Nov 01 12:33:23.174 INFO checking DemonSpawn/gameOfLife against master#05812fa8c588473f03e3fa7cf59cd84f4f37c715 for pr-55538 Nov 01 12:33:23.176 INFO running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-55538/worker-7/master#05812fa8c588473f03e3fa7cf59cd84f4f37c715:/target:rw,Z" "-v" "/mnt/big/crater/work/local/test-source/worker-7/pr-55538/master#05812fa8c588473f03e3fa7cf59cd84f4f37c715:/source:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/source" "-e" "USER_ID=1000" "-e" "CMD=cargo +05812fa8c588473f03e3fa7cf59cd84f4f37c715-alt check --frozen --all --all-targets" "-e" "CARGO_TARGET_DIR=/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/cargo-home" "-e" "RUSTUP_HOME=/rustup-home" "-m" "1536M" "--network" "none" "crater"` Nov 01 12:33:23.472 INFO blam! f7f92dc48be3c327adfb6803d99e8ac47b885081235ff7bc2aef3263191eaabd Nov 01 12:33:23.476 INFO running `"docker" "start" "-a" "f7f92dc48be3c327adfb6803d99e8ac47b885081235ff7bc2aef3263191eaabd"` Nov 01 12:33:24.242 INFO kablam! usermod: no changes Nov 01 12:33:24.324 INFO kablam! Checking gameOfLife v0.1.0 (/source) Nov 01 12:33:24.972 INFO kablam! warning: unused imports: `cursor`, `style` Nov 01 12:33:24.972 INFO kablam! --> src/main.rs:6:22 Nov 01 12:33:24.972 INFO kablam! | Nov 01 12:33:24.972 INFO kablam! 6 | use termion::{clear, style, cursor}; Nov 01 12:33:24.972 INFO kablam! | ^^^^^ ^^^^^^ Nov 01 12:33:24.972 INFO kablam! | Nov 01 12:33:24.972 INFO kablam! = note: #[warn(unused_imports)] on by default Nov 01 12:33:24.972 INFO kablam! Nov 01 12:33:24.976 INFO kablam! warning: doc comment not used by rustdoc Nov 01 12:33:24.976 INFO kablam! --> src/main.rs:90:5 Nov 01 12:33:24.976 INFO kablam! | Nov 01 12:33:24.976 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Nov 01 12:33:24.976 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 01 12:33:24.976 INFO kablam! | Nov 01 12:33:24.976 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Nov 01 12:33:24.976 INFO kablam! Nov 01 12:33:25.045 INFO kablam! warning: unused imports: `cursor`, `style` Nov 01 12:33:25.045 INFO kablam! --> src/main.rs:6:22 Nov 01 12:33:25.045 INFO kablam! | Nov 01 12:33:25.046 INFO kablam! 6 | use termion::{clear, style, cursor}; Nov 01 12:33:25.046 INFO kablam! | ^^^^^ ^^^^^^ Nov 01 12:33:25.046 INFO kablam! | Nov 01 12:33:25.047 INFO kablam! = note: #[warn(unused_imports)] on by default Nov 01 12:33:25.047 INFO kablam! Nov 01 12:33:25.047 INFO kablam! warning: unused variable: `i` Nov 01 12:33:25.047 INFO kablam! --> src/main.rs:12:9 Nov 01 12:33:25.048 INFO kablam! | Nov 01 12:33:25.048 INFO kablam! 12 | for i in 0..HEIGHT { Nov 01 12:33:25.048 INFO kablam! | ^ help: consider using `_i` instead Nov 01 12:33:25.048 INFO kablam! | Nov 01 12:33:25.049 INFO kablam! = note: #[warn(unused_variables)] on by default Nov 01 12:33:25.049 INFO kablam! Nov 01 12:33:25.049 INFO kablam! warning: unused variable: `gameField` Nov 01 12:33:25.050 INFO kablam! --> src/main.rs:8:15 Nov 01 12:33:25.050 INFO kablam! | Nov 01 12:33:25.050 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 01 12:33:25.050 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 01 12:33:25.051 INFO kablam! Nov 01 12:33:25.051 INFO kablam! warning: unused variable: `gameField` Nov 01 12:33:25.051 INFO kablam! --> src/main.rs:37:19 Nov 01 12:33:25.051 INFO kablam! | Nov 01 12:33:25.052 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.052 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 01 12:33:25.052 INFO kablam! Nov 01 12:33:25.053 INFO kablam! warning: unused variable: `HEIGHT` Nov 01 12:33:25.053 INFO kablam! --> src/main.rs:37:47 Nov 01 12:33:25.053 INFO kablam! | Nov 01 12:33:25.053 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.054 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Nov 01 12:33:25.054 INFO kablam! Nov 01 12:33:25.054 INFO kablam! warning: unused variable: `WIDTH` Nov 01 12:33:25.054 INFO kablam! --> src/main.rs:37:61 Nov 01 12:33:25.055 INFO kablam! | Nov 01 12:33:25.055 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.055 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Nov 01 12:33:25.056 INFO kablam! Nov 01 12:33:25.056 INFO kablam! warning: value assigned to `line` is never read Nov 01 12:33:25.056 INFO kablam! --> src/main.rs:43:13 Nov 01 12:33:25.056 INFO kablam! | Nov 01 12:33:25.057 INFO kablam! 43 | let mut line = "".to_string(); Nov 01 12:33:25.057 INFO kablam! | ^^^^ Nov 01 12:33:25.057 INFO kablam! | Nov 01 12:33:25.058 INFO kablam! = note: #[warn(unused_assignments)] on by default Nov 01 12:33:25.058 INFO kablam! Nov 01 12:33:25.058 INFO kablam! warning: doc comment not used by rustdoc Nov 01 12:33:25.058 INFO kablam! --> src/main.rs:90:5 Nov 01 12:33:25.059 INFO kablam! | Nov 01 12:33:25.059 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Nov 01 12:33:25.059 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 01 12:33:25.059 INFO kablam! | Nov 01 12:33:25.060 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Nov 01 12:33:25.064 INFO kablam! Nov 01 12:33:25.065 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 01 12:33:25.065 INFO kablam! | Nov 01 12:33:25.065 INFO kablam! = note: #[warn(non_snake_case)] on by default Nov 01 12:33:25.065 INFO kablam! Nov 01 12:33:25.065 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.065 INFO kablam! --> src/main.rs:8:15 Nov 01 12:33:25.066 INFO kablam! | Nov 01 12:33:25.066 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 01 12:33:25.066 INFO kablam! | ^^^^^^^^^ Nov 01 12:33:25.066 INFO kablam! Nov 01 12:33:25.066 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 01 12:33:25.066 INFO kablam! --> src/main.rs:8:43 Nov 01 12:33:25.067 INFO kablam! | Nov 01 12:33:25.067 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 01 12:33:25.067 INFO kablam! | ^^^^^^ Nov 01 12:33:25.067 INFO kablam! Nov 01 12:33:25.067 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 01 12:33:25.067 INFO kablam! --> src/main.rs:8:58 Nov 01 12:33:25.068 INFO kablam! | Nov 01 12:33:25.068 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 01 12:33:25.068 INFO kablam! | ^^^^^ Nov 01 12:33:25.068 INFO kablam! Nov 01 12:33:25.068 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.068 INFO kablam! --> src/main.rs:10:9 Nov 01 12:33:25.068 INFO kablam! | Nov 01 12:33:25.069 INFO kablam! 10 | let mut gameField = Vec::new(); Nov 01 12:33:25.069 INFO kablam! | ^^^^^^^^^^^^^ Nov 01 12:33:25.069 INFO kablam! Nov 01 12:33:25.069 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 01 12:33:25.069 INFO kablam! --> src/main.rs:37:1 Nov 01 12:33:25.069 INFO kablam! | Nov 01 12:33:25.070 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.070 INFO kablam! 38 | | Nov 01 12:33:25.070 INFO kablam! 39 | | } Nov 01 12:33:25.070 INFO kablam! | |_^ Nov 01 12:33:25.070 INFO kablam! Nov 01 12:33:25.070 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.071 INFO kablam! --> src/main.rs:37:19 Nov 01 12:33:25.071 INFO kablam! | Nov 01 12:33:25.071 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.071 INFO kablam! | ^^^^^^^^^ Nov 01 12:33:25.071 INFO kablam! Nov 01 12:33:25.071 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 01 12:33:25.071 INFO kablam! --> src/main.rs:37:47 Nov 01 12:33:25.072 INFO kablam! | Nov 01 12:33:25.072 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.076 INFO kablam! | ^^^^^^ Nov 01 12:33:25.076 INFO kablam! Nov 01 12:33:25.076 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 01 12:33:25.077 INFO kablam! --> src/main.rs:37:61 Nov 01 12:33:25.077 INFO kablam! | Nov 01 12:33:25.077 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.077 INFO kablam! | ^^^^^ Nov 01 12:33:25.077 INFO kablam! Nov 01 12:33:25.077 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.077 INFO kablam! --> src/main.rs:41:10 Nov 01 12:33:25.078 INFO kablam! | Nov 01 12:33:25.078 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 01 12:33:25.078 INFO kablam! | ^^^^^^^^^ Nov 01 12:33:25.078 INFO kablam! Nov 01 12:33:25.078 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 01 12:33:25.078 INFO kablam! --> src/main.rs:41:38 Nov 01 12:33:25.078 INFO kablam! | Nov 01 12:33:25.078 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 01 12:33:25.079 INFO kablam! | ^^^^^^ Nov 01 12:33:25.079 INFO kablam! Nov 01 12:33:25.079 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 01 12:33:25.079 INFO kablam! --> src/main.rs:41:53 Nov 01 12:33:25.079 INFO kablam! | Nov 01 12:33:25.079 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 01 12:33:25.079 INFO kablam! | ^^^^^ Nov 01 12:33:25.079 INFO kablam! Nov 01 12:33:25.080 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 01 12:33:25.080 INFO kablam! --> src/main.rs:77:9 Nov 01 12:33:25.080 INFO kablam! | Nov 01 12:33:25.080 INFO kablam! 77 | let WIDTH = 50; Nov 01 12:33:25.080 INFO kablam! | ^^^^^ Nov 01 12:33:25.080 INFO kablam! Nov 01 12:33:25.080 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 01 12:33:25.081 INFO kablam! --> src/main.rs:78:9 Nov 01 12:33:25.081 INFO kablam! | Nov 01 12:33:25.081 INFO kablam! 78 | let HEIGHT = 20; Nov 01 12:33:25.081 INFO kablam! | ^^^^^^ Nov 01 12:33:25.081 INFO kablam! Nov 01 12:33:25.081 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.081 INFO kablam! --> src/main.rs:91:9 Nov 01 12:33:25.082 INFO kablam! | Nov 01 12:33:25.082 INFO kablam! 91 | let mut gameField = Vec::new(); Nov 01 12:33:25.082 INFO kablam! | ^^^^^^^^^^^^^ Nov 01 12:33:25.082 INFO kablam! Nov 01 12:33:25.103 INFO kablam! warning: unused variable: `i` Nov 01 12:33:25.103 INFO kablam! --> src/main.rs:12:9 Nov 01 12:33:25.103 INFO kablam! | Nov 01 12:33:25.103 INFO kablam! 12 | for i in 0..HEIGHT { Nov 01 12:33:25.103 INFO kablam! | ^ help: consider using `_i` instead Nov 01 12:33:25.103 INFO kablam! | Nov 01 12:33:25.103 INFO kablam! = note: #[warn(unused_variables)] on by default Nov 01 12:33:25.103 INFO kablam! Nov 01 12:33:25.103 INFO kablam! warning: unused variable: `gameField` Nov 01 12:33:25.103 INFO kablam! --> src/main.rs:8:15 Nov 01 12:33:25.103 INFO kablam! | Nov 01 12:33:25.103 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 01 12:33:25.103 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 01 12:33:25.103 INFO kablam! Nov 01 12:33:25.103 INFO kablam! warning: unused variable: `gameField` Nov 01 12:33:25.103 INFO kablam! --> src/main.rs:37:19 Nov 01 12:33:25.103 INFO kablam! | Nov 01 12:33:25.103 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.103 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 01 12:33:25.103 INFO kablam! Nov 01 12:33:25.103 INFO kablam! warning: unused variable: `HEIGHT` Nov 01 12:33:25.103 INFO kablam! --> src/main.rs:37:47 Nov 01 12:33:25.103 INFO kablam! | Nov 01 12:33:25.103 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.103 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Nov 01 12:33:25.103 INFO kablam! Nov 01 12:33:25.103 INFO kablam! warning: unused variable: `WIDTH` Nov 01 12:33:25.103 INFO kablam! --> src/main.rs:37:61 Nov 01 12:33:25.103 INFO kablam! | Nov 01 12:33:25.103 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.103 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Nov 01 12:33:25.103 INFO kablam! Nov 01 12:33:25.103 INFO kablam! warning: value assigned to `line` is never read Nov 01 12:33:25.103 INFO kablam! --> src/main.rs:43:13 Nov 01 12:33:25.103 INFO kablam! | Nov 01 12:33:25.103 INFO kablam! 43 | let mut line = "".to_string(); Nov 01 12:33:25.103 INFO kablam! | ^^^^ Nov 01 12:33:25.103 INFO kablam! | Nov 01 12:33:25.103 INFO kablam! = note: #[warn(unused_assignments)] on by default Nov 01 12:33:25.103 INFO kablam! Nov 01 12:33:25.116 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 01 12:33:25.116 INFO kablam! | Nov 01 12:33:25.116 INFO kablam! = note: #[warn(non_snake_case)] on by default Nov 01 12:33:25.116 INFO kablam! Nov 01 12:33:25.116 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.116 INFO kablam! --> src/main.rs:8:15 Nov 01 12:33:25.116 INFO kablam! | Nov 01 12:33:25.116 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 01 12:33:25.116 INFO kablam! | ^^^^^^^^^ Nov 01 12:33:25.116 INFO kablam! Nov 01 12:33:25.116 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 01 12:33:25.116 INFO kablam! --> src/main.rs:8:43 Nov 01 12:33:25.116 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 01 12:33:25.117 INFO kablam! | ^^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:8:58 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 01 12:33:25.117 INFO kablam! | ^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:10:9 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 10 | let mut gameField = Vec::new(); Nov 01 12:33:25.117 INFO kablam! | ^^^^^^^^^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:37:1 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.117 INFO kablam! 38 | | Nov 01 12:33:25.117 INFO kablam! 39 | | } Nov 01 12:33:25.117 INFO kablam! | |_^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:37:19 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.117 INFO kablam! | ^^^^^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:37:47 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.117 INFO kablam! | ^^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:37:61 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 01 12:33:25.117 INFO kablam! | ^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:41:10 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 01 12:33:25.117 INFO kablam! | ^^^^^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:41:38 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 01 12:33:25.117 INFO kablam! | ^^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:41:53 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 01 12:33:25.117 INFO kablam! | ^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:77:9 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 77 | let WIDTH = 50; Nov 01 12:33:25.117 INFO kablam! | ^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:78:9 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 78 | let HEIGHT = 20; Nov 01 12:33:25.117 INFO kablam! | ^^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.117 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 01 12:33:25.117 INFO kablam! --> src/main.rs:91:9 Nov 01 12:33:25.117 INFO kablam! | Nov 01 12:33:25.117 INFO kablam! 91 | let mut gameField = Vec::new(); Nov 01 12:33:25.117 INFO kablam! | ^^^^^^^^^^^^^ Nov 01 12:33:25.117 INFO kablam! Nov 01 12:33:25.144 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 0.87s Nov 01 12:33:25.151 INFO kablam! su: No module specific data is present Nov 01 12:33:25.937 INFO running `"docker" "rm" "-f" "f7f92dc48be3c327adfb6803d99e8ac47b885081235ff7bc2aef3263191eaabd"` Nov 01 12:33:26.268 INFO blam! f7f92dc48be3c327adfb6803d99e8ac47b885081235ff7bc2aef3263191eaabd