[INFO] updating cached repository cleverhero/Graphics-engine [INFO] running `"git" "fetch" "--all"` [INFO] [stdout] Fetching origin [INFO] [stderr] From git://github.com/cleverhero/Graphics-engine [INFO] [stderr] * branch HEAD -> FETCH_HEAD [INFO] running `"git" "clone" "work/cache/sources/gh/cleverhero/Graphics-engine" "work/ex/pr-59199/sources/master#bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7/gh/cleverhero/Graphics-engine"` [INFO] [stderr] Cloning into 'work/ex/pr-59199/sources/master#bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7/gh/cleverhero/Graphics-engine'... [INFO] [stderr] done. [INFO] running `"git" "clone" "work/cache/sources/gh/cleverhero/Graphics-engine" "work/ex/pr-59199/sources/try#68fcf881bd1e4dbfc21e22f8c7a56b8a5d8e8f7b/gh/cleverhero/Graphics-engine"` [INFO] [stderr] Cloning into 'work/ex/pr-59199/sources/try#68fcf881bd1e4dbfc21e22f8c7a56b8a5d8e8f7b/gh/cleverhero/Graphics-engine'... [INFO] [stderr] done. [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] 5d57d0703c5dd0ba7cc2e5f4d7a40fb8473da6b4 [INFO] sha for GitHub repo cleverhero/Graphics-engine: 5d57d0703c5dd0ba7cc2e5f4d7a40fb8473da6b4 [INFO] validating manifest of cleverhero/Graphics-engine on toolchain master#bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7 [INFO] running `"/mnt/crater-raid/crater/work/local/cargo-home/bin/cargo" "+bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] validating manifest of cleverhero/Graphics-engine on toolchain try#68fcf881bd1e4dbfc21e22f8c7a56b8a5d8e8f7b [INFO] running `"/mnt/crater-raid/crater/work/local/cargo-home/bin/cargo" "+68fcf881bd1e4dbfc21e22f8c7a56b8a5d8e8f7b-alt" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started frobbing cleverhero/Graphics-engine [INFO] finished frobbing cleverhero/Graphics-engine [INFO] frobbed toml for cleverhero/Graphics-engine written to work/ex/pr-59199/sources/master#bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7/gh/cleverhero/Graphics-engine/Cargo.toml [INFO] started frobbing cleverhero/Graphics-engine [INFO] finished frobbing cleverhero/Graphics-engine [INFO] frobbed toml for cleverhero/Graphics-engine written to work/ex/pr-59199/sources/try#68fcf881bd1e4dbfc21e22f8c7a56b8a5d8e8f7b/gh/cleverhero/Graphics-engine/Cargo.toml [INFO] crate cleverhero/Graphics-engine already has a lockfile, it will not be regenerated [INFO] running `"/mnt/crater-raid/crater/work/local/cargo-home/bin/cargo" "+bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"/mnt/crater-raid/crater/work/local/cargo-home/bin/cargo" "+68fcf881bd1e4dbfc21e22f8c7a56b8a5d8e8f7b-alt" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] checking cleverhero/Graphics-engine against master#bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7 for pr-59199 [INFO] running `"docker" "create" "-v" "/mnt/crater-raid/crater/work/local/target-dirs/pr-59199/worker-3/master#bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7:/opt/crater/target:rw,Z" "-v" "/mnt/crater-raid/crater/work/ex/pr-59199/sources/master#bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7/gh/cleverhero/Graphics-engine:/opt/crater/workdir:ro,Z" "-v" "/mnt/crater-raid/crater/work/local/cargo-home:/opt/crater/cargo-home:ro,Z" "-v" "/mnt/crater-raid/crater/work/local/rustup-home:/opt/crater/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/opt/crater/workdir" "-e" "MAP_USER_ID=1000" "-e" "CARGO_TARGET_DIR=/opt/crater/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/crater/cargo-home" "-e" "RUSTUP_HOME=/opt/crater/rustup-home" "-w" "/opt/crater/workdir" "-m" "1536M" "--network" "none" "rustops/crates-build-env" "/opt/crater/cargo-home/bin/cargo" "+bc44841ad2a2ad5f6c5e67b9e35ed8e7e71d4dc7-alt" "check" "--frozen" "--all" "--all-targets"` [INFO] [stdout] ced1d268041844f85680c2a5f389cf6e1487e90fbf8a7836dbb1a38723afa8e4 [INFO] running `"docker" "start" "-a" "ced1d268041844f85680c2a5f389cf6e1487e90fbf8a7836dbb1a38723afa8e4"` [INFO] [stderr] Compiling freetype-sys v0.4.0 [INFO] [stderr] Checking num-bigint v0.1.37 [INFO] [stderr] Checking libz-sys v1.0.13 [INFO] [stderr] Checking glium_text v0.11.0 [INFO] [stderr] Checking num-rational v0.1.36 [INFO] [stderr] Checking num v0.1.37 [INFO] [stderr] Checking image v0.12.3 [INFO] [stderr] Checking cgmath v0.9.1 [INFO] [stderr] Checking mytest v0.1.0 (/opt/crater/workdir) [INFO] [stderr] warning: unused import: `std::f64` [INFO] [stderr] --> src/math.rs:1:5 [INFO] [stderr] | [INFO] [stderr] 1 | use std::f64; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_imports)] on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/math.rs:343:12 [INFO] [stderr] | [INFO] [stderr] 343 | for i in (0..4) { [INFO] [stderr] | ^^^^^^ help: remove these parentheses [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_parens)] on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/math.rs:344:19 [INFO] [stderr] | [INFO] [stderr] 344 | for j in (0..4) { [INFO] [stderr] | ^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: trait `inters` should have an upper camel case name [INFO] [stderr] --> src/geometry.rs:4:11 [INFO] [stderr] | [INFO] [stderr] 4 | pub trait inters { [INFO] [stderr] | ^^^^^^ help: convert the identifier to upper camel case: `Inters` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(non_camel_case_types)] on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/geometry.rs:64:6 [INFO] [stderr] | [INFO] [stderr] 64 | if (lp1.y * lp2.y > 0.0) {return false}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/geometry.rs:72:6 [INFO] [stderr] | [INFO] [stderr] 72 | if ((c1 > 0.0 && c2 > 0.0 && c3 > 0.0) || (c1 < 0.0 && c2 < 0.0 && c3 < 0.0) || (c1 * c2 * c3 == 0.0)) { return true }; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/geometry.rs:82:7 [INFO] [stderr] | [INFO] [stderr] 82 | if (self.intersect_with(&line)) { return true }; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/geometry.rs:85:7 [INFO] [stderr] | [INFO] [stderr] 85 | if (other.intersect_with(&line)) { return true }; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::backend::glutin_backend::GlutinFacade` [INFO] [stderr] --> src/light.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use glium::backend::glutin_backend::GlutinFacade; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface`, `glutin` [INFO] [stderr] --> src/light.rs:5:13 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::framebuffer::SimpleFrameBuffer` [INFO] [stderr] --> src/light.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::framebuffer::SimpleFrameBuffer; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::Texture2d` [INFO] [stderr] --> src/light.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use glium::texture::Texture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `program::CProgram` [INFO] [stderr] --> src/light.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use program::CProgram; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/light.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `texture::CTexture` [INFO] [stderr] --> src/pool.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use texture::CTexture; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::Program` [INFO] [stderr] --> src/pool.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::Program; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/pool.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | if (min1 > max2) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | if (max1 < min2) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:26:6 [INFO] [stderr] | [INFO] [stderr] 26 | if (!inters(self.min_vertex.x, self.max_vertex.x, other.min_vertex.x, other.max_vertex.x)) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:27:6 [INFO] [stderr] | [INFO] [stderr] 27 | if (!inters(self.min_vertex.y, self.max_vertex.y, other.min_vertex.y, other.max_vertex.y)) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:28:6 [INFO] [stderr] | [INFO] [stderr] 28 | if (!inters(self.min_vertex.z, self.max_vertex.z, other.min_vertex.z, other.max_vertex.z)) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::backend::glutin_backend::GlutinFacade` [INFO] [stderr] --> src/models.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::backend::glutin_backend::GlutinFacade; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vector3D` [INFO] [stderr] --> src/render_object.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use math::Vector3D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `camera::CCamera` [INFO] [stderr] --> src/render_object.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use camera::CCamera; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `light::CLight` [INFO] [stderr] --> src/render_object.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use light::CLight; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/render_object.rs:12:13 [INFO] [stderr] | [INFO] [stderr] 12 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::framebuffer::SimpleFrameBuffer` [INFO] [stderr] --> src/render_object.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | use glium::framebuffer::SimpleFrameBuffer; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io` [INFO] [stderr] --> src/render_object.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use std::io; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io::prelude::*` [INFO] [stderr] --> src/render_object.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | use std::io::prelude::*; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::fs::File` [INFO] [stderr] --> src/render_object.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use std::fs::File; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::glutin` [INFO] [stderr] --> src/physical_object.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::glutin; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/physical_object.rs:53:6 [INFO] [stderr] | [INFO] [stderr] 53 | if (!self.movable) { return } [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/physical_object.rs:58:6 [INFO] [stderr] | [INFO] [stderr] 58 | if (!self.movable) { return } [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `camera::CCamera` [INFO] [stderr] --> src/game_object.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use camera::CCamera; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `light::CLight` [INFO] [stderr] --> src/game_object.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use light::CLight; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/game_object.rs:9:13 [INFO] [stderr] | [INFO] [stderr] 9 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/game_object.rs:103:7 [INFO] [stderr] | [INFO] [stderr] 103 | if (tex_id == texture.id) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/game_object.rs:124:6 [INFO] [stderr] | [INFO] [stderr] 124 | if (model_name == "c") { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `Duration` [INFO] [stderr] --> src/world.rs:5:17 [INFO] [stderr] | [INFO] [stderr] 5 | use std::time::{Duration, SystemTime}; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `geometry` [INFO] [stderr] --> src/world.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use geometry; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `shell::CShell` [INFO] [stderr] --> src/world.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use shell::CShell; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `pool::Pool` [INFO] [stderr] --> src/world.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | use pool::Pool; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::index::PrimitiveType` [INFO] [stderr] --> src/world.rs:22:5 [INFO] [stderr] | [INFO] [stderr] 22 | use glium::index::PrimitiveType; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::UncompressedFloatFormat::F32F32F32F32` [INFO] [stderr] --> src/world.rs:23:5 [INFO] [stderr] | [INFO] [stderr] 23 | use glium::texture::UncompressedFloatFormat::F32F32F32F32; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::DepthFormat` [INFO] [stderr] --> src/world.rs:24:5 [INFO] [stderr] | [INFO] [stderr] 24 | use glium::texture::DepthFormat; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::MipmapsOption::NoMipmap` [INFO] [stderr] --> src/world.rs:25:5 [INFO] [stderr] | [INFO] [stderr] 25 | use glium::texture::MipmapsOption::NoMipmap; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::Texture2d` [INFO] [stderr] --> src/world.rs:28:5 [INFO] [stderr] | [INFO] [stderr] 28 | use glium::texture::Texture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `camera::CanBeCamera` [INFO] [stderr] --> src/world.rs:33:5 [INFO] [stderr] | [INFO] [stderr] 33 | use camera::CanBeCamera; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/world.rs:35:13 [INFO] [stderr] | [INFO] [stderr] 35 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:302:18 [INFO] [stderr] | [INFO] [stderr] 302 | for i in ( 0 .. (ct as i32) ) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:313:18 [INFO] [stderr] | [INFO] [stderr] 313 | for i in ( 0 .. (co as i32) ) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:320:18 [INFO] [stderr] | [INFO] [stderr] 320 | for i in ( 0 .. (cl as i32) ) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:327:18 [INFO] [stderr] | [INFO] [stderr] 327 | for i in ( 0 .. (cdl as i32) ) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:387:18 [INFO] [stderr] | [INFO] [stderr] 387 | for i in (0..self.objs.len()) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:391:22 [INFO] [stderr] | [INFO] [stderr] 391 | for j in (0..self.objs.len()) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::f64` [INFO] [stderr] --> src/camera.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use std::f64; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `max`, `min` [INFO] [stderr] --> src/camera.rs:8:16 [INFO] [stderr] | [INFO] [stderr] 8 | use std::cmp::{min, max}; [INFO] [stderr] | ^^^ ^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::cell::RefCell` [INFO] [stderr] --> src/camera.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use std::cell::RefCell; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface` [INFO] [stderr] --> src/camera.rs:12:13 [INFO] [stderr] | [INFO] [stderr] 12 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/camera.rs:89:8 [INFO] [stderr] | [INFO] [stderr] 89 | if (delta.x.abs() < 1.2 ) { delta.x = 0.0; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/camera.rs:90:8 [INFO] [stderr] | [INFO] [stderr] 90 | if (delta.y.abs() < 1.2 ) { delta.y = 0.0; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface`, `glutin` [INFO] [stderr] --> src/texture.rs:2:13 [INFO] [stderr] | [INFO] [stderr] 2 | use glium::{DisplayBuild, Surface, glutin, texture}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io` [INFO] [stderr] --> src/texture.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use std::io; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface`, `glutin`, `texture` [INFO] [stderr] --> src/program.rs:2:13 [INFO] [stderr] | [INFO] [stderr] 2 | use glium::{DisplayBuild, Surface, glutin, texture}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ ^^^^^^ ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io::Cursor` [INFO] [stderr] --> src/program.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use std::io::Cursor; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io` [INFO] [stderr] --> src/program.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use std::io; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vertex` [INFO] [stderr] --> src/game.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use math::Vertex; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vector3D` [INFO] [stderr] --> src/game.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use math::Vector3D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Matrix4D` [INFO] [stderr] --> src/game.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use math::Matrix4D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Size2` [INFO] [stderr] --> src/game.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use math::Size2; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `models::CModel` [INFO] [stderr] --> src/game.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use models::CModel; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `gui::Interface` [INFO] [stderr] --> src/game.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use gui::Interface; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/game.rs:13:13 [INFO] [stderr] | [INFO] [stderr] 13 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::framebuffer::MultiOutputFrameBuffer` [INFO] [stderr] --> src/game.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use glium::framebuffer::MultiOutputFrameBuffer; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::framebuffer::SimpleFrameBuffer` [INFO] [stderr] --> src/game.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | use glium::framebuffer::SimpleFrameBuffer; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::Texture2d` [INFO] [stderr] --> src/game.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | use glium::texture::Texture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::DepthTexture2d` [INFO] [stderr] --> src/game.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use glium::texture::DepthTexture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::UncompressedFloatFormat::F32F32F32F32` [INFO] [stderr] --> src/game.rs:19:5 [INFO] [stderr] | [INFO] [stderr] 19 | use glium::texture::UncompressedFloatFormat::F32F32F32F32; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::DepthFormat` [INFO] [stderr] --> src/game.rs:20:5 [INFO] [stderr] | [INFO] [stderr] 20 | use glium::texture::DepthFormat; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::MipmapsOption::NoMipmap` [INFO] [stderr] --> src/game.rs:21:5 [INFO] [stderr] | [INFO] [stderr] 21 | use glium::texture::MipmapsOption::NoMipmap; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `models` [INFO] [stderr] --> src/viewer.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use models; [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `texture::CTexture` [INFO] [stderr] --> src/viewer.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use texture::CTexture; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `program::CProgram` [INFO] [stderr] --> src/viewer.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use program::CProgram; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `camera::CCamera` [INFO] [stderr] --> src/viewer.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use camera::CCamera; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `light::CLight` [INFO] [stderr] --> src/viewer.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use light::CLight; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::backend::glutin_backend::GlutinFacade` [INFO] [stderr] --> src/viewer.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use glium::backend::glutin_backend::GlutinFacade; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface` [INFO] [stderr] --> src/viewer.rs:9:13 [INFO] [stderr] | [INFO] [stderr] 9 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/viewer.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Matrix4D` [INFO] [stderr] --> src/viewer.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | use math::Matrix4D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `physical_object::CPhysicalObject` [INFO] [stderr] --> src/viewer.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | use physical_object::CPhysicalObject; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `render_object::CRenderObject` [INFO] [stderr] --> src/viewer.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use render_object::CRenderObject; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `geometry::inters` [INFO] [stderr] --> src/viewer.rs:19:5 [INFO] [stderr] | [INFO] [stderr] 19 | use geometry::inters; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vertex` [INFO] [stderr] --> src/render.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use math::Vertex; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vector3D` [INFO] [stderr] --> src/render.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use math::Vector3D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Matrix4D` [INFO] [stderr] --> src/render.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use math::Matrix4D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface` [INFO] [stderr] --> src/render.rs:9:13 [INFO] [stderr] | [INFO] [stderr] 9 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/render.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::index::PrimitiveType` [INFO] [stderr] --> src/gui.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use glium::index::PrimitiveType; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/gui.rs:8:13 [INFO] [stderr] | [INFO] [stderr] 8 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Released` [INFO] [stderr] --> src/gui.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use glutin::ElementState::Released; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::VertexPT` [INFO] [stderr] --> src/gui.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use math::VertexPT; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `models2D::Rect` [INFO] [stderr] --> src/gui.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | use models2D::Rect; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `PositionedGlyph`, `Scale`, `point`, `vector` [INFO] [stderr] --> src/gui.rs:20:38 [INFO] [stderr] | [INFO] [stderr] 20 | use rusttype::{FontCollection, Font, Scale, point, vector, PositionedGlyph}; [INFO] [stderr] | ^^^^^ ^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Cache` [INFO] [stderr] --> src/gui.rs:21:27 [INFO] [stderr] | [INFO] [stderr] 21 | use rusttype::gpu_cache::{Cache}; [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `glutin` [INFO] [stderr] --> src/models2D.rs:10:13 [INFO] [stderr] | [INFO] [stderr] 10 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Pressed` [INFO] [stderr] --> src/models2D.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use glutin::ElementState::Pressed; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Released` [INFO] [stderr] --> src/models2D.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | use glutin::ElementState::Released; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Size2` [INFO] [stderr] --> src/models2D.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | use math::Size2; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Point` [INFO] [stderr] --> src/models2D.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use math::Point; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std` [INFO] [stderr] --> src/models2D.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use std; [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::Texture2d` [INFO] [stderr] --> src/models2D.rs:19:5 [INFO] [stderr] | [INFO] [stderr] 19 | use glium::texture::Texture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `FontCollection`, `vector` [INFO] [stderr] --> src/models2D.rs:21:16 [INFO] [stderr] | [INFO] [stderr] 21 | use rusttype::{FontCollection, Font, Scale, point, vector, PositionedGlyph}; [INFO] [stderr] | ^^^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/models2D.rs:89:6 [INFO] [stderr] | [INFO] [stderr] 89 | if (x >= x0 && x <= x1 && y >= y0 && y <= y1) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::index::PrimitiveType` [INFO] [stderr] --> src/button.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::index::PrimitiveType; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `glutin` [INFO] [stderr] --> src/button.rs:7:13 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Pressed` [INFO] [stderr] --> src/button.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use glutin::ElementState::Pressed; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Released` [INFO] [stderr] --> src/button.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use glutin::ElementState::Released; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::VertexPT` [INFO] [stderr] --> src/button.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use math::VertexPT; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Size2` [INFO] [stderr] --> src/button.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use math::Size2; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Point` [INFO] [stderr] --> src/button.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | use math::Point; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `FontCollection`, `PositionedGlyph`, `Scale`, `point`, `vector` [INFO] [stderr] --> src/button.rs:19:16 [INFO] [stderr] | [INFO] [stderr] 19 | use rusttype::{FontCollection, Font, Scale, point, vector, PositionedGlyph}; [INFO] [stderr] | ^^^^^^^^^^^^^^ ^^^^^ ^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Cache` [INFO] [stderr] --> src/button.rs:20:27 [INFO] [stderr] | [INFO] [stderr] 20 | use rusttype::gpu_cache::{Cache}; [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::index::PrimitiveType` [INFO] [stderr] --> src/trackbar.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::index::PrimitiveType; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `glutin` [INFO] [stderr] --> src/trackbar.rs:7:13 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Pressed` [INFO] [stderr] --> src/trackbar.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use glutin::ElementState::Pressed; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Released` [INFO] [stderr] --> src/trackbar.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use glutin::ElementState::Released; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::VertexPT` [INFO] [stderr] --> src/trackbar.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use math::VertexPT; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Size2` [INFO] [stderr] --> src/trackbar.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use math::Size2; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Point` [INFO] [stderr] --> src/trackbar.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | use math::Point; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `FontCollection`, `PositionedGlyph`, `Scale`, `point`, `vector` [INFO] [stderr] --> src/trackbar.rs:19:16 [INFO] [stderr] | [INFO] [stderr] 19 | use rusttype::{FontCollection, Font, Scale, point, vector, PositionedGlyph}; [INFO] [stderr] | ^^^^^^^^^^^^^^ ^^^^^ ^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Cache` [INFO] [stderr] --> src/trackbar.rs:20:27 [INFO] [stderr] | [INFO] [stderr] 20 | use rusttype::gpu_cache::{Cache}; [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/trackbar.rs:68:6 [INFO] [stderr] | [INFO] [stderr] 68 | if (!self.is_taped) { return; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/trackbar.rs:70:6 [INFO] [stderr] | [INFO] [stderr] 70 | if (x < self.backrect.x) { self.slider.x = self.backrect.x } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/trackbar.rs:71:6 [INFO] [stderr] | [INFO] [stderr] 71 | if (x > self.backrect.x + self.backrect.width - self.slider.width) { self.slider.x = self.backrect.x + self.backrect.width - self.slider.width } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vertex` [INFO] [stderr] --> src/main.rs:30:5 [INFO] [stderr] | [INFO] [stderr] 30 | use math::Vertex; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vector3D` [INFO] [stderr] --> src/main.rs:31:5 [INFO] [stderr] | [INFO] [stderr] 31 | use math::Vector3D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Matrix4D` [INFO] [stderr] --> src/main.rs:32:5 [INFO] [stderr] | [INFO] [stderr] 32 | use math::Matrix4D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `models::CModel` [INFO] [stderr] --> src/main.rs:33:5 [INFO] [stderr] | [INFO] [stderr] 33 | use models::CModel; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `world::CWorld` [INFO] [stderr] --> src/main.rs:34:5 [INFO] [stderr] | [INFO] [stderr] 34 | use world::CWorld; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/main.rs:37:27 [INFO] [stderr] | [INFO] [stderr] 37 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::f64` [INFO] [stderr] --> src/math.rs:1:5 [INFO] [stderr] | [INFO] [stderr] 1 | use std::f64; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_imports)] on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/math.rs:343:12 [INFO] [stderr] | [INFO] [stderr] 343 | for i in (0..4) { [INFO] [stderr] | ^^^^^^ help: remove these parentheses [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_parens)] on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/math.rs:344:19 [INFO] [stderr] | [INFO] [stderr] 344 | for j in (0..4) { [INFO] [stderr] | ^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: trait `inters` should have an upper camel case name [INFO] [stderr] --> src/geometry.rs:4:11 [INFO] [stderr] | [INFO] [stderr] 4 | pub trait inters { [INFO] [stderr] | ^^^^^^ help: convert the identifier to upper camel case: `Inters` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(non_camel_case_types)] on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/geometry.rs:64:6 [INFO] [stderr] | [INFO] [stderr] 64 | if (lp1.y * lp2.y > 0.0) {return false}; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/geometry.rs:72:6 [INFO] [stderr] | [INFO] [stderr] 72 | if ((c1 > 0.0 && c2 > 0.0 && c3 > 0.0) || (c1 < 0.0 && c2 < 0.0 && c3 < 0.0) || (c1 * c2 * c3 == 0.0)) { return true }; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/geometry.rs:82:7 [INFO] [stderr] | [INFO] [stderr] 82 | if (self.intersect_with(&line)) { return true }; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/geometry.rs:85:7 [INFO] [stderr] | [INFO] [stderr] 85 | if (other.intersect_with(&line)) { return true }; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::backend::glutin_backend::GlutinFacade` [INFO] [stderr] --> src/light.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use glium::backend::glutin_backend::GlutinFacade; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface`, `glutin` [INFO] [stderr] --> src/light.rs:5:13 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::framebuffer::SimpleFrameBuffer` [INFO] [stderr] --> src/light.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::framebuffer::SimpleFrameBuffer; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::Texture2d` [INFO] [stderr] --> src/light.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use glium::texture::Texture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `program::CProgram` [INFO] [stderr] --> src/light.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use program::CProgram; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/light.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `texture::CTexture` [INFO] [stderr] --> src/pool.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use texture::CTexture; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::Program` [INFO] [stderr] --> src/pool.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::Program; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/pool.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | if (min1 > max2) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | if (max1 < min2) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:26:6 [INFO] [stderr] | [INFO] [stderr] 26 | if (!inters(self.min_vertex.x, self.max_vertex.x, other.min_vertex.x, other.max_vertex.x)) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:27:6 [INFO] [stderr] | [INFO] [stderr] 27 | if (!inters(self.min_vertex.y, self.max_vertex.y, other.min_vertex.y, other.max_vertex.y)) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/shell.rs:28:6 [INFO] [stderr] | [INFO] [stderr] 28 | if (!inters(self.min_vertex.z, self.max_vertex.z, other.min_vertex.z, other.max_vertex.z)) { return false; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::backend::glutin_backend::GlutinFacade` [INFO] [stderr] --> src/models.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::backend::glutin_backend::GlutinFacade; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vector3D` [INFO] [stderr] --> src/render_object.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use math::Vector3D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `camera::CCamera` [INFO] [stderr] --> src/render_object.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use camera::CCamera; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `light::CLight` [INFO] [stderr] --> src/render_object.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use light::CLight; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/render_object.rs:12:13 [INFO] [stderr] | [INFO] [stderr] 12 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::framebuffer::SimpleFrameBuffer` [INFO] [stderr] --> src/render_object.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | use glium::framebuffer::SimpleFrameBuffer; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io` [INFO] [stderr] --> src/render_object.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use std::io; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io::prelude::*` [INFO] [stderr] --> src/render_object.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | use std::io::prelude::*; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::fs::File` [INFO] [stderr] --> src/render_object.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use std::fs::File; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::glutin` [INFO] [stderr] --> src/physical_object.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::glutin; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/physical_object.rs:53:6 [INFO] [stderr] | [INFO] [stderr] 53 | if (!self.movable) { return } [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/physical_object.rs:58:6 [INFO] [stderr] | [INFO] [stderr] 58 | if (!self.movable) { return } [INFO] [stderr] | ^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `camera::CCamera` [INFO] [stderr] --> src/game_object.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use camera::CCamera; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `light::CLight` [INFO] [stderr] --> src/game_object.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use light::CLight; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/game_object.rs:9:13 [INFO] [stderr] | [INFO] [stderr] 9 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/game_object.rs:103:7 [INFO] [stderr] | [INFO] [stderr] 103 | if (tex_id == texture.id) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/game_object.rs:124:6 [INFO] [stderr] | [INFO] [stderr] 124 | if (model_name == "c") { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `Duration` [INFO] [stderr] --> src/world.rs:5:17 [INFO] [stderr] | [INFO] [stderr] 5 | use std::time::{Duration, SystemTime}; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `geometry` [INFO] [stderr] --> src/world.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use geometry; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `shell::CShell` [INFO] [stderr] --> src/world.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use shell::CShell; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `pool::Pool` [INFO] [stderr] --> src/world.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | use pool::Pool; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::index::PrimitiveType` [INFO] [stderr] --> src/world.rs:22:5 [INFO] [stderr] | [INFO] [stderr] 22 | use glium::index::PrimitiveType; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::UncompressedFloatFormat::F32F32F32F32` [INFO] [stderr] --> src/world.rs:23:5 [INFO] [stderr] | [INFO] [stderr] 23 | use glium::texture::UncompressedFloatFormat::F32F32F32F32; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::DepthFormat` [INFO] [stderr] --> src/world.rs:24:5 [INFO] [stderr] | [INFO] [stderr] 24 | use glium::texture::DepthFormat; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::MipmapsOption::NoMipmap` [INFO] [stderr] --> src/world.rs:25:5 [INFO] [stderr] | [INFO] [stderr] 25 | use glium::texture::MipmapsOption::NoMipmap; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::Texture2d` [INFO] [stderr] --> src/world.rs:28:5 [INFO] [stderr] | [INFO] [stderr] 28 | use glium::texture::Texture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `camera::CanBeCamera` [INFO] [stderr] --> src/world.rs:33:5 [INFO] [stderr] | [INFO] [stderr] 33 | use camera::CanBeCamera; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/world.rs:35:13 [INFO] [stderr] | [INFO] [stderr] 35 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:302:18 [INFO] [stderr] | [INFO] [stderr] 302 | for i in ( 0 .. (ct as i32) ) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:313:18 [INFO] [stderr] | [INFO] [stderr] 313 | for i in ( 0 .. (co as i32) ) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:320:18 [INFO] [stderr] | [INFO] [stderr] 320 | for i in ( 0 .. (cl as i32) ) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:327:18 [INFO] [stderr] | [INFO] [stderr] 327 | for i in ( 0 .. (cdl as i32) ) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:387:18 [INFO] [stderr] | [INFO] [stderr] 387 | for i in (0..self.objs.len()) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `for` head expression [INFO] [stderr] --> src/world.rs:391:22 [INFO] [stderr] | [INFO] [stderr] 391 | for j in (0..self.objs.len()) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::f64` [INFO] [stderr] --> src/camera.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use std::f64; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `max`, `min` [INFO] [stderr] --> src/camera.rs:8:16 [INFO] [stderr] | [INFO] [stderr] 8 | use std::cmp::{min, max}; [INFO] [stderr] | ^^^ ^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::cell::RefCell` [INFO] [stderr] --> src/camera.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use std::cell::RefCell; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface` [INFO] [stderr] --> src/camera.rs:12:13 [INFO] [stderr] | [INFO] [stderr] 12 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/camera.rs:89:8 [INFO] [stderr] | [INFO] [stderr] 89 | if (delta.x.abs() < 1.2 ) { delta.x = 0.0; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/camera.rs:90:8 [INFO] [stderr] | [INFO] [stderr] 90 | if (delta.y.abs() < 1.2 ) { delta.y = 0.0; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface`, `glutin` [INFO] [stderr] --> src/texture.rs:2:13 [INFO] [stderr] | [INFO] [stderr] 2 | use glium::{DisplayBuild, Surface, glutin, texture}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io` [INFO] [stderr] --> src/texture.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use std::io; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface`, `glutin`, `texture` [INFO] [stderr] --> src/program.rs:2:13 [INFO] [stderr] | [INFO] [stderr] 2 | use glium::{DisplayBuild, Surface, glutin, texture}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ ^^^^^^ ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io::Cursor` [INFO] [stderr] --> src/program.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use std::io::Cursor; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::io` [INFO] [stderr] --> src/program.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use std::io; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vertex` [INFO] [stderr] --> src/game.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use math::Vertex; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vector3D` [INFO] [stderr] --> src/game.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use math::Vector3D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Matrix4D` [INFO] [stderr] --> src/game.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use math::Matrix4D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Size2` [INFO] [stderr] --> src/game.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use math::Size2; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `models::CModel` [INFO] [stderr] --> src/game.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use models::CModel; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `gui::Interface` [INFO] [stderr] --> src/game.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use gui::Interface; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/game.rs:13:13 [INFO] [stderr] | [INFO] [stderr] 13 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::framebuffer::MultiOutputFrameBuffer` [INFO] [stderr] --> src/game.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use glium::framebuffer::MultiOutputFrameBuffer; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::framebuffer::SimpleFrameBuffer` [INFO] [stderr] --> src/game.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | use glium::framebuffer::SimpleFrameBuffer; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::Texture2d` [INFO] [stderr] --> src/game.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | use glium::texture::Texture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::DepthTexture2d` [INFO] [stderr] --> src/game.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use glium::texture::DepthTexture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::UncompressedFloatFormat::F32F32F32F32` [INFO] [stderr] --> src/game.rs:19:5 [INFO] [stderr] | [INFO] [stderr] 19 | use glium::texture::UncompressedFloatFormat::F32F32F32F32; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::DepthFormat` [INFO] [stderr] --> src/game.rs:20:5 [INFO] [stderr] | [INFO] [stderr] 20 | use glium::texture::DepthFormat; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::MipmapsOption::NoMipmap` [INFO] [stderr] --> src/game.rs:21:5 [INFO] [stderr] | [INFO] [stderr] 21 | use glium::texture::MipmapsOption::NoMipmap; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `models` [INFO] [stderr] --> src/viewer.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use models; [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `texture::CTexture` [INFO] [stderr] --> src/viewer.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use texture::CTexture; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `program::CProgram` [INFO] [stderr] --> src/viewer.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use program::CProgram; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `camera::CCamera` [INFO] [stderr] --> src/viewer.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use camera::CCamera; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `light::CLight` [INFO] [stderr] --> src/viewer.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use light::CLight; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::backend::glutin_backend::GlutinFacade` [INFO] [stderr] --> src/viewer.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use glium::backend::glutin_backend::GlutinFacade; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface` [INFO] [stderr] --> src/viewer.rs:9:13 [INFO] [stderr] | [INFO] [stderr] 9 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/viewer.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Matrix4D` [INFO] [stderr] --> src/viewer.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | use math::Matrix4D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `physical_object::CPhysicalObject` [INFO] [stderr] --> src/viewer.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | use physical_object::CPhysicalObject; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `render_object::CRenderObject` [INFO] [stderr] --> src/viewer.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use render_object::CRenderObject; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `geometry::inters` [INFO] [stderr] --> src/viewer.rs:19:5 [INFO] [stderr] | [INFO] [stderr] 19 | use geometry::inters; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vertex` [INFO] [stderr] --> src/render.rs:4:5 [INFO] [stderr] | [INFO] [stderr] 4 | use math::Vertex; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vector3D` [INFO] [stderr] --> src/render.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use math::Vector3D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Matrix4D` [INFO] [stderr] --> src/render.rs:7:5 [INFO] [stderr] | [INFO] [stderr] 7 | use math::Matrix4D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `Surface` [INFO] [stderr] --> src/render.rs:9:13 [INFO] [stderr] | [INFO] [stderr] 9 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/render.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::index::PrimitiveType` [INFO] [stderr] --> src/gui.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use glium::index::PrimitiveType; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `DisplayBuild` [INFO] [stderr] --> src/gui.rs:8:13 [INFO] [stderr] | [INFO] [stderr] 8 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Released` [INFO] [stderr] --> src/gui.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use glutin::ElementState::Released; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::VertexPT` [INFO] [stderr] --> src/gui.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use math::VertexPT; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `models2D::Rect` [INFO] [stderr] --> src/gui.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | use models2D::Rect; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `PositionedGlyph`, `Scale`, `point`, `vector` [INFO] [stderr] --> src/gui.rs:20:38 [INFO] [stderr] | [INFO] [stderr] 20 | use rusttype::{FontCollection, Font, Scale, point, vector, PositionedGlyph}; [INFO] [stderr] | ^^^^^ ^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Cache` [INFO] [stderr] --> src/gui.rs:21:27 [INFO] [stderr] | [INFO] [stderr] 21 | use rusttype::gpu_cache::{Cache}; [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `glutin` [INFO] [stderr] --> src/models2D.rs:10:13 [INFO] [stderr] | [INFO] [stderr] 10 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Pressed` [INFO] [stderr] --> src/models2D.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use glutin::ElementState::Pressed; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Released` [INFO] [stderr] --> src/models2D.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | use glutin::ElementState::Released; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Size2` [INFO] [stderr] --> src/models2D.rs:14:5 [INFO] [stderr] | [INFO] [stderr] 14 | use math::Size2; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Point` [INFO] [stderr] --> src/models2D.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use math::Point; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std` [INFO] [stderr] --> src/models2D.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | use std; [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::texture::Texture2d` [INFO] [stderr] --> src/models2D.rs:19:5 [INFO] [stderr] | [INFO] [stderr] 19 | use glium::texture::Texture2d; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `FontCollection`, `vector` [INFO] [stderr] --> src/models2D.rs:21:16 [INFO] [stderr] | [INFO] [stderr] 21 | use rusttype::{FontCollection, Font, Scale, point, vector, PositionedGlyph}; [INFO] [stderr] | ^^^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/models2D.rs:89:6 [INFO] [stderr] | [INFO] [stderr] 89 | if (x >= x0 && x <= x1 && y >= y0 && y <= y1) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::index::PrimitiveType` [INFO] [stderr] --> src/button.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::index::PrimitiveType; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `glutin` [INFO] [stderr] --> src/button.rs:7:13 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Pressed` [INFO] [stderr] --> src/button.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use glutin::ElementState::Pressed; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Released` [INFO] [stderr] --> src/button.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use glutin::ElementState::Released; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::VertexPT` [INFO] [stderr] --> src/button.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use math::VertexPT; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Size2` [INFO] [stderr] --> src/button.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use math::Size2; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Point` [INFO] [stderr] --> src/button.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | use math::Point; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `FontCollection`, `PositionedGlyph`, `Scale`, `point`, `vector` [INFO] [stderr] --> src/button.rs:19:16 [INFO] [stderr] | [INFO] [stderr] 19 | use rusttype::{FontCollection, Font, Scale, point, vector, PositionedGlyph}; [INFO] [stderr] | ^^^^^^^^^^^^^^ ^^^^^ ^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Cache` [INFO] [stderr] --> src/button.rs:20:27 [INFO] [stderr] | [INFO] [stderr] 20 | use rusttype::gpu_cache::{Cache}; [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glium::index::PrimitiveType` [INFO] [stderr] --> src/trackbar.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use glium::index::PrimitiveType; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `DisplayBuild`, `glutin` [INFO] [stderr] --> src/trackbar.rs:7:13 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Pressed` [INFO] [stderr] --> src/trackbar.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use glutin::ElementState::Pressed; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `glutin::ElementState::Released` [INFO] [stderr] --> src/trackbar.rs:9:5 [INFO] [stderr] | [INFO] [stderr] 9 | use glutin::ElementState::Released; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::VertexPT` [INFO] [stderr] --> src/trackbar.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use math::VertexPT; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Size2` [INFO] [stderr] --> src/trackbar.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | use math::Size2; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Point` [INFO] [stderr] --> src/trackbar.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | use math::Point; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `FontCollection`, `PositionedGlyph`, `Scale`, `point`, `vector` [INFO] [stderr] --> src/trackbar.rs:19:16 [INFO] [stderr] | [INFO] [stderr] 19 | use rusttype::{FontCollection, Font, Scale, point, vector, PositionedGlyph}; [INFO] [stderr] | ^^^^^^^^^^^^^^ ^^^^^ ^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Cache` [INFO] [stderr] --> src/trackbar.rs:20:27 [INFO] [stderr] | [INFO] [stderr] 20 | use rusttype::gpu_cache::{Cache}; [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/trackbar.rs:68:6 [INFO] [stderr] | [INFO] [stderr] 68 | if (!self.is_taped) { return; } [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/trackbar.rs:70:6 [INFO] [stderr] | [INFO] [stderr] 70 | if (x < self.backrect.x) { self.slider.x = self.backrect.x } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around `if` condition [INFO] [stderr] --> src/trackbar.rs:71:6 [INFO] [stderr] | [INFO] [stderr] 71 | if (x > self.backrect.x + self.backrect.width - self.slider.width) { self.slider.x = self.backrect.x + self.backrect.width - self.slider.width } [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove these parentheses [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vertex` [INFO] [stderr] --> src/main.rs:30:5 [INFO] [stderr] | [INFO] [stderr] 30 | use math::Vertex; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Vector3D` [INFO] [stderr] --> src/main.rs:31:5 [INFO] [stderr] | [INFO] [stderr] 31 | use math::Vector3D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `math::Matrix4D` [INFO] [stderr] --> src/main.rs:32:5 [INFO] [stderr] | [INFO] [stderr] 32 | use math::Matrix4D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `models::CModel` [INFO] [stderr] --> src/main.rs:33:5 [INFO] [stderr] | [INFO] [stderr] 33 | use models::CModel; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `world::CWorld` [INFO] [stderr] --> src/main.rs:34:5 [INFO] [stderr] | [INFO] [stderr] 34 | use world::CWorld; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/main.rs:37:27 [INFO] [stderr] | [INFO] [stderr] 37 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/game_object.rs:9:27 [INFO] [stderr] | [INFO] [stderr] 9 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/game.rs:13:27 [INFO] [stderr] | [INFO] [stderr] 13 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/gui.rs:8:27 [INFO] [stderr] | [INFO] [stderr] 8 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/button.rs:7:27 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/trackbar.rs:7:27 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `other` [INFO] [stderr] --> src/physical_object.rs:90:26 [INFO] [stderr] | [INFO] [stderr] 90 | pub fn collision(&self, other: &CPhysicalObject) { [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_other` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_variables)] on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `old` [INFO] [stderr] --> src/game_object.rs:44:7 [INFO] [stderr] | [INFO] [stderr] 44 | let old = self.physical_object.scale.get(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_old` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `old` [INFO] [stderr] --> src/game_object.rs:49:7 [INFO] [stderr] | [INFO] [stderr] 49 | let old = self.physical_object.position.get(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_old` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `old` [INFO] [stderr] --> src/game_object.rs:54:7 [INFO] [stderr] | [INFO] [stderr] 54 | let old = self.physical_object.rotate.get(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_old` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `speed` [INFO] [stderr] --> src/game_object.rs:118:7 [INFO] [stderr] | [INFO] [stderr] 118 | let speed = Vector3D::new( [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_speed` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `speed` [INFO] [stderr] --> src/game_object.rs:143:11 [INFO] [stderr] | [INFO] [stderr] 143 | let mut speed = self.physical_object.speed.get(); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_speed` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `pos` [INFO] [stderr] --> src/world.rs:145:13 [INFO] [stderr] | [INFO] [stderr] 145 | let pos = -self.Camera.GetPos(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_pos` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `trg` [INFO] [stderr] --> src/world.rs:237:13 [INFO] [stderr] | [INFO] [stderr] 237 | let trg = self.Camera.target.normalize(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_trg` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:290:13 [INFO] [stderr] | [INFO] [stderr] 290 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:294:13 [INFO] [stderr] | [INFO] [stderr] 294 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/world.rs:302:13 [INFO] [stderr] | [INFO] [stderr] 302 | for i in ( 0 .. (ct as i32) ) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:304:17 [INFO] [stderr] | [INFO] [stderr] 304 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/world.rs:313:13 [INFO] [stderr] | [INFO] [stderr] 313 | for i in ( 0 .. (co as i32) ) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:315:17 [INFO] [stderr] | [INFO] [stderr] 315 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/world.rs:320:13 [INFO] [stderr] | [INFO] [stderr] 320 | for i in ( 0 .. (cl as i32) ) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:322:17 [INFO] [stderr] | [INFO] [stderr] 322 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/world.rs:327:13 [INFO] [stderr] | [INFO] [stderr] 327 | for i in ( 0 .. (cdl as i32) ) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:329:17 [INFO] [stderr] | [INFO] [stderr] 329 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `display` [INFO] [stderr] --> src/world.rs:335:42 [INFO] [stderr] | [INFO] [stderr] 335 | fn create_new_lightsource(&mut self, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_display` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `time` [INFO] [stderr] --> src/camera.rs:45:23 [INFO] [stderr] | [INFO] [stderr] 45 | fn update(&mut self, time: f32) {} [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_time` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `event` [INFO] [stderr] --> src/camera.rs:49:26 [INFO] [stderr] | [INFO] [stderr] 49 | fn KeyboardEvent(&self, event: &glium::glutin::Event, trg: Vector3D, up: Vector3D) {} [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_event` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `trg` [INFO] [stderr] --> src/camera.rs:49:56 [INFO] [stderr] | [INFO] [stderr] 49 | fn KeyboardEvent(&self, event: &glium::glutin::Event, trg: Vector3D, up: Vector3D) {} [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_trg` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `up` [INFO] [stderr] --> src/camera.rs:49:71 [INFO] [stderr] | [INFO] [stderr] 49 | fn KeyboardEvent(&self, event: &glium::glutin::Event, trg: Vector3D, up: Vector3D) {} [INFO] [stderr] | ^^ help: consider prefixing with an underscore: `_up` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `pos` [INFO] [stderr] --> src/camera.rs:55:13 [INFO] [stderr] | [INFO] [stderr] 55 | pub fn new(pos: Vector3D, trg: Vector3D, up: Vector3D, w: u32, h: u32) -> CCamera { [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_pos` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `display` [INFO] [stderr] --> src/camera.rs:96:44 [INFO] [stderr] | [INFO] [stderr] 96 | glium::glutin::Event::MouseWheel(delta, display) => match delta { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_display` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `x` [INFO] [stderr] --> src/camera.rs:97:51 [INFO] [stderr] | [INFO] [stderr] 97 | glium::glutin::MouseScrollDelta::LineDelta(x, y) => { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_x` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `x` [INFO] [stderr] --> src/camera.rs:100:52 [INFO] [stderr] | [INFO] [stderr] 100 | glium::glutin::MouseScrollDelta::PixelDelta(x, y) => {}, [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_x` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `y` [INFO] [stderr] --> src/camera.rs:100:55 [INFO] [stderr] | [INFO] [stderr] 100 | glium::glutin::MouseScrollDelta::PixelDelta(x, y) => {}, [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `display` [INFO] [stderr] --> src/camera.rs:82:62 [INFO] [stderr] | [INFO] [stderr] 82 | pub fn onMouseMove(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_display` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `time` [INFO] [stderr] --> src/camera.rs:107:27 [INFO] [stderr] | [INFO] [stderr] 107 | pub fn update(&mut self, time: f32) { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_time` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `speed` [INFO] [stderr] --> src/viewer.rs:64:11 [INFO] [stderr] | [INFO] [stderr] 64 | let mut speed = self.speed.get(); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_speed` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `winSize` [INFO] [stderr] --> src/gui.rs:57:40 [INFO] [stderr] | [INFO] [stderr] 57 | pub fn new(display: &GlutinFacade, winSize: Size2) -> Interface { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_winSize` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `Release` [INFO] [stderr] --> src/gui.rs:114:25 [INFO] [stderr] | [INFO] [stderr] 114 | Release => { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_Release` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `display` [INFO] [stderr] --> src/gui.rs:99:65 [INFO] [stderr] | [INFO] [stderr] 99 | pub fn checkEvents(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_display` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dpi_factor` [INFO] [stderr] --> src/models2D.rs:128:7 [INFO] [stderr] | [INFO] [stderr] 128 | let dpi_factor = display.get_window().unwrap().hidpi_factor(); [INFO] [stderr] | ^^^^^^^^^^ help: consider prefixing with an underscore: `_dpi_factor` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `x` [INFO] [stderr] --> src/button.rs:67:23 [INFO] [stderr] | [INFO] [stderr] 67 | fn moveTo(&mut self, x: f32, y: f32) { } [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_x` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `y` [INFO] [stderr] --> src/button.rs:67:31 [INFO] [stderr] | [INFO] [stderr] 67 | fn moveTo(&mut self, x: f32, y: f32) { } [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `font` [INFO] [stderr] --> src/button.rs:75:93 [INFO] [stderr] | [INFO] [stderr] 75 | fn draw(&mut self, display: &GlutinFacade, render: &mut Render, canvas: &mut glium::Frame, font: &Font) { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_font` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `value` [INFO] [stderr] --> src/button.rs:86:25 [INFO] [stderr] | [INFO] [stderr] 86 | fn setValue(&mut self, value: f32) { } [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_value` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `y` [INFO] [stderr] --> src/trackbar.rs:67:31 [INFO] [stderr] | [INFO] [stderr] 67 | fn moveTo(&mut self, x: f32, y: f32) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `font` [INFO] [stderr] --> src/trackbar.rs:83:93 [INFO] [stderr] | [INFO] [stderr] 83 | fn draw(&mut self, display: &GlutinFacade, render: &mut Render, canvas: &mut glium::Frame, font: &Font) { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_font` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/math.rs:134:7 [INFO] [stderr] | [INFO] [stderr] 134 | let mut quaternion = Quaternion{ a: (angle / 2.0 * (consts::PI as f32) / 180.0 ).cos(), vector: *axis * (angle / 2.0 * (consts::PI as f32) / 180.0 ).sin() }; [INFO] [stderr] | ----^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_mut)] on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/math.rs:323:10 [INFO] [stderr] | [INFO] [stderr] 323 | let mut N = -*Target; [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/math.rs:328:10 [INFO] [stderr] | [INFO] [stderr] 328 | let mut V = Up; [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/geometry.rs:54:7 [INFO] [stderr] | [INFO] [stderr] 54 | let mut n = Vector3D::new(A, B, C).normalize(); [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/render_object.rs:43:21 [INFO] [stderr] | [INFO] [stderr] 43 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D, MM: &Matrix4D) { [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/physical_object.rs:74:7 [INFO] [stderr] | [INFO] [stderr] 74 | let mut speed = self.speed.get(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/game_object.rs:9:27 [INFO] [stderr] | [INFO] [stderr] 9 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game_object.rs:73:21 [INFO] [stderr] | [INFO] [stderr] 73 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D) { [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/game.rs:13:27 [INFO] [stderr] | [INFO] [stderr] 13 | use glium::{DisplayBuild, Surface}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/gui.rs:8:27 [INFO] [stderr] | [INFO] [stderr] 8 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/button.rs:7:27 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Surface` [INFO] [stderr] --> src/trackbar.rs:7:27 [INFO] [stderr] | [INFO] [stderr] 7 | use glium::{DisplayBuild, Surface, glutin}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game_object.rs:123:7 [INFO] [stderr] | [INFO] [stderr] 123 | let mut new_obj: CGameObject; [INFO] [stderr] | ----^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game_object.rs:143:7 [INFO] [stderr] | [INFO] [stderr] 143 | let mut speed = self.physical_object.speed.get(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:97:13 [INFO] [stderr] | [INFO] [stderr] 97 | let mut light2 = CLight::new(); [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:100:13 [INFO] [stderr] | [INFO] [stderr] 100 | let mut dirlight = CDirectionLight::new(); [INFO] [stderr] | ----^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:112:13 [INFO] [stderr] | [INFO] [stderr] 112 | let mut Viewer = Rc::new( CViewer::new( Vector3D::new(0.0, -0.3, 3.0)) ); [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:155:51 [INFO] [stderr] | [INFO] [stderr] 155 | fn create_lightbuffer(&self, render: &Render, mut lightbuffer: &mut SimpleFrameBuffer) { [INFO] [stderr] | ----^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `other` [INFO] [stderr] --> src/physical_object.rs:90:26 [INFO] [stderr] | [INFO] [stderr] 90 | pub fn collision(&self, other: &CPhysicalObject) { [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_other` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_variables)] on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `old` [INFO] [stderr] --> src/game_object.rs:44:7 [INFO] [stderr] | [INFO] [stderr] 44 | let old = self.physical_object.scale.get(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_old` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `old` [INFO] [stderr] --> src/game_object.rs:49:7 [INFO] [stderr] | [INFO] [stderr] 49 | let old = self.physical_object.position.get(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_old` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `old` [INFO] [stderr] --> src/game_object.rs:54:7 [INFO] [stderr] | [INFO] [stderr] 54 | let old = self.physical_object.rotate.get(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_old` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `speed` [INFO] [stderr] --> src/game_object.rs:118:7 [INFO] [stderr] | [INFO] [stderr] 118 | let speed = Vector3D::new( [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_speed` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `speed` [INFO] [stderr] --> src/game_object.rs:143:11 [INFO] [stderr] | [INFO] [stderr] 143 | let mut speed = self.physical_object.speed.get(); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_speed` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:236:13 [INFO] [stderr] | [INFO] [stderr] 236 | let mut angle = Vector3D::new(0.0, 0.0, 0.0); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `pos` [INFO] [stderr] --> src/world.rs:145:13 [INFO] [stderr] | [INFO] [stderr] 145 | let pos = -self.Camera.GetPos(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_pos` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `trg` [INFO] [stderr] --> src/world.rs:237:13 [INFO] [stderr] | [INFO] [stderr] 237 | let trg = self.Camera.target.normalize(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_trg` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:290:13 [INFO] [stderr] | [INFO] [stderr] 290 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:294:13 [INFO] [stderr] | [INFO] [stderr] 294 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/world.rs:302:13 [INFO] [stderr] | [INFO] [stderr] 302 | for i in ( 0 .. (ct as i32) ) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:304:17 [INFO] [stderr] | [INFO] [stderr] 304 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/world.rs:313:13 [INFO] [stderr] | [INFO] [stderr] 313 | for i in ( 0 .. (co as i32) ) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:315:17 [INFO] [stderr] | [INFO] [stderr] 315 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/world.rs:320:13 [INFO] [stderr] | [INFO] [stderr] 320 | for i in ( 0 .. (cl as i32) ) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:322:17 [INFO] [stderr] | [INFO] [stderr] 322 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `i` [INFO] [stderr] --> src/world.rs:327:13 [INFO] [stderr] | [INFO] [stderr] 327 | for i in ( 0 .. (cdl as i32) ) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_i` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `len` [INFO] [stderr] --> src/world.rs:329:17 [INFO] [stderr] | [INFO] [stderr] 329 | let len = reader.read_line(&mut line).unwrap(); [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_len` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `display` [INFO] [stderr] --> src/world.rs:335:42 [INFO] [stderr] | [INFO] [stderr] 335 | fn create_new_lightsource(&mut self, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_display` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `time` [INFO] [stderr] --> src/camera.rs:45:23 [INFO] [stderr] | [INFO] [stderr] 45 | fn update(&mut self, time: f32) {} [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_time` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `event` [INFO] [stderr] --> src/camera.rs:49:26 [INFO] [stderr] | [INFO] [stderr] 49 | fn KeyboardEvent(&self, event: &glium::glutin::Event, trg: Vector3D, up: Vector3D) {} [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_event` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `trg` [INFO] [stderr] --> src/camera.rs:49:56 [INFO] [stderr] | [INFO] [stderr] 49 | fn KeyboardEvent(&self, event: &glium::glutin::Event, trg: Vector3D, up: Vector3D) {} [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_trg` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `up` [INFO] [stderr] --> src/camera.rs:49:71 [INFO] [stderr] | [INFO] [stderr] 49 | fn KeyboardEvent(&self, event: &glium::glutin::Event, trg: Vector3D, up: Vector3D) {} [INFO] [stderr] | ^^ help: consider prefixing with an underscore: `_up` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `pos` [INFO] [stderr] --> src/camera.rs:55:13 [INFO] [stderr] | [INFO] [stderr] 55 | pub fn new(pos: Vector3D, trg: Vector3D, up: Vector3D, w: u32, h: u32) -> CCamera { [INFO] [stderr] | ^^^ help: consider prefixing with an underscore: `_pos` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `display` [INFO] [stderr] --> src/camera.rs:96:44 [INFO] [stderr] | [INFO] [stderr] 96 | glium::glutin::Event::MouseWheel(delta, display) => match delta { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_display` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `x` [INFO] [stderr] --> src/camera.rs:97:51 [INFO] [stderr] | [INFO] [stderr] 97 | glium::glutin::MouseScrollDelta::LineDelta(x, y) => { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_x` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `x` [INFO] [stderr] --> src/camera.rs:100:52 [INFO] [stderr] | [INFO] [stderr] 100 | glium::glutin::MouseScrollDelta::PixelDelta(x, y) => {}, [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_x` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `y` [INFO] [stderr] --> src/camera.rs:100:55 [INFO] [stderr] | [INFO] [stderr] 100 | glium::glutin::MouseScrollDelta::PixelDelta(x, y) => {}, [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `display` [INFO] [stderr] --> src/camera.rs:82:62 [INFO] [stderr] | [INFO] [stderr] 82 | pub fn onMouseMove(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_display` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `time` [INFO] [stderr] --> src/camera.rs:107:27 [INFO] [stderr] | [INFO] [stderr] 107 | pub fn update(&mut self, time: f32) { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_time` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `speed` [INFO] [stderr] --> src/viewer.rs:64:11 [INFO] [stderr] | [INFO] [stderr] 64 | let mut speed = self.speed.get(); [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_speed` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `winSize` [INFO] [stderr] --> src/gui.rs:57:40 [INFO] [stderr] | [INFO] [stderr] 57 | pub fn new(display: &GlutinFacade, winSize: Size2) -> Interface { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_winSize` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `Release` [INFO] [stderr] --> src/gui.rs:114:25 [INFO] [stderr] | [INFO] [stderr] 114 | Release => { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_Release` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `display` [INFO] [stderr] --> src/gui.rs:99:65 [INFO] [stderr] | [INFO] [stderr] 99 | pub fn checkEvents(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^ help: consider prefixing with an underscore: `_display` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dpi_factor` [INFO] [stderr] --> src/models2D.rs:128:7 [INFO] [stderr] | [INFO] [stderr] 128 | let dpi_factor = display.get_window().unwrap().hidpi_factor(); [INFO] [stderr] | ^^^^^^^^^^ help: consider prefixing with an underscore: `_dpi_factor` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `x` [INFO] [stderr] --> src/button.rs:67:23 [INFO] [stderr] | [INFO] [stderr] 67 | fn moveTo(&mut self, x: f32, y: f32) { } [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_x` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `y` [INFO] [stderr] --> src/button.rs:67:31 [INFO] [stderr] | [INFO] [stderr] 67 | fn moveTo(&mut self, x: f32, y: f32) { } [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `font` [INFO] [stderr] --> src/button.rs:75:93 [INFO] [stderr] | [INFO] [stderr] 75 | fn draw(&mut self, display: &GlutinFacade, render: &mut Render, canvas: &mut glium::Frame, font: &Font) { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_font` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `value` [INFO] [stderr] --> src/button.rs:86:25 [INFO] [stderr] | [INFO] [stderr] 86 | fn setValue(&mut self, value: f32) { } [INFO] [stderr] | ^^^^^ help: consider prefixing with an underscore: `_value` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `y` [INFO] [stderr] --> src/trackbar.rs:67:31 [INFO] [stderr] | [INFO] [stderr] 67 | fn moveTo(&mut self, x: f32, y: f32) { [INFO] [stderr] | ^ help: consider prefixing with an underscore: `_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `font` [INFO] [stderr] --> src/trackbar.rs:83:93 [INFO] [stderr] | [INFO] [stderr] 83 | fn draw(&mut self, display: &GlutinFacade, render: &mut Render, canvas: &mut glium::Frame, font: &Font) { [INFO] [stderr] | ^^^^ help: consider prefixing with an underscore: `_font` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:285:13 [INFO] [stderr] | [INFO] [stderr] 285 | let mut file = File::open(fiel_name).unwrap(); [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/math.rs:134:7 [INFO] [stderr] | [INFO] [stderr] 134 | let mut quaternion = Quaternion{ a: (angle / 2.0 * (consts::PI as f32) / 180.0 ).cos(), vector: *axis * (angle / 2.0 * (consts::PI as f32) / 180.0 ).sin() }; [INFO] [stderr] | ----^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_mut)] on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/camera.rs:56:7 [INFO] [stderr] | [INFO] [stderr] 56 | let mut PerspectiveMatrix = Matrix4D::PerspectiveMatrix(60.0f32, w as f32, h as f32, 0.01, 100.0); [INFO] [stderr] | ----^^^^^^^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/math.rs:323:10 [INFO] [stderr] | [INFO] [stderr] 323 | let mut N = -*Target; [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/math.rs:328:10 [INFO] [stderr] | [INFO] [stderr] 328 | let mut V = Up; [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/viewer.rs:38:7 [INFO] [stderr] | [INFO] [stderr] 38 | let mut speed = self.speed.get(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/viewer.rs:39:7 [INFO] [stderr] | [INFO] [stderr] 39 | let mut pos = self.pos.get() + speed * time; [INFO] [stderr] | ----^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/geometry.rs:54:7 [INFO] [stderr] | [INFO] [stderr] 54 | let mut n = Vector3D::new(A, B, C).normalize(); [INFO] [stderr] | ----^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/viewer.rs:64:7 [INFO] [stderr] | [INFO] [stderr] 64 | let mut speed = self.speed.get(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gui.rs:60:13 [INFO] [stderr] | [INFO] [stderr] 60 | let mut bottonDefault = Box::new( Button::new(display, &prog, 20.0, 450.0, 60.0, 20.0) ); [INFO] [stderr] | ----^^^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gui.rs:75:13 [INFO] [stderr] | [INFO] [stderr] 75 | let mut bottonSave = Box::new( Button::new(display, &prog, 120.0, 450.0, 60.0, 20.0) ); [INFO] [stderr] | ----^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gui.rs:93:73 [INFO] [stderr] | [INFO] [stderr] 93 | pub fn draw(&mut self, display: &GlutinFacade, render: &mut Render, mut canvas: &mut glium::Frame) { [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/render_object.rs:43:21 [INFO] [stderr] | [INFO] [stderr] 43 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D, MM: &Matrix4D) { [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/physical_object.rs:74:7 [INFO] [stderr] | [INFO] [stderr] 74 | let mut speed = self.speed.get(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game_object.rs:73:21 [INFO] [stderr] | [INFO] [stderr] 73 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D) { [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game_object.rs:123:7 [INFO] [stderr] | [INFO] [stderr] 123 | let mut new_obj: CGameObject; [INFO] [stderr] | ----^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/game_object.rs:143:7 [INFO] [stderr] | [INFO] [stderr] 143 | let mut speed = self.physical_object.speed.get(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/math.rs:367:2 [INFO] [stderr] | [INFO] [stderr] 367 | fn new(sclr: f32, vctr: &Vector3D) -> Quaternion { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(dead_code)] on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `scalar_part` [INFO] [stderr] --> src/math.rs:371:2 [INFO] [stderr] | [INFO] [stderr] 371 | fn scalar_part(self) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `Pool` [INFO] [stderr] --> src/pool.rs:8:1 [INFO] [stderr] | [INFO] [stderr] 8 | pub struct Pool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/pool.rs:13:2 [INFO] [stderr] | [INFO] [stderr] 13 | pub fn new() -> Pool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `insert` [INFO] [stderr] --> src/pool.rs:17:2 [INFO] [stderr] | [INFO] [stderr] 17 | pub fn insert(&mut self, key: &'static str, value: T) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `remove` [INFO] [stderr] --> src/pool.rs:21:2 [INFO] [stderr] | [INFO] [stderr] 21 | pub fn remove(&mut self, key: &'static str) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `get_element` [INFO] [stderr] --> src/pool.rs:25:2 [INFO] [stderr] | [INFO] [stderr] 25 | pub fn get_element(&mut self, key: &'static str) -> &T { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `CShell` [INFO] [stderr] --> src/shell.rs:3:1 [INFO] [stderr] | [INFO] [stderr] 3 | pub struct CShell { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `inters` [INFO] [stderr] --> src/shell.rs:8:1 [INFO] [stderr] | [INFO] [stderr] 8 | fn inters(min1: f32, max1: f32, min2: f32, max2: f32) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/shell.rs:16:2 [INFO] [stderr] | [INFO] [stderr] 16 | pub fn new(size: Vector3D, pos: Vector3D, scale: Vector3D) -> CShell { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `inters` [INFO] [stderr] --> src/shell.rs:25:2 [INFO] [stderr] | [INFO] [stderr] 25 | pub fn inters(&self, other: &CShell) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `add_power` [INFO] [stderr] --> src/physical_object.rs:52:2 [INFO] [stderr] | [INFO] [stderr] 52 | pub fn add_power(&self, power: &Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `init` [INFO] [stderr] --> src/physical_object.rs:62:2 [INFO] [stderr] | [INFO] [stderr] 62 | pub fn init(&self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `collision` [INFO] [stderr] --> src/physical_object.rs:90:2 [INFO] [stderr] | [INFO] [stderr] 90 | pub fn collision(&self, other: &CPhysicalObject) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:97:13 [INFO] [stderr] | [INFO] [stderr] 97 | let mut light2 = CLight::new(); [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:100:13 [INFO] [stderr] | [INFO] [stderr] 100 | let mut dirlight = CDirectionLight::new(); [INFO] [stderr] | ----^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] warning: method is never used: `scale` [INFO] [stderr] --> src/game_object.rs:58:2 [INFO] [stderr] | [INFO] [stderr] 58 | pub fn scale(&self, scale: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] --> src/world.rs:112:13 [INFO] [stderr] | [INFO] [stderr] 112 | let mut Viewer = Rc::new( CViewer::new( Vector3D::new(0.0, -0.3, 3.0)) ); [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] [INFO] [stderr] warning: method is never used: `pos` [INFO] [stderr] --> src/game_object.rs:63:2 [INFO] [stderr] | [INFO] [stderr] 63 | pub fn pos(&self, pos: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `rotate` [INFO] [stderr] --> src/game_object.rs:68:2 [INFO] [stderr] | [INFO] [stderr] 68 | pub fn rotate(&self, rotate: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `init` [INFO] [stderr] --> src/game_object.rs:85:2 [INFO] [stderr] | [INFO] [stderr] 85 | pub fn init(&self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `collision` [INFO] [stderr] --> src/game_object.rs:89:2 [INFO] [stderr] | [INFO] [stderr] 89 | pub fn collision(&self, other: &CGameObject) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_prop` [INFO] [stderr] --> src/world.rs:211:5 [INFO] [stderr] | [INFO] [stderr] 211 | pub fn set_prop(&mut self, newProp: &ChangedProperties) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `update` [INFO] [stderr] --> src/camera.rs:45:2 [INFO] [stderr] | [INFO] [stderr] 45 | fn update(&mut self, time: f32) {} [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `getTextureObject` [INFO] [stderr] --> src/texture.rs:35:2 [INFO] [stderr] | [INFO] [stderr] 35 | pub fn getTextureObject(&self) -> &texture::SrgbTexture2d { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `new_font` [INFO] [stderr] --> src/gui.rs:42:1 [INFO] [stderr] | [INFO] [stderr] 42 | fn new_font() -> rusttype::Font<'static> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `Interface` [INFO] [stderr] --> src/gui.rs:47:1 [INFO] [stderr] | [INFO] [stderr] 47 | pub struct Interface { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/gui.rs:57:5 [INFO] [stderr] | [INFO] [stderr] 57 | pub fn new(display: &GlutinFacade, winSize: Size2) -> Interface { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `draw` [INFO] [stderr] --> src/gui.rs:93:5 [INFO] [stderr] | [INFO] [stderr] 93 | pub fn draw(&mut self, display: &GlutinFacade, render: &mut Render, mut canvas: &mut glium::Frame) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `checkEvents` [INFO] [stderr] --> src/gui.rs:99:5 [INFO] [stderr] | [INFO] [stderr] 99 | pub fn checkEvents(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `update` [INFO] [stderr] --> src/gui.rs:124:5 [INFO] [stderr] | [INFO] [stderr] 124 | pub fn update(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `OnClickDefault` [INFO] [stderr] --> src/gui.rs:140:5 [INFO] [stderr] | [INFO] [stderr] 140 | pub fn OnClickDefault(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `OnClickSave` [INFO] [stderr] --> src/gui.rs:150:5 [INFO] [stderr] | [INFO] [stderr] 150 | pub fn OnClickSave(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `layout_paragraph` [INFO] [stderr] --> src/models2D.rs:27:1 [INFO] [stderr] | [INFO] [stderr] 27 | fn layout_paragraph<'a>(font: &'a Font, scale: Scale, text: &str) -> (Vec>, f32) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never used: `prog_text` [INFO] [stderr] --> src/models2D.rs:52:2 [INFO] [stderr] | [INFO] [stderr] 52 | prog_text: CProgram, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/models2D.rs:63:2 [INFO] [stderr] | [INFO] [stderr] 63 | pub fn new(display: &GlutinFacade, prog: &Rc, x: f32, y: f32, width: f32, height: f32) -> Rect { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_color` [INFO] [stderr] --> src/models2D.rs:79:2 [INFO] [stderr] | [INFO] [stderr] 79 | pub fn set_color(&mut self, new_color: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `draw_text` [INFO] [stderr] --> src/models2D.rs:127:2 [INFO] [stderr] | [INFO] [stderr] 127 | pub fn draw_text(&self, display: &GlutinFacade, render: &mut Render, canvas: &mut glium::Frame, font: &Font, text: String) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `Button` [INFO] [stderr] --> src/button.rs:22:1 [INFO] [stderr] | [INFO] [stderr] 22 | pub struct Button { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/button.rs:33:2 [INFO] [stderr] | [INFO] [stderr] 33 | pub fn new(display: &GlutinFacade, prog: &Rc, x: f32, y: f32, width: f32, height: f32) -> Button { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_taped_color` [INFO] [stderr] --> src/button.rs:45:2 [INFO] [stderr] | [INFO] [stderr] 45 | pub fn set_taped_color(&mut self, new_color: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_untaped_color` [INFO] [stderr] --> src/button.rs:49:2 [INFO] [stderr] | [INFO] [stderr] 49 | pub fn set_untaped_color(&mut self, new_color: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `TrackBar` [INFO] [stderr] --> src/trackbar.rs:22:1 [INFO] [stderr] | [INFO] [stderr] 22 | pub struct TrackBar { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/trackbar.rs:35:2 [INFO] [stderr] | [INFO] [stderr] 35 | pub fn new(display: &GlutinFacade, prog: &Rc, x: f32, y: f32, width: f32, height: f32) -> TrackBar { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable `Length` should have a snake case name [INFO] [stderr] --> src/math.rs:119:7 [INFO] [stderr] | [INFO] [stderr] 119 | let Length = self.length(); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `length` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(non_snake_case)] on by default [INFO] [stderr] [INFO] [stderr] warning: variable `newV` should have a snake case name [INFO] [stderr] --> src/math.rs:136:7 [INFO] [stderr] | [INFO] [stderr] 136 | let newV = (quaternion * Quaternion{ a: 0.0, vector: *self } * (-quaternion)).vector_part(); [INFO] [stderr] | ^^^^ help: convert the identifier to snake case: `new_v` [INFO] [stderr] [INFO] [stderr] warning: method `projectionXOZ` should have a snake case name [INFO] [stderr] --> src/math.rs:140:9 [INFO] [stderr] | [INFO] [stderr] 140 | pub fn projectionXOZ(&self) -> Vector3D { [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `projection_xoz` [INFO] [stderr] [INFO] [stderr] warning: method `InitIdentity` should have a snake case name [INFO] [stderr] --> src/math.rs:257:9 [INFO] [stderr] | [INFO] [stderr] 257 | pub fn InitIdentity() -> Matrix4D { [INFO] [stderr] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `init_identity` [INFO] [stderr] [INFO] [stderr] warning: method `Translation` should have a snake case name [INFO] [stderr] --> src/math.rs:266:9 [INFO] [stderr] | [INFO] [stderr] 266 | pub fn Translation(vecPos: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `translation` [INFO] [stderr] [INFO] [stderr] warning: variable `vecPos` should have a snake case name [INFO] [stderr] --> src/math.rs:266:21 [INFO] [stderr] | [INFO] [stderr] 266 | pub fn Translation(vecPos: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `vec_pos` [INFO] [stderr] [INFO] [stderr] warning: method `Scale` should have a snake case name [INFO] [stderr] --> src/math.rs:275:9 [INFO] [stderr] | [INFO] [stderr] 275 | pub fn Scale(vecScale: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `scale` [INFO] [stderr] [INFO] [stderr] warning: variable `vecScale` should have a snake case name [INFO] [stderr] --> src/math.rs:275:15 [INFO] [stderr] | [INFO] [stderr] 275 | pub fn Scale(vecScale: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `vec_scale` [INFO] [stderr] [INFO] [stderr] warning: method `Rotate` should have a snake case name [INFO] [stderr] --> src/math.rs:284:9 [INFO] [stderr] | [INFO] [stderr] 284 | pub fn Rotate(vecRot: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `rotate` [INFO] [stderr] [INFO] [stderr] warning: variable `vecRot` should have a snake case name [INFO] [stderr] --> src/math.rs:284:16 [INFO] [stderr] | [INFO] [stderr] 284 | pub fn Rotate(vecRot: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `vec_rot` [INFO] [stderr] [INFO] [stderr] warning: variable `angleX` should have a snake case name [INFO] [stderr] --> src/math.rs:285:7 [INFO] [stderr] | [INFO] [stderr] 285 | let angleX = Rad{ s: vecRot.x }; [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `angle_x` [INFO] [stderr] [INFO] [stderr] warning: variable `angleY` should have a snake case name [INFO] [stderr] --> src/math.rs:291:7 [INFO] [stderr] | [INFO] [stderr] 291 | let angleY = Rad{ s: vecRot.y }; [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `angle_y` [INFO] [stderr] [INFO] [stderr] warning: variable `angleZ` should have a snake case name [INFO] [stderr] --> src/math.rs:297:7 [INFO] [stderr] | [INFO] [stderr] 297 | let angleZ = Rad{ s: vecRot.z }; [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `angle_z` [INFO] [stderr] [INFO] [stderr] warning: method `PerspectiveMatrix` should have a snake case name [INFO] [stderr] --> src/math.rs:306:9 [INFO] [stderr] | [INFO] [stderr] 306 | pub fn PerspectiveMatrix(a: f32, width: f32, height: f32, near: f32, far: f32) -> Matrix4D { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `perspective_matrix` [INFO] [stderr] [INFO] [stderr] warning: variable `Range` should have a snake case name [INFO] [stderr] --> src/math.rs:308:10 [INFO] [stderr] | [INFO] [stderr] 308 | let Range = near - far; [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `range` [INFO] [stderr] [INFO] [stderr] warning: variable `tanHalfFOV` should have a snake case name [INFO] [stderr] --> src/math.rs:311:10 [INFO] [stderr] | [INFO] [stderr] 311 | let tanHalfFOV = Rad::tan(angle / 2.0); [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `tan_half_fov` [INFO] [stderr] [INFO] [stderr] warning: method `InitCameraTransform` should have a snake case name [INFO] [stderr] --> src/math.rs:322:9 [INFO] [stderr] | [INFO] [stderr] 322 | pub fn InitCameraTransform(Target: &Vector3D, Up: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `init_camera_transform` [INFO] [stderr] [INFO] [stderr] warning: variable `Target` should have a snake case name [INFO] [stderr] --> src/math.rs:322:29 [INFO] [stderr] | [INFO] [stderr] 322 | pub fn InitCameraTransform(Target: &Vector3D, Up: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `target` [INFO] [stderr] [INFO] [stderr] warning: variable `Up` should have a snake case name [INFO] [stderr] --> src/math.rs:322:48 [INFO] [stderr] | [INFO] [stderr] 322 | pub fn InitCameraTransform(Target: &Vector3D, Up: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `up` [INFO] [stderr] [INFO] [stderr] warning: variable `N` should have a snake case name [INFO] [stderr] --> src/math.rs:323:14 [INFO] [stderr] | [INFO] [stderr] 323 | let mut N = -*Target; [INFO] [stderr] | ^ help: convert the identifier to snake case: `n` [INFO] [stderr] [INFO] [stderr] warning: variable `U` should have a snake case name [INFO] [stderr] --> src/math.rs:325:14 [INFO] [stderr] | [INFO] [stderr] 325 | let mut U = *Up; [INFO] [stderr] | ^ help: convert the identifier to snake case: `u` [INFO] [stderr] [INFO] [stderr] warning: variable `V` should have a snake case name [INFO] [stderr] --> src/math.rs:328:14 [INFO] [stderr] | [INFO] [stderr] 328 | let mut V = Up; [INFO] [stderr] | ^ help: convert the identifier to snake case: `v` [INFO] [stderr] [INFO] [stderr] warning: structure field `minV` should have a snake case name [INFO] [stderr] --> src/geometry.rs:17:6 [INFO] [stderr] | [INFO] [stderr] 17 | pub minV: Vector3D, [INFO] [stderr] | ^^^^ help: convert the identifier to snake case: `min_v` [INFO] [stderr] [INFO] [stderr] warning: structure field `maxV` should have a snake case name [INFO] [stderr] --> src/geometry.rs:18:6 [INFO] [stderr] | [INFO] [stderr] 18 | pub maxV: Vector3D [INFO] [stderr] | ^^^^ help: convert the identifier to snake case: `max_v` [INFO] [stderr] [INFO] [stderr] warning: variable `MWorld` should have a snake case name [INFO] [stderr] --> src/geometry.rs:22:37 [INFO] [stderr] | [INFO] [stderr] 22 | pub fn new(coords: &Vec, MWorld: Matrix4D) -> AABB { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `mworld` [INFO] [stderr] [INFO] [stderr] warning: variable `A` should have a snake case name [INFO] [stderr] --> src/geometry.rs:50:7 [INFO] [stderr] | [INFO] [stderr] 50 | let A = tp1.y*tp2.z - tp2.y*tp1.z; [INFO] [stderr] | ^ help: convert the identifier to snake case: `a` [INFO] [stderr] [INFO] [stderr] warning: variable `B` should have a snake case name [INFO] [stderr] --> src/geometry.rs:51:7 [INFO] [stderr] | [INFO] [stderr] 51 | let B = -tp1.x*tp2.z + tp2.x*tp1.z; [INFO] [stderr] | ^ help: convert the identifier to snake case: `b` [INFO] [stderr] [INFO] [stderr] warning: variable `C` should have a snake case name [INFO] [stderr] --> src/geometry.rs:52:7 [INFO] [stderr] | [INFO] [stderr] 52 | let C = tp1.x*tp2.y - tp2.x*tp1.y; [INFO] [stderr] | ^ help: convert the identifier to snake case: `c` [INFO] [stderr] [INFO] [stderr] warning: variable `PM` should have a snake case name [INFO] [stderr] --> src/render_object.rs:43:62 [INFO] [stderr] | [INFO] [stderr] 43 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D, MM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `pm` [INFO] [stderr] [INFO] [stderr] warning: variable `VM` should have a snake case name [INFO] [stderr] --> src/render_object.rs:43:77 [INFO] [stderr] | [INFO] [stderr] 43 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D, MM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `vm` [INFO] [stderr] [INFO] [stderr] warning: variable `MM` should have a snake case name [INFO] [stderr] --> src/render_object.rs:43:92 [INFO] [stderr] | [INFO] [stderr] 43 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D, MM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `mm` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:155:51 [INFO] [stderr] | [INFO] [stderr] 155 | fn create_lightbuffer(&self, render: &Render, mut lightbuffer: &mut SimpleFrameBuffer) { [INFO] [stderr] | ----^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: method `getMT` should have a snake case name [INFO] [stderr] --> src/physical_object.rs:48:9 [INFO] [stderr] | [INFO] [stderr] 48 | pub fn getMT(&self) -> Matrix4D { [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `get_mt` [INFO] [stderr] [INFO] [stderr] warning: variable `PM` should have a snake case name [INFO] [stderr] --> src/game_object.rs:73:62 [INFO] [stderr] | [INFO] [stderr] 73 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `pm` [INFO] [stderr] [INFO] [stderr] warning: variable `VM` should have a snake case name [INFO] [stderr] --> src/game_object.rs:73:77 [INFO] [stderr] | [INFO] [stderr] 73 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `vm` [INFO] [stderr] [INFO] [stderr] warning: structure field `backgroundLightColor` should have a snake case name [INFO] [stderr] --> src/world.rs:43:9 [INFO] [stderr] | [INFO] [stderr] 43 | pub backgroundLightColor: Vector3D, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `background_light_color` [INFO] [stderr] [INFO] [stderr] warning: structure field `lightColor` should have a snake case name [INFO] [stderr] --> src/world.rs:44:9 [INFO] [stderr] | [INFO] [stderr] 44 | pub lightColor: Vector3D [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `light_color` [INFO] [stderr] [INFO] [stderr] warning: structure field `Camera` should have a snake case name [INFO] [stderr] --> src/world.rs:57:5 [INFO] [stderr] | [INFO] [stderr] 57 | Camera: CCamera, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `camera` [INFO] [stderr] [INFO] [stderr] warning: structure field `Viewer` should have a snake case name [INFO] [stderr] --> src/world.rs:58:5 [INFO] [stderr] | [INFO] [stderr] 58 | Viewer: Rc, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `viewer` [INFO] [stderr] [INFO] [stderr] warning: structure field `changedProp` should have a snake case name [INFO] [stderr] --> src/world.rs:64:9 [INFO] [stderr] | [INFO] [stderr] 64 | pub changedProp: ChangedProperties, [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `changed_prop` [INFO] [stderr] [INFO] [stderr] warning: variable `winWidth` should have a snake case name [INFO] [stderr] --> src/world.rs:77:40 [INFO] [stderr] | [INFO] [stderr] 77 | pub fn new(display: &GlutinFacade, winWidth: u32, winHeight: u32) -> CWorld { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `win_width` [INFO] [stderr] [INFO] [stderr] warning: variable `winHeight` should have a snake case name [INFO] [stderr] --> src/world.rs:77:55 [INFO] [stderr] | [INFO] [stderr] 77 | pub fn new(display: &GlutinFacade, winWidth: u32, winHeight: u32) -> CWorld { [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case: `win_height` [INFO] [stderr] [INFO] [stderr] warning: variable `Camera` should have a snake case name [INFO] [stderr] --> src/world.rs:81:17 [INFO] [stderr] | [INFO] [stderr] 81 | let mut Camera = CCamera::new( Vector3D::new(0.0, -0.3, 3.0), [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `camera` [INFO] [stderr] [INFO] [stderr] warning: variable `Viewer` should have a snake case name [INFO] [stderr] --> src/world.rs:112:17 [INFO] [stderr] | [INFO] [stderr] 112 | let mut Viewer = Rc::new( CViewer::new( Vector3D::new(0.0, -0.3, 3.0)) ); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `viewer` [INFO] [stderr] [INFO] [stderr] warning: variable `CameraTranslationTrans` should have a snake case name [INFO] [stderr] --> src/world.rs:146:13 [INFO] [stderr] | [INFO] [stderr] 146 | let CameraTranslationTrans = Matrix4D::Translation(&(-self.Camera.GetPos())); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `camera_translation_trans` [INFO] [stderr] [INFO] [stderr] warning: variable `CameraRotateTrans` should have a snake case name [INFO] [stderr] --> src/world.rs:147:13 [INFO] [stderr] | [INFO] [stderr] 147 | let CameraRotateTrans = Matrix4D::InitCameraTransform(&self.Camera.target, &self.Camera.up); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `camera_rotate_trans` [INFO] [stderr] [INFO] [stderr] warning: variable `CameraTrans` should have a snake case name [INFO] [stderr] --> src/world.rs:148:13 [INFO] [stderr] | [INFO] [stderr] 148 | let CameraTrans = CameraRotateTrans * CameraTranslationTrans; [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_trans` [INFO] [stderr] [INFO] [stderr] warning: variable `newProp` should have a snake case name [INFO] [stderr] --> src/world.rs:211:32 [INFO] [stderr] | [INFO] [stderr] 211 | pub fn set_prop(&mut self, newProp: &ChangedProperties) { [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `new_prop` [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:247:9 [INFO] [stderr] | [INFO] [stderr] 247 | file.write(self.Viewer.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_must_use)] on by default [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:248:9 [INFO] [stderr] | [INFO] [stderr] 248 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:250:9 [INFO] [stderr] | [INFO] [stderr] 250 | file.write(self.textures.len().to_string().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:251:9 [INFO] [stderr] | [INFO] [stderr] 251 | file.write(b" "); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:252:9 [INFO] [stderr] | [INFO] [stderr] 252 | file.write(self.objs.len().to_string().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:253:9 [INFO] [stderr] | [INFO] [stderr] 253 | file.write(b" "); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:254:9 [INFO] [stderr] | [INFO] [stderr] 254 | file.write(self.lights.len().to_string().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:255:9 [INFO] [stderr] | [INFO] [stderr] 255 | file.write(b" "); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:256:9 [INFO] [stderr] | [INFO] [stderr] 256 | file.write(self.dirlights.len().to_string().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:259:13 [INFO] [stderr] | [INFO] [stderr] 259 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:260:13 [INFO] [stderr] | [INFO] [stderr] 260 | file.write(texture.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:264:13 [INFO] [stderr] | [INFO] [stderr] 264 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:265:13 [INFO] [stderr] | [INFO] [stderr] 265 | file.write(obj.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:269:13 [INFO] [stderr] | [INFO] [stderr] 269 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:270:13 [INFO] [stderr] | [INFO] [stderr] 270 | file.write(light.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:274:13 [INFO] [stderr] | [INFO] [stderr] 274 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:275:13 [INFO] [stderr] | [INFO] [stderr] 275 | file.write(dirlight.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: method `checkEvents` should have a snake case name [INFO] [stderr] --> src/world.rs:343:12 [INFO] [stderr] | [INFO] [stderr] 343 | pub fn checkEvents(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `check_events` [INFO] [stderr] [INFO] [stderr] warning: trait method `KeyboardEvent` should have a snake case name [INFO] [stderr] --> src/camera.rs:16:5 [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] | [INFO] [stderr] 16 | fn KeyboardEvent(&self, event: &glium::glutin::Event, trg: Vector3D, up: Vector3D); [INFO] [stderr] --> src/world.rs:236:13 [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `keyboard_event` [INFO] [stderr] | [INFO] [stderr] 236 | let mut angle = Vector3D::new(0.0, 0.0, 0.0); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] [INFO] [stderr] warning: trait method `GetPosition` should have a snake case name [INFO] [stderr] --> src/camera.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | fn GetPosition(&self) -> Vector3D; [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `get_position` [INFO] [stderr] [INFO] [stderr] warning: trait method `GetSize` should have a snake case name [INFO] [stderr] --> src/camera.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | fn GetSize(&self) -> Vector3D; [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `get_size` [INFO] [stderr] [INFO] [stderr] warning: structure field `PerspectiveMatrix` should have a snake case name [INFO] [stderr] --> src/camera.rs:22:6 [INFO] [stderr] | [INFO] [stderr] 22 | pub PerspectiveMatrix: Matrix4D, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `perspective_matrix` [INFO] [stderr] [INFO] [stderr] warning: structure field `mousePos` should have a snake case name [INFO] [stderr] --> src/camera.rs:30:2 [INFO] [stderr] | [INFO] [stderr] 30 | mousePos: Point, [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `mouse_pos` [INFO] [stderr] [INFO] [stderr] warning: variable `PerspectiveMatrix` should have a snake case name [INFO] [stderr] --> src/camera.rs:56:11 [INFO] [stderr] | [INFO] [stderr] 56 | let mut PerspectiveMatrix = Matrix4D::PerspectiveMatrix(60.0f32, w as f32, h as f32, 0.01, 100.0); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `perspective_matrix` [INFO] [stderr] [INFO] [stderr] warning: method `SetOwner` should have a snake case name [INFO] [stderr] --> src/camera.rs:69:9 [INFO] [stderr] | [INFO] [stderr] 69 | pub fn SetOwner(&mut self, player: Box>) { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `set_owner` [INFO] [stderr] [INFO] [stderr] warning: method `onKeyboard` should have a snake case name [INFO] [stderr] --> src/camera.rs:74:9 [INFO] [stderr] | [INFO] [stderr] 74 | pub fn onKeyboard(&mut self, event: &glium::glutin::Event) { [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `on_keyboard` [INFO] [stderr] [INFO] [stderr] warning: method `GetPos` should have a snake case name [INFO] [stderr] --> src/camera.rs:78:9 [INFO] [stderr] | [INFO] [stderr] 78 | pub fn GetPos(&self) -> Vector3D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `get_pos` [INFO] [stderr] [INFO] [stderr] warning: method `onMouseMove` should have a snake case name [INFO] [stderr] --> src/camera.rs:82:9 [INFO] [stderr] | [INFO] [stderr] 82 | pub fn onMouseMove(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `on_mouse_move` [INFO] [stderr] [INFO] [stderr] warning: variable `newMousePos` should have a snake case name [INFO] [stderr] --> src/camera.rs:85:9 [INFO] [stderr] | [INFO] [stderr] 85 | let newMousePos = Point::new(x as f32, y as f32); [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `new_mouse_pos` [INFO] [stderr] [INFO] [stderr] warning: variable `Vaxis` should have a snake case name [INFO] [stderr] --> src/camera.rs:108:7 [INFO] [stderr] | [INFO] [stderr] 108 | let Vaxis = Vector3D::new(0.0, 1.0, 0.0); [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `vaxis` [INFO] [stderr] [INFO] [stderr] warning: variable `View` should have a snake case name [INFO] [stderr] --> src/camera.rs:110:14 [INFO] [stderr] | [INFO] [stderr] 110 | let mut View = Vector3D::new(0.0, 0.0, 1.0); [INFO] [stderr] | ^^^^ help: convert the identifier to snake case: `view` [INFO] [stderr] [INFO] [stderr] warning: variable `Haxis` should have a snake case name [INFO] [stderr] --> src/camera.rs:114:10 [INFO] [stderr] | [INFO] [stderr] 114 | let Haxis = Vaxis.cross(&View); [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `haxis` [INFO] [stderr] [INFO] [stderr] warning: structure field `texObject` should have a snake case name [INFO] [stderr] --> src/texture.rs:11:6 [INFO] [stderr] | [INFO] [stderr] 11 | pub texObject: texture::SrgbTexture2d, [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case: `tex_object` [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/texture.rs:21:3 [INFO] [stderr] | [INFO] [stderr] 21 | f.read_to_end(&mut buffer); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: method `getTextureObject` should have a snake case name [INFO] [stderr] --> src/texture.rs:35:9 [INFO] [stderr] | [INFO] [stderr] 35 | pub fn getTextureObject(&self) -> &texture::SrgbTexture2d { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `get_texture_object` [INFO] [stderr] [INFO] [stderr] warning: variable `VS_srs` should have a snake case name [INFO] [stderr] --> src/program.rs:14:38 [INFO] [stderr] | [INFO] [stderr] 14 | pub fn load(display: &GlutinFacade, VS_srs: &str, FS_srs: &str) -> CProgram { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `vs_srs` [INFO] [stderr] [INFO] [stderr] warning: variable `FS_srs` should have a snake case name [INFO] [stderr] --> src/program.rs:14:52 [INFO] [stderr] | [INFO] [stderr] 14 | pub fn load(display: &GlutinFacade, VS_srs: &str, FS_srs: &str) -> CProgram { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `fs_srs` [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/program.rs:20:3 [INFO] [stderr] | [INFO] [stderr] 20 | f.read_to_string(&mut vertex_shader_src); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/program.rs:27:3 [INFO] [stderr] | [INFO] [stderr] 27 | f.read_to_string(&mut fragment_shader_src); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: structure field `Facade` should have a snake case name [INFO] [stderr] --> src/game.rs:25:2 [INFO] [stderr] | [INFO] [stderr] 25 | Facade: GlutinFacade, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `facade` [INFO] [stderr] [INFO] [stderr] warning: structure field `Width` should have a snake case name [INFO] [stderr] --> src/game.rs:26:2 [INFO] [stderr] | [INFO] [stderr] 26 | Width: u32, [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stderr] [INFO] [stderr] warning: structure field `Height` should have a snake case name [INFO] [stderr] --> src/game.rs:27:2 [INFO] [stderr] | [INFO] [stderr] 27 | Height: u32, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stderr] [INFO] [stderr] warning: structure field `Window` should have a snake case name [INFO] [stderr] --> src/game.rs:37:2 [INFO] [stderr] | [INFO] [stderr] 37 | Window: CWindow, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `window` [INFO] [stderr] [INFO] [stderr] warning: structure field `State` should have a snake case name [INFO] [stderr] --> src/game.rs:38:2 [INFO] [stderr] | [INFO] [stderr] 38 | State: GameState [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `state` [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/game.rs:57:3 [INFO] [stderr] | [INFO] [stderr] 57 | self.Window.Facade.get_window().unwrap().set_cursor_state(glium::glutin::CursorState::Grab); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/game.rs:58:6 [INFO] [stderr] | [INFO] [stderr] 58 | self.Window.Facade.get_window().unwrap().set_cursor_position((width / 2) as i32, (height / 2) as i32); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/game.rs:95:12 [INFO] [stderr] | [INFO] [stderr] 95 | self.Window.Facade.get_window().unwrap().set_cursor_state(glium::glutin::CursorState::Grab); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/game.rs:96:12 [INFO] [stderr] | [INFO] [stderr] 96 | self.Window.Facade.get_window().unwrap().set_cursor_position((width / 2) as i32, (height / 2) as i32); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: variable `Verteces` should have a snake case name [INFO] [stderr] --> src/render.rs:43:10 [INFO] [stderr] | [INFO] [stderr] 43 | let Verteces = [ [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `verteces` [INFO] [stderr] [INFO] [stderr] warning: trait method `moveTo` should have a snake case name [INFO] [stderr] --> src/gui.rs:33:8 [INFO] [stderr] | [INFO] [stderr] 33 | fn moveTo(&mut self, x: f32, y: f32); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `move_to` [INFO] [stderr] [INFO] [stderr] warning: trait method `setValue` should have a snake case name [INFO] [stderr] --> src/gui.rs:38:8 [INFO] [stderr] | [INFO] [stderr] 38 | fn setValue(&mut self, value: f32); [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `set_value` [INFO] [stderr] [INFO] [stderr] warning: trait method `getValue` should have a snake case name [INFO] [stderr] --> src/gui.rs:39:8 [INFO] [stderr] | [INFO] [stderr] 39 | fn getValue(&mut self) -> f32; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `get_value` [INFO] [stderr] [INFO] [stderr] warning: structure field `changedProp` should have a snake case name [INFO] [stderr] --> src/gui.rs:52:9 [INFO] [stderr] | [INFO] [stderr] 52 | pub changedProp: ChangedProperties, [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `changed_prop` [INFO] [stderr] [INFO] [stderr] warning: variable `winSize` should have a snake case name [INFO] [stderr] --> src/gui.rs:57:40 [INFO] [stderr] | [INFO] [stderr] 57 | pub fn new(display: &GlutinFacade, winSize: Size2) -> Interface { [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `win_size` [INFO] [stderr] [INFO] [stderr] warning: variable `bottonDefault` should have a snake case name [INFO] [stderr] --> src/gui.rs:60:17 [INFO] [stderr] | [INFO] [stderr] 60 | let mut bottonDefault = Box::new( Button::new(display, &prog, 20.0, 450.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `botton_default` [INFO] [stderr] [INFO] [stderr] warning: variable `backgroundLightR` should have a snake case name [INFO] [stderr] --> src/gui.rs:61:17 [INFO] [stderr] | [INFO] [stderr] 61 | let mut backgroundLightR = Box::new( TrackBar::new(display, &prog, 10.0, 500.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `background_light_r` [INFO] [stderr] [INFO] [stderr] warning: variable `backgroundLightG` should have a snake case name [INFO] [stderr] --> src/gui.rs:62:17 [INFO] [stderr] | [INFO] [stderr] 62 | let mut backgroundLightG = Box::new( TrackBar::new(display, &prog, 80.0, 500.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `background_light_g` [INFO] [stderr] [INFO] [stderr] warning: variable `backgroundLightB` should have a snake case name [INFO] [stderr] --> src/gui.rs:63:17 [INFO] [stderr] | [INFO] [stderr] 63 | let mut backgroundLightB = Box::new( TrackBar::new(display, &prog, 150.0, 500.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `background_light_b` [INFO] [stderr] [INFO] [stderr] warning: variable `LightR` should have a snake case name [INFO] [stderr] --> src/gui.rs:68:17 [INFO] [stderr] | [INFO] [stderr] 68 | let mut LightR = Box::new( TrackBar::new(display, &prog, 10.0, 550.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `light_r` [INFO] [stderr] [INFO] [stderr] warning: variable `LightG` should have a snake case name [INFO] [stderr] --> src/gui.rs:69:17 [INFO] [stderr] | [INFO] [stderr] 69 | let mut LightG = Box::new( TrackBar::new(display, &prog, 80.0, 550.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `light_g` [INFO] [stderr] [INFO] [stderr] warning: variable `LightB` should have a snake case name [INFO] [stderr] --> src/gui.rs:70:17 [INFO] [stderr] | [INFO] [stderr] 70 | let mut LightB = Box::new( TrackBar::new(display, &prog, 150.0, 550.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `light_b` [INFO] [stderr] [INFO] [stderr] warning: variable `bottonSave` should have a snake case name [INFO] [stderr] --> src/gui.rs:75:17 [INFO] [stderr] | [INFO] [stderr] 75 | let mut bottonSave = Box::new( Button::new(display, &prog, 120.0, 450.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `botton_save` [INFO] [stderr] [INFO] [stderr] warning: method `checkEvents` should have a snake case name [INFO] [stderr] --> src/gui.rs:99:12 [INFO] [stderr] | [INFO] [stderr] 99 | pub fn checkEvents(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `check_events` [INFO] [stderr] [INFO] [stderr] warning: variable `Release` should have a snake case name [INFO] [stderr] --> src/gui.rs:114:25 [INFO] [stderr] | [INFO] [stderr] 114 | Release => { [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `release` [INFO] [stderr] [INFO] [stderr] warning: method `OnClickDefault` should have a snake case name [INFO] [stderr] --> src/gui.rs:140:12 [INFO] [stderr] | [INFO] [stderr] 140 | pub fn OnClickDefault(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `on_click_default` [INFO] [stderr] [INFO] [stderr] warning: method `OnClickSave` should have a snake case name [INFO] [stderr] --> src/gui.rs:150:12 [INFO] [stderr] | [INFO] [stderr] 150 | pub fn OnClickSave(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `on_click_save` [INFO] [stderr] [INFO] [stderr] warning: module `models2D` should have a snake case name [INFO] [stderr] --> src/main.rs:26:5 [INFO] [stderr] | [INFO] [stderr] 26 | mod models2D; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `models2_d` [INFO] [stderr] [INFO] [stderr] warning: variable `Verteces` should have a snake case name [INFO] [stderr] --> src/models2D.rs:102:7 [INFO] [stderr] | [INFO] [stderr] 102 | let Verteces = [ [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `verteces` [INFO] [stderr] [INFO] [stderr] warning: structure field `eventsPool` should have a snake case name [INFO] [stderr] --> src/button.rs:28:2 [INFO] [stderr] | [INFO] [stderr] 28 | eventsPool: Vec [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `events_pool` [INFO] [stderr] [INFO] [stderr] warning: structure field `minValue` should have a snake case name [INFO] [stderr] --> src/trackbar.rs:27:6 [INFO] [stderr] | [INFO] [stderr] 27 | pub minValue: f32, [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `min_value` [INFO] [stderr] [INFO] [stderr] warning: structure field `maxValue` should have a snake case name [INFO] [stderr] --> src/trackbar.rs:28:6 [INFO] [stderr] | [INFO] [stderr] 28 | pub maxValue: f32, [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `max_value` [INFO] [stderr] [INFO] [stderr] warning: structure field `eventsPool` should have a snake case name [INFO] [stderr] --> src/trackbar.rs:30:2 [INFO] [stderr] | [INFO] [stderr] 30 | eventsPool: Vec [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `events_pool` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/world.rs:285:13 [INFO] [stderr] | [INFO] [stderr] 285 | let mut file = File::open(fiel_name).unwrap(); [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/camera.rs:56:7 [INFO] [stderr] | [INFO] [stderr] 56 | let mut PerspectiveMatrix = Matrix4D::PerspectiveMatrix(60.0f32, w as f32, h as f32, 0.01, 100.0); [INFO] [stderr] | ----^^^^^^^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/viewer.rs:38:7 [INFO] [stderr] | [INFO] [stderr] 38 | let mut speed = self.speed.get(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/viewer.rs:39:7 [INFO] [stderr] | [INFO] [stderr] 39 | let mut pos = self.pos.get() + speed * time; [INFO] [stderr] | ----^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/viewer.rs:64:7 [INFO] [stderr] | [INFO] [stderr] 64 | let mut speed = self.speed.get(); [INFO] [stderr] | ----^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gui.rs:60:13 [INFO] [stderr] | [INFO] [stderr] 60 | let mut bottonDefault = Box::new( Button::new(display, &prog, 20.0, 450.0, 60.0, 20.0) ); [INFO] [stderr] | ----^^^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gui.rs:75:13 [INFO] [stderr] | [INFO] [stderr] 75 | let mut bottonSave = Box::new( Button::new(display, &prog, 120.0, 450.0, 60.0, 20.0) ); [INFO] [stderr] | ----^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gui.rs:93:73 [INFO] [stderr] | [INFO] [stderr] 93 | pub fn draw(&mut self, display: &GlutinFacade, render: &mut Render, mut canvas: &mut glium::Frame) { [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/math.rs:367:2 [INFO] [stderr] | [INFO] [stderr] 367 | fn new(sclr: f32, vctr: &Vector3D) -> Quaternion { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(dead_code)] on by default [INFO] [stderr] [INFO] [stderr] warning: method is never used: `scalar_part` [INFO] [stderr] --> src/math.rs:371:2 [INFO] [stderr] | [INFO] [stderr] 371 | fn scalar_part(self) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `Pool` [INFO] [stderr] --> src/pool.rs:8:1 [INFO] [stderr] | [INFO] [stderr] 8 | pub struct Pool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/pool.rs:13:2 [INFO] [stderr] | [INFO] [stderr] 13 | pub fn new() -> Pool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `insert` [INFO] [stderr] --> src/pool.rs:17:2 [INFO] [stderr] | [INFO] [stderr] 17 | pub fn insert(&mut self, key: &'static str, value: T) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `remove` [INFO] [stderr] --> src/pool.rs:21:2 [INFO] [stderr] | [INFO] [stderr] 21 | pub fn remove(&mut self, key: &'static str) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `get_element` [INFO] [stderr] --> src/pool.rs:25:2 [INFO] [stderr] | [INFO] [stderr] 25 | pub fn get_element(&mut self, key: &'static str) -> &T { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `CShell` [INFO] [stderr] --> src/shell.rs:3:1 [INFO] [stderr] | [INFO] [stderr] 3 | pub struct CShell { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `inters` [INFO] [stderr] --> src/shell.rs:8:1 [INFO] [stderr] | [INFO] [stderr] 8 | fn inters(min1: f32, max1: f32, min2: f32, max2: f32) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/shell.rs:16:2 [INFO] [stderr] | [INFO] [stderr] 16 | pub fn new(size: Vector3D, pos: Vector3D, scale: Vector3D) -> CShell { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `inters` [INFO] [stderr] --> src/shell.rs:25:2 [INFO] [stderr] | [INFO] [stderr] 25 | pub fn inters(&self, other: &CShell) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `add_power` [INFO] [stderr] --> src/physical_object.rs:52:2 [INFO] [stderr] | [INFO] [stderr] 52 | pub fn add_power(&self, power: &Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `init` [INFO] [stderr] --> src/physical_object.rs:62:2 [INFO] [stderr] | [INFO] [stderr] 62 | pub fn init(&self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `collision` [INFO] [stderr] --> src/physical_object.rs:90:2 [INFO] [stderr] | [INFO] [stderr] 90 | pub fn collision(&self, other: &CPhysicalObject) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `scale` [INFO] [stderr] --> src/game_object.rs:58:2 [INFO] [stderr] | [INFO] [stderr] 58 | pub fn scale(&self, scale: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `pos` [INFO] [stderr] --> src/game_object.rs:63:2 [INFO] [stderr] | [INFO] [stderr] 63 | pub fn pos(&self, pos: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `rotate` [INFO] [stderr] --> src/game_object.rs:68:2 [INFO] [stderr] | [INFO] [stderr] 68 | pub fn rotate(&self, rotate: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `init` [INFO] [stderr] --> src/game_object.rs:85:2 [INFO] [stderr] | [INFO] [stderr] 85 | pub fn init(&self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `collision` [INFO] [stderr] --> src/game_object.rs:89:2 [INFO] [stderr] | [INFO] [stderr] 89 | pub fn collision(&self, other: &CGameObject) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_prop` [INFO] [stderr] --> src/world.rs:211:5 [INFO] [stderr] | [INFO] [stderr] 211 | pub fn set_prop(&mut self, newProp: &ChangedProperties) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `update` [INFO] [stderr] --> src/camera.rs:45:2 [INFO] [stderr] | [INFO] [stderr] 45 | fn update(&mut self, time: f32) {} [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `getTextureObject` [INFO] [stderr] --> src/texture.rs:35:2 [INFO] [stderr] | [INFO] [stderr] 35 | pub fn getTextureObject(&self) -> &texture::SrgbTexture2d { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `new_font` [INFO] [stderr] --> src/gui.rs:42:1 [INFO] [stderr] | [INFO] [stderr] 42 | fn new_font() -> rusttype::Font<'static> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `Interface` [INFO] [stderr] --> src/gui.rs:47:1 [INFO] [stderr] | [INFO] [stderr] 47 | pub struct Interface { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/gui.rs:57:5 [INFO] [stderr] | [INFO] [stderr] 57 | pub fn new(display: &GlutinFacade, winSize: Size2) -> Interface { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `draw` [INFO] [stderr] --> src/gui.rs:93:5 [INFO] [stderr] | [INFO] [stderr] 93 | pub fn draw(&mut self, display: &GlutinFacade, render: &mut Render, mut canvas: &mut glium::Frame) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `checkEvents` [INFO] [stderr] --> src/gui.rs:99:5 [INFO] [stderr] | [INFO] [stderr] 99 | pub fn checkEvents(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `update` [INFO] [stderr] --> src/gui.rs:124:5 [INFO] [stderr] | [INFO] [stderr] 124 | pub fn update(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `OnClickDefault` [INFO] [stderr] --> src/gui.rs:140:5 [INFO] [stderr] | [INFO] [stderr] 140 | pub fn OnClickDefault(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `OnClickSave` [INFO] [stderr] --> src/gui.rs:150:5 [INFO] [stderr] | [INFO] [stderr] 150 | pub fn OnClickSave(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function is never used: `layout_paragraph` [INFO] [stderr] --> src/models2D.rs:27:1 [INFO] [stderr] | [INFO] [stderr] 27 | fn layout_paragraph<'a>(font: &'a Font, scale: Scale, text: &str) -> (Vec>, f32) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never used: `prog_text` [INFO] [stderr] --> src/models2D.rs:52:2 [INFO] [stderr] | [INFO] [stderr] 52 | prog_text: CProgram, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/models2D.rs:63:2 [INFO] [stderr] | [INFO] [stderr] 63 | pub fn new(display: &GlutinFacade, prog: &Rc, x: f32, y: f32, width: f32, height: f32) -> Rect { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_color` [INFO] [stderr] --> src/models2D.rs:79:2 [INFO] [stderr] | [INFO] [stderr] 79 | pub fn set_color(&mut self, new_color: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `draw_text` [INFO] [stderr] --> src/models2D.rs:127:2 [INFO] [stderr] | [INFO] [stderr] 127 | pub fn draw_text(&self, display: &GlutinFacade, render: &mut Render, canvas: &mut glium::Frame, font: &Font, text: String) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `Button` [INFO] [stderr] --> src/button.rs:22:1 [INFO] [stderr] | [INFO] [stderr] 22 | pub struct Button { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/button.rs:33:2 [INFO] [stderr] | [INFO] [stderr] 33 | pub fn new(display: &GlutinFacade, prog: &Rc, x: f32, y: f32, width: f32, height: f32) -> Button { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_taped_color` [INFO] [stderr] --> src/button.rs:45:2 [INFO] [stderr] | [INFO] [stderr] 45 | pub fn set_taped_color(&mut self, new_color: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `set_untaped_color` [INFO] [stderr] --> src/button.rs:49:2 [INFO] [stderr] | [INFO] [stderr] 49 | pub fn set_untaped_color(&mut self, new_color: Vector3D) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct is never constructed: `TrackBar` [INFO] [stderr] --> src/trackbar.rs:22:1 [INFO] [stderr] | [INFO] [stderr] 22 | pub struct TrackBar { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method is never used: `new` [INFO] [stderr] --> src/trackbar.rs:35:2 [INFO] [stderr] | [INFO] [stderr] 35 | pub fn new(display: &GlutinFacade, prog: &Rc, x: f32, y: f32, width: f32, height: f32) -> TrackBar { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable `Length` should have a snake case name [INFO] [stderr] --> src/math.rs:119:7 [INFO] [stderr] | [INFO] [stderr] 119 | let Length = self.length(); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `length` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(non_snake_case)] on by default [INFO] [stderr] [INFO] [stderr] warning: variable `newV` should have a snake case name [INFO] [stderr] --> src/math.rs:136:7 [INFO] [stderr] | [INFO] [stderr] 136 | let newV = (quaternion * Quaternion{ a: 0.0, vector: *self } * (-quaternion)).vector_part(); [INFO] [stderr] | ^^^^ help: convert the identifier to snake case: `new_v` [INFO] [stderr] [INFO] [stderr] warning: method `projectionXOZ` should have a snake case name [INFO] [stderr] --> src/math.rs:140:9 [INFO] [stderr] | [INFO] [stderr] 140 | pub fn projectionXOZ(&self) -> Vector3D { [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `projection_xoz` [INFO] [stderr] [INFO] [stderr] warning: method `InitIdentity` should have a snake case name [INFO] [stderr] --> src/math.rs:257:9 [INFO] [stderr] | [INFO] [stderr] 257 | pub fn InitIdentity() -> Matrix4D { [INFO] [stderr] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `init_identity` [INFO] [stderr] [INFO] [stderr] warning: method `Translation` should have a snake case name [INFO] [stderr] --> src/math.rs:266:9 [INFO] [stderr] | [INFO] [stderr] 266 | pub fn Translation(vecPos: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `translation` [INFO] [stderr] [INFO] [stderr] warning: variable `vecPos` should have a snake case name [INFO] [stderr] --> src/math.rs:266:21 [INFO] [stderr] | [INFO] [stderr] 266 | pub fn Translation(vecPos: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `vec_pos` [INFO] [stderr] [INFO] [stderr] warning: method `Scale` should have a snake case name [INFO] [stderr] --> src/math.rs:275:9 [INFO] [stderr] | [INFO] [stderr] 275 | pub fn Scale(vecScale: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `scale` [INFO] [stderr] [INFO] [stderr] warning: variable `vecScale` should have a snake case name [INFO] [stderr] --> src/math.rs:275:15 [INFO] [stderr] | [INFO] [stderr] 275 | pub fn Scale(vecScale: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `vec_scale` [INFO] [stderr] [INFO] [stderr] warning: method `Rotate` should have a snake case name [INFO] [stderr] --> src/math.rs:284:9 [INFO] [stderr] | [INFO] [stderr] 284 | pub fn Rotate(vecRot: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `rotate` [INFO] [stderr] [INFO] [stderr] warning: variable `vecRot` should have a snake case name [INFO] [stderr] --> src/math.rs:284:16 [INFO] [stderr] | [INFO] [stderr] 284 | pub fn Rotate(vecRot: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `vec_rot` [INFO] [stderr] [INFO] [stderr] warning: variable `angleX` should have a snake case name [INFO] [stderr] --> src/math.rs:285:7 [INFO] [stderr] | [INFO] [stderr] 285 | let angleX = Rad{ s: vecRot.x }; [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `angle_x` [INFO] [stderr] [INFO] [stderr] warning: variable `angleY` should have a snake case name [INFO] [stderr] --> src/math.rs:291:7 [INFO] [stderr] | [INFO] [stderr] 291 | let angleY = Rad{ s: vecRot.y }; [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `angle_y` [INFO] [stderr] [INFO] [stderr] warning: variable `angleZ` should have a snake case name [INFO] [stderr] --> src/math.rs:297:7 [INFO] [stderr] | [INFO] [stderr] 297 | let angleZ = Rad{ s: vecRot.z }; [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `angle_z` [INFO] [stderr] [INFO] [stderr] warning: method `PerspectiveMatrix` should have a snake case name [INFO] [stderr] --> src/math.rs:306:9 [INFO] [stderr] | [INFO] [stderr] 306 | pub fn PerspectiveMatrix(a: f32, width: f32, height: f32, near: f32, far: f32) -> Matrix4D { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `perspective_matrix` [INFO] [stderr] [INFO] [stderr] warning: variable `Range` should have a snake case name [INFO] [stderr] --> src/math.rs:308:10 [INFO] [stderr] | [INFO] [stderr] 308 | let Range = near - far; [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `range` [INFO] [stderr] [INFO] [stderr] warning: variable `tanHalfFOV` should have a snake case name [INFO] [stderr] --> src/math.rs:311:10 [INFO] [stderr] | [INFO] [stderr] 311 | let tanHalfFOV = Rad::tan(angle / 2.0); [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `tan_half_fov` [INFO] [stderr] [INFO] [stderr] warning: method `InitCameraTransform` should have a snake case name [INFO] [stderr] --> src/math.rs:322:9 [INFO] [stderr] | [INFO] [stderr] 322 | pub fn InitCameraTransform(Target: &Vector3D, Up: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `init_camera_transform` [INFO] [stderr] [INFO] [stderr] warning: variable `Target` should have a snake case name [INFO] [stderr] --> src/math.rs:322:29 [INFO] [stderr] | [INFO] [stderr] 322 | pub fn InitCameraTransform(Target: &Vector3D, Up: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `target` [INFO] [stderr] [INFO] [stderr] warning: variable `Up` should have a snake case name [INFO] [stderr] --> src/math.rs:322:48 [INFO] [stderr] | [INFO] [stderr] 322 | pub fn InitCameraTransform(Target: &Vector3D, Up: &Vector3D) -> Matrix4D { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `up` [INFO] [stderr] [INFO] [stderr] warning: variable `N` should have a snake case name [INFO] [stderr] --> src/math.rs:323:14 [INFO] [stderr] | [INFO] [stderr] 323 | let mut N = -*Target; [INFO] [stderr] | ^ help: convert the identifier to snake case: `n` [INFO] [stderr] [INFO] [stderr] warning: variable `U` should have a snake case name [INFO] [stderr] --> src/math.rs:325:14 [INFO] [stderr] | [INFO] [stderr] 325 | let mut U = *Up; [INFO] [stderr] | ^ help: convert the identifier to snake case: `u` [INFO] [stderr] [INFO] [stderr] warning: variable `V` should have a snake case name [INFO] [stderr] --> src/math.rs:328:14 [INFO] [stderr] | [INFO] [stderr] 328 | let mut V = Up; [INFO] [stderr] | ^ help: convert the identifier to snake case: `v` [INFO] [stderr] [INFO] [stderr] warning: structure field `minV` should have a snake case name [INFO] [stderr] --> src/geometry.rs:17:6 [INFO] [stderr] | [INFO] [stderr] 17 | pub minV: Vector3D, [INFO] [stderr] | ^^^^ help: convert the identifier to snake case: `min_v` [INFO] [stderr] [INFO] [stderr] warning: structure field `maxV` should have a snake case name [INFO] [stderr] --> src/geometry.rs:18:6 [INFO] [stderr] | [INFO] [stderr] 18 | pub maxV: Vector3D [INFO] [stderr] | ^^^^ help: convert the identifier to snake case: `max_v` [INFO] [stderr] [INFO] [stderr] warning: variable `MWorld` should have a snake case name [INFO] [stderr] --> src/geometry.rs:22:37 [INFO] [stderr] | [INFO] [stderr] 22 | pub fn new(coords: &Vec, MWorld: Matrix4D) -> AABB { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `mworld` [INFO] [stderr] [INFO] [stderr] warning: variable `A` should have a snake case name [INFO] [stderr] --> src/geometry.rs:50:7 [INFO] [stderr] | [INFO] [stderr] 50 | let A = tp1.y*tp2.z - tp2.y*tp1.z; [INFO] [stderr] | ^ help: convert the identifier to snake case: `a` [INFO] [stderr] [INFO] [stderr] warning: variable `B` should have a snake case name [INFO] [stderr] --> src/geometry.rs:51:7 [INFO] [stderr] | [INFO] [stderr] 51 | let B = -tp1.x*tp2.z + tp2.x*tp1.z; [INFO] [stderr] | ^ help: convert the identifier to snake case: `b` [INFO] [stderr] [INFO] [stderr] warning: variable `C` should have a snake case name [INFO] [stderr] --> src/geometry.rs:52:7 [INFO] [stderr] | [INFO] [stderr] 52 | let C = tp1.x*tp2.y - tp2.x*tp1.y; [INFO] [stderr] | ^ help: convert the identifier to snake case: `c` [INFO] [stderr] [INFO] [stderr] warning: variable `PM` should have a snake case name [INFO] [stderr] --> src/render_object.rs:43:62 [INFO] [stderr] | [INFO] [stderr] 43 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D, MM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `pm` [INFO] [stderr] [INFO] [stderr] warning: variable `VM` should have a snake case name [INFO] [stderr] --> src/render_object.rs:43:77 [INFO] [stderr] | [INFO] [stderr] 43 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D, MM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `vm` [INFO] [stderr] [INFO] [stderr] warning: variable `MM` should have a snake case name [INFO] [stderr] --> src/render_object.rs:43:92 [INFO] [stderr] | [INFO] [stderr] 43 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D, MM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `mm` [INFO] [stderr] [INFO] [stderr] warning: method `getMT` should have a snake case name [INFO] [stderr] --> src/physical_object.rs:48:9 [INFO] [stderr] | [INFO] [stderr] 48 | pub fn getMT(&self) -> Matrix4D { [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `get_mt` [INFO] [stderr] [INFO] [stderr] warning: variable `PM` should have a snake case name [INFO] [stderr] --> src/game_object.rs:73:62 [INFO] [stderr] | [INFO] [stderr] 73 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `pm` [INFO] [stderr] [INFO] [stderr] warning: variable `VM` should have a snake case name [INFO] [stderr] --> src/game_object.rs:73:77 [INFO] [stderr] | [INFO] [stderr] 73 | pub fn draw(&self, mut target: &mut MultiOutputFrameBuffer, PM: &Matrix4D, VM: &Matrix4D) { [INFO] [stderr] | ^^ help: convert the identifier to snake case: `vm` [INFO] [stderr] [INFO] [stderr] warning: structure field `backgroundLightColor` should have a snake case name [INFO] [stderr] --> src/world.rs:43:9 [INFO] [stderr] | [INFO] [stderr] 43 | pub backgroundLightColor: Vector3D, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `background_light_color` [INFO] [stderr] [INFO] [stderr] warning: structure field `lightColor` should have a snake case name [INFO] [stderr] --> src/world.rs:44:9 [INFO] [stderr] | [INFO] [stderr] 44 | pub lightColor: Vector3D [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `light_color` [INFO] [stderr] [INFO] [stderr] warning: structure field `Camera` should have a snake case name [INFO] [stderr] --> src/world.rs:57:5 [INFO] [stderr] | [INFO] [stderr] 57 | Camera: CCamera, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `camera` [INFO] [stderr] [INFO] [stderr] warning: structure field `Viewer` should have a snake case name [INFO] [stderr] --> src/world.rs:58:5 [INFO] [stderr] | [INFO] [stderr] 58 | Viewer: Rc, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `viewer` [INFO] [stderr] [INFO] [stderr] warning: structure field `changedProp` should have a snake case name [INFO] [stderr] --> src/world.rs:64:9 [INFO] [stderr] | [INFO] [stderr] 64 | pub changedProp: ChangedProperties, [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `changed_prop` [INFO] [stderr] [INFO] [stderr] warning: variable `winWidth` should have a snake case name [INFO] [stderr] --> src/world.rs:77:40 [INFO] [stderr] | [INFO] [stderr] 77 | pub fn new(display: &GlutinFacade, winWidth: u32, winHeight: u32) -> CWorld { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `win_width` [INFO] [stderr] [INFO] [stderr] warning: variable `winHeight` should have a snake case name [INFO] [stderr] --> src/world.rs:77:55 [INFO] [stderr] | [INFO] [stderr] 77 | pub fn new(display: &GlutinFacade, winWidth: u32, winHeight: u32) -> CWorld { [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case: `win_height` [INFO] [stderr] [INFO] [stderr] warning: variable `Camera` should have a snake case name [INFO] [stderr] --> src/world.rs:81:17 [INFO] [stderr] | [INFO] [stderr] 81 | let mut Camera = CCamera::new( Vector3D::new(0.0, -0.3, 3.0), [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `camera` [INFO] [stderr] [INFO] [stderr] warning: variable `Viewer` should have a snake case name [INFO] [stderr] --> src/world.rs:112:17 [INFO] [stderr] | [INFO] [stderr] 112 | let mut Viewer = Rc::new( CViewer::new( Vector3D::new(0.0, -0.3, 3.0)) ); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `viewer` [INFO] [stderr] [INFO] [stderr] warning: variable `CameraTranslationTrans` should have a snake case name [INFO] [stderr] --> src/world.rs:146:13 [INFO] [stderr] | [INFO] [stderr] 146 | let CameraTranslationTrans = Matrix4D::Translation(&(-self.Camera.GetPos())); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `camera_translation_trans` [INFO] [stderr] [INFO] [stderr] warning: variable `CameraRotateTrans` should have a snake case name [INFO] [stderr] --> src/world.rs:147:13 [INFO] [stderr] | [INFO] [stderr] 147 | let CameraRotateTrans = Matrix4D::InitCameraTransform(&self.Camera.target, &self.Camera.up); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `camera_rotate_trans` [INFO] [stderr] [INFO] [stderr] warning: variable `CameraTrans` should have a snake case name [INFO] [stderr] --> src/world.rs:148:13 [INFO] [stderr] | [INFO] [stderr] 148 | let CameraTrans = CameraRotateTrans * CameraTranslationTrans; [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `camera_trans` [INFO] [stderr] [INFO] [stderr] warning: variable `newProp` should have a snake case name [INFO] [stderr] --> src/world.rs:211:32 [INFO] [stderr] | [INFO] [stderr] 211 | pub fn set_prop(&mut self, newProp: &ChangedProperties) { [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `new_prop` [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:247:9 [INFO] [stderr] | [INFO] [stderr] 247 | file.write(self.Viewer.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_must_use)] on by default [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:248:9 [INFO] [stderr] | [INFO] [stderr] 248 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:250:9 [INFO] [stderr] | [INFO] [stderr] 250 | file.write(self.textures.len().to_string().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:251:9 [INFO] [stderr] | [INFO] [stderr] 251 | file.write(b" "); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:252:9 [INFO] [stderr] | [INFO] [stderr] 252 | file.write(self.objs.len().to_string().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:253:9 [INFO] [stderr] | [INFO] [stderr] 253 | file.write(b" "); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:254:9 [INFO] [stderr] | [INFO] [stderr] 254 | file.write(self.lights.len().to_string().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:255:9 [INFO] [stderr] | [INFO] [stderr] 255 | file.write(b" "); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:256:9 [INFO] [stderr] | [INFO] [stderr] 256 | file.write(self.dirlights.len().to_string().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:259:13 [INFO] [stderr] | [INFO] [stderr] 259 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:260:13 [INFO] [stderr] | [INFO] [stderr] 260 | file.write(texture.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:264:13 [INFO] [stderr] | [INFO] [stderr] 264 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:265:13 [INFO] [stderr] | [INFO] [stderr] 265 | file.write(obj.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:269:13 [INFO] [stderr] | [INFO] [stderr] 269 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:270:13 [INFO] [stderr] | [INFO] [stderr] 270 | file.write(light.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:274:13 [INFO] [stderr] | [INFO] [stderr] 274 | file.write(b"\r\n"); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/world.rs:275:13 [INFO] [stderr] | [INFO] [stderr] 275 | file.write(dirlight.save().as_bytes()); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: method `checkEvents` should have a snake case name [INFO] [stderr] --> src/world.rs:343:12 [INFO] [stderr] | [INFO] [stderr] 343 | pub fn checkEvents(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `check_events` [INFO] [stderr] [INFO] [stderr] warning: trait method `KeyboardEvent` should have a snake case name [INFO] [stderr] --> src/camera.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | fn KeyboardEvent(&self, event: &glium::glutin::Event, trg: Vector3D, up: Vector3D); [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `keyboard_event` [INFO] [stderr] [INFO] [stderr] warning: trait method `GetPosition` should have a snake case name [INFO] [stderr] --> src/camera.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | fn GetPosition(&self) -> Vector3D; [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `get_position` [INFO] [stderr] [INFO] [stderr] warning: trait method `GetSize` should have a snake case name [INFO] [stderr] --> src/camera.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | fn GetSize(&self) -> Vector3D; [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `get_size` [INFO] [stderr] [INFO] [stderr] warning: structure field `PerspectiveMatrix` should have a snake case name [INFO] [stderr] --> src/camera.rs:22:6 [INFO] [stderr] | [INFO] [stderr] 22 | pub PerspectiveMatrix: Matrix4D, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `perspective_matrix` [INFO] [stderr] [INFO] [stderr] warning: structure field `mousePos` should have a snake case name [INFO] [stderr] --> src/camera.rs:30:2 [INFO] [stderr] | [INFO] [stderr] 30 | mousePos: Point, [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `mouse_pos` [INFO] [stderr] [INFO] [stderr] warning: variable `PerspectiveMatrix` should have a snake case name [INFO] [stderr] --> src/camera.rs:56:11 [INFO] [stderr] | [INFO] [stderr] 56 | let mut PerspectiveMatrix = Matrix4D::PerspectiveMatrix(60.0f32, w as f32, h as f32, 0.01, 100.0); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `perspective_matrix` [INFO] [stderr] [INFO] [stderr] warning: method `SetOwner` should have a snake case name [INFO] [stderr] --> src/camera.rs:69:9 [INFO] [stderr] | [INFO] [stderr] 69 | pub fn SetOwner(&mut self, player: Box>) { [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `set_owner` [INFO] [stderr] [INFO] [stderr] warning: method `onKeyboard` should have a snake case name [INFO] [stderr] --> src/camera.rs:74:9 [INFO] [stderr] | [INFO] [stderr] 74 | pub fn onKeyboard(&mut self, event: &glium::glutin::Event) { [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `on_keyboard` [INFO] [stderr] [INFO] [stderr] warning: method `GetPos` should have a snake case name [INFO] [stderr] --> src/camera.rs:78:9 [INFO] [stderr] | [INFO] [stderr] 78 | pub fn GetPos(&self) -> Vector3D { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `get_pos` [INFO] [stderr] [INFO] [stderr] warning: method `onMouseMove` should have a snake case name [INFO] [stderr] --> src/camera.rs:82:9 [INFO] [stderr] | [INFO] [stderr] 82 | pub fn onMouseMove(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `on_mouse_move` [INFO] [stderr] [INFO] [stderr] warning: variable `newMousePos` should have a snake case name [INFO] [stderr] --> src/camera.rs:85:9 [INFO] [stderr] | [INFO] [stderr] 85 | let newMousePos = Point::new(x as f32, y as f32); [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `new_mouse_pos` [INFO] [stderr] [INFO] [stderr] warning: variable `Vaxis` should have a snake case name [INFO] [stderr] --> src/camera.rs:108:7 [INFO] [stderr] | [INFO] [stderr] 108 | let Vaxis = Vector3D::new(0.0, 1.0, 0.0); [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `vaxis` [INFO] [stderr] [INFO] [stderr] warning: variable `View` should have a snake case name [INFO] [stderr] --> src/camera.rs:110:14 [INFO] [stderr] | [INFO] [stderr] 110 | let mut View = Vector3D::new(0.0, 0.0, 1.0); [INFO] [stderr] | ^^^^ help: convert the identifier to snake case: `view` [INFO] [stderr] [INFO] [stderr] warning: variable `Haxis` should have a snake case name [INFO] [stderr] --> src/camera.rs:114:10 [INFO] [stderr] | [INFO] [stderr] 114 | let Haxis = Vaxis.cross(&View); [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `haxis` [INFO] [stderr] [INFO] [stderr] warning: structure field `texObject` should have a snake case name [INFO] [stderr] --> src/texture.rs:11:6 [INFO] [stderr] | [INFO] [stderr] 11 | pub texObject: texture::SrgbTexture2d, [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case: `tex_object` [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/texture.rs:21:3 [INFO] [stderr] | [INFO] [stderr] 21 | f.read_to_end(&mut buffer); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: method `getTextureObject` should have a snake case name [INFO] [stderr] --> src/texture.rs:35:9 [INFO] [stderr] | [INFO] [stderr] 35 | pub fn getTextureObject(&self) -> &texture::SrgbTexture2d { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `get_texture_object` [INFO] [stderr] [INFO] [stderr] warning: variable `VS_srs` should have a snake case name [INFO] [stderr] --> src/program.rs:14:38 [INFO] [stderr] | [INFO] [stderr] 14 | pub fn load(display: &GlutinFacade, VS_srs: &str, FS_srs: &str) -> CProgram { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `vs_srs` [INFO] [stderr] [INFO] [stderr] warning: variable `FS_srs` should have a snake case name [INFO] [stderr] --> src/program.rs:14:52 [INFO] [stderr] | [INFO] [stderr] 14 | pub fn load(display: &GlutinFacade, VS_srs: &str, FS_srs: &str) -> CProgram { [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `fs_srs` [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/program.rs:20:3 [INFO] [stderr] | [INFO] [stderr] 20 | f.read_to_string(&mut vertex_shader_src); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/program.rs:27:3 [INFO] [stderr] | [INFO] [stderr] 27 | f.read_to_string(&mut fragment_shader_src); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: structure field `Facade` should have a snake case name [INFO] [stderr] --> src/game.rs:25:2 [INFO] [stderr] | [INFO] [stderr] 25 | Facade: GlutinFacade, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `facade` [INFO] [stderr] [INFO] [stderr] warning: structure field `Width` should have a snake case name [INFO] [stderr] --> src/game.rs:26:2 [INFO] [stderr] | [INFO] [stderr] 26 | Width: u32, [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `width` [INFO] [stderr] [INFO] [stderr] warning: structure field `Height` should have a snake case name [INFO] [stderr] --> src/game.rs:27:2 [INFO] [stderr] | [INFO] [stderr] 27 | Height: u32, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `height` [INFO] [stderr] [INFO] [stderr] warning: structure field `Window` should have a snake case name [INFO] [stderr] --> src/game.rs:37:2 [INFO] [stderr] | [INFO] [stderr] 37 | Window: CWindow, [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `window` [INFO] [stderr] [INFO] [stderr] warning: structure field `State` should have a snake case name [INFO] [stderr] --> src/game.rs:38:2 [INFO] [stderr] | [INFO] [stderr] 38 | State: GameState [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case: `state` [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/game.rs:57:3 [INFO] [stderr] | [INFO] [stderr] 57 | self.Window.Facade.get_window().unwrap().set_cursor_state(glium::glutin::CursorState::Grab); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/game.rs:58:6 [INFO] [stderr] | [INFO] [stderr] 58 | self.Window.Facade.get_window().unwrap().set_cursor_position((width / 2) as i32, (height / 2) as i32); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/game.rs:95:12 [INFO] [stderr] | [INFO] [stderr] 95 | self.Window.Facade.get_window().unwrap().set_cursor_state(glium::glutin::CursorState::Grab); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: unused `std::result::Result` that must be used [INFO] [stderr] --> src/game.rs:96:12 [INFO] [stderr] | [INFO] [stderr] 96 | self.Window.Facade.get_window().unwrap().set_cursor_position((width / 2) as i32, (height / 2) as i32); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: variable `Verteces` should have a snake case name [INFO] [stderr] --> src/render.rs:43:10 [INFO] [stderr] | [INFO] [stderr] 43 | let Verteces = [ [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `verteces` [INFO] [stderr] [INFO] [stderr] warning: trait method `moveTo` should have a snake case name [INFO] [stderr] --> src/gui.rs:33:8 [INFO] [stderr] | [INFO] [stderr] 33 | fn moveTo(&mut self, x: f32, y: f32); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `move_to` [INFO] [stderr] [INFO] [stderr] warning: trait method `setValue` should have a snake case name [INFO] [stderr] --> src/gui.rs:38:8 [INFO] [stderr] | [INFO] [stderr] 38 | fn setValue(&mut self, value: f32); [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `set_value` [INFO] [stderr] [INFO] [stderr] warning: trait method `getValue` should have a snake case name [INFO] [stderr] --> src/gui.rs:39:8 [INFO] [stderr] | [INFO] [stderr] 39 | fn getValue(&mut self) -> f32; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `get_value` [INFO] [stderr] [INFO] [stderr] warning: structure field `changedProp` should have a snake case name [INFO] [stderr] --> src/gui.rs:52:9 [INFO] [stderr] | [INFO] [stderr] 52 | pub changedProp: ChangedProperties, [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `changed_prop` [INFO] [stderr] [INFO] [stderr] warning: variable `winSize` should have a snake case name [INFO] [stderr] --> src/gui.rs:57:40 [INFO] [stderr] | [INFO] [stderr] 57 | pub fn new(display: &GlutinFacade, winSize: Size2) -> Interface { [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `win_size` [INFO] [stderr] [INFO] [stderr] warning: variable `bottonDefault` should have a snake case name [INFO] [stderr] --> src/gui.rs:60:17 [INFO] [stderr] | [INFO] [stderr] 60 | let mut bottonDefault = Box::new( Button::new(display, &prog, 20.0, 450.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `botton_default` [INFO] [stderr] [INFO] [stderr] warning: variable `backgroundLightR` should have a snake case name [INFO] [stderr] --> src/gui.rs:61:17 [INFO] [stderr] | [INFO] [stderr] 61 | let mut backgroundLightR = Box::new( TrackBar::new(display, &prog, 10.0, 500.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `background_light_r` [INFO] [stderr] [INFO] [stderr] warning: variable `backgroundLightG` should have a snake case name [INFO] [stderr] --> src/gui.rs:62:17 [INFO] [stderr] | [INFO] [stderr] 62 | let mut backgroundLightG = Box::new( TrackBar::new(display, &prog, 80.0, 500.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `background_light_g` [INFO] [stderr] [INFO] [stderr] warning: variable `backgroundLightB` should have a snake case name [INFO] [stderr] --> src/gui.rs:63:17 [INFO] [stderr] | [INFO] [stderr] 63 | let mut backgroundLightB = Box::new( TrackBar::new(display, &prog, 150.0, 500.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `background_light_b` [INFO] [stderr] [INFO] [stderr] warning: variable `LightR` should have a snake case name [INFO] [stderr] --> src/gui.rs:68:17 [INFO] [stderr] | [INFO] [stderr] 68 | let mut LightR = Box::new( TrackBar::new(display, &prog, 10.0, 550.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `light_r` [INFO] [stderr] [INFO] [stderr] warning: variable `LightG` should have a snake case name [INFO] [stderr] --> src/gui.rs:69:17 [INFO] [stderr] | [INFO] [stderr] 69 | let mut LightG = Box::new( TrackBar::new(display, &prog, 80.0, 550.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `light_g` [INFO] [stderr] [INFO] [stderr] warning: variable `LightB` should have a snake case name [INFO] [stderr] --> src/gui.rs:70:17 [INFO] [stderr] | [INFO] [stderr] 70 | let mut LightB = Box::new( TrackBar::new(display, &prog, 150.0, 550.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^ help: convert the identifier to snake case: `light_b` [INFO] [stderr] [INFO] [stderr] warning: variable `bottonSave` should have a snake case name [INFO] [stderr] --> src/gui.rs:75:17 [INFO] [stderr] | [INFO] [stderr] 75 | let mut bottonSave = Box::new( Button::new(display, &prog, 120.0, 450.0, 60.0, 20.0) ); [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `botton_save` [INFO] [stderr] [INFO] [stderr] warning: method `checkEvents` should have a snake case name [INFO] [stderr] --> src/gui.rs:99:12 [INFO] [stderr] | [INFO] [stderr] 99 | pub fn checkEvents(&mut self, event: &glium::glutin::Event, display: &GlutinFacade) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `check_events` [INFO] [stderr] [INFO] [stderr] warning: variable `Release` should have a snake case name [INFO] [stderr] --> src/gui.rs:114:25 [INFO] [stderr] | [INFO] [stderr] 114 | Release => { [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `release` [INFO] [stderr] [INFO] [stderr] warning: method `OnClickDefault` should have a snake case name [INFO] [stderr] --> src/gui.rs:140:12 [INFO] [stderr] | [INFO] [stderr] 140 | pub fn OnClickDefault(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `on_click_default` [INFO] [stderr] [INFO] [stderr] warning: method `OnClickSave` should have a snake case name [INFO] [stderr] --> src/gui.rs:150:12 [INFO] [stderr] | [INFO] [stderr] 150 | pub fn OnClickSave(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^ help: convert the identifier to snake case: `on_click_save` [INFO] [stderr] [INFO] [stderr] warning: module `models2D` should have a snake case name [INFO] [stderr] --> src/main.rs:26:5 [INFO] [stderr] | [INFO] [stderr] 26 | mod models2D; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `models2_d` [INFO] [stderr] [INFO] [stderr] warning: variable `Verteces` should have a snake case name [INFO] [stderr] --> src/models2D.rs:102:7 [INFO] [stderr] | [INFO] [stderr] 102 | let Verteces = [ [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `verteces` [INFO] [stderr] [INFO] [stderr] warning: structure field `eventsPool` should have a snake case name [INFO] [stderr] --> src/button.rs:28:2 [INFO] [stderr] | [INFO] [stderr] 28 | eventsPool: Vec [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `events_pool` [INFO] [stderr] [INFO] [stderr] warning: structure field `minValue` should have a snake case name [INFO] [stderr] --> src/trackbar.rs:27:6 [INFO] [stderr] | [INFO] [stderr] 27 | pub minValue: f32, [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `min_value` [INFO] [stderr] [INFO] [stderr] warning: structure field `maxValue` should have a snake case name [INFO] [stderr] --> src/trackbar.rs:28:6 [INFO] [stderr] | [INFO] [stderr] 28 | pub maxValue: f32, [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `max_value` [INFO] [stderr] [INFO] [stderr] warning: structure field `eventsPool` should have a snake case name [INFO] [stderr] --> src/trackbar.rs:30:2 [INFO] [stderr] | [INFO] [stderr] 30 | eventsPool: Vec [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case: `events_pool` [INFO] [stderr] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 12.79s [INFO] running `"docker" "inspect" "ced1d268041844f85680c2a5f389cf6e1487e90fbf8a7836dbb1a38723afa8e4"` [INFO] running `"docker" "rm" "-f" "ced1d268041844f85680c2a5f389cf6e1487e90fbf8a7836dbb1a38723afa8e4"` [INFO] [stdout] ced1d268041844f85680c2a5f389cf6e1487e90fbf8a7836dbb1a38723afa8e4