[INFO] updating cached repository https://github.com/Trangar/janfeb_2017
[INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "-c" "remote.origin.fetch=refs/heads/*:refs/heads/*" "fetch" "origin" "--force" "--prune"`
[INFO] running `"git" "rev-parse" "HEAD"`
[INFO] [stdout] 4e52d311f2671b5d6bd06d4dadc5aed494216635
[INFO] checking Trangar/janfeb_2017 against master#bf1f2eedda4fa02b7c9347dd849ed73ddd43dedc for pr-70917
[INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTrangar%2Fjanfeb_2017" "/workspace/builds/worker-0/source"`
[INFO] [stderr] Cloning into '/workspace/builds/worker-0/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/Trangar/janfeb_2017 on toolchain bf1f2eedda4fa02b7c9347dd849ed73ddd43dedc
[INFO] running `"/workspace/cargo-home/bin/cargo" "+bf1f2eedda4fa02b7c9347dd849ed73ddd43dedc" "read-manifest" "--manifest-path" "Cargo.toml"`
[INFO] started tweaking git repo https://github.com/Trangar/janfeb_2017
[INFO] removed path dependency engine from git repo https://github.com/Trangar/janfeb_2017
[INFO] finished tweaking git repo https://github.com/Trangar/janfeb_2017
[INFO] tweaked toml for git repo https://github.com/Trangar/janfeb_2017 written to /workspace/builds/worker-0/source/Cargo.toml
[INFO] crate git repo https://github.com/Trangar/janfeb_2017 already has a lockfile, it will not be regenerated
[INFO] running `"/workspace/cargo-home/bin/cargo" "+bf1f2eedda4fa02b7c9347dd849ed73ddd43dedc" "fetch" "--locked" "--manifest-path" "Cargo.toml"`
[INFO] [stderr] warning: dependency (engine) specified without providing a local path, Git repository, or version to use. This will be considered an error in future versions
[INFO] [stderr]     Updating crates.io index
[INFO] [stderr] error: the lock file /workspace/builds/worker-0/source/Cargo.lock needs to be updated but --locked was passed to prevent this
[INFO] [stderr] If you want to try to generate the lock file without accessing the network, use the --offline flag.
[INFO] the lockfile is outdated, regenerating it
[INFO] running `"/workspace/cargo-home/bin/cargo" "+bf1f2eedda4fa02b7c9347dd849ed73ddd43dedc" "generate-lockfile" "--manifest-path" "Cargo.toml" "-Zno-index-update"`
[INFO] running `"/workspace/cargo-home/bin/cargo" "+bf1f2eedda4fa02b7c9347dd849ed73ddd43dedc" "fetch" "--locked" "--manifest-path" "Cargo.toml"`
[INFO] [stderr] warning: dependency (engine) specified without providing a local path, Git repository, or version to use. This will be considered an error in future versions
[INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+bf1f2eedda4fa02b7c9347dd849ed73ddd43dedc" "check" "--frozen" "--all" "--all-targets"`
[INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap.
[INFO] [stdout] 8cab8865384fd5bfebd8d0b57badba24121a7afcce4ae146bf39885dd7933bfb
[INFO] running `"docker" "start" "-a" "8cab8865384fd5bfebd8d0b57badba24121a7afcce4ae146bf39885dd7933bfb"`
[INFO] [stderr] warning: dependency (engine) specified without providing a local path, Git repository, or version to use. This will be considered an error in future versions
[INFO] [stderr]     Checking failure v0.1.7
[INFO] [stderr]     Checking engine v0.0.0
[INFO] [stderr]     Checking janfeb v0.1.0 (/opt/rustwide/workdir)
[INFO] [stderr] error[E0432]: unresolved import `rand::StdRng`
[INFO] [stderr]  --> src/entities/enemy_spawner.rs:1:12
[INFO] [stderr]   |
[INFO] [stderr] 1 | use rand::{StdRng, SeedableRng, Rng};
[INFO] [stderr]   |            ^^^^^^ no `StdRng` in the root
[INFO] [stderr] 
[INFO] [stderr] error[E0432]: unresolved imports `engine::Engine`, `engine::EntityTrait`
[INFO] [stderr]  --> src/main.rs:6:14
[INFO] [stderr]   |
[INFO] [stderr] 6 | use engine::{Engine, EntityTrait};
[INFO] [stderr]   |              ^^^^^^  ^^^^^^^^^^^ no `EntityTrait` in the root
[INFO] [stderr]   |              |
[INFO] [stderr]   |              no `Engine` in the root
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:48:37
[INFO] [stderr]    |
[INFO] [stderr] 48 |                         result.push(EntityEvent::SpawnEntity(Box::new(enemy)));
[INFO] [stderr]    |                                     ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:52:37
[INFO] [stderr]    |
[INFO] [stderr] 52 |                         result.push(EntityEvent::SpawnEntity(Box::new(enemy)));
[INFO] [stderr]    |                                     ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:56:37
[INFO] [stderr]    |
[INFO] [stderr] 56 |                         result.push(EntityEvent::SpawnEntity(Box::new(enemy)));
[INFO] [stderr]    |                                     ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/you_lost.rs:38:54
[INFO] [stderr]    |
[INFO] [stderr] 38 |         if game_state.keyboard.is_pressed_this_frame(VirtualKeyCode::Space) {
[INFO] [stderr]    |                                                      ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/you_lost.rs:41:72
[INFO] [stderr]    |
[INFO] [stderr] 41 |             let mut response = get_initial_state().into_iter().map(|s| EntityEvent::SpawnEntity(s)).collect::<Vec<_>>();
[INFO] [stderr]    |                                                                        ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/you_lost.rs:42:32
[INFO] [stderr]    |
[INFO] [stderr] 42 |             response.insert(0, EntityEvent::ClearAllEntities);
[INFO] [stderr]    |                                ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:37:14
[INFO] [stderr]    |
[INFO] [stderr] 37 |         Some(CollisionLayer::Enemy)
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:40:14
[INFO] [stderr]    |
[INFO] [stderr] 40 |         vec![CollisionLayer::Player]
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityState`
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:54:15
[INFO] [stderr]    |
[INFO] [stderr] 54 |             ..EntityState::default()
[INFO] [stderr]    |               ^^^^^^^^^^^ use of undeclared type or module `EntityState`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:75:25
[INFO] [stderr]    |
[INFO] [stderr] 75 |             result.push(EntityEvent::SpawnEntity(Box::new(bullet)));
[INFO] [stderr]    |                         ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:43:14
[INFO] [stderr]    |
[INFO] [stderr] 43 |         Some(CollisionLayer::Enemy)
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:46:14
[INFO] [stderr]    |
[INFO] [stderr] 46 |         vec![CollisionLayer::Player]
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityState`
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:60:15
[INFO] [stderr]    |
[INFO] [stderr] 60 |             ..EntityState::default()
[INFO] [stderr]    |               ^^^^^^^^^^^ use of undeclared type or module `EntityState`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:91:25
[INFO] [stderr]    |
[INFO] [stderr] 91 |             result.push(EntityEvent::SpawnEntity(Box::new(bullet)));
[INFO] [stderr]    |                         ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/bullet.rs:30:40
[INFO] [stderr]    |
[INFO] [stderr] 30 |             if self.is_player_bullet { CollisionLayer::Player }
[INFO] [stderr]    |                                        ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/bullet.rs:31:20
[INFO] [stderr]    |
[INFO] [stderr] 31 |             else { CollisionLayer::Enemy }
[INFO] [stderr]    |                    ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/bullet.rs:35:41
[INFO] [stderr]    |
[INFO] [stderr] 35 |         if self.is_player_bullet { vec![CollisionLayer::Enemy] }
[INFO] [stderr]    |                                         ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/bullet.rs:36:21
[INFO] [stderr]    |
[INFO] [stderr] 36 |         else { vec![CollisionLayer::Player] }
[INFO] [stderr]    |                     ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityState`
[INFO] [stderr]   --> src/entities/bullet.rs:49:15
[INFO] [stderr]    |
[INFO] [stderr] 49 |             ..EntityState::default()
[INFO] [stderr]    |               ^^^^^^^^^^^ use of undeclared type or module `EntityState`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/player.rs:41:14
[INFO] [stderr]    |
[INFO] [stderr] 41 |         Some(CollisionLayer::Player)
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/player.rs:44:14
[INFO] [stderr]    |
[INFO] [stderr] 44 |         vec![CollisionLayer::Enemy]
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityState`
[INFO] [stderr]   --> src/entities/player.rs:57:15
[INFO] [stderr]    |
[INFO] [stderr] 57 |             ..EntityState::default()
[INFO] [stderr]    |               ^^^^^^^^^^^ use of undeclared type or module `EntityState`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/player.rs:68:43
[INFO] [stderr]    |
[INFO] [stderr] 68 |         if game_state.keyboard.is_keydown(VirtualKeyCode::A) {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/player.rs:71:43
[INFO] [stderr]    |
[INFO] [stderr] 71 |         if game_state.keyboard.is_keydown(VirtualKeyCode::D) {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/player.rs:74:43
[INFO] [stderr]    |
[INFO] [stderr] 74 |         if game_state.keyboard.is_keydown(VirtualKeyCode::S) {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/player.rs:77:43
[INFO] [stderr]    |
[INFO] [stderr] 77 |         if game_state.keyboard.is_keydown(VirtualKeyCode::W) {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/player.rs:98:25
[INFO] [stderr]    |
[INFO] [stderr] 98 |             result.push(EntityEvent::SpawnEntity(Box::new(bullet)));
[INFO] [stderr]    |                         ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]    --> src/entities/player.rs:143:17
[INFO] [stderr]     |
[INFO] [stderr] 143 |                 EntityEvent::SpawnEntity(you_lost)
[INFO] [stderr]     |                 ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:29:6
[INFO] [stderr]    |
[INFO] [stderr] 29 | impl EntityTrait<GraphicsEnum> for EnemySpawner {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:34:32
[INFO] [stderr]    |
[INFO] [stderr] 34 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:35:23
[INFO] [stderr]    |
[INFO] [stderr] 35 |               _: &mut EntityState)
[INFO] [stderr]    |                       ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:36:22
[INFO] [stderr]    |
[INFO] [stderr] 29 | impl EntityTrait<GraphicsEnum> for EnemySpawner {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 36 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Color` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:18:20
[INFO] [stderr]    |
[INFO] [stderr] 18 | const COLOR_WHITE: Color = (1.0, 1.0, 1.0, 1.0);
[INFO] [stderr]    |                    ^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:20:6
[INFO] [stderr]    |
[INFO] [stderr] 20 | impl EntityTrait<GraphicsEnum> for YouLost {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:23:24
[INFO] [stderr]    |
[INFO] [stderr] 23 |     fn draw(&self, _: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:23:52
[INFO] [stderr]    |
[INFO] [stderr] 23 |     fn draw(&self, _: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                                                    ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:35:32
[INFO] [stderr]    |
[INFO] [stderr] 35 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:36:27
[INFO] [stderr]    |
[INFO] [stderr] 36 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:37:22
[INFO] [stderr]    |
[INFO] [stderr] 20 | impl EntityTrait<GraphicsEnum> for YouLost {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 37 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:32:6
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:36:42
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 36 |     fn collision_layers(&self) -> Option<CollisionLayer> {
[INFO] [stderr]    |                                          ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:39:43
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 39 |     fn collides_with_layers(&self) -> Vec<CollisionLayer> {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Engine` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:42:46
[INFO] [stderr]    |
[INFO] [stderr] 42 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                              ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:42:71
[INFO] [stderr]    |
[INFO] [stderr] 42 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                                                       ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `Hitbox` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:43:22
[INFO] [stderr]    |
[INFO] [stderr] 43 |         let hitbox = Hitbox {
[INFO] [stderr]    |                      ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:50:9
[INFO] [stderr]    |
[INFO] [stderr] 50 |         EntityState {
[INFO] [stderr]    |         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:58:32
[INFO] [stderr]    |
[INFO] [stderr] 58 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:59:27
[INFO] [stderr]    |
[INFO] [stderr] 59 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:60:22
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 60 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:79:28
[INFO] [stderr]    |
[INFO] [stderr] 79 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                            ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:79:56
[INFO] [stderr]    |
[INFO] [stderr] 79 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                                                        ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:83:34
[INFO] [stderr]    |
[INFO] [stderr] 83 |                 self_state: &mut EntityState,
[INFO] [stderr]    |                                  ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:84:25
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityTrait>`
[INFO] [stderr] ...
[INFO] [stderr] 84 |                 _: &Box<EntityTrait<GraphicsEnum>>,
[INFO] [stderr]    |                         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:85:25
[INFO] [stderr]    |
[INFO] [stderr] 85 |                 _: &mut EntityState)
[INFO] [stderr]    |                         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:86:24
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 86 |                 -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:38:6
[INFO] [stderr]    |
[INFO] [stderr] 38 | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:42:42
[INFO] [stderr]    |
[INFO] [stderr] 38 | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 42 |     fn collision_layers(&self) -> Option<CollisionLayer> {
[INFO] [stderr]    |                                          ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:45:43
[INFO] [stderr]    |
[INFO] [stderr] 38 | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 45 |     fn collides_with_layers(&self) -> Vec<CollisionLayer> {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Engine` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:48:46
[INFO] [stderr]    |
[INFO] [stderr] 48 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                              ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:48:71
[INFO] [stderr]    |
[INFO] [stderr] 48 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                                                       ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `Hitbox` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:49:22
[INFO] [stderr]    |
[INFO] [stderr] 49 |         let hitbox = Hitbox {
[INFO] [stderr]    |                      ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:56:9
[INFO] [stderr]    |
[INFO] [stderr] 56 |         EntityState {
[INFO] [stderr]    |         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:64:32
[INFO] [stderr]    |
[INFO] [stderr] 64 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:65:27
[INFO] [stderr]    |
[INFO] [stderr] 65 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:66:22
[INFO] [stderr]    |
[INFO] [stderr] 38 | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 66 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:95:28
[INFO] [stderr]    |
[INFO] [stderr] 95 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                            ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:95:56
[INFO] [stderr]    |
[INFO] [stderr] 95 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                                                        ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:99:34
[INFO] [stderr]    |
[INFO] [stderr] 99 |                 self_state: &mut EntityState,
[INFO] [stderr]    |                                  ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityTrait` in this scope
[INFO] [stderr]    --> src/entities/enemies/enemy_2.rs:100:25
[INFO] [stderr]     |
[INFO] [stderr] 38  | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]     |     - help: you might be missing a type parameter: `<EntityTrait>`
[INFO] [stderr] ...
[INFO] [stderr] 100 |                 _: &Box<EntityTrait<GraphicsEnum>>,
[INFO] [stderr]     |                         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]    --> src/entities/enemies/enemy_2.rs:101:25
[INFO] [stderr]     |
[INFO] [stderr] 101 |                 _: &mut EntityState)
[INFO] [stderr]     |                         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]    --> src/entities/enemies/enemy_2.rs:102:24
[INFO] [stderr]     |
[INFO] [stderr] 38  | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]     |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 102 |                 -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]     |                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:24:6
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:28:42
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 28 |     fn collision_layers(&self) -> Option<CollisionLayer> {
[INFO] [stderr]    |                                          ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:34:43
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 34 |     fn collides_with_layers(&self) -> Vec<CollisionLayer> {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Engine` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:38:41
[INFO] [stderr]    |
[INFO] [stderr] 38 |     fn get_initial_state(&mut self, _: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                         ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:38:66
[INFO] [stderr]    |
[INFO] [stderr] 38 |     fn get_initial_state(&mut self, _: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                                                  ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `Hitbox` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:39:22
[INFO] [stderr]    |
[INFO] [stderr] 39 |         let hitbox = Hitbox {
[INFO] [stderr]    |                      ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:45:9
[INFO] [stderr]    |
[INFO] [stderr] 45 |         EntityState {
[INFO] [stderr]    |         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:54:32
[INFO] [stderr]    |
[INFO] [stderr] 54 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:55:27
[INFO] [stderr]    |
[INFO] [stderr] 55 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:56:22
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 56 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:72:40
[INFO] [stderr]    |
[INFO] [stderr] 72 |     fn collided(&mut self, state: &mut EntityState, _: &Box<EntityTrait<GraphicsEnum>>, _: &mut EntityState) -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:72:61
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityTrait>`
[INFO] [stderr] ...
[INFO] [stderr] 72 |     fn collided(&mut self, state: &mut EntityState, _: &Box<EntityTrait<GraphicsEnum>>, _: &mut EntityState) -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                                                             ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:72:97
[INFO] [stderr]    |
[INFO] [stderr] 72 |     fn collided(&mut self, state: &mut EntityState, _: &Box<EntityTrait<GraphicsEnum>>, _: &mut EntityState) -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                                                                                                 ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:72:117
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 72 |     fn collided(&mut self, state: &mut EntityState, _: &Box<EntityTrait<GraphicsEnum>>, _: &mut EntityState) -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                                                                                                                     ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:77:28
[INFO] [stderr]    |
[INFO] [stderr] 77 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                            ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:77:56
[INFO] [stderr]    |
[INFO] [stderr] 77 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                                                        ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Color` in this scope
[INFO] [stderr]   --> src/entities/player.rs:32:20
[INFO] [stderr]    |
[INFO] [stderr] 32 | const COLOR_WHITE: Color = (1.0, 1.0, 1.0, 1.0);
[INFO] [stderr]    |                    ^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Color` in this scope
[INFO] [stderr]   --> src/entities/player.rs:33:20
[INFO] [stderr]    |
[INFO] [stderr] 33 | const COLOR_GREEN: Color = (0.0, 1.0, 0.0, 1.0);
[INFO] [stderr]    |                    ^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Color` in this scope
[INFO] [stderr]   --> src/entities/player.rs:34:18
[INFO] [stderr]    |
[INFO] [stderr] 34 | const COLOR_RED: Color = (1.0, 0.0, 0.0, 1.0);
[INFO] [stderr]    |                  ^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/player.rs:36:6
[INFO] [stderr]    |
[INFO] [stderr] 36 | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/player.rs:40:42
[INFO] [stderr]    |
[INFO] [stderr] 36 | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 40 |     fn collision_layers(&self) -> Option<CollisionLayer> {
[INFO] [stderr]    |                                          ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/player.rs:43:43
[INFO] [stderr]    |
[INFO] [stderr] 36 | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 43 |     fn collides_with_layers(&self) -> Vec<CollisionLayer> {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Engine` in this scope
[INFO] [stderr]   --> src/entities/player.rs:46:46
[INFO] [stderr]    |
[INFO] [stderr] 46 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                              ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/player.rs:46:71
[INFO] [stderr]    |
[INFO] [stderr] 46 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                                                       ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `Hitbox` in this scope
[INFO] [stderr]   --> src/entities/player.rs:47:22
[INFO] [stderr]    |
[INFO] [stderr] 47 |         let hitbox = Hitbox {
[INFO] [stderr]    |                      ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/player.rs:53:9
[INFO] [stderr]    |
[INFO] [stderr] 53 |         EntityState {
[INFO] [stderr]    |         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/player.rs:62:32
[INFO] [stderr]    |
[INFO] [stderr] 62 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/player.rs:63:27
[INFO] [stderr]    |
[INFO] [stderr] 63 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/player.rs:64:22
[INFO] [stderr]    |
[INFO] [stderr] 36 | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 64 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]    --> src/entities/player.rs:106:28
[INFO] [stderr]     |
[INFO] [stderr] 106 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]     |                            ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]    --> src/entities/player.rs:106:56
[INFO] [stderr]     |
[INFO] [stderr] 106 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]     |                                                        ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]    --> src/entities/player.rs:132:34
[INFO] [stderr]     |
[INFO] [stderr] 132 |                 self_state: &mut EntityState,
[INFO] [stderr]     |                                  ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityTrait` in this scope
[INFO] [stderr]    --> src/entities/player.rs:133:30
[INFO] [stderr]     |
[INFO] [stderr] 36  | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]     |     - help: you might be missing a type parameter: `<EntityTrait>`
[INFO] [stderr] ...
[INFO] [stderr] 133 |                 _other: &Box<EntityTrait<GraphicsEnum>>,
[INFO] [stderr]     |                              ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]    --> src/entities/player.rs:134:35
[INFO] [stderr]     |
[INFO] [stderr] 134 |                 other_state: &mut EntityState)
[INFO] [stderr]     |                                   ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]    --> src/entities/player.rs:135:24
[INFO] [stderr]     |
[INFO] [stderr] 36  | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]     |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 135 |                 -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]     |                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `TGraphicIndex` in crate `engine`
[INFO] [stderr]   --> src/main.rs:27:14
[INFO] [stderr]    |
[INFO] [stderr] 27 | impl engine::TGraphicIndex for GraphicsEnum {}
[INFO] [stderr]    |              ^^^^^^^^^^^^^ not found in `engine`
[INFO] [stderr] 
[INFO] [stderr] warning: unused imports: `Rng`, `SeedableRng`
[INFO] [stderr]  --> src/entities/enemy_spawner.rs:1:20
[INFO] [stderr]   |
[INFO] [stderr] 1 | use rand::{StdRng, SeedableRng, Rng};
[INFO] [stderr]   |                    ^^^^^^^^^^^  ^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `engine::*`
[INFO] [stderr]  --> src/entities/enemy_spawner.rs:4:5
[INFO] [stderr]   |
[INFO] [stderr] 4 | use engine::*;
[INFO] [stderr]   |     ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] error: aborting due to 109 previous errors
[INFO] [stderr] 
[INFO] [stderr] Some errors have detailed explanations: E0405, E0412, E0422, E0432, E0433.
[INFO] [stderr] For more information about an error, try `rustc --explain E0405`.
[INFO] [stderr] error: could not compile `janfeb`.
[INFO] [stderr] 
[INFO] [stderr] To learn more, run the command again with --verbose.
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stderr] error[E0432]: unresolved import `rand::StdRng`
[INFO] [stderr]  --> src/entities/enemy_spawner.rs:1:12
[INFO] [stderr]   |
[INFO] [stderr] 1 | use rand::{StdRng, SeedableRng, Rng};
[INFO] [stderr]   |            ^^^^^^ no `StdRng` in the root
[INFO] [stderr] 
[INFO] [stderr] error[E0432]: unresolved imports `engine::Engine`, `engine::EntityTrait`
[INFO] [stderr]  --> src/main.rs:6:14
[INFO] [stderr]   |
[INFO] [stderr] 6 | use engine::{Engine, EntityTrait};
[INFO] [stderr]   |              ^^^^^^  ^^^^^^^^^^^ no `EntityTrait` in the root
[INFO] [stderr]   |              |
[INFO] [stderr]   |              no `Engine` in the root
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:48:37
[INFO] [stderr]    |
[INFO] [stderr] 48 |                         result.push(EntityEvent::SpawnEntity(Box::new(enemy)));
[INFO] [stderr]    |                                     ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:52:37
[INFO] [stderr]    |
[INFO] [stderr] 52 |                         result.push(EntityEvent::SpawnEntity(Box::new(enemy)));
[INFO] [stderr]    |                                     ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:56:37
[INFO] [stderr]    |
[INFO] [stderr] 56 |                         result.push(EntityEvent::SpawnEntity(Box::new(enemy)));
[INFO] [stderr]    |                                     ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/you_lost.rs:38:54
[INFO] [stderr]    |
[INFO] [stderr] 38 |         if game_state.keyboard.is_pressed_this_frame(VirtualKeyCode::Space) {
[INFO] [stderr]    |                                                      ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/you_lost.rs:41:72
[INFO] [stderr]    |
[INFO] [stderr] 41 |             let mut response = get_initial_state().into_iter().map(|s| EntityEvent::SpawnEntity(s)).collect::<Vec<_>>();
[INFO] [stderr]    |                                                                        ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/you_lost.rs:42:32
[INFO] [stderr]    |
[INFO] [stderr] 42 |             response.insert(0, EntityEvent::ClearAllEntities);
[INFO] [stderr]    |                                ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:37:14
[INFO] [stderr]    |
[INFO] [stderr] 37 |         Some(CollisionLayer::Enemy)
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:40:14
[INFO] [stderr]    |
[INFO] [stderr] 40 |         vec![CollisionLayer::Player]
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityState`
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:54:15
[INFO] [stderr]    |
[INFO] [stderr] 54 |             ..EntityState::default()
[INFO] [stderr]    |               ^^^^^^^^^^^ use of undeclared type or module `EntityState`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:75:25
[INFO] [stderr]    |
[INFO] [stderr] 75 |             result.push(EntityEvent::SpawnEntity(Box::new(bullet)));
[INFO] [stderr]    |                         ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:43:14
[INFO] [stderr]    |
[INFO] [stderr] 43 |         Some(CollisionLayer::Enemy)
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:46:14
[INFO] [stderr]    |
[INFO] [stderr] 46 |         vec![CollisionLayer::Player]
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityState`
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:60:15
[INFO] [stderr]    |
[INFO] [stderr] 60 |             ..EntityState::default()
[INFO] [stderr]    |               ^^^^^^^^^^^ use of undeclared type or module `EntityState`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:91:25
[INFO] [stderr]    |
[INFO] [stderr] 91 |             result.push(EntityEvent::SpawnEntity(Box::new(bullet)));
[INFO] [stderr]    |                         ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/bullet.rs:30:40
[INFO] [stderr]    |
[INFO] [stderr] 30 |             if self.is_player_bullet { CollisionLayer::Player }
[INFO] [stderr]    |                                        ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/bullet.rs:31:20
[INFO] [stderr]    |
[INFO] [stderr] 31 |             else { CollisionLayer::Enemy }
[INFO] [stderr]    |                    ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/bullet.rs:35:41
[INFO] [stderr]    |
[INFO] [stderr] 35 |         if self.is_player_bullet { vec![CollisionLayer::Enemy] }
[INFO] [stderr]    |                                         ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/bullet.rs:36:21
[INFO] [stderr]    |
[INFO] [stderr] 36 |         else { vec![CollisionLayer::Player] }
[INFO] [stderr]    |                     ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityState`
[INFO] [stderr]   --> src/entities/bullet.rs:49:15
[INFO] [stderr]    |
[INFO] [stderr] 49 |             ..EntityState::default()
[INFO] [stderr]    |               ^^^^^^^^^^^ use of undeclared type or module `EntityState`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/player.rs:41:14
[INFO] [stderr]    |
[INFO] [stderr] 41 |         Some(CollisionLayer::Player)
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `CollisionLayer`
[INFO] [stderr]   --> src/entities/player.rs:44:14
[INFO] [stderr]    |
[INFO] [stderr] 44 |         vec![CollisionLayer::Enemy]
[INFO] [stderr]    |              ^^^^^^^^^^^^^^ use of undeclared type or module `CollisionLayer`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityState`
[INFO] [stderr]   --> src/entities/player.rs:57:15
[INFO] [stderr]    |
[INFO] [stderr] 57 |             ..EntityState::default()
[INFO] [stderr]    |               ^^^^^^^^^^^ use of undeclared type or module `EntityState`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/player.rs:68:43
[INFO] [stderr]    |
[INFO] [stderr] 68 |         if game_state.keyboard.is_keydown(VirtualKeyCode::A) {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/player.rs:71:43
[INFO] [stderr]    |
[INFO] [stderr] 71 |         if game_state.keyboard.is_keydown(VirtualKeyCode::D) {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/player.rs:74:43
[INFO] [stderr]    |
[INFO] [stderr] 74 |         if game_state.keyboard.is_keydown(VirtualKeyCode::S) {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr]   --> src/entities/player.rs:77:43
[INFO] [stderr]    |
[INFO] [stderr] 77 |         if game_state.keyboard.is_keydown(VirtualKeyCode::W) {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ use of undeclared type or module `VirtualKeyCode`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]   --> src/entities/player.rs:98:25
[INFO] [stderr]    |
[INFO] [stderr] 98 |             result.push(EntityEvent::SpawnEntity(Box::new(bullet)));
[INFO] [stderr]    |                         ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0433]: failed to resolve: use of undeclared type or module `EntityEvent`
[INFO] [stderr]    --> src/entities/player.rs:143:17
[INFO] [stderr]     |
[INFO] [stderr] 143 |                 EntityEvent::SpawnEntity(you_lost)
[INFO] [stderr]     |                 ^^^^^^^^^^^ use of undeclared type or module `EntityEvent`
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:29:6
[INFO] [stderr]    |
[INFO] [stderr] 29 | impl EntityTrait<GraphicsEnum> for EnemySpawner {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:34:32
[INFO] [stderr]    |
[INFO] [stderr] 34 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:35:23
[INFO] [stderr]    |
[INFO] [stderr] 35 |               _: &mut EntityState)
[INFO] [stderr]    |                       ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/enemy_spawner.rs:36:22
[INFO] [stderr]    |
[INFO] [stderr] 29 | impl EntityTrait<GraphicsEnum> for EnemySpawner {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 36 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Color` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:18:20
[INFO] [stderr]    |
[INFO] [stderr] 18 | const COLOR_WHITE: Color = (1.0, 1.0, 1.0, 1.0);
[INFO] [stderr]    |                    ^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:20:6
[INFO] [stderr]    |
[INFO] [stderr] 20 | impl EntityTrait<GraphicsEnum> for YouLost {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:23:24
[INFO] [stderr]    |
[INFO] [stderr] 23 |     fn draw(&self, _: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:23:52
[INFO] [stderr]    |
[INFO] [stderr] 23 |     fn draw(&self, _: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                                                    ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:35:32
[INFO] [stderr]    |
[INFO] [stderr] 35 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:36:27
[INFO] [stderr]    |
[INFO] [stderr] 36 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/you_lost.rs:37:22
[INFO] [stderr]    |
[INFO] [stderr] 20 | impl EntityTrait<GraphicsEnum> for YouLost {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 37 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:32:6
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:36:42
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 36 |     fn collision_layers(&self) -> Option<CollisionLayer> {
[INFO] [stderr]    |                                          ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:39:43
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 39 |     fn collides_with_layers(&self) -> Vec<CollisionLayer> {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Engine` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:42:46
[INFO] [stderr]    |
[INFO] [stderr] 42 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                              ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:42:71
[INFO] [stderr]    |
[INFO] [stderr] 42 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                                                       ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `Hitbox` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:43:22
[INFO] [stderr]    |
[INFO] [stderr] 43 |         let hitbox = Hitbox {
[INFO] [stderr]    |                      ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:50:9
[INFO] [stderr]    |
[INFO] [stderr] 50 |         EntityState {
[INFO] [stderr]    |         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:58:32
[INFO] [stderr]    |
[INFO] [stderr] 58 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:59:27
[INFO] [stderr]    |
[INFO] [stderr] 59 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:60:22
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 60 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:79:28
[INFO] [stderr]    |
[INFO] [stderr] 79 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                            ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:79:56
[INFO] [stderr]    |
[INFO] [stderr] 79 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                                                        ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:83:34
[INFO] [stderr]    |
[INFO] [stderr] 83 |                 self_state: &mut EntityState,
[INFO] [stderr]    |                                  ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:84:25
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityTrait>`
[INFO] [stderr] ...
[INFO] [stderr] 84 |                 _: &Box<EntityTrait<GraphicsEnum>>,
[INFO] [stderr]    |                         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:85:25
[INFO] [stderr]    |
[INFO] [stderr] 85 |                 _: &mut EntityState)
[INFO] [stderr]    |                         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_1.rs:86:24
[INFO] [stderr]    |
[INFO] [stderr] 32 | impl EntityTrait<GraphicsEnum> for Enemy1 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 86 |                 -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:38:6
[INFO] [stderr]    |
[INFO] [stderr] 38 | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:42:42
[INFO] [stderr]    |
[INFO] [stderr] 38 | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 42 |     fn collision_layers(&self) -> Option<CollisionLayer> {
[INFO] [stderr]    |                                          ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:45:43
[INFO] [stderr]    |
[INFO] [stderr] 38 | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 45 |     fn collides_with_layers(&self) -> Vec<CollisionLayer> {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Engine` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:48:46
[INFO] [stderr]    |
[INFO] [stderr] 48 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                              ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:48:71
[INFO] [stderr]    |
[INFO] [stderr] 48 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                                                       ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `Hitbox` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:49:22
[INFO] [stderr]    |
[INFO] [stderr] 49 |         let hitbox = Hitbox {
[INFO] [stderr]    |                      ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:56:9
[INFO] [stderr]    |
[INFO] [stderr] 56 |         EntityState {
[INFO] [stderr]    |         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:64:32
[INFO] [stderr]    |
[INFO] [stderr] 64 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:65:27
[INFO] [stderr]    |
[INFO] [stderr] 65 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:66:22
[INFO] [stderr]    |
[INFO] [stderr] 38 | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 66 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:95:28
[INFO] [stderr]    |
[INFO] [stderr] 95 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                            ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:95:56
[INFO] [stderr]    |
[INFO] [stderr] 95 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                                                        ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/enemies/enemy_2.rs:99:34
[INFO] [stderr]    |
[INFO] [stderr] 99 |                 self_state: &mut EntityState,
[INFO] [stderr]    |                                  ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityTrait` in this scope
[INFO] [stderr]    --> src/entities/enemies/enemy_2.rs:100:25
[INFO] [stderr]     |
[INFO] [stderr] 38  | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]     |     - help: you might be missing a type parameter: `<EntityTrait>`
[INFO] [stderr] ...
[INFO] [stderr] 100 |                 _: &Box<EntityTrait<GraphicsEnum>>,
[INFO] [stderr]     |                         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]    --> src/entities/enemies/enemy_2.rs:101:25
[INFO] [stderr]     |
[INFO] [stderr] 101 |                 _: &mut EntityState)
[INFO] [stderr]     |                         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]    --> src/entities/enemies/enemy_2.rs:102:24
[INFO] [stderr]     |
[INFO] [stderr] 38  | impl EntityTrait<GraphicsEnum> for Enemy2 {
[INFO] [stderr]     |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 102 |                 -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]     |                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:24:6
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:28:42
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 28 |     fn collision_layers(&self) -> Option<CollisionLayer> {
[INFO] [stderr]    |                                          ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:34:43
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 34 |     fn collides_with_layers(&self) -> Vec<CollisionLayer> {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Engine` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:38:41
[INFO] [stderr]    |
[INFO] [stderr] 38 |     fn get_initial_state(&mut self, _: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                         ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:38:66
[INFO] [stderr]    |
[INFO] [stderr] 38 |     fn get_initial_state(&mut self, _: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                                                  ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `Hitbox` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:39:22
[INFO] [stderr]    |
[INFO] [stderr] 39 |         let hitbox = Hitbox {
[INFO] [stderr]    |                      ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:45:9
[INFO] [stderr]    |
[INFO] [stderr] 45 |         EntityState {
[INFO] [stderr]    |         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:54:32
[INFO] [stderr]    |
[INFO] [stderr] 54 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:55:27
[INFO] [stderr]    |
[INFO] [stderr] 55 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:56:22
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 56 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:72:40
[INFO] [stderr]    |
[INFO] [stderr] 72 |     fn collided(&mut self, state: &mut EntityState, _: &Box<EntityTrait<GraphicsEnum>>, _: &mut EntityState) -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:72:61
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityTrait>`
[INFO] [stderr] ...
[INFO] [stderr] 72 |     fn collided(&mut self, state: &mut EntityState, _: &Box<EntityTrait<GraphicsEnum>>, _: &mut EntityState) -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                                                             ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:72:97
[INFO] [stderr]    |
[INFO] [stderr] 72 |     fn collided(&mut self, state: &mut EntityState, _: &Box<EntityTrait<GraphicsEnum>>, _: &mut EntityState) -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                                                                                                 ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:72:117
[INFO] [stderr]    |
[INFO] [stderr] 24 | impl EntityTrait<GraphicsEnum> for Bullet {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 72 |     fn collided(&mut self, state: &mut EntityState, _: &Box<EntityTrait<GraphicsEnum>>, _: &mut EntityState) -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                                                                                                                     ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:77:28
[INFO] [stderr]    |
[INFO] [stderr] 77 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                            ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]   --> src/entities/bullet.rs:77:56
[INFO] [stderr]    |
[INFO] [stderr] 77 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]    |                                                        ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Color` in this scope
[INFO] [stderr]   --> src/entities/player.rs:32:20
[INFO] [stderr]    |
[INFO] [stderr] 32 | const COLOR_WHITE: Color = (1.0, 1.0, 1.0, 1.0);
[INFO] [stderr]    |                    ^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Color` in this scope
[INFO] [stderr]   --> src/entities/player.rs:33:20
[INFO] [stderr]    |
[INFO] [stderr] 33 | const COLOR_GREEN: Color = (0.0, 1.0, 0.0, 1.0);
[INFO] [stderr]    |                    ^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Color` in this scope
[INFO] [stderr]   --> src/entities/player.rs:34:18
[INFO] [stderr]    |
[INFO] [stderr] 34 | const COLOR_RED: Color = (1.0, 0.0, 0.0, 1.0);
[INFO] [stderr]    |                  ^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `EntityTrait` in this scope
[INFO] [stderr]   --> src/entities/player.rs:36:6
[INFO] [stderr]    |
[INFO] [stderr] 36 | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]    |      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/player.rs:40:42
[INFO] [stderr]    |
[INFO] [stderr] 36 | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 40 |     fn collision_layers(&self) -> Option<CollisionLayer> {
[INFO] [stderr]    |                                          ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `CollisionLayer` in this scope
[INFO] [stderr]   --> src/entities/player.rs:43:43
[INFO] [stderr]    |
[INFO] [stderr] 36 | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<CollisionLayer>`
[INFO] [stderr] ...
[INFO] [stderr] 43 |     fn collides_with_layers(&self) -> Vec<CollisionLayer> {
[INFO] [stderr]    |                                           ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `Engine` in this scope
[INFO] [stderr]   --> src/entities/player.rs:46:46
[INFO] [stderr]    |
[INFO] [stderr] 46 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                              ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/player.rs:46:71
[INFO] [stderr]    |
[INFO] [stderr] 46 |     fn get_initial_state(&mut self, engine: &Engine<GraphicsEnum>) -> EntityState {
[INFO] [stderr]    |                                                                       ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `Hitbox` in this scope
[INFO] [stderr]   --> src/entities/player.rs:47:22
[INFO] [stderr]    |
[INFO] [stderr] 47 |         let hitbox = Hitbox {
[INFO] [stderr]    |                      ^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0422]: cannot find struct, variant or union type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/player.rs:53:9
[INFO] [stderr]    |
[INFO] [stderr] 53 |         EntityState {
[INFO] [stderr]    |         ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `GameState` in this scope
[INFO] [stderr]   --> src/entities/player.rs:62:32
[INFO] [stderr]    |
[INFO] [stderr] 62 |               game_state: &mut GameState,
[INFO] [stderr]    |                                ^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]   --> src/entities/player.rs:63:27
[INFO] [stderr]    |
[INFO] [stderr] 63 |               state: &mut EntityState)
[INFO] [stderr]    |                           ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]   --> src/entities/player.rs:64:22
[INFO] [stderr]    |
[INFO] [stderr] 36 | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]    |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 64 |               -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]    |                      ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]    --> src/entities/player.rs:106:28
[INFO] [stderr]     |
[INFO] [stderr] 106 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]     |                            ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EngineGraphics` in this scope
[INFO] [stderr]    --> src/entities/player.rs:106:56
[INFO] [stderr]     |
[INFO] [stderr] 106 |     fn draw(&self, state: &EntityState, graphics: &mut EngineGraphics<GraphicsEnum>) -> Result<()> {
[INFO] [stderr]     |                                                        ^^^^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]    --> src/entities/player.rs:132:34
[INFO] [stderr]     |
[INFO] [stderr] 132 |                 self_state: &mut EntityState,
[INFO] [stderr]     |                                  ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityTrait` in this scope
[INFO] [stderr]    --> src/entities/player.rs:133:30
[INFO] [stderr]     |
[INFO] [stderr] 36  | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]     |     - help: you might be missing a type parameter: `<EntityTrait>`
[INFO] [stderr] ...
[INFO] [stderr] 133 |                 _other: &Box<EntityTrait<GraphicsEnum>>,
[INFO] [stderr]     |                              ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityState` in this scope
[INFO] [stderr]    --> src/entities/player.rs:134:35
[INFO] [stderr]     |
[INFO] [stderr] 134 |                 other_state: &mut EntityState)
[INFO] [stderr]     |                                   ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0412]: cannot find type `EntityEvent` in this scope
[INFO] [stderr]    --> src/entities/player.rs:135:24
[INFO] [stderr]     |
[INFO] [stderr] 36  | impl EntityTrait<GraphicsEnum> for Player {
[INFO] [stderr]     |     - help: you might be missing a type parameter: `<EntityEvent>`
[INFO] [stderr] ...
[INFO] [stderr] 135 |                 -> Vec<EntityEvent<GraphicsEnum>> {
[INFO] [stderr]     |                        ^^^^^^^^^^^ not found in this scope
[INFO] [stderr] 
[INFO] [stderr] error[E0405]: cannot find trait `TGraphicIndex` in crate `engine`
[INFO] [stderr]   --> src/main.rs:27:14
[INFO] [stderr]    |
[INFO] [stderr] 27 | impl engine::TGraphicIndex for GraphicsEnum {}
[INFO] [stderr]    |              ^^^^^^^^^^^^^ not found in `engine`
[INFO] [stderr] 
[INFO] [stderr] warning: unused imports: `Rng`, `SeedableRng`
[INFO] [stderr]  --> src/entities/enemy_spawner.rs:1:20
[INFO] [stderr]   |
[INFO] [stderr] 1 | use rand::{StdRng, SeedableRng, Rng};
[INFO] [stderr]   |                    ^^^^^^^^^^^  ^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `engine::*`
[INFO] [stderr]  --> src/entities/enemy_spawner.rs:4:5
[INFO] [stderr]   |
[INFO] [stderr] 4 | use engine::*;
[INFO] [stderr]   |     ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] error: aborting due to 109 previous errors
[INFO] [stderr] 
[INFO] [stderr] Some errors have detailed explanations: E0405, E0412, E0422, E0432, E0433.
[INFO] [stderr] For more information about an error, try `rustc --explain E0405`.
[INFO] [stderr] error: could not compile `janfeb`.
[INFO] [stderr] 
[INFO] [stderr] To learn more, run the command again with --verbose.
[INFO] running `"docker" "inspect" "8cab8865384fd5bfebd8d0b57badba24121a7afcce4ae146bf39885dd7933bfb"`
[INFO] running `"docker" "rm" "-f" "8cab8865384fd5bfebd8d0b57badba24121a7afcce4ae146bf39885dd7933bfb"`
[INFO] [stdout] 8cab8865384fd5bfebd8d0b57badba24121a7afcce4ae146bf39885dd7933bfb
