[INFO] updating cached repository https://github.com/gam0022/hanamaru-renderer [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "-c" "remote.origin.fetch=refs/heads/*:refs/heads/*" "fetch" "origin" "--force" "--prune"` [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 16c4ade782e17893ab6f0d8d646422677c2b210e [INFO] checking gam0022/hanamaru-renderer against master#30ca215b4e38b32aa7abdd635c5e2d56f5724494 for pr-66037 [INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgam0022%2Fhanamaru-renderer" "/workspace/builds/worker-0/source"` [INFO] [stderr] Cloning into '/workspace/builds/worker-0/source'... [INFO] [stderr] done. 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[INFO] validating manifest of git repo https://github.com/gam0022/hanamaru-renderer on toolchain 30ca215b4e38b32aa7abdd635c5e2d56f5724494 [INFO] running `"/workspace/cargo-home/bin/cargo" "+30ca215b4e38b32aa7abdd635c5e2d56f5724494" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/gam0022/hanamaru-renderer [INFO] finished tweaking git repo https://github.com/gam0022/hanamaru-renderer [INFO] tweaked toml for git repo https://github.com/gam0022/hanamaru-renderer written to /workspace/builds/worker-0/source/Cargo.toml [INFO] crate git repo https://github.com/gam0022/hanamaru-renderer already has a lockfile, it will not be regenerated [INFO] running `"/workspace/cargo-home/bin/cargo" "+30ca215b4e38b32aa7abdd635c5e2d56f5724494" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+30ca215b4e38b32aa7abdd635c5e2d56f5724494" "check" "--frozen" "--all" "--all-targets"` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] bea00e9a103d83f5865450cf85135b09dacbba1209e2ffcf5b50f609f91c47e8 [INFO] running `"docker" "start" "-a" "bea00e9a103d83f5865450cf85135b09dacbba1209e2ffcf5b50f609f91c47e8"` [INFO] [stderr] Checking num-bigint v0.2.0 [INFO] [stderr] Compiling syn v0.14.9 [INFO] [stderr] Checking num-rational v0.2.1 [INFO] [stderr] Checking num v0.2.0 [INFO] [stderr] Compiling num-derive v0.2.2 [INFO] [stderr] Checking image v0.19.0 [INFO] [stderr] Checking hanamaru-renderer v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:324:37 [INFO] [stderr] | [INFO] [stderr] 324 | fn emissions(&self) -> Vec<&Box>; [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:328:27 [INFO] [stderr] | [INFO] [stderr] 328 | pub elements: Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:335:38 [INFO] [stderr] | [INFO] [stderr] 335 | let mut nearest: Option<&Box> = None; [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:356:37 [INFO] [stderr] | [INFO] [stderr] 356 | fn emissions(&self) -> Vec<&Box> { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:362:40 [INFO] [stderr] | [INFO] [stderr] 362 | pub fn add(&mut self, element: Box) { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:366:62 [INFO] [stderr] | [INFO] [stderr] 366 | pub fn add_with_check_collisions(&mut self, element: Box) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:403:37 [INFO] [stderr] | [INFO] [stderr] 403 | fn emissions(&self) -> Vec<&Box> { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:23:34 [INFO] [stderr] | [INFO] [stderr] 23 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, normalized_coord: &Vector2, sampling: u32) -> Color; [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:23:84 [INFO] [stderr] | [INFO] [stderr] 23 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, normalized_coord: &Vector2, sampling: u32) -> Color; [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:25:34 [INFO] [stderr] | [INFO] [stderr] 25 | fn render(&mut self, scene: &SceneTrait, camera: &Camera, imgbuf: &mut ImageBuffer, Vec>) -> u32 { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:48:37 [INFO] [stderr] | [INFO] [stderr] 48 | fn supersampling(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, frag_coord: &Vector2, resolution: &Vector2, sampling: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:48:87 [INFO] [stderr] | [INFO] [stderr] 48 | fn supersampling(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, frag_coord: &Vector2, resolution: &Vector2, sampling: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:116:34 [INFO] [stderr] | [INFO] [stderr] 116 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, _emissions: &Vec<&Box>, normalized_coord: &Vector2, _: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:116:85 [INFO] [stderr] | [INFO] [stderr] 116 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, _emissions: &Vec<&Box>, normalized_coord: &Vector2, _: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:163:34 [INFO] [stderr] | [INFO] [stderr] 163 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, normalized_coord: &Vector2, sampling: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:163:84 [INFO] [stderr] | [INFO] [stderr] 163 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, normalized_coord: &Vector2, sampling: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:270:38 [INFO] [stderr] | [INFO] [stderr] 270 | ... scene: &SceneTrait, emissions: &Vec<&Box>, material: &PointMaterial) -> Vector3 { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:270:71 [INFO] [stderr] | [INFO] [stderr] 270 | ... scene: &SceneTrait, emissions: &Vec<&Box>, material: &PointMaterial) -> Vector3 { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:324:37 [INFO] [stderr] | [INFO] [stderr] 324 | fn emissions(&self) -> Vec<&Box>; [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:328:27 [INFO] [stderr] | [INFO] [stderr] 328 | pub elements: Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:335:38 [INFO] [stderr] | [INFO] [stderr] 335 | let mut nearest: Option<&Box> = None; [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:356:37 [INFO] [stderr] | [INFO] [stderr] 356 | fn emissions(&self) -> Vec<&Box> { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:362:40 [INFO] [stderr] | [INFO] [stderr] 362 | pub fn add(&mut self, element: Box) { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:366:62 [INFO] [stderr] | [INFO] [stderr] 366 | pub fn add_with_check_collisions(&mut self, element: Box) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene.rs:403:37 [INFO] [stderr] | [INFO] [stderr] 403 | fn emissions(&self) -> Vec<&Box> { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:23:34 [INFO] [stderr] | [INFO] [stderr] 23 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, normalized_coord: &Vector2, sampling: u32) -> Color; [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:23:84 [INFO] [stderr] | [INFO] [stderr] 23 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, normalized_coord: &Vector2, sampling: u32) -> Color; [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:25:34 [INFO] [stderr] | [INFO] [stderr] 25 | fn render(&mut self, scene: &SceneTrait, camera: &Camera, imgbuf: &mut ImageBuffer, Vec>) -> u32 { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:48:37 [INFO] [stderr] | [INFO] [stderr] 48 | fn supersampling(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, frag_coord: &Vector2, resolution: &Vector2, sampling: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:48:87 [INFO] [stderr] | [INFO] [stderr] 48 | fn supersampling(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, frag_coord: &Vector2, resolution: &Vector2, sampling: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:116:34 [INFO] [stderr] | [INFO] [stderr] 116 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, _emissions: &Vec<&Box>, normalized_coord: &Vector2, _: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:116:85 [INFO] [stderr] | [INFO] [stderr] 116 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, _emissions: &Vec<&Box>, normalized_coord: &Vector2, _: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:163:34 [INFO] [stderr] | [INFO] [stderr] 163 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, normalized_coord: &Vector2, sampling: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:163:84 [INFO] [stderr] | [INFO] [stderr] 163 | fn calc_pixel(&self, scene: &SceneTrait, camera: &Camera, emissions: &Vec<&Box>, normalized_coord: &Vector2, sampling: u32) -> Color { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:270:38 [INFO] [stderr] | [INFO] [stderr] 270 | ... scene: &SceneTrait, emissions: &Vec<&Box>, material: &PointMaterial) -> Vector3 { [INFO] [stderr] | ^^^^^^^^^^ help: use `dyn`: `dyn SceneTrait` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/renderer.rs:270:71 [INFO] [stderr] | [INFO] [stderr] 270 | ... scene: &SceneTrait, emissions: &Vec<&Box>, material: &PointMaterial) -> Vector3 { [INFO] [stderr] | ^^^^^^^^^^^^^ help: use `dyn`: `dyn Intersectable` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/renderer.rs:176:23 [INFO] [stderr] | [INFO] [stderr] 176 | let (hit, mut intersection) = scene.intersect(&ray); [INFO] [stderr] | ----^^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `rotate_z` [INFO] [stderr] --> src/matrix.rs:59:5 [INFO] [stderr] | [INFO] [stderr] 59 | pub fn rotate_z(t: f64) -> Matrix44 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `inverse` [INFO] [stderr] --> src/matrix.rs:80:5 [INFO] [stderr] | [INFO] [stderr] 80 | pub fn inverse(&self) -> Matrix44 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `mix` [INFO] [stderr] --> src/math.rs:34:8 [INFO] [stderr] | [INFO] [stderr] 34 | pub fn mix(x: &Vector3, y: &Vector3, a: f64) -> Vector3 { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/renderer.rs:176:23 [INFO] [stderr] | [INFO] [stderr] 176 | let (hit, mut intersection) = scene.intersect(&ray); [INFO] [stderr] | ----^^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `rotate_z` [INFO] [stderr] --> src/matrix.rs:59:5 [INFO] [stderr] | [INFO] [stderr] 59 | pub fn rotate_z(t: f64) -> Matrix44 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `inverse` [INFO] [stderr] --> src/matrix.rs:80:5 [INFO] [stderr] | [INFO] [stderr] 80 | pub fn inverse(&self) -> Matrix44 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `mix` [INFO] [stderr] --> src/math.rs:34:8 [INFO] [stderr] | [INFO] [stderr] 34 | pub fn mix(x: &Vector3, y: &Vector3, a: f64) -> Vector3 { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 21.78s [INFO] running `"docker" "inspect" "bea00e9a103d83f5865450cf85135b09dacbba1209e2ffcf5b50f609f91c47e8"` [INFO] running `"docker" "rm" "-f" "bea00e9a103d83f5865450cf85135b09dacbba1209e2ffcf5b50f609f91c47e8"` [INFO] [stdout] bea00e9a103d83f5865450cf85135b09dacbba1209e2ffcf5b50f609f91c47e8