[INFO] updating cached repository https://github.com/vvvm23/walter [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "-c" "remote.origin.fetch=refs/heads/*:refs/heads/*" "fetch" "origin" "--force" "--prune"` [INFO] [stderr] From https://github.com/vvvm23/walter [INFO] [stderr] a73d3e9..d294a76 master -> master [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] d294a7674872e30c2d0fba5ee3db3d48fa4881e0 [INFO] checking vvvm23/walter against master#74e80468347471779be6060d8d7d6d04e98e467f for pr-72788 [INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fvvvm23%2Fwalter" "/workspace/builds/worker-12/source"` [INFO] [stderr] Cloning into '/workspace/builds/worker-12/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/vvvm23/walter on toolchain 74e80468347471779be6060d8d7d6d04e98e467f [INFO] running `"/workspace/cargo-home/bin/cargo" "+74e80468347471779be6060d8d7d6d04e98e467f" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/vvvm23/walter [INFO] finished tweaking git repo https://github.com/vvvm23/walter [INFO] tweaked toml for git repo https://github.com/vvvm23/walter written to /workspace/builds/worker-12/source/Cargo.toml [INFO] crate git repo https://github.com/vvvm23/walter already has a lockfile, it will not be regenerated [INFO] running `"/workspace/cargo-home/bin/cargo" "+74e80468347471779be6060d8d7d6d04e98e467f" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-12/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-12/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+74e80468347471779be6060d8d7d6d04e98e467f" "check" "--frozen" "--all" "--all-targets"` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] 83fd2e8254473db8f0acfb013806ee100df1668c9a9ca703d3dd69b57cb104a8 [INFO] running `"docker" "start" "-a" "83fd2e8254473db8f0acfb013806ee100df1668c9a9ca703d3dd69b57cb104a8"` [INFO] [stderr] sudo: setrlimit(RLIMIT_CORE): Operation not permitted [INFO] [stderr] Compiling libc v0.2.70 [INFO] [stderr] Compiling autocfg v1.0.0 [INFO] [stderr] Checking cfg-if v0.1.10 [INFO] [stderr] Compiling proc-macro2 v0.4.30 [INFO] [stderr] Compiling bitflags v1.2.1 [INFO] [stderr] Compiling unicode-xid v0.1.0 [INFO] [stderr] Compiling log v0.4.8 [INFO] [stderr] Checking lazy_static v1.4.0 [INFO] [stderr] Compiling xml-rs v0.8.3 [INFO] [stderr] Compiling cc v1.0.54 [INFO] [stderr] Compiling maybe-uninit v2.0.0 [INFO] [stderr] Compiling byteorder v1.3.4 [INFO] [stderr] Compiling serde v1.0.110 [INFO] [stderr] Compiling pkg-config v0.3.17 [INFO] [stderr] Compiling khronos_api v3.1.0 [INFO] [stderr] Checking scopeguard v1.1.0 [INFO] [stderr] Checking void v1.0.2 [INFO] [stderr] Compiling autocfg v0.1.7 [INFO] [stderr] Checking rand_core v0.4.2 [INFO] [stderr] Compiling nix v0.14.1 [INFO] [stderr] Compiling proc-macro2 v1.0.17 [INFO] [stderr] Compiling unicode-xid v0.2.0 [INFO] [stderr] Compiling getrandom v0.1.14 [INFO] [stderr] Compiling syn v1.0.24 [INFO] [stderr] Compiling ryu v1.0.4 [INFO] [stderr] Checking same-file v1.0.6 [INFO] [stderr] Checking downcast-rs v1.1.1 [INFO] [stderr] Compiling typenum v1.12.0 [INFO] [stderr] Checking xdg v2.2.0 [INFO] [stderr] Checking ppv-lite86 v0.2.8 [INFO] [stderr] Compiling crc32fast v1.2.0 [INFO] [stderr] Compiling num-derive v0.2.5 [INFO] [stderr] Checking adler32 v1.0.4 [INFO] [stderr] Checking percent-encoding v2.1.0 [INFO] [stderr] Checking lzw v0.10.0 [INFO] [stderr] Checking uuid v0.8.1 [INFO] [stderr] Checking color_quant v1.0.1 [INFO] [stderr] Checking fnv v1.0.7 [INFO] [stderr] Checking lock_api v0.3.4 [INFO] [stderr] Checking rand_core v0.3.1 [INFO] [stderr] Checking rand_jitter v0.1.4 [INFO] [stderr] Checking walkdir v2.3.1 [INFO] [stderr] Checking inflate v0.4.5 [INFO] [stderr] Compiling num-traits v0.2.11 [INFO] [stderr] Compiling crossbeam-utils v0.7.2 [INFO] [stderr] Compiling memoffset v0.5.4 [INFO] [stderr] Compiling crossbeam-epoch v0.8.2 [INFO] [stderr] Compiling num-integer v0.1.42 [INFO] [stderr] Compiling num-complex v0.2.4 [INFO] [stderr] Compiling num-rational v0.2.4 [INFO] [stderr] Compiling num-iter v0.1.40 [INFO] [stderr] Compiling rand_chacha v0.1.1 [INFO] [stderr] Compiling rand_pcg v0.1.2 [INFO] [stderr] Compiling rand v0.6.5 [INFO] [stderr] Checking gif v0.10.3 [INFO] [stderr] Checking rand_hc v0.1.0 [INFO] [stderr] Checking rand_isaac v0.1.1 [INFO] [stderr] Checking rand_xorshift v0.1.1 [INFO] [stderr] Compiling x11-dl v2.18.5 [INFO] [stderr] Compiling alsa-sys v0.1.2 [INFO] [stderr] Compiling libudev-sys v0.1.4 [INFO] [stderr] Compiling gl_generator v0.13.1 [INFO] [stderr] Compiling gl_generator v0.14.0 [INFO] [stderr] Checking smallvec v0.6.13 [INFO] [stderr] Checking 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Checking rusttype v0.8.3 [INFO] [stderr] Compiling tempdir v0.3.7 [INFO] [stderr] Checking zip v0.5.5 [INFO] [stderr] Compiling wayland-client v0.21.13 [INFO] [stderr] Compiling wayland-protocols v0.21.13 [INFO] [stderr] Checking rand v0.7.3 [INFO] [stderr] Checking rusttype v0.7.9 [INFO] [stderr] Checking glyph_brush_layout v0.1.9 [INFO] [stderr] Checking andrew v0.2.1 [INFO] [stderr] Checking twox-hash v1.5.0 [INFO] [stderr] Checking toml v0.5.6 [INFO] [stderr] Checking wayland-commons v0.21.13 [INFO] [stderr] Compiling semver v0.9.0 [INFO] [stderr] Compiling serde_json v1.0.53 [INFO] [stderr] Checking glyph_brush v0.6.3 [INFO] [stderr] Compiling rustc_version v0.2.3 [INFO] [stderr] Checking nalgebra v0.18.1 [INFO] [stderr] Checking glyph_brush v0.5.4 [INFO] [stderr] Compiling parking_lot_core v0.6.2 [INFO] [stderr] Compiling parking_lot v0.9.0 [INFO] [stderr] Checking gilrs-core v0.2.6 [INFO] [stderr] Compiling euclid_macros v0.1.0 [INFO] [stderr] Compiling smart-default v0.5.2 [INFO] [stderr] Checking gilrs v0.7.4 [INFO] [stderr] Compiling serde_derive v1.0.110 [INFO] [stderr] Checking euclid v0.19.9 [INFO] [stderr] Checking lyon_geom v0.12.7 [INFO] [stderr] Checking tiff v0.3.1 [INFO] [stderr] Checking lyon_path v0.13.2 [INFO] [stderr] Checking gfx_device_gl v0.16.2 [INFO] [stderr] Checking gfx v0.18.2 [INFO] [stderr] Checking image v0.22.5 [INFO] [stderr] Checking lyon_algorithms v0.13.4 [INFO] [stderr] Checking lyon_tessellation v0.13.5 [INFO] [stderr] Checking smithay-client-toolkit v0.4.6 [INFO] [stderr] Checking lyon v0.13.5 [INFO] [stderr] Checking winit v0.19.5 [INFO] [stderr] Checking glutin v0.20.1 [INFO] [stderr] Compiling cargo_metadata v0.6.4 [INFO] [stderr] Checking gfx_window_glutin v0.30.0 [INFO] [stderr] Compiling skeptic v0.13.4 [INFO] [stderr] Compiling ggez v0.5.1 [INFO] [stderr] Checking rodio v0.9.0 [INFO] [stderr] Checking walter v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] warning: unused import: `GameResult` [INFO] [stderr] --> src/ecs.rs:8:21 [INFO] [stderr] | [INFO] [stderr] 8 | use ggez::{Context, GameResult}; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `ecs::Component` [INFO] [stderr] --> src/rendering.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use ecs::Component; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `RenderablePrimitiveComponent`, `RenderableSpriteComponent` [INFO] [stderr] --> src/rendering.rs:4:11 [INFO] [stderr] | [INFO] [stderr] 4 | use ecs::{RenderableSpriteComponent, RenderablePrimitiveComponent}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/rendering.rs:40:12 [INFO] [stderr] | [INFO] [stderr] 40 | if (!world.position_components.contains_key(id)) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_parens)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/rendering.rs:65:12 [INFO] [stderr] | [INFO] [stderr] 65 | if (!world.position_components.contains_key(id)) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused imports: `PositionComponent`, `RotationComponent`, `RotationalVelocityComponent`, `VelocityComponent` [INFO] [stderr] --> src/physics.rs:3:11 [INFO] [stderr] | [INFO] [stderr] 3 | use ecs::{PositionComponent, RotationComponent, VelocityComponent, RotationalVelocityComponent}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `Context`, `GameResult` [INFO] [stderr] --> src/physics.rs:4:12 [INFO] [stderr] | [INFO] [stderr] 4 | use ggez::{Context, GameResult}; [INFO] [stderr] | ^^^^^^^ ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/physics.rs:9:12 [INFO] [stderr] | [INFO] [stderr] 9 | if (world.position_components.contains_key(id)) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/physics.rs:20:12 [INFO] [stderr] | [INFO] [stderr] 20 | if (world.rotation_components.contains_key(id)) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `ecs::Entity` [INFO] [stderr] --> src/battle.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use ecs::Entity; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `AudioComponent`, `PositionComponent`, `RenderablePrimitiveComponent`, `RenderableSpriteComponent`, `VelocityComponent` [INFO] [stderr] --> src/main.rs:11:28 [INFO] [stderr] | [INFO] [stderr] 11 | use ecs::{HealthComponent, VelocityComponent, PositionComponent, RenderablePrimitiveComponent, RenderableSpriteComponent, AudioComponent}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `RotationComponent`, `RotationalVelocityComponent` [INFO] [stderr] --> src/main.rs:12:11 [INFO] [stderr] | [INFO] [stderr] 12 | use ecs::{RotationComponent, RotationalVelocityComponent}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `ggez::graphics` [INFO] [stderr] --> src/main.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use ggez::graphics; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Context` [INFO] [stderr] --> src/main.rs:16:12 [INFO] [stderr] | [INFO] [stderr] 16 | use ggez::{Context, GameResult}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `GameResult` [INFO] [stderr] --> src/ecs.rs:8:21 [INFO] [stderr] | [INFO] [stderr] 8 | use ggez::{Context, GameResult}; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `ecs::Component` [INFO] [stderr] --> src/rendering.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use ecs::Component; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `RenderablePrimitiveComponent`, `RenderableSpriteComponent` [INFO] [stderr] --> src/rendering.rs:4:11 [INFO] [stderr] | [INFO] [stderr] 4 | use ecs::{RenderableSpriteComponent, RenderablePrimitiveComponent}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/rendering.rs:40:12 [INFO] [stderr] | [INFO] [stderr] 40 | if (!world.position_components.contains_key(id)) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_parens)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/rendering.rs:65:12 [INFO] [stderr] | [INFO] [stderr] 65 | if (!world.position_components.contains_key(id)) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused imports: `PositionComponent`, `RotationComponent`, `RotationalVelocityComponent`, `VelocityComponent` [INFO] [stderr] --> src/physics.rs:3:11 [INFO] [stderr] | [INFO] [stderr] 3 | use ecs::{PositionComponent, RotationComponent, VelocityComponent, RotationalVelocityComponent}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `Context`, `GameResult` [INFO] [stderr] --> src/physics.rs:4:12 [INFO] [stderr] | [INFO] [stderr] 4 | use ggez::{Context, GameResult}; [INFO] [stderr] | ^^^^^^^ ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/physics.rs:9:12 [INFO] [stderr] | [INFO] [stderr] 9 | if (world.position_components.contains_key(id)) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/physics.rs:20:12 [INFO] [stderr] | [INFO] [stderr] 20 | if (world.rotation_components.contains_key(id)) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `ecs::Entity` [INFO] [stderr] --> src/battle.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use ecs::Entity; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `AudioComponent`, `PositionComponent`, `RenderablePrimitiveComponent`, `RenderableSpriteComponent`, `VelocityComponent` [INFO] [stderr] --> src/main.rs:11:28 [INFO] [stderr] | [INFO] [stderr] 11 | use ecs::{HealthComponent, VelocityComponent, PositionComponent, RenderablePrimitiveComponent, RenderableSpriteComponent, AudioComponent}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `RotationComponent`, `RotationalVelocityComponent` [INFO] [stderr] --> src/main.rs:12:11 [INFO] [stderr] | [INFO] [stderr] 12 | use ecs::{RotationComponent, RotationalVelocityComponent}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `ggez::graphics` [INFO] [stderr] --> src/main.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use ggez::graphics; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Context` [INFO] [stderr] --> src/main.rs:16:12 [INFO] [stderr] | [INFO] [stderr] 16 | use ggez::{Context, GameResult}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unreachable expression [INFO] [stderr] --> src/battle.rs:154:5 [INFO] [stderr] | [INFO] [stderr] 70 | / loop { [INFO] [stderr] 71 | | // Sort the fighters by speed [INFO] [stderr] 72 | | let mut fighters: Vec = Vec::new(); [INFO] [stderr] 73 | | [INFO] [stderr] ... | [INFO] [stderr] 152 | | } [INFO] [stderr] 153 | | } [INFO] [stderr] | |_____- any code following this expression is unreachable [INFO] [stderr] 154 | BattleResult::Win // default is to win. [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ unreachable expression [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unreachable_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `event_loop` [INFO] [stderr] --> src/rendering.rs:21:15 [INFO] [stderr] | [INFO] [stderr] 21 | let (ctx, event_loop) = cb.build()?; [INFO] [stderr] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_loop` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `fighter` [INFO] [stderr] --> src/battle.rs:123:17 [INFO] [stderr] | [INFO] [stderr] 123 | let fighter: &ecs::FighterComponent = world.fighter_components.get(&id).unwrap(); [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fighter` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `target_health` [INFO] [stderr] --> src/battle.rs:240:9 [INFO] [stderr] | [INFO] [stderr] 240 | let target_health: &ecs::HealthComponent = world.health_components.get(&target_id).unwrap(); [INFO] [stderr] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_target_health` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `source_health` [INFO] [stderr] --> src/battle.rs:242:9 [INFO] [stderr] | [INFO] [stderr] 242 | let source_health: &ecs::HealthComponent = world.health_components.get(&source_id).unwrap(); [INFO] [stderr] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_source_health` [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Player` [INFO] [stderr] --> src/ecs.rs:120:5 [INFO] [stderr] | [INFO] [stderr] 120 | Player, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Indie` [INFO] [stderr] --> src/ecs.rs:123:5 [INFO] [stderr] | [INFO] [stderr] 123 | Indie, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AttackOnly` [INFO] [stderr] --> src/ecs.rs:128:5 [INFO] [stderr] | [INFO] [stderr] 128 | AttackOnly, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `SupportOnly` [INFO] [stderr] --> src/ecs.rs:129:5 [INFO] [stderr] | [INFO] [stderr] 129 | SupportOnly, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Leviathan` [INFO] [stderr] --> src/ecs.rs:130:5 [INFO] [stderr] | [INFO] [stderr] 130 | Leviathan, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Ally` [INFO] [stderr] --> src/ecs.rs:188:5 [INFO] [stderr] | [INFO] [stderr] 188 | Ally, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `All` [INFO] [stderr] --> src/ecs.rs:190:5 [INFO] [stderr] | [INFO] [stderr] 190 | All, [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `DefenceDown` [INFO] [stderr] --> src/ecs.rs:194:5 [INFO] [stderr] | [INFO] [stderr] 194 | DefenceDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AttackDown` [INFO] [stderr] --> src/ecs.rs:195:5 [INFO] [stderr] | [INFO] [stderr] 195 | AttackDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AgilityDown` [INFO] [stderr] --> src/ecs.rs:196:5 [INFO] [stderr] | [INFO] [stderr] 196 | AgilityDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AccuracyDown` [INFO] [stderr] --> src/ecs.rs:197:5 [INFO] [stderr] | [INFO] [stderr] 197 | AccuracyDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CritDown` [INFO] [stderr] --> src/ecs.rs:198:5 [INFO] [stderr] | [INFO] [stderr] 198 | CritDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `DefenceUp` [INFO] [stderr] --> src/ecs.rs:200:5 [INFO] [stderr] | [INFO] [stderr] 200 | DefenceUp(u8), [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AttackUp` [INFO] [stderr] --> src/ecs.rs:201:5 [INFO] [stderr] | [INFO] [stderr] 201 | AttackUp(u8), [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AgilityUp` [INFO] [stderr] --> src/ecs.rs:202:5 [INFO] [stderr] | [INFO] [stderr] 202 | AgilityUp(u8), [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AccuracyUp` [INFO] [stderr] --> src/ecs.rs:203:5 [INFO] [stderr] | [INFO] [stderr] 203 | AccuracyUp(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CritUp` [INFO] [stderr] --> src/ecs.rs:204:5 [INFO] [stderr] | [INFO] [stderr] 204 | CritUp(u8), [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Burn` [INFO] [stderr] --> src/ecs.rs:206:5 [INFO] [stderr] | [INFO] [stderr] 206 | Burn(u8), // Applies damage every turn [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Stunned` [INFO] [stderr] --> src/ecs.rs:207:5 [INFO] [stderr] | [INFO] [stderr] 207 | Stunned(u8), // Chance to not move [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Confused` [INFO] [stderr] --> src/ecs.rs:208:5 [INFO] [stderr] | [INFO] [stderr] 208 | Confused(u8), // Will use random move and target [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Fear` [INFO] [stderr] --> src/ecs.rs:209:5 [INFO] [stderr] | [INFO] [stderr] 209 | Fear(u8), // Chance to not move, chance to run away [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Charge` [INFO] [stderr] --> src/ecs.rs:211:5 [INFO] [stderr] | [INFO] [stderr] 211 | Charge, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `TotalProtect` [INFO] [stderr] --> src/ecs.rs:212:5 [INFO] [stderr] | [INFO] [stderr] 212 | TotalProtect, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PassiveHeal` [INFO] [stderr] --> src/ecs.rs:213:5 [INFO] [stderr] | [INFO] [stderr] 213 | PassiveHeal, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PassiveLeach` [INFO] [stderr] --> src/ecs.rs:214:5 [INFO] [stderr] | [INFO] [stderr] 214 | PassiveLeach, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Clear` [INFO] [stderr] --> src/ecs.rs:216:5 [INFO] [stderr] | [INFO] [stderr] 216 | Clear, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `EquippedFighterComponent` [INFO] [stderr] --> src/ecs.rs:220:12 [INFO] [stderr] | [INFO] [stderr] 220 | pub struct EquippedFighterComponent { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `HandInventoryComponent` [INFO] [stderr] --> src/ecs.rs:228:12 [INFO] [stderr] | [INFO] [stderr] 228 | pub struct HandInventoryComponent { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `music_path` [INFO] [stderr] --> src/ecs.rs:235:5 [INFO] [stderr] | [INFO] [stderr] 235 | music_path: String, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `music` [INFO] [stderr] --> src/ecs.rs:236:5 [INFO] [stderr] | [INFO] [stderr] 236 | music: audio::Source, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `repeat` [INFO] [stderr] --> src/ecs.rs:237:5 [INFO] [stderr] | [INFO] [stderr] 237 | repeat: bool, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:241:12 [INFO] [stderr] | [INFO] [stderr] 241 | pub fn new(ctx: &mut Context, path: &str, repeat: bool) -> AudioComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `set_volume` [INFO] [stderr] --> src/ecs.rs:249:12 [INFO] [stderr] | [INFO] [stderr] 249 | pub fn set_volume(&mut self, volume: f32) { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `play` [INFO] [stderr] --> src/ecs.rs:253:12 [INFO] [stderr] | [INFO] [stderr] 253 | pub fn play(&mut self) { [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Circle` [INFO] [stderr] --> src/ecs.rs:263:5 [INFO] [stderr] | [INFO] [stderr] 263 | Circle{ r: f32 }, // Radius [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Rectangle` [INFO] [stderr] --> src/ecs.rs:264:5 [INFO] [stderr] | [INFO] [stderr] 264 | Rectangle{ w: f32, h: f32 }, // width, height [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `shape` [INFO] [stderr] --> src/ecs.rs:269:5 [INFO] [stderr] | [INFO] [stderr] 269 | shape: Shape, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `draw_mode` [INFO] [stderr] --> src/ecs.rs:270:5 [INFO] [stderr] | [INFO] [stderr] 270 | draw_mode: graphics::DrawMode, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `colour` [INFO] [stderr] --> src/ecs.rs:271:5 [INFO] [stderr] | [INFO] [stderr] 271 | colour: graphics::Color, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:275:12 [INFO] [stderr] | [INFO] [stderr] 275 | pub fn new(shape: Shape, draw_mode: graphics::DrawMode, colour: graphics::Color) -> RenderablePrimitiveComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `build_mesh` [INFO] [stderr] --> src/ecs.rs:283:12 [INFO] [stderr] | [INFO] [stderr] 283 | pub fn build_mesh(&self, ctx: &mut Context) -> graphics::Mesh { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:314:12 [INFO] [stderr] | [INFO] [stderr] 314 | pub fn new(ctx: &mut Context, path: &str, scale_x: f32, scale_y: f32) -> RenderableSpriteComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `set_health` [INFO] [stderr] --> src/ecs.rs:359:12 [INFO] [stderr] | [INFO] [stderr] 359 | pub fn set_health(&mut self, hp: u16) { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `revive` [INFO] [stderr] --> src/ecs.rs:367:12 [INFO] [stderr] | [INFO] [stderr] 367 | pub fn revive(&mut self, percent: f32) { [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:390:12 [INFO] [stderr] | [INFO] [stderr] 390 | pub fn new(x: f32, y: f32) -> PositionComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `to_point` [INFO] [stderr] --> src/ecs.rs:397:12 [INFO] [stderr] | [INFO] [stderr] 397 | pub fn to_point(&self) -> na::Point2 { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `translate` [INFO] [stderr] --> src/ecs.rs:402:12 [INFO] [stderr] | [INFO] [stderr] 402 | pub fn translate(&mut self, x: f32, y: f32) { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `translate_vector` [INFO] [stderr] --> src/ecs.rs:408:12 [INFO] [stderr] | [INFO] [stderr] 408 | pub fn translate_vector(&mut self, v: mint::Vector2) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `translate_component` [INFO] [stderr] --> src/ecs.rs:414:12 [INFO] [stderr] | [INFO] [stderr] 414 | pub fn translate_component(&mut self, c: &VelocityComponent) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:425:12 [INFO] [stderr] | [INFO] [stderr] 425 | pub fn new(rot: f32) -> RotationComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:437:12 [INFO] [stderr] | [INFO] [stderr] 437 | pub fn new(drot: f32) -> RotationalVelocityComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:452:12 [INFO] [stderr] | [INFO] [stderr] 452 | pub fn new(x: f32, y: f32) -> VelocityComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `to_vector` [INFO] [stderr] --> src/ecs.rs:461:12 [INFO] [stderr] | [INFO] [stderr] 461 | pub fn to_vector(&self) -> mint::Vector2 { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `VelocityComponent` [INFO] [stderr] --> src/ecs.rs:470:5 [INFO] [stderr] | [INFO] [stderr] 470 | VelocityComponent(VelocityComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PositionComponent` [INFO] [stderr] --> src/ecs.rs:471:5 [INFO] [stderr] | [INFO] [stderr] 471 | PositionComponent(PositionComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RotationalVelocityComponent` [INFO] [stderr] --> src/ecs.rs:472:5 [INFO] [stderr] | [INFO] [stderr] 472 | RotationalVelocityComponent(RotationalVelocityComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RotationComponent` [INFO] [stderr] --> src/ecs.rs:473:5 [INFO] [stderr] | [INFO] [stderr] 473 | RotationComponent(RotationComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RenderablePrimitiveComponent` [INFO] [stderr] --> src/ecs.rs:474:5 [INFO] [stderr] | [INFO] [stderr] 474 | RenderablePrimitiveComponent(RenderablePrimitiveComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RenderableSpriteComponent` [INFO] [stderr] --> src/ecs.rs:475:5 [INFO] [stderr] | [INFO] [stderr] 475 | RenderableSpriteComponent(RenderableSpriteComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AudioComponent` [INFO] [stderr] --> src/ecs.rs:476:5 [INFO] [stderr] | [INFO] [stderr] 476 | AudioComponent(AudioComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `remove_entity` [INFO] [stderr] --> src/ecs.rs:594:12 [INFO] [stderr] | [INFO] [stderr] 594 | pub fn remove_entity(&mut self, eid: &u16) { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `init_window` [INFO] [stderr] --> src/rendering.rs:12:8 [INFO] [stderr] | [INFO] [stderr] 12 | pub fn init_window(width: f32, height: f32) -> GameResult { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `rendering_system` [INFO] [stderr] --> src/rendering.rs:26:8 [INFO] [stderr] | [INFO] [stderr] 26 | pub fn rendering_system(world: &mut ecs::World, ctx: &mut Context) -> GameResult { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `primitive_rendering` [INFO] [stderr] --> src/rendering.rs:37:8 [INFO] [stderr] | [INFO] [stderr] 37 | pub fn primitive_rendering(world: &mut ecs::World, ctx: &mut Context) -> GameResult { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `sprite_rendering` [INFO] [stderr] --> src/rendering.rs:62:8 [INFO] [stderr] | [INFO] [stderr] 62 | pub fn sprite_rendering(world: &mut ecs::World, ctx: &mut Context) -> GameResult { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `velocity_system` [INFO] [stderr] --> src/physics.rs:7:8 [INFO] [stderr] | [INFO] [stderr] 7 | pub fn velocity_system(world: &mut ecs::World) { [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `rot_velocity_system` [INFO] [stderr] --> src/physics.rs:18:8 [INFO] [stderr] | [INFO] [stderr] 18 | pub fn rot_velocity_system(world: &mut ecs::World) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Loss` [INFO] [stderr] --> src/battle.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | Loss, // Loss to the player, but game is not over [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Retreat` [INFO] [stderr] --> src/battle.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | Retreat, // Loss to the player. Retreat from battle [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unreachable expression [INFO] [stderr] --> src/battle.rs:154:5 [INFO] [stderr] | [INFO] [stderr] 70 | / loop { [INFO] [stderr] 71 | | // Sort the fighters by speed [INFO] [stderr] 72 | | let mut fighters: Vec = Vec::new(); [INFO] [stderr] 73 | | [INFO] [stderr] ... | [INFO] [stderr] 152 | | } [INFO] [stderr] 153 | | } [INFO] [stderr] | |_____- any code following this expression is unreachable [INFO] [stderr] 154 | BattleResult::Win // default is to win. [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ unreachable expression [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unreachable_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/ecs.rs:257:9 [INFO] [stderr] | [INFO] [stderr] 257 | self.music.play_detached(); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_must_use)]` on by default [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/rendering.rs:29:5 [INFO] [stderr] | [INFO] [stderr] 29 | primitive_rendering(world, ctx); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/rendering.rs:30:5 [INFO] [stderr] | [INFO] [stderr] 30 | sprite_rendering(world, ctx); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: 91 warnings emitted [INFO] [stderr] [INFO] [stderr] warning: unused variable: `event_loop` [INFO] [stderr] --> src/rendering.rs:21:15 [INFO] [stderr] | [INFO] [stderr] 21 | let (ctx, event_loop) = cb.build()?; [INFO] [stderr] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_loop` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `fighter` [INFO] [stderr] --> src/battle.rs:123:17 [INFO] [stderr] | [INFO] [stderr] 123 | let fighter: &ecs::FighterComponent = world.fighter_components.get(&id).unwrap(); [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fighter` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `target_health` [INFO] [stderr] --> src/battle.rs:240:9 [INFO] [stderr] | [INFO] [stderr] 240 | let target_health: &ecs::HealthComponent = world.health_components.get(&target_id).unwrap(); [INFO] [stderr] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_target_health` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `source_health` [INFO] [stderr] --> src/battle.rs:242:9 [INFO] [stderr] | [INFO] [stderr] 242 | let source_health: &ecs::HealthComponent = world.health_components.get(&source_id).unwrap(); [INFO] [stderr] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_source_health` [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Player` [INFO] [stderr] --> src/ecs.rs:120:5 [INFO] [stderr] | [INFO] [stderr] 120 | Player, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Indie` [INFO] [stderr] --> src/ecs.rs:123:5 [INFO] [stderr] | [INFO] [stderr] 123 | Indie, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AttackOnly` [INFO] [stderr] --> src/ecs.rs:128:5 [INFO] [stderr] | [INFO] [stderr] 128 | AttackOnly, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `SupportOnly` [INFO] [stderr] --> src/ecs.rs:129:5 [INFO] [stderr] | [INFO] [stderr] 129 | SupportOnly, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Leviathan` [INFO] [stderr] --> src/ecs.rs:130:5 [INFO] [stderr] | [INFO] [stderr] 130 | Leviathan, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Ally` [INFO] [stderr] --> src/ecs.rs:188:5 [INFO] [stderr] | [INFO] [stderr] 188 | Ally, [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `All` [INFO] [stderr] --> src/ecs.rs:190:5 [INFO] [stderr] | [INFO] [stderr] 190 | All, [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `DefenceDown` [INFO] [stderr] --> src/ecs.rs:194:5 [INFO] [stderr] | [INFO] [stderr] 194 | DefenceDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AttackDown` [INFO] [stderr] --> src/ecs.rs:195:5 [INFO] [stderr] | [INFO] [stderr] 195 | AttackDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AgilityDown` [INFO] [stderr] --> src/ecs.rs:196:5 [INFO] [stderr] | [INFO] [stderr] 196 | AgilityDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AccuracyDown` [INFO] [stderr] --> src/ecs.rs:197:5 [INFO] [stderr] | [INFO] [stderr] 197 | AccuracyDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CritDown` [INFO] [stderr] --> src/ecs.rs:198:5 [INFO] [stderr] | [INFO] [stderr] 198 | CritDown(u8), [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `DefenceUp` [INFO] [stderr] --> src/ecs.rs:200:5 [INFO] [stderr] | [INFO] [stderr] 200 | DefenceUp(u8), [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AttackUp` [INFO] [stderr] --> src/ecs.rs:201:5 [INFO] [stderr] | [INFO] [stderr] 201 | AttackUp(u8), [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AgilityUp` [INFO] [stderr] --> src/ecs.rs:202:5 [INFO] [stderr] | [INFO] [stderr] 202 | AgilityUp(u8), [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AccuracyUp` [INFO] [stderr] --> src/ecs.rs:203:5 [INFO] [stderr] | [INFO] [stderr] 203 | AccuracyUp(u8), [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CritUp` [INFO] [stderr] --> src/ecs.rs:204:5 [INFO] [stderr] | [INFO] [stderr] 204 | CritUp(u8), [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Burn` [INFO] [stderr] --> src/ecs.rs:206:5 [INFO] [stderr] | [INFO] [stderr] 206 | Burn(u8), // Applies damage every turn [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Stunned` [INFO] [stderr] --> src/ecs.rs:207:5 [INFO] [stderr] | [INFO] [stderr] 207 | Stunned(u8), // Chance to not move [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Confused` [INFO] [stderr] --> src/ecs.rs:208:5 [INFO] [stderr] | [INFO] [stderr] 208 | Confused(u8), // Will use random move and target [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Fear` [INFO] [stderr] --> src/ecs.rs:209:5 [INFO] [stderr] | [INFO] [stderr] 209 | Fear(u8), // Chance to not move, chance to run away [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Charge` [INFO] [stderr] --> src/ecs.rs:211:5 [INFO] [stderr] | [INFO] [stderr] 211 | Charge, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `TotalProtect` [INFO] [stderr] --> src/ecs.rs:212:5 [INFO] [stderr] | [INFO] [stderr] 212 | TotalProtect, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PassiveHeal` [INFO] [stderr] --> src/ecs.rs:213:5 [INFO] [stderr] | [INFO] [stderr] 213 | PassiveHeal, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PassiveLeach` [INFO] [stderr] --> src/ecs.rs:214:5 [INFO] [stderr] | [INFO] [stderr] 214 | PassiveLeach, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Clear` [INFO] [stderr] --> src/ecs.rs:216:5 [INFO] [stderr] | [INFO] [stderr] 216 | Clear, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `EquippedFighterComponent` [INFO] [stderr] --> src/ecs.rs:220:12 [INFO] [stderr] | [INFO] [stderr] 220 | pub struct EquippedFighterComponent { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `HandInventoryComponent` [INFO] [stderr] --> src/ecs.rs:228:12 [INFO] [stderr] | [INFO] [stderr] 228 | pub struct HandInventoryComponent { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `music_path` [INFO] [stderr] --> src/ecs.rs:235:5 [INFO] [stderr] | [INFO] [stderr] 235 | music_path: String, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `music` [INFO] [stderr] --> src/ecs.rs:236:5 [INFO] [stderr] | [INFO] [stderr] 236 | music: audio::Source, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `repeat` [INFO] [stderr] --> src/ecs.rs:237:5 [INFO] [stderr] | [INFO] [stderr] 237 | repeat: bool, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:241:12 [INFO] [stderr] | [INFO] [stderr] 241 | pub fn new(ctx: &mut Context, path: &str, repeat: bool) -> AudioComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `set_volume` [INFO] [stderr] --> src/ecs.rs:249:12 [INFO] [stderr] | [INFO] [stderr] 249 | pub fn set_volume(&mut self, volume: f32) { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `play` [INFO] [stderr] --> src/ecs.rs:253:12 [INFO] [stderr] | [INFO] [stderr] 253 | pub fn play(&mut self) { [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Circle` [INFO] [stderr] --> src/ecs.rs:263:5 [INFO] [stderr] | [INFO] [stderr] 263 | Circle{ r: f32 }, // Radius [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Rectangle` [INFO] [stderr] --> src/ecs.rs:264:5 [INFO] [stderr] | [INFO] [stderr] 264 | Rectangle{ w: f32, h: f32 }, // width, height [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `shape` [INFO] [stderr] --> src/ecs.rs:269:5 [INFO] [stderr] | [INFO] [stderr] 269 | shape: Shape, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `draw_mode` [INFO] [stderr] --> src/ecs.rs:270:5 [INFO] [stderr] | [INFO] [stderr] 270 | draw_mode: graphics::DrawMode, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `colour` [INFO] [stderr] --> src/ecs.rs:271:5 [INFO] [stderr] | [INFO] [stderr] 271 | colour: graphics::Color, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:275:12 [INFO] [stderr] | [INFO] [stderr] 275 | pub fn new(shape: Shape, draw_mode: graphics::DrawMode, colour: graphics::Color) -> RenderablePrimitiveComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `build_mesh` [INFO] [stderr] --> src/ecs.rs:283:12 [INFO] [stderr] | [INFO] [stderr] 283 | pub fn build_mesh(&self, ctx: &mut Context) -> graphics::Mesh { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:314:12 [INFO] [stderr] | [INFO] [stderr] 314 | pub fn new(ctx: &mut Context, path: &str, scale_x: f32, scale_y: f32) -> RenderableSpriteComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `set_health` [INFO] [stderr] --> src/ecs.rs:359:12 [INFO] [stderr] | [INFO] [stderr] 359 | pub fn set_health(&mut self, hp: u16) { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `revive` [INFO] [stderr] --> src/ecs.rs:367:12 [INFO] [stderr] | [INFO] [stderr] 367 | pub fn revive(&mut self, percent: f32) { [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:390:12 [INFO] [stderr] | [INFO] [stderr] 390 | pub fn new(x: f32, y: f32) -> PositionComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `to_point` [INFO] [stderr] --> src/ecs.rs:397:12 [INFO] [stderr] | [INFO] [stderr] 397 | pub fn to_point(&self) -> na::Point2 { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `translate` [INFO] [stderr] --> src/ecs.rs:402:12 [INFO] [stderr] | [INFO] [stderr] 402 | pub fn translate(&mut self, x: f32, y: f32) { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `translate_vector` [INFO] [stderr] --> src/ecs.rs:408:12 [INFO] [stderr] | [INFO] [stderr] 408 | pub fn translate_vector(&mut self, v: mint::Vector2) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `translate_component` [INFO] [stderr] --> src/ecs.rs:414:12 [INFO] [stderr] | [INFO] [stderr] 414 | pub fn translate_component(&mut self, c: &VelocityComponent) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:425:12 [INFO] [stderr] | [INFO] [stderr] 425 | pub fn new(rot: f32) -> RotationComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:437:12 [INFO] [stderr] | [INFO] [stderr] 437 | pub fn new(drot: f32) -> RotationalVelocityComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `new` [INFO] [stderr] --> src/ecs.rs:452:12 [INFO] [stderr] | [INFO] [stderr] 452 | pub fn new(x: f32, y: f32) -> VelocityComponent { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `to_vector` [INFO] [stderr] --> src/ecs.rs:461:12 [INFO] [stderr] | [INFO] [stderr] 461 | pub fn to_vector(&self) -> mint::Vector2 { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `VelocityComponent` [INFO] [stderr] --> src/ecs.rs:470:5 [INFO] [stderr] | [INFO] [stderr] 470 | VelocityComponent(VelocityComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PositionComponent` [INFO] [stderr] --> src/ecs.rs:471:5 [INFO] [stderr] | [INFO] [stderr] 471 | PositionComponent(PositionComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RotationalVelocityComponent` [INFO] [stderr] --> src/ecs.rs:472:5 [INFO] [stderr] | [INFO] [stderr] 472 | RotationalVelocityComponent(RotationalVelocityComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RotationComponent` [INFO] [stderr] --> src/ecs.rs:473:5 [INFO] [stderr] | [INFO] [stderr] 473 | RotationComponent(RotationComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RenderablePrimitiveComponent` [INFO] [stderr] --> src/ecs.rs:474:5 [INFO] [stderr] | [INFO] [stderr] 474 | RenderablePrimitiveComponent(RenderablePrimitiveComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RenderableSpriteComponent` [INFO] [stderr] --> src/ecs.rs:475:5 [INFO] [stderr] | [INFO] [stderr] 475 | RenderableSpriteComponent(RenderableSpriteComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AudioComponent` [INFO] [stderr] --> src/ecs.rs:476:5 [INFO] [stderr] | [INFO] [stderr] 476 | AudioComponent(AudioComponent), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `remove_entity` [INFO] [stderr] --> src/ecs.rs:594:12 [INFO] [stderr] | [INFO] [stderr] 594 | pub fn remove_entity(&mut self, eid: &u16) { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `init_window` [INFO] [stderr] --> src/rendering.rs:12:8 [INFO] [stderr] | [INFO] [stderr] 12 | pub fn init_window(width: f32, height: f32) -> GameResult { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `rendering_system` [INFO] [stderr] --> src/rendering.rs:26:8 [INFO] [stderr] | [INFO] [stderr] 26 | pub fn rendering_system(world: &mut ecs::World, ctx: &mut Context) -> GameResult { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `primitive_rendering` [INFO] [stderr] --> src/rendering.rs:37:8 [INFO] [stderr] | [INFO] [stderr] 37 | pub fn primitive_rendering(world: &mut ecs::World, ctx: &mut Context) -> GameResult { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `sprite_rendering` [INFO] [stderr] --> src/rendering.rs:62:8 [INFO] [stderr] | [INFO] [stderr] 62 | pub fn sprite_rendering(world: &mut ecs::World, ctx: &mut Context) -> GameResult { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `velocity_system` [INFO] [stderr] --> src/physics.rs:7:8 [INFO] [stderr] | [INFO] [stderr] 7 | pub fn velocity_system(world: &mut ecs::World) { [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `rot_velocity_system` [INFO] [stderr] --> src/physics.rs:18:8 [INFO] [stderr] | [INFO] [stderr] 18 | pub fn rot_velocity_system(world: &mut ecs::World) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Loss` [INFO] [stderr] --> src/battle.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | Loss, // Loss to the player, but game is not over [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Retreat` [INFO] [stderr] --> src/battle.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | Retreat, // Loss to the player. Retreat from battle [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/ecs.rs:257:9 [INFO] [stderr] | [INFO] [stderr] 257 | self.music.play_detached(); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_must_use)]` on by default [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/rendering.rs:29:5 [INFO] [stderr] | [INFO] [stderr] 29 | primitive_rendering(world, ctx); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/rendering.rs:30:5 [INFO] [stderr] | [INFO] [stderr] 30 | sprite_rendering(world, ctx); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: 91 warnings emitted [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 4m 13s [INFO] running `"docker" "inspect" "83fd2e8254473db8f0acfb013806ee100df1668c9a9ca703d3dd69b57cb104a8"` [INFO] running `"docker" "rm" "-f" "83fd2e8254473db8f0acfb013806ee100df1668c9a9ca703d3dd69b57cb104a8"` [INFO] [stdout] 83fd2e8254473db8f0acfb013806ee100df1668c9a9ca703d3dd69b57cb104a8