[INFO] updating cached repository https://github.com/rbuch703/rust-raytracer [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "-c" "remote.origin.fetch=refs/heads/*:refs/heads/*" "fetch" "origin" "--force" "--prune"` [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] d4c23446239d01a88a5664516bc40c867825665e [INFO] checking rbuch703/rust-raytracer against master#45d050cde277b22a755847338f2acc2c7b834141 for pr-71393 [INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Frbuch703%2Frust-raytracer" "/workspace/builds/worker-5/source"` [INFO] [stderr] Cloning into '/workspace/builds/worker-5/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/rbuch703/rust-raytracer on toolchain 45d050cde277b22a755847338f2acc2c7b834141 [INFO] running `"/workspace/cargo-home/bin/cargo" "+45d050cde277b22a755847338f2acc2c7b834141" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/rbuch703/rust-raytracer [INFO] finished tweaking git repo https://github.com/rbuch703/rust-raytracer [INFO] tweaked toml for git repo https://github.com/rbuch703/rust-raytracer written to /workspace/builds/worker-5/source/Cargo.toml [INFO] crate git repo https://github.com/rbuch703/rust-raytracer already has a lockfile, it will not be regenerated [INFO] running `"/workspace/cargo-home/bin/cargo" "+45d050cde277b22a755847338f2acc2c7b834141" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+45d050cde277b22a755847338f2acc2c7b834141" "check" "--frozen" "--all" "--all-targets"` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] 4fd63a895daa262c97cae6e3d6b7889bc1d80c63db98fdfdf1d006f2b710a6ec [INFO] running `"docker" "start" "-a" "4fd63a895daa262c97cae6e3d6b7889bc1d80c63db98fdfdf1d006f2b710a6ec"` [INFO] [stderr] Compiling num-traits v0.2.6 [INFO] [stderr] Compiling num-iter v0.1.37 [INFO] [stderr] Checking inflate v0.4.4 [INFO] [stderr] Checking deflate v0.7.19 [INFO] [stderr] Checking rand v0.4.3 [INFO] [stderr] Checking num-integer v0.1.39 [INFO] [stderr] Checking png v0.13.2 [INFO] [stderr] Checking rust-raytracer v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/math3d.rs:125:63 [INFO] [stderr] | [INFO] [stderr] 125 | pub fn get_cosine_distributed_random_ray(&self, rng: &mut rand::Rng) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn rand::Rng` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene_objects.rs:22:27 [INFO] [stderr] | [INFO] [stderr] 22 | pub fn rand(rng: &mut rand::Rng) -> Material { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn rand::Rng` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene_objects.rs:39:6 [INFO] [stderr] | [INFO] [stderr] 39 | impl Object3D { [INFO] [stderr] | ^^^^^^^^ help: use `dyn`: `dyn Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene_objects.rs:47:21 [INFO] [stderr] | [INFO] [stderr] 47 | pub object: &'a Object3D, [INFO] [stderr] | ^^^^^^^^ help: use `dyn`: `dyn Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:21:40 [INFO] [stderr] | [INFO] [stderr] 21 | fn ambient_occlusion(objects: &Vec>, pos: &Vec3, normal: &Vec3, rng: &mut rand::Rng, num_samples: u32, distance_cutoff: f64) -> f64 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:21:104 [INFO] [stderr] | [INFO] [stderr] 21 | fn ambient_occlusion(objects: &Vec>, pos: &Vec3, normal: &Vec3, rng: &mut rand::Rng, num_samples: u32, distance_cutoff: f64) -> f64 { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn rand::Rng` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:35:39 [INFO] [stderr] | [INFO] [stderr] 35 | fn trace_ray<'a>(objects: &'a Vec>, ray_src: &Vec3, ray_dir: &Vec3) -> Option> [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:56:32 [INFO] [stderr] | [INFO] [stderr] 56 | fn get_color(objects: &Vec>, ray_src: &Vec3, ray_dir: &Vec3, light_dir: &Vec3, rng: &mut rand::Rng, recursion_depth: u32 ) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:56:119 [INFO] [stderr] | [INFO] [stderr] 56 | fn get_color(objects: &Vec>, ray_src: &Vec3, ray_dir: &Vec3, light_dir: &Vec3, rng: &mut rand::Rng, recursion_depth: u32 ) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn rand::Rng` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:107:30 [INFO] [stderr] | [INFO] [stderr] 107 | fn create_scene() -> Vec> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:108:30 [INFO] [stderr] | [INFO] [stderr] 108 | let mut objects: Vec> = Vec::new(); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/math3d.rs:125:63 [INFO] [stderr] | [INFO] [stderr] 125 | pub fn get_cosine_distributed_random_ray(&self, rng: &mut rand::Rng) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn rand::Rng` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene_objects.rs:22:27 [INFO] [stderr] | [INFO] [stderr] 22 | pub fn rand(rng: &mut rand::Rng) -> Material { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn rand::Rng` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene_objects.rs:39:6 [INFO] [stderr] | [INFO] [stderr] 39 | impl Object3D { [INFO] [stderr] | ^^^^^^^^ help: use `dyn`: `dyn Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene_objects.rs:47:21 [INFO] [stderr] | [INFO] [stderr] 47 | pub object: &'a Object3D, [INFO] [stderr] | ^^^^^^^^ help: use `dyn`: `dyn Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:21:40 [INFO] [stderr] | [INFO] [stderr] 21 | fn ambient_occlusion(objects: &Vec>, pos: &Vec3, normal: &Vec3, rng: &mut rand::Rng, num_samples: u32, distance_cutoff: f64) -> f64 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:21:104 [INFO] [stderr] | [INFO] [stderr] 21 | fn ambient_occlusion(objects: &Vec>, pos: &Vec3, normal: &Vec3, rng: &mut rand::Rng, num_samples: u32, distance_cutoff: f64) -> f64 { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn rand::Rng` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:35:39 [INFO] [stderr] | [INFO] [stderr] 35 | fn trace_ray<'a>(objects: &'a Vec>, ray_src: &Vec3, ray_dir: &Vec3) -> Option> [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:56:32 [INFO] [stderr] | [INFO] [stderr] 56 | fn get_color(objects: &Vec>, ray_src: &Vec3, ray_dir: &Vec3, light_dir: &Vec3, rng: &mut rand::Rng, recursion_depth: u32 ) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:56:119 [INFO] [stderr] | [INFO] [stderr] 56 | fn get_color(objects: &Vec>, ray_src: &Vec3, ray_dir: &Vec3, light_dir: &Vec3, rng: &mut rand::Rng, recursion_depth: u32 ) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn rand::Rng` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:107:30 [INFO] [stderr] | [INFO] [stderr] 107 | fn create_scene() -> Vec> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:108:30 [INFO] [stderr] | [INFO] [stderr] 108 | let mut objects: Vec> = Vec::new(); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn scene_objects::Object3D` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `light_dir` [INFO] [stderr] --> src/main.rs:172:9 [INFO] [stderr] | [INFO] [stderr] 172 | let light_dir = Vec3::new(-1.0, -1.0, -1.0).normalized(); [INFO] [stderr] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_light_dir` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `min` [INFO] [stderr] --> src/math3d.rs:151:5 [INFO] [stderr] | [INFO] [stderr] 151 | min: Vec3, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `max` [INFO] [stderr] --> src/math3d.rs:152:5 [INFO] [stderr] | [INFO] [stderr] 152 | max: Vec3 [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `rand` [INFO] [stderr] --> src/scene_objects.rs:22:5 [INFO] [stderr] | [INFO] [stderr] 22 | pub fn rand(rng: &mut rand::Rng) -> Material { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `get_color` [INFO] [stderr] --> src/scene_objects.rs:40:5 [INFO] [stderr] | [INFO] [stderr] 40 | fn get_color(&self) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/scene_objects.rs:117:5 [INFO] [stderr] | [INFO] [stderr] 117 | pub fn new(point: Vec3, normal: Vec3, material: Material) -> Plane { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `push_normal` [INFO] [stderr] --> src/main.rs:9:4 [INFO] [stderr] | [INFO] [stderr] 9 | fn push_normal( image_data: &mut Vec, n:&Vec3) { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `get_color` [INFO] [stderr] --> src/main.rs:56:4 [INFO] [stderr] | [INFO] [stderr] 56 | fn get_color(objects: &Vec>, ray_src: &Vec3, ray_dir: &Vec3, light_dir: &Vec3, rng: &mut rand::Rng, recursion_depth: u32 ) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `clamp` [INFO] [stderr] --> src/main.rs:95:4 [INFO] [stderr] | [INFO] [stderr] 95 | fn clamp(v: f64, min: f64, max: f64) -> f64{ [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: 20 warnings emitted [INFO] [stderr] [INFO] [stderr] warning: unused variable: `light_dir` [INFO] [stderr] --> src/main.rs:172:9 [INFO] [stderr] | [INFO] [stderr] 172 | let light_dir = Vec3::new(-1.0, -1.0, -1.0).normalized(); [INFO] [stderr] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_light_dir` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `min` [INFO] [stderr] --> src/math3d.rs:151:5 [INFO] [stderr] | [INFO] [stderr] 151 | min: Vec3, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `max` [INFO] [stderr] --> src/math3d.rs:152:5 [INFO] [stderr] | [INFO] [stderr] 152 | max: Vec3 [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `rand` [INFO] [stderr] --> src/scene_objects.rs:22:5 [INFO] [stderr] | [INFO] [stderr] 22 | pub fn rand(rng: &mut rand::Rng) -> Material { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `get_color` [INFO] [stderr] --> src/scene_objects.rs:40:5 [INFO] [stderr] | [INFO] [stderr] 40 | fn get_color(&self) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/scene_objects.rs:117:5 [INFO] [stderr] | [INFO] [stderr] 117 | pub fn new(point: Vec3, normal: Vec3, material: Material) -> Plane { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `push_normal` [INFO] [stderr] --> src/main.rs:9:4 [INFO] [stderr] | [INFO] [stderr] 9 | fn push_normal( image_data: &mut Vec, n:&Vec3) { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `get_color` [INFO] [stderr] --> src/main.rs:56:4 [INFO] [stderr] | [INFO] [stderr] 56 | fn get_color(objects: &Vec>, ray_src: &Vec3, ray_dir: &Vec3, light_dir: &Vec3, rng: &mut rand::Rng, recursion_depth: u32 ) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `clamp` [INFO] [stderr] --> src/main.rs:95:4 [INFO] [stderr] | [INFO] [stderr] 95 | fn clamp(v: f64, min: f64, max: f64) -> f64{ [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: 20 warnings emitted [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 8.35s [INFO] running `"docker" "inspect" "4fd63a895daa262c97cae6e3d6b7889bc1d80c63db98fdfdf1d006f2b710a6ec"` [INFO] running `"docker" "rm" "-f" "4fd63a895daa262c97cae6e3d6b7889bc1d80c63db98fdfdf1d006f2b710a6ec"` [INFO] [stdout] 4fd63a895daa262c97cae6e3d6b7889bc1d80c63db98fdfdf1d006f2b710a6ec