Nov 02 22:05:40.064 INFO checking DemonSpawn/gameOfLife against master#f6e9a6e41cd9b1fb687e296b5a6d4c6ad399f862 for pr-55517 Nov 02 22:05:40.064 INFO running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/pr-55517/worker-3/master#f6e9a6e41cd9b1fb687e296b5a6d4c6ad399f862:/target:rw,Z" "-v" "/mnt/big/crater/work/local/test-source/worker-3/pr-55517/master#f6e9a6e41cd9b1fb687e296b5a6d4c6ad399f862:/source:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/source" "-e" "USER_ID=1000" "-e" "CMD=cargo +f6e9a6e41cd9b1fb687e296b5a6d4c6ad399f862-alt check --frozen --all --all-targets" "-e" "CARGO_TARGET_DIR=/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/cargo-home" "-e" "RUSTUP_HOME=/rustup-home" "-m" "1536M" "--network" "none" "crater"` Nov 02 22:05:40.382 INFO blam! edb91334bf7c8a4ea6d05f26b8a4d4cbeff20f7c07e2c17f210110d2f1020ea0 Nov 02 22:05:40.386 INFO running `"docker" "start" "-a" "edb91334bf7c8a4ea6d05f26b8a4d4cbeff20f7c07e2c17f210110d2f1020ea0"` Nov 02 22:05:41.230 INFO kablam! usermod: no changes Nov 02 22:05:41.276 INFO kablam! Checking termion v1.3.0 Nov 02 22:05:42.306 INFO kablam! Checking gameOfLife v0.1.0 (/source) Nov 02 22:05:42.808 INFO kablam! warning: unused imports: `cursor`, `style` Nov 02 22:05:42.808 INFO kablam! --> src/main.rs:6:22 Nov 02 22:05:42.808 INFO kablam! | Nov 02 22:05:42.808 INFO kablam! 6 | use termion::{clear, style, cursor}; Nov 02 22:05:42.808 INFO kablam! | ^^^^^ ^^^^^^ Nov 02 22:05:42.808 INFO kablam! | Nov 02 22:05:42.808 INFO kablam! = note: #[warn(unused_imports)] on by default Nov 02 22:05:42.808 INFO kablam! Nov 02 22:05:42.808 INFO kablam! warning: doc comment not used by rustdoc Nov 02 22:05:42.808 INFO kablam! --> src/main.rs:90:5 Nov 02 22:05:42.808 INFO kablam! | Nov 02 22:05:42.808 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Nov 02 22:05:42.808 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 02 22:05:42.808 INFO kablam! | Nov 02 22:05:42.808 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Nov 02 22:05:42.808 INFO kablam! Nov 02 22:05:42.860 INFO kablam! warning: unused variable: `i` Nov 02 22:05:42.860 INFO kablam! --> src/main.rs:12:9 Nov 02 22:05:42.860 INFO kablam! | Nov 02 22:05:42.860 INFO kablam! 12 | for i in 0..HEIGHT { Nov 02 22:05:42.860 INFO kablam! | ^ help: consider using `_i` instead Nov 02 22:05:42.860 INFO kablam! | Nov 02 22:05:42.860 INFO kablam! = note: #[warn(unused_variables)] on by default Nov 02 22:05:42.860 INFO kablam! Nov 02 22:05:42.860 INFO kablam! warning: unused variable: `gameField` Nov 02 22:05:42.860 INFO kablam! --> src/main.rs:8:15 Nov 02 22:05:42.860 INFO kablam! | Nov 02 22:05:42.860 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 02 22:05:42.860 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 02 22:05:42.860 INFO kablam! Nov 02 22:05:42.860 INFO kablam! warning: unused variable: `gameField` Nov 02 22:05:42.860 INFO kablam! --> src/main.rs:37:19 Nov 02 22:05:42.860 INFO kablam! | Nov 02 22:05:42.860 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.860 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 02 22:05:42.860 INFO kablam! Nov 02 22:05:42.860 INFO kablam! warning: unused variable: `HEIGHT` Nov 02 22:05:42.860 INFO kablam! --> src/main.rs:37:47 Nov 02 22:05:42.860 INFO kablam! | Nov 02 22:05:42.860 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.860 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Nov 02 22:05:42.860 INFO kablam! Nov 02 22:05:42.860 INFO kablam! warning: unused variable: `WIDTH` Nov 02 22:05:42.860 INFO kablam! --> src/main.rs:37:61 Nov 02 22:05:42.860 INFO kablam! | Nov 02 22:05:42.860 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.860 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Nov 02 22:05:42.860 INFO kablam! Nov 02 22:05:42.860 INFO kablam! warning: value assigned to `line` is never read Nov 02 22:05:42.860 INFO kablam! --> src/main.rs:43:13 Nov 02 22:05:42.860 INFO kablam! | Nov 02 22:05:42.860 INFO kablam! 43 | let mut line = "".to_string(); Nov 02 22:05:42.860 INFO kablam! | ^^^^ Nov 02 22:05:42.860 INFO kablam! | Nov 02 22:05:42.860 INFO kablam! = note: #[warn(unused_assignments)] on by default Nov 02 22:05:42.860 INFO kablam! Nov 02 22:05:42.872 INFO kablam! warning: unused imports: `cursor`, `style` Nov 02 22:05:42.872 INFO kablam! --> src/main.rs:6:22 Nov 02 22:05:42.872 INFO kablam! | Nov 02 22:05:42.872 INFO kablam! 6 | use termion::{clear, style, cursor}; Nov 02 22:05:42.872 INFO kablam! | ^^^^^ ^^^^^^ Nov 02 22:05:42.872 INFO kablam! | Nov 02 22:05:42.872 INFO kablam! = note: #[warn(unused_imports)] on by default Nov 02 22:05:42.872 INFO kablam! Nov 02 22:05:42.872 INFO kablam! warning: doc comment not used by rustdoc Nov 02 22:05:42.872 INFO kablam! --> src/main.rs:90:5 Nov 02 22:05:42.872 INFO kablam! | Nov 02 22:05:42.872 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Nov 02 22:05:42.872 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nov 02 22:05:42.872 INFO kablam! | Nov 02 22:05:42.872 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Nov 02 22:05:42.872 INFO kablam! Nov 02 22:05:42.872 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 02 22:05:42.872 INFO kablam! | Nov 02 22:05:42.872 INFO kablam! = note: #[warn(non_snake_case)] on by default Nov 02 22:05:42.872 INFO kablam! Nov 02 22:05:42.872 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.872 INFO kablam! --> src/main.rs:8:15 Nov 02 22:05:42.872 INFO kablam! | Nov 02 22:05:42.872 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 02 22:05:42.872 INFO kablam! | ^^^^^^^^^ Nov 02 22:05:42.872 INFO kablam! Nov 02 22:05:42.872 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 02 22:05:42.872 INFO kablam! --> src/main.rs:8:43 Nov 02 22:05:42.872 INFO kablam! | Nov 02 22:05:42.872 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 02 22:05:42.872 INFO kablam! | ^^^^^^ Nov 02 22:05:42.872 INFO kablam! Nov 02 22:05:42.872 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 02 22:05:42.872 INFO kablam! --> src/main.rs:8:58 Nov 02 22:05:42.872 INFO kablam! | Nov 02 22:05:42.872 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 02 22:05:42.873 INFO kablam! | ^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:10:9 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 10 | let mut gameField = Vec::new(); Nov 02 22:05:42.873 INFO kablam! | ^^^^^^^^^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:37:1 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.873 INFO kablam! 38 | | Nov 02 22:05:42.873 INFO kablam! 39 | | } Nov 02 22:05:42.873 INFO kablam! | |_^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:37:19 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.873 INFO kablam! | ^^^^^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:37:47 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.873 INFO kablam! | ^^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:37:61 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.873 INFO kablam! | ^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:41:10 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 02 22:05:42.873 INFO kablam! | ^^^^^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:41:38 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 02 22:05:42.873 INFO kablam! | ^^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:41:53 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 02 22:05:42.873 INFO kablam! | ^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:77:9 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 77 | let WIDTH = 50; Nov 02 22:05:42.873 INFO kablam! | ^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:78:9 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 78 | let HEIGHT = 20; Nov 02 22:05:42.873 INFO kablam! | ^^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.873 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.873 INFO kablam! --> src/main.rs:91:9 Nov 02 22:05:42.873 INFO kablam! | Nov 02 22:05:42.873 INFO kablam! 91 | let mut gameField = Vec::new(); Nov 02 22:05:42.873 INFO kablam! | ^^^^^^^^^^^^^ Nov 02 22:05:42.873 INFO kablam! Nov 02 22:05:42.904 INFO kablam! warning: unused variable: `i` Nov 02 22:05:42.904 INFO kablam! --> src/main.rs:12:9 Nov 02 22:05:42.904 INFO kablam! | Nov 02 22:05:42.904 INFO kablam! 12 | for i in 0..HEIGHT { Nov 02 22:05:42.904 INFO kablam! | ^ help: consider using `_i` instead Nov 02 22:05:42.904 INFO kablam! | Nov 02 22:05:42.904 INFO kablam! = note: #[warn(unused_variables)] on by default Nov 02 22:05:42.904 INFO kablam! Nov 02 22:05:42.904 INFO kablam! warning: unused variable: `gameField` Nov 02 22:05:42.904 INFO kablam! --> src/main.rs:8:15 Nov 02 22:05:42.904 INFO kablam! | Nov 02 22:05:42.904 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 02 22:05:42.904 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 02 22:05:42.904 INFO kablam! Nov 02 22:05:42.904 INFO kablam! warning: unused variable: `gameField` Nov 02 22:05:42.904 INFO kablam! --> src/main.rs:37:19 Nov 02 22:05:42.904 INFO kablam! | Nov 02 22:05:42.904 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.904 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Nov 02 22:05:42.904 INFO kablam! Nov 02 22:05:42.904 INFO kablam! warning: unused variable: `HEIGHT` Nov 02 22:05:42.904 INFO kablam! --> src/main.rs:37:47 Nov 02 22:05:42.904 INFO kablam! | Nov 02 22:05:42.904 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.904 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Nov 02 22:05:42.904 INFO kablam! Nov 02 22:05:42.904 INFO kablam! warning: unused variable: `WIDTH` Nov 02 22:05:42.904 INFO kablam! --> src/main.rs:37:61 Nov 02 22:05:42.904 INFO kablam! | Nov 02 22:05:42.904 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.904 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Nov 02 22:05:42.904 INFO kablam! Nov 02 22:05:42.904 INFO kablam! warning: value assigned to `line` is never read Nov 02 22:05:42.904 INFO kablam! --> src/main.rs:43:13 Nov 02 22:05:42.904 INFO kablam! | Nov 02 22:05:42.905 INFO kablam! 43 | let mut line = "".to_string(); Nov 02 22:05:42.905 INFO kablam! | ^^^^ Nov 02 22:05:42.905 INFO kablam! | Nov 02 22:05:42.905 INFO kablam! = note: #[warn(unused_assignments)] on by default Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! = note: #[warn(non_snake_case)] on by default Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:8:15 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 02 22:05:42.912 INFO kablam! | ^^^^^^^^^ Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:8:43 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 02 22:05:42.912 INFO kablam! | ^^^^^^ Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:8:58 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Nov 02 22:05:42.912 INFO kablam! | ^^^^^ Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:10:9 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 10 | let mut gameField = Vec::new(); Nov 02 22:05:42.912 INFO kablam! | ^^^^^^^^^^^^^ Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:37:1 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.912 INFO kablam! 38 | | Nov 02 22:05:42.912 INFO kablam! 39 | | } Nov 02 22:05:42.912 INFO kablam! | |_^ Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:37:19 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.912 INFO kablam! | ^^^^^^^^^ Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:37:47 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.912 INFO kablam! | ^^^^^^ Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:37:61 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Nov 02 22:05:42.912 INFO kablam! | ^^^^^ Nov 02 22:05:42.912 INFO kablam! Nov 02 22:05:42.912 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.912 INFO kablam! --> src/main.rs:41:10 Nov 02 22:05:42.912 INFO kablam! | Nov 02 22:05:42.912 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 02 22:05:42.912 INFO kablam! | ^^^^^^^^^ Nov 02 22:05:42.913 INFO kablam! Nov 02 22:05:42.913 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 02 22:05:42.913 INFO kablam! --> src/main.rs:41:38 Nov 02 22:05:42.913 INFO kablam! | Nov 02 22:05:42.913 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 02 22:05:42.913 INFO kablam! | ^^^^^^ Nov 02 22:05:42.913 INFO kablam! Nov 02 22:05:42.913 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 02 22:05:42.913 INFO kablam! --> src/main.rs:41:53 Nov 02 22:05:42.913 INFO kablam! | Nov 02 22:05:42.913 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Nov 02 22:05:42.913 INFO kablam! | ^^^^^ Nov 02 22:05:42.913 INFO kablam! Nov 02 22:05:42.913 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Nov 02 22:05:42.913 INFO kablam! --> src/main.rs:77:9 Nov 02 22:05:42.913 INFO kablam! | Nov 02 22:05:42.913 INFO kablam! 77 | let WIDTH = 50; Nov 02 22:05:42.913 INFO kablam! | ^^^^^ Nov 02 22:05:42.913 INFO kablam! Nov 02 22:05:42.913 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Nov 02 22:05:42.913 INFO kablam! --> src/main.rs:78:9 Nov 02 22:05:42.913 INFO kablam! | Nov 02 22:05:42.913 INFO kablam! 78 | let HEIGHT = 20; Nov 02 22:05:42.913 INFO kablam! | ^^^^^^ Nov 02 22:05:42.913 INFO kablam! Nov 02 22:05:42.913 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Nov 02 22:05:42.913 INFO kablam! --> src/main.rs:91:9 Nov 02 22:05:42.913 INFO kablam! | Nov 02 22:05:42.913 INFO kablam! 91 | let mut gameField = Vec::new(); Nov 02 22:05:42.913 INFO kablam! | ^^^^^^^^^^^^^ Nov 02 22:05:42.913 INFO kablam! Nov 02 22:05:42.923 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 1.69s Nov 02 22:05:42.927 INFO kablam! su: No module specific data is present Nov 02 22:05:43.756 INFO running `"docker" "rm" "-f" "edb91334bf7c8a4ea6d05f26b8a4d4cbeff20f7c07e2c17f210110d2f1020ea0"` Nov 02 22:05:44.120 INFO blam! edb91334bf7c8a4ea6d05f26b8a4d4cbeff20f7c07e2c17f210110d2f1020ea0