[INFO] cloning repository https://github.com/Tehforsch/amazingGrame [INFO] running `"git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Tehforsch/amazingGrame" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTehforsch%2FamazingGrame"` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTehforsch%2FamazingGrame'... [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 36cf8e916fafc4e36aa9519e66e91160c5fd4db0 [INFO] checking Tehforsch/amazingGrame against try#ea663bba38739867a4b75ac820991b4f5d093c3b for pr-62262-1 [INFO] running `"git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTehforsch%2FamazingGrame" "/workspace/builds/worker-5/source"` [INFO] [stderr] Cloning into '/workspace/builds/worker-5/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/Tehforsch/amazingGrame on toolchain ea663bba38739867a4b75ac820991b4f5d093c3b [INFO] running `"/workspace/cargo-home/bin/cargo" "+ea663bba38739867a4b75ac820991b4f5d093c3b" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started tweaking git repo https://github.com/Tehforsch/amazingGrame [INFO] finished tweaking git repo https://github.com/Tehforsch/amazingGrame [INFO] tweaked toml for git repo https://github.com/Tehforsch/amazingGrame written to /workspace/builds/worker-5/source/Cargo.toml [INFO] crate git repo https://github.com/Tehforsch/amazingGrame already has a lockfile, it will not be regenerated [INFO] running `"/workspace/cargo-home/bin/cargo" "+ea663bba38739867a4b75ac820991b4f5d093c3b" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] [stderr] error: the lock file /workspace/builds/worker-5/source/Cargo.lock needs to be updated but --locked was passed to prevent this [INFO] the lockfile is outdated, regenerating it [INFO] running `"/workspace/cargo-home/bin/cargo" "+ea663bba38739867a4b75ac820991b4f5d093c3b" "generate-lockfile" "--manifest-path" "Cargo.toml" "-Zno-index-update"` [INFO] running `"/workspace/cargo-home/bin/cargo" "+ea663bba38739867a4b75ac820991b4f5d093c3b" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "MAP_USER_ID=0" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--network" "none" "rustops/crates-build-env" "/opt/rustwide/cargo-home/bin/cargo" "+ea663bba38739867a4b75ac820991b4f5d093c3b" "check" "--frozen" "--all" "--all-targets"` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] 8876e4a5e9e312bbd9d31524a41bc0e90a05ea392be9d1ad54e1de617eb276ec [INFO] running `"docker" "start" "-a" "8876e4a5e9e312bbd9d31524a41bc0e90a05ea392be9d1ad54e1de617eb276ec"` [INFO] [stderr] Checking shader_version v0.2.2 [INFO] [stderr] Checking piston-texture v0.5.0 [INFO] [stderr] Checking draw_state v0.6.0 [INFO] [stderr] Compiling gl_generator v0.6.1 [INFO] [stderr] Checking fs2 v0.2.5 [INFO] [stderr] Checking png v0.6.2 [INFO] [stderr] Compiling gfx_gl v0.3.1 [INFO] [stderr] Checking crossbeam-epoch v0.7.2 [INFO] [stderr] Checking piston2d-graphics v0.21.1 [INFO] [stderr] Checking pistoncore-window v0.26.2 [INFO] [stderr] Checking memmap v0.4.0 [INFO] [stderr] Checking crossbeam-deque v0.7.1 [INFO] [stderr] Checking gfx_core v0.6.1 [INFO] [stderr] Checking wayland-kbd v0.6.3 [INFO] [stderr] Checking pistoncore-event_loop v0.31.4 [INFO] [stderr] Checking rayon-core v1.6.0 [INFO] [stderr] Checking piston v0.31.4 [INFO] [stderr] Compiling gl v0.6.5 [INFO] [stderr] Checking winit v0.5.11 [INFO] [stderr] Checking rayon v1.2.0 [INFO] [stderr] Checking glutin v0.7.4 [INFO] [stderr] Checking jpeg-decoder v0.1.16 [INFO] [stderr] Checking image v0.12.4 [INFO] [stderr] Checking pistoncore-glutin_window v0.35.1 [INFO] [stderr] Checking piston2d-opengl_graphics v0.42.1 [INFO] [stderr] Checking gfx v0.14.1 [INFO] [stderr] Checking gfx_device_gl v0.13.1 [INFO] [stderr] Checking piston-gfx_texture v0.22.1 [INFO] [stderr] Checking piston2d-gfx_graphics v0.38.0 [INFO] [stderr] Checking piston_window v0.64.0 [INFO] [stderr] Checking amazing_grame v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] warning: unused import: `Motion` [INFO] [stderr] --> src/main.rs:4:83 [INFO] [stderr] | [INFO] [stderr] 4 | use piston_window::{Button,EventLoop, Input, OpenGL, PistonWindow, WindowSettings,Motion, Key}; [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `Actions` [INFO] [stderr] --> src/main.rs:7:36 [INFO] [stderr] | [INFO] [stderr] 7 | use game::input::{InputController, Actions}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `ControllerAxisArgs`, `ControllerButton` [INFO] [stderr] --> src/game/input.rs:1:21 [INFO] [stderr] | [INFO] [stderr] 1 | use piston_window::{ControllerButton, ControllerAxisArgs, Key}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/game/mod.rs:336:9 [INFO] [stderr] | [INFO] [stderr] 336 | for i in 0..num_ships { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `bodies` [INFO] [stderr] --> src/game/mod.rs:355:13 [INFO] [stderr] | [INFO] [stderr] 355 | let mut bodies : Vec = vec![]; [INFO] [stderr] | ^^^^^^ help: consider prefixing with an underscore: `_bodies` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `b` [INFO] [stderr] --> src/game/mod.rs:68:17 [INFO] [stderr] | [INFO] [stderr] 68 | for (i, b) in bodies.iter().enumerate() { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_b` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `body1` [INFO] [stderr] --> src/game/mod.rs:127:17 [INFO] [stderr] | [INFO] [stderr] 127 | let body1 = self.sim.get_body(spring.body1); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_body1` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `body2` [INFO] [stderr] --> src/game/mod.rs:128:17 [INFO] [stderr] | [INFO] [stderr] 128 | let body2 = self.sim.get_body(spring.body2); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_body2` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/game/mod.rs:253:63 [INFO] [stderr] | [INFO] [stderr] 253 | let index = self.objects.iter().enumerate().filter(|&(i, o)| o.type_ == ObjectType::Ship(ship_num)).next().unwrap().0; [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/game/input.rs:21:13 [INFO] [stderr] | [INFO] [stderr] 21 | for i in 0..num_players { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:21:9 [INFO] [stderr] | [INFO] [stderr] 21 | let mut settings = WindowSettings::new( [INFO] [stderr] | ----^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:47:13 [INFO] [stderr] | [INFO] [stderr] 47 | let mut slice = &mut self.bodies[..]; [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:50:18 [INFO] [stderr] | [INFO] [stderr] 50 | let (mut first, second) = slice.split_at_mut(i); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:52:17 [INFO] [stderr] | [INFO] [stderr] 52 | let mut b1 = &mut first[first_length-1]; [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:53:17 [INFO] [stderr] | [INFO] [stderr] 53 | for mut b2 in second { [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:65:13 [INFO] [stderr] | [INFO] [stderr] 65 | let mut slice = &mut self.bodies[..]; [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:68:18 [INFO] [stderr] | [INFO] [stderr] 68 | let (mut first, second) = slice.split_at_mut(i); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:70:17 [INFO] [stderr] | [INFO] [stderr] 70 | let mut b1 = &mut first[first_length-1]; [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:71:17 [INFO] [stderr] | [INFO] [stderr] 71 | for mut b2 in second { [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:92:13 [INFO] [stderr] | [INFO] [stderr] 92 | for mut b in self.bodies.iter_mut() { [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game/mod.rs:88:13 [INFO] [stderr] | [INFO] [stderr] 88 | let mut sim = simulation::Simulation::new(bodies, walls); [INFO] [stderr] | ----^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game/mod.rs:306:13 [INFO] [stderr] | [INFO] [stderr] 306 | let mut new_ship = get_ship_body(self.arena_size); [INFO] [stderr] | ----^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game/mod.rs:355:9 [INFO] [stderr] | [INFO] [stderr] 355 | let mut bodies : Vec = vec![]; [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: method is never used: `apply_force_at` [INFO] [stderr] --> src/simulation/body.rs:38:5 [INFO] [stderr] | [INFO] [stderr] 38 | pub fn apply_force_at(&mut self, force: Point, pos: Point) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `apply_impulse_at` [INFO] [stderr] --> src/simulation/body.rs:47:5 [INFO] [stderr] | [INFO] [stderr] 47 | pub fn apply_impulse_at(&mut self, impulse: Point, pos: Point) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: constant item is never used: `SCORE_COLOR` [INFO] [stderr] --> src/render/mod.rs:28:1 [INFO] [stderr] | [INFO] [stderr] 28 | const SCORE_COLOR: [f32; 4] = [1.0, 0.5, 0.5, 1.0]; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Motion` [INFO] [stderr] --> src/main.rs:4:83 [INFO] [stderr] | [INFO] [stderr] 4 | use piston_window::{Button,EventLoop, Input, OpenGL, PistonWindow, WindowSettings,Motion, Key}; [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `Actions` [INFO] [stderr] --> src/main.rs:7:36 [INFO] [stderr] | [INFO] [stderr] 7 | use game::input::{InputController, Actions}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `ControllerAxisArgs`, `ControllerButton` [INFO] [stderr] --> src/game/input.rs:1:21 [INFO] [stderr] | [INFO] [stderr] 1 | use piston_window::{ControllerButton, ControllerAxisArgs, Key}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/game/mod.rs:336:9 [INFO] [stderr] | [INFO] [stderr] 336 | for i in 0..num_ships { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `bodies` [INFO] [stderr] --> src/game/mod.rs:355:13 [INFO] [stderr] | [INFO] [stderr] 355 | let mut bodies : Vec = vec![]; [INFO] [stderr] | ^^^^^^ help: consider prefixing with an underscore: `_bodies` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `b` [INFO] [stderr] --> src/game/mod.rs:68:17 [INFO] [stderr] | [INFO] [stderr] 68 | for (i, b) in bodies.iter().enumerate() { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_b` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `body1` [INFO] [stderr] --> src/game/mod.rs:127:17 [INFO] [stderr] | [INFO] [stderr] 127 | let body1 = self.sim.get_body(spring.body1); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_body1` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `body2` [INFO] [stderr] --> src/game/mod.rs:128:17 [INFO] [stderr] | [INFO] [stderr] 128 | let body2 = self.sim.get_body(spring.body2); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_body2` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/game/mod.rs:253:63 [INFO] [stderr] | [INFO] [stderr] 253 | let index = self.objects.iter().enumerate().filter(|&(i, o)| o.type_ == ObjectType::Ship(ship_num)).next().unwrap().0; [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/game/input.rs:21:13 [INFO] [stderr] | [INFO] [stderr] 21 | for i in 0..num_players { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:21:9 [INFO] [stderr] | [INFO] [stderr] 21 | let mut settings = WindowSettings::new( [INFO] [stderr] | ----^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:47:13 [INFO] [stderr] | [INFO] [stderr] 47 | let mut slice = &mut self.bodies[..]; [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:50:18 [INFO] [stderr] | [INFO] [stderr] 50 | let (mut first, second) = slice.split_at_mut(i); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:52:17 [INFO] [stderr] | [INFO] [stderr] 52 | let mut b1 = &mut first[first_length-1]; [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:53:17 [INFO] [stderr] | [INFO] [stderr] 53 | for mut b2 in second { [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:65:13 [INFO] [stderr] | [INFO] [stderr] 65 | let mut slice = &mut self.bodies[..]; [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:68:18 [INFO] [stderr] | [INFO] [stderr] 68 | let (mut first, second) = slice.split_at_mut(i); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:70:17 [INFO] [stderr] | [INFO] [stderr] 70 | let mut b1 = &mut first[first_length-1]; [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:71:17 [INFO] [stderr] | [INFO] [stderr] 71 | for mut b2 in second { [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/simulation/mod.rs:92:13 [INFO] [stderr] | [INFO] [stderr] 92 | for mut b in self.bodies.iter_mut() { [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game/mod.rs:88:13 [INFO] [stderr] | [INFO] [stderr] 88 | let mut sim = simulation::Simulation::new(bodies, walls); [INFO] [stderr] | ----^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game/mod.rs:306:13 [INFO] [stderr] | [INFO] [stderr] 306 | let mut new_ship = get_ship_body(self.arena_size); [INFO] [stderr] | ----^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game/mod.rs:355:9 [INFO] [stderr] | [INFO] [stderr] 355 | let mut bodies : Vec = vec![]; [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: method is never used: `apply_force_at` [INFO] [stderr] --> src/simulation/body.rs:38:5 [INFO] [stderr] | [INFO] [stderr] 38 | pub fn apply_force_at(&mut self, force: Point, pos: Point) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `apply_impulse_at` [INFO] [stderr] --> src/simulation/body.rs:47:5 [INFO] [stderr] | [INFO] [stderr] 47 | pub fn apply_impulse_at(&mut self, impulse: Point, pos: Point) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: constant item is never used: `SCORE_COLOR` [INFO] [stderr] --> src/render/mod.rs:28:1 [INFO] [stderr] | [INFO] [stderr] 28 | const SCORE_COLOR: [f32; 4] = [1.0, 0.5, 0.5, 1.0]; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1m 11s [INFO] running `"docker" "inspect" "8876e4a5e9e312bbd9d31524a41bc0e90a05ea392be9d1ad54e1de617eb276ec"` [INFO] running `"docker" "rm" "-f" "8876e4a5e9e312bbd9d31524a41bc0e90a05ea392be9d1ad54e1de617eb276ec"` [INFO] [stdout] 8876e4a5e9e312bbd9d31524a41bc0e90a05ea392be9d1ad54e1de617eb276ec