Nov 04 14:08:10.325 INFO checking DemonSpawn/gameOfLife against master#2ad8c7b3502616aff142a4640cce911c6c2c5463 for pr-55655 Nov 04 14:08:10.325 INFO running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-55655/worker-6/master#2ad8c7b3502616aff142a4640cce911c6c2c5463:/target:rw,Z" "-v" "/mnt/big/crater/work/local/test-source/worker-6/pr-55655/master#2ad8c7b3502616aff142a4640cce911c6c2c5463:/source:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/source" "-e" "USER_ID=1000" "-e" "CMD=cargo +2ad8c7b3502616aff142a4640cce911c6c2c5463-alt check --frozen --all --all-targets" "-e" "CARGO_TARGET_DIR=/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/cargo-home" "-e" "RUSTUP_HOME=/rustup-home" "-m" "1536M" "--network" "none" "crater"` Nov 04 14:08:10.777 INFO blam! a1761d93ea26234c601e9e33697033adab19dd71a0ce3875c1ea4577b676580d Nov 04 14:08:10.777 INFO running `"docker" "start" "-a" "a1761d93ea26234c601e9e33697033adab19dd71a0ce3875c1ea4577b676580d"` Nov 04 14:08:12.039 INFO kablam! usermod: no changes Nov 04 14:08:12.127 INFO kablam! Checking gameOfLife v0.1.0 (/source) Nov 04 14:08:12.839 INFO kablam! warning: unused imports: `cursor`, `style` Nov 04 14:08:12.839 INFO kablam! --> src/main.rs:6:22 Nov 04 14:08:12.839 INFO kablam! | Nov 04 14:08:12.839 INFO kablam! 6 | use termion::{clear, style, cursor}; Nov 04 14:08:12.839 INFO kablam! | ^^^^^ ^^^^^^ Nov 04 14:08:12.839 INFO kablam! | Nov 04 14:08:12.839 INFO kablam! = note: #[warn(unused_imports)] on by default Nov 04 14:08:12.839 INFO kablam! Nov 04 14:08:12.839 INFO kablam! warning: doc comment not used by rustdoc Nov 04 14:08:12.839 INFO kablam! --> src/main.rs:90:5 Nov 04 14:08:12.839 INFO kablam! | Nov 04 14:08:12.839 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Nov 04 14:08:12.839 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 04 14:08:12.839 INFO kablam! | Nov 04 14:08:12.839 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Nov 04 14:08:12.839 INFO kablam! Nov 04 14:08:12.851 INFO kablam! warning: unused imports: `cursor`, `style` Nov 04 14:08:12.851 INFO kablam! --> src/main.rs:6:22 Nov 04 14:08:12.851 INFO kablam! | Nov 04 14:08:12.851 INFO kablam! 6 | use termion::{clear, style, cursor}; Nov 04 14:08:12.851 INFO kablam! | ^^^^^ ^^^^^^ Nov 04 14:08:12.851 INFO kablam! | Nov 04 14:08:12.851 INFO kablam! = note: #[warn(unused_imports)] on by default Nov 04 14:08:12.851 INFO kablam! Nov 04 14:08:12.851 INFO kablam! warning: doc comment not used by rustdoc Nov 04 14:08:12.851 INFO kablam! --> src/main.rs:90:5 Nov 04 14:08:12.851 INFO kablam! | Nov 04 14:08:12.851 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Nov 04 14:08:12.851 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 04 14:08:12.851 INFO kablam! | Nov 04 14:08:12.851 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Nov 04 14:08:12.851 INFO kablam! Nov 04 14:08:12.915 INFO kablam! warning: unused variable: `i` Nov 04 14:08:12.915 INFO kablam! --> src/main.rs:12:9 Nov 04 14:08:12.915 INFO kablam! | Nov 04 14:08:12.915 INFO kablam! 12 | for i in 0..HEIGHT { Nov 04 14:08:12.915 INFO kablam! | ^ help: consider using `_i` instead Nov 04 14:08:12.920 INFO kablam! warning: unused variable: `i` Nov 04 14:08:12.920 INFO kablam! --> src/main.rs:12:9 Nov 04 14:08:12.920 INFO kablam! | Nov 04 14:08:12.920 INFO kablam! 12 | for i in 0..HEIGHT { Nov 04 14:08:12.920 INFO kablam! | ^ help: consider using `_i` instead Nov 04 14:08:12.920 INFO kablam! | Nov 04 14:08:12.923 INFO kablam! = note: #[warn(unused_variables)] on by default Nov 04 14:08:12.923 INFO kablam! Nov 04 14:08:12.923 INFO kablam! warning: unused variable: `gameField` Nov 04 14:08:12.923 INFO kablam! --> src/main.rs:8:15 Nov 04 14:08:12.923 INFO kablam! | Nov 04 14:08:12.923 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 04 14:08:12.923 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 04 14:08:12.923 INFO kablam! Nov 04 14:08:12.923 INFO kablam! warning: unused variable: `gameField` Nov 04 14:08:12.923 INFO kablam! --> src/main.rs:37:19 Nov 04 14:08:12.923 INFO kablam! | Nov 04 14:08:12.923 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.923 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 04 14:08:12.923 INFO kablam! Nov 04 14:08:12.923 INFO kablam! warning: unused variable: `HEIGHT` Nov 04 14:08:12.923 INFO kablam! --> src/main.rs:37:47 Nov 04 14:08:12.923 INFO kablam! | Nov 04 14:08:12.923 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.923 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Nov 04 14:08:12.923 INFO kablam! Nov 04 14:08:12.923 INFO kablam! warning: unused variable: `WIDTH` Nov 04 14:08:12.923 INFO kablam! --> src/main.rs:37:61 Nov 04 14:08:12.923 INFO kablam! | Nov 04 14:08:12.923 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.923 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Nov 04 14:08:12.923 INFO kablam! Nov 04 14:08:12.923 INFO kablam! warning: value assigned to `line` is never read Nov 04 14:08:12.923 INFO kablam! --> src/main.rs:43:13 Nov 04 14:08:12.923 INFO kablam! | Nov 04 14:08:12.923 INFO kablam! 43 | let mut line = "".to_string(); Nov 04 14:08:12.923 INFO kablam! | ^^^^ Nov 04 14:08:12.923 INFO kablam! | Nov 04 14:08:12.923 INFO kablam! = note: #[warn(unused_assignments)] on by default Nov 04 14:08:12.923 INFO kablam! Nov 04 14:08:12.937 INFO kablam! | Nov 04 14:08:12.937 INFO kablam! = note: #[warn(unused_variables)] on by default Nov 04 14:08:12.937 INFO kablam! Nov 04 14:08:12.937 INFO kablam! warning: unused variable: `gameField` Nov 04 14:08:12.937 INFO kablam! --> src/main.rs:8:15 Nov 04 14:08:12.937 INFO kablam! | Nov 04 14:08:12.937 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 04 14:08:12.937 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 04 14:08:12.937 INFO kablam! Nov 04 14:08:12.937 INFO kablam! warning: unused variable: `gameField` Nov 04 14:08:12.937 INFO kablam! --> src/main.rs:37:19 Nov 04 14:08:12.937 INFO kablam! | Nov 04 14:08:12.937 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.937 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 04 14:08:12.937 INFO kablam! Nov 04 14:08:12.937 INFO kablam! warning: unused variable: `HEIGHT` Nov 04 14:08:12.937 INFO kablam! --> src/main.rs:37:47 Nov 04 14:08:12.937 INFO kablam! | Nov 04 14:08:12.937 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.937 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Nov 04 14:08:12.937 INFO kablam! Nov 04 14:08:12.937 INFO kablam! warning: unused variable: `WIDTH` Nov 04 14:08:12.937 INFO kablam! --> src/main.rs:37:61 Nov 04 14:08:12.937 INFO kablam! | Nov 04 14:08:12.937 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.937 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Nov 04 14:08:12.937 INFO kablam! Nov 04 14:08:12.937 INFO kablam! warning: value assigned to `line` is never read Nov 04 14:08:12.937 INFO kablam! --> src/main.rs:43:13 Nov 04 14:08:12.937 INFO kablam! | Nov 04 14:08:12.937 INFO kablam! 43 | let mut line = "".to_string(); Nov 04 14:08:12.937 INFO kablam! | ^^^^ Nov 04 14:08:12.937 INFO kablam! | Nov 04 14:08:12.937 INFO kablam! = note: #[warn(unused_assignments)] on by default Nov 04 14:08:12.937 INFO kablam! Nov 04 14:08:12.955 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 04 14:08:12.955 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 04 14:08:12.955 INFO kablam! | Nov 04 14:08:12.955 INFO kablam! = note: #[warn(non_snake_case)] on by default Nov 04 14:08:12.955 INFO kablam! Nov 04 14:08:12.955 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.955 INFO kablam! --> src/main.rs:8:15 Nov 04 14:08:12.955 INFO kablam! | Nov 04 14:08:12.955 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 04 14:08:12.955 INFO kablam! | ^^^^^^^^^ Nov 04 14:08:12.955 INFO kablam! Nov 04 14:08:12.955 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 04 14:08:12.955 INFO kablam! --> src/main.rs:8:43 Nov 04 14:08:12.955 INFO kablam! | Nov 04 14:08:12.955 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 04 14:08:12.955 INFO kablam! | ^^^^^^ Nov 04 14:08:12.955 INFO kablam! Nov 04 14:08:12.955 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 04 14:08:12.955 INFO kablam! --> src/main.rs:8:58 Nov 04 14:08:12.958 INFO kablam! | Nov 04 14:08:12.958 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 04 14:08:12.959 INFO kablam! | ^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:10:9 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 10 | let mut gameField = Vec::new(); Nov 04 14:08:12.959 INFO kablam! | ^^^^^^^^^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:37:1 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.959 INFO kablam! 38 | | Nov 04 14:08:12.959 INFO kablam! 39 | | } Nov 04 14:08:12.959 INFO kablam! | |_^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:37:19 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.959 INFO kablam! | ^^^^^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:37:47 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.959 INFO kablam! | ^^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:37:61 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.959 INFO kablam! | ^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:41:10 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 04 14:08:12.959 INFO kablam! | ^^^^^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:41:38 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 04 14:08:12.959 INFO kablam! | ^^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:41:53 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 04 14:08:12.959 INFO kablam! | ^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:77:9 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 77 | let WIDTH = 50; Nov 04 14:08:12.959 INFO kablam! | ^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:78:9 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 78 | let HEIGHT = 20; Nov 04 14:08:12.959 INFO kablam! | ^^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.959 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.959 INFO kablam! --> src/main.rs:91:9 Nov 04 14:08:12.959 INFO kablam! | Nov 04 14:08:12.959 INFO kablam! 91 | let mut gameField = Vec::new(); Nov 04 14:08:12.959 INFO kablam! | ^^^^^^^^^^^^^ Nov 04 14:08:12.959 INFO kablam! Nov 04 14:08:12.967 INFO kablam! | Nov 04 14:08:12.967 INFO kablam! = note: #[warn(non_snake_case)] on by default Nov 04 14:08:12.967 INFO kablam! Nov 04 14:08:12.967 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.967 INFO kablam! --> src/main.rs:8:15 Nov 04 14:08:12.967 INFO kablam! | Nov 04 14:08:12.967 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 04 14:08:12.967 INFO kablam! | ^^^^^^^^^ Nov 04 14:08:12.967 INFO kablam! Nov 04 14:08:12.967 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 04 14:08:12.967 INFO kablam! --> src/main.rs:8:43 Nov 04 14:08:12.967 INFO kablam! | Nov 04 14:08:12.967 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 04 14:08:12.967 INFO kablam! | ^^^^^^ Nov 04 14:08:12.967 INFO kablam! Nov 04 14:08:12.967 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 04 14:08:12.967 INFO kablam! --> src/main.rs:8:58 Nov 04 14:08:12.967 INFO kablam! | Nov 04 14:08:12.967 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 04 14:08:12.967 INFO kablam! | ^^^^^ Nov 04 14:08:12.967 INFO kablam! Nov 04 14:08:12.967 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.967 INFO kablam! --> src/main.rs:10:9 Nov 04 14:08:12.967 INFO kablam! | Nov 04 14:08:12.967 INFO kablam! 10 | let mut gameField = Vec::new(); Nov 04 14:08:12.967 INFO kablam! | ^^^^^^^^^^^^^ Nov 04 14:08:12.967 INFO kablam! Nov 04 14:08:12.967 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 04 14:08:12.967 INFO kablam! --> src/main.rs:37:1 Nov 04 14:08:12.967 INFO kablam! | Nov 04 14:08:12.967 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.967 INFO kablam! 38 | | Nov 04 14:08:12.967 INFO kablam! 39 | | } Nov 04 14:08:12.967 INFO kablam! | |_^ Nov 04 14:08:12.967 INFO kablam! Nov 04 14:08:12.967 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.967 INFO kablam! --> src/main.rs:37:19 Nov 04 14:08:12.967 INFO kablam! | Nov 04 14:08:12.967 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.967 INFO kablam! | ^^^^^^^^^ Nov 04 14:08:12.967 INFO kablam! Nov 04 14:08:12.967 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 04 14:08:12.967 INFO kablam! --> src/main.rs:37:47 Nov 04 14:08:12.968 INFO kablam! | Nov 04 14:08:12.968 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.968 INFO kablam! | ^^^^^^ Nov 04 14:08:12.968 INFO kablam! Nov 04 14:08:12.968 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 04 14:08:12.968 INFO kablam! --> src/main.rs:37:61 Nov 04 14:08:12.968 INFO kablam! | Nov 04 14:08:12.968 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 04 14:08:12.968 INFO kablam! | ^^^^^ Nov 04 14:08:12.968 INFO kablam! Nov 04 14:08:12.968 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.968 INFO kablam! --> src/main.rs:41:10 Nov 04 14:08:12.968 INFO kablam! | Nov 04 14:08:12.968 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 04 14:08:12.968 INFO kablam! | ^^^^^^^^^ Nov 04 14:08:12.968 INFO kablam! Nov 04 14:08:12.968 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 04 14:08:12.968 INFO kablam! --> src/main.rs:41:38 Nov 04 14:08:12.968 INFO kablam! | Nov 04 14:08:12.968 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 04 14:08:12.968 INFO kablam! | ^^^^^^ Nov 04 14:08:12.968 INFO kablam! Nov 04 14:08:12.968 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 04 14:08:12.968 INFO kablam! --> src/main.rs:41:53 Nov 04 14:08:12.968 INFO kablam! | Nov 04 14:08:12.968 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 04 14:08:12.968 INFO kablam! | ^^^^^ Nov 04 14:08:12.968 INFO kablam! Nov 04 14:08:12.968 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 04 14:08:12.968 INFO kablam! --> src/main.rs:77:9 Nov 04 14:08:12.968 INFO kablam! | Nov 04 14:08:12.968 INFO kablam! 77 | let WIDTH = 50; Nov 04 14:08:12.968 INFO kablam! | ^^^^^ Nov 04 14:08:12.968 INFO kablam! Nov 04 14:08:12.968 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 04 14:08:12.968 INFO kablam! --> src/main.rs:78:9 Nov 04 14:08:12.968 INFO kablam! | Nov 04 14:08:12.968 INFO kablam! 78 | let HEIGHT = 20; Nov 04 14:08:12.968 INFO kablam! | ^^^^^^ Nov 04 14:08:12.968 INFO kablam! Nov 04 14:08:12.968 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 04 14:08:12.968 INFO kablam! --> src/main.rs:91:9 Nov 04 14:08:12.968 INFO kablam! | Nov 04 14:08:12.968 INFO kablam! 91 | let mut gameField = Vec::new(); Nov 04 14:08:12.968 INFO kablam! | ^^^^^^^^^^^^^ Nov 04 14:08:12.968 INFO kablam! Nov 04 14:08:12.999 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 0.93s Nov 04 14:08:12.999 INFO kablam! su: No module specific data is present Nov 04 14:08:13.675 INFO running `"docker" "rm" "-f" "a1761d93ea26234c601e9e33697033adab19dd71a0ce3875c1ea4577b676580d"` Nov 04 14:08:13.918 INFO blam! a1761d93ea26234c601e9e33697033adab19dd71a0ce3875c1ea4577b676580d