Aug 31 07:32:34.224 INFO checking DemonSpawn/gameOfLife against master#d0d81b7fc1421859ba0218e8a437af29ae3b0967 for pr-53578 Aug 31 07:32:34.224 INFO running: cargo +d0d81b7fc1421859ba0218e8a437af29ae3b0967-alt check --frozen --all --all-targets Aug 31 07:32:34.224 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-2/pr-53578/master#d0d81b7fc1421859ba0218e8a437af29ae3b0967:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-53578/worker-2/master#d0d81b7fc1421859ba0218e8a437af29ae3b0967:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=500" "-e" "CMD=cargo +d0d81b7fc1421859ba0218e8a437af29ae3b0967-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "2G" "crater"` Aug 31 07:32:34.469 INFO blam! 68c2110564fb58de054467cbd2c966d5caa9e5388321d261e8782650590d2156 Aug 31 07:32:34.471 INFO running `"docker" "start" "-a" "68c2110564fb58de054467cbd2c966d5caa9e5388321d261e8782650590d2156"` Aug 31 07:32:35.411 INFO kablam! Checking termion v1.3.0 Aug 31 07:32:37.310 INFO kablam! Checking gameOfLife v0.1.0 (file:///source) Aug 31 07:32:37.745 INFO kablam! warning: unused imports: `cursor`, `style` Aug 31 07:32:37.745 INFO kablam! --> src/main.rs:6:22 Aug 31 07:32:37.745 INFO kablam! | Aug 31 07:32:37.745 INFO kablam! 6 | use termion::{clear, style, cursor}; Aug 31 07:32:37.745 INFO kablam! | ^^^^^ ^^^^^^ Aug 31 07:32:37.745 INFO kablam! | Aug 31 07:32:37.746 INFO kablam! = note: #[warn(unused_imports)] on by default Aug 31 07:32:37.746 INFO kablam! Aug 31 07:32:37.746 INFO kablam! warning: doc comment not used by rustdoc Aug 31 07:32:37.746 INFO kablam! --> src/main.rs:90:5 Aug 31 07:32:37.746 INFO kablam! | Aug 31 07:32:37.746 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Aug 31 07:32:37.746 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Aug 31 07:32:37.746 INFO kablam! | Aug 31 07:32:37.746 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Aug 31 07:32:37.746 INFO kablam! Aug 31 07:32:37.804 INFO kablam! warning: unused imports: `cursor`, `style` Aug 31 07:32:37.804 INFO kablam! --> src/main.rs:6:22 Aug 31 07:32:37.804 INFO kablam! | Aug 31 07:32:37.804 INFO kablam! 6 | use termion::{clear, style, cursor}; Aug 31 07:32:37.804 INFO kablam! | ^^^^^ ^^^^^^ Aug 31 07:32:37.814 INFO kablam! | Aug 31 07:32:37.815 INFO kablam! = note: #[warn(unused_imports)] on by default Aug 31 07:32:37.815 INFO kablam! Aug 31 07:32:37.816 INFO kablam! warning: doc comment not used by rustdoc Aug 31 07:32:37.816 INFO kablam! --> src/main.rs:90:5 Aug 31 07:32:37.816 INFO kablam! | Aug 31 07:32:37.816 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Aug 31 07:32:37.816 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Aug 31 07:32:37.817 INFO kablam! | Aug 31 07:32:37.818 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Aug 31 07:32:37.818 INFO kablam! Aug 31 07:32:37.928 INFO kablam! warning: unused variable: `i` Aug 31 07:32:37.928 INFO kablam! --> src/main.rs:12:9 Aug 31 07:32:37.928 INFO kablam! | Aug 31 07:32:37.928 INFO kablam! 12 | for i in 0..HEIGHT { Aug 31 07:32:37.928 INFO kablam! | ^ help: consider using `_i` instead Aug 31 07:32:37.928 INFO kablam! | Aug 31 07:32:37.928 INFO kablam! = note: #[warn(unused_variables)] on by default Aug 31 07:32:37.928 INFO kablam! Aug 31 07:32:37.928 INFO kablam! warning: unused variable: `gameField` Aug 31 07:32:37.928 INFO kablam! --> src/main.rs:8:15 Aug 31 07:32:37.928 INFO kablam! | Aug 31 07:32:37.928 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Aug 31 07:32:37.928 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Aug 31 07:32:37.938 INFO kablam! Aug 31 07:32:37.939 INFO kablam! warning: unused variable: `gameField` Aug 31 07:32:37.939 INFO kablam! --> src/main.rs:37:19 Aug 31 07:32:37.939 INFO kablam! | Aug 31 07:32:37.939 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:37.939 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Aug 31 07:32:37.939 INFO kablam! Aug 31 07:32:37.939 INFO kablam! warning: unused variable: `HEIGHT` Aug 31 07:32:37.939 INFO kablam! --> src/main.rs:37:47 Aug 31 07:32:37.939 INFO kablam! | Aug 31 07:32:37.940 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:37.940 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Aug 31 07:32:37.940 INFO kablam! Aug 31 07:32:37.940 INFO kablam! warning: unused variable: `WIDTH` Aug 31 07:32:37.940 INFO kablam! --> src/main.rs:37:61 Aug 31 07:32:37.940 INFO kablam! | Aug 31 07:32:37.940 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:37.940 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Aug 31 07:32:37.940 INFO kablam! Aug 31 07:32:37.940 INFO kablam! warning: value assigned to `line` is never read Aug 31 07:32:37.940 INFO kablam! --> src/main.rs:43:13 Aug 31 07:32:37.940 INFO kablam! | Aug 31 07:32:37.940 INFO kablam! 43 | let mut line = "".to_string(); Aug 31 07:32:37.940 INFO kablam! | ^^^^ Aug 31 07:32:37.940 INFO kablam! | Aug 31 07:32:37.940 INFO kablam! = note: #[warn(unused_assignments)] on by default Aug 31 07:32:37.940 INFO kablam! Aug 31 07:32:37.956 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Aug 31 07:32:37.957 INFO kablam! | Aug 31 07:32:37.957 INFO kablam! = note: #[warn(non_snake_case)] on by default Aug 31 07:32:37.957 INFO kablam! Aug 31 07:32:37.957 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:37.958 INFO kablam! --> src/main.rs:8:15 Aug 31 07:32:37.958 INFO kablam! | Aug 31 07:32:37.958 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Aug 31 07:32:37.958 INFO kablam! | ^^^^^^^^^ Aug 31 07:32:37.958 INFO kablam! Aug 31 07:32:37.958 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Aug 31 07:32:37.958 INFO kablam! --> src/main.rs:8:43 Aug 31 07:32:37.958 INFO kablam! | Aug 31 07:32:37.958 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Aug 31 07:32:37.958 INFO kablam! | ^^^^^^ Aug 31 07:32:37.958 INFO kablam! Aug 31 07:32:37.958 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Aug 31 07:32:37.958 INFO kablam! --> src/main.rs:8:58 Aug 31 07:32:37.958 INFO kablam! | Aug 31 07:32:37.958 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Aug 31 07:32:37.958 INFO kablam! | ^^^^^ Aug 31 07:32:37.958 INFO kablam! Aug 31 07:32:37.960 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:37.960 INFO kablam! --> src/main.rs:10:9 Aug 31 07:32:37.960 INFO kablam! | Aug 31 07:32:37.960 INFO kablam! 10 | let mut gameField = Vec::new(); Aug 31 07:32:37.960 INFO kablam! | ^^^^^^^^^^^^^ Aug 31 07:32:37.960 INFO kablam! Aug 31 07:32:37.960 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Aug 31 07:32:37.960 INFO kablam! --> src/main.rs:37:1 Aug 31 07:32:37.960 INFO kablam! | Aug 31 07:32:37.960 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:37.960 INFO kablam! 38 | | Aug 31 07:32:37.960 INFO kablam! 39 | | } Aug 31 07:32:37.960 INFO kablam! | |_^ Aug 31 07:32:37.960 INFO kablam! Aug 31 07:32:37.961 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:37.961 INFO kablam! --> src/main.rs:37:19 Aug 31 07:32:37.961 INFO kablam! | Aug 31 07:32:37.961 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:37.961 INFO kablam! | ^^^^^^^^^ Aug 31 07:32:37.961 INFO kablam! Aug 31 07:32:37.961 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Aug 31 07:32:37.961 INFO kablam! --> src/main.rs:37:47 Aug 31 07:32:37.961 INFO kablam! | Aug 31 07:32:37.961 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:37.961 INFO kablam! | ^^^^^^ Aug 31 07:32:37.961 INFO kablam! Aug 31 07:32:37.961 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Aug 31 07:32:37.961 INFO kablam! --> src/main.rs:37:61 Aug 31 07:32:37.961 INFO kablam! | Aug 31 07:32:37.961 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:37.961 INFO kablam! | ^^^^^ Aug 31 07:32:37.961 INFO kablam! Aug 31 07:32:37.961 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:37.961 INFO kablam! --> src/main.rs:41:10 Aug 31 07:32:37.961 INFO kablam! | Aug 31 07:32:37.961 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Aug 31 07:32:37.961 INFO kablam! | ^^^^^^^^^ Aug 31 07:32:37.962 INFO kablam! Aug 31 07:32:37.962 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Aug 31 07:32:37.962 INFO kablam! --> src/main.rs:41:38 Aug 31 07:32:37.962 INFO kablam! | Aug 31 07:32:37.962 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Aug 31 07:32:37.962 INFO kablam! | ^^^^^^ Aug 31 07:32:37.962 INFO kablam! Aug 31 07:32:37.962 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Aug 31 07:32:37.962 INFO kablam! --> src/main.rs:41:53 Aug 31 07:32:37.962 INFO kablam! | Aug 31 07:32:37.962 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Aug 31 07:32:37.962 INFO kablam! | ^^^^^ Aug 31 07:32:37.962 INFO kablam! Aug 31 07:32:37.962 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Aug 31 07:32:37.962 INFO kablam! --> src/main.rs:77:9 Aug 31 07:32:37.962 INFO kablam! | Aug 31 07:32:37.962 INFO kablam! 77 | let WIDTH = 50; Aug 31 07:32:37.962 INFO kablam! | ^^^^^ Aug 31 07:32:37.962 INFO kablam! Aug 31 07:32:37.962 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Aug 31 07:32:37.962 INFO kablam! --> src/main.rs:78:9 Aug 31 07:32:37.962 INFO kablam! | Aug 31 07:32:37.962 INFO kablam! 78 | let HEIGHT = 20; Aug 31 07:32:37.963 INFO kablam! | ^^^^^^ Aug 31 07:32:37.963 INFO kablam! Aug 31 07:32:37.963 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:37.963 INFO kablam! --> src/main.rs:91:9 Aug 31 07:32:37.963 INFO kablam! | Aug 31 07:32:37.963 INFO kablam! 91 | let mut gameField = Vec::new(); Aug 31 07:32:37.963 INFO kablam! | ^^^^^^^^^^^^^ Aug 31 07:32:37.963 INFO kablam! Aug 31 07:32:38.017 INFO kablam! warning: unused variable: `i` Aug 31 07:32:38.017 INFO kablam! --> src/main.rs:12:9 Aug 31 07:32:38.018 INFO kablam! | Aug 31 07:32:38.018 INFO kablam! 12 | for i in 0..HEIGHT { Aug 31 07:32:38.018 INFO kablam! | ^ help: consider using `_i` instead Aug 31 07:32:38.018 INFO kablam! | Aug 31 07:32:38.018 INFO kablam! = note: #[warn(unused_variables)] on by default Aug 31 07:32:38.018 INFO kablam! Aug 31 07:32:38.018 INFO kablam! warning: unused variable: `gameField` Aug 31 07:32:38.018 INFO kablam! --> src/main.rs:8:15 Aug 31 07:32:38.018 INFO kablam! | Aug 31 07:32:38.018 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Aug 31 07:32:38.018 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Aug 31 07:32:38.018 INFO kablam! Aug 31 07:32:38.018 INFO kablam! warning: unused variable: `gameField` Aug 31 07:32:38.018 INFO kablam! --> src/main.rs:37:19 Aug 31 07:32:38.018 INFO kablam! | Aug 31 07:32:38.018 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:38.018 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Aug 31 07:32:38.018 INFO kablam! Aug 31 07:32:38.018 INFO kablam! warning: unused variable: `HEIGHT` Aug 31 07:32:38.018 INFO kablam! --> src/main.rs:37:47 Aug 31 07:32:38.018 INFO kablam! | Aug 31 07:32:38.018 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:38.019 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Aug 31 07:32:38.019 INFO kablam! Aug 31 07:32:38.019 INFO kablam! warning: unused variable: `WIDTH` Aug 31 07:32:38.019 INFO kablam! --> src/main.rs:37:61 Aug 31 07:32:38.019 INFO kablam! | Aug 31 07:32:38.019 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:38.019 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Aug 31 07:32:38.019 INFO kablam! Aug 31 07:32:38.019 INFO kablam! warning: value assigned to `line` is never read Aug 31 07:32:38.019 INFO kablam! --> src/main.rs:43:13 Aug 31 07:32:38.019 INFO kablam! | Aug 31 07:32:38.019 INFO kablam! 43 | let mut line = "".to_string(); Aug 31 07:32:38.019 INFO kablam! | ^^^^ Aug 31 07:32:38.021 INFO kablam! | Aug 31 07:32:38.021 INFO kablam! = note: #[warn(unused_assignments)] on by default Aug 31 07:32:38.021 INFO kablam! Aug 31 07:32:38.039 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Aug 31 07:32:38.039 INFO kablam! | Aug 31 07:32:38.039 INFO kablam! = note: #[warn(non_snake_case)] on by default Aug 31 07:32:38.040 INFO kablam! Aug 31 07:32:38.041 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:38.041 INFO kablam! --> src/main.rs:8:15 Aug 31 07:32:38.041 INFO kablam! | Aug 31 07:32:38.041 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Aug 31 07:32:38.041 INFO kablam! | ^^^^^^^^^ Aug 31 07:32:38.041 INFO kablam! Aug 31 07:32:38.041 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Aug 31 07:32:38.042 INFO kablam! --> src/main.rs:8:43 Aug 31 07:32:38.042 INFO kablam! | Aug 31 07:32:38.042 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Aug 31 07:32:38.042 INFO kablam! | ^^^^^^ Aug 31 07:32:38.042 INFO kablam! Aug 31 07:32:38.042 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Aug 31 07:32:38.042 INFO kablam! --> src/main.rs:8:58 Aug 31 07:32:38.042 INFO kablam! | Aug 31 07:32:38.042 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Aug 31 07:32:38.042 INFO kablam! | ^^^^^ Aug 31 07:32:38.042 INFO kablam! Aug 31 07:32:38.042 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:38.042 INFO kablam! --> src/main.rs:10:9 Aug 31 07:32:38.042 INFO kablam! | Aug 31 07:32:38.042 INFO kablam! 10 | let mut gameField = Vec::new(); Aug 31 07:32:38.042 INFO kablam! | ^^^^^^^^^^^^^ Aug 31 07:32:38.043 INFO kablam! Aug 31 07:32:38.043 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Aug 31 07:32:38.043 INFO kablam! --> src/main.rs:37:1 Aug 31 07:32:38.043 INFO kablam! | Aug 31 07:32:38.043 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:38.043 INFO kablam! 38 | | Aug 31 07:32:38.043 INFO kablam! 39 | | } Aug 31 07:32:38.043 INFO kablam! | |_^ Aug 31 07:32:38.043 INFO kablam! Aug 31 07:32:38.043 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:38.043 INFO kablam! --> src/main.rs:37:19 Aug 31 07:32:38.043 INFO kablam! | Aug 31 07:32:38.043 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:38.043 INFO kablam! | ^^^^^^^^^ Aug 31 07:32:38.043 INFO kablam! Aug 31 07:32:38.043 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Aug 31 07:32:38.043 INFO kablam! --> src/main.rs:37:47 Aug 31 07:32:38.043 INFO kablam! | Aug 31 07:32:38.044 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:38.044 INFO kablam! | ^^^^^^ Aug 31 07:32:38.044 INFO kablam! Aug 31 07:32:38.044 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Aug 31 07:32:38.044 INFO kablam! --> src/main.rs:37:61 Aug 31 07:32:38.044 INFO kablam! | Aug 31 07:32:38.044 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Aug 31 07:32:38.044 INFO kablam! | ^^^^^ Aug 31 07:32:38.044 INFO kablam! Aug 31 07:32:38.044 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:38.044 INFO kablam! --> src/main.rs:41:10 Aug 31 07:32:38.044 INFO kablam! | Aug 31 07:32:38.044 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Aug 31 07:32:38.044 INFO kablam! | ^^^^^^^^^ Aug 31 07:32:38.044 INFO kablam! Aug 31 07:32:38.044 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Aug 31 07:32:38.044 INFO kablam! --> src/main.rs:41:38 Aug 31 07:32:38.044 INFO kablam! | Aug 31 07:32:38.044 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Aug 31 07:32:38.044 INFO kablam! | ^^^^^^ Aug 31 07:32:38.044 INFO kablam! Aug 31 07:32:38.044 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Aug 31 07:32:38.044 INFO kablam! --> src/main.rs:41:53 Aug 31 07:32:38.045 INFO kablam! | Aug 31 07:32:38.045 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Aug 31 07:32:38.045 INFO kablam! | ^^^^^ Aug 31 07:32:38.045 INFO kablam! Aug 31 07:32:38.045 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Aug 31 07:32:38.045 INFO kablam! --> src/main.rs:77:9 Aug 31 07:32:38.045 INFO kablam! | Aug 31 07:32:38.045 INFO kablam! 77 | let WIDTH = 50; Aug 31 07:32:38.045 INFO kablam! | ^^^^^ Aug 31 07:32:38.045 INFO kablam! Aug 31 07:32:38.045 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Aug 31 07:32:38.045 INFO kablam! --> src/main.rs:78:9 Aug 31 07:32:38.045 INFO kablam! | Aug 31 07:32:38.045 INFO kablam! 78 | let HEIGHT = 20; Aug 31 07:32:38.045 INFO kablam! | ^^^^^^ Aug 31 07:32:38.045 INFO kablam! Aug 31 07:32:38.047 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Aug 31 07:32:38.047 INFO kablam! --> src/main.rs:91:9 Aug 31 07:32:38.047 INFO kablam! | Aug 31 07:32:38.048 INFO kablam! 91 | let mut gameField = Vec::new(); Aug 31 07:32:38.048 INFO kablam! | ^^^^^^^^^^^^^ Aug 31 07:32:38.048 INFO kablam! Aug 31 07:32:38.074 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 2.69s Aug 31 07:32:38.077 INFO kablam! su: No module specific data is present Aug 31 07:32:38.566 INFO running `"docker" "rm" "-f" "68c2110564fb58de054467cbd2c966d5caa9e5388321d261e8782650590d2156"` Aug 31 07:32:38.728 INFO blam! 68c2110564fb58de054467cbd2c966d5caa9e5388321d261e8782650590d2156