[INFO] updating cached repository https://github.com/DanaL/RustRoguelikeUIDemo [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "-c" "remote.origin.fetch=refs/heads/*:refs/heads/*" "fetch" "origin" "--force" "--prune"` [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 78709fe20b283584f0268eadb06b1552cc7c9514 [INFO] checking DanaL/RustRoguelikeUIDemo against master#45d050cde277b22a755847338f2acc2c7b834141 for pr-71393 [INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDanaL%2FRustRoguelikeUIDemo" "/workspace/builds/worker-13/source"` [INFO] [stderr] Cloning into '/workspace/builds/worker-13/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/DanaL/RustRoguelikeUIDemo on toolchain 45d050cde277b22a755847338f2acc2c7b834141 [INFO] running `"/workspace/cargo-home/bin/cargo" "+45d050cde277b22a755847338f2acc2c7b834141" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/DanaL/RustRoguelikeUIDemo [INFO] finished tweaking git repo https://github.com/DanaL/RustRoguelikeUIDemo [INFO] tweaked toml for git repo https://github.com/DanaL/RustRoguelikeUIDemo written to /workspace/builds/worker-13/source/Cargo.toml [INFO] crate git repo https://github.com/DanaL/RustRoguelikeUIDemo already has a lockfile, it will not be regenerated [INFO] running `"/workspace/cargo-home/bin/cargo" "+45d050cde277b22a755847338f2acc2c7b834141" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-13/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-13/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+45d050cde277b22a755847338f2acc2c7b834141" "check" "--frozen" "--all" "--all-targets"` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] a47fd1c7635cdabfda03173dedc2f1fa406116eec5d1ee08eb581a51f990252f [INFO] running `"docker" "start" "-a" "a47fd1c7635cdabfda03173dedc2f1fa406116eec5d1ee08eb581a51f990252f"` [INFO] [stderr] Compiling libc v0.2.66 [INFO] [stderr] Compiling getrandom v0.1.14 [INFO] [stderr] Compiling cfg-if v0.1.10 [INFO] [stderr] Checking ppv-lite86 v0.2.6 [INFO] [stderr] Compiling bitflags v1.2.1 [INFO] [stderr] Compiling sdl2 v0.33.0 [INFO] [stderr] Checking lazy_static v1.4.0 [INFO] [stderr] Compiling sdl2-sys v0.33.0 [INFO] [stderr] Checking c2-chacha v0.2.3 [INFO] [stderr] Checking rand_core v0.5.1 [INFO] [stderr] Checking rand_chacha v0.2.1 [INFO] [stderr] Checking rand v0.7.3 [INFO] [stderr] Checking RustRoguelikeUIDemo v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] warning: unused import: `Act` [INFO] [stderr] --> src/main.rs:13:20 [INFO] [stderr] | [INFO] [stderr] 13 | use crate::actor::{Act, Player}; [INFO] [stderr] | ^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `Act` [INFO] [stderr] --> src/main.rs:13:20 [INFO] [stderr] | [INFO] [stderr] 13 | use crate::actor::{Act, Player}; [INFO] [stderr] | ^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `count` [INFO] [stderr] --> src/main.rs:158:26 [INFO] [stderr] | [INFO] [stderr] 158 | fn pluralize(name: &str, count: u8) -> String{ [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_count` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: value assigned to `row` is never read [INFO] [stderr] --> src/main.rs:274:6 [INFO] [stderr] | [INFO] [stderr] 274 | let mut row = 0; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_assignments)]` on by default [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `col` is never read [INFO] [stderr] --> src/main.rs:275:6 [INFO] [stderr] | [INFO] [stderr] 275 | let mut col = 0; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: unused variable: `state` [INFO] [stderr] --> src/main.rs:273:27 [INFO] [stderr] | [INFO] [stderr] 273 | fn add_monster(map: &Map, state: &mut GameState, npcs: &mut NPCTable) { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_state` [INFO] [stderr] [INFO] [stderr] warning: value assigned to `row` is never read [INFO] [stderr] --> src/main.rs:289:6 [INFO] [stderr] | [INFO] [stderr] 289 | let mut row = 0; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `col` is never read [INFO] [stderr] --> src/main.rs:290:6 [INFO] [stderr] | [INFO] [stderr] 290 | let mut col = 0; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `update` is never read [INFO] [stderr] --> src/main.rs:364:7 [INFO] [stderr] | [INFO] [stderr] 364 | let mut update = false; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: unused variable: `state` [INFO] [stderr] --> src/actor.rs:41:20 [INFO] [stderr] | [INFO] [stderr] 41 | fn act(&mut self, state: &mut super::GameState) { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_state` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `draw` [INFO] [stderr] --> src/display.rs:332:8 [INFO] [stderr] | [INFO] [stderr] 332 | let mut draw = false; [INFO] [stderr] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:55:7 [INFO] [stderr] | [INFO] [stderr] 55 | let mut player = Player::new(name); [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:284:6 [INFO] [stderr] | [INFO] [stderr] 284 | let mut m = actor::Monster::new(13, 25, 'o', row, col, display::BLUE); [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/display.rs:64:7 [INFO] [stderr] | [INFO] [stderr] 64 | let mut gui = GameUI { [INFO] [stderr] | ----^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `count` [INFO] [stderr] --> src/main.rs:158:26 [INFO] [stderr] | [INFO] [stderr] 158 | fn pluralize(name: &str, count: u8) -> String{ [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_count` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: value assigned to `row` is never read [INFO] [stderr] --> src/main.rs:274:6 [INFO] [stderr] | [INFO] [stderr] 274 | let mut row = 0; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_assignments)]` on by default [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `col` is never read [INFO] [stderr] --> src/main.rs:275:6 [INFO] [stderr] | [INFO] [stderr] 275 | let mut col = 0; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: unused variable: `state` [INFO] [stderr] --> src/main.rs:273:27 [INFO] [stderr] | [INFO] [stderr] 273 | fn add_monster(map: &Map, state: &mut GameState, npcs: &mut NPCTable) { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_state` [INFO] [stderr] [INFO] [stderr] warning: value assigned to `row` is never read [INFO] [stderr] --> src/main.rs:289:6 [INFO] [stderr] | [INFO] [stderr] 289 | let mut row = 0; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `col` is never read [INFO] [stderr] --> src/main.rs:290:6 [INFO] [stderr] | [INFO] [stderr] 290 | let mut col = 0; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `update` is never read [INFO] [stderr] --> src/main.rs:364:7 [INFO] [stderr] | [INFO] [stderr] 364 | let mut update = false; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: unused variable: `state` [INFO] [stderr] --> src/actor.rs:41:20 [INFO] [stderr] | [INFO] [stderr] 41 | fn act(&mut self, state: &mut super::GameState) { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_state` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `draw` [INFO] [stderr] --> src/display.rs:332:8 [INFO] [stderr] | [INFO] [stderr] 332 | let mut draw = false; [INFO] [stderr] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:55:7 [INFO] [stderr] | [INFO] [stderr] 55 | let mut player = Player::new(name); [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:284:6 [INFO] [stderr] | [INFO] [stderr] 284 | let mut m = actor::Monster::new(13, 25, 'o', row, col, display::BLUE); [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/display.rs:64:7 [INFO] [stderr] | [INFO] [stderr] 64 | let mut gui = GameUI { [INFO] [stderr] | ----^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/display.rs:332:8 [INFO] [stderr] | [INFO] [stderr] 332 | let mut draw = false; [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/items.rs:56:8 [INFO] [stderr] | [INFO] [stderr] 56 | let mut replacement = ( Item { name: v.0.name.clone(), ..v.0 }, v.1 ); [INFO] [stderr] | ----^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/items.rs:185:7 [INFO] [stderr] | [INFO] [stderr] 185 | let mut stack = self.table.get_mut(&(r, c)).unwrap(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/items.rs:198:7 [INFO] [stderr] | [INFO] [stderr] 198 | let mut stack = self.table.get_mut(&(r, c)).unwrap(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/display.rs:332:8 [INFO] [stderr] | [INFO] [stderr] 332 | let mut draw = false; [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/items.rs:56:8 [INFO] [stderr] | [INFO] [stderr] 56 | let mut replacement = ( Item { name: v.0.name.clone(), ..v.0 }, v.1 ); [INFO] [stderr] | ----^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/items.rs:185:7 [INFO] [stderr] | [INFO] [stderr] 185 | let mut stack = self.table.get_mut(&(r, c)).unwrap(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/items.rs:198:7 [INFO] [stderr] | [INFO] [stderr] 198 | let mut stack = self.table.get_mut(&(r, c)).unwrap(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: private type `Cmd` in public interface (error E0446) [INFO] [stderr] --> src/display.rs:156:2 [INFO] [stderr] | [INFO] [stderr] 156 | pub fn get_command(&mut self) -> Cmd { [INFO] [stderr] | _____^ [INFO] [stderr] 157 | | loop { [INFO] [stderr] 158 | | for event in self.event_pump.poll_iter() { [INFO] [stderr] 159 | | match event { [INFO] [stderr] ... | [INFO] [stderr] 196 | | } [INFO] [stderr] 197 | | } [INFO] [stderr] | |_____^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(private_in_public)]` on by default [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #34537 [INFO] [stderr] [INFO] [stderr] warning: field is never read: `ac` [INFO] [stderr] --> src/actor.rs:7:2 [INFO] [stderr] | [INFO] [stderr] 7 | ac: u8, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `hp` [INFO] [stderr] --> src/actor.rs:8:2 [INFO] [stderr] | [INFO] [stderr] 8 | hp: u8, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `ac` [INFO] [stderr] --> src/actor.rs:26:2 [INFO] [stderr] | [INFO] [stderr] 26 | ac: u8, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `hp` [INFO] [stderr] --> src/actor.rs:27:2 [INFO] [stderr] | [INFO] [stderr] 27 | hp: u8, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Clothing` [INFO] [stderr] --> src/items.rs:12:2 [INFO] [stderr] | [INFO] [stderr] 12 | Clothing, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: crate `RustRoguelikeUIDemo` should have a snake case name [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] = help: convert the identifier to snake case: `rust_roguelike_uidemo` [INFO] [stderr] [INFO] [stderr] warning: 24 warnings emitted [INFO] [stderr] [INFO] [stderr] warning: private type `Cmd` in public interface (error E0446) [INFO] [stderr] --> src/display.rs:156:2 [INFO] [stderr] | [INFO] [stderr] 156 | pub fn get_command(&mut self) -> Cmd { [INFO] [stderr] | _____^ [INFO] [stderr] 157 | | loop { [INFO] [stderr] 158 | | for event in self.event_pump.poll_iter() { [INFO] [stderr] 159 | | match event { [INFO] [stderr] ... | [INFO] [stderr] 196 | | } [INFO] [stderr] 197 | | } [INFO] [stderr] | |_____^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(private_in_public)]` on by default [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #34537 [INFO] [stderr] [INFO] [stderr] warning: field is never read: `ac` [INFO] [stderr] --> src/actor.rs:7:2 [INFO] [stderr] | [INFO] [stderr] 7 | ac: u8, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `hp` [INFO] [stderr] --> src/actor.rs:8:2 [INFO] [stderr] | [INFO] [stderr] 8 | hp: u8, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `ac` [INFO] [stderr] --> src/actor.rs:26:2 [INFO] [stderr] | [INFO] [stderr] 26 | ac: u8, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `hp` [INFO] [stderr] --> src/actor.rs:27:2 [INFO] [stderr] | [INFO] [stderr] 27 | hp: u8, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Clothing` [INFO] [stderr] --> src/items.rs:12:2 [INFO] [stderr] | [INFO] [stderr] 12 | Clothing, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: crate `RustRoguelikeUIDemo` should have a snake case name [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] = help: convert the identifier to snake case: `rust_roguelike_uidemo` [INFO] [stderr] [INFO] [stderr] warning: 24 warnings emitted [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 14.13s [INFO] running `"docker" "inspect" "a47fd1c7635cdabfda03173dedc2f1fa406116eec5d1ee08eb581a51f990252f"` [INFO] running `"docker" "rm" "-f" "a47fd1c7635cdabfda03173dedc2f1fa406116eec5d1ee08eb581a51f990252f"` [INFO] [stdout] a47fd1c7635cdabfda03173dedc2f1fa406116eec5d1ee08eb581a51f990252f