: 74% (592/799) Checking out files: 75% (600/799) Checking out files: 76% (608/799) Checking out files: 77% (616/799) Checking out files: 78% (624/799) Checking out files: 79% (632/799) Checking out files: 80% (640/799) Checking out files: 81% (648/799) Checking out files: 82% (656/799) Checking out files: 83% (664/799) Checking out files: 84% (672/799) Checking out files: 85% (680/799) Checking out files: 86% (688/799) Checking out files: 87% (696/799) Checking out files: 88% (704/799) Checking out files: 89% (712/799) Checking out files: 90% (720/799) Checking out files: 91% (728/799) Checking out files: 92% (736/799) Checking out files: 93% (744/799) Checking out files: 94% (752/799) Checking out files: 95% (760/799) Checking out files: 96% (768/799) Checking out files: 97% (776/799) Checking out files: 98% (784/799) Checking out files: 99% (792/799) Checking out files: 100% (799/799) Checking out files: 100% (799/799), done. [INFO] validating manifest of git repo https://github.com/serasaan/rust_pong on toolchain f47dd4da3ae8c32c9e65d307bfe640b143e674df [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/serasaan/rust_pong [INFO] finished tweaking git repo https://github.com/serasaan/rust_pong [INFO] tweaked toml for git repo https://github.com/serasaan/rust_pong written to /workspace/builds/worker-9/source/Cargo.toml [INFO] crate git repo https://github.com/serasaan/rust_pong already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] cff8e685230bfce99228c244110e74486c7f5714664f8760e37dbd9716c9665c [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "cff8e685230bfce99228c244110e74486c7f5714664f8760e37dbd9716c9665c", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "cff8e685230bfce99228c244110e74486c7f5714664f8760e37dbd9716c9665c", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "cff8e685230bfce99228c244110e74486c7f5714664f8760e37dbd9716c9665c", kill_on_drop: false }` [INFO] [stdout] cff8e685230bfce99228c244110e74486c7f5714664f8760e37dbd9716c9665c [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 03c631d85a36ef7a08f55fe582a146828a4327c0e3c688cb7ad5fb2627c12f9a [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "03c631d85a36ef7a08f55fe582a146828a4327c0e3c688cb7ad5fb2627c12f9a", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling autocfg v0.1.5 [INFO] [stderr] Compiling cfg-if v0.1.9 [INFO] [stderr] Compiling bitflags v1.1.0 [INFO] [stderr] Compiling sdl2 v0.32.2 [INFO] [stderr] Checking c_vec v1.3.3 [INFO] [stderr] Checking rand_os v0.1.3 [INFO] [stderr] Compiling sdl2-sys v0.32.6 [INFO] [stderr] Compiling num-traits v0.2.8 [INFO] [stderr] Compiling num-integer v0.1.41 [INFO] [stderr] Compiling num-iter v0.1.39 [INFO] [stderr] Compiling rand_chacha v0.1.1 [INFO] [stderr] Compiling rand_pcg v0.1.2 [INFO] [stderr] Compiling rand v0.6.5 [INFO] [stderr] Checking num v0.1.42 [INFO] [stderr] Checking game_prog1 v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused imports: `thread`, `time` [INFO] [stdout] --> src/game.rs:3:11 [INFO] [stdout] | [INFO] [stdout] 3 | use std::{thread, time}; [INFO] [stdout] | ^^^^^^ ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::time::Duration` [INFO] [stdout] --> src/game.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use std::time::Duration; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::VideoSubsystem` [INFO] [stdout] --> src/game.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use sdl2::VideoSubsystem; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::video::Window` [INFO] [stdout] --> src/game.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use sdl2::video::Window; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::EventPump` [INFO] [stdout] --> src/game.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use sdl2::EventPump; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/game.rs:77:48 [INFO] [stdout] | [INFO] [stdout] 77 | *self.SetPaddleDir() = (self.mPaddleDir - 1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/game.rs:81:48 [INFO] [stdout] | [INFO] [stdout] 81 | *self.SetPaddleDir() = (self.mPaddleDir + 1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `thread`, `time` [INFO] [stdout] --> src/game.rs:3:11 [INFO] [stdout] | [INFO] [stdout] 3 | use std::{thread, time}; [INFO] [stdout] | ^^^^^^ ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::time::Duration` [INFO] [stdout] --> src/game.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use std::time::Duration; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::VideoSubsystem` [INFO] [stdout] --> src/game.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use sdl2::VideoSubsystem; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::video::Window` [INFO] [stdout] --> src/game.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use sdl2::video::Window; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::EventPump` [INFO] [stdout] --> src/game.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use sdl2::EventPump; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/game.rs:77:48 [INFO] [stdout] | [INFO] [stdout] 77 | *self.SetPaddleDir() = (self.mPaddleDir - 1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/game.rs:81:48 [INFO] [stdout] | [INFO] [stdout] 81 | *self.SetPaddleDir() = (self.mPaddleDir + 1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:108:17 [INFO] [stdout] | [INFO] [stdout] 108 | let mut paddle = Rect::new(self.mPaddlePos.x as i32, [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:114:17 [INFO] [stdout] | [INFO] [stdout] 114 | let mut ball = Rect::new((self.mBallPos.x - thickness as f32/2.0) as i32, [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:128:13 [INFO] [stdout] | [INFO] [stdout] 128 | let mut deltaTime: f32 = 0.01; [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `GenerateOutput` [INFO] [stdout] --> src/game.rs:170:8 [INFO] [stdout] | [INFO] [stdout] 170 | fn GenerateOutput(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `SetPaddlePosX` [INFO] [stdout] --> src/game.rs:181:8 [INFO] [stdout] | [INFO] [stdout] 181 | fn SetPaddlePosX(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `thickness` should have an upper case name [INFO] [stdout] --> src/game.rs:15:7 [INFO] [stdout] | [INFO] [stdout] 15 | const thickness: i32 = 15; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to upper case: `THICKNESS` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_upper_case_globals)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `paddleH` should have an upper case name [INFO] [stdout] --> src/game.rs:16:7 [INFO] [stdout] | [INFO] [stdout] 16 | const paddleH: f32 = 100.0; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to upper case: `PADDLE_H` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mContext` should have a snake case name [INFO] [stdout] --> src/game.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | mContext: Sdl, [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `m_context` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mFpsManager` should have a snake case name [INFO] [stdout] --> src/game.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | mFpsManager: FPSManager, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `m_fps_manager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mPaddleDir` should have a snake case name [INFO] [stdout] --> src/game.rs:27:5 [INFO] [stdout] | [INFO] [stdout] 27 | mPaddleDir: i32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `m_paddle_dir` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mPaddlePos` should have a snake case name [INFO] [stdout] --> src/game.rs:28:5 [INFO] [stdout] | [INFO] [stdout] 28 | mPaddlePos: Vector2, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `m_paddle_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mBallPos` should have a snake case name [INFO] [stdout] --> src/game.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | mBallPos: Vector2, [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `m_ball_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mBallVel` should have a snake case name [INFO] [stdout] --> src/game.rs:30:5 [INFO] [stdout] | [INFO] [stdout] 30 | mBallVel: Vector2, [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `m_ball_vel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fpsManager` should have a snake case name [INFO] [stdout] --> src/game.rs:36:17 [INFO] [stdout] | [INFO] [stdout] 36 | let mut fpsManager = FPSManager::new(); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `fps_manager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:108:17 [INFO] [stdout] | [INFO] [stdout] 108 | let mut paddle = Rect::new(self.mPaddlePos.x as i32, [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:114:17 [INFO] [stdout] | [INFO] [stdout] 114 | let mut ball = Rect::new((self.mBallPos.x - thickness as f32/2.0) as i32, [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:128:13 [INFO] [stdout] | [INFO] [stdout] 128 | let mut deltaTime: f32 = 0.01; [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `GenerateOutput` [INFO] [stdout] --> src/game.rs:170:8 [INFO] [stdout] | [INFO] [stdout] 170 | fn GenerateOutput(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `SetPaddlePosX` [INFO] [stdout] --> src/game.rs:181:8 [INFO] [stdout] | [INFO] [stdout] 181 | fn SetPaddlePosX(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `thickness` should have an upper case name [INFO] [stdout] --> src/game.rs:15:7 [INFO] [stdout] | [INFO] [stdout] 15 | const thickness: i32 = 15; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to upper case: `THICKNESS` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_upper_case_globals)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `paddleH` should have an upper case name [INFO] [stdout] --> src/game.rs:16:7 [INFO] [stdout] | [INFO] [stdout] 16 | const paddleH: f32 = 100.0; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to upper case: `PADDLE_H` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mContext` should have a snake case name [INFO] [stdout] --> src/game.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | mContext: Sdl, [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `m_context` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mFpsManager` should have a snake case name [INFO] [stdout] --> src/game.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | mFpsManager: FPSManager, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `m_fps_manager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mPaddleDir` should have a snake case name [INFO] [stdout] --> src/game.rs:27:5 [INFO] [stdout] | [INFO] [stdout] 27 | mPaddleDir: i32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `m_paddle_dir` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mPaddlePos` should have a snake case name [INFO] [stdout] --> src/game.rs:28:5 [INFO] [stdout] | [INFO] [stdout] 28 | mPaddlePos: Vector2, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `m_paddle_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mBallPos` should have a snake case name [INFO] [stdout] --> src/game.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | mBallPos: Vector2, [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `m_ball_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `mBallVel` should have a snake case name [INFO] [stdout] --> src/game.rs:30:5 [INFO] [stdout] | [INFO] [stdout] 30 | mBallVel: Vector2, [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `m_ball_vel` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fpsManager` should have a snake case name [INFO] [stdout] --> src/game.rs:36:17 [INFO] [stdout] | [INFO] [stdout] 36 | let mut fpsManager = FPSManager::new(); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `fps_manager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:37:9 [INFO] [stdout] | [INFO] [stdout] 37 | fpsManager.set_framerate(60); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `runLoop` should have a snake case name [INFO] [stdout] --> src/game.rs:49:12 [INFO] [stdout] | [INFO] [stdout] 49 | pub fn runLoop(&mut self) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `run_loop` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `videoSubsystem` should have a snake case name [INFO] [stdout] --> src/game.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let videoSubsystem = self.mContext.video().unwrap(); [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `video_subsystem` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `eventPump` should have a snake case name [INFO] [stdout] --> src/game.rs:64:17 [INFO] [stdout] | [INFO] [stdout] 64 | let mut eventPump = self.mContext.event_pump().unwrap(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `event_pump` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:97:13 [INFO] [stdout] | [INFO] [stdout] 97 | canvas.fill_rect(wall); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:100:13 [INFO] [stdout] | [INFO] [stdout] 100 | canvas.fill_rect(wall); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:106:13 [INFO] [stdout] | [INFO] [stdout] 106 | canvas.fill_rect(wall); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:112:13 [INFO] [stdout] | [INFO] [stdout] 112 | canvas.fill_rect(paddle); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:117:13 [INFO] [stdout] | [INFO] [stdout] 117 | canvas.fill_rect(ball); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `UpdateGame` should have a snake case name [INFO] [stdout] --> src/game.rs:123:8 [INFO] [stdout] | [INFO] [stdout] 123 | fn UpdateGame(&mut self) -> bool { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `update_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameOverFlag` should have a snake case name [INFO] [stdout] --> src/game.rs:124:17 [INFO] [stdout] | [INFO] [stdout] 124 | let mut gameOverFlag = false; [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `game_over_flag` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `deltaTime` should have a snake case name [INFO] [stdout] --> src/game.rs:128:17 [INFO] [stdout] | [INFO] [stdout] 128 | let mut deltaTime: f32 = 0.01; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `GenerateOutput` should have a snake case name [INFO] [stdout] --> src/game.rs:170:8 [INFO] [stdout] | [INFO] [stdout] 170 | fn GenerateOutput(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `generate_output` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetPaddleDir` should have a snake case name [INFO] [stdout] --> src/game.rs:173:8 [INFO] [stdout] | [INFO] [stdout] 173 | fn SetPaddleDir(&mut self) -> &mut i32 { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `set_paddle_dir` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetPaddlePosY` should have a snake case name [INFO] [stdout] --> src/game.rs:177:8 [INFO] [stdout] | [INFO] [stdout] 177 | fn SetPaddlePosY(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `set_paddle_pos_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetPaddlePosX` should have a snake case name [INFO] [stdout] --> src/game.rs:181:8 [INFO] [stdout] | [INFO] [stdout] 181 | fn SetPaddlePosX(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `set_paddle_pos_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetBallPosY` should have a snake case name [INFO] [stdout] --> src/game.rs:185:8 [INFO] [stdout] | [INFO] [stdout] 185 | fn SetBallPosY(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `set_ball_pos_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetBallPosX` should have a snake case name [INFO] [stdout] --> src/game.rs:189:8 [INFO] [stdout] | [INFO] [stdout] 189 | fn SetBallPosX(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `set_ball_pos_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetBallVelY` should have a snake case name [INFO] [stdout] --> src/game.rs:193:8 [INFO] [stdout] | [INFO] [stdout] 193 | fn SetBallVelY(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `set_ball_vel_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetBallVelX` should have a snake case name [INFO] [stdout] --> src/game.rs:197:8 [INFO] [stdout] | [INFO] [stdout] 197 | fn SetBallVelX(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `set_ball_vel_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 41 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:37:9 [INFO] [stdout] | [INFO] [stdout] 37 | fpsManager.set_framerate(60); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `runLoop` should have a snake case name [INFO] [stdout] --> src/game.rs:49:12 [INFO] [stdout] | [INFO] [stdout] 49 | pub fn runLoop(&mut self) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `run_loop` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `videoSubsystem` should have a snake case name [INFO] [stdout] --> src/game.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let videoSubsystem = self.mContext.video().unwrap(); [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `video_subsystem` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `eventPump` should have a snake case name [INFO] [stdout] --> src/game.rs:64:17 [INFO] [stdout] | [INFO] [stdout] 64 | let mut eventPump = self.mContext.event_pump().unwrap(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `event_pump` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:97:13 [INFO] [stdout] | [INFO] [stdout] 97 | canvas.fill_rect(wall); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:100:13 [INFO] [stdout] | [INFO] [stdout] 100 | canvas.fill_rect(wall); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:106:13 [INFO] [stdout] | [INFO] [stdout] 106 | canvas.fill_rect(wall); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:112:13 [INFO] [stdout] | [INFO] [stdout] 112 | canvas.fill_rect(paddle); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/game.rs:117:13 [INFO] [stdout] | [INFO] [stdout] 117 | canvas.fill_rect(ball); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `UpdateGame` should have a snake case name [INFO] [stdout] --> src/game.rs:123:8 [INFO] [stdout] | [INFO] [stdout] 123 | fn UpdateGame(&mut self) -> bool { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `update_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `gameOverFlag` should have a snake case name [INFO] [stdout] --> src/game.rs:124:17 [INFO] [stdout] | [INFO] [stdout] 124 | let mut gameOverFlag = false; [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `game_over_flag` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `deltaTime` should have a snake case name [INFO] [stdout] --> src/game.rs:128:17 [INFO] [stdout] | [INFO] [stdout] 128 | let mut deltaTime: f32 = 0.01; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `GenerateOutput` should have a snake case name [INFO] [stdout] --> src/game.rs:170:8 [INFO] [stdout] | [INFO] [stdout] 170 | fn GenerateOutput(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `generate_output` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetPaddleDir` should have a snake case name [INFO] [stdout] --> src/game.rs:173:8 [INFO] [stdout] | [INFO] [stdout] 173 | fn SetPaddleDir(&mut self) -> &mut i32 { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `set_paddle_dir` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetPaddlePosY` should have a snake case name [INFO] [stdout] --> src/game.rs:177:8 [INFO] [stdout] | [INFO] [stdout] 177 | fn SetPaddlePosY(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `set_paddle_pos_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetPaddlePosX` should have a snake case name [INFO] [stdout] --> src/game.rs:181:8 [INFO] [stdout] | [INFO] [stdout] 181 | fn SetPaddlePosX(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `set_paddle_pos_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetBallPosY` should have a snake case name [INFO] [stdout] --> src/game.rs:185:8 [INFO] [stdout] | [INFO] [stdout] 185 | fn SetBallPosY(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `set_ball_pos_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetBallPosX` should have a snake case name [INFO] [stdout] --> src/game.rs:189:8 [INFO] [stdout] | [INFO] [stdout] 189 | fn SetBallPosX(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `set_ball_pos_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetBallVelY` should have a snake case name [INFO] [stdout] --> src/game.rs:193:8 [INFO] [stdout] | [INFO] [stdout] 193 | fn SetBallVelY(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `set_ball_vel_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `SetBallVelX` should have a snake case name [INFO] [stdout] --> src/game.rs:197:8 [INFO] [stdout] | [INFO] [stdout] 197 | fn SetBallVelX(&mut self) -> &mut f32 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `set_ball_vel_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 41 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 12.31s [INFO] running `Command { std: "docker" "inspect" "03c631d85a36ef7a08f55fe582a146828a4327c0e3c688cb7ad5fb2627c12f9a", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "03c631d85a36ef7a08f55fe582a146828a4327c0e3c688cb7ad5fb2627c12f9a", kill_on_drop: false }` [INFO] [stdout] 03c631d85a36ef7a08f55fe582a146828a4327c0e3c688cb7ad5fb2627c12f9a