[INFO] updating cached repository bartochnio/planets [INFO] running `"git" "fetch" "--all"` [INFO] [stdout] Fetching origin [INFO] [stderr] From git://github.com/bartochnio/planets [INFO] [stderr] * branch HEAD -> FETCH_HEAD [INFO] running `"git" "clone" "work/cache/sources/gh/bartochnio/planets" "work/ex/pr-62849/sources/master#435236b8877cdb98c82eaebfb7887782277265c5/gh/bartochnio/planets"` [INFO] [stderr] Cloning into 'work/ex/pr-62849/sources/master#435236b8877cdb98c82eaebfb7887782277265c5/gh/bartochnio/planets'... [INFO] [stderr] done. [INFO] running `"git" "clone" "work/cache/sources/gh/bartochnio/planets" "work/ex/pr-62849/sources/try#b5c7f157c20453dde8d47371abe73b32351b4e7f/gh/bartochnio/planets"` [INFO] [stderr] Cloning into 'work/ex/pr-62849/sources/try#b5c7f157c20453dde8d47371abe73b32351b4e7f/gh/bartochnio/planets'... [INFO] [stderr] done. [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 45d8eb5e407695bcf8f5c1796d6d8b69393f4864 [INFO] sha for GitHub repo bartochnio/planets: 45d8eb5e407695bcf8f5c1796d6d8b69393f4864 [INFO] validating manifest of bartochnio/planets on toolchain master#435236b8877cdb98c82eaebfb7887782277265c5 [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+435236b8877cdb98c82eaebfb7887782277265c5-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] validating manifest of bartochnio/planets on toolchain try#b5c7f157c20453dde8d47371abe73b32351b4e7f [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+b5c7f157c20453dde8d47371abe73b32351b4e7f-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started frobbing bartochnio/planets [INFO] finished frobbing bartochnio/planets [INFO] frobbed toml for bartochnio/planets written to work/ex/pr-62849/sources/master#435236b8877cdb98c82eaebfb7887782277265c5/gh/bartochnio/planets/Cargo.toml [INFO] started frobbing bartochnio/planets [INFO] finished frobbing bartochnio/planets [INFO] frobbed toml for bartochnio/planets written to work/ex/pr-62849/sources/try#b5c7f157c20453dde8d47371abe73b32351b4e7f/gh/bartochnio/planets/Cargo.toml [INFO] crate bartochnio/planets already has a lockfile, it will not be regenerated [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+435236b8877cdb98c82eaebfb7887782277265c5-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+b5c7f157c20453dde8d47371abe73b32351b4e7f-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] checking bartochnio/planets against try#b5c7f157c20453dde8d47371abe73b32351b4e7f for pr-62849 [INFO] running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-62849/worker-0/try#b5c7f157c20453dde8d47371abe73b32351b4e7f:/opt/crater/target:rw,Z" "-v" "/mnt/big/crater/work/ex/pr-62849/sources/try#b5c7f157c20453dde8d47371abe73b32351b4e7f/gh/bartochnio/planets:/opt/crater/workdir:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/opt/crater/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/opt/crater/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/opt/crater/workdir" "-e" "MAP_USER_ID=1000" "-e" "CARGO_TARGET_DIR=/opt/crater/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/crater/cargo-home" "-e" "RUSTUP_HOME=/opt/crater/rustup-home" "-w" "/opt/crater/workdir" "-m" "1536M" "--network" "none" "rustops/crates-build-env" "/opt/crater/cargo-home/bin/cargo" "+b5c7f157c20453dde8d47371abe73b32351b4e7f-alt" "check" "--frozen" "--all" "--all-targets"` [INFO] [stdout] 612c250ca4f78e77dc053b1ded96f78f42da9618b9f938a2eb8458803e0e112c [INFO] running `"docker" "start" "-a" "612c250ca4f78e77dc053b1ded96f78f42da9618b9f938a2eb8458803e0e112c"` [INFO] [stderr] Checking sdl2-sys v0.27.3 [INFO] [stderr] Checking sdl2 v0.29.1 [INFO] [stderr] Checking planets v0.1.0 (/opt/crater/workdir) [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/engine/gameobjects.rs:48:26 [INFO] [stderr] | [INFO] [stderr] 48 | components : Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: use `dyn`: `dyn ComponentUpdate` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::path::Path` [INFO] [stderr] --> src/main.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use std::path::Path; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `sdl2::render::*` [INFO] [stderr] --> src/main.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use sdl2::render::*; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::boxed::Box` [INFO] [stderr] --> src/main.rs:13:5 [INFO] [stderr] | [INFO] [stderr] 13 | use std::boxed::Box; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/engine/gameobjects.rs:48:26 [INFO] [stderr] | [INFO] [stderr] 48 | components : Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: use `dyn`: `dyn ComponentUpdate` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::path::Path` [INFO] [stderr] --> src/main.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use std::path::Path; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `sdl2::render::*` [INFO] [stderr] --> src/main.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use sdl2::render::*; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::boxed::Box` [INFO] [stderr] --> src/main.rs:13:5 [INFO] [stderr] | [INFO] [stderr] 13 | use std::boxed::Box; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `ticks` [INFO] [stderr] --> src/main.rs:65:13 [INFO] [stderr] | [INFO] [stderr] 65 | let ticks = timer.ticks(); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_ticks` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `game_obj` [INFO] [stderr] --> src/engine/components.rs:8:22 [INFO] [stderr] | [INFO] [stderr] 8 | fn Update(&self, game_obj : &GameObject , time : f32){ [INFO] [stderr] | ^^^^^^^^ help: consider prefixing with an underscore: `_game_obj` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `time` [INFO] [stderr] --> src/engine/components.rs:8:47 [INFO] [stderr] | [INFO] [stderr] 8 | fn Update(&self, game_obj : &GameObject , time : f32){ [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_time` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `ticks` [INFO] [stderr] --> src/main.rs:65:13 [INFO] [stderr] | [INFO] [stderr] 65 | let ticks = timer.ticks(); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_ticks` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `game_obj` [INFO] [stderr] --> src/engine/components.rs:8:22 [INFO] [stderr] | [INFO] [stderr] 8 | fn Update(&self, game_obj : &GameObject , time : f32){ [INFO] [stderr] | ^^^^^^^^ help: consider prefixing with an underscore: `_game_obj` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `time` [INFO] [stderr] --> src/engine/components.rs:8:47 [INFO] [stderr] | [INFO] [stderr] 8 | fn Update(&self, game_obj : &GameObject , time : f32){ [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_time` [INFO] [stderr] [INFO] [stderr] warning: field is never used: `texture_name` [INFO] [stderr] --> src/engine/gameobjects.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | texture_name : String, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never used: `components` [INFO] [stderr] --> src/engine/gameobjects.rs:48:5 [INFO] [stderr] | [INFO] [stderr] 48 | components : Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `AnimationComponent` [INFO] [stderr] --> src/engine/components.rs:3:1 [INFO] [stderr] | [INFO] [stderr] 3 | struct AnimationComponent; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `PlayerComponent` [INFO] [stderr] --> src/engine/components.rs:4:1 [INFO] [stderr] | [INFO] [stderr] 4 | struct PlayerComponent; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: type alias is never used: `SurfaceArc` [INFO] [stderr] --> src/engine/rendering.rs:6:1 [INFO] [stderr] | [INFO] [stderr] 6 | type SurfaceArc<'a> = Arc>; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `SurfaceLoader` [INFO] [stderr] --> src/engine/rendering.rs:8:1 [INFO] [stderr] | [INFO] [stderr] 8 | pub struct SurfaceLoader<'a> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/engine/rendering.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | pub fn new<'b> () -> SurfaceLoader<'b> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `alocate_or_get_surface` [INFO] [stderr] --> src/engine/rendering.rs:20:5 [INFO] [stderr] | [INFO] [stderr] 20 | pub fn alocate_or_get_surface (&mut self, path_name : &String) -> SurfaceArc { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `dealocate_surface` [INFO] [stderr] --> src/engine/rendering.rs:33:5 [INFO] [stderr] | [INFO] [stderr] 33 | pub fn dealocate_surface(&mut self, path_name : &String) -> Result<&'static str, &'static str> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: trait method `DrawToRenderer` should have a snake case name [INFO] [stderr] --> src/engine/gameobjects.rs:53:8 [INFO] [stderr] | [INFO] [stderr] 53 | fn DrawToRenderer(&self, renderer : &mut Renderer); [INFO] [stderr] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `draw_to_renderer` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable `ASSETS_PATH` should have a snake case name [INFO] [stderr] --> src/engine/gameobjects.rs:82:13 [INFO] [stderr] | [INFO] [stderr] 82 | let ASSETS_PATH = "assets/".to_string(); [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `assets_path` [INFO] [stderr] [INFO] [stderr] warning: trait method `Update` should have a snake case name [INFO] [stderr] --> src/engine/components.rs:14:8 [INFO] [stderr] | [INFO] [stderr] 14 | fn Update(&self, game_obj : &GameObject , time : f32); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `update` [INFO] [stderr] [INFO] [stderr] warning: field is never used: `texture_name` [INFO] [stderr] --> src/engine/gameobjects.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | texture_name : String, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never used: `components` [INFO] [stderr] --> src/engine/gameobjects.rs:48:5 [INFO] [stderr] | [INFO] [stderr] 48 | components : Vec>, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `AnimationComponent` [INFO] [stderr] --> src/engine/components.rs:3:1 [INFO] [stderr] | [INFO] [stderr] 3 | struct AnimationComponent; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `PlayerComponent` [INFO] [stderr] --> src/engine/components.rs:4:1 [INFO] [stderr] | [INFO] [stderr] 4 | struct PlayerComponent; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: type alias is never used: `SurfaceArc` [INFO] [stderr] --> src/engine/rendering.rs:6:1 [INFO] [stderr] | [INFO] [stderr] 6 | type SurfaceArc<'a> = Arc>; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `SurfaceLoader` [INFO] [stderr] --> src/engine/rendering.rs:8:1 [INFO] [stderr] | [INFO] [stderr] 8 | pub struct SurfaceLoader<'a> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/engine/rendering.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | pub fn new<'b> () -> SurfaceLoader<'b> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `alocate_or_get_surface` [INFO] [stderr] --> src/engine/rendering.rs:20:5 [INFO] [stderr] | [INFO] [stderr] 20 | pub fn alocate_or_get_surface (&mut self, path_name : &String) -> SurfaceArc { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `dealocate_surface` [INFO] [stderr] --> src/engine/rendering.rs:33:5 [INFO] [stderr] | [INFO] [stderr] 33 | pub fn dealocate_surface(&mut self, path_name : &String) -> Result<&'static str, &'static str> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: trait method `DrawToRenderer` should have a snake case name [INFO] [stderr] --> src/engine/gameobjects.rs:53:8 [INFO] [stderr] | [INFO] [stderr] 53 | fn DrawToRenderer(&self, renderer : &mut Renderer); [INFO] [stderr] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `draw_to_renderer` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable `ASSETS_PATH` should have a snake case name [INFO] [stderr] --> src/engine/gameobjects.rs:82:13 [INFO] [stderr] | [INFO] [stderr] 82 | let ASSETS_PATH = "assets/".to_string(); [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `assets_path` [INFO] [stderr] [INFO] [stderr] warning: trait method `Update` should have a snake case name [INFO] [stderr] --> src/engine/components.rs:14:8 [INFO] [stderr] | [INFO] [stderr] 14 | fn Update(&self, game_obj : &GameObject , time : f32); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `update` [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 3.64s [INFO] running `"docker" "inspect" "612c250ca4f78e77dc053b1ded96f78f42da9618b9f938a2eb8458803e0e112c"` [INFO] running `"docker" "rm" "-f" "612c250ca4f78e77dc053b1ded96f78f42da9618b9f938a2eb8458803e0e112c"` [INFO] [stdout] 612c250ca4f78e77dc053b1ded96f78f42da9618b9f938a2eb8458803e0e112c