Sep 01 00:48:18.906 INFO checking DemonSpawn/gameOfLife against try#aa245a5862056b681d2ccdb178f58891108cd3a6 for pr-53831 Sep 01 00:48:18.906 INFO running: cargo +aa245a5862056b681d2ccdb178f58891108cd3a6-alt check --frozen --all --all-targets Sep 01 00:48:18.906 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-3/pr-53831/try#aa245a5862056b681d2ccdb178f58891108cd3a6:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-53831/worker-3/try#aa245a5862056b681d2ccdb178f58891108cd3a6:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=500" "-e" "CMD=cargo +aa245a5862056b681d2ccdb178f58891108cd3a6-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "2G" "crater"` Sep 01 00:48:19.150 INFO blam! 665f57769a7cf028db34561556dac4c769bbae45b3ae28647e9a59958e29e6b7 Sep 01 00:48:19.152 INFO running `"docker" "start" "-a" "665f57769a7cf028db34561556dac4c769bbae45b3ae28647e9a59958e29e6b7"` Sep 01 00:48:20.152 INFO kablam! Checking termion v1.3.0 Sep 01 00:48:21.858 INFO kablam! Checking gameOfLife v0.1.0 (file:///source) Sep 01 00:48:22.201 INFO kablam! warning: unused imports: `cursor`, `style` Sep 01 00:48:22.201 INFO kablam! --> src/main.rs:6:22 Sep 01 00:48:22.201 INFO kablam! | Sep 01 00:48:22.201 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 01 00:48:22.201 INFO kablam! | ^^^^^ ^^^^^^ Sep 01 00:48:22.201 INFO kablam! | Sep 01 00:48:22.202 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 01 00:48:22.202 INFO kablam! Sep 01 00:48:22.202 INFO kablam! warning: doc comment not used by rustdoc Sep 01 00:48:22.202 INFO kablam! --> src/main.rs:90:5 Sep 01 00:48:22.202 INFO kablam! | Sep 01 00:48:22.202 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 01 00:48:22.202 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 01 00:48:22.202 INFO kablam! | Sep 01 00:48:22.202 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 01 00:48:22.202 INFO kablam! Sep 01 00:48:22.301 INFO kablam! warning: unused imports: `cursor`, `style` Sep 01 00:48:22.301 INFO kablam! --> src/main.rs:6:22 Sep 01 00:48:22.301 INFO kablam! | Sep 01 00:48:22.301 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 01 00:48:22.301 INFO kablam! | ^^^^^ ^^^^^^ Sep 01 00:48:22.301 INFO kablam! | Sep 01 00:48:22.301 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 01 00:48:22.301 INFO kablam! Sep 01 00:48:22.301 INFO kablam! warning: doc comment not used by rustdoc Sep 01 00:48:22.301 INFO kablam! --> src/main.rs:90:5 Sep 01 00:48:22.301 INFO kablam! | Sep 01 00:48:22.301 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 01 00:48:22.302 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 01 00:48:22.302 INFO kablam! | Sep 01 00:48:22.302 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 01 00:48:22.302 INFO kablam! Sep 01 00:48:22.308 INFO kablam! warning: unused variable: `i` Sep 01 00:48:22.308 INFO kablam! --> src/main.rs:12:9 Sep 01 00:48:22.309 INFO kablam! | Sep 01 00:48:22.309 INFO kablam! 12 | for i in 0..HEIGHT { Sep 01 00:48:22.309 INFO kablam! | ^ help: consider using `_i` instead Sep 01 00:48:22.309 INFO kablam! | Sep 01 00:48:22.309 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 01 00:48:22.309 INFO kablam! Sep 01 00:48:22.309 INFO kablam! warning: unused variable: `gameField` Sep 01 00:48:22.309 INFO kablam! --> src/main.rs:8:15 Sep 01 00:48:22.309 INFO kablam! | Sep 01 00:48:22.309 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 00:48:22.310 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 00:48:22.310 INFO kablam! Sep 01 00:48:22.310 INFO kablam! warning: unused variable: `gameField` Sep 01 00:48:22.310 INFO kablam! --> src/main.rs:37:19 Sep 01 00:48:22.310 INFO kablam! | Sep 01 00:48:22.310 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.310 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 00:48:22.310 INFO kablam! Sep 01 00:48:22.310 INFO kablam! warning: unused variable: `HEIGHT` Sep 01 00:48:22.310 INFO kablam! --> src/main.rs:37:47 Sep 01 00:48:22.310 INFO kablam! | Sep 01 00:48:22.310 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.310 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 01 00:48:22.310 INFO kablam! Sep 01 00:48:22.310 INFO kablam! warning: unused variable: `WIDTH` Sep 01 00:48:22.310 INFO kablam! --> src/main.rs:37:61 Sep 01 00:48:22.310 INFO kablam! | Sep 01 00:48:22.310 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.310 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 01 00:48:22.310 INFO kablam! Sep 01 00:48:22.310 INFO kablam! warning: value assigned to `line` is never read Sep 01 00:48:22.310 INFO kablam! --> src/main.rs:43:13 Sep 01 00:48:22.310 INFO kablam! | Sep 01 00:48:22.310 INFO kablam! 43 | let mut line = "".to_string(); Sep 01 00:48:22.310 INFO kablam! | ^^^^ Sep 01 00:48:22.310 INFO kablam! | Sep 01 00:48:22.310 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 01 00:48:22.310 INFO kablam! Sep 01 00:48:22.324 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 01 00:48:22.324 INFO kablam! | Sep 01 00:48:22.324 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 01 00:48:22.324 INFO kablam! Sep 01 00:48:22.325 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.325 INFO kablam! --> src/main.rs:8:15 Sep 01 00:48:22.325 INFO kablam! | Sep 01 00:48:22.325 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 00:48:22.325 INFO kablam! | ^^^^^^^^^ Sep 01 00:48:22.325 INFO kablam! Sep 01 00:48:22.325 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 00:48:22.325 INFO kablam! --> src/main.rs:8:43 Sep 01 00:48:22.325 INFO kablam! | Sep 01 00:48:22.325 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 00:48:22.325 INFO kablam! | ^^^^^^ Sep 01 00:48:22.325 INFO kablam! Sep 01 00:48:22.327 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 00:48:22.327 INFO kablam! --> src/main.rs:8:58 Sep 01 00:48:22.327 INFO kablam! | Sep 01 00:48:22.327 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 00:48:22.327 INFO kablam! | ^^^^^ Sep 01 00:48:22.327 INFO kablam! Sep 01 00:48:22.327 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.327 INFO kablam! --> src/main.rs:10:9 Sep 01 00:48:22.327 INFO kablam! | Sep 01 00:48:22.327 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 01 00:48:22.327 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 00:48:22.327 INFO kablam! Sep 01 00:48:22.327 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 01 00:48:22.327 INFO kablam! --> src/main.rs:37:1 Sep 01 00:48:22.327 INFO kablam! | Sep 01 00:48:22.327 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.327 INFO kablam! 38 | | Sep 01 00:48:22.327 INFO kablam! 39 | | } Sep 01 00:48:22.327 INFO kablam! | |_^ Sep 01 00:48:22.327 INFO kablam! Sep 01 00:48:22.327 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.327 INFO kablam! --> src/main.rs:37:19 Sep 01 00:48:22.327 INFO kablam! | Sep 01 00:48:22.327 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.327 INFO kablam! | ^^^^^^^^^ Sep 01 00:48:22.328 INFO kablam! Sep 01 00:48:22.328 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 00:48:22.328 INFO kablam! --> src/main.rs:37:47 Sep 01 00:48:22.328 INFO kablam! | Sep 01 00:48:22.328 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.328 INFO kablam! | ^^^^^^ Sep 01 00:48:22.328 INFO kablam! Sep 01 00:48:22.328 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 00:48:22.328 INFO kablam! --> src/main.rs:37:61 Sep 01 00:48:22.328 INFO kablam! | Sep 01 00:48:22.328 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.328 INFO kablam! | ^^^^^ Sep 01 00:48:22.328 INFO kablam! Sep 01 00:48:22.328 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.328 INFO kablam! --> src/main.rs:41:10 Sep 01 00:48:22.328 INFO kablam! | Sep 01 00:48:22.328 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 00:48:22.328 INFO kablam! | ^^^^^^^^^ Sep 01 00:48:22.328 INFO kablam! Sep 01 00:48:22.328 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 00:48:22.328 INFO kablam! --> src/main.rs:41:38 Sep 01 00:48:22.328 INFO kablam! | Sep 01 00:48:22.328 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 00:48:22.329 INFO kablam! | ^^^^^^ Sep 01 00:48:22.329 INFO kablam! Sep 01 00:48:22.329 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 00:48:22.329 INFO kablam! --> src/main.rs:41:53 Sep 01 00:48:22.329 INFO kablam! | Sep 01 00:48:22.329 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 00:48:22.329 INFO kablam! | ^^^^^ Sep 01 00:48:22.329 INFO kablam! Sep 01 00:48:22.329 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 00:48:22.329 INFO kablam! --> src/main.rs:77:9 Sep 01 00:48:22.329 INFO kablam! | Sep 01 00:48:22.329 INFO kablam! 77 | let WIDTH = 50; Sep 01 00:48:22.329 INFO kablam! | ^^^^^ Sep 01 00:48:22.329 INFO kablam! Sep 01 00:48:22.329 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 00:48:22.329 INFO kablam! --> src/main.rs:78:9 Sep 01 00:48:22.329 INFO kablam! | Sep 01 00:48:22.329 INFO kablam! 78 | let HEIGHT = 20; Sep 01 00:48:22.329 INFO kablam! | ^^^^^^ Sep 01 00:48:22.329 INFO kablam! Sep 01 00:48:22.329 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.330 INFO kablam! --> src/main.rs:91:9 Sep 01 00:48:22.330 INFO kablam! | Sep 01 00:48:22.330 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 01 00:48:22.330 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 00:48:22.330 INFO kablam! Sep 01 00:48:22.421 INFO kablam! warning: unused variable: `i` Sep 01 00:48:22.421 INFO kablam! --> src/main.rs:12:9 Sep 01 00:48:22.421 INFO kablam! | Sep 01 00:48:22.421 INFO kablam! 12 | for i in 0..HEIGHT { Sep 01 00:48:22.421 INFO kablam! | ^ help: consider using `_i` instead Sep 01 00:48:22.421 INFO kablam! | Sep 01 00:48:22.421 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 01 00:48:22.421 INFO kablam! Sep 01 00:48:22.421 INFO kablam! warning: unused variable: `gameField` Sep 01 00:48:22.421 INFO kablam! --> src/main.rs:8:15 Sep 01 00:48:22.421 INFO kablam! | Sep 01 00:48:22.421 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 00:48:22.421 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 00:48:22.421 INFO kablam! Sep 01 00:48:22.422 INFO kablam! warning: unused variable: `gameField` Sep 01 00:48:22.422 INFO kablam! --> src/main.rs:37:19 Sep 01 00:48:22.422 INFO kablam! | Sep 01 00:48:22.422 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.422 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 01 00:48:22.422 INFO kablam! Sep 01 00:48:22.422 INFO kablam! warning: unused variable: `HEIGHT` Sep 01 00:48:22.422 INFO kablam! --> src/main.rs:37:47 Sep 01 00:48:22.422 INFO kablam! | Sep 01 00:48:22.422 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.422 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 01 00:48:22.422 INFO kablam! Sep 01 00:48:22.422 INFO kablam! warning: unused variable: `WIDTH` Sep 01 00:48:22.422 INFO kablam! --> src/main.rs:37:61 Sep 01 00:48:22.422 INFO kablam! | Sep 01 00:48:22.422 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.422 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 01 00:48:22.422 INFO kablam! Sep 01 00:48:22.422 INFO kablam! warning: value assigned to `line` is never read Sep 01 00:48:22.422 INFO kablam! --> src/main.rs:43:13 Sep 01 00:48:22.422 INFO kablam! | Sep 01 00:48:22.422 INFO kablam! 43 | let mut line = "".to_string(); Sep 01 00:48:22.423 INFO kablam! | ^^^^ Sep 01 00:48:22.423 INFO kablam! | Sep 01 00:48:22.423 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 01 00:48:22.423 INFO kablam! Sep 01 00:48:22.438 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 01 00:48:22.438 INFO kablam! | Sep 01 00:48:22.438 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 01 00:48:22.438 INFO kablam! Sep 01 00:48:22.439 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.439 INFO kablam! --> src/main.rs:8:15 Sep 01 00:48:22.439 INFO kablam! | Sep 01 00:48:22.439 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 00:48:22.439 INFO kablam! | ^^^^^^^^^ Sep 01 00:48:22.439 INFO kablam! Sep 01 00:48:22.439 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 00:48:22.439 INFO kablam! --> src/main.rs:8:43 Sep 01 00:48:22.439 INFO kablam! | Sep 01 00:48:22.439 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 00:48:22.439 INFO kablam! | ^^^^^^ Sep 01 00:48:22.439 INFO kablam! Sep 01 00:48:22.439 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 00:48:22.439 INFO kablam! --> src/main.rs:8:58 Sep 01 00:48:22.439 INFO kablam! | Sep 01 00:48:22.439 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 01 00:48:22.439 INFO kablam! | ^^^^^ Sep 01 00:48:22.439 INFO kablam! Sep 01 00:48:22.439 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.439 INFO kablam! --> src/main.rs:10:9 Sep 01 00:48:22.439 INFO kablam! | Sep 01 00:48:22.439 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 01 00:48:22.439 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 00:48:22.440 INFO kablam! Sep 01 00:48:22.440 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 01 00:48:22.440 INFO kablam! --> src/main.rs:37:1 Sep 01 00:48:22.440 INFO kablam! | Sep 01 00:48:22.440 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.441 INFO kablam! 38 | | Sep 01 00:48:22.441 INFO kablam! 39 | | } Sep 01 00:48:22.441 INFO kablam! | |_^ Sep 01 00:48:22.441 INFO kablam! Sep 01 00:48:22.441 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.441 INFO kablam! --> src/main.rs:37:19 Sep 01 00:48:22.441 INFO kablam! | Sep 01 00:48:22.441 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.441 INFO kablam! | ^^^^^^^^^ Sep 01 00:48:22.441 INFO kablam! Sep 01 00:48:22.441 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 00:48:22.441 INFO kablam! --> src/main.rs:37:47 Sep 01 00:48:22.441 INFO kablam! | Sep 01 00:48:22.441 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.441 INFO kablam! | ^^^^^^ Sep 01 00:48:22.441 INFO kablam! Sep 01 00:48:22.441 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 00:48:22.441 INFO kablam! --> src/main.rs:37:61 Sep 01 00:48:22.441 INFO kablam! | Sep 01 00:48:22.441 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 01 00:48:22.441 INFO kablam! | ^^^^^ Sep 01 00:48:22.441 INFO kablam! Sep 01 00:48:22.441 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.441 INFO kablam! --> src/main.rs:41:10 Sep 01 00:48:22.441 INFO kablam! | Sep 01 00:48:22.442 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 00:48:22.442 INFO kablam! | ^^^^^^^^^ Sep 01 00:48:22.442 INFO kablam! Sep 01 00:48:22.442 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 00:48:22.442 INFO kablam! --> src/main.rs:41:38 Sep 01 00:48:22.442 INFO kablam! | Sep 01 00:48:22.442 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 00:48:22.442 INFO kablam! | ^^^^^^ Sep 01 00:48:22.442 INFO kablam! Sep 01 00:48:22.442 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 00:48:22.442 INFO kablam! --> src/main.rs:41:53 Sep 01 00:48:22.442 INFO kablam! | Sep 01 00:48:22.442 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 01 00:48:22.442 INFO kablam! | ^^^^^ Sep 01 00:48:22.442 INFO kablam! Sep 01 00:48:22.442 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 01 00:48:22.442 INFO kablam! --> src/main.rs:77:9 Sep 01 00:48:22.442 INFO kablam! | Sep 01 00:48:22.442 INFO kablam! 77 | let WIDTH = 50; Sep 01 00:48:22.442 INFO kablam! | ^^^^^ Sep 01 00:48:22.442 INFO kablam! Sep 01 00:48:22.442 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 01 00:48:22.442 INFO kablam! --> src/main.rs:78:9 Sep 01 00:48:22.442 INFO kablam! | Sep 01 00:48:22.442 INFO kablam! 78 | let HEIGHT = 20; Sep 01 00:48:22.443 INFO kablam! | ^^^^^^ Sep 01 00:48:22.443 INFO kablam! Sep 01 00:48:22.443 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 01 00:48:22.443 INFO kablam! --> src/main.rs:91:9 Sep 01 00:48:22.443 INFO kablam! | Sep 01 00:48:22.443 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 01 00:48:22.443 INFO kablam! | ^^^^^^^^^^^^^ Sep 01 00:48:22.443 INFO kablam! Sep 01 00:48:22.469 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 2.34s Sep 01 00:48:22.472 INFO kablam! su: No module specific data is present Sep 01 00:48:23.028 INFO running `"docker" "rm" "-f" "665f57769a7cf028db34561556dac4c769bbae45b3ae28647e9a59958e29e6b7"` Sep 01 00:48:23.193 INFO blam! 665f57769a7cf028db34561556dac4c769bbae45b3ae28647e9a59958e29e6b7