Sep 20 23:58:32.892 INFO checking DemonSpawn/gameOfLife against master#f7f4c500b46603386e940f116b469c7adc043a6d for pr-54394 Sep 20 23:58:32.892 INFO running: cargo +f7f4c500b46603386e940f116b469c7adc043a6d-alt check --frozen --all --all-targets Sep 20 23:58:32.892 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-1/pr-54394/master#f7f4c500b46603386e940f116b469c7adc043a6d:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-54394/worker-1/master#f7f4c500b46603386e940f116b469c7adc043a6d:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "CMD=cargo +f7f4c500b46603386e940f116b469c7adc043a6d-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "1536M" "crater"` Sep 20 23:58:33.190 INFO blam! b6562cc1bd0cc0ae1e9780a2627d74c53d2aea2d4b3327ffe67a6cdf28ce5fac Sep 20 23:58:33.196 INFO running `"docker" "start" "-a" "b6562cc1bd0cc0ae1e9780a2627d74c53d2aea2d4b3327ffe67a6cdf28ce5fac"` Sep 20 23:58:34.213 INFO kablam! usermod: no changes Sep 20 23:58:34.326 INFO kablam! Checking gameOfLife v0.1.0 (/source) Sep 20 23:58:34.670 INFO kablam! warning: unused imports: `cursor`, `style` Sep 20 23:58:34.670 INFO kablam! --> src/main.rs:6:22 Sep 20 23:58:34.670 INFO kablam! | Sep 20 23:58:34.670 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 20 23:58:34.670 INFO kablam! | ^^^^^ ^^^^^^ Sep 20 23:58:34.670 INFO kablam! | Sep 20 23:58:34.670 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 20 23:58:34.670 INFO kablam! Sep 20 23:58:34.670 INFO kablam! warning: doc comment not used by rustdoc Sep 20 23:58:34.670 INFO kablam! --> src/main.rs:90:5 Sep 20 23:58:34.670 INFO kablam! | Sep 20 23:58:34.670 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 20 23:58:34.670 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 20 23:58:34.670 INFO kablam! | Sep 20 23:58:34.686 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 20 23:58:34.686 INFO kablam! Sep 20 23:58:34.730 INFO kablam! warning: unused imports: `cursor`, `style` Sep 20 23:58:34.730 INFO kablam! --> src/main.rs:6:22 Sep 20 23:58:34.730 INFO kablam! | Sep 20 23:58:34.730 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 20 23:58:34.730 INFO kablam! | ^^^^^ ^^^^^^ Sep 20 23:58:34.730 INFO kablam! | Sep 20 23:58:34.730 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 20 23:58:34.730 INFO kablam! Sep 20 23:58:34.730 INFO kablam! warning: doc comment not used by rustdoc Sep 20 23:58:34.730 INFO kablam! --> src/main.rs:90:5 Sep 20 23:58:34.730 INFO kablam! | Sep 20 23:58:34.730 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 20 23:58:34.730 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 20 23:58:34.730 INFO kablam! | Sep 20 23:58:34.730 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 20 23:58:34.730 INFO kablam! Sep 20 23:58:34.762 INFO kablam! warning: unused variable: `i` Sep 20 23:58:34.762 INFO kablam! --> src/main.rs:12:9 Sep 20 23:58:34.762 INFO kablam! | Sep 20 23:58:34.762 INFO kablam! 12 | for i in 0..HEIGHT { Sep 20 23:58:34.762 INFO kablam! | ^ help: consider using `_i` instead Sep 20 23:58:34.762 INFO kablam! | Sep 20 23:58:34.762 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 20 23:58:34.762 INFO kablam! Sep 20 23:58:34.762 INFO kablam! warning: unused variable: `gameField` Sep 20 23:58:34.762 INFO kablam! --> src/main.rs:8:15 Sep 20 23:58:34.762 INFO kablam! | Sep 20 23:58:34.762 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 20 23:58:34.762 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 20 23:58:34.762 INFO kablam! Sep 20 23:58:34.762 INFO kablam! warning: unused variable: `gameField` Sep 20 23:58:34.762 INFO kablam! --> src/main.rs:37:19 Sep 20 23:58:34.762 INFO kablam! | Sep 20 23:58:34.762 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.762 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 20 23:58:34.762 INFO kablam! Sep 20 23:58:34.762 INFO kablam! warning: unused variable: `HEIGHT` Sep 20 23:58:34.762 INFO kablam! --> src/main.rs:37:47 Sep 20 23:58:34.762 INFO kablam! | Sep 20 23:58:34.762 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.762 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 20 23:58:34.762 INFO kablam! Sep 20 23:58:34.762 INFO kablam! warning: unused variable: `WIDTH` Sep 20 23:58:34.762 INFO kablam! --> src/main.rs:37:61 Sep 20 23:58:34.762 INFO kablam! | Sep 20 23:58:34.762 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.762 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 20 23:58:34.762 INFO kablam! Sep 20 23:58:34.762 INFO kablam! warning: value assigned to `line` is never read Sep 20 23:58:34.762 INFO kablam! --> src/main.rs:43:13 Sep 20 23:58:34.762 INFO kablam! | Sep 20 23:58:34.762 INFO kablam! 43 | let mut line = "".to_string(); Sep 20 23:58:34.762 INFO kablam! | ^^^^ Sep 20 23:58:34.763 INFO kablam! | Sep 20 23:58:34.763 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 20 23:58:34.763 INFO kablam! Sep 20 23:58:34.783 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 20 23:58:34.783 INFO kablam! | Sep 20 23:58:34.783 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 20 23:58:34.783 INFO kablam! Sep 20 23:58:34.783 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.783 INFO kablam! --> src/main.rs:8:15 Sep 20 23:58:34.783 INFO kablam! | Sep 20 23:58:34.783 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 20 23:58:34.783 INFO kablam! | ^^^^^^^^^ Sep 20 23:58:34.783 INFO kablam! Sep 20 23:58:34.783 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 20 23:58:34.783 INFO kablam! --> src/main.rs:8:43 Sep 20 23:58:34.783 INFO kablam! | Sep 20 23:58:34.783 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 20 23:58:34.783 INFO kablam! | ^^^^^^ Sep 20 23:58:34.783 INFO kablam! Sep 20 23:58:34.783 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 20 23:58:34.783 INFO kablam! --> src/main.rs:8:58 Sep 20 23:58:34.783 INFO kablam! | Sep 20 23:58:34.783 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 20 23:58:34.783 INFO kablam! | ^^^^^ Sep 20 23:58:34.783 INFO kablam! Sep 20 23:58:34.783 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.783 INFO kablam! --> src/main.rs:10:9 Sep 20 23:58:34.783 INFO kablam! | Sep 20 23:58:34.783 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 20 23:58:34.783 INFO kablam! | ^^^^^^^^^^^^^ Sep 20 23:58:34.783 INFO kablam! Sep 20 23:58:34.783 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 20 23:58:34.783 INFO kablam! --> src/main.rs:37:1 Sep 20 23:58:34.783 INFO kablam! | Sep 20 23:58:34.783 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.783 INFO kablam! 38 | | Sep 20 23:58:34.783 INFO kablam! 39 | | } Sep 20 23:58:34.783 INFO kablam! | |_^ Sep 20 23:58:34.783 INFO kablam! Sep 20 23:58:34.783 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:37:19 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.784 INFO kablam! | ^^^^^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.784 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:37:47 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.784 INFO kablam! | ^^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.784 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:37:61 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.784 INFO kablam! | ^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.784 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:41:10 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 20 23:58:34.784 INFO kablam! | ^^^^^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.784 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:41:38 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 20 23:58:34.784 INFO kablam! | ^^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.784 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:41:53 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 20 23:58:34.784 INFO kablam! | ^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.784 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:77:9 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 77 | let WIDTH = 50; Sep 20 23:58:34.784 INFO kablam! | ^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.784 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:78:9 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 78 | let HEIGHT = 20; Sep 20 23:58:34.784 INFO kablam! | ^^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.784 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.784 INFO kablam! --> src/main.rs:91:9 Sep 20 23:58:34.784 INFO kablam! | Sep 20 23:58:34.784 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 20 23:58:34.784 INFO kablam! | ^^^^^^^^^^^^^ Sep 20 23:58:34.784 INFO kablam! Sep 20 23:58:34.882 INFO kablam! warning: unused variable: `i` Sep 20 23:58:34.882 INFO kablam! --> src/main.rs:12:9 Sep 20 23:58:34.882 INFO kablam! | Sep 20 23:58:34.882 INFO kablam! 12 | for i in 0..HEIGHT { Sep 20 23:58:34.882 INFO kablam! | ^ help: consider using `_i` instead Sep 20 23:58:34.882 INFO kablam! | Sep 20 23:58:34.882 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 20 23:58:34.882 INFO kablam! Sep 20 23:58:34.883 INFO kablam! warning: unused variable: `gameField` Sep 20 23:58:34.883 INFO kablam! --> src/main.rs:8:15 Sep 20 23:58:34.883 INFO kablam! | Sep 20 23:58:34.883 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 20 23:58:34.883 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 20 23:58:34.883 INFO kablam! Sep 20 23:58:34.883 INFO kablam! warning: unused variable: `gameField` Sep 20 23:58:34.883 INFO kablam! --> src/main.rs:37:19 Sep 20 23:58:34.883 INFO kablam! | Sep 20 23:58:34.883 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.883 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 20 23:58:34.883 INFO kablam! Sep 20 23:58:34.883 INFO kablam! warning: unused variable: `HEIGHT` Sep 20 23:58:34.883 INFO kablam! --> src/main.rs:37:47 Sep 20 23:58:34.883 INFO kablam! | Sep 20 23:58:34.883 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.883 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 20 23:58:34.883 INFO kablam! Sep 20 23:58:34.883 INFO kablam! warning: unused variable: `WIDTH` Sep 20 23:58:34.883 INFO kablam! --> src/main.rs:37:61 Sep 20 23:58:34.883 INFO kablam! | Sep 20 23:58:34.883 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.883 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 20 23:58:34.883 INFO kablam! Sep 20 23:58:34.883 INFO kablam! warning: value assigned to `line` is never read Sep 20 23:58:34.883 INFO kablam! --> src/main.rs:43:13 Sep 20 23:58:34.883 INFO kablam! | Sep 20 23:58:34.883 INFO kablam! 43 | let mut line = "".to_string(); Sep 20 23:58:34.883 INFO kablam! | ^^^^ Sep 20 23:58:34.883 INFO kablam! | Sep 20 23:58:34.883 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 20 23:58:34.883 INFO kablam! Sep 20 23:58:34.894 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 20 23:58:34.894 INFO kablam! | Sep 20 23:58:34.894 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 20 23:58:34.894 INFO kablam! Sep 20 23:58:34.894 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.894 INFO kablam! --> src/main.rs:8:15 Sep 20 23:58:34.894 INFO kablam! | Sep 20 23:58:34.894 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 20 23:58:34.894 INFO kablam! | ^^^^^^^^^ Sep 20 23:58:34.894 INFO kablam! Sep 20 23:58:34.894 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 20 23:58:34.894 INFO kablam! --> src/main.rs:8:43 Sep 20 23:58:34.894 INFO kablam! | Sep 20 23:58:34.894 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 20 23:58:34.894 INFO kablam! | ^^^^^^ Sep 20 23:58:34.894 INFO kablam! Sep 20 23:58:34.894 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 20 23:58:34.894 INFO kablam! --> src/main.rs:8:58 Sep 20 23:58:34.894 INFO kablam! | Sep 20 23:58:34.894 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 20 23:58:34.894 INFO kablam! | ^^^^^ Sep 20 23:58:34.894 INFO kablam! Sep 20 23:58:34.894 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.894 INFO kablam! --> src/main.rs:10:9 Sep 20 23:58:34.894 INFO kablam! | Sep 20 23:58:34.894 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 20 23:58:34.894 INFO kablam! | ^^^^^^^^^^^^^ Sep 20 23:58:34.894 INFO kablam! Sep 20 23:58:34.894 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:37:1 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.895 INFO kablam! 38 | | Sep 20 23:58:34.895 INFO kablam! 39 | | } Sep 20 23:58:34.895 INFO kablam! | |_^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:37:19 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.895 INFO kablam! | ^^^^^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:37:47 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.895 INFO kablam! | ^^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:37:61 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 20 23:58:34.895 INFO kablam! | ^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:41:10 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 20 23:58:34.895 INFO kablam! | ^^^^^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:41:38 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 20 23:58:34.895 INFO kablam! | ^^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:41:53 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 20 23:58:34.895 INFO kablam! | ^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:77:9 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 77 | let WIDTH = 50; Sep 20 23:58:34.895 INFO kablam! | ^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:78:9 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 78 | let HEIGHT = 20; Sep 20 23:58:34.895 INFO kablam! | ^^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.895 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 20 23:58:34.895 INFO kablam! --> src/main.rs:91:9 Sep 20 23:58:34.895 INFO kablam! | Sep 20 23:58:34.895 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 20 23:58:34.895 INFO kablam! | ^^^^^^^^^^^^^ Sep 20 23:58:34.895 INFO kablam! Sep 20 23:58:34.934 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 0.69s Sep 20 23:58:34.935 INFO kablam! su: No module specific data is present Sep 20 23:58:36.172 INFO running `"docker" "rm" "-f" "b6562cc1bd0cc0ae1e9780a2627d74c53d2aea2d4b3327ffe67a6cdf28ce5fac"` Sep 20 23:58:36.284 INFO blam! b6562cc1bd0cc0ae1e9780a2627d74c53d2aea2d4b3327ffe67a6cdf28ce5fac