Sep 14 05:45:42.119 INFO checking DemonSpawn/gameOfLife against try#87b8e7411c4f1267d0cac0d63fa9c21c943e2ea0 for pr-53578-1 Sep 14 05:45:42.119 INFO running: cargo +87b8e7411c4f1267d0cac0d63fa9c21c943e2ea0-alt check --frozen --all --all-targets Sep 14 05:45:42.119 INFO running `"docker" "create" "-v" "/home/ec2-user/crater/./work/local/test-source/worker-1/pr-53578-1/try#87b8e7411c4f1267d0cac0d63fa9c21c943e2ea0:/source:ro,Z" "-v" "/home/ec2-user/crater/./work/local/target-dirs/pr-53578-1/worker-1/try#87b8e7411c4f1267d0cac0d63fa9c21c943e2ea0:/target:rw,Z" "-v" "/home/ec2-user/crater/./work/local/cargo-home:/cargo-home:ro,Z" "-v" "/home/ec2-user/crater/./work/local/rustup-home:/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "CMD=cargo +87b8e7411c4f1267d0cac0d63fa9c21c943e2ea0-alt check --frozen --all --all-targets" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-m" "2G" "crater"` Sep 14 05:45:42.563 INFO blam! 70d12fd1c4b2111cd3601f1682bd09157750f0b7e82c643eb9a4dddd2e44c4ba Sep 14 05:45:42.582 INFO running `"docker" "start" "-a" "70d12fd1c4b2111cd3601f1682bd09157750f0b7e82c643eb9a4dddd2e44c4ba"` Sep 14 05:45:44.874 INFO kablam! usermod: no changes Sep 14 05:45:44.955 INFO kablam! Checking termion v1.3.0 Sep 14 05:45:45.851 INFO kablam! Checking gameOfLife v0.1.0 (file:///source) Sep 14 05:45:46.115 INFO kablam! warning: unused imports: `cursor`, `style` Sep 14 05:45:46.115 INFO kablam! --> src/main.rs:6:22 Sep 14 05:45:46.115 INFO kablam! | Sep 14 05:45:46.115 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 14 05:45:46.115 INFO kablam! | ^^^^^ ^^^^^^ Sep 14 05:45:46.115 INFO kablam! | Sep 14 05:45:46.115 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 14 05:45:46.115 INFO kablam! Sep 14 05:45:46.115 INFO kablam! warning: doc comment not used by rustdoc Sep 14 05:45:46.115 INFO kablam! --> src/main.rs:90:5 Sep 14 05:45:46.115 INFO kablam! | Sep 14 05:45:46.115 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 14 05:45:46.115 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 14 05:45:46.115 INFO kablam! | Sep 14 05:45:46.115 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 14 05:45:46.115 INFO kablam! Sep 14 05:45:46.199 INFO kablam! warning: unused imports: `cursor`, `style` Sep 14 05:45:46.199 INFO kablam! --> src/main.rs:6:22 Sep 14 05:45:46.199 INFO kablam! | Sep 14 05:45:46.199 INFO kablam! 6 | use termion::{clear, style, cursor}; Sep 14 05:45:46.199 INFO kablam! | ^^^^^ ^^^^^^ Sep 14 05:45:46.199 INFO kablam! | Sep 14 05:45:46.199 INFO kablam! = note: #[warn(unused_imports)] on by default Sep 14 05:45:46.199 INFO kablam! Sep 14 05:45:46.199 INFO kablam! warning: doc comment not used by rustdoc Sep 14 05:45:46.199 INFO kablam! --> src/main.rs:90:5 Sep 14 05:45:46.199 INFO kablam! | Sep 14 05:45:46.199 INFO kablam! 90 | /// fill the vec of bools with zeros to get a gamefield Sep 14 05:45:46.199 INFO kablam! | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Sep 14 05:45:46.199 INFO kablam! | Sep 14 05:45:46.199 INFO kablam! = note: #[warn(unused_doc_comments)] on by default Sep 14 05:45:46.199 INFO kablam! Sep 14 05:45:46.207 INFO kablam! warning: unused variable: `i` Sep 14 05:45:46.207 INFO kablam! --> src/main.rs:12:9 Sep 14 05:45:46.207 INFO kablam! | Sep 14 05:45:46.207 INFO kablam! 12 | for i in 0..HEIGHT { Sep 14 05:45:46.207 INFO kablam! | ^ help: consider using `_i` instead Sep 14 05:45:46.207 INFO kablam! | Sep 14 05:45:46.207 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 14 05:45:46.207 INFO kablam! Sep 14 05:45:46.207 INFO kablam! warning: unused variable: `gameField` Sep 14 05:45:46.207 INFO kablam! --> src/main.rs:8:15 Sep 14 05:45:46.207 INFO kablam! | Sep 14 05:45:46.207 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 14 05:45:46.207 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 14 05:45:46.207 INFO kablam! Sep 14 05:45:46.207 INFO kablam! warning: unused variable: `gameField` Sep 14 05:45:46.207 INFO kablam! --> src/main.rs:37:19 Sep 14 05:45:46.207 INFO kablam! | Sep 14 05:45:46.207 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.207 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 14 05:45:46.207 INFO kablam! Sep 14 05:45:46.207 INFO kablam! warning: unused variable: `HEIGHT` Sep 14 05:45:46.207 INFO kablam! --> src/main.rs:37:47 Sep 14 05:45:46.207 INFO kablam! | Sep 14 05:45:46.207 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.207 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 14 05:45:46.207 INFO kablam! Sep 14 05:45:46.207 INFO kablam! warning: unused variable: `WIDTH` Sep 14 05:45:46.207 INFO kablam! --> src/main.rs:37:61 Sep 14 05:45:46.207 INFO kablam! | Sep 14 05:45:46.207 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.207 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 14 05:45:46.207 INFO kablam! Sep 14 05:45:46.207 INFO kablam! warning: value assigned to `line` is never read Sep 14 05:45:46.207 INFO kablam! --> src/main.rs:43:13 Sep 14 05:45:46.207 INFO kablam! | Sep 14 05:45:46.207 INFO kablam! 43 | let mut line = "".to_string(); Sep 14 05:45:46.207 INFO kablam! | ^^^^ Sep 14 05:45:46.207 INFO kablam! | Sep 14 05:45:46.207 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 14 05:45:46.207 INFO kablam! Sep 14 05:45:46.208 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 14 05:45:46.208 INFO kablam! | Sep 14 05:45:46.208 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 14 05:45:46.208 INFO kablam! Sep 14 05:45:46.209 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.209 INFO kablam! --> src/main.rs:8:15 Sep 14 05:45:46.209 INFO kablam! | Sep 14 05:45:46.209 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 14 05:45:46.209 INFO kablam! | ^^^^^^^^^ Sep 14 05:45:46.209 INFO kablam! Sep 14 05:45:46.209 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 14 05:45:46.209 INFO kablam! --> src/main.rs:8:43 Sep 14 05:45:46.209 INFO kablam! | Sep 14 05:45:46.209 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 14 05:45:46.209 INFO kablam! | ^^^^^^ Sep 14 05:45:46.209 INFO kablam! Sep 14 05:45:46.209 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 14 05:45:46.209 INFO kablam! --> src/main.rs:8:58 Sep 14 05:45:46.209 INFO kablam! | Sep 14 05:45:46.209 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 14 05:45:46.209 INFO kablam! | ^^^^^ Sep 14 05:45:46.209 INFO kablam! Sep 14 05:45:46.209 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.209 INFO kablam! --> src/main.rs:10:9 Sep 14 05:45:46.209 INFO kablam! | Sep 14 05:45:46.209 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 14 05:45:46.209 INFO kablam! | ^^^^^^^^^^^^^ Sep 14 05:45:46.209 INFO kablam! Sep 14 05:45:46.209 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 14 05:45:46.209 INFO kablam! --> src/main.rs:37:1 Sep 14 05:45:46.209 INFO kablam! | Sep 14 05:45:46.209 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.209 INFO kablam! 38 | | Sep 14 05:45:46.209 INFO kablam! 39 | | } Sep 14 05:45:46.209 INFO kablam! | |_^ Sep 14 05:45:46.209 INFO kablam! Sep 14 05:45:46.209 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.209 INFO kablam! --> src/main.rs:37:19 Sep 14 05:45:46.209 INFO kablam! | Sep 14 05:45:46.209 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.209 INFO kablam! | ^^^^^^^^^ Sep 14 05:45:46.209 INFO kablam! Sep 14 05:45:46.209 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 14 05:45:46.209 INFO kablam! --> src/main.rs:37:47 Sep 14 05:45:46.209 INFO kablam! | Sep 14 05:45:46.209 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.209 INFO kablam! | ^^^^^^ Sep 14 05:45:46.209 INFO kablam! Sep 14 05:45:46.209 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 14 05:45:46.209 INFO kablam! --> src/main.rs:37:61 Sep 14 05:45:46.209 INFO kablam! | Sep 14 05:45:46.209 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.209 INFO kablam! | ^^^^^ Sep 14 05:45:46.210 INFO kablam! Sep 14 05:45:46.210 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.210 INFO kablam! --> src/main.rs:41:10 Sep 14 05:45:46.210 INFO kablam! | Sep 14 05:45:46.210 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 14 05:45:46.210 INFO kablam! | ^^^^^^^^^ Sep 14 05:45:46.210 INFO kablam! Sep 14 05:45:46.210 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 14 05:45:46.210 INFO kablam! --> src/main.rs:41:38 Sep 14 05:45:46.210 INFO kablam! | Sep 14 05:45:46.210 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 14 05:45:46.210 INFO kablam! | ^^^^^^ Sep 14 05:45:46.210 INFO kablam! Sep 14 05:45:46.210 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 14 05:45:46.210 INFO kablam! --> src/main.rs:41:53 Sep 14 05:45:46.210 INFO kablam! | Sep 14 05:45:46.210 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 14 05:45:46.210 INFO kablam! | ^^^^^ Sep 14 05:45:46.210 INFO kablam! Sep 14 05:45:46.210 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 14 05:45:46.210 INFO kablam! --> src/main.rs:77:9 Sep 14 05:45:46.210 INFO kablam! | Sep 14 05:45:46.210 INFO kablam! 77 | let WIDTH = 50; Sep 14 05:45:46.210 INFO kablam! | ^^^^^ Sep 14 05:45:46.210 INFO kablam! Sep 14 05:45:46.210 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 14 05:45:46.210 INFO kablam! --> src/main.rs:78:9 Sep 14 05:45:46.210 INFO kablam! | Sep 14 05:45:46.210 INFO kablam! 78 | let HEIGHT = 20; Sep 14 05:45:46.210 INFO kablam! | ^^^^^^ Sep 14 05:45:46.210 INFO kablam! Sep 14 05:45:46.210 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.210 INFO kablam! --> src/main.rs:91:9 Sep 14 05:45:46.210 INFO kablam! | Sep 14 05:45:46.210 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 14 05:45:46.210 INFO kablam! | ^^^^^^^^^^^^^ Sep 14 05:45:46.210 INFO kablam! Sep 14 05:45:46.295 INFO kablam! warning: unused variable: `i` Sep 14 05:45:46.295 INFO kablam! --> src/main.rs:12:9 Sep 14 05:45:46.295 INFO kablam! | Sep 14 05:45:46.295 INFO kablam! 12 | for i in 0..HEIGHT { Sep 14 05:45:46.295 INFO kablam! | ^ help: consider using `_i` instead Sep 14 05:45:46.295 INFO kablam! | Sep 14 05:45:46.295 INFO kablam! = note: #[warn(unused_variables)] on by default Sep 14 05:45:46.295 INFO kablam! Sep 14 05:45:46.295 INFO kablam! warning: unused variable: `gameField` Sep 14 05:45:46.295 INFO kablam! --> src/main.rs:8:15 Sep 14 05:45:46.295 INFO kablam! | Sep 14 05:45:46.295 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 14 05:45:46.295 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 14 05:45:46.295 INFO kablam! Sep 14 05:45:46.295 INFO kablam! warning: unused variable: `gameField` Sep 14 05:45:46.295 INFO kablam! --> src/main.rs:37:19 Sep 14 05:45:46.295 INFO kablam! | Sep 14 05:45:46.295 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.295 INFO kablam! | ^^^^^^^^^ help: consider using `_gameField` instead Sep 14 05:45:46.295 INFO kablam! Sep 14 05:45:46.295 INFO kablam! warning: unused variable: `HEIGHT` Sep 14 05:45:46.295 INFO kablam! --> src/main.rs:37:47 Sep 14 05:45:46.295 INFO kablam! | Sep 14 05:45:46.295 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.295 INFO kablam! | ^^^^^^ help: consider using `_HEIGHT` instead Sep 14 05:45:46.295 INFO kablam! Sep 14 05:45:46.295 INFO kablam! warning: unused variable: `WIDTH` Sep 14 05:45:46.295 INFO kablam! --> src/main.rs:37:61 Sep 14 05:45:46.295 INFO kablam! | Sep 14 05:45:46.295 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.295 INFO kablam! | ^^^^^ help: consider using `_WIDTH` instead Sep 14 05:45:46.295 INFO kablam! Sep 14 05:45:46.295 INFO kablam! warning: value assigned to `line` is never read Sep 14 05:45:46.295 INFO kablam! --> src/main.rs:43:13 Sep 14 05:45:46.295 INFO kablam! | Sep 14 05:45:46.295 INFO kablam! 43 | let mut line = "".to_string(); Sep 14 05:45:46.295 INFO kablam! | ^^^^ Sep 14 05:45:46.295 INFO kablam! | Sep 14 05:45:46.295 INFO kablam! = note: #[warn(unused_assignments)] on by default Sep 14 05:45:46.295 INFO kablam! Sep 14 05:45:46.307 INFO kablam! warning: crate `gameOfLife` should have a snake case name such as `game_of_life` Sep 14 05:45:46.307 INFO kablam! | Sep 14 05:45:46.307 INFO kablam! = note: #[warn(non_snake_case)] on by default Sep 14 05:45:46.307 INFO kablam! Sep 14 05:45:46.307 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.307 INFO kablam! --> src/main.rs:8:15 Sep 14 05:45:46.307 INFO kablam! | Sep 14 05:45:46.307 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 14 05:45:46.307 INFO kablam! | ^^^^^^^^^ Sep 14 05:45:46.307 INFO kablam! Sep 14 05:45:46.307 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 14 05:45:46.307 INFO kablam! --> src/main.rs:8:43 Sep 14 05:45:46.307 INFO kablam! | Sep 14 05:45:46.307 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 14 05:45:46.307 INFO kablam! | ^^^^^^ Sep 14 05:45:46.307 INFO kablam! Sep 14 05:45:46.307 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 14 05:45:46.307 INFO kablam! --> src/main.rs:8:58 Sep 14 05:45:46.307 INFO kablam! | Sep 14 05:45:46.307 INFO kablam! 8 | fn initialize(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) -> Vec< Vec > { Sep 14 05:45:46.307 INFO kablam! | ^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:10:9 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 10 | let mut gameField = Vec::new(); Sep 14 05:45:46.308 INFO kablam! | ^^^^^^^^^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: function `nextGeneration` should have a snake case name such as `next_generation` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:37:1 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 37 | / fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.308 INFO kablam! 38 | | Sep 14 05:45:46.308 INFO kablam! 39 | | } Sep 14 05:45:46.308 INFO kablam! | |_^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:37:19 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.308 INFO kablam! | ^^^^^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:37:47 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.308 INFO kablam! | ^^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:37:61 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 37 | fn nextGeneration(gameField: &Vec< Vec >,HEIGHT: usize,WIDTH: usize) { Sep 14 05:45:46.308 INFO kablam! | ^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:41:10 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 14 05:45:46.308 INFO kablam! | ^^^^^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:41:38 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 14 05:45:46.308 INFO kablam! | ^^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:41:53 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 41 | fn print(gameField: &Vec< Vec >,HEIGHT: usize, WIDTH: usize) { Sep 14 05:45:46.308 INFO kablam! | ^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `WIDTH` should have a snake case name such as `width` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:77:9 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 77 | let WIDTH = 50; Sep 14 05:45:46.308 INFO kablam! | ^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `HEIGHT` should have a snake case name such as `height` Sep 14 05:45:46.308 INFO kablam! --> src/main.rs:78:9 Sep 14 05:45:46.308 INFO kablam! | Sep 14 05:45:46.308 INFO kablam! 78 | let HEIGHT = 20; Sep 14 05:45:46.308 INFO kablam! | ^^^^^^ Sep 14 05:45:46.308 INFO kablam! Sep 14 05:45:46.308 INFO kablam! warning: variable `gameField` should have a snake case name such as `game_field` Sep 14 05:45:46.309 INFO kablam! --> src/main.rs:91:9 Sep 14 05:45:46.309 INFO kablam! | Sep 14 05:45:46.309 INFO kablam! 91 | let mut gameField = Vec::new(); Sep 14 05:45:46.309 INFO kablam! | ^^^^^^^^^^^^^ Sep 14 05:45:46.309 INFO kablam! Sep 14 05:45:46.339 INFO kablam! Finished dev [unoptimized + debuginfo] target(s) in 1.43s Sep 14 05:45:46.350 INFO kablam! su: No module specific data is present Sep 14 05:45:47.343 INFO running `"docker" "rm" "-f" "70d12fd1c4b2111cd3601f1682bd09157750f0b7e82c643eb9a4dddd2e44c4ba"` Sep 14 05:45:47.698 INFO blam! 70d12fd1c4b2111cd3601f1682bd09157750f0b7e82c643eb9a4dddd2e44c4ba