[INFO] cloning repository https://github.com/bittermandel/rust-learnopengl [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/bittermandel/rust-learnopengl" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fbittermandel%2Frust-learnopengl", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fbittermandel%2Frust-learnopengl'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] c8b2cba8856b2050e683c0595c1cce6c2f34b46d [INFO] checking bittermandel/rust-learnopengl against master#d62d3f7fa9a91d933213cc10e20e740608983f64 for pr-77015 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fbittermandel%2Frust-learnopengl" "/workspace/builds/worker-8/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-8/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/bittermandel/rust-learnopengl on toolchain d62d3f7fa9a91d933213cc10e20e740608983f64 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+d62d3f7fa9a91d933213cc10e20e740608983f64" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/bittermandel/rust-learnopengl [INFO] finished tweaking git repo https://github.com/bittermandel/rust-learnopengl [INFO] tweaked toml for git repo https://github.com/bittermandel/rust-learnopengl written to /workspace/builds/worker-8/source/Cargo.toml [INFO] crate git repo https://github.com/bittermandel/rust-learnopengl already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+d62d3f7fa9a91d933213cc10e20e740608983f64" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+d62d3f7fa9a91d933213cc10e20e740608983f64" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 36be0ec7756185b330a67b6f2e65b3933795ef0696f438e0cb3579b3b2eabc1c [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "36be0ec7756185b330a67b6f2e65b3933795ef0696f438e0cb3579b3b2eabc1c", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "36be0ec7756185b330a67b6f2e65b3933795ef0696f438e0cb3579b3b2eabc1c", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "36be0ec7756185b330a67b6f2e65b3933795ef0696f438e0cb3579b3b2eabc1c", kill_on_drop: false }` [INFO] [stdout] 36be0ec7756185b330a67b6f2e65b3933795ef0696f438e0cb3579b3b2eabc1c [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+d62d3f7fa9a91d933213cc10e20e740608983f64" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] 76f67fd213b9f69dae4e6a51d554bed0d56d00afe06f60c5d629a7b93f92c7c0 [INFO] running `Command { std: "docker" "start" "-a" "76f67fd213b9f69dae4e6a51d554bed0d56d00afe06f60c5d629a7b93f92c7c0", kill_on_drop: false }` [INFO] [stderr] Compiling autocfg v1.0.1 [INFO] [stderr] Compiling libc v0.2.77 [INFO] [stderr] Compiling maybe-uninit v2.0.0 [INFO] [stderr] Compiling log v0.4.11 [INFO] [stderr] Compiling proc-macro2 v0.4.30 [INFO] [stderr] Checking scopeguard v1.1.0 [INFO] [stderr] Compiling byteorder v1.3.4 [INFO] [stderr] Compiling cc v1.0.60 [INFO] [stderr] Compiling cfg-if v0.1.10 [INFO] [stderr] Compiling unicode-xid v0.1.0 [INFO] [stderr] Checking nom v1.2.4 [INFO] [stderr] Checking rand_core v0.4.2 [INFO] [stderr] Checking tobj v0.1.12 [INFO] [stderr] Checking inflate v0.4.5 [INFO] [stderr] Compiling bitflags v1.2.1 [INFO] [stderr] Compiling xml-rs v0.7.0 [INFO] [stderr] Checking rand_core v0.3.1 [INFO] [stderr] Compiling num-traits v0.2.12 [INFO] [stderr] Compiling num-integer v0.1.43 [INFO] [stderr] Compiling crossbeam-utils v0.7.2 [INFO] [stderr] Compiling memoffset v0.5.6 [INFO] [stderr] Compiling crossbeam-epoch v0.8.2 [INFO] [stderr] Compiling num-iter v0.1.41 [INFO] [stderr] Compiling num-bigint v0.2.6 [INFO] [stderr] Compiling rayon v1.4.0 [INFO] [stderr] Compiling num-rational v0.2.4 [INFO] [stderr] Compiling num-complex v0.2.4 [INFO] [stderr] Checking semver v0.2.3 [INFO] [stderr] Compiling cmake v0.1.44 [INFO] [stderr] Compiling gl_generator v0.9.0 [INFO] [stderr] Checking deflate v0.7.20 [INFO] [stderr] Compiling quote v0.6.13 [INFO] [stderr] Compiling glfw-sys v3.3.2 [INFO] [stderr] Checking crossbeam-channel v0.4.4 [INFO] [stderr] Checking rand v0.4.6 [INFO] [stderr] Checking num_cpus v1.13.0 [INFO] [stderr] Checking rand v0.5.6 [INFO] [stderr] Compiling syn v0.15.44 [INFO] [stderr] Checking crossbeam-deque v0.7.3 [INFO] [stderr] Checking rayon-core v1.8.1 [INFO] [stderr] Checking num-traits v0.1.43 [INFO] [stderr] Checking num-complex v0.1.43 [INFO] [stderr] Checking enum_primitive v0.1.1 [INFO] [stderr] Compiling gl v0.10.0 [INFO] [stderr] Checking cgmath v0.16.1 [INFO] [stderr] Checking num-bigint v0.1.44 [INFO] [stderr] Checking png v0.12.0 [INFO] [stderr] Checking num-rational v0.1.42 [INFO] [stderr] Checking num v0.1.42 [INFO] [stderr] Checking glfw v0.23.0 [INFO] [stderr] Checking num v0.2.1 [INFO] [stderr] Compiling num-derive v0.2.5 [INFO] [stderr] Checking jpeg-decoder v0.1.20 [INFO] [stderr] Checking image v0.19.0 [INFO] [stderr] Checking getting-started v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: value assigned to `deltaTime` is never read [INFO] [stdout] --> src/main.rs:51:9 [INFO] [stdout] | [INFO] [stdout] 51 | let mut deltaTime = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `window` [INFO] [stdout] --> src/main.rs:314:19 [INFO] [stdout] | [INFO] [stdout] 314 | fn mouse_callback(window: &mut glfw::Window, xpos: f32, ypos: f32, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, came... [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:194:13 [INFO] [stdout] | [INFO] [stdout] 194 | let mut currentFrame = glfw.get_time() as f32; [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `setBool` [INFO] [stdout] --> src/shader.rs:77:19 [INFO] [stdout] | [INFO] [stdout] 77 | pub unsafe fn setBool(&self, name: &CStr, value: bool) { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `setFloat` [INFO] [stdout] --> src/shader.rs:85:19 [INFO] [stdout] | [INFO] [stdout] 85 | pub unsafe fn setFloat(&self, name: &CStr, value: f32) { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraPos` should have a snake case name [INFO] [stdout] --> src/main.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let mut cameraPos = Point3::new(0.0, 0.0, 3.0); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `camera_pos` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraFront` should have a snake case name [INFO] [stdout] --> src/main.rs:39:13 [INFO] [stdout] | [INFO] [stdout] 39 | let mut cameraFront: Vector3 = Vector3 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_front` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastX` should have a snake case name [INFO] [stdout] --> src/main.rs:45:14 [INFO] [stdout] | [INFO] [stdout] 45 | let (mut lastX, mut lastY) = (400 as f32, 300 as f32); [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastY` should have a snake case name [INFO] [stdout] --> src/main.rs:45:25 [INFO] [stdout] | [INFO] [stdout] 45 | let (mut lastX, mut lastY) = (400 as f32, 300 as f32); [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `firstMouse` should have a snake case name [INFO] [stdout] --> src/main.rs:47:13 [INFO] [stdout] | [INFO] [stdout] 47 | let mut firstMouse = true; [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `first_mouse` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `deltaTime` should have a snake case name [INFO] [stdout] --> src/main.rs:51:13 [INFO] [stdout] | [INFO] [stdout] 51 | let mut deltaTime = 0.0; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastFrame` should have a snake case name [INFO] [stdout] --> src/main.rs:52:13 [INFO] [stdout] | [INFO] [stdout] 52 | let mut lastFrame = 0.0; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `last_frame` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ourShader` should have a snake case name [INFO] [stdout] --> src/main.rs:80:13 [INFO] [stdout] | [INFO] [stdout] 80 | let ourShader = Shader::new( [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `our_shader` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ourShader` should have a snake case name [INFO] [stdout] --> src/main.rs:73:35 [INFO] [stdout] | [INFO] [stdout] 73 | let (vao, texture1, texture2, ourShader) = unsafe { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `our_shader` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `currentFrame` should have a snake case name [INFO] [stdout] --> src/main.rs:194:17 [INFO] [stdout] | [INFO] [stdout] 194 | let mut currentFrame = glfw.get_time() as f32; [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `current_frame` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cubePositions` should have a snake case name [INFO] [stdout] --> src/main.rs:242:17 [INFO] [stdout] | [INFO] [stdout] 242 | let cubePositions: [Vector3; 10] = [ [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `cube_positions` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cubePosition` should have a snake case name [INFO] [stdout] --> src/main.rs:255:25 [INFO] [stdout] | [INFO] [stdout] 255 | for (index, cubePosition) in cubePositions.iter().enumerate() { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `cube_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastX` should have a snake case name [INFO] [stdout] --> src/main.rs:270:91 [INFO] [stdout] | [INFO] [stdout] 270 | ... &Receiver<(f64, glfw::WindowEvent)>, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3... [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastY` should have a snake case name [INFO] [stdout] --> src/main.rs:270:108 [INFO] [stdout] | [INFO] [stdout] 270 | ...glfw::WindowEvent)>, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3, firstMouse: &mu... [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraFront` should have a snake case name [INFO] [stdout] --> src/main.rs:270:157 [INFO] [stdout] | [INFO] [stdout] 270 | ...yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3, firstMouse: &mut bool, fov: &mut f32) { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_front` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `firstMouse` should have a snake case name [INFO] [stdout] --> src/main.rs:270:189 [INFO] [stdout] | [INFO] [stdout] 270 | ... cameraFront: &mut Vector3, firstMouse: &mut bool, fov: &mut f32) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `first_mouse` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `deltaTime` should have a snake case name [INFO] [stdout] --> src/main.rs:295:45 [INFO] [stdout] | [INFO] [stdout] 295 | fn process_input(window: &mut glfw::Window, deltaTime: &mut f32, cameraPos: &mut Point3, cameraFront: &mut Vector3) { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraPos` should have a snake case name [INFO] [stdout] --> src/main.rs:295:66 [INFO] [stdout] | [INFO] [stdout] 295 | fn process_input(window: &mut glfw::Window, deltaTime: &mut f32, cameraPos: &mut Point3, cameraFront: &mut Vector3) { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `camera_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraFront` should have a snake case name [INFO] [stdout] --> src/main.rs:295:95 [INFO] [stdout] | [INFO] [stdout] 295 | fn process_input(window: &mut glfw::Window, deltaTime: &mut f32, cameraPos: &mut Point3, cameraFront: &mut Vector3) { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_front` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraSpeed` should have a snake case name [INFO] [stdout] --> src/main.rs:299:9 [INFO] [stdout] | [INFO] [stdout] 299 | let cameraSpeed = 2.5 * *deltaTime; [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_speed` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastX` should have a snake case name [INFO] [stdout] --> src/main.rs:314:68 [INFO] [stdout] | [INFO] [stdout] 314 | fn mouse_callback(window: &mut glfw::Window, xpos: f32, ypos: f32, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, came... [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastY` should have a snake case name [INFO] [stdout] --> src/main.rs:314:85 [INFO] [stdout] | [INFO] [stdout] 314 | ...pos: f32, ypos: f32, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3, firstMouse: &mu... [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraFront` should have a snake case name [INFO] [stdout] --> src/main.rs:314:134 [INFO] [stdout] | [INFO] [stdout] 314 | ...yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3, firstMouse: &mut bool) { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_front` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `firstMouse` should have a snake case name [INFO] [stdout] --> src/main.rs:314:166 [INFO] [stdout] | [INFO] [stdout] 314 | ... cameraFront: &mut Vector3, firstMouse: &mut bool) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `first_mouse` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ID` should have a snake case name [INFO] [stdout] --> src/shader.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | pub ID: u32, [INFO] [stdout] | ^^ help: convert the identifier to snake case: `id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vShaderFile` should have a snake case name [INFO] [stdout] --> src/shader.rs:20:17 [INFO] [stdout] | [INFO] [stdout] 20 | let mut vShaderFile = File::open(vertex_path) [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `v_shader_file` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fShaderFile` should have a snake case name [INFO] [stdout] --> src/shader.rs:22:17 [INFO] [stdout] | [INFO] [stdout] 22 | let mut fShaderFile = File::open(fragment_path) [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `f_shader_file` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vShaderCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:36:13 [INFO] [stdout] | [INFO] [stdout] 36 | let vShaderCode = CString::new(vertex_code.as_bytes()).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `v_shader_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fShaderCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:37:13 [INFO] [stdout] | [INFO] [stdout] 37 | let fShaderCode = CString::new(fragment_code.as_bytes()).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `f_shader_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ID` should have a snake case name [INFO] [stdout] --> src/shader.rs:56:17 [INFO] [stdout] | [INFO] [stdout] 56 | let ID = gl::CreateProgram(); [INFO] [stdout] | ^^ help: convert the identifier to snake case: `id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `useProgram` should have a snake case name [INFO] [stdout] --> src/shader.rs:73:19 [INFO] [stdout] | [INFO] [stdout] 73 | pub unsafe fn useProgram(&self) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `use_program` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setBool` should have a snake case name [INFO] [stdout] --> src/shader.rs:77:19 [INFO] [stdout] | [INFO] [stdout] 77 | pub unsafe fn setBool(&self, name: &CStr, value: bool) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `set_bool` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setInt` should have a snake case name [INFO] [stdout] --> src/shader.rs:81:19 [INFO] [stdout] | [INFO] [stdout] 81 | pub unsafe fn setInt(&self, name: &CStr, value: i32) { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `set_int` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setFloat` should have a snake case name [INFO] [stdout] --> src/shader.rs:85:19 [INFO] [stdout] | [INFO] [stdout] 85 | pub unsafe fn setFloat(&self, name: &CStr, value: f32) { [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `set_float` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setMatrix4` should have a snake case name [INFO] [stdout] --> src/shader.rs:89:19 [INFO] [stdout] | [INFO] [stdout] 89 | pub unsafe fn setMatrix4(&self, name: &CStr, mat: &Matrix4) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `set_matrix4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `checkCompileErrors` should have a snake case name [INFO] [stdout] --> src/shader.rs:93:15 [INFO] [stdout] | [INFO] [stdout] 93 | unsafe fn checkCompileErrors(&self, shader: u32, type_: &str) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `check_compile_errors` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `infoLog` should have a snake case name [INFO] [stdout] --> src/shader.rs:95:17 [INFO] [stdout] | [INFO] [stdout] 95 | let mut infoLog = Vec::with_capacity(1024); [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `info_log` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `deltaTime` is never read [INFO] [stdout] --> src/main.rs:51:9 [INFO] [stdout] | [INFO] [stdout] 51 | let mut deltaTime = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `window` [INFO] [stdout] --> src/main.rs:314:19 [INFO] [stdout] | [INFO] [stdout] 314 | fn mouse_callback(window: &mut glfw::Window, xpos: f32, ypos: f32, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, came... [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:194:13 [INFO] [stdout] | [INFO] [stdout] 194 | let mut currentFrame = glfw.get_time() as f32; [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 42 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `setBool` [INFO] [stdout] --> src/shader.rs:77:19 [INFO] [stdout] | [INFO] [stdout] 77 | pub unsafe fn setBool(&self, name: &CStr, value: bool) { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `setFloat` [INFO] [stdout] --> src/shader.rs:85:19 [INFO] [stdout] | [INFO] [stdout] 85 | pub unsafe fn setFloat(&self, name: &CStr, value: f32) { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraPos` should have a snake case name [INFO] [stdout] --> src/main.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let mut cameraPos = Point3::new(0.0, 0.0, 3.0); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `camera_pos` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraFront` should have a snake case name [INFO] [stdout] --> src/main.rs:39:13 [INFO] [stdout] | [INFO] [stdout] 39 | let mut cameraFront: Vector3 = Vector3 { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_front` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastX` should have a snake case name [INFO] [stdout] --> src/main.rs:45:14 [INFO] [stdout] | [INFO] [stdout] 45 | let (mut lastX, mut lastY) = (400 as f32, 300 as f32); [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastY` should have a snake case name [INFO] [stdout] --> src/main.rs:45:25 [INFO] [stdout] | [INFO] [stdout] 45 | let (mut lastX, mut lastY) = (400 as f32, 300 as f32); [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `firstMouse` should have a snake case name [INFO] [stdout] --> src/main.rs:47:13 [INFO] [stdout] | [INFO] [stdout] 47 | let mut firstMouse = true; [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `first_mouse` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `deltaTime` should have a snake case name [INFO] [stdout] --> src/main.rs:51:13 [INFO] [stdout] | [INFO] [stdout] 51 | let mut deltaTime = 0.0; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastFrame` should have a snake case name [INFO] [stdout] --> src/main.rs:52:13 [INFO] [stdout] | [INFO] [stdout] 52 | let mut lastFrame = 0.0; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `last_frame` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ourShader` should have a snake case name [INFO] [stdout] --> src/main.rs:80:13 [INFO] [stdout] | [INFO] [stdout] 80 | let ourShader = Shader::new( [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `our_shader` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ourShader` should have a snake case name [INFO] [stdout] --> src/main.rs:73:35 [INFO] [stdout] | [INFO] [stdout] 73 | let (vao, texture1, texture2, ourShader) = unsafe { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `our_shader` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `currentFrame` should have a snake case name [INFO] [stdout] --> src/main.rs:194:17 [INFO] [stdout] | [INFO] [stdout] 194 | let mut currentFrame = glfw.get_time() as f32; [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `current_frame` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cubePositions` should have a snake case name [INFO] [stdout] --> src/main.rs:242:17 [INFO] [stdout] | [INFO] [stdout] 242 | let cubePositions: [Vector3; 10] = [ [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `cube_positions` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cubePosition` should have a snake case name [INFO] [stdout] --> src/main.rs:255:25 [INFO] [stdout] | [INFO] [stdout] 255 | for (index, cubePosition) in cubePositions.iter().enumerate() { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `cube_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastX` should have a snake case name [INFO] [stdout] --> src/main.rs:270:91 [INFO] [stdout] | [INFO] [stdout] 270 | ... &Receiver<(f64, glfw::WindowEvent)>, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3... [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastY` should have a snake case name [INFO] [stdout] --> src/main.rs:270:108 [INFO] [stdout] | [INFO] [stdout] 270 | ...glfw::WindowEvent)>, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3, firstMouse: &mu... [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraFront` should have a snake case name [INFO] [stdout] --> src/main.rs:270:157 [INFO] [stdout] | [INFO] [stdout] 270 | ...yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3, firstMouse: &mut bool, fov: &mut f32) { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_front` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `firstMouse` should have a snake case name [INFO] [stdout] --> src/main.rs:270:189 [INFO] [stdout] | [INFO] [stdout] 270 | ... cameraFront: &mut Vector3, firstMouse: &mut bool, fov: &mut f32) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `first_mouse` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `deltaTime` should have a snake case name [INFO] [stdout] --> src/main.rs:295:45 [INFO] [stdout] | [INFO] [stdout] 295 | fn process_input(window: &mut glfw::Window, deltaTime: &mut f32, cameraPos: &mut Point3, cameraFront: &mut Vector3) { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraPos` should have a snake case name [INFO] [stdout] --> src/main.rs:295:66 [INFO] [stdout] | [INFO] [stdout] 295 | fn process_input(window: &mut glfw::Window, deltaTime: &mut f32, cameraPos: &mut Point3, cameraFront: &mut Vector3) { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `camera_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraFront` should have a snake case name [INFO] [stdout] --> src/main.rs:295:95 [INFO] [stdout] | [INFO] [stdout] 295 | fn process_input(window: &mut glfw::Window, deltaTime: &mut f32, cameraPos: &mut Point3, cameraFront: &mut Vector3) { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_front` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraSpeed` should have a snake case name [INFO] [stdout] --> src/main.rs:299:9 [INFO] [stdout] | [INFO] [stdout] 299 | let cameraSpeed = 2.5 * *deltaTime; [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_speed` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastX` should have a snake case name [INFO] [stdout] --> src/main.rs:314:68 [INFO] [stdout] | [INFO] [stdout] 314 | fn mouse_callback(window: &mut glfw::Window, xpos: f32, ypos: f32, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, came... [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `lastY` should have a snake case name [INFO] [stdout] --> src/main.rs:314:85 [INFO] [stdout] | [INFO] [stdout] 314 | ...pos: f32, ypos: f32, lastX: &mut f32, lastY: &mut f32, yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3, firstMouse: &mu... [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `last_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `cameraFront` should have a snake case name [INFO] [stdout] --> src/main.rs:314:134 [INFO] [stdout] | [INFO] [stdout] 314 | ...yaw: &mut f32, pitch: &mut f32, cameraFront: &mut Vector3, firstMouse: &mut bool) { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_front` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `firstMouse` should have a snake case name [INFO] [stdout] --> src/main.rs:314:166 [INFO] [stdout] | [INFO] [stdout] 314 | ... cameraFront: &mut Vector3, firstMouse: &mut bool) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `first_mouse` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ID` should have a snake case name [INFO] [stdout] --> src/shader.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | pub ID: u32, [INFO] [stdout] | ^^ help: convert the identifier to snake case: `id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vShaderFile` should have a snake case name [INFO] [stdout] --> src/shader.rs:20:17 [INFO] [stdout] | [INFO] [stdout] 20 | let mut vShaderFile = File::open(vertex_path) [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `v_shader_file` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fShaderFile` should have a snake case name [INFO] [stdout] --> src/shader.rs:22:17 [INFO] [stdout] | [INFO] [stdout] 22 | let mut fShaderFile = File::open(fragment_path) [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `f_shader_file` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vShaderCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:36:13 [INFO] [stdout] | [INFO] [stdout] 36 | let vShaderCode = CString::new(vertex_code.as_bytes()).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `v_shader_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fShaderCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:37:13 [INFO] [stdout] | [INFO] [stdout] 37 | let fShaderCode = CString::new(fragment_code.as_bytes()).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `f_shader_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ID` should have a snake case name [INFO] [stdout] --> src/shader.rs:56:17 [INFO] [stdout] | [INFO] [stdout] 56 | let ID = gl::CreateProgram(); [INFO] [stdout] | ^^ help: convert the identifier to snake case: `id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `useProgram` should have a snake case name [INFO] [stdout] --> src/shader.rs:73:19 [INFO] [stdout] | [INFO] [stdout] 73 | pub unsafe fn useProgram(&self) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `use_program` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setBool` should have a snake case name [INFO] [stdout] --> src/shader.rs:77:19 [INFO] [stdout] | [INFO] [stdout] 77 | pub unsafe fn setBool(&self, name: &CStr, value: bool) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `set_bool` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setInt` should have a snake case name [INFO] [stdout] --> src/shader.rs:81:19 [INFO] [stdout] | [INFO] [stdout] 81 | pub unsafe fn setInt(&self, name: &CStr, value: i32) { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `set_int` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setFloat` should have a snake case name [INFO] [stdout] --> src/shader.rs:85:19 [INFO] [stdout] | [INFO] [stdout] 85 | pub unsafe fn setFloat(&self, name: &CStr, value: f32) { [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `set_float` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setMatrix4` should have a snake case name [INFO] [stdout] --> src/shader.rs:89:19 [INFO] [stdout] | [INFO] [stdout] 89 | pub unsafe fn setMatrix4(&self, name: &CStr, mat: &Matrix4) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `set_matrix4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `checkCompileErrors` should have a snake case name [INFO] [stdout] --> src/shader.rs:93:15 [INFO] [stdout] | [INFO] [stdout] 93 | unsafe fn checkCompileErrors(&self, shader: u32, type_: &str) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `check_compile_errors` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `infoLog` should have a snake case name [INFO] [stdout] --> src/shader.rs:95:17 [INFO] [stdout] | [INFO] [stdout] 95 | let mut infoLog = Vec::with_capacity(1024); [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `info_log` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 42 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1m 14s [INFO] running `Command { std: "docker" "inspect" "76f67fd213b9f69dae4e6a51d554bed0d56d00afe06f60c5d629a7b93f92c7c0", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "76f67fd213b9f69dae4e6a51d554bed0d56d00afe06f60c5d629a7b93f92c7c0", kill_on_drop: false }` [INFO] [stdout] 76f67fd213b9f69dae4e6a51d554bed0d56d00afe06f60c5d629a7b93f92c7c0