[INFO] updating cached repository MinniFlo/termion_fps [INFO] running `"git" "fetch" "--all"` [INFO] [stdout] Fetching origin [INFO] [stderr] From git://github.com/MinniFlo/termion_fps [INFO] [stderr] * branch HEAD -> FETCH_HEAD [INFO] running `"git" "clone" "work/cache/sources/gh/MinniFlo/termion_fps" "work/ex/pr-62849/sources/master#435236b8877cdb98c82eaebfb7887782277265c5/gh/MinniFlo/termion_fps"` [INFO] [stderr] Cloning into 'work/ex/pr-62849/sources/master#435236b8877cdb98c82eaebfb7887782277265c5/gh/MinniFlo/termion_fps'... [INFO] [stderr] done. [INFO] running `"git" "clone" "work/cache/sources/gh/MinniFlo/termion_fps" "work/ex/pr-62849/sources/try#b5c7f157c20453dde8d47371abe73b32351b4e7f/gh/MinniFlo/termion_fps"` [INFO] [stderr] Cloning into 'work/ex/pr-62849/sources/try#b5c7f157c20453dde8d47371abe73b32351b4e7f/gh/MinniFlo/termion_fps'... [INFO] [stderr] done. [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 594d8e3458d52cf23080880b6cefd865f71bb415 [INFO] sha for GitHub repo MinniFlo/termion_fps: 594d8e3458d52cf23080880b6cefd865f71bb415 [INFO] validating manifest of MinniFlo/termion_fps on toolchain master#435236b8877cdb98c82eaebfb7887782277265c5 [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+435236b8877cdb98c82eaebfb7887782277265c5-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] validating manifest of MinniFlo/termion_fps on toolchain try#b5c7f157c20453dde8d47371abe73b32351b4e7f [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+b5c7f157c20453dde8d47371abe73b32351b4e7f-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started frobbing MinniFlo/termion_fps [INFO] finished frobbing MinniFlo/termion_fps [INFO] frobbed toml for MinniFlo/termion_fps written to work/ex/pr-62849/sources/master#435236b8877cdb98c82eaebfb7887782277265c5/gh/MinniFlo/termion_fps/Cargo.toml [INFO] started frobbing MinniFlo/termion_fps [INFO] finished frobbing MinniFlo/termion_fps [INFO] frobbed toml for MinniFlo/termion_fps written to work/ex/pr-62849/sources/try#b5c7f157c20453dde8d47371abe73b32351b4e7f/gh/MinniFlo/termion_fps/Cargo.toml [INFO] crate MinniFlo/termion_fps already has a lockfile, it will not be regenerated [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+435236b8877cdb98c82eaebfb7887782277265c5-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+b5c7f157c20453dde8d47371abe73b32351b4e7f-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] checking MinniFlo/termion_fps against try#b5c7f157c20453dde8d47371abe73b32351b4e7f for pr-62849 [INFO] running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-62849/worker-3/try#b5c7f157c20453dde8d47371abe73b32351b4e7f:/opt/crater/target:rw,Z" "-v" "/mnt/big/crater/work/ex/pr-62849/sources/try#b5c7f157c20453dde8d47371abe73b32351b4e7f/gh/MinniFlo/termion_fps:/opt/crater/workdir:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/opt/crater/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/opt/crater/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/opt/crater/workdir" "-e" "MAP_USER_ID=1000" "-e" "CARGO_TARGET_DIR=/opt/crater/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/crater/cargo-home" "-e" "RUSTUP_HOME=/opt/crater/rustup-home" "-w" "/opt/crater/workdir" "-m" "1536M" "--network" "none" "rustops/crates-build-env" "/opt/crater/cargo-home/bin/cargo" "+b5c7f157c20453dde8d47371abe73b32351b4e7f-alt" "check" "--frozen" "--all" "--all-targets"` [INFO] [stdout] df1337de60fe8ed6bd433b5e8a917d05de8e0bbc6028a1e28c3df128003392a7 [INFO] running `"docker" "start" "-a" "df1337de60fe8ed6bd433b5e8a917d05de8e0bbc6028a1e28c3df128003392a7"` [INFO] [stderr] Checking termion v1.5.1 [INFO] [stderr] Checking termion_fps v0.1.0 (/opt/crater/workdir) [INFO] [stderr] warning: value assigned to `display_char` is never read [INFO] [stderr] --> src/game/renderLogic.rs:23:17 [INFO] [stderr] | [INFO] [stderr] 23 | let mut display_char = ' '; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_assignments)]` on by default [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `the_vec` is never read [INFO] [stderr] --> src/game/renderLogic.rs:74:21 [INFO] [stderr] | [INFO] [stderr] 74 | let mut the_vec = Vec::new(); [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:17:9 [INFO] [stderr] | [INFO] [stderr] 17 | let mut player = game::structs::Player{koordinates: (2.0, 13.5), angel: 0.0, fov: 60}; [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:37:9 [INFO] [stderr] | [INFO] [stderr] 37 | let mut render_vec: Vec> = vec!(vec!('*'; render_win.size.1 as usize); render_win.size.0 as usize); [INFO] [stderr] | ----^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game/renderLogic.rs:56:17 [INFO] [stderr] | [INFO] [stderr] 56 | let mut wall_height = calc_wall_height(distance, game.render_win.size.1, game.render_dist, 0.25); [INFO] [stderr] | ----^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: function is never used: `flatter` [INFO] [stderr] --> src/game/renderLogic.rs:103:1 [INFO] [stderr] | [INFO] [stderr] 103 | pub fn flatter(distance: f32, player: &Player, cur_angel: f32) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: module `renderLogic` should have a snake case name [INFO] [stderr] --> src/game.rs:2:9 [INFO] [stderr] | [INFO] [stderr] 2 | pub mod renderLogic; [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `render_logic` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: value assigned to `display_char` is never read [INFO] [stderr] --> src/game/renderLogic.rs:23:17 [INFO] [stderr] | [INFO] [stderr] 23 | let mut display_char = ' '; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_assignments)]` on by default [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: value assigned to `the_vec` is never read [INFO] [stderr] --> src/game/renderLogic.rs:74:21 [INFO] [stderr] | [INFO] [stderr] 74 | let mut the_vec = Vec::new(); [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:17:9 [INFO] [stderr] | [INFO] [stderr] 17 | let mut player = game::structs::Player{koordinates: (2.0, 13.5), angel: 0.0, fov: 60}; [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:37:9 [INFO] [stderr] | [INFO] [stderr] 37 | let mut render_vec: Vec> = vec!(vec!('*'; render_win.size.1 as usize); render_win.size.0 as usize); [INFO] [stderr] | ----^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game/renderLogic.rs:56:17 [INFO] [stderr] | [INFO] [stderr] 56 | let mut wall_height = calc_wall_height(distance, game.render_win.size.1, game.render_dist, 0.25); [INFO] [stderr] | ----^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: function is never used: `flatter` [INFO] [stderr] --> src/game/renderLogic.rs:103:1 [INFO] [stderr] | [INFO] [stderr] 103 | pub fn flatter(distance: f32, player: &Player, cur_angel: f32) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: module `renderLogic` should have a snake case name [INFO] [stderr] --> src/game.rs:2:9 [INFO] [stderr] | [INFO] [stderr] 2 | pub mod renderLogic; [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `render_logic` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1.67s [INFO] running `"docker" "inspect" "df1337de60fe8ed6bd433b5e8a917d05de8e0bbc6028a1e28c3df128003392a7"` [INFO] running `"docker" "rm" "-f" "df1337de60fe8ed6bd433b5e8a917d05de8e0bbc6028a1e28c3df128003392a7"` [INFO] [stdout] df1337de60fe8ed6bd433b5e8a917d05de8e0bbc6028a1e28c3df128003392a7