Nov 30 00:11:46.564 INFO checking kenjiSpecial/rust-cubemap-slicer against try#32252761328f59ccfadb1bafb8148c685bc830b3 for pr-56323 Nov 30 00:11:46.564 INFO running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-56323/worker-1/try#32252761328f59ccfadb1bafb8148c685bc830b3:/target:rw,Z" "-v" "/mnt/big/crater/work/local/test-source/worker-1/pr-56323/try#32252761328f59ccfadb1bafb8148c685bc830b3:/source:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/source" "-e" "USER_ID=1000" "-e" "CMD=cargo +32252761328f59ccfadb1bafb8148c685bc830b3-alt check --frozen --all --all-targets" "-e" "CARGO_TARGET_DIR=/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/cargo-home" "-e" "RUSTUP_HOME=/rustup-home" "-m" "1536M" "--network" "none" "crater"` Nov 30 00:11:47.156 INFO [stdout] f2a400de94e473efb294f0bb32da3bde6c30ba62459a534ae0f235e84eca0a14 Nov 30 00:11:47.164 INFO running `"docker" "start" "-a" "f2a400de94e473efb294f0bb32da3bde6c30ba62459a534ae0f235e84eca0a14"` Nov 30 00:11:48.435 INFO [stderr] usermod: no changes Nov 30 00:11:48.691 INFO [stderr] Compiling cc v1.0.24 Nov 30 00:11:48.696 INFO [stderr] Checking num-bigint v0.1.44 Nov 30 00:11:48.696 INFO [stderr] Checking cgmath v0.16.1 Nov 30 00:11:48.709 INFO [stderr] Compiling syn v0.14.9 Nov 30 00:11:54.892 INFO [stderr] Checking num-rational v0.1.42 Nov 30 00:11:57.192 INFO [stderr] Compiling cmake v0.1.33 Nov 30 00:11:58.213 INFO [stderr] Checking num v0.1.42 Nov 30 00:11:59.364 INFO [stderr] Compiling glfw-sys v3.2.2 Nov 30 00:12:12.096 INFO [stderr] Compiling num-derive v0.2.2 Nov 30 00:12:12.940 INFO [stderr] Checking glfw v0.24.0 Nov 30 00:12:15.904 INFO [stderr] Checking image v0.19.0 Nov 30 00:12:21.316 INFO [stderr] Checking glfw-example v0.1.0 (/source) Nov 30 00:12:23.252 INFO [stderr] warning: unused import: `std::sync::mpsc::Receiver` Nov 30 00:12:23.252 INFO [stderr] --> src/main.rs:10:5 Nov 30 00:12:23.252 INFO [stderr] | Nov 30 00:12:23.252 INFO [stderr] 10 | use std::sync::mpsc::Receiver; Nov 30 00:12:23.252 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.252 INFO [stderr] | Nov 30 00:12:23.252 INFO [stderr] = note: #[warn(unused_imports)] on by default Nov 30 00:12:23.252 INFO [stderr] Nov 30 00:12:23.461 INFO [stderr] warning: value assigned to `x` is never read Nov 30 00:12:23.461 INFO [stderr] --> src/main.rs:201:29 Nov 30 00:12:23.461 INFO [stderr] | Nov 30 00:12:23.461 INFO [stderr] 201 | let mut x:u32 = 0; Nov 30 00:12:23.461 INFO [stderr] | ^ Nov 30 00:12:23.461 INFO [stderr] | Nov 30 00:12:23.461 INFO [stderr] = note: #[warn(unused_assignments)] on by default Nov 30 00:12:23.461 INFO [stderr] Nov 30 00:12:23.461 INFO [stderr] warning: value assigned to `y` is never read Nov 30 00:12:23.461 INFO [stderr] --> src/main.rs:202:29 Nov 30 00:12:23.461 INFO [stderr] | Nov 30 00:12:23.461 INFO [stderr] 202 | let mut y:u32 = 0; Nov 30 00:12:23.461 INFO [stderr] | ^ Nov 30 00:12:23.461 INFO [stderr] Nov 30 00:12:23.556 INFO [stderr] warning: method is never used: `setBool` Nov 30 00:12:23.556 INFO [stderr] --> src/shader.rs:76:5 Nov 30 00:12:23.556 INFO [stderr] | Nov 30 00:12:23.556 INFO [stderr] 76 | pub unsafe fn setBool(&self, name: &CStr, value: bool) { Nov 30 00:12:23.556 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.556 INFO [stderr] | Nov 30 00:12:23.556 INFO [stderr] = note: #[warn(dead_code)] on by default Nov 30 00:12:23.556 INFO [stderr] Nov 30 00:12:23.556 INFO [stderr] warning: method is never used: `setInt` Nov 30 00:12:23.556 INFO [stderr] --> src/shader.rs:80:5 Nov 30 00:12:23.556 INFO [stderr] | Nov 30 00:12:23.556 INFO [stderr] 80 | pub unsafe fn setInt(&self, name: &CStr, value: i32) { Nov 30 00:12:23.557 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.557 INFO [stderr] Nov 30 00:12:23.557 INFO [stderr] warning: method is never used: `setFloat` Nov 30 00:12:23.557 INFO [stderr] --> src/shader.rs:84:5 Nov 30 00:12:23.557 INFO [stderr] | Nov 30 00:12:23.557 INFO [stderr] 84 | pub unsafe fn setFloat(&self, name: &CStr, value: f32) { Nov 30 00:12:23.557 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.557 INFO [stderr] Nov 30 00:12:23.557 INFO [stderr] warning: method is never used: `setVector3` Nov 30 00:12:23.557 INFO [stderr] --> src/shader.rs:88:5 Nov 30 00:12:23.557 INFO [stderr] | Nov 30 00:12:23.557 INFO [stderr] 88 | pub unsafe fn setVector3(&self, name: &CStr, value: &Vector3) { Nov 30 00:12:23.557 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.557 INFO [stderr] Nov 30 00:12:23.557 INFO [stderr] warning: method is never used: `setVec3` Nov 30 00:12:23.557 INFO [stderr] --> src/shader.rs:92:5 Nov 30 00:12:23.557 INFO [stderr] | Nov 30 00:12:23.557 INFO [stderr] 92 | pub unsafe fn setVec3(&self, name: &CStr, x: f32, y: f32, z: f32) { Nov 30 00:12:23.557 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.557 INFO [stderr] Nov 30 00:12:23.557 INFO [stderr] warning: method is never used: `setMat4` Nov 30 00:12:23.557 INFO [stderr] --> src/shader.rs:96:5 Nov 30 00:12:23.558 INFO [stderr] | Nov 30 00:12:23.558 INFO [stderr] 96 | pub unsafe fn setMat4(&self, name: &CStr, mat: &Matrix4) { Nov 30 00:12:23.558 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.558 INFO [stderr] Nov 30 00:12:23.558 INFO [stderr] warning: method is never used: `with_geometry_shader` Nov 30 00:12:23.558 INFO [stderr] --> src/shader.rs:130:5 Nov 30 00:12:23.558 INFO [stderr] | Nov 30 00:12:23.558 INFO [stderr] 130 | pub fn with_geometry_shader(vertexPath: &str, fragmentPath: &str, geometryPath: &str) -> Self { Nov 30 00:12:23.558 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.558 INFO [stderr] Nov 30 00:12:23.559 INFO [stderr] warning: structure field `ID` should have a snake case name such as `id` Nov 30 00:12:23.559 INFO [stderr] --> src/shader.rs:17:5 Nov 30 00:12:23.559 INFO [stderr] | Nov 30 00:12:23.559 INFO [stderr] 17 | pub ID: u32, Nov 30 00:12:23.559 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.559 INFO [stderr] | Nov 30 00:12:23.559 INFO [stderr] = note: #[warn(non_snake_case)] on by default Nov 30 00:12:23.559 INFO [stderr] Nov 30 00:12:23.560 INFO [stderr] warning: variable `vertexPath` should have a snake case name such as `vertex_path` Nov 30 00:12:23.560 INFO [stderr] --> src/shader.rs:22:16 Nov 30 00:12:23.560 INFO [stderr] | Nov 30 00:12:23.560 INFO [stderr] 22 | pub fn new(vertexPath: &str, fragmentPath: &str) -> Shader { Nov 30 00:12:23.560 INFO [stderr] | ^^^^^^^^^^ Nov 30 00:12:23.560 INFO [stderr] Nov 30 00:12:23.560 INFO [stderr] warning: variable `fragmentPath` should have a snake case name such as `fragment_path` Nov 30 00:12:23.560 INFO [stderr] --> src/shader.rs:22:34 Nov 30 00:12:23.560 INFO [stderr] | Nov 30 00:12:23.561 INFO [stderr] 22 | pub fn new(vertexPath: &str, fragmentPath: &str) -> Shader { Nov 30 00:12:23.561 INFO [stderr] | ^^^^^^^^^^^^ Nov 30 00:12:23.561 INFO [stderr] Nov 30 00:12:23.569 INFO [stderr] warning: variable `vShaderFile` should have a snake case name such as `v_shader_file` Nov 30 00:12:23.569 INFO [stderr] --> src/shader.rs:25:13 Nov 30 00:12:23.569 INFO [stderr] | Nov 30 00:12:23.570 INFO [stderr] 25 | let mut vShaderFile = File::open(vertexPath) Nov 30 00:12:23.570 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.570 INFO [stderr] Nov 30 00:12:23.570 INFO [stderr] warning: variable `fShaderFile` should have a snake case name such as `f_shader_file` Nov 30 00:12:23.570 INFO [stderr] --> src/shader.rs:27:13 Nov 30 00:12:23.570 INFO [stderr] | Nov 30 00:12:23.570 INFO [stderr] 27 | let mut fShaderFile = File::open(fragmentPath) Nov 30 00:12:23.570 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.571 INFO [stderr] Nov 30 00:12:23.571 INFO [stderr] warning: variable `vertexCode` should have a snake case name such as `vertex_code` Nov 30 00:12:23.571 INFO [stderr] --> src/shader.rs:29:13 Nov 30 00:12:23.571 INFO [stderr] | Nov 30 00:12:23.571 INFO [stderr] 29 | let mut vertexCode = String::new(); Nov 30 00:12:23.571 INFO [stderr] | ^^^^^^^^^^^^^^ Nov 30 00:12:23.571 INFO [stderr] Nov 30 00:12:23.571 INFO [stderr] warning: variable `fragmentCode` should have a snake case name such as `fragment_code` Nov 30 00:12:23.571 INFO [stderr] --> src/shader.rs:30:13 Nov 30 00:12:23.571 INFO [stderr] | Nov 30 00:12:23.571 INFO [stderr] 30 | let mut fragmentCode = String::new(); Nov 30 00:12:23.571 INFO [stderr] | ^^^^^^^^^^^^^^^^ Nov 30 00:12:23.571 INFO [stderr] Nov 30 00:12:23.571 INFO [stderr] warning: variable `vShaderCode` should have a snake case name such as `v_shader_code` Nov 30 00:12:23.571 INFO [stderr] --> src/shader.rs:38:13 Nov 30 00:12:23.572 INFO [stderr] | Nov 30 00:12:23.572 INFO [stderr] 38 | let vShaderCode = CString::new(vertexCode.as_bytes()).unwrap(); Nov 30 00:12:23.572 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.572 INFO [stderr] Nov 30 00:12:23.572 INFO [stderr] warning: variable `fShaderCode` should have a snake case name such as `f_shader_code` Nov 30 00:12:23.572 INFO [stderr] --> src/shader.rs:39:13 Nov 30 00:12:23.572 INFO [stderr] | Nov 30 00:12:23.572 INFO [stderr] 39 | let fShaderCode = CString::new(fragmentCode.as_bytes()).unwrap(); Nov 30 00:12:23.572 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.572 INFO [stderr] Nov 30 00:12:23.572 INFO [stderr] warning: variable `ID` should have a snake case name such as `id` Nov 30 00:12:23.572 INFO [stderr] --> src/shader.rs:54:17 Nov 30 00:12:23.572 INFO [stderr] | Nov 30 00:12:23.572 INFO [stderr] 54 | let ID = gl::CreateProgram(); Nov 30 00:12:23.572 INFO [stderr] | ^^ Nov 30 00:12:23.572 INFO [stderr] Nov 30 00:12:23.572 INFO [stderr] warning: method `useProgram` should have a snake case name such as `use_program` Nov 30 00:12:23.573 INFO [stderr] --> src/shader.rs:70:5 Nov 30 00:12:23.573 INFO [stderr] | Nov 30 00:12:23.573 INFO [stderr] 70 | / pub unsafe fn useProgram(&self) { Nov 30 00:12:23.573 INFO [stderr] 71 | | gl::UseProgram(self.ID) Nov 30 00:12:23.573 INFO [stderr] 72 | | } Nov 30 00:12:23.573 INFO [stderr] | |_____^ Nov 30 00:12:23.573 INFO [stderr] Nov 30 00:12:23.574 INFO [stderr] warning: method `setBool` should have a snake case name such as `set_bool` Nov 30 00:12:23.574 INFO [stderr] --> src/shader.rs:76:5 Nov 30 00:12:23.574 INFO [stderr] | Nov 30 00:12:23.574 INFO [stderr] 76 | / pub unsafe fn setBool(&self, name: &CStr, value: bool) { Nov 30 00:12:23.574 INFO [stderr] 77 | | gl::Uniform1i(gl::GetUniformLocation(self.ID, name.as_ptr()), value as i32); Nov 30 00:12:23.574 INFO [stderr] 78 | | } Nov 30 00:12:23.574 INFO [stderr] | |_____^ Nov 30 00:12:23.574 INFO [stderr] Nov 30 00:12:23.574 INFO [stderr] warning: method `setInt` should have a snake case name such as `set_int` Nov 30 00:12:23.574 INFO [stderr] --> src/shader.rs:80:5 Nov 30 00:12:23.574 INFO [stderr] | Nov 30 00:12:23.574 INFO [stderr] 80 | / pub unsafe fn setInt(&self, name: &CStr, value: i32) { Nov 30 00:12:23.574 INFO [stderr] 81 | | gl::Uniform1i(gl::GetUniformLocation(self.ID, name.as_ptr()), value); Nov 30 00:12:23.574 INFO [stderr] 82 | | } Nov 30 00:12:23.574 INFO [stderr] | |_____^ Nov 30 00:12:23.574 INFO [stderr] Nov 30 00:12:23.574 INFO [stderr] warning: method `setFloat` should have a snake case name such as `set_float` Nov 30 00:12:23.574 INFO [stderr] --> src/shader.rs:84:5 Nov 30 00:12:23.574 INFO [stderr] | Nov 30 00:12:23.574 INFO [stderr] 84 | / pub unsafe fn setFloat(&self, name: &CStr, value: f32) { Nov 30 00:12:23.574 INFO [stderr] 85 | | gl::Uniform1f(gl::GetUniformLocation(self.ID, name.as_ptr()), value); Nov 30 00:12:23.574 INFO [stderr] 86 | | } Nov 30 00:12:23.574 INFO [stderr] | |_____^ Nov 30 00:12:23.574 INFO [stderr] Nov 30 00:12:23.574 INFO [stderr] warning: method `setVector3` should have a snake case name such as `set_vector3` Nov 30 00:12:23.574 INFO [stderr] --> src/shader.rs:88:5 Nov 30 00:12:23.574 INFO [stderr] | Nov 30 00:12:23.574 INFO [stderr] 88 | / pub unsafe fn setVector3(&self, name: &CStr, value: &Vector3) { Nov 30 00:12:23.574 INFO [stderr] 89 | | gl::Uniform3fv(gl::GetUniformLocation(self.ID, name.as_ptr()), 1, value.as_ptr()); Nov 30 00:12:23.574 INFO [stderr] 90 | | } Nov 30 00:12:23.574 INFO [stderr] | |_____^ Nov 30 00:12:23.574 INFO [stderr] Nov 30 00:12:23.574 INFO [stderr] warning: method `setVec3` should have a snake case name such as `set_vec3` Nov 30 00:12:23.574 INFO [stderr] --> src/shader.rs:92:5 Nov 30 00:12:23.574 INFO [stderr] | Nov 30 00:12:23.574 INFO [stderr] 92 | / pub unsafe fn setVec3(&self, name: &CStr, x: f32, y: f32, z: f32) { Nov 30 00:12:23.574 INFO [stderr] 93 | | gl::Uniform3f(gl::GetUniformLocation(self.ID, name.as_ptr()), x, y, z); Nov 30 00:12:23.574 INFO [stderr] 94 | | } Nov 30 00:12:23.574 INFO [stderr] | |_____^ Nov 30 00:12:23.574 INFO [stderr] Nov 30 00:12:23.575 INFO [stderr] warning: method `setMat4` should have a snake case name such as `set_mat4` Nov 30 00:12:23.575 INFO [stderr] --> src/shader.rs:96:5 Nov 30 00:12:23.575 INFO [stderr] | Nov 30 00:12:23.575 INFO [stderr] 96 | / pub unsafe fn setMat4(&self, name: &CStr, mat: &Matrix4) { Nov 30 00:12:23.575 INFO [stderr] 97 | | gl::UniformMatrix4fv(gl::GetUniformLocation(self.ID, name.as_ptr()), 1, gl::FALSE, mat.as_ptr()); Nov 30 00:12:23.575 INFO [stderr] 98 | | } Nov 30 00:12:23.575 INFO [stderr] | |_____^ Nov 30 00:12:23.575 INFO [stderr] Nov 30 00:12:23.575 INFO [stderr] warning: method `checkCompileErrors` should have a snake case name such as `check_compile_errors` Nov 30 00:12:23.575 INFO [stderr] --> src/shader.rs:102:5 Nov 30 00:12:23.575 INFO [stderr] | Nov 30 00:12:23.575 INFO [stderr] 102 | / unsafe fn checkCompileErrors(&self, shader: u32, type_: &str) { Nov 30 00:12:23.575 INFO [stderr] 103 | | let mut success = gl::FALSE as GLint; Nov 30 00:12:23.575 INFO [stderr] 104 | | let mut infoLog = Vec::with_capacity(1024); Nov 30 00:12:23.575 INFO [stderr] 105 | | infoLog.set_len(1024 - 1); // subtract 1 to skip the trailing null character Nov 30 00:12:23.575 INFO [stderr] ... | Nov 30 00:12:23.575 INFO [stderr] 126 | | Nov 30 00:12:23.575 INFO [stderr] 127 | | } Nov 30 00:12:23.575 INFO [stderr] | |_____^ Nov 30 00:12:23.575 INFO [stderr] Nov 30 00:12:23.575 INFO [stderr] warning: variable `infoLog` should have a snake case name such as `info_log` Nov 30 00:12:23.575 INFO [stderr] --> src/shader.rs:104:13 Nov 30 00:12:23.575 INFO [stderr] | Nov 30 00:12:23.575 INFO [stderr] 104 | let mut infoLog = Vec::with_capacity(1024); Nov 30 00:12:23.575 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.576 INFO [stderr] Nov 30 00:12:23.576 INFO [stderr] warning: variable `vertexPath` should have a snake case name such as `vertex_path` Nov 30 00:12:23.576 INFO [stderr] --> src/shader.rs:130:33 Nov 30 00:12:23.576 INFO [stderr] | Nov 30 00:12:23.576 INFO [stderr] 130 | pub fn with_geometry_shader(vertexPath: &str, fragmentPath: &str, geometryPath: &str) -> Self { Nov 30 00:12:23.576 INFO [stderr] | ^^^^^^^^^^ Nov 30 00:12:23.576 INFO [stderr] Nov 30 00:12:23.576 INFO [stderr] warning: variable `fragmentPath` should have a snake case name such as `fragment_path` Nov 30 00:12:23.576 INFO [stderr] --> src/shader.rs:130:51 Nov 30 00:12:23.576 INFO [stderr] | Nov 30 00:12:23.576 INFO [stderr] 130 | pub fn with_geometry_shader(vertexPath: &str, fragmentPath: &str, geometryPath: &str) -> Self { Nov 30 00:12:23.576 INFO [stderr] | ^^^^^^^^^^^^ Nov 30 00:12:23.576 INFO [stderr] Nov 30 00:12:23.576 INFO [stderr] warning: variable `geometryPath` should have a snake case name such as `geometry_path` Nov 30 00:12:23.577 INFO [stderr] --> src/shader.rs:130:71 Nov 30 00:12:23.577 INFO [stderr] | Nov 30 00:12:23.577 INFO [stderr] 130 | pub fn with_geometry_shader(vertexPath: &str, fragmentPath: &str, geometryPath: &str) -> Self { Nov 30 00:12:23.577 INFO [stderr] | ^^^^^^^^^^^^ Nov 30 00:12:23.577 INFO [stderr] Nov 30 00:12:23.577 INFO [stderr] warning: variable `vShaderFile` should have a snake case name such as `v_shader_file` Nov 30 00:12:23.577 INFO [stderr] --> src/shader.rs:133:13 Nov 30 00:12:23.577 INFO [stderr] | Nov 30 00:12:23.577 INFO [stderr] 133 | let mut vShaderFile = File::open(vertexPath) Nov 30 00:12:23.577 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.577 INFO [stderr] Nov 30 00:12:23.577 INFO [stderr] warning: variable `fShaderFile` should have a snake case name such as `f_shader_file` Nov 30 00:12:23.577 INFO [stderr] --> src/shader.rs:135:13 Nov 30 00:12:23.577 INFO [stderr] | Nov 30 00:12:23.577 INFO [stderr] 135 | let mut fShaderFile = File::open(fragmentPath) Nov 30 00:12:23.577 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.577 INFO [stderr] Nov 30 00:12:23.577 INFO [stderr] warning: variable `gShaderFile` should have a snake case name such as `g_shader_file` Nov 30 00:12:23.577 INFO [stderr] --> src/shader.rs:137:13 Nov 30 00:12:23.577 INFO [stderr] | Nov 30 00:12:23.577 INFO [stderr] 137 | let mut gShaderFile = File::open(geometryPath) Nov 30 00:12:23.577 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.577 INFO [stderr] Nov 30 00:12:23.577 INFO [stderr] warning: variable `vertexCode` should have a snake case name such as `vertex_code` Nov 30 00:12:23.577 INFO [stderr] --> src/shader.rs:139:13 Nov 30 00:12:23.577 INFO [stderr] | Nov 30 00:12:23.577 INFO [stderr] 139 | let mut vertexCode = String::new(); Nov 30 00:12:23.577 INFO [stderr] | ^^^^^^^^^^^^^^ Nov 30 00:12:23.577 INFO [stderr] Nov 30 00:12:23.578 INFO [stderr] warning: variable `fragmentCode` should have a snake case name such as `fragment_code` Nov 30 00:12:23.578 INFO [stderr] --> src/shader.rs:140:13 Nov 30 00:12:23.578 INFO [stderr] | Nov 30 00:12:23.578 INFO [stderr] 140 | let mut fragmentCode = String::new(); Nov 30 00:12:23.578 INFO [stderr] | ^^^^^^^^^^^^^^^^ Nov 30 00:12:23.578 INFO [stderr] Nov 30 00:12:23.578 INFO [stderr] warning: variable `geometryCode` should have a snake case name such as `geometry_code` Nov 30 00:12:23.578 INFO [stderr] --> src/shader.rs:141:13 Nov 30 00:12:23.578 INFO [stderr] | Nov 30 00:12:23.578 INFO [stderr] 141 | let mut geometryCode = String::new(); Nov 30 00:12:23.578 INFO [stderr] | ^^^^^^^^^^^^^^^^ Nov 30 00:12:23.578 INFO [stderr] Nov 30 00:12:23.578 INFO [stderr] warning: variable `vShaderCode` should have a snake case name such as `v_shader_code` Nov 30 00:12:23.578 INFO [stderr] --> src/shader.rs:152:13 Nov 30 00:12:23.578 INFO [stderr] | Nov 30 00:12:23.578 INFO [stderr] 152 | let vShaderCode = CString::new(vertexCode.as_bytes()).unwrap(); Nov 30 00:12:23.578 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.578 INFO [stderr] Nov 30 00:12:23.584 INFO [stderr] warning: variable `fShaderCode` should have a snake case name such as `f_shader_code` Nov 30 00:12:23.584 INFO [stderr] --> src/shader.rs:153:13 Nov 30 00:12:23.584 INFO [stderr] | Nov 30 00:12:23.584 INFO [stderr] 153 | let fShaderCode = CString::new(fragmentCode.as_bytes()).unwrap(); Nov 30 00:12:23.592 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.592 INFO [stderr] Nov 30 00:12:23.592 INFO [stderr] warning: variable `gShaderCode` should have a snake case name such as `g_shader_code` Nov 30 00:12:23.592 INFO [stderr] --> src/shader.rs:154:13 Nov 30 00:12:23.592 INFO [stderr] | Nov 30 00:12:23.592 INFO [stderr] 154 | let gShaderCode = CString::new(geometryCode.as_bytes()).unwrap(); Nov 30 00:12:23.592 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.592 INFO [stderr] Nov 30 00:12:23.592 INFO [stderr] warning: variable `ID` should have a snake case name such as `id` Nov 30 00:12:23.592 INFO [stderr] --> src/shader.rs:175:17 Nov 30 00:12:23.592 INFO [stderr] | Nov 30 00:12:23.592 INFO [stderr] 175 | let ID = gl::CreateProgram(); Nov 30 00:12:23.592 INFO [stderr] | ^^ Nov 30 00:12:23.592 INFO [stderr] Nov 30 00:12:23.592 INFO [stderr] warning: unused `std::result::Result` that must be used Nov 30 00:12:23.592 INFO [stderr] --> src/main.rs:36:5 Nov 30 00:12:23.592 INFO [stderr] | Nov 30 00:12:23.592 INFO [stderr] 36 | fs::create_dir_all(target_dir); Nov 30 00:12:23.592 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.592 INFO [stderr] | Nov 30 00:12:23.592 INFO [stderr] = note: #[warn(unused_must_use)] on by default Nov 30 00:12:23.592 INFO [stderr] = note: this `Result` may be an `Err` variant, which should be handled Nov 30 00:12:23.592 INFO [stderr] Nov 30 00:12:23.624 INFO [stderr] warning: unused import: `std::sync::mpsc::Receiver` Nov 30 00:12:23.624 INFO [stderr] --> src/main.rs:10:5 Nov 30 00:12:23.624 INFO [stderr] | Nov 30 00:12:23.624 INFO [stderr] 10 | use std::sync::mpsc::Receiver; Nov 30 00:12:23.624 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.624 INFO [stderr] | Nov 30 00:12:23.624 INFO [stderr] = note: #[warn(unused_imports)] on by default Nov 30 00:12:23.624 INFO [stderr] Nov 30 00:12:23.780 INFO [stderr] warning: value assigned to `x` is never read Nov 30 00:12:23.780 INFO [stderr] --> src/main.rs:201:29 Nov 30 00:12:23.780 INFO [stderr] | Nov 30 00:12:23.780 INFO [stderr] 201 | let mut x:u32 = 0; Nov 30 00:12:23.780 INFO [stderr] | ^ Nov 30 00:12:23.780 INFO [stderr] | Nov 30 00:12:23.780 INFO [stderr] = note: #[warn(unused_assignments)] on by default Nov 30 00:12:23.780 INFO [stderr] Nov 30 00:12:23.780 INFO [stderr] warning: value assigned to `y` is never read Nov 30 00:12:23.780 INFO [stderr] --> src/main.rs:202:29 Nov 30 00:12:23.780 INFO [stderr] | Nov 30 00:12:23.780 INFO [stderr] 202 | let mut y:u32 = 0; Nov 30 00:12:23.780 INFO [stderr] | ^ Nov 30 00:12:23.780 INFO [stderr] Nov 30 00:12:23.834 INFO [stderr] warning: method is never used: `setBool` Nov 30 00:12:23.835 INFO [stderr] --> src/shader.rs:76:5 Nov 30 00:12:23.835 INFO [stderr] | Nov 30 00:12:23.835 INFO [stderr] 76 | pub unsafe fn setBool(&self, name: &CStr, value: bool) { Nov 30 00:12:23.836 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.836 INFO [stderr] | Nov 30 00:12:23.836 INFO [stderr] = note: #[warn(dead_code)] on by default Nov 30 00:12:23.837 INFO [stderr] Nov 30 00:12:23.837 INFO [stderr] warning: method is never used: `setInt` Nov 30 00:12:23.837 INFO [stderr] --> src/shader.rs:80:5 Nov 30 00:12:23.837 INFO [stderr] | Nov 30 00:12:23.837 INFO [stderr] 80 | pub unsafe fn setInt(&self, name: &CStr, value: i32) { Nov 30 00:12:23.837 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.837 INFO [stderr] Nov 30 00:12:23.837 INFO [stderr] warning: method is never used: `setFloat` Nov 30 00:12:23.837 INFO [stderr] --> src/shader.rs:84:5 Nov 30 00:12:23.837 INFO [stderr] | Nov 30 00:12:23.837 INFO [stderr] 84 | pub unsafe fn setFloat(&self, name: &CStr, value: f32) { Nov 30 00:12:23.837 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.837 INFO [stderr] Nov 30 00:12:23.838 INFO [stderr] warning: method is never used: `setVector3` Nov 30 00:12:23.838 INFO [stderr] --> src/shader.rs:88:5 Nov 30 00:12:23.838 INFO [stderr] | Nov 30 00:12:23.838 INFO [stderr] 88 | pub unsafe fn setVector3(&self, name: &CStr, value: &Vector3) { Nov 30 00:12:23.838 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.838 INFO [stderr] Nov 30 00:12:23.838 INFO [stderr] warning: method is never used: `setVec3` Nov 30 00:12:23.838 INFO [stderr] --> src/shader.rs:92:5 Nov 30 00:12:23.838 INFO [stderr] | Nov 30 00:12:23.838 INFO [stderr] 92 | pub unsafe fn setVec3(&self, name: &CStr, x: f32, y: f32, z: f32) { Nov 30 00:12:23.838 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.838 INFO [stderr] Nov 30 00:12:23.838 INFO [stderr] warning: method is never used: `setMat4` Nov 30 00:12:23.838 INFO [stderr] --> src/shader.rs:96:5 Nov 30 00:12:23.838 INFO [stderr] | Nov 30 00:12:23.838 INFO [stderr] 96 | pub unsafe fn setMat4(&self, name: &CStr, mat: &Matrix4) { Nov 30 00:12:23.838 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.839 INFO [stderr] Nov 30 00:12:23.839 INFO [stderr] warning: method is never used: `with_geometry_shader` Nov 30 00:12:23.839 INFO [stderr] --> src/shader.rs:130:5 Nov 30 00:12:23.839 INFO [stderr] | Nov 30 00:12:23.839 INFO [stderr] 130 | pub fn with_geometry_shader(vertexPath: &str, fragmentPath: &str, geometryPath: &str) -> Self { Nov 30 00:12:23.839 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.839 INFO [stderr] Nov 30 00:12:23.840 INFO [stderr] warning: structure field `ID` should have a snake case name such as `id` Nov 30 00:12:23.840 INFO [stderr] --> src/shader.rs:17:5 Nov 30 00:12:23.840 INFO [stderr] | Nov 30 00:12:23.840 INFO [stderr] 17 | pub ID: u32, Nov 30 00:12:23.841 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.841 INFO [stderr] | Nov 30 00:12:23.841 INFO [stderr] = note: #[warn(non_snake_case)] on by default Nov 30 00:12:23.841 INFO [stderr] Nov 30 00:12:23.841 INFO [stderr] warning: variable `vertexPath` should have a snake case name such as `vertex_path` Nov 30 00:12:23.841 INFO [stderr] --> src/shader.rs:22:16 Nov 30 00:12:23.841 INFO [stderr] | Nov 30 00:12:23.841 INFO [stderr] 22 | pub fn new(vertexPath: &str, fragmentPath: &str) -> Shader { Nov 30 00:12:23.841 INFO [stderr] | ^^^^^^^^^^ Nov 30 00:12:23.842 INFO [stderr] Nov 30 00:12:23.842 INFO [stderr] warning: variable `fragmentPath` should have a snake case name such as `fragment_path` Nov 30 00:12:23.842 INFO [stderr] --> src/shader.rs:22:34 Nov 30 00:12:23.842 INFO [stderr] | Nov 30 00:12:23.842 INFO [stderr] 22 | pub fn new(vertexPath: &str, fragmentPath: &str) -> Shader { Nov 30 00:12:23.842 INFO [stderr] | ^^^^^^^^^^^^ Nov 30 00:12:23.842 INFO [stderr] Nov 30 00:12:23.842 INFO [stderr] warning: variable `vShaderFile` should have a snake case name such as `v_shader_file` Nov 30 00:12:23.842 INFO [stderr] --> src/shader.rs:25:13 Nov 30 00:12:23.842 INFO [stderr] | Nov 30 00:12:23.842 INFO [stderr] 25 | let mut vShaderFile = File::open(vertexPath) Nov 30 00:12:23.842 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.842 INFO [stderr] Nov 30 00:12:23.843 INFO [stderr] warning: variable `fShaderFile` should have a snake case name such as `f_shader_file` Nov 30 00:12:23.843 INFO [stderr] --> src/shader.rs:27:13 Nov 30 00:12:23.843 INFO [stderr] | Nov 30 00:12:23.843 INFO [stderr] 27 | let mut fShaderFile = File::open(fragmentPath) Nov 30 00:12:23.843 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.843 INFO [stderr] Nov 30 00:12:23.843 INFO [stderr] warning: variable `vertexCode` should have a snake case name such as `vertex_code` Nov 30 00:12:23.843 INFO [stderr] --> src/shader.rs:29:13 Nov 30 00:12:23.843 INFO [stderr] | Nov 30 00:12:23.843 INFO [stderr] 29 | let mut vertexCode = String::new(); Nov 30 00:12:23.843 INFO [stderr] | ^^^^^^^^^^^^^^ Nov 30 00:12:23.843 INFO [stderr] Nov 30 00:12:23.843 INFO [stderr] warning: variable `fragmentCode` should have a snake case name such as `fragment_code` Nov 30 00:12:23.843 INFO [stderr] --> src/shader.rs:30:13 Nov 30 00:12:23.843 INFO [stderr] | Nov 30 00:12:23.843 INFO [stderr] 30 | let mut fragmentCode = String::new(); Nov 30 00:12:23.843 INFO [stderr] | ^^^^^^^^^^^^^^^^ Nov 30 00:12:23.844 INFO [stderr] Nov 30 00:12:23.844 INFO [stderr] warning: variable `vShaderCode` should have a snake case name such as `v_shader_code` Nov 30 00:12:23.844 INFO [stderr] --> src/shader.rs:38:13 Nov 30 00:12:23.844 INFO [stderr] | Nov 30 00:12:23.844 INFO [stderr] 38 | let vShaderCode = CString::new(vertexCode.as_bytes()).unwrap(); Nov 30 00:12:23.844 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.844 INFO [stderr] Nov 30 00:12:23.844 INFO [stderr] warning: variable `fShaderCode` should have a snake case name such as `f_shader_code` Nov 30 00:12:23.844 INFO [stderr] --> src/shader.rs:39:13 Nov 30 00:12:23.844 INFO [stderr] | Nov 30 00:12:23.844 INFO [stderr] 39 | let fShaderCode = CString::new(fragmentCode.as_bytes()).unwrap(); Nov 30 00:12:23.844 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.844 INFO [stderr] Nov 30 00:12:23.845 INFO [stderr] warning: variable `ID` should have a snake case name such as `id` Nov 30 00:12:23.845 INFO [stderr] --> src/shader.rs:54:17 Nov 30 00:12:23.845 INFO [stderr] | Nov 30 00:12:23.845 INFO [stderr] 54 | let ID = gl::CreateProgram(); Nov 30 00:12:23.845 INFO [stderr] | ^^ Nov 30 00:12:23.845 INFO [stderr] Nov 30 00:12:23.845 INFO [stderr] warning: method `useProgram` should have a snake case name such as `use_program` Nov 30 00:12:23.845 INFO [stderr] --> src/shader.rs:70:5 Nov 30 00:12:23.845 INFO [stderr] | Nov 30 00:12:23.845 INFO [stderr] 70 | / pub unsafe fn useProgram(&self) { Nov 30 00:12:23.845 INFO [stderr] 71 | | gl::UseProgram(self.ID) Nov 30 00:12:23.845 INFO [stderr] 72 | | } Nov 30 00:12:23.845 INFO [stderr] | |_____^ Nov 30 00:12:23.845 INFO [stderr] Nov 30 00:12:23.845 INFO [stderr] warning: method `setBool` should have a snake case name such as `set_bool` Nov 30 00:12:23.845 INFO [stderr] --> src/shader.rs:76:5 Nov 30 00:12:23.845 INFO [stderr] | Nov 30 00:12:23.845 INFO [stderr] 76 | / pub unsafe fn setBool(&self, name: &CStr, value: bool) { Nov 30 00:12:23.845 INFO [stderr] 77 | | gl::Uniform1i(gl::GetUniformLocation(self.ID, name.as_ptr()), value as i32); Nov 30 00:12:23.845 INFO [stderr] 78 | | } Nov 30 00:12:23.845 INFO [stderr] | |_____^ Nov 30 00:12:23.845 INFO [stderr] Nov 30 00:12:23.846 INFO [stderr] warning: method `setInt` should have a snake case name such as `set_int` Nov 30 00:12:23.846 INFO [stderr] --> src/shader.rs:80:5 Nov 30 00:12:23.846 INFO [stderr] | Nov 30 00:12:23.846 INFO [stderr] 80 | / pub unsafe fn setInt(&self, name: &CStr, value: i32) { Nov 30 00:12:23.846 INFO [stderr] 81 | | gl::Uniform1i(gl::GetUniformLocation(self.ID, name.as_ptr()), value); Nov 30 00:12:23.846 INFO [stderr] 82 | | } Nov 30 00:12:23.846 INFO [stderr] | |_____^ Nov 30 00:12:23.846 INFO [stderr] Nov 30 00:12:23.846 INFO [stderr] warning: method `setFloat` should have a snake case name such as `set_float` Nov 30 00:12:23.846 INFO [stderr] --> src/shader.rs:84:5 Nov 30 00:12:23.846 INFO [stderr] | Nov 30 00:12:23.846 INFO [stderr] 84 | / pub unsafe fn setFloat(&self, name: &CStr, value: f32) { Nov 30 00:12:23.846 INFO [stderr] 85 | | gl::Uniform1f(gl::GetUniformLocation(self.ID, name.as_ptr()), value); Nov 30 00:12:23.846 INFO [stderr] 86 | | } Nov 30 00:12:23.846 INFO [stderr] | |_____^ Nov 30 00:12:23.846 INFO [stderr] Nov 30 00:12:23.847 INFO [stderr] warning: method `setVector3` should have a snake case name such as `set_vector3` Nov 30 00:12:23.847 INFO [stderr] --> src/shader.rs:88:5 Nov 30 00:12:23.847 INFO [stderr] | Nov 30 00:12:23.847 INFO [stderr] 88 | / pub unsafe fn setVector3(&self, name: &CStr, value: &Vector3) { Nov 30 00:12:23.847 INFO [stderr] 89 | | gl::Uniform3fv(gl::GetUniformLocation(self.ID, name.as_ptr()), 1, value.as_ptr()); Nov 30 00:12:23.847 INFO [stderr] 90 | | } Nov 30 00:12:23.847 INFO [stderr] | |_____^ Nov 30 00:12:23.847 INFO [stderr] Nov 30 00:12:23.847 INFO [stderr] warning: method `setVec3` should have a snake case name such as `set_vec3` Nov 30 00:12:23.847 INFO [stderr] --> src/shader.rs:92:5 Nov 30 00:12:23.847 INFO [stderr] | Nov 30 00:12:23.847 INFO [stderr] 92 | / pub unsafe fn setVec3(&self, name: &CStr, x: f32, y: f32, z: f32) { Nov 30 00:12:23.847 INFO [stderr] 93 | | gl::Uniform3f(gl::GetUniformLocation(self.ID, name.as_ptr()), x, y, z); Nov 30 00:12:23.847 INFO [stderr] 94 | | } Nov 30 00:12:23.847 INFO [stderr] | |_____^ Nov 30 00:12:23.847 INFO [stderr] Nov 30 00:12:23.848 INFO [stderr] warning: method `setMat4` should have a snake case name such as `set_mat4` Nov 30 00:12:23.848 INFO [stderr] --> src/shader.rs:96:5 Nov 30 00:12:23.848 INFO [stderr] | Nov 30 00:12:23.848 INFO [stderr] 96 | / pub unsafe fn setMat4(&self, name: &CStr, mat: &Matrix4) { Nov 30 00:12:23.848 INFO [stderr] 97 | | gl::UniformMatrix4fv(gl::GetUniformLocation(self.ID, name.as_ptr()), 1, gl::FALSE, mat.as_ptr()); Nov 30 00:12:23.848 INFO [stderr] 98 | | } Nov 30 00:12:23.848 INFO [stderr] | |_____^ Nov 30 00:12:23.848 INFO [stderr] Nov 30 00:12:23.848 INFO [stderr] warning: method `checkCompileErrors` should have a snake case name such as `check_compile_errors` Nov 30 00:12:23.848 INFO [stderr] --> src/shader.rs:102:5 Nov 30 00:12:23.848 INFO [stderr] | Nov 30 00:12:23.848 INFO [stderr] 102 | / unsafe fn checkCompileErrors(&self, shader: u32, type_: &str) { Nov 30 00:12:23.848 INFO [stderr] 103 | | let mut success = gl::FALSE as GLint; Nov 30 00:12:23.848 INFO [stderr] 104 | | let mut infoLog = Vec::with_capacity(1024); Nov 30 00:12:23.848 INFO [stderr] 105 | | infoLog.set_len(1024 - 1); // subtract 1 to skip the trailing null character Nov 30 00:12:23.848 INFO [stderr] ... | Nov 30 00:12:23.848 INFO [stderr] 126 | | Nov 30 00:12:23.848 INFO [stderr] 127 | | } Nov 30 00:12:23.848 INFO [stderr] | |_____^ Nov 30 00:12:23.848 INFO [stderr] Nov 30 00:12:23.849 INFO [stderr] warning: variable `infoLog` should have a snake case name such as `info_log` Nov 30 00:12:23.849 INFO [stderr] --> src/shader.rs:104:13 Nov 30 00:12:23.849 INFO [stderr] | Nov 30 00:12:23.849 INFO [stderr] 104 | let mut infoLog = Vec::with_capacity(1024); Nov 30 00:12:23.849 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.849 INFO [stderr] Nov 30 00:12:23.849 INFO [stderr] warning: variable `vertexPath` should have a snake case name such as `vertex_path` Nov 30 00:12:23.849 INFO [stderr] --> src/shader.rs:130:33 Nov 30 00:12:23.849 INFO [stderr] | Nov 30 00:12:23.849 INFO [stderr] 130 | pub fn with_geometry_shader(vertexPath: &str, fragmentPath: &str, geometryPath: &str) -> Self { Nov 30 00:12:23.849 INFO [stderr] | ^^^^^^^^^^ Nov 30 00:12:23.849 INFO [stderr] Nov 30 00:12:23.849 INFO [stderr] warning: variable `fragmentPath` should have a snake case name such as `fragment_path` Nov 30 00:12:23.849 INFO [stderr] --> src/shader.rs:130:51 Nov 30 00:12:23.849 INFO [stderr] | Nov 30 00:12:23.849 INFO [stderr] 130 | pub fn with_geometry_shader(vertexPath: &str, fragmentPath: &str, geometryPath: &str) -> Self { Nov 30 00:12:23.849 INFO [stderr] | ^^^^^^^^^^^^ Nov 30 00:12:23.850 INFO [stderr] Nov 30 00:12:23.850 INFO [stderr] warning: variable `geometryPath` should have a snake case name such as `geometry_path` Nov 30 00:12:23.850 INFO [stderr] --> src/shader.rs:130:71 Nov 30 00:12:23.850 INFO [stderr] | Nov 30 00:12:23.850 INFO [stderr] 130 | pub fn with_geometry_shader(vertexPath: &str, fragmentPath: &str, geometryPath: &str) -> Self { Nov 30 00:12:23.850 INFO [stderr] | ^^^^^^^^^^^^ Nov 30 00:12:23.850 INFO [stderr] Nov 30 00:12:23.850 INFO [stderr] warning: variable `vShaderFile` should have a snake case name such as `v_shader_file` Nov 30 00:12:23.850 INFO [stderr] --> src/shader.rs:133:13 Nov 30 00:12:23.850 INFO [stderr] | Nov 30 00:12:23.850 INFO [stderr] 133 | let mut vShaderFile = File::open(vertexPath) Nov 30 00:12:23.850 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.850 INFO [stderr] Nov 30 00:12:23.850 INFO [stderr] warning: variable `fShaderFile` should have a snake case name such as `f_shader_file` Nov 30 00:12:23.850 INFO [stderr] --> src/shader.rs:135:13 Nov 30 00:12:23.850 INFO [stderr] | Nov 30 00:12:23.850 INFO [stderr] 135 | let mut fShaderFile = File::open(fragmentPath) Nov 30 00:12:23.850 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.850 INFO [stderr] Nov 30 00:12:23.851 INFO [stderr] warning: variable `gShaderFile` should have a snake case name such as `g_shader_file` Nov 30 00:12:23.851 INFO [stderr] --> src/shader.rs:137:13 Nov 30 00:12:23.851 INFO [stderr] | Nov 30 00:12:23.851 INFO [stderr] 137 | let mut gShaderFile = File::open(geometryPath) Nov 30 00:12:23.851 INFO [stderr] | ^^^^^^^^^^^^^^^ Nov 30 00:12:23.851 INFO [stderr] Nov 30 00:12:23.851 INFO [stderr] warning: variable `vertexCode` should have a snake case name such as `vertex_code` Nov 30 00:12:23.851 INFO [stderr] --> src/shader.rs:139:13 Nov 30 00:12:23.851 INFO [stderr] | Nov 30 00:12:23.851 INFO [stderr] 139 | let mut vertexCode = String::new(); Nov 30 00:12:23.851 INFO [stderr] | ^^^^^^^^^^^^^^ Nov 30 00:12:23.851 INFO [stderr] Nov 30 00:12:23.851 INFO [stderr] warning: variable `fragmentCode` should have a snake case name such as `fragment_code` Nov 30 00:12:23.851 INFO [stderr] --> src/shader.rs:140:13 Nov 30 00:12:23.851 INFO [stderr] | Nov 30 00:12:23.851 INFO [stderr] 140 | let mut fragmentCode = String::new(); Nov 30 00:12:23.851 INFO [stderr] | ^^^^^^^^^^^^^^^^ Nov 30 00:12:23.851 INFO [stderr] Nov 30 00:12:23.851 INFO [stderr] warning: variable `geometryCode` should have a snake case name such as `geometry_code` Nov 30 00:12:23.851 INFO [stderr] --> src/shader.rs:141:13 Nov 30 00:12:23.851 INFO [stderr] | Nov 30 00:12:23.851 INFO [stderr] 141 | let mut geometryCode = String::new(); Nov 30 00:12:23.851 INFO [stderr] | ^^^^^^^^^^^^^^^^ Nov 30 00:12:23.852 INFO [stderr] Nov 30 00:12:23.852 INFO [stderr] warning: variable `vShaderCode` should have a snake case name such as `v_shader_code` Nov 30 00:12:23.852 INFO [stderr] --> src/shader.rs:152:13 Nov 30 00:12:23.852 INFO [stderr] | Nov 30 00:12:23.852 INFO [stderr] 152 | let vShaderCode = CString::new(vertexCode.as_bytes()).unwrap(); Nov 30 00:12:23.852 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.852 INFO [stderr] Nov 30 00:12:23.852 INFO [stderr] warning: variable `fShaderCode` should have a snake case name such as `f_shader_code` Nov 30 00:12:23.852 INFO [stderr] --> src/shader.rs:153:13 Nov 30 00:12:23.852 INFO [stderr] | Nov 30 00:12:23.852 INFO [stderr] 153 | let fShaderCode = CString::new(fragmentCode.as_bytes()).unwrap(); Nov 30 00:12:23.852 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.852 INFO [stderr] Nov 30 00:12:23.852 INFO [stderr] warning: variable `gShaderCode` should have a snake case name such as `g_shader_code` Nov 30 00:12:23.852 INFO [stderr] --> src/shader.rs:154:13 Nov 30 00:12:23.852 INFO [stderr] | Nov 30 00:12:23.852 INFO [stderr] 154 | let gShaderCode = CString::new(geometryCode.as_bytes()).unwrap(); Nov 30 00:12:23.852 INFO [stderr] | ^^^^^^^^^^^ Nov 30 00:12:23.853 INFO [stderr] Nov 30 00:12:23.853 INFO [stderr] warning: variable `ID` should have a snake case name such as `id` Nov 30 00:12:23.853 INFO [stderr] --> src/shader.rs:175:17 Nov 30 00:12:23.853 INFO [stderr] | Nov 30 00:12:23.853 INFO [stderr] 175 | let ID = gl::CreateProgram(); Nov 30 00:12:23.853 INFO [stderr] | ^^ Nov 30 00:12:23.853 INFO [stderr] Nov 30 00:12:23.853 INFO [stderr] warning: unused `std::result::Result` that must be used Nov 30 00:12:23.854 INFO [stderr] --> src/main.rs:36:5 Nov 30 00:12:23.854 INFO [stderr] | Nov 30 00:12:23.855 INFO [stderr] 36 | fs::create_dir_all(target_dir); Nov 30 00:12:23.856 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 30 00:12:23.856 INFO [stderr] | Nov 30 00:12:23.856 INFO [stderr] = note: #[warn(unused_must_use)] on by default Nov 30 00:12:23.856 INFO [stderr] = note: this `Result` may be an `Err` variant, which should be handled Nov 30 00:12:23.856 INFO [stderr] Nov 30 00:12:23.888 INFO [stderr] Finished dev [unoptimized + debuginfo] target(s) in 35.42s Nov 30 00:12:23.896 INFO [stderr] su: No module specific data is present Nov 30 00:12:24.947 INFO running `"docker" "inspect" "f2a400de94e473efb294f0bb32da3bde6c30ba62459a534ae0f235e84eca0a14"` Nov 30 00:12:25.358 INFO running `"docker" "rm" "-f" "f2a400de94e473efb294f0bb32da3bde6c30ba62459a534ae0f235e84eca0a14"` Nov 30 00:12:25.596 INFO [stdout] f2a400de94e473efb294f0bb32da3bde6c30ba62459a534ae0f235e84eca0a14