Sep 10 05:35:30.774 INFO checking DemonSpawn/gameOfLife against try#3a2610c2a16575649896925631bf8cec4f4b1961 for pr-54090 Sep 10 05:35:30.774 INFO running: cargo +3a2610c2a16575649896925631bf8cec4f4b1961-alt check --frozen --all --all-targets Sep 10 05:35:30.774 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-5/pr-54090/try#3a2610c2a16575649896925631bf8cec4f4b1961:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-54090/worker-5/try#3a2610c2a16575649896925631bf8cec4f4b1961:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "CMD=cargo +3a2610c2a16575649896925631bf8cec4f4b1961-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-m" "2G" "crater"` Sep 10 05:35:30.979 INFO blam! 3ae1165825231e586e7f778cd9b762c0e4939d8286d87d1620a76a9e704a464f Sep 10 05:35:30.981 INFO running `"docker" "start" "-a" "3ae1165825231e586e7f778cd9b762c0e4939d8286d87d1620a76a9e704a464f"` Sep 10 05:35:32.810 INFO kablam! usermod: no changes Sep 10 05:35:32.894 INFO kablam! Checking termion v1.3.0 Sep 10 05:35:33.802 INFO kablam! Checking gameOfLife v0.1.0 (file:///source) Sep 10 05:35:34.020 INFO kablam! warning: unused imports: `cursor`, `style` Sep 10 05:35:34.020 INFO kablam! --> src/main.rs:6:22 Sep 10 05:35:34.020 INFO kablam! | Sep 10 05:35:34.020 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 10 05:35:34.020 INFO kablam! | ^^^^^ ^^^^^^ Sep 10 05:35:34.021 INFO kablam! | Sep 10 05:35:34.021 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 10 05:35:34.021 INFO kablam! Sep 10 05:35:34.021 INFO kablam! warning: doc comment not used by rustdoc Sep 10 05:35:34.021 INFO kablam! --> src/main.rs:90:5 Sep 10 05:35:34.021 INFO kablam! | Sep 10 05:35:34.021 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 10 05:35:34.021 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 10 05:35:34.022 INFO kablam! | Sep 10 05:35:34.022 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 10 05:35:34.022 INFO kablam! Sep 10 05:35:34.084 INFO kablam! warning: unused variable: `i` Sep 10 05:35:34.085 INFO kablam! --> src/main.rs:12:9 Sep 10 05:35:34.085 INFO kablam! | Sep 10 05:35:34.085 INFO kablam! 12 | for i in 0..HEIGHT { Sep 10 05:35:34.085 INFO kablam! | ^ help: consider using `_i` instead Sep 10 05:35:34.085 INFO kablam! | Sep 10 05:35:34.085 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 10 05:35:34.085 INFO kablam! Sep 10 05:35:34.085 INFO kablam! warning: unused variable: `gameField` Sep 10 05:35:34.085 INFO kablam! --> src/main.rs:8:15 Sep 10 05:35:34.085 INFO kablam! | Sep 10 05:35:34.085 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 10 05:35:34.085 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 10 05:35:34.085 INFO kablam! Sep 10 05:35:34.085 INFO kablam! warning: unused variable: `gameField` Sep 10 05:35:34.085 INFO kablam! --> src/main.rs:37:19 Sep 10 05:35:34.085 INFO kablam! | Sep 10 05:35:34.085 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.085 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 10 05:35:34.085 INFO kablam! Sep 10 05:35:34.086 INFO kablam! warning: unused variable: `HEIGHT` Sep 10 05:35:34.086 INFO kablam! --> src/main.rs:37:47 Sep 10 05:35:34.086 INFO kablam! | Sep 10 05:35:34.086 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.086 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 10 05:35:34.086 INFO kablam! Sep 10 05:35:34.086 INFO kablam! warning: unused variable: `WIDTH` Sep 10 05:35:34.086 INFO kablam! --> src/main.rs:37:61 Sep 10 05:35:34.086 INFO kablam! | Sep 10 05:35:34.086 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.086 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 10 05:35:34.086 INFO kablam! Sep 10 05:35:34.086 INFO kablam! warning: value assigned to `line` is never read Sep 10 05:35:34.086 INFO kablam! --> src/main.rs:43:13 Sep 10 05:35:34.086 INFO kablam! | Sep 10 05:35:34.086 INFO kablam! 43 | let mut line = "".to_string(); Sep 10 05:35:34.086 INFO kablam! | ^^^^ Sep 10 05:35:34.086 INFO kablam! | Sep 10 05:35:34.086 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 10 05:35:34.086 INFO kablam! Sep 10 05:35:34.093 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 10 05:35:34.093 INFO kablam! | Sep 10 05:35:34.094 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 10 05:35:34.094 INFO kablam! Sep 10 05:35:34.094 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.094 INFO kablam! --> src/main.rs:8:15 Sep 10 05:35:34.094 INFO kablam! | Sep 10 05:35:34.094 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 10 05:35:34.094 INFO kablam! | ^^^^^^^^^ Sep 10 05:35:34.095 INFO kablam! Sep 10 05:35:34.095 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 10 05:35:34.095 INFO kablam! --> src/main.rs:8:43 Sep 10 05:35:34.095 INFO kablam! | Sep 10 05:35:34.095 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 10 05:35:34.095 INFO kablam! | ^^^^^^ Sep 10 05:35:34.095 INFO kablam! Sep 10 05:35:34.095 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 10 05:35:34.095 INFO kablam! --> src/main.rs:8:58 Sep 10 05:35:34.095 INFO kablam! | Sep 10 05:35:34.095 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 10 05:35:34.095 INFO kablam! | ^^^^^ Sep 10 05:35:34.096 INFO kablam! Sep 10 05:35:34.096 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.096 INFO kablam! --> src/main.rs:10:9 Sep 10 05:35:34.096 INFO kablam! | Sep 10 05:35:34.096 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 10 05:35:34.096 INFO kablam! | ^^^^^^^^^^^^^ Sep 10 05:35:34.096 INFO kablam! Sep 10 05:35:34.096 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 10 05:35:34.096 INFO kablam! --> src/main.rs:37:1 Sep 10 05:35:34.096 INFO kablam! | Sep 10 05:35:34.096 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.096 INFO kablam! 38 | | Sep 10 05:35:34.097 INFO kablam! 39 | | } Sep 10 05:35:34.097 INFO kablam! | |_^ Sep 10 05:35:34.097 INFO kablam! Sep 10 05:35:34.097 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.097 INFO kablam! --> src/main.rs:37:19 Sep 10 05:35:34.097 INFO kablam! | Sep 10 05:35:34.097 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.097 INFO kablam! | ^^^^^^^^^ Sep 10 05:35:34.097 INFO kablam! Sep 10 05:35:34.097 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 10 05:35:34.097 INFO kablam! --> src/main.rs:37:47 Sep 10 05:35:34.097 INFO kablam! | Sep 10 05:35:34.098 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.098 INFO kablam! | ^^^^^^ Sep 10 05:35:34.098 INFO kablam! Sep 10 05:35:34.098 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 10 05:35:34.098 INFO kablam! --> src/main.rs:37:61 Sep 10 05:35:34.098 INFO kablam! | Sep 10 05:35:34.098 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.098 INFO kablam! | ^^^^^ Sep 10 05:35:34.098 INFO kablam! Sep 10 05:35:34.099 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.099 INFO kablam! --> src/main.rs:41:10 Sep 10 05:35:34.099 INFO kablam! | Sep 10 05:35:34.099 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 10 05:35:34.099 INFO kablam! | ^^^^^^^^^ Sep 10 05:35:34.099 INFO kablam! Sep 10 05:35:34.099 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 10 05:35:34.099 INFO kablam! --> src/main.rs:41:38 Sep 10 05:35:34.099 INFO kablam! | Sep 10 05:35:34.099 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 10 05:35:34.099 INFO kablam! | ^^^^^^ Sep 10 05:35:34.099 INFO kablam! Sep 10 05:35:34.100 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 10 05:35:34.100 INFO kablam! --> src/main.rs:41:53 Sep 10 05:35:34.100 INFO kablam! | Sep 10 05:35:34.100 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 10 05:35:34.100 INFO kablam! | ^^^^^ Sep 10 05:35:34.100 INFO kablam! Sep 10 05:35:34.100 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 10 05:35:34.100 INFO kablam! --> src/main.rs:77:9 Sep 10 05:35:34.100 INFO kablam! | Sep 10 05:35:34.100 INFO kablam! 77 | let WIDTH = 50; Sep 10 05:35:34.100 INFO kablam! | ^^^^^ Sep 10 05:35:34.100 INFO kablam! Sep 10 05:35:34.101 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 10 05:35:34.101 INFO kablam! --> src/main.rs:78:9 Sep 10 05:35:34.101 INFO kablam! | Sep 10 05:35:34.101 INFO kablam! 78 | let HEIGHT = 20; Sep 10 05:35:34.101 INFO kablam! | ^^^^^^ Sep 10 05:35:34.101 INFO kablam! Sep 10 05:35:34.101 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.101 INFO kablam! --> src/main.rs:91:9 Sep 10 05:35:34.101 INFO kablam! | Sep 10 05:35:34.101 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 10 05:35:34.101 INFO kablam! | ^^^^^^^^^^^^^ Sep 10 05:35:34.101 INFO kablam! Sep 10 05:35:34.178 INFO kablam! warning: unused imports: `cursor`, `style` Sep 10 05:35:34.178 INFO kablam! --> src/main.rs:6:22 Sep 10 05:35:34.178 INFO kablam! | Sep 10 05:35:34.178 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 10 05:35:34.178 INFO kablam! | ^^^^^ ^^^^^^ Sep 10 05:35:34.178 INFO kablam! | Sep 10 05:35:34.178 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 10 05:35:34.178 INFO kablam! Sep 10 05:35:34.178 INFO kablam! warning: doc comment not used by rustdoc Sep 10 05:35:34.178 INFO kablam! --> src/main.rs:90:5 Sep 10 05:35:34.178 INFO kablam! | Sep 10 05:35:34.178 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 10 05:35:34.178 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 10 05:35:34.178 INFO kablam! | Sep 10 05:35:34.178 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 10 05:35:34.178 INFO kablam! Sep 10 05:35:34.298 INFO kablam! warning: unused variable: `i` Sep 10 05:35:34.298 INFO kablam! --> src/main.rs:12:9 Sep 10 05:35:34.298 INFO kablam! | Sep 10 05:35:34.298 INFO kablam! 12 | for i in 0..HEIGHT { Sep 10 05:35:34.298 INFO kablam! | ^ help: consider using `_i` instead Sep 10 05:35:34.298 INFO kablam! | Sep 10 05:35:34.298 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 10 05:35:34.298 INFO kablam! Sep 10 05:35:34.298 INFO kablam! warning: unused variable: `gameField` Sep 10 05:35:34.298 INFO kablam! --> src/main.rs:8:15 Sep 10 05:35:34.298 INFO kablam! | Sep 10 05:35:34.298 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 10 05:35:34.298 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 10 05:35:34.298 INFO kablam! Sep 10 05:35:34.298 INFO kablam! warning: unused variable: `gameField` Sep 10 05:35:34.298 INFO kablam! --> src/main.rs:37:19 Sep 10 05:35:34.298 INFO kablam! | Sep 10 05:35:34.298 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.298 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 10 05:35:34.298 INFO kablam! Sep 10 05:35:34.298 INFO kablam! warning: unused variable: `HEIGHT` Sep 10 05:35:34.298 INFO kablam! --> src/main.rs:37:47 Sep 10 05:35:34.298 INFO kablam! | Sep 10 05:35:34.299 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.299 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 10 05:35:34.299 INFO kablam! Sep 10 05:35:34.299 INFO kablam! warning: unused variable: `WIDTH` Sep 10 05:35:34.299 INFO kablam! --> src/main.rs:37:61 Sep 10 05:35:34.299 INFO kablam! | Sep 10 05:35:34.299 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.299 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 10 05:35:34.299 INFO kablam! Sep 10 05:35:34.299 INFO kablam! warning: value assigned to `line` is never read Sep 10 05:35:34.299 INFO kablam! --> src/main.rs:43:13 Sep 10 05:35:34.299 INFO kablam! | Sep 10 05:35:34.299 INFO kablam! 43 | let mut line = "".to_string(); Sep 10 05:35:34.299 INFO kablam! | ^^^^ Sep 10 05:35:34.299 INFO kablam! | Sep 10 05:35:34.299 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 10 05:35:34.299 INFO kablam! Sep 10 05:35:34.305 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 10 05:35:34.305 INFO kablam! | Sep 10 05:35:34.305 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 10 05:35:34.305 INFO kablam! Sep 10 05:35:34.305 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.305 INFO kablam! --> src/main.rs:8:15 Sep 10 05:35:34.305 INFO kablam! | Sep 10 05:35:34.305 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 10 05:35:34.305 INFO kablam! | ^^^^^^^^^ Sep 10 05:35:34.314 INFO kablam! Sep 10 05:35:34.314 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 10 05:35:34.314 INFO kablam! --> src/main.rs:8:43 Sep 10 05:35:34.314 INFO kablam! | Sep 10 05:35:34.314 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 10 05:35:34.314 INFO kablam! | ^^^^^^ Sep 10 05:35:34.314 INFO kablam! Sep 10 05:35:34.314 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 10 05:35:34.314 INFO kablam! --> src/main.rs:8:58 Sep 10 05:35:34.314 INFO kablam! | Sep 10 05:35:34.314 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 10 05:35:34.314 INFO kablam! | ^^^^^ Sep 10 05:35:34.314 INFO kablam! Sep 10 05:35:34.314 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.314 INFO kablam! --> src/main.rs:10:9 Sep 10 05:35:34.314 INFO kablam! | Sep 10 05:35:34.314 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 10 05:35:34.314 INFO kablam! | ^^^^^^^^^^^^^ Sep 10 05:35:34.314 INFO kablam! Sep 10 05:35:34.314 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 10 05:35:34.314 INFO kablam! --> src/main.rs:37:1 Sep 10 05:35:34.314 INFO kablam! | Sep 10 05:35:34.314 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.314 INFO kablam! 38 | | Sep 10 05:35:34.314 INFO kablam! 39 | | } Sep 10 05:35:34.314 INFO kablam! | |_^ Sep 10 05:35:34.314 INFO kablam! Sep 10 05:35:34.315 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.315 INFO kablam! --> src/main.rs:37:19 Sep 10 05:35:34.315 INFO kablam! | Sep 10 05:35:34.315 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.315 INFO kablam! | ^^^^^^^^^ Sep 10 05:35:34.315 INFO kablam! Sep 10 05:35:34.315 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 10 05:35:34.315 INFO kablam! --> src/main.rs:37:47 Sep 10 05:35:34.315 INFO kablam! | Sep 10 05:35:34.315 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.315 INFO kablam! | ^^^^^^ Sep 10 05:35:34.315 INFO kablam! Sep 10 05:35:34.315 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 10 05:35:34.315 INFO kablam! --> src/main.rs:37:61 Sep 10 05:35:34.315 INFO kablam! | Sep 10 05:35:34.315 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 10 05:35:34.315 INFO kablam! | ^^^^^ Sep 10 05:35:34.315 INFO kablam! Sep 10 05:35:34.315 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.315 INFO kablam! --> src/main.rs:41:10 Sep 10 05:35:34.315 INFO kablam! | Sep 10 05:35:34.315 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 10 05:35:34.315 INFO kablam! | ^^^^^^^^^ Sep 10 05:35:34.315 INFO kablam! Sep 10 05:35:34.315 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 10 05:35:34.315 INFO kablam! --> src/main.rs:41:38 Sep 10 05:35:34.315 INFO kablam! | Sep 10 05:35:34.315 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 10 05:35:34.315 INFO kablam! | ^^^^^^ Sep 10 05:35:34.315 INFO kablam! Sep 10 05:35:34.315 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 10 05:35:34.315 INFO kablam! --> src/main.rs:41:53 Sep 10 05:35:34.315 INFO kablam! | Sep 10 05:35:34.315 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 10 05:35:34.315 INFO kablam! | ^^^^^ Sep 10 05:35:34.315 INFO kablam! Sep 10 05:35:34.315 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 10 05:35:34.315 INFO kablam! --> src/main.rs:77:9 Sep 10 05:35:34.315 INFO kablam! | Sep 10 05:35:34.315 INFO kablam! 77 | let WIDTH = 50; Sep 10 05:35:34.315 INFO kablam! | ^^^^^ Sep 10 05:35:34.315 INFO kablam! Sep 10 05:35:34.315 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 10 05:35:34.315 INFO kablam! --> src/main.rs:78:9 Sep 10 05:35:34.315 INFO kablam! | Sep 10 05:35:34.316 INFO kablam! 78 | let HEIGHT = 20; Sep 10 05:35:34.316 INFO kablam! | ^^^^^^ Sep 10 05:35:34.316 INFO kablam! Sep 10 05:35:34.316 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 10 05:35:34.316 INFO kablam! --> src/main.rs:91:9 Sep 10 05:35:34.316 INFO kablam! | Sep 10 05:35:34.316 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 10 05:35:34.316 INFO kablam! | ^^^^^^^^^^^^^ Sep 10 05:35:34.316 INFO kablam! Sep 10 05:35:34.370 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 1.52s Sep 10 05:35:34.378 INFO kablam! su: No module specific data is present Sep 10 05:35:36.093 INFO running `"docker" "rm" "-f" "3ae1165825231e586e7f778cd9b762c0e4939d8286d87d1620a76a9e704a464f"` Sep 10 05:35:36.212 INFO blam! 3ae1165825231e586e7f778cd9b762c0e4939d8286d87d1620a76a9e704a464f