Nov 07 05:15:47.125 INFO checking DemonSpawn/gameOfLife against master#24e66c28980442a48d9458f1a4f9b76cc722dc8a for pr-55687 Nov 07 05:15:47.125 INFO running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-55687/worker-6/master#24e66c28980442a48d9458f1a4f9b76cc722dc8a:/target:rw,Z" "-v" "/mnt/big/crater/work/local/test-source/worker-6/pr-55687/master#24e66c28980442a48d9458f1a4f9b76cc722dc8a:/source:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/source" "-e" "USER_ID=1000" "-e" "CMD=cargo +24e66c28980442a48d9458f1a4f9b76cc722dc8a-alt check --frozen --all --all-targets" "-e" "CARGO_TARGET_DIR=/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/cargo-home" "-e" "RUSTUP_HOME=/rustup-home" "-m" "1536M" "--network" "none" "crater"` Nov 07 05:15:47.504 INFO blam! f05f3772a03d0f830dd73d8a04a12a4670aa471b3b63ef374d0db83781cb4e02 Nov 07 05:15:47.504 INFO running `"docker" "start" "-a" "f05f3772a03d0f830dd73d8a04a12a4670aa471b3b63ef374d0db83781cb4e02"` Nov 07 05:15:48.396 INFO kablam! usermod: no changes Nov 07 05:15:48.472 INFO kablam! Checking gameOfLife v0.1.0 (/source) Nov 07 05:15:48.971 INFO kablam! warning: unused imports: `cursor`, `style` Nov 07 05:15:48.971 INFO kablam! --> src/main.rs:6:22 Nov 07 05:15:48.971 INFO kablam! | Nov 07 05:15:48.972 INFO kablam! 6 | use termion::{clear, style, cursor}; Nov 07 05:15:48.972 INFO kablam! | ^^^^^ ^^^^^^ Nov 07 05:15:48.972 INFO kablam! | Nov 07 05:15:48.972 INFO kablam! = note: #[warn(unused_imports)] on by default Nov 07 05:15:48.972 INFO kablam! Nov 07 05:15:48.972 INFO kablam! warning: doc comment not used by rustdoc Nov 07 05:15:48.972 INFO kablam! --> src/main.rs:90:5 Nov 07 05:15:48.972 INFO kablam! | Nov 07 05:15:48.972 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Nov 07 05:15:48.972 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 07 05:15:48.972 INFO kablam! | Nov 07 05:15:48.972 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Nov 07 05:15:48.972 INFO kablam! Nov 07 05:15:49.008 INFO kablam! warning: unused variable: `i` Nov 07 05:15:49.008 INFO kablam! --> src/main.rs:12:9 Nov 07 05:15:49.008 INFO kablam! | Nov 07 05:15:49.008 INFO kablam! 12 | for i in 0..HEIGHT { Nov 07 05:15:49.008 INFO kablam! | ^ help: consider using `_i` instead Nov 07 05:15:49.008 INFO kablam! | Nov 07 05:15:49.008 INFO kablam! = note: #[warn(unused_variables)] on by default Nov 07 05:15:49.008 INFO kablam! Nov 07 05:15:49.008 INFO kablam! warning: unused variable: `gameField` Nov 07 05:15:49.008 INFO kablam! --> src/main.rs:8:15 Nov 07 05:15:49.008 INFO kablam! | Nov 07 05:15:49.008 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 07 05:15:49.008 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 07 05:15:49.008 INFO kablam! Nov 07 05:15:49.008 INFO kablam! warning: unused variable: `gameField` Nov 07 05:15:49.008 INFO kablam! --> src/main.rs:37:19 Nov 07 05:15:49.008 INFO kablam! | Nov 07 05:15:49.009 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.009 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 07 05:15:49.009 INFO kablam! Nov 07 05:15:49.009 INFO kablam! warning: unused variable: `HEIGHT` Nov 07 05:15:49.009 INFO kablam! --> src/main.rs:37:47 Nov 07 05:15:49.009 INFO kablam! | Nov 07 05:15:49.009 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.009 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Nov 07 05:15:49.009 INFO kablam! Nov 07 05:15:49.009 INFO kablam! warning: unused variable: `WIDTH` Nov 07 05:15:49.009 INFO kablam! --> src/main.rs:37:61 Nov 07 05:15:49.009 INFO kablam! | Nov 07 05:15:49.009 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.009 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Nov 07 05:15:49.009 INFO kablam! Nov 07 05:15:49.009 INFO kablam! warning: value assigned to `line` is never read Nov 07 05:15:49.009 INFO kablam! --> src/main.rs:43:13 Nov 07 05:15:49.009 INFO kablam! | Nov 07 05:15:49.009 INFO kablam! 43 | let mut line = "".to_string(); Nov 07 05:15:49.009 INFO kablam! | ^^^^ Nov 07 05:15:49.009 INFO kablam! | Nov 07 05:15:49.009 INFO kablam! = note: #[warn(unused_assignments)] on by default Nov 07 05:15:49.009 INFO kablam! Nov 07 05:15:49.012 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 07 05:15:49.012 INFO kablam! | Nov 07 05:15:49.012 INFO kablam! = note: #[warn(non_snake_case)] on by default Nov 07 05:15:49.012 INFO kablam! Nov 07 05:15:49.012 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.012 INFO kablam! --> src/main.rs:8:15 Nov 07 05:15:49.012 INFO kablam! | Nov 07 05:15:49.012 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 07 05:15:49.012 INFO kablam! | ^^^^^^^^^ Nov 07 05:15:49.012 INFO kablam! Nov 07 05:15:49.012 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 07 05:15:49.012 INFO kablam! --> src/main.rs:8:43 Nov 07 05:15:49.012 INFO kablam! | Nov 07 05:15:49.012 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 07 05:15:49.012 INFO kablam! | ^^^^^^ Nov 07 05:15:49.012 INFO kablam! Nov 07 05:15:49.012 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 07 05:15:49.012 INFO kablam! --> src/main.rs:8:58 Nov 07 05:15:49.012 INFO kablam! | Nov 07 05:15:49.012 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 07 05:15:49.012 INFO kablam! | ^^^^^ Nov 07 05:15:49.012 INFO kablam! Nov 07 05:15:49.012 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:10:9 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 10 | let mut gameField = Vec::new(); Nov 07 05:15:49.013 INFO kablam! | ^^^^^^^^^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:37:1 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.013 INFO kablam! 38 | | Nov 07 05:15:49.013 INFO kablam! 39 | | } Nov 07 05:15:49.013 INFO kablam! | |_^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:37:19 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.013 INFO kablam! | ^^^^^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:37:47 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.013 INFO kablam! | ^^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:37:61 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.013 INFO kablam! | ^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:41:10 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 07 05:15:49.013 INFO kablam! | ^^^^^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:41:38 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 07 05:15:49.013 INFO kablam! | ^^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:41:53 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 07 05:15:49.013 INFO kablam! | ^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:77:9 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 77 | let WIDTH = 50; Nov 07 05:15:49.013 INFO kablam! | ^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:78:9 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 78 | let HEIGHT = 20; Nov 07 05:15:49.013 INFO kablam! | ^^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.013 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.013 INFO kablam! --> src/main.rs:91:9 Nov 07 05:15:49.013 INFO kablam! | Nov 07 05:15:49.013 INFO kablam! 91 | let mut gameField = Vec::new(); Nov 07 05:15:49.013 INFO kablam! | ^^^^^^^^^^^^^ Nov 07 05:15:49.013 INFO kablam! Nov 07 05:15:49.061 INFO kablam! warning: unused imports: `cursor`, `style` Nov 07 05:15:49.061 INFO kablam! --> src/main.rs:6:22 Nov 07 05:15:49.061 INFO kablam! | Nov 07 05:15:49.061 INFO kablam! 6 | use termion::{clear, style, cursor}; Nov 07 05:15:49.061 INFO kablam! | ^^^^^ ^^^^^^ Nov 07 05:15:49.061 INFO kablam! | Nov 07 05:15:49.061 INFO kablam! = note: #[warn(unused_imports)] on by default Nov 07 05:15:49.061 INFO kablam! Nov 07 05:15:49.061 INFO kablam! warning: doc comment not used by rustdoc Nov 07 05:15:49.061 INFO kablam! --> src/main.rs:90:5 Nov 07 05:15:49.061 INFO kablam! | Nov 07 05:15:49.061 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Nov 07 05:15:49.061 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 07 05:15:49.061 INFO kablam! | Nov 07 05:15:49.061 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Nov 07 05:15:49.061 INFO kablam! Nov 07 05:15:49.112 INFO kablam! warning: unused variable: `i` Nov 07 05:15:49.112 INFO kablam! --> src/main.rs:12:9 Nov 07 05:15:49.112 INFO kablam! | Nov 07 05:15:49.112 INFO kablam! 12 | for i in 0..HEIGHT { Nov 07 05:15:49.112 INFO kablam! | ^ help: consider using `_i` instead Nov 07 05:15:49.112 INFO kablam! | Nov 07 05:15:49.112 INFO kablam! = note: #[warn(unused_variables)] on by default Nov 07 05:15:49.112 INFO kablam! Nov 07 05:15:49.112 INFO kablam! warning: unused variable: `gameField` Nov 07 05:15:49.112 INFO kablam! --> src/main.rs:8:15 Nov 07 05:15:49.112 INFO kablam! | Nov 07 05:15:49.112 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 07 05:15:49.113 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 07 05:15:49.113 INFO kablam! Nov 07 05:15:49.113 INFO kablam! warning: unused variable: `gameField` Nov 07 05:15:49.113 INFO kablam! --> src/main.rs:37:19 Nov 07 05:15:49.113 INFO kablam! | Nov 07 05:15:49.113 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.113 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 07 05:15:49.113 INFO kablam! Nov 07 05:15:49.113 INFO kablam! warning: unused variable: `HEIGHT` Nov 07 05:15:49.113 INFO kablam! --> src/main.rs:37:47 Nov 07 05:15:49.113 INFO kablam! | Nov 07 05:15:49.113 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.113 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Nov 07 05:15:49.113 INFO kablam! Nov 07 05:15:49.113 INFO kablam! warning: unused variable: `WIDTH` Nov 07 05:15:49.113 INFO kablam! --> src/main.rs:37:61 Nov 07 05:15:49.113 INFO kablam! | Nov 07 05:15:49.113 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.113 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Nov 07 05:15:49.113 INFO kablam! Nov 07 05:15:49.113 INFO kablam! warning: value assigned to `line` is never read Nov 07 05:15:49.113 INFO kablam! --> src/main.rs:43:13 Nov 07 05:15:49.113 INFO kablam! | Nov 07 05:15:49.113 INFO kablam! 43 | let mut line = "".to_string(); Nov 07 05:15:49.113 INFO kablam! | ^^^^ Nov 07 05:15:49.113 INFO kablam! | Nov 07 05:15:49.113 INFO kablam! = note: #[warn(unused_assignments)] on by default Nov 07 05:15:49.113 INFO kablam! Nov 07 05:15:49.116 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 07 05:15:49.116 INFO kablam! | Nov 07 05:15:49.116 INFO kablam! = note: #[warn(non_snake_case)] on by default Nov 07 05:15:49.116 INFO kablam! Nov 07 05:15:49.116 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.116 INFO kablam! --> src/main.rs:8:15 Nov 07 05:15:49.117 INFO kablam! | Nov 07 05:15:49.117 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 07 05:15:49.117 INFO kablam! | ^^^^^^^^^ Nov 07 05:15:49.117 INFO kablam! Nov 07 05:15:49.117 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 07 05:15:49.117 INFO kablam! --> src/main.rs:8:43 Nov 07 05:15:49.117 INFO kablam! | Nov 07 05:15:49.117 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 07 05:15:49.117 INFO kablam! | ^^^^^^ Nov 07 05:15:49.117 INFO kablam! Nov 07 05:15:49.117 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 07 05:15:49.117 INFO kablam! --> src/main.rs:8:58 Nov 07 05:15:49.117 INFO kablam! | Nov 07 05:15:49.117 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 07 05:15:49.117 INFO kablam! | ^^^^^ Nov 07 05:15:49.117 INFO kablam! Nov 07 05:15:49.117 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.117 INFO kablam! --> src/main.rs:10:9 Nov 07 05:15:49.117 INFO kablam! | Nov 07 05:15:49.117 INFO kablam! 10 | let mut gameField = Vec::new(); Nov 07 05:15:49.117 INFO kablam! | ^^^^^^^^^^^^^ Nov 07 05:15:49.117 INFO kablam! Nov 07 05:15:49.117 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 07 05:15:49.117 INFO kablam! --> src/main.rs:37:1 Nov 07 05:15:49.117 INFO kablam! | Nov 07 05:15:49.118 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.118 INFO kablam! 38 | | Nov 07 05:15:49.118 INFO kablam! 39 | | } Nov 07 05:15:49.118 INFO kablam! | |_^ Nov 07 05:15:49.118 INFO kablam! Nov 07 05:15:49.118 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.118 INFO kablam! --> src/main.rs:37:19 Nov 07 05:15:49.118 INFO kablam! | Nov 07 05:15:49.118 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.118 INFO kablam! | ^^^^^^^^^ Nov 07 05:15:49.118 INFO kablam! Nov 07 05:15:49.118 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 07 05:15:49.118 INFO kablam! --> src/main.rs:37:47 Nov 07 05:15:49.118 INFO kablam! | Nov 07 05:15:49.118 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.118 INFO kablam! | ^^^^^^ Nov 07 05:15:49.118 INFO kablam! Nov 07 05:15:49.118 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 07 05:15:49.118 INFO kablam! --> src/main.rs:37:61 Nov 07 05:15:49.118 INFO kablam! | Nov 07 05:15:49.118 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 07 05:15:49.118 INFO kablam! | ^^^^^ Nov 07 05:15:49.118 INFO kablam! Nov 07 05:15:49.119 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.119 INFO kablam! --> src/main.rs:41:10 Nov 07 05:15:49.119 INFO kablam! | Nov 07 05:15:49.119 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 07 05:15:49.119 INFO kablam! | ^^^^^^^^^ Nov 07 05:15:49.119 INFO kablam! Nov 07 05:15:49.119 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 07 05:15:49.119 INFO kablam! --> src/main.rs:41:38 Nov 07 05:15:49.119 INFO kablam! | Nov 07 05:15:49.119 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 07 05:15:49.119 INFO kablam! | ^^^^^^ Nov 07 05:15:49.119 INFO kablam! Nov 07 05:15:49.119 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 07 05:15:49.119 INFO kablam! --> src/main.rs:41:53 Nov 07 05:15:49.119 INFO kablam! | Nov 07 05:15:49.119 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 07 05:15:49.119 INFO kablam! | ^^^^^ Nov 07 05:15:49.119 INFO kablam! Nov 07 05:15:49.119 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 07 05:15:49.119 INFO kablam! --> src/main.rs:77:9 Nov 07 05:15:49.119 INFO kablam! | Nov 07 05:15:49.119 INFO kablam! 77 | let WIDTH = 50; Nov 07 05:15:49.119 INFO kablam! | ^^^^^ Nov 07 05:15:49.119 INFO kablam! Nov 07 05:15:49.119 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 07 05:15:49.120 INFO kablam! --> src/main.rs:78:9 Nov 07 05:15:49.120 INFO kablam! | Nov 07 05:15:49.120 INFO kablam! 78 | let HEIGHT = 20; Nov 07 05:15:49.120 INFO kablam! | ^^^^^^ Nov 07 05:15:49.120 INFO kablam! Nov 07 05:15:49.120 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 07 05:15:49.120 INFO kablam! --> src/main.rs:91:9 Nov 07 05:15:49.120 INFO kablam! | Nov 07 05:15:49.120 INFO kablam! 91 | let mut gameField = Vec::new(); Nov 07 05:15:49.120 INFO kablam! | ^^^^^^^^^^^^^ Nov 07 05:15:49.120 INFO kablam! Nov 07 05:15:49.144 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 0.70s Nov 07 05:15:49.146 INFO kablam! su: No module specific data is present Nov 07 05:15:49.636 INFO running `"docker" "rm" "-f" "f05f3772a03d0f830dd73d8a04a12a4670aa471b3b63ef374d0db83781cb4e02"` Nov 07 05:15:50.020 INFO blam! f05f3772a03d0f830dd73d8a04a12a4670aa471b3b63ef374d0db83781cb4e02