[INFO] updating cached repository https://github.com/jonakieling/space [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/mnt/big/crater/work/cargo-home/bin/git-credential-null" "-c" "remote.origin.fetch=refs/heads/*:refs/heads/*" "fetch" "origin" "--force" "--prune"` [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] a0f420cdcb8b4809059e721ceb38810057785d1c [INFO] checking jonakieling/space against try#e689e5eaefe96e6dc3ed5bb629c521b7d207aff7 for pr-64398 [INFO] running `"git" "clone" "work/cache/git-repos/https%3A%2F%2Fgithub.com%2Fjonakieling%2Fspace" "work/builds/worker-1/source"` [INFO] [stderr] Cloning into 'work/builds/worker-1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/jonakieling/space on toolchain e689e5eaefe96e6dc3ed5bb629c521b7d207aff7-alt [INFO] running `"/mnt/big/crater/work/cargo-home/bin/cargo" "+e689e5eaefe96e6dc3ed5bb629c521b7d207aff7-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/jonakieling/space [INFO] finished tweaking git repo https://github.com/jonakieling/space [INFO] tweaked toml for git repo https://github.com/jonakieling/space written to work/builds/worker-1/source/Cargo.toml [INFO] crate git repo https://github.com/jonakieling/space already has a lockfile, it will not be regenerated [INFO] running `"/mnt/big/crater/work/cargo-home/bin/cargo" "+e689e5eaefe96e6dc3ed5bb629c521b7d207aff7-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `"docker" "create" "-v" "/mnt/big/crater/work/builds/worker-1/target:/opt/rustwide/target:rw,Z" "-v" "/mnt/big/crater/work/builds/worker-1/source:/opt/rustwide/workdir:ro,Z" "-v" "/mnt/big/crater/work/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=1000" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+e689e5eaefe96e6dc3ed5bb629c521b7d207aff7-alt" "check" "--frozen" "--all" "--all-targets"` [INFO] [stdout] 14b3b9f27ef82a98bfcfef1c1e4efe02a270ae5e4ed4c0b271fc96f229748e77 [INFO] running `"docker" "start" "-a" "14b3b9f27ef82a98bfcfef1c1e4efe02a270ae5e4ed4c0b271fc96f229748e77"` [INFO] [stderr] Compiling serde v1.0.65 [INFO] [stderr] Compiling bzip2-sys v0.1.6 [INFO] [stderr] Checking filetime v0.2.1 [INFO] [stderr] Checking xattr v0.2.1 [INFO] [stderr] Compiling serde_derive v1.0.65 [INFO] [stderr] Checking shrev v1.0.1 [INFO] [stderr] Compiling specs-derive v0.2.0 [INFO] [stderr] Checking rodio v0.6.0 [INFO] [stderr] Checking jpeg-decoder v0.1.14 [INFO] [stderr] Checking shred v0.7.0 [INFO] [stderr] Checking hibitset v0.5.0 [INFO] [stderr] Checking tar v0.4.15 [INFO] [stderr] Checking gfx_window_sdl v0.8.0 [INFO] [stderr] Checking image v0.18.0 [INFO] [stderr] Checking bzip2 v0.3.3 [INFO] [stderr] Checking specs v0.11.2 [INFO] [stderr] Checking zip v0.3.3 [INFO] [stderr] Checking toml v0.4.6 [INFO] [stderr] Checking bincode v1.0.0 [INFO] [stderr] Checking ggez v0.4.2 [INFO] [stderr] Checking space v0.4.0 (/opt/rustwide/workdir) [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/game.rs:17:90 [INFO] [stderr] | [INFO] [stderr] 17 | fn change_state(&mut self, _ctx: &mut Context, _world: &mut WorldData) -> Option> { None } [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/game.rs:48:35 [INFO] [stderr] | [INFO] [stderr] 48 | pub current_ingame_state: Box [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/edit.rs:73:95 [INFO] [stderr] | [INFO] [stderr] 73 | fn change_state(&mut self, _ctx: &mut Context, _scene_data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/terminal.rs:27:88 [INFO] [stderr] | [INFO] [stderr] 27 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/world.rs:112:88 [INFO] [stderr] | [INFO] [stderr] 112 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/inventory.rs:42:88 [INFO] [stderr] | [INFO] [stderr] 42 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/circuitry.rs:32:89 [INFO] [stderr] | [INFO] [stderr] 32 | fn change_state(&mut self, _ctx: &mut Context, _data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/menu.rs:38:88 [INFO] [stderr] | [INFO] [stderr] 38 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/mainmenu.rs:45:88 [INFO] [stderr] | [INFO] [stderr] 45 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/mainmenu.rs:46:35 [INFO] [stderr] | [INFO] [stderr] 46 | let mut state: Option> = None; [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/npc.rs:27:95 [INFO] [stderr] | [INFO] [stderr] 27 | fn change_state(&mut self, _ctx: &mut Context, _scene_data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/npc_trade.rs:69:95 [INFO] [stderr] | [INFO] [stderr] 69 | fn change_state(&mut self, _ctx: &mut Context, _scene_data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/storage.rs:47:95 [INFO] [stderr] | [INFO] [stderr] 47 | fn change_state(&mut self, _ctx: &mut Context, _scene_data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/map.rs:140:88 [INFO] [stderr] | [INFO] [stderr] 140 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/app.rs:19:20 [INFO] [stderr] | [INFO] [stderr] 19 | pub state: Box, [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/game.rs:17:90 [INFO] [stderr] | [INFO] [stderr] 17 | fn change_state(&mut self, _ctx: &mut Context, _world: &mut WorldData) -> Option> { None } [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/game.rs:48:35 [INFO] [stderr] | [INFO] [stderr] 48 | pub current_ingame_state: Box [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/edit.rs:73:95 [INFO] [stderr] | [INFO] [stderr] 73 | fn change_state(&mut self, _ctx: &mut Context, _scene_data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/terminal.rs:27:88 [INFO] [stderr] | [INFO] [stderr] 27 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/world.rs:112:88 [INFO] [stderr] | [INFO] [stderr] 112 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/inventory.rs:42:88 [INFO] [stderr] | [INFO] [stderr] 42 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/circuitry.rs:32:89 [INFO] [stderr] | [INFO] [stderr] 32 | fn change_state(&mut self, _ctx: &mut Context, _data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/menu.rs:38:88 [INFO] [stderr] | [INFO] [stderr] 38 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/mainmenu.rs:45:88 [INFO] [stderr] | [INFO] [stderr] 45 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/mainmenu.rs:46:35 [INFO] [stderr] | [INFO] [stderr] 46 | let mut state: Option> = None; [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/npc.rs:27:95 [INFO] [stderr] | [INFO] [stderr] 27 | fn change_state(&mut self, _ctx: &mut Context, _scene_data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/npc_trade.rs:69:95 [INFO] [stderr] | [INFO] [stderr] 69 | fn change_state(&mut self, _ctx: &mut Context, _scene_data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/storage.rs:47:95 [INFO] [stderr] | [INFO] [stderr] 47 | fn change_state(&mut self, _ctx: &mut Context, _scene_data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/feature/map.rs:140:88 [INFO] [stderr] | [INFO] [stderr] 140 | fn change_state(&mut self, _ctx: &mut Context, data: &mut WorldData) -> Option> { [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/app.rs:19:20 [INFO] [stderr] | [INFO] [stderr] 19 | pub state: Box, [INFO] [stderr] | ^^^^^^^^^ help: use `dyn`: `dyn GameState` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `backdrops` [INFO] [stderr] --> src/systems.rs:32:45 [INFO] [stderr] | [INFO] [stderr] 32 | fn run(&mut self, (camera, mut sprites, backdrops, entities, pos, face, tile): Self::SystemData) { [INFO] [stderr] | ^^^^^^^^^ help: consider prefixing with an underscore: `_backdrops` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `backdrops` [INFO] [stderr] --> src/systems.rs:32:45 [INFO] [stderr] | [INFO] [stderr] 32 | fn run(&mut self, (camera, mut sprites, backdrops, entities, pos, face, tile): Self::SystemData) { [INFO] [stderr] | ^^^^^^^^^ help: consider prefixing with an underscore: `_backdrops` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/app.rs:141:13 [INFO] [stderr] | [INFO] [stderr] 141 | let mut offset; [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:257:25 [INFO] [stderr] | [INFO] [stderr] 257 | let mut root = generator_pos; [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:311:21 [INFO] [stderr] | [INFO] [stderr] 311 | let mut root = self.player.front_tile; [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/app.rs:141:13 [INFO] [stderr] | [INFO] [stderr] 141 | let mut offset; [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:257:25 [INFO] [stderr] | [INFO] [stderr] 257 | let mut root = generator_pos; [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:311:21 [INFO] [stderr] | [INFO] [stderr] 311 | let mut root = self.player.front_tile; [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1m 05s [INFO] running `"docker" "inspect" "14b3b9f27ef82a98bfcfef1c1e4efe02a270ae5e4ed4c0b271fc96f229748e77"` [INFO] running `"docker" "rm" "-f" "14b3b9f27ef82a98bfcfef1c1e4efe02a270ae5e4ed4c0b271fc96f229748e77"` [INFO] [stdout] 14b3b9f27ef82a98bfcfef1c1e4efe02a270ae5e4ed4c0b271fc96f229748e77