Sep 19 17:08:41.562 INFO checking DemonSpawn/gameOfLife against try#135b4cd023a753409d01e43b0f23d22a899feeeb for pr-54352 Sep 19 17:08:41.562 INFO running: cargo +135b4cd023a753409d01e43b0f23d22a899feeeb-alt check --frozen --all --all-targets Sep 19 17:08:41.562 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-2/pr-54352/try#135b4cd023a753409d01e43b0f23d22a899feeeb:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-54352/worker-2/try#135b4cd023a753409d01e43b0f23d22a899feeeb:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "CMD=cargo +135b4cd023a753409d01e43b0f23d22a899feeeb-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "1536M" "crater"` Sep 19 17:08:41.790 INFO blam! 4a64bac7d81e6742680ca14ead0b1411873420bf5e248b3ca3875e321d92b00a Sep 19 17:08:41.793 INFO running `"docker" "start" "-a" "4a64bac7d81e6742680ca14ead0b1411873420bf5e248b3ca3875e321d92b00a"` Sep 19 17:08:42.906 INFO kablam! usermod: no changes Sep 19 17:08:42.970 INFO kablam! Checking gameOfLife v0.1.0 (/source) Sep 19 17:08:43.302 INFO kablam! warning: unused imports: `cursor`, `style` Sep 19 17:08:43.302 INFO kablam! --> src/main.rs:6:22 Sep 19 17:08:43.302 INFO kablam! | Sep 19 17:08:43.302 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 19 17:08:43.302 INFO kablam! | ^^^^^ ^^^^^^ Sep 19 17:08:43.302 INFO kablam! | Sep 19 17:08:43.302 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 19 17:08:43.302 INFO kablam! Sep 19 17:08:43.302 INFO kablam! warning: doc comment not used by rustdoc Sep 19 17:08:43.302 INFO kablam! --> src/main.rs:90:5 Sep 19 17:08:43.302 INFO kablam! | Sep 19 17:08:43.302 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 19 17:08:43.302 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 19 17:08:43.302 INFO kablam! | Sep 19 17:08:43.302 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 19 17:08:43.302 INFO kablam! Sep 19 17:08:43.358 INFO kablam! warning: unused imports: `cursor`, `style` Sep 19 17:08:43.358 INFO kablam! --> src/main.rs:6:22 Sep 19 17:08:43.358 INFO kablam! | Sep 19 17:08:43.358 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 19 17:08:43.358 INFO kablam! | ^^^^^ ^^^^^^ Sep 19 17:08:43.358 INFO kablam! | Sep 19 17:08:43.358 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 19 17:08:43.358 INFO kablam! Sep 19 17:08:43.358 INFO kablam! warning: doc comment not used by rustdoc Sep 19 17:08:43.358 INFO kablam! --> src/main.rs:90:5 Sep 19 17:08:43.358 INFO kablam! | Sep 19 17:08:43.358 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 19 17:08:43.358 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 19 17:08:43.358 INFO kablam! | Sep 19 17:08:43.358 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 19 17:08:43.358 INFO kablam! Sep 19 17:08:43.430 INFO kablam! warning: unused variable: `i` Sep 19 17:08:43.430 INFO kablam! --> src/main.rs:12:9 Sep 19 17:08:43.430 INFO kablam! | Sep 19 17:08:43.430 INFO kablam! 12 | for i in 0..HEIGHT { Sep 19 17:08:43.430 INFO kablam! | ^ help: consider using `_i` instead Sep 19 17:08:43.430 INFO kablam! | Sep 19 17:08:43.430 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 19 17:08:43.430 INFO kablam! Sep 19 17:08:43.430 INFO kablam! warning: unused variable: `gameField` Sep 19 17:08:43.430 INFO kablam! --> src/main.rs:8:15 Sep 19 17:08:43.430 INFO kablam! | Sep 19 17:08:43.430 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 19 17:08:43.430 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 19 17:08:43.430 INFO kablam! Sep 19 17:08:43.430 INFO kablam! warning: unused variable: `gameField` Sep 19 17:08:43.430 INFO kablam! --> src/main.rs:37:19 Sep 19 17:08:43.430 INFO kablam! | Sep 19 17:08:43.430 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.430 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 19 17:08:43.430 INFO kablam! Sep 19 17:08:43.430 INFO kablam! warning: unused variable: `HEIGHT` Sep 19 17:08:43.430 INFO kablam! --> src/main.rs:37:47 Sep 19 17:08:43.430 INFO kablam! | Sep 19 17:08:43.430 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.430 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 19 17:08:43.430 INFO kablam! Sep 19 17:08:43.430 INFO kablam! warning: unused variable: `WIDTH` Sep 19 17:08:43.430 INFO kablam! --> src/main.rs:37:61 Sep 19 17:08:43.430 INFO kablam! | Sep 19 17:08:43.431 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.431 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 19 17:08:43.431 INFO kablam! Sep 19 17:08:43.431 INFO kablam! warning: value assigned to `line` is never read Sep 19 17:08:43.431 INFO kablam! --> src/main.rs:43:13 Sep 19 17:08:43.431 INFO kablam! | Sep 19 17:08:43.431 INFO kablam! 43 | let mut line = "".to_string(); Sep 19 17:08:43.431 INFO kablam! | ^^^^ Sep 19 17:08:43.431 INFO kablam! | Sep 19 17:08:43.431 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 19 17:08:43.431 INFO kablam! Sep 19 17:08:43.431 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 19 17:08:43.431 INFO kablam! | Sep 19 17:08:43.431 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 19 17:08:43.431 INFO kablam! Sep 19 17:08:43.434 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.434 INFO kablam! --> src/main.rs:8:15 Sep 19 17:08:43.434 INFO kablam! | Sep 19 17:08:43.434 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 19 17:08:43.434 INFO kablam! | ^^^^^^^^^ Sep 19 17:08:43.434 INFO kablam! Sep 19 17:08:43.434 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 19 17:08:43.434 INFO kablam! --> src/main.rs:8:43 Sep 19 17:08:43.434 INFO kablam! | Sep 19 17:08:43.434 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 19 17:08:43.434 INFO kablam! | ^^^^^^ Sep 19 17:08:43.434 INFO kablam! Sep 19 17:08:43.434 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 19 17:08:43.434 INFO kablam! --> src/main.rs:8:58 Sep 19 17:08:43.434 INFO kablam! | Sep 19 17:08:43.434 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 19 17:08:43.434 INFO kablam! | ^^^^^ Sep 19 17:08:43.434 INFO kablam! Sep 19 17:08:43.434 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.435 INFO kablam! --> src/main.rs:10:9 Sep 19 17:08:43.435 INFO kablam! | Sep 19 17:08:43.435 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 19 17:08:43.435 INFO kablam! | ^^^^^^^^^^^^^ Sep 19 17:08:43.435 INFO kablam! Sep 19 17:08:43.442 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 19 17:08:43.442 INFO kablam! --> src/main.rs:37:1 Sep 19 17:08:43.442 INFO kablam! | Sep 19 17:08:43.442 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.442 INFO kablam! 38 | | Sep 19 17:08:43.442 INFO kablam! 39 | | } Sep 19 17:08:43.442 INFO kablam! | |_^ Sep 19 17:08:43.442 INFO kablam! Sep 19 17:08:43.442 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.442 INFO kablam! --> src/main.rs:37:19 Sep 19 17:08:43.442 INFO kablam! | Sep 19 17:08:43.442 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.442 INFO kablam! | ^^^^^^^^^ Sep 19 17:08:43.442 INFO kablam! Sep 19 17:08:43.442 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 19 17:08:43.442 INFO kablam! --> src/main.rs:37:47 Sep 19 17:08:43.442 INFO kablam! | Sep 19 17:08:43.442 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.442 INFO kablam! | ^^^^^^ Sep 19 17:08:43.442 INFO kablam! Sep 19 17:08:43.442 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 19 17:08:43.442 INFO kablam! --> src/main.rs:37:61 Sep 19 17:08:43.442 INFO kablam! | Sep 19 17:08:43.442 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.442 INFO kablam! | ^^^^^ Sep 19 17:08:43.442 INFO kablam! Sep 19 17:08:43.442 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.442 INFO kablam! --> src/main.rs:41:10 Sep 19 17:08:43.442 INFO kablam! | Sep 19 17:08:43.442 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 19 17:08:43.442 INFO kablam! | ^^^^^^^^^ Sep 19 17:08:43.442 INFO kablam! Sep 19 17:08:43.442 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 19 17:08:43.442 INFO kablam! --> src/main.rs:41:38 Sep 19 17:08:43.442 INFO kablam! | Sep 19 17:08:43.442 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 19 17:08:43.442 INFO kablam! | ^^^^^^ Sep 19 17:08:43.443 INFO kablam! Sep 19 17:08:43.443 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 19 17:08:43.443 INFO kablam! --> src/main.rs:41:53 Sep 19 17:08:43.443 INFO kablam! | Sep 19 17:08:43.443 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 19 17:08:43.443 INFO kablam! | ^^^^^ Sep 19 17:08:43.443 INFO kablam! Sep 19 17:08:43.443 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 19 17:08:43.443 INFO kablam! --> src/main.rs:77:9 Sep 19 17:08:43.443 INFO kablam! | Sep 19 17:08:43.443 INFO kablam! 77 | let WIDTH = 50; Sep 19 17:08:43.443 INFO kablam! | ^^^^^ Sep 19 17:08:43.443 INFO kablam! Sep 19 17:08:43.443 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 19 17:08:43.443 INFO kablam! --> src/main.rs:78:9 Sep 19 17:08:43.443 INFO kablam! | Sep 19 17:08:43.443 INFO kablam! 78 | let HEIGHT = 20; Sep 19 17:08:43.443 INFO kablam! | ^^^^^^ Sep 19 17:08:43.443 INFO kablam! Sep 19 17:08:43.443 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.443 INFO kablam! --> src/main.rs:91:9 Sep 19 17:08:43.443 INFO kablam! | Sep 19 17:08:43.443 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 19 17:08:43.443 INFO kablam! | ^^^^^^^^^^^^^ Sep 19 17:08:43.443 INFO kablam! Sep 19 17:08:43.470 INFO kablam! warning: unused variable: `i` Sep 19 17:08:43.470 INFO kablam! --> src/main.rs:12:9 Sep 19 17:08:43.470 INFO kablam! | Sep 19 17:08:43.470 INFO kablam! 12 | for i in 0..HEIGHT { Sep 19 17:08:43.470 INFO kablam! | ^ help: consider using `_i` instead Sep 19 17:08:43.470 INFO kablam! | Sep 19 17:08:43.470 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 19 17:08:43.470 INFO kablam! Sep 19 17:08:43.470 INFO kablam! warning: unused variable: `gameField` Sep 19 17:08:43.470 INFO kablam! --> src/main.rs:8:15 Sep 19 17:08:43.470 INFO kablam! | Sep 19 17:08:43.470 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 19 17:08:43.470 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 19 17:08:43.470 INFO kablam! Sep 19 17:08:43.470 INFO kablam! warning: unused variable: `gameField` Sep 19 17:08:43.470 INFO kablam! --> src/main.rs:37:19 Sep 19 17:08:43.470 INFO kablam! | Sep 19 17:08:43.470 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.470 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 19 17:08:43.470 INFO kablam! Sep 19 17:08:43.470 INFO kablam! warning: unused variable: `HEIGHT` Sep 19 17:08:43.470 INFO kablam! --> src/main.rs:37:47 Sep 19 17:08:43.470 INFO kablam! | Sep 19 17:08:43.470 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.470 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 19 17:08:43.470 INFO kablam! Sep 19 17:08:43.470 INFO kablam! warning: unused variable: `WIDTH` Sep 19 17:08:43.470 INFO kablam! --> src/main.rs:37:61 Sep 19 17:08:43.470 INFO kablam! | Sep 19 17:08:43.470 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.470 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 19 17:08:43.471 INFO kablam! Sep 19 17:08:43.471 INFO kablam! warning: value assigned to `line` is never read Sep 19 17:08:43.471 INFO kablam! --> src/main.rs:43:13 Sep 19 17:08:43.471 INFO kablam! | Sep 19 17:08:43.471 INFO kablam! 43 | let mut line = "".to_string(); Sep 19 17:08:43.471 INFO kablam! | ^^^^ Sep 19 17:08:43.471 INFO kablam! | Sep 19 17:08:43.471 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 19 17:08:43.471 INFO kablam! Sep 19 17:08:43.478 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 19 17:08:43.478 INFO kablam! | Sep 19 17:08:43.478 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 19 17:08:43.478 INFO kablam! Sep 19 17:08:43.478 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.478 INFO kablam! --> src/main.rs:8:15 Sep 19 17:08:43.478 INFO kablam! | Sep 19 17:08:43.478 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 19 17:08:43.478 INFO kablam! | ^^^^^^^^^ Sep 19 17:08:43.478 INFO kablam! Sep 19 17:08:43.478 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 19 17:08:43.478 INFO kablam! --> src/main.rs:8:43 Sep 19 17:08:43.478 INFO kablam! | Sep 19 17:08:43.478 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 19 17:08:43.478 INFO kablam! | ^^^^^^ Sep 19 17:08:43.478 INFO kablam! Sep 19 17:08:43.478 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 19 17:08:43.478 INFO kablam! --> src/main.rs:8:58 Sep 19 17:08:43.478 INFO kablam! | Sep 19 17:08:43.478 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 19 17:08:43.479 INFO kablam! | ^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:10:9 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 19 17:08:43.479 INFO kablam! | ^^^^^^^^^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:37:1 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.479 INFO kablam! 38 | | Sep 19 17:08:43.479 INFO kablam! 39 | | } Sep 19 17:08:43.479 INFO kablam! | |_^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:37:19 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.479 INFO kablam! | ^^^^^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:37:47 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.479 INFO kablam! | ^^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:37:61 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 19 17:08:43.479 INFO kablam! | ^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:41:10 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 19 17:08:43.479 INFO kablam! | ^^^^^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:41:38 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 19 17:08:43.479 INFO kablam! | ^^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:41:53 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 19 17:08:43.479 INFO kablam! | ^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:77:9 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 77 | let WIDTH = 50; Sep 19 17:08:43.479 INFO kablam! | ^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.479 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 19 17:08:43.479 INFO kablam! --> src/main.rs:78:9 Sep 19 17:08:43.479 INFO kablam! | Sep 19 17:08:43.479 INFO kablam! 78 | let HEIGHT = 20; Sep 19 17:08:43.479 INFO kablam! | ^^^^^^ Sep 19 17:08:43.479 INFO kablam! Sep 19 17:08:43.481 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 19 17:08:43.481 INFO kablam! --> src/main.rs:91:9 Sep 19 17:08:43.481 INFO kablam! | Sep 19 17:08:43.481 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 19 17:08:43.481 INFO kablam! | ^^^^^^^^^^^^^ Sep 19 17:08:43.481 INFO kablam! Sep 19 17:08:43.514 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 0.57s Sep 19 17:08:43.524 INFO kablam! su: No module specific data is present Sep 19 17:08:44.429 INFO running `"docker" "rm" "-f" "4a64bac7d81e6742680ca14ead0b1411873420bf5e248b3ca3875e321d92b00a"` Sep 19 17:08:44.558 INFO blam! 4a64bac7d81e6742680ca14ead0b1411873420bf5e248b3ca3875e321d92b00a