[INFO] updating cached repository EthanTheMaster/Physics2D [INFO] running `"git" "fetch" "--all"` [INFO] [stdout] Fetching origin [INFO] [stderr] From git://github.com/EthanTheMaster/Physics2D [INFO] [stderr] * branch HEAD -> FETCH_HEAD [INFO] running `"git" "clone" "work/cache/sources/gh/EthanTheMaster/Physics2D" "work/ex/pr-63376/sources/master#60960a260f7b5c695fd0717311d72ce62dd4eb43/gh/EthanTheMaster/Physics2D"` [INFO] [stderr] Cloning into 'work/ex/pr-63376/sources/master#60960a260f7b5c695fd0717311d72ce62dd4eb43/gh/EthanTheMaster/Physics2D'... [INFO] [stderr] done. [INFO] running `"git" "clone" "work/cache/sources/gh/EthanTheMaster/Physics2D" "work/ex/pr-63376/sources/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7/gh/EthanTheMaster/Physics2D"` [INFO] [stderr] Cloning into 'work/ex/pr-63376/sources/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7/gh/EthanTheMaster/Physics2D'... [INFO] [stderr] done. [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 3caf3efb075848fca42dbe0a51792577d78c0ba7 [INFO] sha for GitHub repo EthanTheMaster/Physics2D: 3caf3efb075848fca42dbe0a51792577d78c0ba7 [INFO] validating manifest of EthanTheMaster/Physics2D on toolchain master#60960a260f7b5c695fd0717311d72ce62dd4eb43 [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+60960a260f7b5c695fd0717311d72ce62dd4eb43-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] validating manifest of EthanTheMaster/Physics2D on toolchain try#266783e4e09e4e9d5307c1c8e695659c58bbcac7 [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+266783e4e09e4e9d5307c1c8e695659c58bbcac7-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started frobbing EthanTheMaster/Physics2D [INFO] finished frobbing EthanTheMaster/Physics2D [INFO] frobbed toml for EthanTheMaster/Physics2D written to work/ex/pr-63376/sources/master#60960a260f7b5c695fd0717311d72ce62dd4eb43/gh/EthanTheMaster/Physics2D/Cargo.toml [INFO] started frobbing EthanTheMaster/Physics2D [INFO] finished frobbing EthanTheMaster/Physics2D [INFO] frobbed toml for EthanTheMaster/Physics2D written to work/ex/pr-63376/sources/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7/gh/EthanTheMaster/Physics2D/Cargo.toml [INFO] crate EthanTheMaster/Physics2D already has a lockfile, it will not be regenerated [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+60960a260f7b5c695fd0717311d72ce62dd4eb43-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+266783e4e09e4e9d5307c1c8e695659c58bbcac7-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] checking EthanTheMaster/Physics2D against try#266783e4e09e4e9d5307c1c8e695659c58bbcac7 for pr-63376 [INFO] running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-63376/worker-5/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7:/opt/crater/target:rw,Z" "-v" "/mnt/big/crater/work/ex/pr-63376/sources/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7/gh/EthanTheMaster/Physics2D:/opt/crater/workdir:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/opt/crater/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/opt/crater/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/opt/crater/workdir" "-e" "MAP_USER_ID=1000" "-e" "CARGO_TARGET_DIR=/opt/crater/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/crater/cargo-home" "-e" "RUSTUP_HOME=/opt/crater/rustup-home" "-w" "/opt/crater/workdir" "-m" "1536M" "--network" "none" "rustops/crates-build-env" "/opt/crater/cargo-home/bin/cargo" "+266783e4e09e4e9d5307c1c8e695659c58bbcac7-alt" "check" "--frozen" "--all" "--all-targets"` [INFO] [stdout] 5dca67c3ebc292d959b53af576dbd6953819c17fdb21cfee8990b413586e0fa0 [INFO] running `"docker" "start" "-a" "5dca67c3ebc292d959b53af576dbd6953819c17fdb21cfee8990b413586e0fa0"` [INFO] [stderr] Compiling gl v0.7.0 [INFO] [stderr] Compiling glutin v0.10.1 [INFO] [stderr] Checking piston2d-graphics v0.24.0 [INFO] [stderr] Checking pistoncore-input v0.20.0 [INFO] [stderr] Checking piston-gfx_texture v0.30.0 [INFO] [stderr] Checking wayland-window v0.8.0 [INFO] [stderr] Checking winit v0.8.3 [INFO] [stderr] Checking piston2d-gfx_graphics v0.47.0 [INFO] [stderr] Checking pistoncore-window v0.30.0 [INFO] [stderr] Checking pistoncore-event_loop v0.35.0 [INFO] [stderr] Checking piston v0.35.0 [INFO] [stderr] Checking pistoncore-glutin_window v0.43.0 [INFO] [stderr] Checking piston_window v0.74.0 [INFO] [stderr] Checking Physics2D v0.1.0 (/opt/crater/workdir) [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:30:26 [INFO] [stderr] | [INFO] [stderr] 30 | pub objects: Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:137:26 [INFO] [stderr] | [INFO] [stderr] 137 | fn as_any(&self) -> &Any { [INFO] [stderr] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:194:26 [INFO] [stderr] | [INFO] [stderr] 194 | fn as_any(&self) -> &Any { [INFO] [stderr] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:247:26 [INFO] [stderr] | [INFO] [stderr] 247 | fn as_any(&self) -> &Any { [INFO] [stderr] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:253:36 [INFO] [stderr] | [INFO] [stderr] 253 | fn has_collided(&self, other: &RenderableObject) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:282:48 [INFO] [stderr] | [INFO] [stderr] 282 | return group.has_collided(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:288:43 [INFO] [stderr] | [INFO] [stderr] 288 | fn collision_direction(&self, other: &RenderableObject) -> Option { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:307:55 [INFO] [stderr] | [INFO] [stderr] 307 | return group.collision_direction(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:315:36 [INFO] [stderr] | [INFO] [stderr] 315 | fn has_collided(&self, other: &RenderableObject) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:319:49 [INFO] [stderr] | [INFO] [stderr] 319 | return circle.has_collided(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:340:48 [INFO] [stderr] | [INFO] [stderr] 340 | return group.has_collided(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:346:43 [INFO] [stderr] | [INFO] [stderr] 346 | fn collision_direction(&self, other: &RenderableObject) -> Option { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:350:56 [INFO] [stderr] | [INFO] [stderr] 350 | return circle.collision_direction(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:354:55 [INFO] [stderr] | [INFO] [stderr] 354 | return group.collision_direction(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:392:36 [INFO] [stderr] | [INFO] [stderr] 392 | fn has_collided(&self, other: &RenderableObject) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:412:43 [INFO] [stderr] | [INFO] [stderr] 412 | fn collision_direction(&self, other: &RenderableObject) -> Option { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: unused import: `physics::shapes::*` [INFO] [stderr] --> src/physics/mod.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use physics::shapes::*; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/mod.rs:25:26 [INFO] [stderr] | [INFO] [stderr] 25 | fn as_any(&self) -> &Any; [INFO] [stderr] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/mod.rs:30:36 [INFO] [stderr] | [INFO] [stderr] 30 | fn has_collided(&self, other: &RenderableObject) -> bool; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/mod.rs:33:43 [INFO] [stderr] | [INFO] [stderr] 33 | fn collision_direction(&self, other: &RenderableObject) -> Option; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/mod.rs:44:26 [INFO] [stderr] | [INFO] [stderr] 44 | pub objects: Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `mass` [INFO] [stderr] --> src/physics/shapes.rs:219:28 [INFO] [stderr] | [INFO] [stderr] 219 | fn set_mass(&mut self, mass: f64) { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_mass` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: crate `Physics2D` should have a snake case name [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] = help: convert the identifier to snake case: `physics2_d` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:30:26 [INFO] [stderr] | [INFO] [stderr] 30 | pub objects: Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:137:26 [INFO] [stderr] | [INFO] [stderr] 137 | fn as_any(&self) -> &Any { [INFO] [stderr] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:194:26 [INFO] [stderr] | [INFO] [stderr] 194 | fn as_any(&self) -> &Any { [INFO] [stderr] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:247:26 [INFO] [stderr] | [INFO] [stderr] 247 | fn as_any(&self) -> &Any { [INFO] [stderr] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:253:36 [INFO] [stderr] | [INFO] [stderr] 253 | fn has_collided(&self, other: &RenderableObject) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:282:48 [INFO] [stderr] | [INFO] [stderr] 282 | return group.has_collided(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:288:43 [INFO] [stderr] | [INFO] [stderr] 288 | fn collision_direction(&self, other: &RenderableObject) -> Option { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:307:55 [INFO] [stderr] | [INFO] [stderr] 307 | return group.collision_direction(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:315:36 [INFO] [stderr] | [INFO] [stderr] 315 | fn has_collided(&self, other: &RenderableObject) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:319:49 [INFO] [stderr] | [INFO] [stderr] 319 | return circle.has_collided(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:340:48 [INFO] [stderr] | [INFO] [stderr] 340 | return group.has_collided(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:346:43 [INFO] [stderr] | [INFO] [stderr] 346 | fn collision_direction(&self, other: &RenderableObject) -> Option { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:350:56 [INFO] [stderr] | [INFO] [stderr] 350 | return circle.collision_direction(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:354:55 [INFO] [stderr] | [INFO] [stderr] 354 | return group.collision_direction(self as &RenderableObject); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:392:36 [INFO] [stderr] | [INFO] [stderr] 392 | fn has_collided(&self, other: &RenderableObject) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/shapes.rs:412:43 [INFO] [stderr] | [INFO] [stderr] 412 | fn collision_direction(&self, other: &RenderableObject) -> Option { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: unused import: `physics::shapes::*` [INFO] [stderr] --> src/physics/mod.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use physics::shapes::*; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/mod.rs:25:26 [INFO] [stderr] | [INFO] [stderr] 25 | fn as_any(&self) -> &Any; [INFO] [stderr] | ^^^ help: use `dyn`: `dyn Any` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/mod.rs:30:36 [INFO] [stderr] | [INFO] [stderr] 30 | fn has_collided(&self, other: &RenderableObject) -> bool; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/mod.rs:33:43 [INFO] [stderr] | [INFO] [stderr] 33 | fn collision_direction(&self, other: &RenderableObject) -> Option; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/physics/mod.rs:44:26 [INFO] [stderr] | [INFO] [stderr] 44 | pub objects: Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: use `dyn`: `dyn RenderableObject` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `mass` [INFO] [stderr] --> src/physics/shapes.rs:219:28 [INFO] [stderr] | [INFO] [stderr] 219 | fn set_mass(&mut self, mass: f64) { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_mass` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: crate `Physics2D` should have a snake case name [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] = help: convert the identifier to snake case: `physics2_d` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/main.rs:39:9 [INFO] [stderr] | [INFO] [stderr] 39 | for i in 0..10 { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `fps` [INFO] [stderr] --> src/main.rs:82:13 [INFO] [stderr] | [INFO] [stderr] 82 | let fps = (1.0 / frame_time_sec_total) as u64; [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_fps` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:25:9 [INFO] [stderr] | [INFO] [stderr] 25 | let mut wall1 = Line::new(Vec2D::new(-15.0, 15.0), Vec2D::new(15.0, 15.0)); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:26:9 [INFO] [stderr] | [INFO] [stderr] 26 | let mut wall2 = Line::new(Vec2D::new(15.0, 15.0), Vec2D::new(15.0, -15.0)); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:27:9 [INFO] [stderr] | [INFO] [stderr] 27 | let mut wall3 = Line::new(Vec2D::new(15.0, -15.0), Vec2D::new(-15.0, -15.0)); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:28:9 [INFO] [stderr] | [INFO] [stderr] 28 | let mut wall4 = Line::new(Vec2D::new(-15.0, -15.0), Vec2D::new(-15.0, 15.0)); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: crate `Physics2D` should have a snake case name [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] = help: convert the identifier to snake case: `physics2_d` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/main.rs:39:9 [INFO] [stderr] | [INFO] [stderr] 39 | for i in 0..10 { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `fps` [INFO] [stderr] --> src/main.rs:82:13 [INFO] [stderr] | [INFO] [stderr] 82 | let fps = (1.0 / frame_time_sec_total) as u64; [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_fps` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:25:9 [INFO] [stderr] | [INFO] [stderr] 25 | let mut wall1 = Line::new(Vec2D::new(-15.0, 15.0), Vec2D::new(15.0, 15.0)); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:26:9 [INFO] [stderr] | [INFO] [stderr] 26 | let mut wall2 = Line::new(Vec2D::new(15.0, 15.0), Vec2D::new(15.0, -15.0)); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:27:9 [INFO] [stderr] | [INFO] [stderr] 27 | let mut wall3 = Line::new(Vec2D::new(15.0, -15.0), Vec2D::new(-15.0, -15.0)); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:28:9 [INFO] [stderr] | [INFO] [stderr] 28 | let mut wall4 = Line::new(Vec2D::new(-15.0, -15.0), Vec2D::new(-15.0, 15.0)); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: crate `Physics2D` should have a snake case name [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] = help: convert the identifier to snake case: `physics2_d` [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 40.67s [INFO] running `"docker" "inspect" "5dca67c3ebc292d959b53af576dbd6953819c17fdb21cfee8990b413586e0fa0"` [INFO] running `"docker" "rm" "-f" "5dca67c3ebc292d959b53af576dbd6953819c17fdb21cfee8990b413586e0fa0"` [INFO] [stdout] 5dca67c3ebc292d959b53af576dbd6953819c17fdb21cfee8990b413586e0fa0