[INFO] updating cached repository BlueyNeilo/Chip8Emulator [INFO] running `"git" "fetch" "--all"` [INFO] [stdout] Fetching origin [INFO] [stderr] From git://github.com/BlueyNeilo/Chip8Emulator [INFO] [stderr] * branch HEAD -> FETCH_HEAD [INFO] running `"git" "clone" "work/cache/sources/gh/BlueyNeilo/Chip8Emulator" "work/ex/pr-60162/sources/master#a850a426491e14186af2250549bf41256b5938d2/gh/BlueyNeilo/Chip8Emulator"` [INFO] [stderr] Cloning into 'work/ex/pr-60162/sources/master#a850a426491e14186af2250549bf41256b5938d2/gh/BlueyNeilo/Chip8Emulator'... [INFO] [stderr] done. [INFO] running `"git" "clone" "work/cache/sources/gh/BlueyNeilo/Chip8Emulator" "work/ex/pr-60162/sources/try#06a150c7d11500b41499224f165e9de1de096768/gh/BlueyNeilo/Chip8Emulator"` [INFO] [stderr] Cloning into 'work/ex/pr-60162/sources/try#06a150c7d11500b41499224f165e9de1de096768/gh/BlueyNeilo/Chip8Emulator'... [INFO] [stderr] done. [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] a5d6eb3bdffe027e5328015d08dcc9126d1e128a [INFO] sha for GitHub repo BlueyNeilo/Chip8Emulator: a5d6eb3bdffe027e5328015d08dcc9126d1e128a [INFO] validating manifest of BlueyNeilo/Chip8Emulator on toolchain master#a850a426491e14186af2250549bf41256b5938d2 [INFO] running `"/mnt/crater-raid/crater/work/local/cargo-home/bin/cargo" "+a850a426491e14186af2250549bf41256b5938d2-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] validating manifest of BlueyNeilo/Chip8Emulator on toolchain try#06a150c7d11500b41499224f165e9de1de096768 [INFO] running `"/mnt/crater-raid/crater/work/local/cargo-home/bin/cargo" "+06a150c7d11500b41499224f165e9de1de096768-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started frobbing BlueyNeilo/Chip8Emulator [INFO] finished frobbing BlueyNeilo/Chip8Emulator [INFO] frobbed toml for BlueyNeilo/Chip8Emulator written to work/ex/pr-60162/sources/master#a850a426491e14186af2250549bf41256b5938d2/gh/BlueyNeilo/Chip8Emulator/Cargo.toml [INFO] started frobbing BlueyNeilo/Chip8Emulator [INFO] finished frobbing BlueyNeilo/Chip8Emulator [INFO] frobbed toml for BlueyNeilo/Chip8Emulator written to work/ex/pr-60162/sources/try#06a150c7d11500b41499224f165e9de1de096768/gh/BlueyNeilo/Chip8Emulator/Cargo.toml [INFO] crate BlueyNeilo/Chip8Emulator already has a lockfile, it will not be regenerated [INFO] running `"/mnt/crater-raid/crater/work/local/cargo-home/bin/cargo" "+a850a426491e14186af2250549bf41256b5938d2-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"/mnt/crater-raid/crater/work/local/cargo-home/bin/cargo" "+06a150c7d11500b41499224f165e9de1de096768-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] checking BlueyNeilo/Chip8Emulator against master#a850a426491e14186af2250549bf41256b5938d2 for pr-60162 [INFO] running `"docker" "create" "-v" "/mnt/crater-raid/crater/work/local/target-dirs/pr-60162/worker-2/master#a850a426491e14186af2250549bf41256b5938d2:/opt/crater/target:rw,Z" "-v" "/mnt/crater-raid/crater/work/ex/pr-60162/sources/master#a850a426491e14186af2250549bf41256b5938d2/gh/BlueyNeilo/Chip8Emulator:/opt/crater/workdir:ro,Z" "-v" "/mnt/crater-raid/crater/work/local/cargo-home:/opt/crater/cargo-home:ro,Z" "-v" "/mnt/crater-raid/crater/work/local/rustup-home:/opt/crater/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/opt/crater/workdir" "-e" "MAP_USER_ID=1000" "-e" "CARGO_TARGET_DIR=/opt/crater/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/crater/cargo-home" "-e" "RUSTUP_HOME=/opt/crater/rustup-home" "-w" "/opt/crater/workdir" "-m" "1536M" "--network" "none" "rustops/crates-build-env" "/opt/crater/cargo-home/bin/cargo" "+a850a426491e14186af2250549bf41256b5938d2-alt" "check" "--frozen" "--all" "--all-targets"` [INFO] [stdout] 2e7c45535bb1bed34297b1b43555f6f3c8b255e62f0e20737901f1ca598d221b [INFO] running `"docker" "start" "-a" "2e7c45535bb1bed34297b1b43555f6f3c8b255e62f0e20737901f1ca598d221b"` [INFO] [stderr] Compiling sdl2-sys v0.30.0 [INFO] [stderr] Compiling chip_8 v0.1.0 (/opt/crater/workdir) [INFO] [stderr] Checking sdl2 v0.30.0 [INFO] [stderr] warning: unused imports: `WindowContext`, `Window` [INFO] [stderr] --> src/main.rs:42:19 [INFO] [stderr] | [INFO] [stderr] 42 | use sdl2::video::{Window, WindowContext}; [INFO] [stderr] | ^^^^^^ ^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_imports)] on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `Canvas` [INFO] [stderr] --> src/main.rs:43:20 [INFO] [stderr] | [INFO] [stderr] 43 | use sdl2::render::{Canvas, WindowCanvas}; [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::ffi::OsStr` [INFO] [stderr] --> src/main.rs:53:5 [INFO] [stderr] | [INFO] [stderr] 53 | use std::ffi::OsStr; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `BufWriter`, `Write` [INFO] [stderr] --> src/main.rs:55:27 [INFO] [stderr] | [INFO] [stderr] 55 | use std::io::{self, Read, Write, BufWriter}; [INFO] [stderr] | ^^^^^ ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `WindowContext`, `Window` [INFO] [stderr] --> src/main.rs:42:19 [INFO] [stderr] | [INFO] [stderr] 42 | use sdl2::video::{Window, WindowContext}; [INFO] [stderr] | ^^^^^^ ^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_imports)] on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `Canvas` [INFO] [stderr] --> src/main.rs:43:20 [INFO] [stderr] | [INFO] [stderr] 43 | use sdl2::render::{Canvas, WindowCanvas}; [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::ffi::OsStr` [INFO] [stderr] --> src/main.rs:53:5 [INFO] [stderr] | [INFO] [stderr] 53 | use std::ffi::OsStr; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `BufWriter`, `Write` [INFO] [stderr] --> src/main.rs:55:27 [INFO] [stderr] | [INFO] [stderr] 55 | use std::io::{self, Read, Write, BufWriter}; [INFO] [stderr] | ^^^^^ ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: floating-point types cannot be used in patterns [INFO] [stderr] --> src/main.rs:106:17 [INFO] [stderr] | [INFO] [stderr] 106 | 0.0...0.5 => self.volume, [INFO] [stderr] | ^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(illegal_floating_point_literal_pattern)] on by default [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #41620 [INFO] [stderr] [INFO] [stderr] warning: floating-point types cannot be used in patterns [INFO] [stderr] --> src/main.rs:106:23 [INFO] [stderr] | [INFO] [stderr] 106 | 0.0...0.5 => self.volume, [INFO] [stderr] | ^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #41620 [INFO] [stderr] [INFO] [stderr] warning: floating-point types cannot be used in patterns [INFO] [stderr] --> src/main.rs:106:17 [INFO] [stderr] | [INFO] [stderr] 106 | 0.0...0.5 => self.volume, [INFO] [stderr] | ^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(illegal_floating_point_literal_pattern)] on by default [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #41620 [INFO] [stderr] [INFO] [stderr] warning: floating-point types cannot be used in patterns [INFO] [stderr] --> src/main.rs:106:23 [INFO] [stderr] | [INFO] [stderr] 106 | 0.0...0.5 => self.volume, [INFO] [stderr] | ^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #41620 [INFO] [stderr] [INFO] [stderr] warning: floating-point types cannot be used in patterns [INFO] [stderr] --> src/main.rs:106:17 [INFO] [stderr] | [INFO] [stderr] 106 | 0.0...0.5 => self.volume, [INFO] [stderr] | ^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #41620 [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:135:9 [INFO] [stderr] | [INFO] [stderr] 135 | let mut event_pump = sdl_context.event_pump().unwrap(); //EventPump [INFO] [stderr] | ----^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_mut)] on by default [INFO] [stderr] [INFO] [stderr] warning: floating-point types cannot be used in patterns [INFO] [stderr] --> src/main.rs:106:17 [INFO] [stderr] | [INFO] [stderr] 106 | 0.0...0.5 => self.volume, [INFO] [stderr] | ^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release! [INFO] [stderr] = note: for more information, see issue #41620 [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:135:9 [INFO] [stderr] | [INFO] [stderr] 135 | let mut event_pump = sdl_context.event_pump().unwrap(); //EventPump [INFO] [stderr] | ----^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_mut)] on by default [INFO] [stderr] [INFO] [stderr] warning: constant `pixel_size` should have an upper case name [INFO] [stderr] --> src/main.rs:60:7 [INFO] [stderr] | [INFO] [stderr] 60 | const pixel_size: u32 = 20; [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to upper case: `PIXEL_SIZE` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(non_upper_case_globals)] on by default [INFO] [stderr] [INFO] [stderr] warning: function `setupIO` should have a snake case name [INFO] [stderr] --> src/main.rs:114:4 [INFO] [stderr] | [INFO] [stderr] 114 | fn setupIO() -> (WindowCanvas, EventPump, AudioDevice) { [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `setup_io` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(non_snake_case)] on by default [INFO] [stderr] [INFO] [stderr] warning: function `drawGraphics` should have a snake case name [INFO] [stderr] --> src/main.rs:156:4 [INFO] [stderr] | [INFO] [stderr] 156 | fn drawGraphics(pixels: &[bool; 0x800], canvas: &mut WindowCanvas) { [INFO] [stderr] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `draw_graphics` [INFO] [stderr] [INFO] [stderr] warning: function `resetPixel` should have a snake case name [INFO] [stderr] --> src/main.rs:168:4 [INFO] [stderr] | [INFO] [stderr] 168 | fn resetPixel(pixels: &mut [bool; 0x800], x: usize, y: usize, val: bool) { [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `reset_pixel` [INFO] [stderr] [INFO] [stderr] warning: function `RNG_byte` should have a snake case name [INFO] [stderr] --> src/main.rs:172:4 [INFO] [stderr] | [INFO] [stderr] 172 | fn RNG_byte() -> u8 { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `rng_byte` [INFO] [stderr] [INFO] [stderr] warning: structure field `drawFlag` should have a snake case name [INFO] [stderr] --> src/main.rs:177:5 [INFO] [stderr] | [INFO] [stderr] 177 | drawFlag: bool, [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `draw_flag` [INFO] [stderr] [INFO] [stderr] warning: structure field `I` should have a snake case name [INFO] [stderr] --> src/main.rs:181:5 [INFO] [stderr] | [INFO] [stderr] 181 | I: u16, //Index register [INFO] [stderr] | ^ help: convert the identifier to snake case: `i` [INFO] [stderr] [INFO] [stderr] warning: method `loadGame` should have a snake case name [INFO] [stderr] --> src/main.rs:202:8 [INFO] [stderr] | [INFO] [stderr] 202 | fn loadGame(&mut self, memory: &mut [u8; 0x1000], gameName: String) { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `load_game` [INFO] [stderr] [INFO] [stderr] warning: variable `gameName` should have a snake case name [INFO] [stderr] --> src/main.rs:202:56 [INFO] [stderr] | [INFO] [stderr] 202 | fn loadGame(&mut self, memory: &mut [u8; 0x1000], gameName: String) { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `game_name` [INFO] [stderr] [INFO] [stderr] warning: method `updatePixel` should have a snake case name [INFO] [stderr] --> src/main.rs:213:8 [INFO] [stderr] | [INFO] [stderr] 213 | fn updatePixel(&mut self, pixels: &mut [bool; 0x800], x: usize, y: usize, val: bool) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `update_pixel` [INFO] [stderr] [INFO] [stderr] warning: method `clearDisplay` should have a snake case name [INFO] [stderr] --> src/main.rs:219:8 [INFO] [stderr] | [INFO] [stderr] 219 | fn clearDisplay(&mut self, pixels: &mut [bool; 0x800]) { [INFO] [stderr] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `clear_display` [INFO] [stderr] [INFO] [stderr] warning: method `disassembleCode` should have a snake case name [INFO] [stderr] --> src/main.rs:227:8 [INFO] [stderr] | [INFO] [stderr] 227 | fn disassembleCode(&mut self, memory: &[u8; 0x1000]) { [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `disassemble_code` [INFO] [stderr] [INFO] [stderr] warning: method `emulateCycle` should have a snake case name [INFO] [stderr] --> src/main.rs:305:8 [INFO] [stderr] | [INFO] [stderr] 305 | fn emulateCycle(&mut self, memory: &mut [u8; 0x1000], pixels: &mut [bool; 0x800], key: &[bool; 0x10], device: &AudioDevice) { [INFO] [stderr] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `emulate_cycle` [INFO] [stderr] [INFO] [stderr] warning: variable `I` should have a snake case name [INFO] [stderr] --> src/main.rs:317:13 [INFO] [stderr] | [INFO] [stderr] 317 | let I: usize = self.I as usize; [INFO] [stderr] | ^ help: convert the identifier to snake case: `i` [INFO] [stderr] [INFO] [stderr] warning: function `initMemory` should have a snake case name [INFO] [stderr] --> src/main.rs:425:4 [INFO] [stderr] | [INFO] [stderr] 425 | fn initMemory(memory: &mut [u8; 0x1000], kvals: &mut [Keycode; 0x10]) { [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `init_memory` [INFO] [stderr] [INFO] [stderr] warning: constant `pixel_size` should have an upper case name [INFO] [stderr] --> src/main.rs:60:7 [INFO] [stderr] | [INFO] [stderr] 60 | const pixel_size: u32 = 20; [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to upper case: `PIXEL_SIZE` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(non_upper_case_globals)] on by default [INFO] [stderr] [INFO] [stderr] warning: function `setupIO` should have a snake case name [INFO] [stderr] --> src/main.rs:114:4 [INFO] [stderr] | [INFO] [stderr] 114 | fn setupIO() -> (WindowCanvas, EventPump, AudioDevice) { [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `setup_io` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(non_snake_case)] on by default [INFO] [stderr] [INFO] [stderr] warning: function `drawGraphics` should have a snake case name [INFO] [stderr] --> src/main.rs:156:4 [INFO] [stderr] | [INFO] [stderr] 156 | fn drawGraphics(pixels: &[bool; 0x800], canvas: &mut WindowCanvas) { [INFO] [stderr] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `draw_graphics` [INFO] [stderr] [INFO] [stderr] warning: function `resetPixel` should have a snake case name [INFO] [stderr] --> src/main.rs:168:4 [INFO] [stderr] | [INFO] [stderr] 168 | fn resetPixel(pixels: &mut [bool; 0x800], x: usize, y: usize, val: bool) { [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `reset_pixel` [INFO] [stderr] [INFO] [stderr] warning: function `RNG_byte` should have a snake case name [INFO] [stderr] --> src/main.rs:172:4 [INFO] [stderr] | [INFO] [stderr] 172 | fn RNG_byte() -> u8 { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `rng_byte` [INFO] [stderr] [INFO] [stderr] warning: structure field `drawFlag` should have a snake case name [INFO] [stderr] --> src/main.rs:177:5 [INFO] [stderr] | [INFO] [stderr] 177 | drawFlag: bool, [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `draw_flag` [INFO] [stderr] [INFO] [stderr] warning: structure field `I` should have a snake case name [INFO] [stderr] --> src/main.rs:181:5 [INFO] [stderr] | [INFO] [stderr] 181 | I: u16, //Index register [INFO] [stderr] | ^ help: convert the identifier to snake case: `i` [INFO] [stderr] [INFO] [stderr] warning: method `loadGame` should have a snake case name [INFO] [stderr] --> src/main.rs:202:8 [INFO] [stderr] | [INFO] [stderr] 202 | fn loadGame(&mut self, memory: &mut [u8; 0x1000], gameName: String) { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `load_game` [INFO] [stderr] [INFO] [stderr] warning: variable `gameName` should have a snake case name [INFO] [stderr] --> src/main.rs:202:56 [INFO] [stderr] | [INFO] [stderr] 202 | fn loadGame(&mut self, memory: &mut [u8; 0x1000], gameName: String) { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `game_name` [INFO] [stderr] [INFO] [stderr] warning: method `updatePixel` should have a snake case name [INFO] [stderr] --> src/main.rs:213:8 [INFO] [stderr] | [INFO] [stderr] 213 | fn updatePixel(&mut self, pixels: &mut [bool; 0x800], x: usize, y: usize, val: bool) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `update_pixel` [INFO] [stderr] [INFO] [stderr] warning: method `clearDisplay` should have a snake case name [INFO] [stderr] --> src/main.rs:219:8 [INFO] [stderr] | [INFO] [stderr] 219 | fn clearDisplay(&mut self, pixels: &mut [bool; 0x800]) { [INFO] [stderr] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `clear_display` [INFO] [stderr] [INFO] [stderr] warning: method `disassembleCode` should have a snake case name [INFO] [stderr] --> src/main.rs:227:8 [INFO] [stderr] | [INFO] [stderr] 227 | fn disassembleCode(&mut self, memory: &[u8; 0x1000]) { [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `disassemble_code` [INFO] [stderr] [INFO] [stderr] warning: method `emulateCycle` should have a snake case name [INFO] [stderr] --> src/main.rs:305:8 [INFO] [stderr] | [INFO] [stderr] 305 | fn emulateCycle(&mut self, memory: &mut [u8; 0x1000], pixels: &mut [bool; 0x800], key: &[bool; 0x10], device: &AudioDevice) { [INFO] [stderr] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `emulate_cycle` [INFO] [stderr] [INFO] [stderr] warning: variable `I` should have a snake case name [INFO] [stderr] --> src/main.rs:317:13 [INFO] [stderr] | [INFO] [stderr] 317 | let I: usize = self.I as usize; [INFO] [stderr] | ^ help: convert the identifier to snake case: `i` [INFO] [stderr] [INFO] [stderr] warning: function `initMemory` should have a snake case name [INFO] [stderr] --> src/main.rs:425:4 [INFO] [stderr] | [INFO] [stderr] 425 | fn initMemory(memory: &mut [u8; 0x1000], kvals: &mut [Keycode; 0x10]) { [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `init_memory` [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 5.54s [INFO] running `"docker" "inspect" "2e7c45535bb1bed34297b1b43555f6f3c8b255e62f0e20737901f1ca598d221b"` [INFO] running `"docker" "rm" "-f" "2e7c45535bb1bed34297b1b43555f6f3c8b255e62f0e20737901f1ca598d221b"` [INFO] [stdout] 2e7c45535bb1bed34297b1b43555f6f3c8b255e62f0e20737901f1ca598d221b