Sep 04 00:38:15.915 INFO checking DemonSpawn/gameOfLife against master#2687112ea6a8701cbf36e6dd4d77d64694cf93d8 for pr-53913 Sep 04 00:38:15.915 INFO running: cargo +2687112ea6a8701cbf36e6dd4d77d64694cf93d8-alt check --frozen --all --all-targets Sep 04 00:38:15.916 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-1/pr-53913/master#2687112ea6a8701cbf36e6dd4d77d64694cf93d8:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-53913/worker-1/master#2687112ea6a8701cbf36e6dd4d77d64694cf93d8:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=500" "-e" "CMD=cargo +2687112ea6a8701cbf36e6dd4d77d64694cf93d8-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "2G" "crater"` Sep 04 00:38:16.128 INFO blam! cc7d8873f8fc2e08298216a0eef38f8e2a8ac6bfd5aa6bdd2f44d52e69e3cb65 Sep 04 00:38:16.129 INFO running `"docker" "start" "-a" "cc7d8873f8fc2e08298216a0eef38f8e2a8ac6bfd5aa6bdd2f44d52e69e3cb65"` Sep 04 00:38:16.965 INFO kablam! Checking termion v1.3.0 Sep 04 00:38:18.626 INFO kablam! Checking gameOfLife v0.1.0 (file:///source) Sep 04 00:38:18.928 INFO kablam! warning: unused imports: `cursor`, `style` Sep 04 00:38:18.928 INFO kablam! --> src/main.rs:6:22 Sep 04 00:38:18.928 INFO kablam! | Sep 04 00:38:18.928 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 04 00:38:18.928 INFO kablam! | ^^^^^ ^^^^^^ Sep 04 00:38:18.928 INFO kablam! | Sep 04 00:38:18.928 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 04 00:38:18.928 INFO kablam! Sep 04 00:38:18.929 INFO kablam! warning: doc comment not used by rustdoc Sep 04 00:38:18.929 INFO kablam! --> src/main.rs:90:5 Sep 04 00:38:18.929 INFO kablam! | Sep 04 00:38:18.929 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 04 00:38:18.929 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 04 00:38:18.929 INFO kablam! | Sep 04 00:38:18.929 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 04 00:38:18.929 INFO kablam! Sep 04 00:38:19.010 INFO kablam! warning: unused imports: `cursor`, `style` Sep 04 00:38:19.010 INFO kablam! --> src/main.rs:6:22 Sep 04 00:38:19.010 INFO kablam! | Sep 04 00:38:19.010 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 04 00:38:19.010 INFO kablam! | ^^^^^ ^^^^^^ Sep 04 00:38:19.010 INFO kablam! | Sep 04 00:38:19.010 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 04 00:38:19.010 INFO kablam! Sep 04 00:38:19.011 INFO kablam! warning: doc comment not used by rustdoc Sep 04 00:38:19.011 INFO kablam! --> src/main.rs:90:5 Sep 04 00:38:19.011 INFO kablam! | Sep 04 00:38:19.011 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 04 00:38:19.011 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 04 00:38:19.011 INFO kablam! | Sep 04 00:38:19.011 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 04 00:38:19.011 INFO kablam! Sep 04 00:38:19.033 INFO kablam! warning: unused variable: `i` Sep 04 00:38:19.033 INFO kablam! --> src/main.rs:12:9 Sep 04 00:38:19.033 INFO kablam! | Sep 04 00:38:19.033 INFO kablam! 12 | for i in 0..HEIGHT { Sep 04 00:38:19.033 INFO kablam! | ^ help: consider using `_i` instead Sep 04 00:38:19.034 INFO kablam! | Sep 04 00:38:19.034 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 04 00:38:19.035 INFO kablam! Sep 04 00:38:19.035 INFO kablam! warning: unused variable: `gameField` Sep 04 00:38:19.035 INFO kablam! --> src/main.rs:8:15 Sep 04 00:38:19.035 INFO kablam! | Sep 04 00:38:19.035 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 04 00:38:19.035 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 04 00:38:19.036 INFO kablam! Sep 04 00:38:19.036 INFO kablam! warning: unused variable: `gameField` Sep 04 00:38:19.036 INFO kablam! --> src/main.rs:37:19 Sep 04 00:38:19.036 INFO kablam! | Sep 04 00:38:19.036 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.036 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 04 00:38:19.037 INFO kablam! Sep 04 00:38:19.037 INFO kablam! warning: unused variable: `HEIGHT` Sep 04 00:38:19.037 INFO kablam! --> src/main.rs:37:47 Sep 04 00:38:19.037 INFO kablam! | Sep 04 00:38:19.037 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.037 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 04 00:38:19.038 INFO kablam! Sep 04 00:38:19.038 INFO kablam! warning: unused variable: `WIDTH` Sep 04 00:38:19.038 INFO kablam! --> src/main.rs:37:61 Sep 04 00:38:19.038 INFO kablam! | Sep 04 00:38:19.038 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.038 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 04 00:38:19.039 INFO kablam! Sep 04 00:38:19.039 INFO kablam! warning: value assigned to `line` is never read Sep 04 00:38:19.039 INFO kablam! --> src/main.rs:43:13 Sep 04 00:38:19.039 INFO kablam! | Sep 04 00:38:19.039 INFO kablam! 43 | let mut line = "".to_string(); Sep 04 00:38:19.039 INFO kablam! | ^^^^ Sep 04 00:38:19.040 INFO kablam! | Sep 04 00:38:19.040 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 04 00:38:19.040 INFO kablam! Sep 04 00:38:19.056 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 04 00:38:19.056 INFO kablam! | Sep 04 00:38:19.057 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 04 00:38:19.057 INFO kablam! Sep 04 00:38:19.058 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.058 INFO kablam! --> src/main.rs:8:15 Sep 04 00:38:19.058 INFO kablam! | Sep 04 00:38:19.058 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 04 00:38:19.058 INFO kablam! | ^^^^^^^^^ Sep 04 00:38:19.059 INFO kablam! Sep 04 00:38:19.059 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 04 00:38:19.059 INFO kablam! --> src/main.rs:8:43 Sep 04 00:38:19.059 INFO kablam! | Sep 04 00:38:19.059 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 04 00:38:19.059 INFO kablam! | ^^^^^^ Sep 04 00:38:19.060 INFO kablam! Sep 04 00:38:19.060 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 04 00:38:19.060 INFO kablam! --> src/main.rs:8:58 Sep 04 00:38:19.060 INFO kablam! | Sep 04 00:38:19.060 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 04 00:38:19.060 INFO kablam! | ^^^^^ Sep 04 00:38:19.061 INFO kablam! Sep 04 00:38:19.061 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.061 INFO kablam! --> src/main.rs:10:9 Sep 04 00:38:19.061 INFO kablam! | Sep 04 00:38:19.061 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 04 00:38:19.061 INFO kablam! | ^^^^^^^^^^^^^ Sep 04 00:38:19.062 INFO kablam! Sep 04 00:38:19.062 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 04 00:38:19.062 INFO kablam! --> src/main.rs:37:1 Sep 04 00:38:19.062 INFO kablam! | Sep 04 00:38:19.062 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.062 INFO kablam! 38 | | Sep 04 00:38:19.062 INFO kablam! 39 | | } Sep 04 00:38:19.062 INFO kablam! | |_^ Sep 04 00:38:19.063 INFO kablam! Sep 04 00:38:19.063 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.063 INFO kablam! --> src/main.rs:37:19 Sep 04 00:38:19.063 INFO kablam! | Sep 04 00:38:19.063 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.063 INFO kablam! | ^^^^^^^^^ Sep 04 00:38:19.064 INFO kablam! Sep 04 00:38:19.064 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 04 00:38:19.064 INFO kablam! --> src/main.rs:37:47 Sep 04 00:38:19.064 INFO kablam! | Sep 04 00:38:19.064 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.064 INFO kablam! | ^^^^^^ Sep 04 00:38:19.065 INFO kablam! Sep 04 00:38:19.065 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 04 00:38:19.065 INFO kablam! --> src/main.rs:37:61 Sep 04 00:38:19.065 INFO kablam! | Sep 04 00:38:19.065 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.065 INFO kablam! | ^^^^^ Sep 04 00:38:19.066 INFO kablam! Sep 04 00:38:19.066 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.066 INFO kablam! --> src/main.rs:41:10 Sep 04 00:38:19.066 INFO kablam! | Sep 04 00:38:19.066 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 04 00:38:19.066 INFO kablam! | ^^^^^^^^^ Sep 04 00:38:19.067 INFO kablam! Sep 04 00:38:19.067 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 04 00:38:19.067 INFO kablam! --> src/main.rs:41:38 Sep 04 00:38:19.067 INFO kablam! | Sep 04 00:38:19.067 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 04 00:38:19.067 INFO kablam! | ^^^^^^ Sep 04 00:38:19.068 INFO kablam! Sep 04 00:38:19.068 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 04 00:38:19.068 INFO kablam! --> src/main.rs:41:53 Sep 04 00:38:19.068 INFO kablam! | Sep 04 00:38:19.068 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 04 00:38:19.068 INFO kablam! | ^^^^^ Sep 04 00:38:19.069 INFO kablam! Sep 04 00:38:19.069 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 04 00:38:19.069 INFO kablam! --> src/main.rs:77:9 Sep 04 00:38:19.069 INFO kablam! | Sep 04 00:38:19.069 INFO kablam! 77 | let WIDTH = 50; Sep 04 00:38:19.069 INFO kablam! | ^^^^^ Sep 04 00:38:19.070 INFO kablam! Sep 04 00:38:19.070 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 04 00:38:19.070 INFO kablam! --> src/main.rs:78:9 Sep 04 00:38:19.070 INFO kablam! | Sep 04 00:38:19.070 INFO kablam! 78 | let HEIGHT = 20; Sep 04 00:38:19.070 INFO kablam! | ^^^^^^ Sep 04 00:38:19.071 INFO kablam! Sep 04 00:38:19.071 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.071 INFO kablam! --> src/main.rs:91:9 Sep 04 00:38:19.071 INFO kablam! | Sep 04 00:38:19.071 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 04 00:38:19.071 INFO kablam! | ^^^^^^^^^^^^^ Sep 04 00:38:19.071 INFO kablam! Sep 04 00:38:19.134 INFO kablam! warning: unused variable: `i` Sep 04 00:38:19.134 INFO kablam! --> src/main.rs:12:9 Sep 04 00:38:19.134 INFO kablam! | Sep 04 00:38:19.134 INFO kablam! 12 | for i in 0..HEIGHT { Sep 04 00:38:19.134 INFO kablam! | ^ help: consider using `_i` instead Sep 04 00:38:19.134 INFO kablam! | Sep 04 00:38:19.134 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 04 00:38:19.134 INFO kablam! Sep 04 00:38:19.135 INFO kablam! warning: unused variable: `gameField` Sep 04 00:38:19.135 INFO kablam! --> src/main.rs:8:15 Sep 04 00:38:19.135 INFO kablam! | Sep 04 00:38:19.135 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 04 00:38:19.135 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 04 00:38:19.135 INFO kablam! Sep 04 00:38:19.135 INFO kablam! warning: unused variable: `gameField` Sep 04 00:38:19.135 INFO kablam! --> src/main.rs:37:19 Sep 04 00:38:19.135 INFO kablam! | Sep 04 00:38:19.135 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.135 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 04 00:38:19.135 INFO kablam! Sep 04 00:38:19.135 INFO kablam! warning: unused variable: `HEIGHT` Sep 04 00:38:19.135 INFO kablam! --> src/main.rs:37:47 Sep 04 00:38:19.135 INFO kablam! | Sep 04 00:38:19.135 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.136 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 04 00:38:19.136 INFO kablam! Sep 04 00:38:19.136 INFO kablam! warning: unused variable: `WIDTH` Sep 04 00:38:19.136 INFO kablam! --> src/main.rs:37:61 Sep 04 00:38:19.136 INFO kablam! | Sep 04 00:38:19.136 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.136 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 04 00:38:19.136 INFO kablam! Sep 04 00:38:19.136 INFO kablam! warning: value assigned to `line` is never read Sep 04 00:38:19.136 INFO kablam! --> src/main.rs:43:13 Sep 04 00:38:19.136 INFO kablam! | Sep 04 00:38:19.136 INFO kablam! 43 | let mut line = "".to_string(); Sep 04 00:38:19.136 INFO kablam! | ^^^^ Sep 04 00:38:19.136 INFO kablam! | Sep 04 00:38:19.136 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 04 00:38:19.136 INFO kablam! Sep 04 00:38:19.151 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 04 00:38:19.151 INFO kablam! | Sep 04 00:38:19.152 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 04 00:38:19.152 INFO kablam! Sep 04 00:38:19.152 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.152 INFO kablam! --> src/main.rs:8:15 Sep 04 00:38:19.152 INFO kablam! | Sep 04 00:38:19.152 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 04 00:38:19.152 INFO kablam! | ^^^^^^^^^ Sep 04 00:38:19.152 INFO kablam! Sep 04 00:38:19.152 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 04 00:38:19.152 INFO kablam! --> src/main.rs:8:43 Sep 04 00:38:19.152 INFO kablam! | Sep 04 00:38:19.153 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 04 00:38:19.153 INFO kablam! | ^^^^^^ Sep 04 00:38:19.153 INFO kablam! Sep 04 00:38:19.154 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 04 00:38:19.154 INFO kablam! --> src/main.rs:8:58 Sep 04 00:38:19.154 INFO kablam! | Sep 04 00:38:19.154 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 04 00:38:19.154 INFO kablam! | ^^^^^ Sep 04 00:38:19.154 INFO kablam! Sep 04 00:38:19.154 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.154 INFO kablam! --> src/main.rs:10:9 Sep 04 00:38:19.154 INFO kablam! | Sep 04 00:38:19.154 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 04 00:38:19.154 INFO kablam! | ^^^^^^^^^^^^^ Sep 04 00:38:19.154 INFO kablam! Sep 04 00:38:19.154 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 04 00:38:19.154 INFO kablam! --> src/main.rs:37:1 Sep 04 00:38:19.154 INFO kablam! | Sep 04 00:38:19.154 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.154 INFO kablam! 38 | | Sep 04 00:38:19.154 INFO kablam! 39 | | } Sep 04 00:38:19.154 INFO kablam! | |_^ Sep 04 00:38:19.155 INFO kablam! Sep 04 00:38:19.155 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.155 INFO kablam! --> src/main.rs:37:19 Sep 04 00:38:19.155 INFO kablam! | Sep 04 00:38:19.155 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.155 INFO kablam! | ^^^^^^^^^ Sep 04 00:38:19.155 INFO kablam! Sep 04 00:38:19.155 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 04 00:38:19.155 INFO kablam! --> src/main.rs:37:47 Sep 04 00:38:19.155 INFO kablam! | Sep 04 00:38:19.155 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.155 INFO kablam! | ^^^^^^ Sep 04 00:38:19.155 INFO kablam! Sep 04 00:38:19.155 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 04 00:38:19.155 INFO kablam! --> src/main.rs:37:61 Sep 04 00:38:19.155 INFO kablam! | Sep 04 00:38:19.155 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 04 00:38:19.155 INFO kablam! | ^^^^^ Sep 04 00:38:19.155 INFO kablam! Sep 04 00:38:19.155 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.155 INFO kablam! --> src/main.rs:41:10 Sep 04 00:38:19.155 INFO kablam! | Sep 04 00:38:19.155 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 04 00:38:19.155 INFO kablam! | ^^^^^^^^^ Sep 04 00:38:19.155 INFO kablam! Sep 04 00:38:19.155 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 04 00:38:19.155 INFO kablam! --> src/main.rs:41:38 Sep 04 00:38:19.155 INFO kablam! | Sep 04 00:38:19.156 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 04 00:38:19.156 INFO kablam! | ^^^^^^ Sep 04 00:38:19.156 INFO kablam! Sep 04 00:38:19.156 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 04 00:38:19.156 INFO kablam! --> src/main.rs:41:53 Sep 04 00:38:19.156 INFO kablam! | Sep 04 00:38:19.156 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 04 00:38:19.156 INFO kablam! | ^^^^^ Sep 04 00:38:19.156 INFO kablam! Sep 04 00:38:19.156 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 04 00:38:19.156 INFO kablam! --> src/main.rs:77:9 Sep 04 00:38:19.156 INFO kablam! | Sep 04 00:38:19.156 INFO kablam! 77 | let WIDTH = 50; Sep 04 00:38:19.156 INFO kablam! | ^^^^^ Sep 04 00:38:19.156 INFO kablam! Sep 04 00:38:19.156 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 04 00:38:19.156 INFO kablam! --> src/main.rs:78:9 Sep 04 00:38:19.156 INFO kablam! | Sep 04 00:38:19.156 INFO kablam! 78 | let HEIGHT = 20; Sep 04 00:38:19.156 INFO kablam! | ^^^^^^ Sep 04 00:38:19.156 INFO kablam! Sep 04 00:38:19.156 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 04 00:38:19.156 INFO kablam! --> src/main.rs:91:9 Sep 04 00:38:19.157 INFO kablam! | Sep 04 00:38:19.157 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 04 00:38:19.157 INFO kablam! | ^^^^^^^^^^^^^ Sep 04 00:38:19.157 INFO kablam! Sep 04 00:38:19.185 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 2.26s Sep 04 00:38:19.203 INFO kablam! su: No module specific data is present Sep 04 00:38:19.826 INFO running `"docker" "rm" "-f" "cc7d8873f8fc2e08298216a0eef38f8e2a8ac6bfd5aa6bdd2f44d52e69e3cb65"` Sep 04 00:38:19.979 INFO blam! cc7d8873f8fc2e08298216a0eef38f8e2a8ac6bfd5aa6bdd2f44d52e69e3cb65