[INFO] cloning repository https://github.com/MehdiSaffar/sdl_snake_rust [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/MehdiSaffar/sdl_snake_rust" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMehdiSaffar%2Fsdl_snake_rust", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMehdiSaffar%2Fsdl_snake_rust'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] e20906d91f3b25c66c0b96ed15c69c68b1241501 [INFO] checking MehdiSaffar/sdl_snake_rust against try#f47dd4da3ae8c32c9e65d307bfe640b143e674df for pr-77526 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMehdiSaffar%2Fsdl_snake_rust" "/workspace/builds/worker-8/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-8/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/MehdiSaffar/sdl_snake_rust on toolchain f47dd4da3ae8c32c9e65d307bfe640b143e674df [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/MehdiSaffar/sdl_snake_rust [INFO] finished tweaking git repo https://github.com/MehdiSaffar/sdl_snake_rust [INFO] tweaked toml for git repo https://github.com/MehdiSaffar/sdl_snake_rust written to /workspace/builds/worker-8/source/Cargo.toml [INFO] crate git repo https://github.com/MehdiSaffar/sdl_snake_rust already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] error: the lock file /workspace/builds/worker-8/source/Cargo.lock needs to be updated but --locked was passed to prevent this [INFO] [stderr] If you want to try to generate the lock file without accessing the network, use the --offline flag. [INFO] the lockfile is outdated, regenerating it [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "generate-lockfile" "--manifest-path" "Cargo.toml" "-Zno-index-update", kill_on_drop: false }` [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded sdl2-sys v0.21.0 [INFO] [stderr] Downloaded sdl2 v0.21.0 [INFO] [stderr] Downloaded collect-mac v0.1.0 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 133bb08cdb9c4a21adb3540c723e4c324939142381bb30786a331ece51d6752b [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "133bb08cdb9c4a21adb3540c723e4c324939142381bb30786a331ece51d6752b", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "133bb08cdb9c4a21adb3540c723e4c324939142381bb30786a331ece51d6752b", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "133bb08cdb9c4a21adb3540c723e4c324939142381bb30786a331ece51d6752b", kill_on_drop: false }` [INFO] [stdout] 133bb08cdb9c4a21adb3540c723e4c324939142381bb30786a331ece51d6752b [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+f47dd4da3ae8c32c9e65d307bfe640b143e674df" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 6c5bfa6ac7b738f95413e8c2991e62f1e7d49ccd9b8874c73e82ba8ee73c7e12 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "6c5bfa6ac7b738f95413e8c2991e62f1e7d49ccd9b8874c73e82ba8ee73c7e12", kill_on_drop: false }` [INFO] [stderr] Compiling autocfg v1.0.1 [INFO] [stderr] Checking rustc-serialize v0.3.24 [INFO] [stderr] Compiling sdl2-sys v0.21.0 [INFO] [stderr] Compiling num-traits v0.2.12 [INFO] [stderr] Compiling num-integer v0.1.43 [INFO] [stderr] Compiling num-iter v0.1.41 [INFO] [stderr] Checking num-complex v0.1.43 [INFO] [stderr] Checking num-bigint v0.1.44 [INFO] [stderr] Checking num-rational v0.1.42 [INFO] [stderr] Checking num v0.1.42 [INFO] [stderr] Checking sdl2 v0.21.0 [INFO] [stderr] Checking sdl2_snake v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `sdl2::event::*` [INFO] [stdout] --> src/main.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | use sdl2::event::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::keyboard::*` [INFO] [stdout] --> src/main.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use sdl2::keyboard::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::render::*` [INFO] [stdout] --> src/main.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | use sdl2::render::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::rect::*` [INFO] [stdout] --> src/main.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | use sdl2::rect::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::pixels::*` [INFO] [stdout] --> src/main.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | use sdl2::pixels::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Duration`, `Instant` [INFO] [stdout] --> src/game.rs:22:17 [INFO] [stdout] | [INFO] [stdout] 22 | use std::time::{Duration, Instant}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::VideoSubsystem` [INFO] [stdout] --> src/game.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | use sdl2::VideoSubsystem; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `WindowBuilder`, `Window` [INFO] [stdout] --> src/game.rs:27:19 [INFO] [stdout] | [INFO] [stdout] 27 | use sdl2::video::{Window, WindowBuilder}; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::render::Renderer` [INFO] [stdout] --> src/game.rs:28:5 [INFO] [stdout] | [INFO] [stdout] 28 | use sdl2::render::Renderer; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::pixels::Color` [INFO] [stdout] --> src/game.rs:31:5 [INFO] [stdout] | [INFO] [stdout] 31 | use sdl2::pixels::Color; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Point`, `Rect` [INFO] [stdout] --> src/game.rs:32:18 [INFO] [stdout] | [INFO] [stdout] 32 | use sdl2::rect::{Rect, Point}; [INFO] [stdout] | ^^^^ ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `snake` [INFO] [stdout] --> src/game.rs:34:5 [INFO] [stdout] | [INFO] [stdout] 34 | use snake; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `render` [INFO] [stdout] --> src/game.rs:37:5 [INFO] [stdout] | [INFO] [stdout] 37 | use render; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vec2i` [INFO] [stdout] --> src/game.rs:40:5 [INFO] [stdout] | [INFO] [stdout] 40 | use vec2i; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `maze` [INFO] [stdout] --> src/game.rs:43:5 [INFO] [stdout] | [INFO] [stdout] 43 | use maze; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2` [INFO] [stdout] --> src/snake.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use sdl2; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `EventPump`, `Sdl` [INFO] [stdout] --> src/snake.rs:23:12 [INFO] [stdout] | [INFO] [stdout] 23 | use sdl2::{Sdl, EventPump}; [INFO] [stdout] | ^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::render::Renderer` [INFO] [stdout] --> src/snake.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | use sdl2::render::Renderer; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Point` [INFO] [stdout] --> src/snake.rs:28:24 [INFO] [stdout] | [INFO] [stdout] 28 | use sdl2::rect::{Rect, Point}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game` [INFO] [stdout] --> src/snake.rs:30:5 [INFO] [stdout] | [INFO] [stdout] 30 | use game; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Game` [INFO] [stdout] --> src/snake.rs:31:12 [INFO] [stdout] | [INFO] [stdout] 31 | use game::{Game, Direction, GameEvent}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `render` [INFO] [stdout] --> src/snake.rs:33:5 [INFO] [stdout] | [INFO] [stdout] 33 | use render; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vec2i` [INFO] [stdout] --> src/snake.rs:36:5 [INFO] [stdout] | [INFO] [stdout] 36 | use vec2i; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2` [INFO] [stdout] --> src/maze.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use sdl2; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game` [INFO] [stdout] --> src/maze.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use game; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `render` [INFO] [stdout] --> src/maze.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | use render; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vec2i` [INFO] [stdout] --> src/maze.rs:28:5 [INFO] [stdout] | [INFO] [stdout] 28 | use vec2i; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2` [INFO] [stdout] --> src/render.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use sdl2; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Point` [INFO] [stdout] --> src/render.rs:20:24 [INFO] [stdout] | [INFO] [stdout] 20 | use sdl2::rect::{Rect, Point}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::event::*` [INFO] [stdout] --> src/main.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | use sdl2::event::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::keyboard::*` [INFO] [stdout] --> src/main.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use sdl2::keyboard::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::render::*` [INFO] [stdout] --> src/main.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | use sdl2::render::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::rect::*` [INFO] [stdout] --> src/main.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | use sdl2::rect::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::pixels::*` [INFO] [stdout] --> src/main.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | use sdl2::pixels::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Duration`, `Instant` [INFO] [stdout] --> src/game.rs:22:17 [INFO] [stdout] | [INFO] [stdout] 22 | use std::time::{Duration, Instant}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::VideoSubsystem` [INFO] [stdout] --> src/game.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | use sdl2::VideoSubsystem; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `WindowBuilder`, `Window` [INFO] [stdout] --> src/game.rs:27:19 [INFO] [stdout] | [INFO] [stdout] 27 | use sdl2::video::{Window, WindowBuilder}; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::render::Renderer` [INFO] [stdout] --> src/game.rs:28:5 [INFO] [stdout] | [INFO] [stdout] 28 | use sdl2::render::Renderer; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::pixels::Color` [INFO] [stdout] --> src/game.rs:31:5 [INFO] [stdout] | [INFO] [stdout] 31 | use sdl2::pixels::Color; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Point`, `Rect` [INFO] [stdout] --> src/game.rs:32:18 [INFO] [stdout] | [INFO] [stdout] 32 | use sdl2::rect::{Rect, Point}; [INFO] [stdout] | ^^^^ ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `snake` [INFO] [stdout] --> src/game.rs:34:5 [INFO] [stdout] | [INFO] [stdout] 34 | use snake; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `render` [INFO] [stdout] --> src/game.rs:37:5 [INFO] [stdout] | [INFO] [stdout] 37 | use render; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vec2i` [INFO] [stdout] --> src/game.rs:40:5 [INFO] [stdout] | [INFO] [stdout] 40 | use vec2i; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `maze` [INFO] [stdout] --> src/game.rs:43:5 [INFO] [stdout] | [INFO] [stdout] 43 | use maze; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2` [INFO] [stdout] --> src/snake.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use sdl2; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `EventPump`, `Sdl` [INFO] [stdout] --> src/snake.rs:23:12 [INFO] [stdout] | [INFO] [stdout] 23 | use sdl2::{Sdl, EventPump}; [INFO] [stdout] | ^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::render::Renderer` [INFO] [stdout] --> src/snake.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | use sdl2::render::Renderer; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Point` [INFO] [stdout] --> src/snake.rs:28:24 [INFO] [stdout] | [INFO] [stdout] 28 | use sdl2::rect::{Rect, Point}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game` [INFO] [stdout] --> src/snake.rs:30:5 [INFO] [stdout] | [INFO] [stdout] 30 | use game; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Game` [INFO] [stdout] --> src/snake.rs:31:12 [INFO] [stdout] | [INFO] [stdout] 31 | use game::{Game, Direction, GameEvent}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `render` [INFO] [stdout] --> src/snake.rs:33:5 [INFO] [stdout] | [INFO] [stdout] 33 | use render; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vec2i` [INFO] [stdout] --> src/snake.rs:36:5 [INFO] [stdout] | [INFO] [stdout] 36 | use vec2i; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2` [INFO] [stdout] --> src/maze.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use sdl2; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game` [INFO] [stdout] --> src/maze.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use game; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `render` [INFO] [stdout] --> src/maze.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | use render; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vec2i` [INFO] [stdout] --> src/maze.rs:28:5 [INFO] [stdout] | [INFO] [stdout] 28 | use vec2i; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2` [INFO] [stdout] --> src/render.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use sdl2; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Point` [INFO] [stdout] --> src/render.rs:20:24 [INFO] [stdout] | [INFO] [stdout] 20 | use sdl2::rect::{Rect, Point}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:81:13 [INFO] [stdout] | [INFO] [stdout] 81 | let mut video_subsystem = _sdl_context.video() [INFO] [stdout] | ----^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:87:13 [INFO] [stdout] | [INFO] [stdout] 87 | let mut window = window_builder.position_centered() [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:81:13 [INFO] [stdout] | [INFO] [stdout] 81 | let mut video_subsystem = _sdl_context.video() [INFO] [stdout] | ----^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:87:13 [INFO] [stdout] | [INFO] [stdout] 87 | let mut window = window_builder.position_centered() [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `window_width` [INFO] [stdout] --> src/game.rs:59:5 [INFO] [stdout] | [INFO] [stdout] 59 | window_width: u32, // Window width in pixels [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `window_height` [INFO] [stdout] --> src/game.rs:60:5 [INFO] [stdout] | [INFO] [stdout] 60 | window_height: u32, // Window height in pixels [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `sdl_context` [INFO] [stdout] --> src/game.rs:62:5 [INFO] [stdout] | [INFO] [stdout] 62 | sdl_context: Sdl, // SDL Context [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/snake.rs:53:12 [INFO] [stdout] | [INFO] [stdout] 53 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `at_mut` [INFO] [stdout] --> src/maze.rs:102:12 [INFO] [stdout] | [INFO] [stdout] 102 | pub fn at_mut(&mut self, tile_pos: &Vec2i) -> Option<&Tile> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `window_width` [INFO] [stdout] --> src/game.rs:59:5 [INFO] [stdout] | [INFO] [stdout] 59 | window_width: u32, // Window width in pixels [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `window_height` [INFO] [stdout] --> src/game.rs:60:5 [INFO] [stdout] | [INFO] [stdout] 60 | window_height: u32, // Window height in pixels [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `sdl_context` [INFO] [stdout] --> src/game.rs:62:5 [INFO] [stdout] | [INFO] [stdout] 62 | sdl_context: Sdl, // SDL Context [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `new` [INFO] [stdout] --> src/snake.rs:53:12 [INFO] [stdout] | [INFO] [stdout] 53 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `at_mut` [INFO] [stdout] --> src/maze.rs:102:12 [INFO] [stdout] | [INFO] [stdout] 102 | pub fn at_mut(&mut self, tile_pos: &Vec2i) -> Option<&Tile> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:35:9 [INFO] [stdout] | [INFO] [stdout] 35 | self.renderer.fill_rect(*rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `std::result::Result` that must be used [INFO] [stdout] --> src/render.rs:35:9 [INFO] [stdout] | [INFO] [stdout] 35 | self.renderer.fill_rect(*rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 37 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 37 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 17.21s [INFO] running `Command { std: "docker" "inspect" "6c5bfa6ac7b738f95413e8c2991e62f1e7d49ccd9b8874c73e82ba8ee73c7e12", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "6c5bfa6ac7b738f95413e8c2991e62f1e7d49ccd9b8874c73e82ba8ee73c7e12", kill_on_drop: false }` [INFO] [stdout] 6c5bfa6ac7b738f95413e8c2991e62f1e7d49ccd9b8874c73e82ba8ee73c7e12