Sep 17 14:12:21.150 INFO checking DemonSpawn/gameOfLife against try#cfeeefe83c83bceb55d60d7e2be173db7597ed50 for pr-54033 Sep 17 14:12:21.150 INFO running: cargo +cfeeefe83c83bceb55d60d7e2be173db7597ed50-alt check --frozen --all --all-targets Sep 17 14:12:21.150 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-7/pr-54033/try#cfeeefe83c83bceb55d60d7e2be173db7597ed50:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-54033/worker-7/try#cfeeefe83c83bceb55d60d7e2be173db7597ed50:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "CMD=cargo +cfeeefe83c83bceb55d60d7e2be173db7597ed50-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "1536M" "crater"` Sep 17 14:12:21.549 INFO blam! 3f576a86d27bb547b10408aba479c6017859c69c27c38d9f8ddfd9e010292970 Sep 17 14:12:21.551 INFO running `"docker" "start" "-a" "3f576a86d27bb547b10408aba479c6017859c69c27c38d9f8ddfd9e010292970"` Sep 17 14:12:22.863 INFO kablam! usermod: no changes Sep 17 14:12:22.959 INFO kablam! Checking termion v1.3.0 Sep 17 14:12:24.034 INFO kablam! Checking gameOfLife v0.1.0 (/source) Sep 17 14:12:24.339 INFO kablam! warning: unused imports: `cursor`, `style` Sep 17 14:12:24.339 INFO kablam! --> src/main.rs:6:22 Sep 17 14:12:24.339 INFO kablam! | Sep 17 14:12:24.339 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 17 14:12:24.339 INFO kablam! | ^^^^^ ^^^^^^ Sep 17 14:12:24.339 INFO kablam! | Sep 17 14:12:24.339 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 17 14:12:24.339 INFO kablam! Sep 17 14:12:24.339 INFO kablam! warning: doc comment not used by rustdoc Sep 17 14:12:24.339 INFO kablam! --> src/main.rs:90:5 Sep 17 14:12:24.339 INFO kablam! | Sep 17 14:12:24.339 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 17 14:12:24.339 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 17 14:12:24.339 INFO kablam! | Sep 17 14:12:24.339 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 17 14:12:24.339 INFO kablam! Sep 17 14:12:24.371 INFO kablam! warning: unused imports: `cursor`, `style` Sep 17 14:12:24.371 INFO kablam! --> src/main.rs:6:22 Sep 17 14:12:24.371 INFO kablam! | Sep 17 14:12:24.371 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 17 14:12:24.371 INFO kablam! | ^^^^^ ^^^^^^ Sep 17 14:12:24.371 INFO kablam! | Sep 17 14:12:24.371 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 17 14:12:24.371 INFO kablam! Sep 17 14:12:24.371 INFO kablam! warning: doc comment not used by rustdoc Sep 17 14:12:24.371 INFO kablam! --> src/main.rs:90:5 Sep 17 14:12:24.371 INFO kablam! | Sep 17 14:12:24.371 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 17 14:12:24.371 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 17 14:12:24.371 INFO kablam! | Sep 17 14:12:24.371 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 17 14:12:24.371 INFO kablam! Sep 17 14:12:24.415 INFO kablam! warning: unused variable: `i` Sep 17 14:12:24.415 INFO kablam! --> src/main.rs:12:9 Sep 17 14:12:24.415 INFO kablam! | Sep 17 14:12:24.415 INFO kablam! 12 | for i in 0..HEIGHT { Sep 17 14:12:24.415 INFO kablam! | ^ help: consider using `_i` instead Sep 17 14:12:24.416 INFO kablam! | Sep 17 14:12:24.416 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 17 14:12:24.416 INFO kablam! Sep 17 14:12:24.417 INFO kablam! warning: unused variable: `gameField` Sep 17 14:12:24.417 INFO kablam! --> src/main.rs:8:15 Sep 17 14:12:24.417 INFO kablam! | Sep 17 14:12:24.417 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 17 14:12:24.417 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 17 14:12:24.417 INFO kablam! Sep 17 14:12:24.418 INFO kablam! warning: unused variable: `gameField` Sep 17 14:12:24.418 INFO kablam! --> src/main.rs:37:19 Sep 17 14:12:24.418 INFO kablam! | Sep 17 14:12:24.418 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.418 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 17 14:12:24.418 INFO kablam! Sep 17 14:12:24.418 INFO kablam! warning: unused variable: `HEIGHT` Sep 17 14:12:24.418 INFO kablam! --> src/main.rs:37:47 Sep 17 14:12:24.418 INFO kablam! | Sep 17 14:12:24.419 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.419 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 17 14:12:24.419 INFO kablam! Sep 17 14:12:24.419 INFO kablam! warning: unused variable: `WIDTH` Sep 17 14:12:24.419 INFO kablam! --> src/main.rs:37:61 Sep 17 14:12:24.419 INFO kablam! | Sep 17 14:12:24.419 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.419 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 17 14:12:24.420 INFO kablam! Sep 17 14:12:24.420 INFO kablam! warning: value assigned to `line` is never read Sep 17 14:12:24.420 INFO kablam! --> src/main.rs:43:13 Sep 17 14:12:24.420 INFO kablam! | Sep 17 14:12:24.420 INFO kablam! 43 | let mut line = "".to_string(); Sep 17 14:12:24.421 INFO kablam! | ^^^^ Sep 17 14:12:24.421 INFO kablam! | Sep 17 14:12:24.421 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 17 14:12:24.421 INFO kablam! Sep 17 14:12:24.431 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 17 14:12:24.431 INFO kablam! | Sep 17 14:12:24.439 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 17 14:12:24.439 INFO kablam! Sep 17 14:12:24.440 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.441 INFO kablam! --> src/main.rs:8:15 Sep 17 14:12:24.441 INFO kablam! | Sep 17 14:12:24.441 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 17 14:12:24.442 INFO kablam! | ^^^^^^^^^ Sep 17 14:12:24.442 INFO kablam! Sep 17 14:12:24.442 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 17 14:12:24.443 INFO kablam! --> src/main.rs:8:43 Sep 17 14:12:24.443 INFO kablam! | Sep 17 14:12:24.443 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 17 14:12:24.444 INFO kablam! | ^^^^^^ Sep 17 14:12:24.444 INFO kablam! Sep 17 14:12:24.444 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 17 14:12:24.445 INFO kablam! --> src/main.rs:8:58 Sep 17 14:12:24.445 INFO kablam! | Sep 17 14:12:24.445 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 17 14:12:24.446 INFO kablam! | ^^^^^ Sep 17 14:12:24.446 INFO kablam! Sep 17 14:12:24.447 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.447 INFO kablam! --> src/main.rs:10:9 Sep 17 14:12:24.447 INFO kablam! | Sep 17 14:12:24.448 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 17 14:12:24.448 INFO kablam! | ^^^^^^^^^^^^^ Sep 17 14:12:24.449 INFO kablam! Sep 17 14:12:24.450 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 17 14:12:24.450 INFO kablam! --> src/main.rs:37:1 Sep 17 14:12:24.451 INFO kablam! | Sep 17 14:12:24.451 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.451 INFO kablam! 38 | | Sep 17 14:12:24.451 INFO kablam! 39 | | } Sep 17 14:12:24.451 INFO kablam! | |_^ Sep 17 14:12:24.451 INFO kablam! Sep 17 14:12:24.451 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.451 INFO kablam! --> src/main.rs:37:19 Sep 17 14:12:24.451 INFO kablam! | Sep 17 14:12:24.451 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.451 INFO kablam! | ^^^^^^^^^ Sep 17 14:12:24.451 INFO kablam! Sep 17 14:12:24.451 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 17 14:12:24.451 INFO kablam! --> src/main.rs:37:47 Sep 17 14:12:24.451 INFO kablam! | Sep 17 14:12:24.451 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.451 INFO kablam! | ^^^^^^ Sep 17 14:12:24.451 INFO kablam! Sep 17 14:12:24.451 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 17 14:12:24.451 INFO kablam! --> src/main.rs:37:61 Sep 17 14:12:24.451 INFO kablam! | Sep 17 14:12:24.453 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.453 INFO kablam! | ^^^^^ Sep 17 14:12:24.453 INFO kablam! Sep 17 14:12:24.453 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.453 INFO kablam! --> src/main.rs:41:10 Sep 17 14:12:24.453 INFO kablam! | Sep 17 14:12:24.453 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 17 14:12:24.453 INFO kablam! | ^^^^^^^^^ Sep 17 14:12:24.453 INFO kablam! Sep 17 14:12:24.453 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 17 14:12:24.453 INFO kablam! --> src/main.rs:41:38 Sep 17 14:12:24.453 INFO kablam! | Sep 17 14:12:24.453 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 17 14:12:24.453 INFO kablam! | ^^^^^^ Sep 17 14:12:24.453 INFO kablam! Sep 17 14:12:24.454 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 17 14:12:24.454 INFO kablam! --> src/main.rs:41:53 Sep 17 14:12:24.454 INFO kablam! | Sep 17 14:12:24.454 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 17 14:12:24.454 INFO kablam! | ^^^^^ Sep 17 14:12:24.454 INFO kablam! Sep 17 14:12:24.454 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 17 14:12:24.454 INFO kablam! --> src/main.rs:77:9 Sep 17 14:12:24.454 INFO kablam! | Sep 17 14:12:24.454 INFO kablam! 77 | let WIDTH = 50; Sep 17 14:12:24.454 INFO kablam! | ^^^^^ Sep 17 14:12:24.454 INFO kablam! Sep 17 14:12:24.456 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 17 14:12:24.456 INFO kablam! --> src/main.rs:78:9 Sep 17 14:12:24.456 INFO kablam! | Sep 17 14:12:24.456 INFO kablam! 78 | let HEIGHT = 20; Sep 17 14:12:24.456 INFO kablam! | ^^^^^^ Sep 17 14:12:24.456 INFO kablam! Sep 17 14:12:24.456 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.456 INFO kablam! --> src/main.rs:91:9 Sep 17 14:12:24.456 INFO kablam! | Sep 17 14:12:24.456 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 17 14:12:24.456 INFO kablam! | ^^^^^^^^^^^^^ Sep 17 14:12:24.456 INFO kablam! Sep 17 14:12:24.511 INFO kablam! warning: unused variable: `i` Sep 17 14:12:24.511 INFO kablam! --> src/main.rs:12:9 Sep 17 14:12:24.511 INFO kablam! | Sep 17 14:12:24.511 INFO kablam! 12 | for i in 0..HEIGHT { Sep 17 14:12:24.511 INFO kablam! | ^ help: consider using `_i` instead Sep 17 14:12:24.511 INFO kablam! | Sep 17 14:12:24.511 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 17 14:12:24.511 INFO kablam! Sep 17 14:12:24.518 INFO kablam! warning: unused variable: `gameField` Sep 17 14:12:24.518 INFO kablam! --> src/main.rs:8:15 Sep 17 14:12:24.518 INFO kablam! | Sep 17 14:12:24.518 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 17 14:12:24.518 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 17 14:12:24.518 INFO kablam! Sep 17 14:12:24.518 INFO kablam! warning: unused variable: `gameField` Sep 17 14:12:24.518 INFO kablam! --> src/main.rs:37:19 Sep 17 14:12:24.518 INFO kablam! | Sep 17 14:12:24.518 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.518 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 17 14:12:24.518 INFO kablam! Sep 17 14:12:24.518 INFO kablam! warning: unused variable: `HEIGHT` Sep 17 14:12:24.518 INFO kablam! --> src/main.rs:37:47 Sep 17 14:12:24.518 INFO kablam! | Sep 17 14:12:24.518 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.518 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 17 14:12:24.518 INFO kablam! Sep 17 14:12:24.518 INFO kablam! warning: unused variable: `WIDTH` Sep 17 14:12:24.518 INFO kablam! --> src/main.rs:37:61 Sep 17 14:12:24.518 INFO kablam! | Sep 17 14:12:24.518 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.518 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 17 14:12:24.518 INFO kablam! Sep 17 14:12:24.518 INFO kablam! warning: value assigned to `line` is never read Sep 17 14:12:24.518 INFO kablam! --> src/main.rs:43:13 Sep 17 14:12:24.518 INFO kablam! | Sep 17 14:12:24.518 INFO kablam! 43 | let mut line = "".to_string(); Sep 17 14:12:24.518 INFO kablam! | ^^^^ Sep 17 14:12:24.518 INFO kablam! | Sep 17 14:12:24.518 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 17 14:12:24.518 INFO kablam! Sep 17 14:12:24.540 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 17 14:12:24.540 INFO kablam! | Sep 17 14:12:24.540 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 17 14:12:24.540 INFO kablam! Sep 17 14:12:24.540 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.540 INFO kablam! --> src/main.rs:8:15 Sep 17 14:12:24.540 INFO kablam! | Sep 17 14:12:24.540 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 17 14:12:24.540 INFO kablam! | ^^^^^^^^^ Sep 17 14:12:24.540 INFO kablam! Sep 17 14:12:24.540 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 17 14:12:24.540 INFO kablam! --> src/main.rs:8:43 Sep 17 14:12:24.540 INFO kablam! | Sep 17 14:12:24.540 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 17 14:12:24.540 INFO kablam! | ^^^^^^ Sep 17 14:12:24.540 INFO kablam! Sep 17 14:12:24.540 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 17 14:12:24.540 INFO kablam! --> src/main.rs:8:58 Sep 17 14:12:24.540 INFO kablam! | Sep 17 14:12:24.540 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 17 14:12:24.540 INFO kablam! | ^^^^^ Sep 17 14:12:24.540 INFO kablam! Sep 17 14:12:24.540 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.540 INFO kablam! --> src/main.rs:10:9 Sep 17 14:12:24.540 INFO kablam! | Sep 17 14:12:24.540 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 17 14:12:24.540 INFO kablam! | ^^^^^^^^^^^^^ Sep 17 14:12:24.540 INFO kablam! Sep 17 14:12:24.540 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 17 14:12:24.540 INFO kablam! --> src/main.rs:37:1 Sep 17 14:12:24.540 INFO kablam! | Sep 17 14:12:24.540 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.540 INFO kablam! 38 | | Sep 17 14:12:24.540 INFO kablam! 39 | | } Sep 17 14:12:24.541 INFO kablam! | |_^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:37:19 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.541 INFO kablam! | ^^^^^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:37:47 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.541 INFO kablam! | ^^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:37:61 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 17 14:12:24.541 INFO kablam! | ^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:41:10 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 17 14:12:24.541 INFO kablam! | ^^^^^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:41:38 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 17 14:12:24.541 INFO kablam! | ^^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:41:53 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 17 14:12:24.541 INFO kablam! | ^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:77:9 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 77 | let WIDTH = 50; Sep 17 14:12:24.541 INFO kablam! | ^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:78:9 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 78 | let HEIGHT = 20; Sep 17 14:12:24.541 INFO kablam! | ^^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.541 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 17 14:12:24.541 INFO kablam! --> src/main.rs:91:9 Sep 17 14:12:24.541 INFO kablam! | Sep 17 14:12:24.541 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 17 14:12:24.541 INFO kablam! | ^^^^^^^^^^^^^ Sep 17 14:12:24.541 INFO kablam! Sep 17 14:12:24.593 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 1.69s Sep 17 14:12:24.611 INFO kablam! su: No module specific data is present Sep 17 14:12:25.489 INFO running `"docker" "rm" "-f" "3f576a86d27bb547b10408aba479c6017859c69c27c38d9f8ddfd9e010292970"` Sep 17 14:12:25.717 INFO blam! 3f576a86d27bb547b10408aba479c6017859c69c27c38d9f8ddfd9e010292970