Sep 01 17:46:51.691 INFO checking DemonSpawn/gameOfLife against try#952c7dbfa2628309f557b367929ffc17af20b332 for pr-53851 Sep 01 17:46:51.691 INFO running: cargo +952c7dbfa2628309f557b367929ffc17af20b332-alt check --frozen --all --all-targets Sep 01 17:46:51.691 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-1/pr-53851/try#952c7dbfa2628309f557b367929ffc17af20b332:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-53851/worker-1/try#952c7dbfa2628309f557b367929ffc17af20b332:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=500" "-e" "CMD=cargo +952c7dbfa2628309f557b367929ffc17af20b332-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "2G" "crater"` Sep 01 17:46:51.934 INFO blam! caee24dc21a55e8e02a39a36016f6952195efe4977e44fd08b375f787d9d93ac Sep 01 17:46:51.937 INFO running `"docker" "start" "-a" "caee24dc21a55e8e02a39a36016f6952195efe4977e44fd08b375f787d9d93ac"` Sep 01 17:46:52.927 INFO kablam! Checking termion v1.3.0 Sep 01 17:46:54.898 INFO kablam! Checking gameOfLife v0.1.0 (file:///source) Sep 01 17:46:55.315 INFO kablam! warning: unused imports: `cursor`, `style` Sep 01 17:46:55.315 INFO kablam! --> src/main.rs:6:22 Sep 01 17:46:55.315 INFO kablam! | Sep 01 17:46:55.315 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 01 17:46:55.315 INFO kablam! | ^^^^^ ^^^^^^ Sep 01 17:46:55.316 INFO kablam! | Sep 01 17:46:55.317 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 01 17:46:55.317 INFO kablam! Sep 01 17:46:55.318 INFO kablam! warning: doc comment not used by rustdoc Sep 01 17:46:55.318 INFO kablam! --> src/main.rs:90:5 Sep 01 17:46:55.318 INFO kablam! | Sep 01 17:46:55.318 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 01 17:46:55.318 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 01 17:46:55.319 INFO kablam! | Sep 01 17:46:55.319 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 01 17:46:55.319 INFO kablam! Sep 01 17:46:55.385 INFO kablam! warning: unused imports: `cursor`, `style` Sep 01 17:46:55.385 INFO kablam! --> src/main.rs:6:22 Sep 01 17:46:55.385 INFO kablam! | Sep 01 17:46:55.385 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 01 17:46:55.385 INFO kablam! | ^^^^^ ^^^^^^ Sep 01 17:46:55.385 INFO kablam! | Sep 01 17:46:55.385 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 01 17:46:55.385 INFO kablam! Sep 01 17:46:55.386 INFO kablam! warning: doc comment not used by rustdoc Sep 01 17:46:55.386 INFO kablam! --> src/main.rs:90:5 Sep 01 17:46:55.386 INFO kablam! | Sep 01 17:46:55.386 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 01 17:46:55.386 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 01 17:46:55.386 INFO kablam! | Sep 01 17:46:55.386 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 01 17:46:55.386 INFO kablam! Sep 01 17:46:55.464 INFO kablam! warning: unused variable: `i` Sep 01 17:46:55.464 INFO kablam! --> src/main.rs:12:9 Sep 01 17:46:55.464 INFO kablam! | Sep 01 17:46:55.464 INFO kablam! 12 | for i in 0..HEIGHT { Sep 01 17:46:55.464 INFO kablam! | ^ help: consider using `_i` instead Sep 01 17:46:55.464 INFO kablam! | Sep 01 17:46:55.465 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 01 17:46:55.465 INFO kablam! Sep 01 17:46:55.466 INFO kablam! warning: unused variable: `gameField` Sep 01 17:46:55.466 INFO kablam! --> src/main.rs:8:15 Sep 01 17:46:55.466 INFO kablam! | Sep 01 17:46:55.466 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:55.466 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 17:46:55.467 INFO kablam! Sep 01 17:46:55.467 INFO kablam! warning: unused variable: `gameField` Sep 01 17:46:55.467 INFO kablam! --> src/main.rs:37:19 Sep 01 17:46:55.467 INFO kablam! | Sep 01 17:46:55.467 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.467 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 17:46:55.468 INFO kablam! Sep 01 17:46:55.468 INFO kablam! warning: unused variable: `HEIGHT` Sep 01 17:46:55.468 INFO kablam! --> src/main.rs:37:47 Sep 01 17:46:55.468 INFO kablam! | Sep 01 17:46:55.468 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.468 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 01 17:46:55.469 INFO kablam! Sep 01 17:46:55.469 INFO kablam! warning: unused variable: `WIDTH` Sep 01 17:46:55.470 INFO kablam! --> src/main.rs:37:61 Sep 01 17:46:55.470 INFO kablam! | Sep 01 17:46:55.470 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.470 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 01 17:46:55.470 INFO kablam! Sep 01 17:46:55.471 INFO kablam! warning: value assigned to `line` is never read Sep 01 17:46:55.471 INFO kablam! --> src/main.rs:43:13 Sep 01 17:46:55.471 INFO kablam! | Sep 01 17:46:55.471 INFO kablam! 43 | let mut line = "".to_string(); Sep 01 17:46:55.471 INFO kablam! | ^^^^ Sep 01 17:46:55.472 INFO kablam! | Sep 01 17:46:55.472 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 01 17:46:55.472 INFO kablam! Sep 01 17:46:55.491 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 01 17:46:55.491 INFO kablam! | Sep 01 17:46:55.492 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 01 17:46:55.492 INFO kablam! Sep 01 17:46:55.493 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.493 INFO kablam! --> src/main.rs:8:15 Sep 01 17:46:55.493 INFO kablam! | Sep 01 17:46:55.493 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:55.493 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:55.494 INFO kablam! Sep 01 17:46:55.495 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:55.495 INFO kablam! --> src/main.rs:8:43 Sep 01 17:46:55.495 INFO kablam! | Sep 01 17:46:55.495 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:55.495 INFO kablam! | ^^^^^^ Sep 01 17:46:55.495 INFO kablam! Sep 01 17:46:55.496 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:55.496 INFO kablam! --> src/main.rs:8:58 Sep 01 17:46:55.496 INFO kablam! | Sep 01 17:46:55.496 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:55.496 INFO kablam! | ^^^^^ Sep 01 17:46:55.496 INFO kablam! Sep 01 17:46:55.497 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.497 INFO kablam! --> src/main.rs:10:9 Sep 01 17:46:55.497 INFO kablam! | Sep 01 17:46:55.497 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 01 17:46:55.497 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 17:46:55.497 INFO kablam! Sep 01 17:46:55.498 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 01 17:46:55.498 INFO kablam! --> src/main.rs:37:1 Sep 01 17:46:55.498 INFO kablam! | Sep 01 17:46:55.498 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.498 INFO kablam! 38 | | Sep 01 17:46:55.498 INFO kablam! 39 | | } Sep 01 17:46:55.498 INFO kablam! | |_^ Sep 01 17:46:55.498 INFO kablam! Sep 01 17:46:55.498 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.498 INFO kablam! --> src/main.rs:37:19 Sep 01 17:46:55.498 INFO kablam! | Sep 01 17:46:55.498 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.498 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:55.499 INFO kablam! Sep 01 17:46:55.499 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:55.500 INFO kablam! --> src/main.rs:37:47 Sep 01 17:46:55.500 INFO kablam! | Sep 01 17:46:55.500 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.500 INFO kablam! | ^^^^^^ Sep 01 17:46:55.500 INFO kablam! Sep 01 17:46:55.500 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:55.500 INFO kablam! --> src/main.rs:37:61 Sep 01 17:46:55.500 INFO kablam! | Sep 01 17:46:55.500 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.500 INFO kablam! | ^^^^^ Sep 01 17:46:55.501 INFO kablam! Sep 01 17:46:55.501 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.501 INFO kablam! --> src/main.rs:41:10 Sep 01 17:46:55.501 INFO kablam! | Sep 01 17:46:55.501 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:55.501 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:55.501 INFO kablam! Sep 01 17:46:55.501 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:55.501 INFO kablam! --> src/main.rs:41:38 Sep 01 17:46:55.502 INFO kablam! | Sep 01 17:46:55.502 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:55.502 INFO kablam! | ^^^^^^ Sep 01 17:46:55.502 INFO kablam! Sep 01 17:46:55.503 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:55.503 INFO kablam! --> src/main.rs:41:53 Sep 01 17:46:55.503 INFO kablam! | Sep 01 17:46:55.503 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:55.503 INFO kablam! | ^^^^^ Sep 01 17:46:55.503 INFO kablam! Sep 01 17:46:55.504 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:55.504 INFO kablam! --> src/main.rs:77:9 Sep 01 17:46:55.504 INFO kablam! | Sep 01 17:46:55.504 INFO kablam! 77 | let WIDTH = 50; Sep 01 17:46:55.504 INFO kablam! | ^^^^^ Sep 01 17:46:55.504 INFO kablam! Sep 01 17:46:55.504 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:55.504 INFO kablam! --> src/main.rs:78:9 Sep 01 17:46:55.504 INFO kablam! | Sep 01 17:46:55.504 INFO kablam! 78 | let HEIGHT = 20; Sep 01 17:46:55.504 INFO kablam! | ^^^^^^ Sep 01 17:46:55.505 INFO kablam! Sep 01 17:46:55.505 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.505 INFO kablam! --> src/main.rs:91:9 Sep 01 17:46:55.505 INFO kablam! | Sep 01 17:46:55.505 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 01 17:46:55.505 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 17:46:55.506 INFO kablam! Sep 01 17:46:55.529 INFO kablam! warning: unused variable: `i` Sep 01 17:46:55.529 INFO kablam! --> src/main.rs:12:9 Sep 01 17:46:55.529 INFO kablam! | Sep 01 17:46:55.529 INFO kablam! 12 | for i in 0..HEIGHT { Sep 01 17:46:55.529 INFO kablam! | ^ help: consider using `_i` instead Sep 01 17:46:55.529 INFO kablam! | Sep 01 17:46:55.529 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 01 17:46:55.529 INFO kablam! Sep 01 17:46:55.529 INFO kablam! warning: unused variable: `gameField` Sep 01 17:46:55.529 INFO kablam! --> src/main.rs:8:15 Sep 01 17:46:55.529 INFO kablam! | Sep 01 17:46:55.529 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:55.529 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 17:46:55.529 INFO kablam! Sep 01 17:46:55.529 INFO kablam! warning: unused variable: `gameField` Sep 01 17:46:55.529 INFO kablam! --> src/main.rs:37:19 Sep 01 17:46:55.530 INFO kablam! | Sep 01 17:46:55.530 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.530 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 17:46:55.530 INFO kablam! Sep 01 17:46:55.531 INFO kablam! warning: unused variable: `HEIGHT` Sep 01 17:46:55.531 INFO kablam! --> src/main.rs:37:47 Sep 01 17:46:55.531 INFO kablam! | Sep 01 17:46:55.531 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.531 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 01 17:46:55.531 INFO kablam! Sep 01 17:46:55.531 INFO kablam! warning: unused variable: `WIDTH` Sep 01 17:46:55.531 INFO kablam! --> src/main.rs:37:61 Sep 01 17:46:55.531 INFO kablam! | Sep 01 17:46:55.531 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.531 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 01 17:46:55.531 INFO kablam! Sep 01 17:46:55.531 INFO kablam! warning: value assigned to `line` is never read Sep 01 17:46:55.532 INFO kablam! --> src/main.rs:43:13 Sep 01 17:46:55.532 INFO kablam! | Sep 01 17:46:55.532 INFO kablam! 43 | let mut line = "".to_string(); Sep 01 17:46:55.532 INFO kablam! | ^^^^ Sep 01 17:46:55.532 INFO kablam! | Sep 01 17:46:55.532 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 01 17:46:55.532 INFO kablam! Sep 01 17:46:55.549 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 01 17:46:55.549 INFO kablam! | Sep 01 17:46:55.549 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 01 17:46:55.550 INFO kablam! Sep 01 17:46:55.550 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.550 INFO kablam! --> src/main.rs:8:15 Sep 01 17:46:55.550 INFO kablam! | Sep 01 17:46:55.550 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:55.550 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:55.551 INFO kablam! Sep 01 17:46:55.551 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:55.551 INFO kablam! --> src/main.rs:8:43 Sep 01 17:46:55.551 INFO kablam! | Sep 01 17:46:55.551 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:55.551 INFO kablam! | ^^^^^^ Sep 01 17:46:55.551 INFO kablam! Sep 01 17:46:55.551 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:55.551 INFO kablam! --> src/main.rs:8:58 Sep 01 17:46:55.551 INFO kablam! | Sep 01 17:46:55.551 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:55.551 INFO kablam! | ^^^^^ Sep 01 17:46:55.551 INFO kablam! Sep 01 17:46:55.551 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.551 INFO kablam! --> src/main.rs:10:9 Sep 01 17:46:55.551 INFO kablam! | Sep 01 17:46:55.551 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 01 17:46:55.551 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 17:46:55.551 INFO kablam! Sep 01 17:46:55.551 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 01 17:46:55.551 INFO kablam! --> src/main.rs:37:1 Sep 01 17:46:55.551 INFO kablam! | Sep 01 17:46:55.552 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.552 INFO kablam! 38 | | Sep 01 17:46:55.552 INFO kablam! 39 | | } Sep 01 17:46:55.552 INFO kablam! | |_^ Sep 01 17:46:55.552 INFO kablam! Sep 01 17:46:55.552 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.552 INFO kablam! --> src/main.rs:37:19 Sep 01 17:46:55.552 INFO kablam! | Sep 01 17:46:55.552 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.552 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:55.552 INFO kablam! Sep 01 17:46:55.552 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:55.552 INFO kablam! --> src/main.rs:37:47 Sep 01 17:46:55.552 INFO kablam! | Sep 01 17:46:55.552 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.552 INFO kablam! | ^^^^^^ Sep 01 17:46:55.552 INFO kablam! Sep 01 17:46:55.552 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:55.552 INFO kablam! --> src/main.rs:37:61 Sep 01 17:46:55.552 INFO kablam! | Sep 01 17:46:55.552 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:55.552 INFO kablam! | ^^^^^ Sep 01 17:46:55.552 INFO kablam! Sep 01 17:46:55.552 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.553 INFO kablam! --> src/main.rs:41:10 Sep 01 17:46:55.553 INFO kablam! | Sep 01 17:46:55.553 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:55.553 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:55.553 INFO kablam! Sep 01 17:46:55.553 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:55.553 INFO kablam! --> src/main.rs:41:38 Sep 01 17:46:55.553 INFO kablam! | Sep 01 17:46:55.553 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:55.553 INFO kablam! | ^^^^^^ Sep 01 17:46:55.553 INFO kablam! Sep 01 17:46:55.553 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:55.553 INFO kablam! --> src/main.rs:41:53 Sep 01 17:46:55.553 INFO kablam! | Sep 01 17:46:55.553 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:55.553 INFO kablam! | ^^^^^ Sep 01 17:46:55.553 INFO kablam! Sep 01 17:46:55.553 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:55.553 INFO kablam! --> src/main.rs:77:9 Sep 01 17:46:55.553 INFO kablam! | Sep 01 17:46:55.553 INFO kablam! 77 | let WIDTH = 50; Sep 01 17:46:55.553 INFO kablam! | ^^^^^ Sep 01 17:46:55.553 INFO kablam! Sep 01 17:46:55.553 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:55.554 INFO kablam! --> src/main.rs:78:9 Sep 01 17:46:55.554 INFO kablam! | Sep 01 17:46:55.554 INFO kablam! 78 | let HEIGHT = 20; Sep 01 17:46:55.554 INFO kablam! | ^^^^^^ Sep 01 17:46:55.554 INFO kablam! Sep 01 17:46:55.554 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:55.554 INFO kablam! --> src/main.rs:91:9 Sep 01 17:46:55.554 INFO kablam! | Sep 01 17:46:55.554 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 01 17:46:55.554 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 17:46:55.554 INFO kablam! Sep 01 17:46:55.591 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 2.70s Sep 01 17:46:55.594 INFO kablam! su: No module specific data is present Sep 01 17:46:56.110 INFO running `"docker" "rm" "-f" "caee24dc21a55e8e02a39a36016f6952195efe4977e44fd08b375f787d9d93ac"` Sep 01 17:46:56.266 INFO blam! caee24dc21a55e8e02a39a36016f6952195efe4977e44fd08b375f787d9d93ac