[INFO] updating cached repository DCubix/RustOpenGL [INFO] running `"git" "fetch" "--all"` [INFO] [stdout] Fetching origin [INFO] [stderr] From git://github.com/DCubix/RustOpenGL [INFO] [stderr] * branch HEAD -> FETCH_HEAD [INFO] running `"git" "clone" "work/cache/sources/gh/DCubix/RustOpenGL" "work/ex/pr-63376/sources/master#60960a260f7b5c695fd0717311d72ce62dd4eb43/gh/DCubix/RustOpenGL"` [INFO] [stderr] Cloning into 'work/ex/pr-63376/sources/master#60960a260f7b5c695fd0717311d72ce62dd4eb43/gh/DCubix/RustOpenGL'... [INFO] [stderr] done. [INFO] running `"git" "clone" "work/cache/sources/gh/DCubix/RustOpenGL" "work/ex/pr-63376/sources/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7/gh/DCubix/RustOpenGL"` [INFO] [stderr] Cloning into 'work/ex/pr-63376/sources/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7/gh/DCubix/RustOpenGL'... [INFO] [stderr] done. [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 27f00b0eb8eb600537603ad5e75f322a93da1242 [INFO] sha for GitHub repo DCubix/RustOpenGL: 27f00b0eb8eb600537603ad5e75f322a93da1242 [INFO] validating manifest of DCubix/RustOpenGL on toolchain master#60960a260f7b5c695fd0717311d72ce62dd4eb43 [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+60960a260f7b5c695fd0717311d72ce62dd4eb43-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] validating manifest of DCubix/RustOpenGL on toolchain try#266783e4e09e4e9d5307c1c8e695659c58bbcac7 [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+266783e4e09e4e9d5307c1c8e695659c58bbcac7-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started frobbing DCubix/RustOpenGL [INFO] finished frobbing DCubix/RustOpenGL [INFO] frobbed toml for DCubix/RustOpenGL written to work/ex/pr-63376/sources/master#60960a260f7b5c695fd0717311d72ce62dd4eb43/gh/DCubix/RustOpenGL/Cargo.toml [INFO] started frobbing DCubix/RustOpenGL [INFO] finished frobbing DCubix/RustOpenGL [INFO] frobbed toml for DCubix/RustOpenGL written to work/ex/pr-63376/sources/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7/gh/DCubix/RustOpenGL/Cargo.toml [INFO] crate DCubix/RustOpenGL already has a lockfile, it will not be regenerated [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+60960a260f7b5c695fd0717311d72ce62dd4eb43-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+266783e4e09e4e9d5307c1c8e695659c58bbcac7-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] checking DCubix/RustOpenGL against try#266783e4e09e4e9d5307c1c8e695659c58bbcac7 for pr-63376 [INFO] running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-63376/worker-3/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7:/opt/crater/target:rw,Z" "-v" "/mnt/big/crater/work/ex/pr-63376/sources/try#266783e4e09e4e9d5307c1c8e695659c58bbcac7/gh/DCubix/RustOpenGL:/opt/crater/workdir:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/opt/crater/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/opt/crater/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/opt/crater/workdir" "-e" "MAP_USER_ID=1000" "-e" "CARGO_TARGET_DIR=/opt/crater/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/crater/cargo-home" "-e" "RUSTUP_HOME=/opt/crater/rustup-home" "-w" "/opt/crater/workdir" "-m" "1536M" "--network" "none" "rustops/crates-build-env" "/opt/crater/cargo-home/bin/cargo" "+266783e4e09e4e9d5307c1c8e695659c58bbcac7-alt" "check" "--frozen" "--all" "--all-targets"` [INFO] [stdout] e8fc2c2148aab9ee30e34b04de8cb75b1eec558c0b9f8be54f8e962a4eca94ac [INFO] running `"docker" "start" "-a" "e8fc2c2148aab9ee30e34b04de8cb75b1eec558c0b9f8be54f8e962a4eca94ac"` [INFO] [stderr] Compiling stb_image v0.2.2 [INFO] [stderr] Checking num-bigint v0.1.40 [INFO] [stderr] Checking sdl2-sys v0.30.0 [INFO] [stderr] Checking num-rational v0.1.39 [INFO] [stderr] Checking num v0.1.40 [INFO] [stderr] Checking sdl2 v0.30.0 [INFO] [stderr] Checking rustopengl v0.1.0 (/opt/crater/workdir) [INFO] [stderr] warning: macro_escape is a deprecated synonym for macro_use [INFO] [stderr] --> src/renderer.rs:1:1 [INFO] [stderr] | [INFO] [stderr] 1 | #![macro_escape] [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: consider an outer attribute, `#[macro_use]` mod ... [INFO] [stderr] [INFO] [stderr] warning: macro_escape is a deprecated synonym for macro_use [INFO] [stderr] --> src/renderer.rs:1:1 [INFO] [stderr] | [INFO] [stderr] 1 | #![macro_escape] [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: consider an outer attribute, `#[macro_use]` mod ... [INFO] [stderr] [INFO] [stderr] warning: unused import: `sdl2::keyboard::Keycode` [INFO] [stderr] --> src/main.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use sdl2::keyboard::Keycode; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] warning: unused import: `sdl2::keyboard::Keycode` [INFO] [stderr] --> src/main.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use sdl2::keyboard::Keycode; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `ifmt` [INFO] [stderr] --> src/renderer.rs:209:10 [INFO] [stderr] | [INFO] [stderr] 209 | let (ifmt, fmt) = match img.depth { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_ifmt` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `j` [INFO] [stderr] --> src/renderer.rs:369:8 [INFO] [stderr] | [INFO] [stderr] 369 | for (j, m) in models.iter().enumerate() { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_j` [INFO] [stderr] [INFO] [stderr] warning: value assigned to `lx` is never read [INFO] [stderr] --> src/game.rs:74:11 [INFO] [stderr] | [INFO] [stderr] 74 | let mut lx = 0; [INFO] [stderr] | ^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_assignments)]` on by default [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `ly` is never read [INFO] [stderr] --> src/game.rs:75:11 [INFO] [stderr] | [INFO] [stderr] 75 | let mut ly = 0; [INFO] [stderr] | ^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: unused variable: `cursor_tex` [INFO] [stderr] --> src/game.rs:106:63 [INFO] [stderr] | [INFO] [stderr] 106 | pub fn render(&self, shader: &mut Shader, car_tex: &Texture, cursor_tex: &Texture, car: &Model, model: &Model) { [INFO] [stderr] | ^^^^^^^^^^ help: consider prefixing with an underscore: `_cursor_tex` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `model` [INFO] [stderr] --> src/game.rs:106:98 [INFO] [stderr] | [INFO] [stderr] 106 | pub fn render(&self, shader: &mut Shader, car_tex: &Texture, cursor_tex: &Texture, car: &Model, model: &Model) { [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_model` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `button` [INFO] [stderr] --> src/game.rs:308:33 [INFO] [stderr] | [INFO] [stderr] 308 | pub fn on_mouse_release(&self, button: MouseButton) { [INFO] [stderr] | ^^^^^^ help: consider prefixing with an underscore: `_button` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `ifmt` [INFO] [stderr] --> src/renderer.rs:209:10 [INFO] [stderr] | [INFO] [stderr] 209 | let (ifmt, fmt) = match img.depth { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_ifmt` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `j` [INFO] [stderr] --> src/renderer.rs:369:8 [INFO] [stderr] | [INFO] [stderr] 369 | for (j, m) in models.iter().enumerate() { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_j` [INFO] [stderr] [INFO] [stderr] warning: value assigned to `lx` is never read [INFO] [stderr] --> src/game.rs:74:11 [INFO] [stderr] | [INFO] [stderr] 74 | let mut lx = 0; [INFO] [stderr] | ^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_assignments)]` on by default [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `ly` is never read [INFO] [stderr] --> src/game.rs:75:11 [INFO] [stderr] | [INFO] [stderr] 75 | let mut ly = 0; [INFO] [stderr] | ^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: unused variable: `cursor_tex` [INFO] [stderr] --> src/game.rs:106:63 [INFO] [stderr] | [INFO] [stderr] 106 | pub fn render(&self, shader: &mut Shader, car_tex: &Texture, cursor_tex: &Texture, car: &Model, model: &Model) { [INFO] [stderr] | ^^^^^^^^^^ help: consider prefixing with an underscore: `_cursor_tex` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `model` [INFO] [stderr] --> src/game.rs:106:98 [INFO] [stderr] | [INFO] [stderr] 106 | pub fn render(&self, shader: &mut Shader, car_tex: &Texture, cursor_tex: &Texture, car: &Model, model: &Model) { [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_model` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `button` [INFO] [stderr] --> src/game.rs:308:33 [INFO] [stderr] | [INFO] [stderr] 308 | pub fn on_mouse_release(&self, button: MouseButton) { [INFO] [stderr] | ^^^^^^ help: consider prefixing with an underscore: `_button` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/primitives.rs:4:6 [INFO] [stderr] | [INFO] [stderr] 4 | let mut verts = [ [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary `unsafe` block [INFO] [stderr] --> src/renderer.rs:19:3 [INFO] [stderr] | [INFO] [stderr] 19 | unsafe { [INFO] [stderr] | ^^^^^^ unnecessary `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 157 | unsafe { [INFO] [stderr] | ------ because it's nested under this `unsafe` block [INFO] [stderr] 158 | let c_str = CString::new(src).unwrap(); [INFO] [stderr] 159 | GL!(ShaderSource(shader, 1, &c_str.as_ptr(), ptr::null())); [INFO] [stderr] | ----------------------------------------------------------- in this macro invocation [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_unsafe)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary `unsafe` block [INFO] [stderr] --> src/renderer.rs:19:3 [INFO] [stderr] | [INFO] [stderr] 19 | unsafe { [INFO] [stderr] | ^^^^^^ unnecessary `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 157 | unsafe { [INFO] [stderr] | ------ because it's nested under this `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 160 | GL!(CompileShader(shader)); [INFO] [stderr] | --------------------------- in this macro invocation [INFO] [stderr] [INFO] [stderr] warning: unnecessary `unsafe` block [INFO] [stderr] --> src/renderer.rs:19:3 [INFO] [stderr] | [INFO] [stderr] 19 | unsafe { [INFO] [stderr] | ^^^^^^ unnecessary `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 157 | unsafe { [INFO] [stderr] | ------ because it's nested under this `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 163 | GL!(GetShaderiv(shader, gl::COMPILE_STATUS, &mut status)); [INFO] [stderr] | ---------------------------------------------------------- in this macro invocation [INFO] [stderr] [INFO] [stderr] warning: unnecessary `unsafe` block [INFO] [stderr] --> src/renderer.rs:19:3 [INFO] [stderr] | [INFO] [stderr] 19 | unsafe { [INFO] [stderr] | ^^^^^^ unnecessary `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 157 | unsafe { [INFO] [stderr] | ------ because it's nested under this `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 167 | GL!(GetShaderInfoLog(shader, buf.len() as i32, &mut len, buf.as_mut_ptr() as *mut _)); [INFO] [stderr] | -------------------------------------------------------------------------------------- in this macro invocation [INFO] [stderr] [INFO] [stderr] warning: method is never used: `zero` [INFO] [stderr] --> src/vecmath.rs:12:2 [INFO] [stderr] | [INFO] [stderr] 12 | pub fn zero() -> Vec2 { Vec2::new(0.0, 0.0) } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `from_slice` [INFO] [stderr] --> src/vecmath.rs:14:2 [INFO] [stderr] | [INFO] [stderr] 14 | pub fn from_slice(s: &[f32]) -> Vec2 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `perp_dot` [INFO] [stderr] --> src/vecmath.rs:32:2 [INFO] [stderr] | [INFO] [stderr] 32 | pub fn perp_dot(&self, other: Vec2) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `zero` [INFO] [stderr] --> src/vecmath.rs:110:2 [INFO] [stderr] | [INFO] [stderr] 110 | pub fn zero() -> Vec3 { Vec3::new(0.0, 0.0, 0.0) } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `from_slice` [INFO] [stderr] --> src/vecmath.rs:112:2 [INFO] [stderr] | [INFO] [stderr] 112 | pub fn from_slice(s: &[f32]) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `dot` [INFO] [stderr] --> src/vecmath.rs:121:2 [INFO] [stderr] | [INFO] [stderr] 121 | pub fn dot(&self, other: Vec3) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `cross` [INFO] [stderr] --> src/vecmath.rs:125:2 [INFO] [stderr] | [INFO] [stderr] 125 | pub fn cross(self, other: Vec3) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `length` [INFO] [stderr] --> src/vecmath.rs:133:2 [INFO] [stderr] | [INFO] [stderr] 133 | pub fn length(&self) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `normalized` [INFO] [stderr] --> src/vecmath.rs:137:2 [INFO] [stderr] | [INFO] [stderr] 137 | pub fn normalized(&self) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `to_vec3` [INFO] [stderr] --> src/vecmath.rs:211:2 [INFO] [stderr] | [INFO] [stderr] 211 | pub fn to_vec3(&self) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `length` [INFO] [stderr] --> src/vecmath.rs:224:2 [INFO] [stderr] | [INFO] [stderr] 224 | pub fn length(&self) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `normalized` [INFO] [stderr] --> src/vecmath.rs:228:2 [INFO] [stderr] | [INFO] [stderr] 228 | pub fn normalized(&self) -> Vec4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `rotation_z` [INFO] [stderr] --> src/vecmath.rs:335:2 [INFO] [stderr] | [INFO] [stderr] 335 | pub fn rotation_z(a: f32) -> Mat4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `axis_angle` [INFO] [stderr] --> src/vecmath.rs:345:2 [INFO] [stderr] | [INFO] [stderr] 345 | pub fn axis_angle(axis: Vec3, a: f32) -> Mat4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `perspective` [INFO] [stderr] --> src/vecmath.rs:484:2 [INFO] [stderr] | [INFO] [stderr] 484 | pub fn perspective(fov: f32, asp: f32, n: f32, f: f32) -> Mat4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `look_at` [INFO] [stderr] --> src/vecmath.rs:496:2 [INFO] [stderr] | [INFO] [stderr] 496 | pub fn look_at(eye: Vec3, at: Vec3, up: Vec3) -> Mat4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `unbind` [INFO] [stderr] --> src/renderer.rs:240:2 [INFO] [stderr] | [INFO] [stderr] 240 | pub fn unbind(&self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `lerp` [INFO] [stderr] --> src/game.rs:16:1 [INFO] [stderr] | [INFO] [stderr] 16 | fn lerp(a: f32, b: f32, t: f32) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_destination` [INFO] [stderr] --> src/game.rs:62:2 [INFO] [stderr] | [INFO] [stderr] 62 | pub fn set_destination(&mut self, x: i32, y: i32, map: &Map) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `last_waypoint` [INFO] [stderr] --> src/game.rs:102:2 [INFO] [stderr] | [INFO] [stderr] 102 | pub fn last_waypoint(&self) -> Vec2 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable `timeStep` should have a snake case name [INFO] [stderr] --> src/main.rs:50:6 [INFO] [stderr] | [INFO] [stderr] 50 | let timeStep = 1.0f32 / 60.0; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `time_step` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable `startTime` should have a snake case name [INFO] [stderr] --> src/main.rs:51:10 [INFO] [stderr] | [INFO] [stderr] 51 | let mut startTime = 0f32; [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case: `start_time` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/primitives.rs:4:6 [INFO] [stderr] | [INFO] [stderr] 4 | let mut verts = [ [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable `R` should have a snake case name [INFO] [stderr] --> src/vecmath.rs:501:7 [INFO] [stderr] | [INFO] [stderr] 501 | let R = Mat4::new(&[ [INFO] [stderr] | ^ help: convert the identifier to snake case: `r` [INFO] [stderr] [INFO] [stderr] warning: structure field `prevVBO` should have a snake case name [INFO] [stderr] --> src/renderer.rs:309:2 [INFO] [stderr] | [INFO] [stderr] 309 | prevVBO: u32, [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `prev_vbo` [INFO] [stderr] [INFO] [stderr] warning: structure field `prevIBO` should have a snake case name [INFO] [stderr] --> src/renderer.rs:310:2 [INFO] [stderr] | [INFO] [stderr] 310 | prevIBO: u32 [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `prev_ibo` [INFO] [stderr] [INFO] [stderr] warning: unnecessary `unsafe` block [INFO] [stderr] --> src/renderer.rs:19:3 [INFO] [stderr] | [INFO] [stderr] 19 | unsafe { [INFO] [stderr] | ^^^^^^ unnecessary `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 157 | unsafe { [INFO] [stderr] | ------ because it's nested under this `unsafe` block [INFO] [stderr] 158 | let c_str = CString::new(src).unwrap(); [INFO] [stderr] 159 | GL!(ShaderSource(shader, 1, &c_str.as_ptr(), ptr::null())); [INFO] [stderr] | ----------------------------------------------------------- in this macro invocation [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_unsafe)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary `unsafe` block [INFO] [stderr] --> src/renderer.rs:19:3 [INFO] [stderr] | [INFO] [stderr] 19 | unsafe { [INFO] [stderr] | ^^^^^^ unnecessary `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 157 | unsafe { [INFO] [stderr] | ------ because it's nested under this `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 160 | GL!(CompileShader(shader)); [INFO] [stderr] | --------------------------- in this macro invocation [INFO] [stderr] [INFO] [stderr] warning: unnecessary `unsafe` block [INFO] [stderr] --> src/renderer.rs:19:3 [INFO] [stderr] | [INFO] [stderr] 19 | unsafe { [INFO] [stderr] | ^^^^^^ unnecessary `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 157 | unsafe { [INFO] [stderr] | ------ because it's nested under this `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 163 | GL!(GetShaderiv(shader, gl::COMPILE_STATUS, &mut status)); [INFO] [stderr] | ---------------------------------------------------------- in this macro invocation [INFO] [stderr] [INFO] [stderr] warning: unnecessary `unsafe` block [INFO] [stderr] --> src/renderer.rs:19:3 [INFO] [stderr] | [INFO] [stderr] 19 | unsafe { [INFO] [stderr] | ^^^^^^ unnecessary `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 157 | unsafe { [INFO] [stderr] | ------ because it's nested under this `unsafe` block [INFO] [stderr] ... [INFO] [stderr] 167 | GL!(GetShaderInfoLog(shader, buf.len() as i32, &mut len, buf.as_mut_ptr() as *mut _)); [INFO] [stderr] | -------------------------------------------------------------------------------------- in this macro invocation [INFO] [stderr] [INFO] [stderr] warning: method is never used: `zero` [INFO] [stderr] --> src/vecmath.rs:12:2 [INFO] [stderr] | [INFO] [stderr] 12 | pub fn zero() -> Vec2 { Vec2::new(0.0, 0.0) } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `from_slice` [INFO] [stderr] --> src/vecmath.rs:14:2 [INFO] [stderr] | [INFO] [stderr] 14 | pub fn from_slice(s: &[f32]) -> Vec2 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `perp_dot` [INFO] [stderr] --> src/vecmath.rs:32:2 [INFO] [stderr] | [INFO] [stderr] 32 | pub fn perp_dot(&self, other: Vec2) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `zero` [INFO] [stderr] --> src/vecmath.rs:110:2 [INFO] [stderr] | [INFO] [stderr] 110 | pub fn zero() -> Vec3 { Vec3::new(0.0, 0.0, 0.0) } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `from_slice` [INFO] [stderr] --> src/vecmath.rs:112:2 [INFO] [stderr] | [INFO] [stderr] 112 | pub fn from_slice(s: &[f32]) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `dot` [INFO] [stderr] --> src/vecmath.rs:121:2 [INFO] [stderr] | [INFO] [stderr] 121 | pub fn dot(&self, other: Vec3) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `cross` [INFO] [stderr] --> src/vecmath.rs:125:2 [INFO] [stderr] | [INFO] [stderr] 125 | pub fn cross(self, other: Vec3) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `length` [INFO] [stderr] --> src/vecmath.rs:133:2 [INFO] [stderr] | [INFO] [stderr] 133 | pub fn length(&self) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `normalized` [INFO] [stderr] --> src/vecmath.rs:137:2 [INFO] [stderr] | [INFO] [stderr] 137 | pub fn normalized(&self) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `to_vec3` [INFO] [stderr] --> src/vecmath.rs:211:2 [INFO] [stderr] | [INFO] [stderr] 211 | pub fn to_vec3(&self) -> Vec3 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `length` [INFO] [stderr] --> src/vecmath.rs:224:2 [INFO] [stderr] | [INFO] [stderr] 224 | pub fn length(&self) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `normalized` [INFO] [stderr] --> src/vecmath.rs:228:2 [INFO] [stderr] | [INFO] [stderr] 228 | pub fn normalized(&self) -> Vec4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `rotation_z` [INFO] [stderr] --> src/vecmath.rs:335:2 [INFO] [stderr] | [INFO] [stderr] 335 | pub fn rotation_z(a: f32) -> Mat4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `axis_angle` [INFO] [stderr] --> src/vecmath.rs:345:2 [INFO] [stderr] | [INFO] [stderr] 345 | pub fn axis_angle(axis: Vec3, a: f32) -> Mat4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `perspective` [INFO] [stderr] --> src/vecmath.rs:484:2 [INFO] [stderr] | [INFO] [stderr] 484 | pub fn perspective(fov: f32, asp: f32, n: f32, f: f32) -> Mat4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `look_at` [INFO] [stderr] --> src/vecmath.rs:496:2 [INFO] [stderr] | [INFO] [stderr] 496 | pub fn look_at(eye: Vec3, at: Vec3, up: Vec3) -> Mat4 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `unbind` [INFO] [stderr] --> src/renderer.rs:240:2 [INFO] [stderr] | [INFO] [stderr] 240 | pub fn unbind(&self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `lerp` [INFO] [stderr] --> src/game.rs:16:1 [INFO] [stderr] | [INFO] [stderr] 16 | fn lerp(a: f32, b: f32, t: f32) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_destination` [INFO] [stderr] --> src/game.rs:62:2 [INFO] [stderr] | [INFO] [stderr] 62 | pub fn set_destination(&mut self, x: i32, y: i32, map: &Map) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `last_waypoint` [INFO] [stderr] --> src/game.rs:102:2 [INFO] [stderr] | [INFO] [stderr] 102 | pub fn last_waypoint(&self) -> Vec2 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable `timeStep` should have a snake case name [INFO] [stderr] --> src/main.rs:50:6 [INFO] [stderr] | [INFO] [stderr] 50 | let timeStep = 1.0f32 / 60.0; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `time_step` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable `startTime` should have a snake case name [INFO] [stderr] --> src/main.rs:51:10 [INFO] [stderr] | [INFO] [stderr] 51 | let mut startTime = 0f32; [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case: `start_time` [INFO] [stderr] [INFO] [stderr] warning: variable `R` should have a snake case name [INFO] [stderr] --> src/vecmath.rs:501:7 [INFO] [stderr] | [INFO] [stderr] 501 | let R = Mat4::new(&[ [INFO] [stderr] | ^ help: convert the identifier to snake case: `r` [INFO] [stderr] [INFO] [stderr] warning: structure field `prevVBO` should have a snake case name [INFO] [stderr] --> src/renderer.rs:309:2 [INFO] [stderr] | [INFO] [stderr] 309 | prevVBO: u32, [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `prev_vbo` [INFO] [stderr] [INFO] [stderr] warning: structure field `prevIBO` should have a snake case name [INFO] [stderr] --> src/renderer.rs:310:2 [INFO] [stderr] | [INFO] [stderr] 310 | prevIBO: u32 [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `prev_ibo` [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 9.22s [INFO] running `"docker" "inspect" "e8fc2c2148aab9ee30e34b04de8cb75b1eec558c0b9f8be54f8e962a4eca94ac"` [INFO] running `"docker" "rm" "-f" "e8fc2c2148aab9ee30e34b04de8cb75b1eec558c0b9f8be54f8e962a4eca94ac"` [INFO] [stdout] e8fc2c2148aab9ee30e34b04de8cb75b1eec558c0b9f8be54f8e962a4eca94ac