Nov 28 13:58:06.623 INFO checking DemonSpawn/gameOfLife against try#db42d4dad33013eba11ef37342ad9f614e5652b8 for pr-56074 Nov 28 13:58:06.623 INFO running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-56074/worker-4/try#db42d4dad33013eba11ef37342ad9f614e5652b8:/target:rw,Z" "-v" "/mnt/big/crater/work/local/test-source/worker-4/pr-56074/try#db42d4dad33013eba11ef37342ad9f614e5652b8:/source:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/source" "-e" "USER_ID=1000" "-e" "CMD=cargo +db42d4dad33013eba11ef37342ad9f614e5652b8-alt check --frozen --all --all-targets" "-e" "CARGO_TARGET_DIR=/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/cargo-home" "-e" "RUSTUP_HOME=/rustup-home" "-m" "1536M" "--network" "none" "crater"` Nov 28 13:58:07.028 INFO [stdout] 26ff8cde38a2fcaaa68363d1b53445b300873060f17cb1e67a2a421a66d75f7e Nov 28 13:58:07.030 INFO running `"docker" "start" "-a" "26ff8cde38a2fcaaa68363d1b53445b300873060f17cb1e67a2a421a66d75f7e"` Nov 28 13:58:07.594 INFO [stderr] usermod: no changes Nov 28 13:58:07.646 INFO [stderr] Checking termion v1.3.0 Nov 28 13:58:08.520 INFO [stderr] Checking gameOfLife v0.1.0 (/source) Nov 28 13:58:08.964 INFO [stderr] warning: unused imports: `cursor`, `style` Nov 28 13:58:08.964 INFO [stderr] --> src/main.rs:6:22 Nov 28 13:58:08.964 INFO [stderr] | Nov 28 13:58:08.964 INFO [stderr] 6 | use termion::{clear, style, cursor}; Nov 28 13:58:08.964 INFO [stderr] | ^^^^^ ^^^^^^ Nov 28 13:58:08.964 INFO [stderr] | Nov 28 13:58:08.964 INFO [stderr] = note: #[warn(unused_imports)] on by default Nov 28 13:58:08.964 INFO [stderr] Nov 28 13:58:08.964 INFO [stderr] warning: doc comment not used by rustdoc Nov 28 13:58:08.964 INFO [stderr] --> src/main.rs:90:5 Nov 28 13:58:08.964 INFO [stderr] | Nov 28 13:58:08.964 INFO [stderr] 90 | /// fill the vec of bools with zeros to get a gamefield Nov 28 13:58:08.964 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 28 13:58:08.964 INFO [stderr] | Nov 28 13:58:08.964 INFO [stderr] = note: #[warn(unused_doc_comments)] on by default Nov 28 13:58:08.964 INFO [stderr] Nov 28 13:58:09.033 INFO [stderr] warning: unused variable: `i` Nov 28 13:58:09.033 INFO [stderr] --> src/main.rs:12:9 Nov 28 13:58:09.033 INFO [stderr] | Nov 28 13:58:09.033 INFO [stderr] 12 | for i in 0..HEIGHT { Nov 28 13:58:09.034 INFO [stderr] | ^ help: consider using `_i` instead Nov 28 13:58:09.041 INFO [stderr] | Nov 28 13:58:09.041 INFO [stderr] = note: #[warn(unused_variables)] on by default Nov 28 13:58:09.041 INFO [stderr] Nov 28 13:58:09.041 INFO [stderr] warning: unused variable: `gameField` Nov 28 13:58:09.042 INFO [stderr] --> src/main.rs:8:15 Nov 28 13:58:09.042 INFO [stderr] | Nov 28 13:58:09.042 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 28 13:58:09.042 INFO [stderr] | ^^^^^^^^^ help: consider using `_gameField` instead Nov 28 13:58:09.042 INFO [stderr] Nov 28 13:58:09.043 INFO [stderr] warning: unused variable: `gameField` Nov 28 13:58:09.043 INFO [stderr] --> src/main.rs:37:19 Nov 28 13:58:09.043 INFO [stderr] | Nov 28 13:58:09.044 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.044 INFO [stderr] | ^^^^^^^^^ help: consider using `_gameField` instead Nov 28 13:58:09.044 INFO [stderr] Nov 28 13:58:09.044 INFO [stderr] warning: unused variable: `HEIGHT` Nov 28 13:58:09.045 INFO [stderr] --> src/main.rs:37:47 Nov 28 13:58:09.045 INFO [stderr] | Nov 28 13:58:09.045 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.045 INFO [stderr] | ^^^^^^ help: consider using `_HEIGHT` instead Nov 28 13:58:09.046 INFO [stderr] Nov 28 13:58:09.046 INFO [stderr] warning: unused variable: `WIDTH` Nov 28 13:58:09.046 INFO [stderr] --> src/main.rs:37:61 Nov 28 13:58:09.046 INFO [stderr] | Nov 28 13:58:09.047 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.047 INFO [stderr] | ^^^^^ help: consider using `_WIDTH` instead Nov 28 13:58:09.047 INFO [stderr] Nov 28 13:58:09.047 INFO [stderr] warning: value assigned to `line` is never read Nov 28 13:58:09.047 INFO [stderr] --> src/main.rs:43:13 Nov 28 13:58:09.048 INFO [stderr] | Nov 28 13:58:09.048 INFO [stderr] 43 | let mut line = "".to_string(); Nov 28 13:58:09.048 INFO [stderr] | ^^^^ Nov 28 13:58:09.049 INFO [stderr] | Nov 28 13:58:09.049 INFO [stderr] = note: #[warn(unused_assignments)] on by default Nov 28 13:58:09.049 INFO [stderr] Nov 28 13:58:09.068 INFO [stderr] warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 28 13:58:09.069 INFO [stderr] | Nov 28 13:58:09.071 INFO [stderr] = note: #[warn(non_snake_case)] on by default Nov 28 13:58:09.071 INFO [stderr] Nov 28 13:58:09.072 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.072 INFO [stderr] --> src/main.rs:8:15 Nov 28 13:58:09.072 INFO [stderr] | Nov 28 13:58:09.073 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 28 13:58:09.073 INFO [stderr] | ^^^^^^^^^ Nov 28 13:58:09.073 INFO [stderr] Nov 28 13:58:09.073 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Nov 28 13:58:09.074 INFO [stderr] --> src/main.rs:8:43 Nov 28 13:58:09.074 INFO [stderr] | Nov 28 13:58:09.074 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 28 13:58:09.075 INFO [stderr] | ^^^^^^ Nov 28 13:58:09.075 INFO [stderr] Nov 28 13:58:09.075 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Nov 28 13:58:09.075 INFO [stderr] --> src/main.rs:8:58 Nov 28 13:58:09.076 INFO [stderr] | Nov 28 13:58:09.076 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 28 13:58:09.080 INFO [stderr] | ^^^^^ Nov 28 13:58:09.081 INFO [stderr] Nov 28 13:58:09.081 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.081 INFO [stderr] --> src/main.rs:10:9 Nov 28 13:58:09.082 INFO [stderr] | Nov 28 13:58:09.082 INFO [stderr] 10 | let mut gameField = Vec::new(); Nov 28 13:58:09.082 INFO [stderr] | ^^^^^^^^^^^^^ Nov 28 13:58:09.082 INFO [stderr] Nov 28 13:58:09.083 INFO [stderr] warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 28 13:58:09.083 INFO [stderr] --> src/main.rs:37:1 Nov 28 13:58:09.083 INFO [stderr] | Nov 28 13:58:09.084 INFO [stderr] 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.084 INFO [stderr] 38 | | Nov 28 13:58:09.084 INFO [stderr] 39 | | } Nov 28 13:58:09.084 INFO [stderr] | |_^ Nov 28 13:58:09.085 INFO [stderr] Nov 28 13:58:09.085 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.085 INFO [stderr] --> src/main.rs:37:19 Nov 28 13:58:09.086 INFO [stderr] | Nov 28 13:58:09.086 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.086 INFO [stderr] | ^^^^^^^^^ Nov 28 13:58:09.086 INFO [stderr] Nov 28 13:58:09.087 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Nov 28 13:58:09.087 INFO [stderr] --> src/main.rs:37:47 Nov 28 13:58:09.087 INFO [stderr] | Nov 28 13:58:09.087 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.088 INFO [stderr] | ^^^^^^ Nov 28 13:58:09.088 INFO [stderr] Nov 28 13:58:09.088 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Nov 28 13:58:09.088 INFO [stderr] --> src/main.rs:37:61 Nov 28 13:58:09.089 INFO [stderr] | Nov 28 13:58:09.089 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.089 INFO [stderr] | ^^^^^ Nov 28 13:58:09.090 INFO [stderr] Nov 28 13:58:09.090 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.090 INFO [stderr] --> src/main.rs:41:10 Nov 28 13:58:09.091 INFO [stderr] | Nov 28 13:58:09.091 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 28 13:58:09.091 INFO [stderr] | ^^^^^^^^^ Nov 28 13:58:09.091 INFO [stderr] Nov 28 13:58:09.092 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Nov 28 13:58:09.092 INFO [stderr] --> src/main.rs:41:38 Nov 28 13:58:09.096 INFO [stderr] | Nov 28 13:58:09.097 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 28 13:58:09.097 INFO [stderr] | ^^^^^^ Nov 28 13:58:09.097 INFO [stderr] Nov 28 13:58:09.097 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Nov 28 13:58:09.098 INFO [stderr] --> src/main.rs:41:53 Nov 28 13:58:09.098 INFO [stderr] | Nov 28 13:58:09.098 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 28 13:58:09.099 INFO [stderr] | ^^^^^ Nov 28 13:58:09.099 INFO [stderr] Nov 28 13:58:09.099 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Nov 28 13:58:09.100 INFO [stderr] --> src/main.rs:77:9 Nov 28 13:58:09.100 INFO [stderr] | Nov 28 13:58:09.100 INFO [stderr] 77 | let WIDTH = 50; Nov 28 13:58:09.100 INFO [stderr] | ^^^^^ Nov 28 13:58:09.101 INFO [stderr] Nov 28 13:58:09.101 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Nov 28 13:58:09.101 INFO [stderr] --> src/main.rs:78:9 Nov 28 13:58:09.101 INFO [stderr] | Nov 28 13:58:09.102 INFO [stderr] 78 | let HEIGHT = 20; Nov 28 13:58:09.102 INFO [stderr] | ^^^^^^ Nov 28 13:58:09.102 INFO [stderr] Nov 28 13:58:09.102 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.103 INFO [stderr] --> src/main.rs:91:9 Nov 28 13:58:09.103 INFO [stderr] | Nov 28 13:58:09.103 INFO [stderr] 91 | let mut gameField = Vec::new(); Nov 28 13:58:09.104 INFO [stderr] | ^^^^^^^^^^^^^ Nov 28 13:58:09.104 INFO [stderr] Nov 28 13:58:09.108 INFO [stderr] warning: unused imports: `cursor`, `style` Nov 28 13:58:09.109 INFO [stderr] --> src/main.rs:6:22 Nov 28 13:58:09.109 INFO [stderr] | Nov 28 13:58:09.109 INFO [stderr] 6 | use termion::{clear, style, cursor}; Nov 28 13:58:09.109 INFO [stderr] | ^^^^^ ^^^^^^ Nov 28 13:58:09.110 INFO [stderr] | Nov 28 13:58:09.110 INFO [stderr] = note: #[warn(unused_imports)] on by default Nov 28 13:58:09.110 INFO [stderr] Nov 28 13:58:09.110 INFO [stderr] warning: doc comment not used by rustdoc Nov 28 13:58:09.111 INFO [stderr] --> src/main.rs:90:5 Nov 28 13:58:09.111 INFO [stderr] | Nov 28 13:58:09.111 INFO [stderr] 90 | /// fill the vec of bools with zeros to get a gamefield Nov 28 13:58:09.111 INFO [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 28 13:58:09.112 INFO [stderr] | Nov 28 13:58:09.112 INFO [stderr] = note: #[warn(unused_doc_comments)] on by default Nov 28 13:58:09.112 INFO [stderr] Nov 28 13:58:09.136 INFO [stderr] warning: unused variable: `i` Nov 28 13:58:09.137 INFO [stderr] --> src/main.rs:12:9 Nov 28 13:58:09.137 INFO [stderr] | Nov 28 13:58:09.137 INFO [stderr] 12 | for i in 0..HEIGHT { Nov 28 13:58:09.138 INFO [stderr] | ^ help: consider using `_i` instead Nov 28 13:58:09.138 INFO [stderr] | Nov 28 13:58:09.138 INFO [stderr] = note: #[warn(unused_variables)] on by default Nov 28 13:58:09.139 INFO [stderr] Nov 28 13:58:09.139 INFO [stderr] warning: unused variable: `gameField` Nov 28 13:58:09.139 INFO [stderr] --> src/main.rs:8:15 Nov 28 13:58:09.139 INFO [stderr] | Nov 28 13:58:09.139 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 28 13:58:09.140 INFO [stderr] | ^^^^^^^^^ help: consider using `_gameField` instead Nov 28 13:58:09.140 INFO [stderr] Nov 28 13:58:09.140 INFO [stderr] warning: unused variable: `gameField` Nov 28 13:58:09.140 INFO [stderr] --> src/main.rs:37:19 Nov 28 13:58:09.140 INFO [stderr] | Nov 28 13:58:09.140 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.141 INFO [stderr] | ^^^^^^^^^ help: consider using `_gameField` instead Nov 28 13:58:09.141 INFO [stderr] Nov 28 13:58:09.141 INFO [stderr] warning: unused variable: `HEIGHT` Nov 28 13:58:09.141 INFO [stderr] --> src/main.rs:37:47 Nov 28 13:58:09.141 INFO [stderr] | Nov 28 13:58:09.141 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.141 INFO [stderr] | ^^^^^^ help: consider using `_HEIGHT` instead Nov 28 13:58:09.142 INFO [stderr] Nov 28 13:58:09.142 INFO [stderr] warning: unused variable: `WIDTH` Nov 28 13:58:09.142 INFO [stderr] --> src/main.rs:37:61 Nov 28 13:58:09.142 INFO [stderr] | Nov 28 13:58:09.142 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.142 INFO [stderr] | ^^^^^ help: consider using `_WIDTH` instead Nov 28 13:58:09.142 INFO [stderr] Nov 28 13:58:09.143 INFO [stderr] warning: value assigned to `line` is never read Nov 28 13:58:09.143 INFO [stderr] --> src/main.rs:43:13 Nov 28 13:58:09.143 INFO [stderr] | Nov 28 13:58:09.143 INFO [stderr] 43 | let mut line = "".to_string(); Nov 28 13:58:09.143 INFO [stderr] | ^^^^ Nov 28 13:58:09.143 INFO [stderr] | Nov 28 13:58:09.144 INFO [stderr] = note: #[warn(unused_assignments)] on by default Nov 28 13:58:09.144 INFO [stderr] Nov 28 13:58:09.144 INFO [stderr] warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 28 13:58:09.144 INFO [stderr] | Nov 28 13:58:09.144 INFO [stderr] = note: #[warn(non_snake_case)] on by default Nov 28 13:58:09.144 INFO [stderr] Nov 28 13:58:09.144 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.144 INFO [stderr] --> src/main.rs:8:15 Nov 28 13:58:09.145 INFO [stderr] | Nov 28 13:58:09.145 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 28 13:58:09.145 INFO [stderr] | ^^^^^^^^^ Nov 28 13:58:09.145 INFO [stderr] Nov 28 13:58:09.145 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Nov 28 13:58:09.145 INFO [stderr] --> src/main.rs:8:43 Nov 28 13:58:09.145 INFO [stderr] | Nov 28 13:58:09.145 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 28 13:58:09.146 INFO [stderr] | ^^^^^^ Nov 28 13:58:09.146 INFO [stderr] Nov 28 13:58:09.146 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Nov 28 13:58:09.146 INFO [stderr] --> src/main.rs:8:58 Nov 28 13:58:09.146 INFO [stderr] | Nov 28 13:58:09.146 INFO [stderr] 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 28 13:58:09.146 INFO [stderr] | ^^^^^ Nov 28 13:58:09.146 INFO [stderr] Nov 28 13:58:09.146 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.146 INFO [stderr] --> src/main.rs:10:9 Nov 28 13:58:09.146 INFO [stderr] | Nov 28 13:58:09.146 INFO [stderr] 10 | let mut gameField = Vec::new(); Nov 28 13:58:09.146 INFO [stderr] | ^^^^^^^^^^^^^ Nov 28 13:58:09.146 INFO [stderr] Nov 28 13:58:09.146 INFO [stderr] warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 28 13:58:09.146 INFO [stderr] --> src/main.rs:37:1 Nov 28 13:58:09.146 INFO [stderr] | Nov 28 13:58:09.146 INFO [stderr] 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.146 INFO [stderr] 38 | | Nov 28 13:58:09.146 INFO [stderr] 39 | | } Nov 28 13:58:09.146 INFO [stderr] | |_^ Nov 28 13:58:09.146 INFO [stderr] Nov 28 13:58:09.146 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.146 INFO [stderr] --> src/main.rs:37:19 Nov 28 13:58:09.146 INFO [stderr] | Nov 28 13:58:09.146 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.147 INFO [stderr] | ^^^^^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.147 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Nov 28 13:58:09.147 INFO [stderr] --> src/main.rs:37:47 Nov 28 13:58:09.147 INFO [stderr] | Nov 28 13:58:09.147 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.147 INFO [stderr] | ^^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.147 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Nov 28 13:58:09.147 INFO [stderr] --> src/main.rs:37:61 Nov 28 13:58:09.147 INFO [stderr] | Nov 28 13:58:09.147 INFO [stderr] 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 28 13:58:09.147 INFO [stderr] | ^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.147 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.147 INFO [stderr] --> src/main.rs:41:10 Nov 28 13:58:09.147 INFO [stderr] | Nov 28 13:58:09.147 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 28 13:58:09.147 INFO [stderr] | ^^^^^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.147 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Nov 28 13:58:09.147 INFO [stderr] --> src/main.rs:41:38 Nov 28 13:58:09.147 INFO [stderr] | Nov 28 13:58:09.147 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 28 13:58:09.147 INFO [stderr] | ^^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.147 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Nov 28 13:58:09.147 INFO [stderr] --> src/main.rs:41:53 Nov 28 13:58:09.147 INFO [stderr] | Nov 28 13:58:09.147 INFO [stderr] 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 28 13:58:09.147 INFO [stderr] | ^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.147 INFO [stderr] warning: variable `WIDTH` should have a snake case name such as `width` Nov 28 13:58:09.147 INFO [stderr] --> src/main.rs:77:9 Nov 28 13:58:09.147 INFO [stderr] | Nov 28 13:58:09.147 INFO [stderr] 77 | let WIDTH = 50; Nov 28 13:58:09.147 INFO [stderr] | ^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.147 INFO [stderr] warning: variable `HEIGHT` should have a snake case name such as `height` Nov 28 13:58:09.147 INFO [stderr] --> src/main.rs:78:9 Nov 28 13:58:09.147 INFO [stderr] | Nov 28 13:58:09.147 INFO [stderr] 78 | let HEIGHT = 20; Nov 28 13:58:09.147 INFO [stderr] | ^^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.147 INFO [stderr] warning: variable `gameField` should have a snake case name such as `game_field` Nov 28 13:58:09.147 INFO [stderr] --> src/main.rs:91:9 Nov 28 13:58:09.147 INFO [stderr] | Nov 28 13:58:09.147 INFO [stderr] 91 | let mut gameField = Vec::new(); Nov 28 13:58:09.147 INFO [stderr] | ^^^^^^^^^^^^^ Nov 28 13:58:09.147 INFO [stderr] Nov 28 13:58:09.172 INFO [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1.55s Nov 28 13:58:09.172 INFO [stderr] su: No module specific data is present Nov 28 13:58:10.251 INFO running `"docker" "inspect" "26ff8cde38a2fcaaa68363d1b53445b300873060f17cb1e67a2a421a66d75f7e"` Nov 28 13:58:10.555 INFO running `"docker" "rm" "-f" "26ff8cde38a2fcaaa68363d1b53445b300873060f17cb1e67a2a421a66d75f7e"` Nov 28 13:58:10.889 INFO [stdout] 26ff8cde38a2fcaaa68363d1b53445b300873060f17cb1e67a2a421a66d75f7e