Sep 01 17:46:53.728 INFO checking DemonSpawn/gameOfLife against master#1114ab684fbad001c4e580326d8eb4d8c4e917d3 for pr-53851 Sep 01 17:46:53.728 INFO running: cargo +1114ab684fbad001c4e580326d8eb4d8c4e917d3-alt check --frozen --all --all-targets Sep 01 17:46:53.729 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-3/pr-53851/master#1114ab684fbad001c4e580326d8eb4d8c4e917d3:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-53851/worker-3/master#1114ab684fbad001c4e580326d8eb4d8c4e917d3:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=500" "-e" "CMD=cargo +1114ab684fbad001c4e580326d8eb4d8c4e917d3-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "2G" "crater"` Sep 01 17:46:53.966 INFO blam! 664edc57f0e2843796e7a0134286c676d44bbbe222745764e84eea1e7b3c1d5e Sep 01 17:46:53.968 INFO running `"docker" "start" "-a" "664edc57f0e2843796e7a0134286c676d44bbbe222745764e84eea1e7b3c1d5e"` Sep 01 17:46:54.827 INFO kablam! Checking termion v1.3.0 Sep 01 17:46:56.638 INFO kablam! Checking gameOfLife v0.1.0 (file:///source) Sep 01 17:46:57.145 INFO kablam! warning: unused imports: `cursor`, `style` Sep 01 17:46:57.145 INFO kablam! --> src/main.rs:6:22 Sep 01 17:46:57.145 INFO kablam! | Sep 01 17:46:57.145 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 01 17:46:57.145 INFO kablam! | ^^^^^ ^^^^^^ Sep 01 17:46:57.145 INFO kablam! | Sep 01 17:46:57.145 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 01 17:46:57.145 INFO kablam! Sep 01 17:46:57.145 INFO kablam! warning: doc comment not used by rustdoc Sep 01 17:46:57.145 INFO kablam! --> src/main.rs:90:5 Sep 01 17:46:57.145 INFO kablam! | Sep 01 17:46:57.145 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 01 17:46:57.145 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 01 17:46:57.145 INFO kablam! | Sep 01 17:46:57.145 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 01 17:46:57.145 INFO kablam! Sep 01 17:46:57.170 INFO kablam! warning: unused imports: `cursor`, `style` Sep 01 17:46:57.170 INFO kablam! --> src/main.rs:6:22 Sep 01 17:46:57.170 INFO kablam! | Sep 01 17:46:57.170 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 01 17:46:57.170 INFO kablam! | ^^^^^ ^^^^^^ Sep 01 17:46:57.170 INFO kablam! | Sep 01 17:46:57.170 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 01 17:46:57.171 INFO kablam! Sep 01 17:46:57.171 INFO kablam! warning: doc comment not used by rustdoc Sep 01 17:46:57.171 INFO kablam! --> src/main.rs:90:5 Sep 01 17:46:57.171 INFO kablam! | Sep 01 17:46:57.171 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 01 17:46:57.171 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 01 17:46:57.171 INFO kablam! | Sep 01 17:46:57.171 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 01 17:46:57.172 INFO kablam! Sep 01 17:46:57.273 INFO kablam! warning: unused variable: `i` Sep 01 17:46:57.274 INFO kablam! --> src/main.rs:12:9 Sep 01 17:46:57.274 INFO kablam! | Sep 01 17:46:57.274 INFO kablam! 12 | for i in 0..HEIGHT { Sep 01 17:46:57.274 INFO kablam! | ^ help: consider using `_i` instead Sep 01 17:46:57.274 INFO kablam! | Sep 01 17:46:57.274 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 01 17:46:57.274 INFO kablam! Sep 01 17:46:57.274 INFO kablam! warning: unused variable: `gameField` Sep 01 17:46:57.274 INFO kablam! --> src/main.rs:8:15 Sep 01 17:46:57.274 INFO kablam! | Sep 01 17:46:57.274 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:57.274 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 17:46:57.274 INFO kablam! Sep 01 17:46:57.274 INFO kablam! warning: unused variable: `gameField` Sep 01 17:46:57.274 INFO kablam! --> src/main.rs:37:19 Sep 01 17:46:57.274 INFO kablam! | Sep 01 17:46:57.274 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.274 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 17:46:57.274 INFO kablam! Sep 01 17:46:57.274 INFO kablam! warning: unused variable: `HEIGHT` Sep 01 17:46:57.274 INFO kablam! --> src/main.rs:37:47 Sep 01 17:46:57.274 INFO kablam! | Sep 01 17:46:57.275 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.275 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 01 17:46:57.275 INFO kablam! Sep 01 17:46:57.275 INFO kablam! warning: unused variable: `WIDTH` Sep 01 17:46:57.275 INFO kablam! --> src/main.rs:37:61 Sep 01 17:46:57.275 INFO kablam! | Sep 01 17:46:57.275 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.275 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 01 17:46:57.275 INFO kablam! Sep 01 17:46:57.275 INFO kablam! warning: value assigned to `line` is never read Sep 01 17:46:57.275 INFO kablam! --> src/main.rs:43:13 Sep 01 17:46:57.275 INFO kablam! | Sep 01 17:46:57.275 INFO kablam! 43 | let mut line = "".to_string(); Sep 01 17:46:57.275 INFO kablam! | ^^^^ Sep 01 17:46:57.275 INFO kablam! | Sep 01 17:46:57.275 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 01 17:46:57.275 INFO kablam! Sep 01 17:46:57.293 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 01 17:46:57.293 INFO kablam! | Sep 01 17:46:57.293 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 01 17:46:57.293 INFO kablam! Sep 01 17:46:57.293 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.293 INFO kablam! --> src/main.rs:8:15 Sep 01 17:46:57.293 INFO kablam! | Sep 01 17:46:57.294 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:57.294 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:57.294 INFO kablam! Sep 01 17:46:57.294 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:57.294 INFO kablam! --> src/main.rs:8:43 Sep 01 17:46:57.294 INFO kablam! | Sep 01 17:46:57.294 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:57.294 INFO kablam! | ^^^^^^ Sep 01 17:46:57.294 INFO kablam! Sep 01 17:46:57.294 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:57.294 INFO kablam! --> src/main.rs:8:58 Sep 01 17:46:57.294 INFO kablam! | Sep 01 17:46:57.294 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:57.294 INFO kablam! | ^^^^^ Sep 01 17:46:57.294 INFO kablam! Sep 01 17:46:57.294 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.294 INFO kablam! --> src/main.rs:10:9 Sep 01 17:46:57.294 INFO kablam! | Sep 01 17:46:57.294 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 01 17:46:57.294 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 17:46:57.294 INFO kablam! Sep 01 17:46:57.294 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 01 17:46:57.295 INFO kablam! --> src/main.rs:37:1 Sep 01 17:46:57.295 INFO kablam! | Sep 01 17:46:57.295 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.295 INFO kablam! 38 | | Sep 01 17:46:57.295 INFO kablam! 39 | | } Sep 01 17:46:57.295 INFO kablam! | |_^ Sep 01 17:46:57.295 INFO kablam! Sep 01 17:46:57.295 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.295 INFO kablam! --> src/main.rs:37:19 Sep 01 17:46:57.295 INFO kablam! | Sep 01 17:46:57.295 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.295 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:57.295 INFO kablam! Sep 01 17:46:57.295 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:57.295 INFO kablam! --> src/main.rs:37:47 Sep 01 17:46:57.295 INFO kablam! | Sep 01 17:46:57.295 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.295 INFO kablam! | ^^^^^^ Sep 01 17:46:57.295 INFO kablam! Sep 01 17:46:57.295 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:57.295 INFO kablam! --> src/main.rs:37:61 Sep 01 17:46:57.295 INFO kablam! | Sep 01 17:46:57.295 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.295 INFO kablam! | ^^^^^ Sep 01 17:46:57.296 INFO kablam! Sep 01 17:46:57.296 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.296 INFO kablam! --> src/main.rs:41:10 Sep 01 17:46:57.296 INFO kablam! | Sep 01 17:46:57.296 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:57.296 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:57.296 INFO kablam! Sep 01 17:46:57.296 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:57.296 INFO kablam! --> src/main.rs:41:38 Sep 01 17:46:57.296 INFO kablam! | Sep 01 17:46:57.296 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:57.296 INFO kablam! | ^^^^^^ Sep 01 17:46:57.296 INFO kablam! Sep 01 17:46:57.296 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:57.296 INFO kablam! --> src/main.rs:41:53 Sep 01 17:46:57.296 INFO kablam! | Sep 01 17:46:57.296 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:57.296 INFO kablam! | ^^^^^ Sep 01 17:46:57.296 INFO kablam! Sep 01 17:46:57.296 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:57.296 INFO kablam! --> src/main.rs:77:9 Sep 01 17:46:57.296 INFO kablam! | Sep 01 17:46:57.296 INFO kablam! 77 | let WIDTH = 50; Sep 01 17:46:57.296 INFO kablam! | ^^^^^ Sep 01 17:46:57.296 INFO kablam! Sep 01 17:46:57.297 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:57.297 INFO kablam! --> src/main.rs:78:9 Sep 01 17:46:57.297 INFO kablam! | Sep 01 17:46:57.297 INFO kablam! 78 | let HEIGHT = 20; Sep 01 17:46:57.297 INFO kablam! | ^^^^^^ Sep 01 17:46:57.297 INFO kablam! Sep 01 17:46:57.297 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.297 INFO kablam! --> src/main.rs:91:9 Sep 01 17:46:57.297 INFO kablam! | Sep 01 17:46:57.297 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 01 17:46:57.297 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 17:46:57.297 INFO kablam! Sep 01 17:46:57.369 INFO kablam! warning: unused variable: `i` Sep 01 17:46:57.369 INFO kablam! --> src/main.rs:12:9 Sep 01 17:46:57.369 INFO kablam! | Sep 01 17:46:57.369 INFO kablam! 12 | for i in 0..HEIGHT { Sep 01 17:46:57.370 INFO kablam! | ^ help: consider using `_i` instead Sep 01 17:46:57.370 INFO kablam! | Sep 01 17:46:57.370 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 01 17:46:57.370 INFO kablam! Sep 01 17:46:57.370 INFO kablam! warning: unused variable: `gameField` Sep 01 17:46:57.370 INFO kablam! --> src/main.rs:8:15 Sep 01 17:46:57.370 INFO kablam! | Sep 01 17:46:57.370 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:57.370 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 17:46:57.370 INFO kablam! Sep 01 17:46:57.370 INFO kablam! warning: unused variable: `gameField` Sep 01 17:46:57.370 INFO kablam! --> src/main.rs:37:19 Sep 01 17:46:57.370 INFO kablam! | Sep 01 17:46:57.370 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.370 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 17:46:57.370 INFO kablam! Sep 01 17:46:57.370 INFO kablam! warning: unused variable: `HEIGHT` Sep 01 17:46:57.370 INFO kablam! --> src/main.rs:37:47 Sep 01 17:46:57.370 INFO kablam! | Sep 01 17:46:57.370 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.370 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 01 17:46:57.370 INFO kablam! Sep 01 17:46:57.370 INFO kablam! warning: unused variable: `WIDTH` Sep 01 17:46:57.370 INFO kablam! --> src/main.rs:37:61 Sep 01 17:46:57.371 INFO kablam! | Sep 01 17:46:57.371 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.371 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 01 17:46:57.371 INFO kablam! Sep 01 17:46:57.371 INFO kablam! warning: value assigned to `line` is never read Sep 01 17:46:57.371 INFO kablam! --> src/main.rs:43:13 Sep 01 17:46:57.371 INFO kablam! | Sep 01 17:46:57.371 INFO kablam! 43 | let mut line = "".to_string(); Sep 01 17:46:57.371 INFO kablam! | ^^^^ Sep 01 17:46:57.371 INFO kablam! | Sep 01 17:46:57.371 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 01 17:46:57.371 INFO kablam! Sep 01 17:46:57.392 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 01 17:46:57.392 INFO kablam! | Sep 01 17:46:57.392 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 01 17:46:57.393 INFO kablam! Sep 01 17:46:57.394 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.394 INFO kablam! --> src/main.rs:8:15 Sep 01 17:46:57.394 INFO kablam! | Sep 01 17:46:57.394 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:57.394 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:57.395 INFO kablam! Sep 01 17:46:57.395 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:57.395 INFO kablam! --> src/main.rs:8:43 Sep 01 17:46:57.395 INFO kablam! | Sep 01 17:46:57.395 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:57.395 INFO kablam! | ^^^^^^ Sep 01 17:46:57.395 INFO kablam! Sep 01 17:46:57.395 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:57.395 INFO kablam! --> src/main.rs:8:58 Sep 01 17:46:57.395 INFO kablam! | Sep 01 17:46:57.395 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 17:46:57.395 INFO kablam! | ^^^^^ Sep 01 17:46:57.395 INFO kablam! Sep 01 17:46:57.395 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.395 INFO kablam! --> src/main.rs:10:9 Sep 01 17:46:57.395 INFO kablam! | Sep 01 17:46:57.395 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 01 17:46:57.395 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 17:46:57.395 INFO kablam! Sep 01 17:46:57.395 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 01 17:46:57.395 INFO kablam! --> src/main.rs:37:1 Sep 01 17:46:57.395 INFO kablam! | Sep 01 17:46:57.395 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.395 INFO kablam! 38 | | Sep 01 17:46:57.396 INFO kablam! 39 | | } Sep 01 17:46:57.396 INFO kablam! | |_^ Sep 01 17:46:57.396 INFO kablam! Sep 01 17:46:57.396 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.396 INFO kablam! --> src/main.rs:37:19 Sep 01 17:46:57.396 INFO kablam! | Sep 01 17:46:57.396 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.396 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:57.396 INFO kablam! Sep 01 17:46:57.396 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:57.396 INFO kablam! --> src/main.rs:37:47 Sep 01 17:46:57.396 INFO kablam! | Sep 01 17:46:57.396 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.396 INFO kablam! | ^^^^^^ Sep 01 17:46:57.396 INFO kablam! Sep 01 17:46:57.396 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:57.396 INFO kablam! --> src/main.rs:37:61 Sep 01 17:46:57.396 INFO kablam! | Sep 01 17:46:57.396 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 17:46:57.396 INFO kablam! | ^^^^^ Sep 01 17:46:57.396 INFO kablam! Sep 01 17:46:57.396 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.396 INFO kablam! --> src/main.rs:41:10 Sep 01 17:46:57.396 INFO kablam! | Sep 01 17:46:57.397 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:57.397 INFO kablam! | ^^^^^^^^^ Sep 01 17:46:57.397 INFO kablam! Sep 01 17:46:57.397 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:57.397 INFO kablam! --> src/main.rs:41:38 Sep 01 17:46:57.397 INFO kablam! | Sep 01 17:46:57.397 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:57.397 INFO kablam! | ^^^^^^ Sep 01 17:46:57.397 INFO kablam! Sep 01 17:46:57.397 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:57.397 INFO kablam! --> src/main.rs:41:53 Sep 01 17:46:57.397 INFO kablam! | Sep 01 17:46:57.397 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 17:46:57.397 INFO kablam! | ^^^^^ Sep 01 17:46:57.397 INFO kablam! Sep 01 17:46:57.397 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 17:46:57.397 INFO kablam! --> src/main.rs:77:9 Sep 01 17:46:57.397 INFO kablam! | Sep 01 17:46:57.397 INFO kablam! 77 | let WIDTH = 50; Sep 01 17:46:57.397 INFO kablam! | ^^^^^ Sep 01 17:46:57.397 INFO kablam! Sep 01 17:46:57.397 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 17:46:57.397 INFO kablam! --> src/main.rs:78:9 Sep 01 17:46:57.398 INFO kablam! | Sep 01 17:46:57.398 INFO kablam! 78 | let HEIGHT = 20; Sep 01 17:46:57.398 INFO kablam! | ^^^^^^ Sep 01 17:46:57.398 INFO kablam! Sep 01 17:46:57.398 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 17:46:57.398 INFO kablam! --> src/main.rs:91:9 Sep 01 17:46:57.398 INFO kablam! | Sep 01 17:46:57.398 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 01 17:46:57.398 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 17:46:57.398 INFO kablam! Sep 01 17:46:57.432 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 2.65s Sep 01 17:46:57.436 INFO kablam! su: No module specific data is present Sep 01 17:46:57.986 INFO running `"docker" "rm" "-f" "664edc57f0e2843796e7a0134286c676d44bbbe222745764e84eea1e7b3c1d5e"` Sep 01 17:46:58.149 INFO blam! 664edc57f0e2843796e7a0134286c676d44bbbe222745764e84eea1e7b3c1d5e