[INFO] updating cached repository https://github.com/MinniFlo/termion_fps [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "-c" "remote.origin.fetch=refs/heads/*:refs/heads/*" "fetch" "origin" "--force" "--prune"` [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 594d8e3458d52cf23080880b6cefd865f71bb415 [INFO] checking MinniFlo/termion_fps against try#e4dba30b9b475d8750370c4dfb49b6541990904d for pr-71393 [INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMinniFlo%2Ftermion_fps" "/workspace/builds/worker-9/source"` [INFO] [stderr] Cloning into '/workspace/builds/worker-9/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/MinniFlo/termion_fps on toolchain e4dba30b9b475d8750370c4dfb49b6541990904d [INFO] running `"/workspace/cargo-home/bin/cargo" "+e4dba30b9b475d8750370c4dfb49b6541990904d" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/MinniFlo/termion_fps [INFO] finished tweaking git repo https://github.com/MinniFlo/termion_fps [INFO] tweaked toml for git repo https://github.com/MinniFlo/termion_fps written to /workspace/builds/worker-9/source/Cargo.toml [INFO] crate git repo https://github.com/MinniFlo/termion_fps already has a lockfile, it will not be regenerated [INFO] running `"/workspace/cargo-home/bin/cargo" "+e4dba30b9b475d8750370c4dfb49b6541990904d" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-9/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+e4dba30b9b475d8750370c4dfb49b6541990904d" "check" "--frozen" "--all" "--all-targets"` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] 49a70de9726098d4ae2719bb3eff0ba3859502d1deb0d271e9bde1e37990e012 [INFO] running `"docker" "start" "-a" "49a70de9726098d4ae2719bb3eff0ba3859502d1deb0d271e9bde1e37990e012"` [INFO] [stderr] Checking termion v1.5.1 [INFO] [stderr] Checking termion_fps v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] error[E0606]: casting `f32` as `u16` is invalid [INFO] [stderr] --> src/main.rs:41:24 [INFO] [stderr] | [INFO] [stderr] 41 | let floor_height = (render_win.size.1 as f32 * 0.2) as u16; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u16` is invalid [INFO] [stderr] --> src/main.rs:43:20 [INFO] [stderr] | [INFO] [stderr] 43 | for i in (0 .. (floor_height as f32 * 0.3) as u16).rev() { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/main.rs:93:33 [INFO] [stderr] | [INFO] [stderr] 93 | if game.map_vec[(y - step_y) as usize][(x + step_x) as usize] != '#' { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/main.rs:93:56 [INFO] [stderr] | [INFO] [stderr] 93 | if game.map_vec[(y - step_y) as usize][(x + step_x) as usize] != '#' { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/main.rs:100:33 [INFO] [stderr] | [INFO] [stderr] 100 | if game.map_vec[(y - step_y) as usize][(x + step_x) as usize] != '#' { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/main.rs:100:56 [INFO] [stderr] | [INFO] [stderr] 100 | if game.map_vec[(y - step_y) as usize][(x + step_x) as usize] != '#' { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u16` is invalid [INFO] [stderr] --> src/main.rs:140:35 [INFO] [stderr] | [INFO] [stderr] 140 | if field_x == x as u16 && field_y == y as u16 { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u16` is invalid [INFO] [stderr] --> src/main.rs:140:58 [INFO] [stderr] | [INFO] [stderr] 140 | if field_x == x as u16 && field_y == y as u16 { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u16` is invalid [INFO] [stderr] --> src/main.rs:41:24 [INFO] [stderr] | [INFO] [stderr] 41 | let floor_height = (render_win.size.1 as f32 * 0.2) as u16; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u16` is invalid [INFO] [stderr] --> src/main.rs:43:20 [INFO] [stderr] | [INFO] [stderr] 43 | for i in (0 .. (floor_height as f32 * 0.3) as u16).rev() { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/main.rs:93:33 [INFO] [stderr] | [INFO] [stderr] 93 | if game.map_vec[(y - step_y) as usize][(x + step_x) as usize] != '#' { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/main.rs:93:56 [INFO] [stderr] | [INFO] [stderr] 93 | if game.map_vec[(y - step_y) as usize][(x + step_x) as usize] != '#' { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/main.rs:100:33 [INFO] [stderr] | [INFO] [stderr] 100 | if game.map_vec[(y - step_y) as usize][(x + step_x) as usize] != '#' { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/main.rs:100:56 [INFO] [stderr] | [INFO] [stderr] 100 | if game.map_vec[(y - step_y) as usize][(x + step_x) as usize] != '#' { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u16` is invalid [INFO] [stderr] --> src/main.rs:140:35 [INFO] [stderr] | [INFO] [stderr] 140 | if field_x == x as u16 && field_y == y as u16 { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u16` is invalid [INFO] [stderr] --> src/main.rs:140:58 [INFO] [stderr] | [INFO] [stderr] 140 | if field_x == x as u16 && field_y == y as u16 { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/game/renderLogic.rs:36:37 [INFO] [stderr] | [INFO] [stderr] 36 | hit_char = game.map_vec[dist_y as usize][dist_x as usize]; // sets new char [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/game/renderLogic.rs:36:54 [INFO] [stderr] | [INFO] [stderr] 36 | hit_char = game.map_vec[dist_y as usize][dist_x as usize]; // sets new char [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u32` is invalid [INFO] [stderr] --> src/game/renderLogic.rs:100:5 [INFO] [stderr] | [INFO] [stderr] 100 | (-((win_size as f32 - win_size as f32 * min_height) / render_dist as f32) * distance + win_size as f32) as u32 [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/game/renderLogic.rs:36:37 [INFO] [stderr] | [INFO] [stderr] 36 | hit_char = game.map_vec[dist_y as usize][dist_x as usize]; // sets new char [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `usize` is invalid [INFO] [stderr] --> src/game/renderLogic.rs:36:54 [INFO] [stderr] | [INFO] [stderr] 36 | hit_char = game.map_vec[dist_y as usize][dist_x as usize]; // sets new char [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error[E0606]: casting `f32` as `u32` is invalid [INFO] [stderr] --> src/game/renderLogic.rs:100:5 [INFO] [stderr] | [INFO] [stderr] 100 | (-((win_size as f32 - win_size as f32 * min_height) / render_dist as f32) * distance + win_size as f32) as u32 [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] error: aborting due to 11 previous errors [INFO] [stderr] [INFO] [stderr] For more information about this error, try `rustc --explain E0606`. [INFO] [stderr] error: aborting due to 11 previous errors [INFO] [stderr] [INFO] [stderr] For more information about this error, try `rustc --explain E0606`. [INFO] [stderr] error: could not compile `termion_fps`. [INFO] [stderr] [INFO] [stderr] To learn more, run the command again with --verbose. [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stderr] error: could not compile `termion_fps`. [INFO] [stderr] [INFO] [stderr] To learn more, run the command again with --verbose. [INFO] running `"docker" "inspect" "49a70de9726098d4ae2719bb3eff0ba3859502d1deb0d271e9bde1e37990e012"` [INFO] running `"docker" "rm" "-f" "49a70de9726098d4ae2719bb3eff0ba3859502d1deb0d271e9bde1e37990e012"` [INFO] [stdout] 49a70de9726098d4ae2719bb3eff0ba3859502d1deb0d271e9bde1e37990e012