Dec 05 02:51:38.522 INFO checking DemonSpawn/gameOfLife against try#1df97983eb2057dc6a8f7eb364e263b51ae23230 for pr-56481 Dec 05 02:51:38.522 INFO running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-56481/worker-6/try#1df97983eb2057dc6a8f7eb364e263b51ae23230:/target:rw,Z" "-v" "/mnt/big/crater/work/local/test-source/worker-6/pr-56481/try#1df97983eb2057dc6a8f7eb364e263b51ae23230:/source:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/source" "-e" "USER_ID=1000" "-e" "CMD=cargo +1df97983eb2057dc6a8f7eb364e263b51ae23230-alt check --frozen --all --all-targets" "-e" "CARGO_TARGET_DIR=/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/cargo-home" "-e" "RUSTUP_HOME=/rustup-home" "-m" "1536M" "--network" "none" "crater"` Dec 05 02:51:38.910 INFO [stdout] aa5a4886c7fea473372d89b6357e04bd6fe7c72f1fd72f6e98f49038527d435d Dec 05 02:51:38.913 INFO running `"docker" "start" "-a" "aa5a4886c7fea473372d89b6357e04bd6fe7c72f1fd72f6e98f49038527d435d"` Dec 05 02:51:39.666 INFO [stderr] usermod: no changes Dec 05 02:51:39.715 INFO [stderr] Checking gameOfLife v0.1.0 (/source) Dec 05 02:51:40.151 INFO [stderr] warning: unused imports: `cursor`, `style` Dec 05 02:51:40.151 INFO [stderr] --> src/main.rs:6:22 Dec 05 02:51:40.151 INFO [stderr] | Dec 05 02:51:40.151 INFO [stderr] 6 | use termion::{clear, style, cursor}; Dec 05 02:51:40.151 INFO [stderr] | ^^^^^ ^^^^^^ Dec 05 02:51:40.151 INFO [stderr] | Dec 05 02:51:40.151 INFO [stderr] = note: #[warn(unused_imports)] on by default Dec 05 02:51:40.151 INFO [stderr] Dec 05 02:51:40.151 INFO [stderr] warning: doc comment not used by rustdoc Dec 05 02:51:40.155 INFO [stderr] --> src/main.rs:90:5 Dec 05 02:51:40.155 INFO [stderr] | Dec 05 02:51:40.155 INFO [stderr] 90 | /// fill the vec of bools with zeros to get a gamefield Dec 05 02:51:40.155 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Dec 05 02:51:40.155 INFO [stderr] | Dec 05 02:51:40.155 INFO [stderr] = note: #[warn(unused_doc_comments)] on by default Dec 05 02:51:40.155 INFO [stderr] Dec 05 02:51:40.231 INFO [stderr] warning: unused variable: `i` Dec 05 02:51:40.231 INFO [stderr] --> src/main.rs:12:9 Dec 05 02:51:40.231 INFO [stderr] | Dec 05 02:51:40.231 INFO [stderr] 12 | for i in 0..HEIGHT { Dec 05 02:51:40.231 INFO [stderr] | ^ help: consider using `_i` instead Dec 05 02:51:40.231 INFO [stderr] | Dec 05 02:51:40.231 INFO [stderr] = note: #[warn(unused_variables)] on by default Dec 05 02:51:40.231 INFO [stderr] Dec 05 02:51:40.231 INFO [stderr] warning: unused variable: `gameField` Dec 05 02:51:40.231 INFO [stderr] --> src/main.rs:8:15 Dec 05 02:51:40.231 INFO [stderr] | Dec 05 02:51:40.231 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Dec 05 02:51:40.231 INFO [stderr] | ^^^^^^^^^ help: consider using `_gameField` instead Dec 05 02:51:40.231 INFO [stderr] Dec 05 02:51:40.231 INFO [stderr] warning: unused variable: `gameField` Dec 05 02:51:40.231 INFO [stderr] --> src/main.rs:37:19 Dec 05 02:51:40.231 INFO [stderr] | Dec 05 02:51:40.231 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.231 INFO [stderr] | ^^^^^^^^^ help: consider using `_gameField` instead Dec 05 02:51:40.231 INFO [stderr] Dec 05 02:51:40.231 INFO [stderr] warning: unused variable: `HEIGHT` Dec 05 02:51:40.231 INFO [stderr] --> src/main.rs:37:47 Dec 05 02:51:40.231 INFO [stderr] | Dec 05 02:51:40.231 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.231 INFO [stderr] | ^^^^^^ help: consider using `_HEIGHT` instead Dec 05 02:51:40.231 INFO [stderr] Dec 05 02:51:40.231 INFO [stderr] warning: unused variable: `WIDTH` Dec 05 02:51:40.231 INFO [stderr] --> src/main.rs:37:61 Dec 05 02:51:40.231 INFO [stderr] | Dec 05 02:51:40.231 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.231 INFO [stderr] | ^^^^^ help: consider using `_WIDTH` instead Dec 05 02:51:40.231 INFO [stderr] Dec 05 02:51:40.231 INFO [stderr] warning: value assigned to `line` is never read Dec 05 02:51:40.231 INFO [stderr] --> src/main.rs:43:13 Dec 05 02:51:40.231 INFO [stderr] | Dec 05 02:51:40.231 INFO [stderr] 43 | let mut line = "".to_string(); Dec 05 02:51:40.231 INFO [stderr] | ^^^^ Dec 05 02:51:40.231 INFO [stderr] | Dec 05 02:51:40.231 INFO [stderr] = note: #[warn(unused_assignments)] on by default Dec 05 02:51:40.231 INFO [stderr] Dec 05 02:51:40.239 INFO [stderr] warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Dec 05 02:51:40.239 INFO [stderr] | Dec 05 02:51:40.239 INFO [stderr] = note: #[warn(non_snake_case)] on by default Dec 05 02:51:40.239 INFO [stderr] Dec 05 02:51:40.243 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.243 INFO [stderr] --> src/main.rs:8:15 Dec 05 02:51:40.243 INFO [stderr] | Dec 05 02:51:40.243 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Dec 05 02:51:40.243 INFO [stderr] | ^^^^^^^^^ Dec 05 02:51:40.243 INFO [stderr] Dec 05 02:51:40.243 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Dec 05 02:51:40.243 INFO [stderr] --> src/main.rs:8:43 Dec 05 02:51:40.243 INFO [stderr] | Dec 05 02:51:40.243 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Dec 05 02:51:40.243 INFO [stderr] | ^^^^^^ Dec 05 02:51:40.243 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:8:58 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Dec 05 02:51:40.246 INFO [stderr] | ^^^^^ Dec 05 02:51:40.246 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:10:9 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 10 | let mut gameField = Vec::new(); Dec 05 02:51:40.246 INFO [stderr] | ^^^^^^^^^^^^^ Dec 05 02:51:40.246 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: function `nextGeneration` should have a snake case name such as `next_generation` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:37:1 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.246 INFO [stderr] 38 | | Dec 05 02:51:40.246 INFO [stderr] 39 | | } Dec 05 02:51:40.246 INFO [stderr] | |_^ Dec 05 02:51:40.246 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:37:19 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.246 INFO [stderr] | ^^^^^^^^^ Dec 05 02:51:40.246 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:37:47 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.246 INFO [stderr] | ^^^^^^ Dec 05 02:51:40.246 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:37:61 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.246 INFO [stderr] | ^^^^^ Dec 05 02:51:40.246 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:41:10 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Dec 05 02:51:40.246 INFO [stderr] | ^^^^^^^^^ Dec 05 02:51:40.246 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:41:38 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Dec 05 02:51:40.246 INFO [stderr] | ^^^^^^ Dec 05 02:51:40.246 INFO [stderr] Dec 05 02:51:40.246 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Dec 05 02:51:40.246 INFO [stderr] --> src/main.rs:41:53 Dec 05 02:51:40.246 INFO [stderr] | Dec 05 02:51:40.246 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Dec 05 02:51:40.246 INFO [stderr] | ^^^^^ Dec 05 02:51:40.248 INFO [stderr] Dec 05 02:51:40.248 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Dec 05 02:51:40.248 INFO [stderr] --> src/main.rs:77:9 Dec 05 02:51:40.248 INFO [stderr] | Dec 05 02:51:40.248 INFO [stderr] 77 | let WIDTH = 50; Dec 05 02:51:40.248 INFO [stderr] | ^^^^^ Dec 05 02:51:40.248 INFO [stderr] Dec 05 02:51:40.248 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Dec 05 02:51:40.248 INFO [stderr] --> src/main.rs:78:9 Dec 05 02:51:40.248 INFO [stderr] | Dec 05 02:51:40.248 INFO [stderr] 78 | let HEIGHT = 20; Dec 05 02:51:40.248 INFO [stderr] | ^^^^^^ Dec 05 02:51:40.248 INFO [stderr] Dec 05 02:51:40.248 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.248 INFO [stderr] --> src/main.rs:91:9 Dec 05 02:51:40.248 INFO [stderr] | Dec 05 02:51:40.248 INFO [stderr] 91 | let mut gameField = Vec::new(); Dec 05 02:51:40.248 INFO [stderr] | ^^^^^^^^^^^^^ Dec 05 02:51:40.248 INFO [stderr] Dec 05 02:51:40.282 INFO [stderr] warning: unused imports: `cursor`, `style` Dec 05 02:51:40.283 INFO [stderr] --> src/main.rs:6:22 Dec 05 02:51:40.283 INFO [stderr] | Dec 05 02:51:40.283 INFO [stderr] 6 | use termion::{clear, style, cursor}; Dec 05 02:51:40.283 INFO [stderr] | ^^^^^ ^^^^^^ Dec 05 02:51:40.283 INFO [stderr] | Dec 05 02:51:40.283 INFO [stderr] = note: #[warn(unused_imports)] on by default Dec 05 02:51:40.283 INFO [stderr] Dec 05 02:51:40.283 INFO [stderr] warning: doc comment not used by rustdoc Dec 05 02:51:40.283 INFO [stderr] --> src/main.rs:90:5 Dec 05 02:51:40.283 INFO [stderr] | Dec 05 02:51:40.283 INFO [stderr] 90 | /// fill the vec of bools with zeros to get a gamefield Dec 05 02:51:40.283 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Dec 05 02:51:40.283 INFO [stderr] | Dec 05 02:51:40.283 INFO [stderr] = note: #[warn(unused_doc_comments)] on by default Dec 05 02:51:40.283 INFO [stderr] Dec 05 02:51:40.308 INFO [stderr] warning: unused variable: `i` Dec 05 02:51:40.308 INFO [stderr] --> src/main.rs:12:9 Dec 05 02:51:40.308 INFO [stderr] | Dec 05 02:51:40.308 INFO [stderr] 12 | for i in 0..HEIGHT { Dec 05 02:51:40.308 INFO [stderr] | ^ help: consider using `_i` instead Dec 05 02:51:40.308 INFO [stderr] | Dec 05 02:51:40.308 INFO [stderr] = note: #[warn(unused_variables)] on by default Dec 05 02:51:40.308 INFO [stderr] Dec 05 02:51:40.308 INFO [stderr] warning: unused variable: `gameField` Dec 05 02:51:40.308 INFO [stderr] --> src/main.rs:8:15 Dec 05 02:51:40.308 INFO [stderr] | Dec 05 02:51:40.308 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Dec 05 02:51:40.308 INFO [stderr] | ^^^^^^^^^ help: consider using `_gameField` instead Dec 05 02:51:40.309 INFO [stderr] Dec 05 02:51:40.311 INFO [stderr] warning: unused variable: `gameField` Dec 05 02:51:40.311 INFO [stderr] --> src/main.rs:37:19 Dec 05 02:51:40.311 INFO [stderr] | Dec 05 02:51:40.311 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.311 INFO [stderr] | ^^^^^^^^^ help: consider using `_gameField` instead Dec 05 02:51:40.311 INFO [stderr] Dec 05 02:51:40.311 INFO [stderr] warning: unused variable: `HEIGHT` Dec 05 02:51:40.311 INFO [stderr] --> src/main.rs:37:47 Dec 05 02:51:40.311 INFO [stderr] | Dec 05 02:51:40.311 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.311 INFO [stderr] | ^^^^^^ help: consider using `_HEIGHT` instead Dec 05 02:51:40.311 INFO [stderr] Dec 05 02:51:40.311 INFO [stderr] warning: unused variable: `WIDTH` Dec 05 02:51:40.311 INFO [stderr] --> src/main.rs:37:61 Dec 05 02:51:40.311 INFO [stderr] | Dec 05 02:51:40.311 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.311 INFO [stderr] | ^^^^^ help: consider using `_WIDTH` instead Dec 05 02:51:40.311 INFO [stderr] Dec 05 02:51:40.311 INFO [stderr] warning: value assigned to `line` is never read Dec 05 02:51:40.311 INFO [stderr] --> src/main.rs:43:13 Dec 05 02:51:40.311 INFO [stderr] | Dec 05 02:51:40.311 INFO [stderr] 43 | let mut line = "".to_string(); Dec 05 02:51:40.311 INFO [stderr] | ^^^^ Dec 05 02:51:40.311 INFO [stderr] | Dec 05 02:51:40.311 INFO [stderr] = note: #[warn(unused_assignments)] on by default Dec 05 02:51:40.311 INFO [stderr] Dec 05 02:51:40.317 INFO [stderr] warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Dec 05 02:51:40.317 INFO [stderr] | Dec 05 02:51:40.317 INFO [stderr] = note: #[warn(non_snake_case)] on by default Dec 05 02:51:40.317 INFO [stderr] Dec 05 02:51:40.319 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.319 INFO [stderr] --> src/main.rs:8:15 Dec 05 02:51:40.319 INFO [stderr] | Dec 05 02:51:40.320 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Dec 05 02:51:40.320 INFO [stderr] | ^^^^^^^^^ Dec 05 02:51:40.320 INFO [stderr] Dec 05 02:51:40.320 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Dec 05 02:51:40.320 INFO [stderr] --> src/main.rs:8:43 Dec 05 02:51:40.320 INFO [stderr] | Dec 05 02:51:40.320 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Dec 05 02:51:40.320 INFO [stderr] | ^^^^^^ Dec 05 02:51:40.320 INFO [stderr] Dec 05 02:51:40.320 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Dec 05 02:51:40.320 INFO [stderr] --> src/main.rs:8:58 Dec 05 02:51:40.320 INFO [stderr] | Dec 05 02:51:40.320 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Dec 05 02:51:40.320 INFO [stderr] | ^^^^^ Dec 05 02:51:40.320 INFO [stderr] Dec 05 02:51:40.321 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.321 INFO [stderr] --> src/main.rs:10:9 Dec 05 02:51:40.321 INFO [stderr] | Dec 05 02:51:40.321 INFO [stderr] 10 | let mut gameField = Vec::new(); Dec 05 02:51:40.321 INFO [stderr] | ^^^^^^^^^^^^^ Dec 05 02:51:40.321 INFO [stderr] Dec 05 02:51:40.321 INFO [stderr] warning: function `nextGeneration` should have a snake case name such as `next_generation` Dec 05 02:51:40.321 INFO [stderr] --> src/main.rs:37:1 Dec 05 02:51:40.321 INFO [stderr] | Dec 05 02:51:40.321 INFO [stderr] 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.321 INFO [stderr] 38 | | Dec 05 02:51:40.321 INFO [stderr] 39 | | } Dec 05 02:51:40.321 INFO [stderr] | |_^ Dec 05 02:51:40.321 INFO [stderr] Dec 05 02:51:40.321 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.321 INFO [stderr] --> src/main.rs:37:19 Dec 05 02:51:40.321 INFO [stderr] | Dec 05 02:51:40.321 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.321 INFO [stderr] | ^^^^^^^^^ Dec 05 02:51:40.321 INFO [stderr] Dec 05 02:51:40.321 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Dec 05 02:51:40.321 INFO [stderr] --> src/main.rs:37:47 Dec 05 02:51:40.321 INFO [stderr] | Dec 05 02:51:40.321 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.321 INFO [stderr] | ^^^^^^ Dec 05 02:51:40.322 INFO [stderr] Dec 05 02:51:40.322 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Dec 05 02:51:40.322 INFO [stderr] --> src/main.rs:37:61 Dec 05 02:51:40.322 INFO [stderr] | Dec 05 02:51:40.322 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Dec 05 02:51:40.322 INFO [stderr] | ^^^^^ Dec 05 02:51:40.322 INFO [stderr] Dec 05 02:51:40.322 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.322 INFO [stderr] --> src/main.rs:41:10 Dec 05 02:51:40.322 INFO [stderr] | Dec 05 02:51:40.322 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Dec 05 02:51:40.322 INFO [stderr] | ^^^^^^^^^ Dec 05 02:51:40.322 INFO [stderr] Dec 05 02:51:40.322 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Dec 05 02:51:40.322 INFO [stderr] --> src/main.rs:41:38 Dec 05 02:51:40.322 INFO [stderr] | Dec 05 02:51:40.322 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Dec 05 02:51:40.322 INFO [stderr] | ^^^^^^ Dec 05 02:51:40.322 INFO [stderr] Dec 05 02:51:40.322 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Dec 05 02:51:40.322 INFO [stderr] --> src/main.rs:41:53 Dec 05 02:51:40.322 INFO [stderr] | Dec 05 02:51:40.322 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Dec 05 02:51:40.322 INFO [stderr] | ^^^^^ Dec 05 02:51:40.322 INFO [stderr] Dec 05 02:51:40.322 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Dec 05 02:51:40.322 INFO [stderr] --> src/main.rs:77:9 Dec 05 02:51:40.322 INFO [stderr] | Dec 05 02:51:40.322 INFO [stderr] 77 | let WIDTH = 50; Dec 05 02:51:40.322 INFO [stderr] | ^^^^^ Dec 05 02:51:40.322 INFO [stderr] Dec 05 02:51:40.322 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Dec 05 02:51:40.322 INFO [stderr] --> src/main.rs:78:9 Dec 05 02:51:40.322 INFO [stderr] | Dec 05 02:51:40.322 INFO [stderr] 78 | let HEIGHT = 20; Dec 05 02:51:40.322 INFO [stderr] | ^^^^^^ Dec 05 02:51:40.322 INFO [stderr] Dec 05 02:51:40.322 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Dec 05 02:51:40.322 INFO [stderr] --> src/main.rs:91:9 Dec 05 02:51:40.322 INFO [stderr] | Dec 05 02:51:40.322 INFO [stderr] 91 | let mut gameField = Vec::new(); Dec 05 02:51:40.322 INFO [stderr] | ^^^^^^^^^^^^^ Dec 05 02:51:40.322 INFO [stderr] Dec 05 02:51:40.335 INFO [stderr] Finished dev [unoptimized + debuginfo] target(s) in 0.64s Dec 05 02:51:40.339 INFO [stderr] su: No module specific data is present Dec 05 02:51:40.621 INFO running `"docker" "inspect" "aa5a4886c7fea473372d89b6357e04bd6fe7c72f1fd72f6e98f49038527d435d"` Dec 05 02:51:40.699 INFO running `"docker" "rm" "-f" "aa5a4886c7fea473372d89b6357e04bd6fe7c72f1fd72f6e98f49038527d435d"` Dec 05 02:51:40.801 INFO [stdout] aa5a4886c7fea473372d89b6357e04bd6fe7c72f1fd72f6e98f49038527d435d