[INFO] updating cached repository https://github.com/GuillaumeGomez/rust-toy-game [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "-c" "remote.origin.fetch=refs/heads/*:refs/heads/*" "fetch" "origin" "--force" "--prune"` [INFO] [stderr] From https://github.com/GuillaumeGomez/rust-toy-game [INFO] [stderr] 4283bc8..055b5e3 master -> master [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 055b5e394a8ff9c3b430cddfe43ae1555e6ea974 [INFO] checking GuillaumeGomez/rust-toy-game against master#783139bd8fc3b94fac9a1bf81bba2c506e8221b6 for pr-72644 [INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGuillaumeGomez%2Frust-toy-game" "/workspace/builds/worker-0/source"` [INFO] [stderr] Cloning into '/workspace/builds/worker-0/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/GuillaumeGomez/rust-toy-game on toolchain 783139bd8fc3b94fac9a1bf81bba2c506e8221b6 [INFO] running `"/workspace/cargo-home/bin/cargo" "+783139bd8fc3b94fac9a1bf81bba2c506e8221b6" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/GuillaumeGomez/rust-toy-game [INFO] finished tweaking git repo https://github.com/GuillaumeGomez/rust-toy-game [INFO] tweaked toml for git repo https://github.com/GuillaumeGomez/rust-toy-game written to /workspace/builds/worker-0/source/Cargo.toml [INFO] crate git repo https://github.com/GuillaumeGomez/rust-toy-game already has a lockfile, it will not be regenerated [INFO] running `"/workspace/cargo-home/bin/cargo" "+783139bd8fc3b94fac9a1bf81bba2c506e8221b6" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+783139bd8fc3b94fac9a1bf81bba2c506e8221b6" "check" "--frozen" "--all" "--all-targets"` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] e406a7a5df04226246372e01bbbbf34c7eb96cfdbca8f142364bbe1173a2b6ab [INFO] running `"docker" "start" "-a" "e406a7a5df04226246372e01bbbbf34c7eb96cfdbca8f142364bbe1173a2b6ab"` [INFO] [stderr] sudo: setrlimit(RLIMIT_CORE): Operation not permitted [INFO] [stderr] Compiling libc v0.2.69 [INFO] [stderr] Compiling cfg-if v0.1.10 [INFO] [stderr] Compiling getrandom v0.1.14 [INFO] [stderr] Compiling bitflags v1.2.1 [INFO] [stderr] Compiling sdl2 v0.33.0 [INFO] [stderr] Checking ppv-lite86 v0.2.6 [INFO] [stderr] Checking lazy_static v1.4.0 [INFO] [stderr] Checking once_cell v1.4.0 [INFO] [stderr] Compiling sdl2-sys v0.33.0 [INFO] [stderr] Checking rand_core v0.5.1 [INFO] [stderr] Checking rand_chacha v0.2.2 [INFO] [stderr] Checking rand v0.7.3 [INFO] [stderr] Checking game v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] warning: unused macro definition [INFO] [stderr] --> src/main.rs:17:1 [INFO] [stderr] | [INFO] [stderr] 17 | / macro_rules! return_if_none { [INFO] [stderr] 18 | | ($x:expr) => {{ [INFO] [stderr] 19 | | match $x { [INFO] [stderr] 20 | | Some(x) => x, [INFO] [stderr] ... | [INFO] [stderr] 23 | | }}; [INFO] [stderr] 24 | | } [INFO] [stderr] | |_^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_macros)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused macro definition [INFO] [stderr] --> src/main.rs:17:1 [INFO] [stderr] | [INFO] [stderr] 17 | / macro_rules! return_if_none { [INFO] [stderr] 18 | | ($x:expr) => {{ [INFO] [stderr] 19 | | match $x { [INFO] [stderr] 20 | | Some(x) => x, [INFO] [stderr] ... | [INFO] [stderr] 23 | | }}; [INFO] [stderr] 24 | | } [INFO] [stderr] | |_^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_macros)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `sdl2::image::LoadSurface` [INFO] [stderr] --> src/enemy.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use sdl2::image::LoadSurface; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::time::Instant` [INFO] [stderr] --> src/env.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use std::time::Instant; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `Axis`, `GameController`, `self` [INFO] [stderr] --> src/menu.rs:1:24 [INFO] [stderr] | [INFO] [stderr] 1 | use sdl2::controller::{self, Axis, GameController}; [INFO] [stderr] | ^^^^ ^^^^ ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `crate::env::Env` [INFO] [stderr] --> src/menu.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | use crate::env::Env; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `sdl2::image::LoadSurface` [INFO] [stderr] --> src/enemy.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use sdl2::image::LoadSurface; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `sdl2::pixels::PixelFormatEnum` [INFO] [stderr] --> src/texture_handler.rs:1:5 [INFO] [stderr] | [INFO] [stderr] 1 | use sdl2::pixels::PixelFormatEnum; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::time::Instant` [INFO] [stderr] --> src/env.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use std::time::Instant; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `Axis`, `GameController`, `self` [INFO] [stderr] --> src/menu.rs:1:24 [INFO] [stderr] | [INFO] [stderr] 1 | use sdl2::controller::{self, Axis, GameController}; [INFO] [stderr] | ^^^^ ^^^^ ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `crate::env::Env` [INFO] [stderr] --> src/menu.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | use crate::env::Env; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `sdl2::pixels::PixelFormatEnum` [INFO] [stderr] --> src/texture_handler.rs:1:5 [INFO] [stderr] | [INFO] [stderr] 1 | use sdl2::pixels::PixelFormatEnum; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unreachable pattern [INFO] [stderr] --> src/env.rs:218:17 [INFO] [stderr] | [INFO] [stderr] 218 | _ => vec![Event::ControllerAxisMotion { [INFO] [stderr] | ^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `tile_x` [INFO] [stderr] --> src/character.rs:777:14 [INFO] [stderr] | [INFO] [stderr] 777 | let (tile_x, tile_y, _, _, width, height) = self [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_tile_x` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `tile_y` [INFO] [stderr] --> src/character.rs:777:22 [INFO] [stderr] | [INFO] [stderr] 777 | let (tile_x, tile_y, _, _, width, height) = self [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_tile_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `min_target_dist` [INFO] [stderr] --> src/enemy.rs:420:13 [INFO] [stderr] | [INFO] [stderr] 420 | let min_target_dist = ::std::cmp::min(self.height(), self.width()) * 2; [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_min_target_dist` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dir2` [INFO] [stderr] --> src/enemy.rs:598:35 [INFO] [stderr] | [INFO] [stderr] 598 | let (dir, dir2) = self.get_directions(x_add, y_add); [INFO] [stderr] | ^^^^ help: if this is intentional, prefix it with an underscore: `_dir2` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dir2` [INFO] [stderr] --> src/enemy.rs:643:31 [INFO] [stderr] | [INFO] [stderr] 643 | let (dir, dir2) = self.get_directions(x_add, y_add); [INFO] [stderr] | ^^^^ help: if this is intentional, prefix it with an underscore: `_dir2` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `elapsed` [INFO] [stderr] --> src/enemy.rs:403:9 [INFO] [stderr] | [INFO] [stderr] 403 | elapsed: u64, [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:332:62 [INFO] [stderr] | [INFO] [stderr] 332 | ... Event::ControllerDeviceRemoved { which, .. } => { [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:339:33 [INFO] [stderr] | [INFO] [stderr] 339 | ... which, [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:386:58 [INFO] [stderr] | [INFO] [stderr] 386 | Event::ControllerDeviceRemoved { which, .. } => { [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:390:63 [INFO] [stderr] | [INFO] [stderr] 390 | Event::ControllerButtonDown { button, which, .. } => match button { [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:403:61 [INFO] [stderr] | [INFO] [stderr] 403 | Event::ControllerButtonUp { button, which, .. } => match button { [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `x_add` [INFO] [stderr] --> src/weapon.rs:94:29 [INFO] [stderr] | [INFO] [stderr] 94 | let (angle, x_add, y_add) = match direction { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_x_add` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `y_add` [INFO] [stderr] --> src/weapon.rs:94:36 [INFO] [stderr] | [INFO] [stderr] 94 | let (angle, x_add, y_add) = match direction { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_y_add` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `debug` [INFO] [stderr] --> src/weapon.rs:89:45 [INFO] [stderr] | [INFO] [stderr] 89 | pub fn draw(&self, system: &mut System, debug: bool) { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_debug` [INFO] [stderr] [INFO] [stderr] warning: unreachable pattern [INFO] [stderr] --> src/env.rs:218:17 [INFO] [stderr] | [INFO] [stderr] 218 | _ => vec![Event::ControllerAxisMotion { [INFO] [stderr] | ^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `tile_x` [INFO] [stderr] --> src/character.rs:777:14 [INFO] [stderr] | [INFO] [stderr] 777 | let (tile_x, tile_y, _, _, width, height) = self [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_tile_x` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `tile_y` [INFO] [stderr] --> src/character.rs:777:22 [INFO] [stderr] | [INFO] [stderr] 777 | let (tile_x, tile_y, _, _, width, height) = self [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_tile_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `min_target_dist` [INFO] [stderr] --> src/enemy.rs:420:13 [INFO] [stderr] | [INFO] [stderr] 420 | let min_target_dist = ::std::cmp::min(self.height(), self.width()) * 2; [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_min_target_dist` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dir2` [INFO] [stderr] --> src/enemy.rs:598:35 [INFO] [stderr] | [INFO] [stderr] 598 | let (dir, dir2) = self.get_directions(x_add, y_add); [INFO] [stderr] | ^^^^ help: if this is intentional, prefix it with an underscore: `_dir2` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dir2` [INFO] [stderr] --> src/enemy.rs:643:31 [INFO] [stderr] | [INFO] [stderr] 643 | let (dir, dir2) = self.get_directions(x_add, y_add); [INFO] [stderr] | ^^^^ help: if this is intentional, prefix it with an underscore: `_dir2` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `elapsed` [INFO] [stderr] --> src/enemy.rs:403:9 [INFO] [stderr] | [INFO] [stderr] 403 | elapsed: u64, [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:332:62 [INFO] [stderr] | [INFO] [stderr] 332 | ... Event::ControllerDeviceRemoved { which, .. } => { [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:339:33 [INFO] [stderr] | [INFO] [stderr] 339 | ... which, [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:386:58 [INFO] [stderr] | [INFO] [stderr] 386 | Event::ControllerDeviceRemoved { which, .. } => { [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:390:63 [INFO] [stderr] | [INFO] [stderr] 390 | Event::ControllerButtonDown { button, which, .. } => match button { [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `which` [INFO] [stderr] --> src/env.rs:403:61 [INFO] [stderr] | [INFO] [stderr] 403 | Event::ControllerButtonUp { button, which, .. } => match button { [INFO] [stderr] | ^^^^^ help: try ignoring the field: `which: _` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `x_add` [INFO] [stderr] --> src/weapon.rs:94:29 [INFO] [stderr] | [INFO] [stderr] 94 | let (angle, x_add, y_add) = match direction { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_x_add` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `y_add` [INFO] [stderr] --> src/weapon.rs:94:36 [INFO] [stderr] | [INFO] [stderr] 94 | let (angle, x_add, y_add) = match direction { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_y_add` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `debug` [INFO] [stderr] --> src/weapon.rs:89:45 [INFO] [stderr] | [INFO] [stderr] 89 | pub fn draw(&self, system: &mut System, debug: bool) { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_debug` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/character.rs:677:21 [INFO] [stderr] | [INFO] [stderr] 677 | if let Some(mut effect) = effect { [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/character.rs:677:21 [INFO] [stderr] | [INFO] [stderr] 677 | if let Some(mut effect) = effect { [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/enemy.rs:161:13 [INFO] [stderr] | [INFO] [stderr] 161 | let mut actions_moving = vec![ [INFO] [stderr] | ----^^^^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/enemy.rs:161:13 [INFO] [stderr] | [INFO] [stderr] 161 | let mut actions_moving = vec![ [INFO] [stderr] | ----^^^^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `is_move_to_player` [INFO] [stderr] --> src/enemy.rs:79:8 [INFO] [stderr] | [INFO] [stderr] 79 | fn is_move_to_player(&self) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `info` [INFO] [stderr] --> src/reward.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | info: RewardInfo, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:329:44 [INFO] [stderr] | [INFO] [stderr] 329 | [Direction::Right].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(array_into_iter)]` on by default [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:333:61 [INFO] [stderr] | [INFO] [stderr] 333 | [Direction::Right, Direction::Down].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:337:43 [INFO] [stderr] | [INFO] [stderr] 337 | [Direction::Down].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:341:60 [INFO] [stderr] | [INFO] [stderr] 341 | [Direction::Left, Direction::Down].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:345:43 [INFO] [stderr] | [INFO] [stderr] 345 | [Direction::Left].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:349:58 [INFO] [stderr] | [INFO] [stderr] 349 | [Direction::Left, Direction::Up].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:353:41 [INFO] [stderr] | [INFO] [stderr] 353 | [Direction::Up].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:357:59 [INFO] [stderr] | [INFO] [stderr] 357 | [Direction::Right, Direction::Up].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: associated constant `tile_width` should have an upper case name [INFO] [stderr] --> src/player.rs:70:15 [INFO] [stderr] | [INFO] [stderr] 70 | pub const tile_width: u32 = 23; [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to upper case: `TILE_WIDTH` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_upper_case_globals)]` on by default [INFO] [stderr] [INFO] [stderr] warning: associated constant `tile_height` should have an upper case name [INFO] [stderr] --> src/player.rs:71:15 [INFO] [stderr] | [INFO] [stderr] 71 | pub const tile_height: u32 = 23; [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to upper case: `TILE_HEIGHT` [INFO] [stderr] [INFO] [stderr] warning: 35 warnings emitted [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `is_move_to_player` [INFO] [stderr] --> src/enemy.rs:79:8 [INFO] [stderr] | [INFO] [stderr] 79 | fn is_move_to_player(&self) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `info` [INFO] [stderr] --> src/reward.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | info: RewardInfo, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:329:44 [INFO] [stderr] | [INFO] [stderr] 329 | [Direction::Right].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(array_into_iter)]` on by default [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:333:61 [INFO] [stderr] | [INFO] [stderr] 333 | [Direction::Right, Direction::Down].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:337:43 [INFO] [stderr] | [INFO] [stderr] 337 | [Direction::Down].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:341:60 [INFO] [stderr] | [INFO] [stderr] 341 | [Direction::Left, Direction::Down].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:345:43 [INFO] [stderr] | [INFO] [stderr] 345 | [Direction::Left].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:349:58 [INFO] [stderr] | [INFO] [stderr] 349 | [Direction::Left, Direction::Up].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:353:41 [INFO] [stderr] | [INFO] [stderr] 353 | [Direction::Up].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: this method call currently resolves to `<&[T; N] as IntoIterator>::into_iter` (due to autoref coercions), but that might change in the future when `IntoIterator` impls for arrays are added. [INFO] [stderr] --> src/enemy.rs:357:59 [INFO] [stderr] | [INFO] [stderr] 357 | [Direction::Right, Direction::Up].into_iter(), [INFO] [stderr] | ^^^^^^^^^ help: use `.iter()` instead of `.into_iter()` to avoid ambiguity: `iter` [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #66145 [INFO] [stderr] [INFO] [stderr] warning: associated constant `tile_width` should have an upper case name [INFO] [stderr] --> src/player.rs:70:15 [INFO] [stderr] | [INFO] [stderr] 70 | pub const tile_width: u32 = 23; [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to upper case: `TILE_WIDTH` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_upper_case_globals)]` on by default [INFO] [stderr] [INFO] [stderr] warning: associated constant `tile_height` should have an upper case name [INFO] [stderr] --> src/player.rs:71:15 [INFO] [stderr] | [INFO] [stderr] 71 | pub const tile_height: u32 = 23; [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to upper case: `TILE_HEIGHT` [INFO] [stderr] [INFO] [stderr] warning: 35 warnings emitted [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 13.25s [INFO] running `"docker" "inspect" "e406a7a5df04226246372e01bbbbf34c7eb96cfdbca8f142364bbe1173a2b6ab"` [INFO] running `"docker" "rm" "-f" "e406a7a5df04226246372e01bbbbf34c7eb96cfdbca8f142364bbe1173a2b6ab"` [INFO] [stdout] e406a7a5df04226246372e01bbbbf34c7eb96cfdbca8f142364bbe1173a2b6ab