Oct 21 21:44:37.247 INFO checking DemonSpawn/gameOfLife against master#155510e377ae2a8d8ee0dad1a5f809c9062a5526 for pr-55192 Oct 21 21:44:37.247 INFO running `"docker" "create" "-v" "/mnt/big/crater/./work/local/target-dirs/pr-55192/worker-4/master#155510e377ae2a8d8ee0dad1a5f809c9062a5526:/target:rw,Z" "-v" "/mnt/big/crater/./work/local/test-source/worker-4/pr-55192/master#155510e377ae2a8d8ee0dad1a5f809c9062a5526:/source:ro,Z" "-v" "/mnt/big/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/mnt/big/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/source" "-e" "USER_ID=1000" "-e" "CMD=cargo +155510e377ae2a8d8ee0dad1a5f809c9062a5526-alt check --frozen --all --all-targets" "-e" "CARGO_TARGET_DIR=/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/cargo-home" "-e" "RUSTUP_HOME=/rustup-home" "-m" "1536M" "--network" "none" "crater"` Oct 21 21:44:37.452 INFO blam! e483c42be0e667972bcd5277ead7b5e8fa4ab08c903887d57200bbc8e973239e Oct 21 21:44:37.454 INFO running `"docker" "start" "-a" "e483c42be0e667972bcd5277ead7b5e8fa4ab08c903887d57200bbc8e973239e"` Oct 21 21:44:38.348 INFO kablam! usermod: no changes Oct 21 21:44:38.408 INFO kablam! Checking termion v1.3.0 Oct 21 21:44:39.358 INFO kablam! Checking gameOfLife v0.1.0 (/source) Oct 21 21:44:39.872 INFO kablam! warning: unused imports: `cursor`, `style` Oct 21 21:44:39.873 INFO kablam! --> src/main.rs:6:22 Oct 21 21:44:39.873 INFO kablam! | Oct 21 21:44:39.873 INFO kablam! 6 | use termion::{clear, style, cursor}; Oct 21 21:44:39.873 INFO kablam! | ^^^^^ ^^^^^^ Oct 21 21:44:39.873 INFO kablam! | Oct 21 21:44:39.873 INFO kablam! = note: #[warn(unused_imports)] on by default Oct 21 21:44:39.873 INFO kablam! Oct 21 21:44:39.873 INFO kablam! warning: doc comment not used by rustdoc Oct 21 21:44:39.873 INFO kablam! --> src/main.rs:90:5 Oct 21 21:44:39.873 INFO kablam! | Oct 21 21:44:39.873 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Oct 21 21:44:39.873 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Oct 21 21:44:39.873 INFO kablam! | Oct 21 21:44:39.873 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Oct 21 21:44:39.874 INFO kablam! Oct 21 21:44:39.892 INFO kablam! warning: unused variable: `i` Oct 21 21:44:39.892 INFO kablam! --> src/main.rs:12:9 Oct 21 21:44:39.892 INFO kablam! | Oct 21 21:44:39.892 INFO kablam! 12 | for i in 0..HEIGHT { Oct 21 21:44:39.892 INFO kablam! | ^ help: consider using `_i` instead Oct 21 21:44:39.892 INFO kablam! | Oct 21 21:44:39.892 INFO kablam! = note: #[warn(unused_variables)] on by default Oct 21 21:44:39.892 INFO kablam! Oct 21 21:44:39.892 INFO kablam! warning: unused variable: `gameField` Oct 21 21:44:39.892 INFO kablam! --> src/main.rs:8:15 Oct 21 21:44:39.892 INFO kablam! | Oct 21 21:44:39.892 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Oct 21 21:44:39.892 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Oct 21 21:44:39.893 INFO kablam! Oct 21 21:44:39.893 INFO kablam! warning: unused variable: `gameField` Oct 21 21:44:39.893 INFO kablam! --> src/main.rs:37:19 Oct 21 21:44:39.893 INFO kablam! | Oct 21 21:44:39.893 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:39.893 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Oct 21 21:44:39.893 INFO kablam! Oct 21 21:44:39.893 INFO kablam! warning: unused variable: `HEIGHT` Oct 21 21:44:39.893 INFO kablam! --> src/main.rs:37:47 Oct 21 21:44:39.893 INFO kablam! | Oct 21 21:44:39.893 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:39.893 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Oct 21 21:44:39.893 INFO kablam! Oct 21 21:44:39.893 INFO kablam! warning: unused variable: `WIDTH` Oct 21 21:44:39.893 INFO kablam! --> src/main.rs:37:61 Oct 21 21:44:39.893 INFO kablam! | Oct 21 21:44:39.893 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:39.893 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Oct 21 21:44:39.893 INFO kablam! Oct 21 21:44:39.893 INFO kablam! warning: value assigned to `line` is never read Oct 21 21:44:39.893 INFO kablam! --> src/main.rs:43:13 Oct 21 21:44:39.893 INFO kablam! | Oct 21 21:44:39.893 INFO kablam! 43 | let mut line = "".to_string(); Oct 21 21:44:39.893 INFO kablam! | ^^^^ Oct 21 21:44:39.893 INFO kablam! | Oct 21 21:44:39.893 INFO kablam! = note: #[warn(unused_assignments)] on by default Oct 21 21:44:39.893 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! = note: #[warn(non_snake_case)] on by default Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:8:15 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Oct 21 21:44:39.917 INFO kablam! | ^^^^^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:8:43 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Oct 21 21:44:39.917 INFO kablam! | ^^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:8:58 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Oct 21 21:44:39.917 INFO kablam! | ^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:10:9 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 10 | let mut gameField = Vec::new(); Oct 21 21:44:39.917 INFO kablam! | ^^^^^^^^^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:37:1 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:39.917 INFO kablam! 38 | | Oct 21 21:44:39.917 INFO kablam! 39 | | } Oct 21 21:44:39.917 INFO kablam! | |_^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:37:19 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:39.917 INFO kablam! | ^^^^^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:37:47 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:39.917 INFO kablam! | ^^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:37:61 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:39.917 INFO kablam! | ^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:41:10 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Oct 21 21:44:39.917 INFO kablam! | ^^^^^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:41:38 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Oct 21 21:44:39.917 INFO kablam! | ^^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:41:53 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Oct 21 21:44:39.917 INFO kablam! | ^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:77:9 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 77 | let WIDTH = 50; Oct 21 21:44:39.917 INFO kablam! | ^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Oct 21 21:44:39.917 INFO kablam! --> src/main.rs:78:9 Oct 21 21:44:39.917 INFO kablam! | Oct 21 21:44:39.917 INFO kablam! 78 | let HEIGHT = 20; Oct 21 21:44:39.917 INFO kablam! | ^^^^^^ Oct 21 21:44:39.917 INFO kablam! Oct 21 21:44:39.917 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:39.918 INFO kablam! --> src/main.rs:91:9 Oct 21 21:44:39.918 INFO kablam! | Oct 21 21:44:39.918 INFO kablam! 91 | let mut gameField = Vec::new(); Oct 21 21:44:39.918 INFO kablam! | ^^^^^^^^^^^^^ Oct 21 21:44:39.918 INFO kablam! Oct 21 21:44:39.952 INFO kablam! warning: unused imports: `cursor`, `style` Oct 21 21:44:39.952 INFO kablam! --> src/main.rs:6:22 Oct 21 21:44:39.952 INFO kablam! | Oct 21 21:44:39.952 INFO kablam! 6 | use termion::{clear, style, cursor}; Oct 21 21:44:39.952 INFO kablam! | ^^^^^ ^^^^^^ Oct 21 21:44:39.952 INFO kablam! | Oct 21 21:44:39.952 INFO kablam! = note: #[warn(unused_imports)] on by default Oct 21 21:44:39.952 INFO kablam! Oct 21 21:44:39.952 INFO kablam! warning: doc comment not used by rustdoc Oct 21 21:44:39.952 INFO kablam! --> src/main.rs:90:5 Oct 21 21:44:39.952 INFO kablam! | Oct 21 21:44:39.952 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Oct 21 21:44:39.952 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Oct 21 21:44:39.952 INFO kablam! | Oct 21 21:44:39.952 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Oct 21 21:44:39.952 INFO kablam! Oct 21 21:44:40.000 INFO kablam! warning: unused variable: `i` Oct 21 21:44:40.000 INFO kablam! --> src/main.rs:12:9 Oct 21 21:44:40.000 INFO kablam! | Oct 21 21:44:40.000 INFO kablam! 12 | for i in 0..HEIGHT { Oct 21 21:44:40.000 INFO kablam! | ^ help: consider using `_i` instead Oct 21 21:44:40.000 INFO kablam! | Oct 21 21:44:40.000 INFO kablam! = note: #[warn(unused_variables)] on by default Oct 21 21:44:40.000 INFO kablam! Oct 21 21:44:40.000 INFO kablam! warning: unused variable: `gameField` Oct 21 21:44:40.000 INFO kablam! --> src/main.rs:8:15 Oct 21 21:44:40.000 INFO kablam! | Oct 21 21:44:40.000 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Oct 21 21:44:40.001 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Oct 21 21:44:40.001 INFO kablam! Oct 21 21:44:40.001 INFO kablam! warning: unused variable: `gameField` Oct 21 21:44:40.001 INFO kablam! --> src/main.rs:37:19 Oct 21 21:44:40.001 INFO kablam! | Oct 21 21:44:40.001 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:40.001 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Oct 21 21:44:40.001 INFO kablam! Oct 21 21:44:40.001 INFO kablam! warning: unused variable: `HEIGHT` Oct 21 21:44:40.001 INFO kablam! --> src/main.rs:37:47 Oct 21 21:44:40.001 INFO kablam! | Oct 21 21:44:40.001 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:40.001 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Oct 21 21:44:40.001 INFO kablam! Oct 21 21:44:40.001 INFO kablam! warning: unused variable: `WIDTH` Oct 21 21:44:40.001 INFO kablam! --> src/main.rs:37:61 Oct 21 21:44:40.001 INFO kablam! | Oct 21 21:44:40.001 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:40.001 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Oct 21 21:44:40.001 INFO kablam! Oct 21 21:44:40.001 INFO kablam! warning: value assigned to `line` is never read Oct 21 21:44:40.001 INFO kablam! --> src/main.rs:43:13 Oct 21 21:44:40.001 INFO kablam! | Oct 21 21:44:40.001 INFO kablam! 43 | let mut line = "".to_string(); Oct 21 21:44:40.001 INFO kablam! | ^^^^ Oct 21 21:44:40.001 INFO kablam! | Oct 21 21:44:40.001 INFO kablam! = note: #[warn(unused_assignments)] on by default Oct 21 21:44:40.001 INFO kablam! Oct 21 21:44:40.010 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Oct 21 21:44:40.010 INFO kablam! | Oct 21 21:44:40.010 INFO kablam! = note: #[warn(non_snake_case)] on by default Oct 21 21:44:40.010 INFO kablam! Oct 21 21:44:40.010 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:40.010 INFO kablam! --> src/main.rs:8:15 Oct 21 21:44:40.010 INFO kablam! | Oct 21 21:44:40.010 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Oct 21 21:44:40.010 INFO kablam! | ^^^^^^^^^ Oct 21 21:44:40.010 INFO kablam! Oct 21 21:44:40.010 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Oct 21 21:44:40.010 INFO kablam! --> src/main.rs:8:43 Oct 21 21:44:40.010 INFO kablam! | Oct 21 21:44:40.010 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Oct 21 21:44:40.010 INFO kablam! | ^^^^^^ Oct 21 21:44:40.010 INFO kablam! Oct 21 21:44:40.010 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Oct 21 21:44:40.010 INFO kablam! --> src/main.rs:8:58 Oct 21 21:44:40.010 INFO kablam! | Oct 21 21:44:40.010 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Oct 21 21:44:40.010 INFO kablam! | ^^^^^ Oct 21 21:44:40.010 INFO kablam! Oct 21 21:44:40.010 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:40.010 INFO kablam! --> src/main.rs:10:9 Oct 21 21:44:40.010 INFO kablam! | Oct 21 21:44:40.010 INFO kablam! 10 | let mut gameField = Vec::new(); Oct 21 21:44:40.010 INFO kablam! | ^^^^^^^^^^^^^ Oct 21 21:44:40.010 INFO kablam! Oct 21 21:44:40.010 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Oct 21 21:44:40.010 INFO kablam! --> src/main.rs:37:1 Oct 21 21:44:40.010 INFO kablam! | Oct 21 21:44:40.010 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:40.010 INFO kablam! 38 | | Oct 21 21:44:40.010 INFO kablam! 39 | | } Oct 21 21:44:40.010 INFO kablam! | |_^ Oct 21 21:44:40.010 INFO kablam! Oct 21 21:44:40.010 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:40.010 INFO kablam! --> src/main.rs:37:19 Oct 21 21:44:40.010 INFO kablam! | Oct 21 21:44:40.010 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:40.010 INFO kablam! | ^^^^^^^^^ Oct 21 21:44:40.010 INFO kablam! Oct 21 21:44:40.010 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Oct 21 21:44:40.010 INFO kablam! --> src/main.rs:37:47 Oct 21 21:44:40.010 INFO kablam! | Oct 21 21:44:40.010 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:40.011 INFO kablam! | ^^^^^^ Oct 21 21:44:40.011 INFO kablam! Oct 21 21:44:40.011 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Oct 21 21:44:40.011 INFO kablam! --> src/main.rs:37:61 Oct 21 21:44:40.011 INFO kablam! | Oct 21 21:44:40.011 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Oct 21 21:44:40.011 INFO kablam! | ^^^^^ Oct 21 21:44:40.011 INFO kablam! Oct 21 21:44:40.011 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:40.011 INFO kablam! --> src/main.rs:41:10 Oct 21 21:44:40.011 INFO kablam! | Oct 21 21:44:40.011 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Oct 21 21:44:40.011 INFO kablam! | ^^^^^^^^^ Oct 21 21:44:40.011 INFO kablam! Oct 21 21:44:40.011 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Oct 21 21:44:40.011 INFO kablam! --> src/main.rs:41:38 Oct 21 21:44:40.011 INFO kablam! | Oct 21 21:44:40.011 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Oct 21 21:44:40.011 INFO kablam! | ^^^^^^ Oct 21 21:44:40.012 INFO kablam! Oct 21 21:44:40.012 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Oct 21 21:44:40.013 INFO kablam! --> src/main.rs:41:53 Oct 21 21:44:40.013 INFO kablam! | Oct 21 21:44:40.013 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Oct 21 21:44:40.013 INFO kablam! | ^^^^^ Oct 21 21:44:40.013 INFO kablam! Oct 21 21:44:40.013 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Oct 21 21:44:40.013 INFO kablam! --> src/main.rs:77:9 Oct 21 21:44:40.013 INFO kablam! | Oct 21 21:44:40.013 INFO kablam! 77 | let WIDTH = 50; Oct 21 21:44:40.013 INFO kablam! | ^^^^^ Oct 21 21:44:40.013 INFO kablam! Oct 21 21:44:40.013 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Oct 21 21:44:40.013 INFO kablam! --> src/main.rs:78:9 Oct 21 21:44:40.013 INFO kablam! | Oct 21 21:44:40.013 INFO kablam! 78 | let HEIGHT = 20; Oct 21 21:44:40.013 INFO kablam! | ^^^^^^ Oct 21 21:44:40.013 INFO kablam! Oct 21 21:44:40.013 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Oct 21 21:44:40.013 INFO kablam! --> src/main.rs:91:9 Oct 21 21:44:40.013 INFO kablam! | Oct 21 21:44:40.013 INFO kablam! 91 | let mut gameField = Vec::new(); Oct 21 21:44:40.013 INFO kablam! | ^^^^^^^^^^^^^ Oct 21 21:44:40.013 INFO kablam! Oct 21 21:44:40.072 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 1.70s Oct 21 21:44:40.076 INFO kablam! su: No module specific data is present Oct 21 21:44:40.748 INFO running `"docker" "rm" "-f" "e483c42be0e667972bcd5277ead7b5e8fa4ab08c903887d57200bbc8e973239e"` Oct 21 21:44:41.026 INFO blam! e483c42be0e667972bcd5277ead7b5e8fa4ab08c903887d57200bbc8e973239e