[INFO] fetching crate bevy_input_bms_bindings 0.21.0...
[INFO] checking bevy_input_bms_bindings-0.21.0 against c60b92c03ca8a3b101eb9d57f51e2232690638c7 for pr-164148-crater-rollup
[INFO] extracting crate bevy_input_bms_bindings 0.21.0 into /workspace/builds/worker-5-tc2/source
[INFO] started tweaking crates.io crate bevy_input_bms_bindings 0.21.0
[INFO] finished tweaking crates.io crate bevy_input_bms_bindings 0.21.0
[INFO] tweaked toml for crates.io crate bevy_input_bms_bindings 0.21.0 written to /workspace/builds/worker-5-tc2/source/Cargo.toml
[INFO] validating manifest of crates.io crate bevy_input_bms_bindings 0.21.0 on toolchain c60b92c03ca8a3b101eb9d57f51e2232690638c7
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c60b92c03ca8a3b101eb9d57f51e2232690638c7" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate crates.io crate bevy_input_bms_bindings 0.21.0 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c60b92c03ca8a3b101eb9d57f51e2232690638c7" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: `package.homepage` is redundant with `package.repository`
[INFO] [stderr]   --> Cargo.toml:57:12
[INFO] [stderr]    |
[INFO] [stderr] 57 | homepage = "https://github.com/makspll/bevy_mod_scripting"
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 62 | repository = "https://github.com/makspll/bevy_mod_scripting"
[INFO] [stderr]    |              -----------------------------------------------
[INFO] [stderr]    |
[INFO] [stderr]    = note: `cargo::redundant_homepage` is set to `warn` by default
[INFO] [stderr] help: consider removing `package.homepage`
[INFO] [stderr] warning: `bevy_input_bms_bindings` (manifest) generated 1 warning
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:77db811e55d90add9212f6832c23229e3de5f1c1f9905e8cb07319ea15df73ac" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15
[INFO] running `Command { std: "docker" "start" "5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15" "/opt/rustwide/cargo-home/bin/cargo" "+c60b92c03ca8a3b101eb9d57f51e2232690638c7" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15" "/opt/rustwide/cargo-home/bin/cargo" "+c60b92c03ca8a3b101eb9d57f51e2232690638c7" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr] warning: `package.homepage` is redundant with `package.repository`
[INFO] [stderr]   --> Cargo.toml:57:12
[INFO] [stderr]    |
[INFO] [stderr] 57 | homepage = "https://github.com/makspll/bevy_mod_scripting"
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 62 | repository = "https://github.com/makspll/bevy_mod_scripting"
[INFO] [stderr]    |              -----------------------------------------------
[INFO] [stderr]    |
[INFO] [stderr]    = note: `cargo::redundant_homepage` is set to `warn` by default
[INFO] [stderr] help: consider removing `package.homepage`
[INFO] [stderr] warning: `bevy_input_bms_bindings` (manifest) generated 1 warning
[INFO] [stderr]     Checking futures-core v0.3.33
[INFO] [stderr]     Checking futures-io v0.3.33
[INFO] [stderr]    Compiling serde v1.0.229
[INFO] [stderr]    Compiling toml_edit v0.25.13+spec-1.1.0
[INFO] [stderr]     Checking spin v0.10.1
[INFO] [stderr]    Compiling syn v2.0.119
[INFO] [stderr]     Checking concurrent-queue v2.5.0
[INFO] [stderr]    Compiling thiserror-impl v2.0.19
[INFO] [stderr]     Checking indexmap v2.14.0
[INFO] [stderr]     Checking uuid v1.24.0
[INFO] [stderr]     Checking crossbeam-queue v0.3.13
[INFO] [stderr]     Checking regex-automata v0.4.16
[INFO] [stderr]    Compiling cc v1.4.0
[INFO] [stderr]     Checking const_panic v0.2.15
[INFO] [stderr]     Checking parking_lot_core v0.9.12
[INFO] [stderr]     Checking piper v0.2.5
[INFO] [stderr]     Checking futures-task v0.3.33
[INFO] [stderr]     Checking futures-lite v2.6.1
[INFO] [stderr]     Checking async-broadcast v0.7.2
[INFO] [stderr]     Checking crossbeam-channel v0.5.16
[INFO] [stderr]    Compiling num-traits v0.2.19
[INFO] [stderr]     Checking itertools v0.14.0
[INFO] [stderr]     Checking async-channel v2.5.0
[INFO] [stderr]     Checking parking_lot v0.12.5
[INFO] [stderr]     Checking dot-writer v0.1.4
[INFO] [stderr]     Checking rand_distr v0.6.0
[INFO] [stderr]     Checking stackfuture v0.3.1
[INFO] [stderr]     Checking smol_str v0.2.2
[INFO] [stderr]     Checking ron v0.12.2
[INFO] [stderr]     Checking thiserror v2.0.19
[INFO] [stderr]     Checking bevy_platform v0.19.0
[INFO] [stderr]     Checking async-executor v1.14.0
[INFO] [stderr]     Checking blocking v1.6.2
[INFO] [stderr]     Checking async-io v2.6.0
[INFO] [stderr]     Checking async-fs v2.2.0
[INFO] [stderr]     Checking bevy_utils v0.19.0
[INFO] [stderr]    Compiling blake3 v1.8.5
[INFO] [stderr]     Checking matchers v0.2.0
[INFO] [stderr]     Checking tracing-subscriber v0.3.23
[INFO] [stderr]    Compiling bevy_macro_utils v0.19.0
[INFO] [stderr]    Compiling bevy_ecs_macro_logic v0.19.0
[INFO] [stderr]    Compiling bytemuck_derive v1.11.0
[INFO] [stderr]    Compiling derive_more-impl v2.1.1
[INFO] [stderr]    Compiling assert_type_match v0.1.1
[INFO] [stderr]    Compiling bevy_reflect_derive v0.19.0
[INFO] [stderr]    Compiling variadics_please v1.1.0
[INFO] [stderr]    Compiling bevy_derive v0.19.0
[INFO] [stderr]    Compiling profiling-procmacros v1.0.18
[INFO] [stderr]    Compiling futures-macro v0.3.33
[INFO] [stderr]    Compiling bevy_asset_macros v0.19.0
[INFO] [stderr]    Compiling bevy_mod_scripting_derive v0.21.0
[INFO] [stderr]    Compiling bevy_ecs_macros v0.19.0
[INFO] [stderr]     Checking profiling v1.0.18
[INFO] [stderr]     Checking bytemuck v1.25.2
[INFO] [stderr]     Checking wgpu-types v29.0.4
[INFO] [stderr]     Checking glam v0.32.1
[INFO] [stderr]     Checking futures-util v0.3.33
[INFO] [stderr]     Checking derive_more v2.1.1
[INFO] [stderr]     Checking bevy_tasks v0.19.0
[INFO] [stderr]     Checking bevy_reflect v0.19.0
[INFO] [stderr]     Checking bevy_ecs v0.19.0
[INFO] [stderr]     Checking bevy_math v0.19.0
[INFO] [stderr]     Checking bevy_app v0.19.0
[INFO] [stderr]     Checking bevy_log v0.19.0
[INFO] [stderr]     Checking bevy_time v0.19.0
[INFO] [stderr]     Checking bevy_input v0.19.0
[INFO] [stderr]     Checking bevy_mod_scripting_world v0.21.0
[INFO] [stderr]     Checking bevy_system_reflection v0.21.0
[INFO] [stderr]     Checking bevy_diagnostic v0.19.0
[INFO] [stderr]     Checking bevy_asset v0.19.0
[INFO] [stderr]     Checking bevy_mod_scripting_display v0.21.0
[INFO] [stderr]     Checking bevy_mod_scripting_asset v0.21.0
[INFO] [stderr]     Checking bevy_mod_scripting_bindings_domain v0.21.0
[INFO] [stderr]     Checking bevy_mod_scripting_script v0.21.0
[INFO] [stderr]     Checking bevy_mod_scripting_bindings v0.21.0
[INFO] [stderr]     Checking bevy_mod_scripting_core v0.21.0
[INFO] [stderr]     Checking bevy_input_bms_bindings v0.21.0 (/opt/rustwide/workdir)
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]   --> src/lib.rs:45:44
[INFO] [stdout]    |
[INFO] [stdout] 45 |                           let output: bool = ::bevy_input::gamepad::Gamepad::just_pressed(
[INFO] [stdout]    |  ____________________________________________^
[INFO] [stdout] 46 | |                                 &_self,
[INFO] [stdout] 47 | |                                 button_type.into_inner(),
[INFO] [stdout] 48 | |                             )
[INFO] [stdout] 49 | |                             .into();
[INFO] [stdout]    | |___________________________________^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]    = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 48 -                             )
[INFO] [stdout] 49 -                             .into();
[INFO] [stdout] 48 +                             );
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 45 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::Gamepad::just_pressed(
[INFO] [stdout] 46 |                                 &_self,
[INFO] [stdout] 47 |                                 button_type.into_inner(),
[INFO] [stdout] 48 ~                             ));
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]   --> src/lib.rs:66:44
[INFO] [stdout]    |
[INFO] [stdout] 66 |                           let output: bool = ::bevy_input::gamepad::Gamepad::just_released(
[INFO] [stdout]    |  ____________________________________________^
[INFO] [stdout] 67 | |                                 &_self,
[INFO] [stdout] 68 | |                                 button_type.into_inner(),
[INFO] [stdout] 69 | |                             )
[INFO] [stdout] 70 | |                             .into();
[INFO] [stdout]    | |___________________________________^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 69 -                             )
[INFO] [stdout] 70 -                             .into();
[INFO] [stdout] 69 +                             );
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 66 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::Gamepad::just_released(
[INFO] [stdout] 67 |                                 &_self,
[INFO] [stdout] 68 |                                 button_type.into_inner(),
[INFO] [stdout] 69 ~                             ));
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:104:44
[INFO] [stdout]     |
[INFO] [stdout] 104 |                           let output: bool = ::bevy_input::gamepad::Gamepad::pressed(
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 105 | |                                 &_self,
[INFO] [stdout] 106 | |                                 button_type.into_inner(),
[INFO] [stdout] 107 | |                             )
[INFO] [stdout] 108 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 107 -                             )
[INFO] [stdout] 108 -                             .into();
[INFO] [stdout] 107 +                             );
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 104 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::Gamepad::pressed(
[INFO] [stdout] 105 |                                 &_self,
[INFO] [stdout] 106 |                                 button_type.into_inner(),
[INFO] [stdout] 107 ~                             ));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]   --> src/lib.rs:45:44
[INFO] [stdout]    |
[INFO] [stdout] 45 |                           let output: bool = ::bevy_input::gamepad::Gamepad::just_pressed(
[INFO] [stdout]    |  ____________________________________________^
[INFO] [stdout] 46 | |                                 &_self,
[INFO] [stdout] 47 | |                                 button_type.into_inner(),
[INFO] [stdout] 48 | |                             )
[INFO] [stdout] 49 | |                             .into();
[INFO] [stdout]    | |___________________________________^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]    = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 48 -                             )
[INFO] [stdout] 49 -                             .into();
[INFO] [stdout] 48 +                             );
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 45 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::Gamepad::just_pressed(
[INFO] [stdout] 46 |                                 &_self,
[INFO] [stdout] 47 |                                 button_type.into_inner(),
[INFO] [stdout] 48 ~                             ));
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]   --> src/lib.rs:66:44
[INFO] [stdout]    |
[INFO] [stdout] 66 |                           let output: bool = ::bevy_input::gamepad::Gamepad::just_released(
[INFO] [stdout]    |  ____________________________________________^
[INFO] [stdout] 67 | |                                 &_self,
[INFO] [stdout] 68 | |                                 button_type.into_inner(),
[INFO] [stdout] 69 | |                             )
[INFO] [stdout] 70 | |                             .into();
[INFO] [stdout]    | |___________________________________^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 69 -                             )
[INFO] [stdout] 70 -                             .into();
[INFO] [stdout] 69 +                             );
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 66 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::Gamepad::just_released(
[INFO] [stdout] 67 |                                 &_self,
[INFO] [stdout] 68 |                                 button_type.into_inner(),
[INFO] [stdout] 69 ~                             ));
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:104:44
[INFO] [stdout]     |
[INFO] [stdout] 104 |                           let output: bool = ::bevy_input::gamepad::Gamepad::pressed(
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 105 | |                                 &_self,
[INFO] [stdout] 106 | |                                 button_type.into_inner(),
[INFO] [stdout] 107 | |                             )
[INFO] [stdout] 108 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 107 -                             )
[INFO] [stdout] 108 -                             .into();
[INFO] [stdout] 107 +                             );
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 104 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::Gamepad::pressed(
[INFO] [stdout] 105 |                                 &_self,
[INFO] [stdout] 106 |                                 button_type.into_inner(),
[INFO] [stdout] 107 ~                             ));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `std::option::Option<u16>` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:122:67
[INFO] [stdout]     |
[INFO] [stdout] 122 |                           let output: ::core::option::Option<u16> = ::bevy_input::gamepad::Gamepad::product_id(
[INFO] [stdout]     |  ___________________________________________________________________^
[INFO] [stdout] 123 | |                                 &_self,
[INFO] [stdout] 124 | |                             )
[INFO] [stdout] 125 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 124 -                             )
[INFO] [stdout] 125 -                             .into();
[INFO] [stdout] 124 +                             );
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 122 ~                         let output: ::core::option::Option<u16> = <std::option::Option<u16> as Into<_>>::into(::bevy_input::gamepad::Gamepad::product_id(
[INFO] [stdout] 123 |                                 &_self,
[INFO] [stdout] 124 ~                             ));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `std::option::Option<u16>` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:156:67
[INFO] [stdout]     |
[INFO] [stdout] 156 |                           let output: ::core::option::Option<u16> = ::bevy_input::gamepad::Gamepad::vendor_id(
[INFO] [stdout]     |  ___________________________________________________________________^
[INFO] [stdout] 157 | |                                 &_self,
[INFO] [stdout] 158 | |                             )
[INFO] [stdout] 159 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 158 -                             )
[INFO] [stdout] 159 -                             .into();
[INFO] [stdout] 158 +                             );
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 156 ~                         let output: ::core::option::Option<u16> = <std::option::Option<u16> as Into<_>>::into(::bevy_input::gamepad::Gamepad::vendor_id(
[INFO] [stdout] 157 |                                 &_self,
[INFO] [stdout] 158 ~                             ));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:203:25
[INFO] [stdout]     |
[INFO] [stdout] 203 | /                         <::bevy_input::gamepad::GamepadAxis as ::core::cmp::PartialEq<
[INFO] [stdout] 204 | |                             ::bevy_input::gamepad::GamepadAxis,
[INFO] [stdout] 205 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 206 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 205 -                         >>::eq(&_self, &other)
[INFO] [stdout] 206 -                         .into();
[INFO] [stdout] 205 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 203 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadAxis as ::core::cmp::PartialEq<
[INFO] [stdout] 204 |                             ::bevy_input::gamepad::GamepadAxis,
[INFO] [stdout] 205 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:252:25
[INFO] [stdout]     |
[INFO] [stdout] 252 | /                         <::bevy_input::gamepad::GamepadButton as ::core::cmp::PartialEq<
[INFO] [stdout] 253 | |                             ::bevy_input::gamepad::GamepadButton,
[INFO] [stdout] 254 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 255 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 254 -                         >>::eq(&_self, &other)
[INFO] [stdout] 255 -                         .into();
[INFO] [stdout] 254 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 252 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadButton as ::core::cmp::PartialEq<
[INFO] [stdout] 253 |                             ::bevy_input::gamepad::GamepadButton,
[INFO] [stdout] 254 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:328:25
[INFO] [stdout]     |
[INFO] [stdout] 328 | /                         <::bevy_input::keyboard::KeyCode as ::core::cmp::PartialEq<
[INFO] [stdout] 329 | |                             ::bevy_input::keyboard::KeyCode,
[INFO] [stdout] 330 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 331 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 330 -                         >>::eq(&_self, &other)
[INFO] [stdout] 331 -                         .into();
[INFO] [stdout] 330 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 328 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::KeyCode as ::core::cmp::PartialEq<
[INFO] [stdout] 329 |                             ::bevy_input::keyboard::KeyCode,
[INFO] [stdout] 330 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:374:25
[INFO] [stdout]     |
[INFO] [stdout] 374 | /                         <::bevy_input::mouse::MouseButton as ::core::cmp::PartialEq<
[INFO] [stdout] 375 | |                             ::bevy_input::mouse::MouseButton,
[INFO] [stdout] 376 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 377 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 376 -                         >>::eq(&_self, &other)
[INFO] [stdout] 377 -                         .into();
[INFO] [stdout] 376 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 374 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseButton as ::core::cmp::PartialEq<
[INFO] [stdout] 375 |                             ::bevy_input::mouse::MouseButton,
[INFO] [stdout] 376 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:420:25
[INFO] [stdout]     |
[INFO] [stdout] 420 | /                         <::bevy_input::touch::TouchInput as ::core::cmp::PartialEq<
[INFO] [stdout] 421 | |                             ::bevy_input::touch::TouchInput,
[INFO] [stdout] 422 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 423 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 422 -                         >>::eq(&_self, &other)
[INFO] [stdout] 423 -                         .into();
[INFO] [stdout] 422 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 420 ~                         <bool as Into<_>>::into(<::bevy_input::touch::TouchInput as ::core::cmp::PartialEq<
[INFO] [stdout] 421 |                             ::bevy_input::touch::TouchInput,
[INFO] [stdout] 422 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:469:44
[INFO] [stdout]     |
[INFO] [stdout] 469 |                           let output: bool = <::bevy_input::keyboard::Key as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 470 | |                             ::bevy_input::keyboard::Key,
[INFO] [stdout] 471 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 472 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 471 -                         >>::eq(&_self, &other)
[INFO] [stdout] 472 -                             .into();
[INFO] [stdout] 471 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 469 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::keyboard::Key as ::core::cmp::PartialEq<
[INFO] [stdout] 470 |                             ::bevy_input::keyboard::Key,
[INFO] [stdout] 471 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:518:25
[INFO] [stdout]     |
[INFO] [stdout] 518 | /                         <::bevy_input::keyboard::KeyboardFocusLost as ::core::cmp::PartialEq<
[INFO] [stdout] 519 | |                             ::bevy_input::keyboard::KeyboardFocusLost,
[INFO] [stdout] 520 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 521 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 520 -                         >>::eq(&_self, &other)
[INFO] [stdout] 521 -                         .into();
[INFO] [stdout] 520 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 518 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::KeyboardFocusLost as ::core::cmp::PartialEq<
[INFO] [stdout] 519 |                             ::bevy_input::keyboard::KeyboardFocusLost,
[INFO] [stdout] 520 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:567:25
[INFO] [stdout]     |
[INFO] [stdout] 567 | /                         <::bevy_input::keyboard::KeyboardInput as ::core::cmp::PartialEq<
[INFO] [stdout] 568 | |                             ::bevy_input::keyboard::KeyboardInput,
[INFO] [stdout] 569 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 570 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 569 -                         >>::eq(&_self, &other)
[INFO] [stdout] 570 -                         .into();
[INFO] [stdout] 569 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 567 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::KeyboardInput as ::core::cmp::PartialEq<
[INFO] [stdout] 568 |                             ::bevy_input::keyboard::KeyboardInput,
[INFO] [stdout] 569 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:616:44
[INFO] [stdout]     |
[INFO] [stdout] 616 |                           let output: bool = <::bevy_input::mouse::AccumulatedMouseMotion as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 617 | |                             ::bevy_input::mouse::AccumulatedMouseMotion,
[INFO] [stdout] 618 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 619 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 618 -                         >>::eq(&_self, &other)
[INFO] [stdout] 619 -                             .into();
[INFO] [stdout] 618 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 616 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::mouse::AccumulatedMouseMotion as ::core::cmp::PartialEq<
[INFO] [stdout] 617 |                             ::bevy_input::mouse::AccumulatedMouseMotion,
[INFO] [stdout] 618 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:665:44
[INFO] [stdout]     |
[INFO] [stdout] 665 |                           let output: bool = <::bevy_input::mouse::AccumulatedMouseScroll as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 666 | |                             ::bevy_input::mouse::AccumulatedMouseScroll,
[INFO] [stdout] 667 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 668 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 667 -                         >>::eq(&_self, &other)
[INFO] [stdout] 668 -                             .into();
[INFO] [stdout] 667 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 665 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::mouse::AccumulatedMouseScroll as ::core::cmp::PartialEq<
[INFO] [stdout] 666 |                             ::bevy_input::mouse::AccumulatedMouseScroll,
[INFO] [stdout] 667 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:714:25
[INFO] [stdout]     |
[INFO] [stdout] 714 | /                         <::bevy_input::mouse::MouseButtonInput as ::core::cmp::PartialEq<
[INFO] [stdout] 715 | |                             ::bevy_input::mouse::MouseButtonInput,
[INFO] [stdout] 716 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 717 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 716 -                         >>::eq(&_self, &other)
[INFO] [stdout] 717 -                         .into();
[INFO] [stdout] 716 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 714 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseButtonInput as ::core::cmp::PartialEq<
[INFO] [stdout] 715 |                             ::bevy_input::mouse::MouseButtonInput,
[INFO] [stdout] 716 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:760:25
[INFO] [stdout]     |
[INFO] [stdout] 760 | /                         <::bevy_input::mouse::MouseMotion as ::core::cmp::PartialEq<
[INFO] [stdout] 761 | |                             ::bevy_input::mouse::MouseMotion,
[INFO] [stdout] 762 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 763 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 762 -                         >>::eq(&_self, &other)
[INFO] [stdout] 763 -                         .into();
[INFO] [stdout] 762 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 760 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseMotion as ::core::cmp::PartialEq<
[INFO] [stdout] 761 |                             ::bevy_input::mouse::MouseMotion,
[INFO] [stdout] 762 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:806:25
[INFO] [stdout]     |
[INFO] [stdout] 806 | /                         <::bevy_input::mouse::MouseWheel as ::core::cmp::PartialEq<
[INFO] [stdout] 807 | |                             ::bevy_input::mouse::MouseWheel,
[INFO] [stdout] 808 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 809 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 808 -                         >>::eq(&_self, &other)
[INFO] [stdout] 809 -                         .into();
[INFO] [stdout] 808 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 806 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseWheel as ::core::cmp::PartialEq<
[INFO] [stdout] 807 |                             ::bevy_input::mouse::MouseWheel,
[INFO] [stdout] 808 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:855:44
[INFO] [stdout]     |
[INFO] [stdout] 855 |                           let output: bool = <::bevy_input::gamepad::GamepadAxisChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 856 | |                             ::bevy_input::gamepad::GamepadAxisChangedEvent,
[INFO] [stdout] 857 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 858 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 857 -                         >>::eq(&_self, &other)
[INFO] [stdout] 858 -                             .into();
[INFO] [stdout] 857 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 855 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadAxisChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 856 |                             ::bevy_input::gamepad::GamepadAxisChangedEvent,
[INFO] [stdout] 857 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:929:44
[INFO] [stdout]     |
[INFO] [stdout] 929 |                           let output: bool = <::bevy_input::gamepad::GamepadButtonChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 930 | |                             ::bevy_input::gamepad::GamepadButtonChangedEvent,
[INFO] [stdout] 931 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 932 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 931 -                         >>::eq(&_self, &other)
[INFO] [stdout] 932 -                             .into();
[INFO] [stdout] 931 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 929 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadButtonChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 930 |                             ::bevy_input::gamepad::GamepadButtonChangedEvent,
[INFO] [stdout] 931 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1007:44
[INFO] [stdout]      |
[INFO] [stdout] 1007 |                           let output: bool = <::bevy_input::gamepad::GamepadButtonStateChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1008 | |                             ::bevy_input::gamepad::GamepadButtonStateChangedEvent,
[INFO] [stdout] 1009 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1010 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1009 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1010 -                             .into();
[INFO] [stdout] 1009 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1007 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadButtonStateChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1008 |                             ::bevy_input::gamepad::GamepadButtonStateChangedEvent,
[INFO] [stdout] 1009 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1078:44
[INFO] [stdout]      |
[INFO] [stdout] 1078 |                           let output: bool = ::bevy_input::gamepad::GamepadConnectionEvent::connected(
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1079 | |                                 &_self,
[INFO] [stdout] 1080 | |                             )
[INFO] [stdout] 1081 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1080 -                             )
[INFO] [stdout] 1081 -                             .into();
[INFO] [stdout] 1080 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1078 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::GamepadConnectionEvent::connected(
[INFO] [stdout] 1079 |                                 &_self,
[INFO] [stdout] 1080 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1095:44
[INFO] [stdout]      |
[INFO] [stdout] 1095 |                           let output: bool = ::bevy_input::gamepad::GamepadConnectionEvent::disconnected(
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1096 | |                                 &_self,
[INFO] [stdout] 1097 | |                             )
[INFO] [stdout] 1098 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1097 -                             )
[INFO] [stdout] 1098 -                             .into();
[INFO] [stdout] 1097 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1095 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::GamepadConnectionEvent::disconnected(
[INFO] [stdout] 1096 |                                 &_self,
[INFO] [stdout] 1097 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1115:44
[INFO] [stdout]      |
[INFO] [stdout] 1115 |                           let output: bool = <::bevy_input::gamepad::GamepadConnectionEvent as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1116 | |                             ::bevy_input::gamepad::GamepadConnectionEvent,
[INFO] [stdout] 1117 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1118 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1117 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1118 -                             .into();
[INFO] [stdout] 1117 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1115 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadConnectionEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1116 |                             ::bevy_input::gamepad::GamepadConnectionEvent,
[INFO] [stdout] 1117 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1185:25
[INFO] [stdout]      |
[INFO] [stdout] 1185 | /                         <::bevy_input::gamepad::GamepadEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1186 | |                             ::bevy_input::gamepad::GamepadEvent,
[INFO] [stdout] 1187 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1188 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1187 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1188 -                         .into();
[INFO] [stdout] 1187 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1185 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1186 |                             ::bevy_input::gamepad::GamepadEvent,
[INFO] [stdout] 1187 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1282:44
[INFO] [stdout]      |
[INFO] [stdout] 1282 |                           let output: bool = <::bevy_input::gamepad::RawGamepadAxisChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1283 | |                             ::bevy_input::gamepad::RawGamepadAxisChangedEvent,
[INFO] [stdout] 1284 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1285 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1284 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1285 -                             .into();
[INFO] [stdout] 1284 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1282 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::RawGamepadAxisChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1283 |                             ::bevy_input::gamepad::RawGamepadAxisChangedEvent,
[INFO] [stdout] 1284 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1358:44
[INFO] [stdout]      |
[INFO] [stdout] 1358 |                           let output: bool = <::bevy_input::gamepad::RawGamepadButtonChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1359 | |                             ::bevy_input::gamepad::RawGamepadButtonChangedEvent,
[INFO] [stdout] 1360 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1361 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1360 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1361 -                             .into();
[INFO] [stdout] 1360 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1358 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::RawGamepadButtonChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1359 |                             ::bevy_input::gamepad::RawGamepadButtonChangedEvent,
[INFO] [stdout] 1360 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1432:25
[INFO] [stdout]      |
[INFO] [stdout] 1432 | /                         <::bevy_input::gamepad::RawGamepadEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1433 | |                             ::bevy_input::gamepad::RawGamepadEvent,
[INFO] [stdout] 1434 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1435 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1434 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1435 -                         .into();
[INFO] [stdout] 1434 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1432 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::RawGamepadEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1433 |                             ::bevy_input::gamepad::RawGamepadEvent,
[INFO] [stdout] 1434 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1481:25
[INFO] [stdout]      |
[INFO] [stdout] 1481 | /                         <::bevy_input::gestures::PinchGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1482 | |                             ::bevy_input::gestures::PinchGesture,
[INFO] [stdout] 1483 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1484 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1483 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1484 -                         .into();
[INFO] [stdout] 1483 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1481 ~                         <bool as Into<_>>::into(<::bevy_input::gestures::PinchGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1482 |                             ::bevy_input::gestures::PinchGesture,
[INFO] [stdout] 1483 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1530:25
[INFO] [stdout]      |
[INFO] [stdout] 1530 | /                         <::bevy_input::gestures::RotationGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1531 | |                             ::bevy_input::gestures::RotationGesture,
[INFO] [stdout] 1532 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1533 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1532 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1533 -                         .into();
[INFO] [stdout] 1532 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1530 ~                         <bool as Into<_>>::into(<::bevy_input::gestures::RotationGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1531 |                             ::bevy_input::gestures::RotationGesture,
[INFO] [stdout] 1532 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1579:25
[INFO] [stdout]      |
[INFO] [stdout] 1579 | /                         <::bevy_input::gestures::DoubleTapGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1580 | |                             ::bevy_input::gestures::DoubleTapGesture,
[INFO] [stdout] 1581 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1582 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1581 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1582 -                         .into();
[INFO] [stdout] 1581 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1579 ~                         <bool as Into<_>>::into(<::bevy_input::gestures::DoubleTapGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1580 |                             ::bevy_input::gestures::DoubleTapGesture,
[INFO] [stdout] 1581 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1626:25
[INFO] [stdout]      |
[INFO] [stdout] 1626 | /                         <::bevy_input::gestures::PanGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1627 | |                             ::bevy_input::gestures::PanGesture,
[INFO] [stdout] 1628 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1629 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1628 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1629 -                         .into();
[INFO] [stdout] 1628 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1626 ~                         <bool as Into<_>>::into(<::bevy_input::gestures::PanGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1627 |                             ::bevy_input::gestures::PanGesture,
[INFO] [stdout] 1628 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1672:44
[INFO] [stdout]      |
[INFO] [stdout] 1672 |                           let output: bool = <::bevy_input::ButtonState as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1673 | |                             ::bevy_input::ButtonState,
[INFO] [stdout] 1674 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1675 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1674 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1675 -                             .into();
[INFO] [stdout] 1674 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1672 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::ButtonState as ::core::cmp::PartialEq<
[INFO] [stdout] 1673 |                             ::bevy_input::ButtonState,
[INFO] [stdout] 1674 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1689:44
[INFO] [stdout]      |
[INFO] [stdout] 1689 |                           let output: bool = ::bevy_input::ButtonState::is_pressed(&_self)
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1690 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1689 -                         let output: bool = ::bevy_input::ButtonState::is_pressed(&_self)
[INFO] [stdout] 1690 -                             .into();
[INFO] [stdout] 1689 +                         let output: bool = ::bevy_input::ButtonState::is_pressed(&_self);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1689 -                         let output: bool = ::bevy_input::ButtonState::is_pressed(&_self)
[INFO] [stdout] 1690 -                             .into();
[INFO] [stdout] 1689 +                         let output: bool = <bool as Into<_>>::into(::bevy_input::ButtonState::is_pressed(&_self));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `std::option::Option<u16>` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:122:67
[INFO] [stdout]     |
[INFO] [stdout] 122 |                           let output: ::core::option::Option<u16> = ::bevy_input::gamepad::Gamepad::product_id(
[INFO] [stdout]     |  ___________________________________________________________________^
[INFO] [stdout] 123 | |                                 &_self,
[INFO] [stdout] 124 | |                             )
[INFO] [stdout] 125 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 124 -                             )
[INFO] [stdout] 125 -                             .into();
[INFO] [stdout] 124 +                             );
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 122 ~                         let output: ::core::option::Option<u16> = <std::option::Option<u16> as Into<_>>::into(::bevy_input::gamepad::Gamepad::product_id(
[INFO] [stdout] 123 |                                 &_self,
[INFO] [stdout] 124 ~                             ));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1736:25
[INFO] [stdout]      |
[INFO] [stdout] 1736 | /                         <::bevy_input::gamepad::GamepadConnection as ::core::cmp::PartialEq<
[INFO] [stdout] 1737 | |                             ::bevy_input::gamepad::GamepadConnection,
[INFO] [stdout] 1738 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1739 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1738 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1739 -                         .into();
[INFO] [stdout] 1738 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1736 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadConnection as ::core::cmp::PartialEq<
[INFO] [stdout] 1737 |                             ::bevy_input::gamepad::GamepadConnection,
[INFO] [stdout] 1738 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `std::option::Option<u16>` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:156:67
[INFO] [stdout]     |
[INFO] [stdout] 156 |                           let output: ::core::option::Option<u16> = ::bevy_input::gamepad::Gamepad::vendor_id(
[INFO] [stdout]     |  ___________________________________________________________________^
[INFO] [stdout] 157 | |                                 &_self,
[INFO] [stdout] 158 | |                             )
[INFO] [stdout] 159 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 158 -                             )
[INFO] [stdout] 159 -                             .into();
[INFO] [stdout] 158 +                             );
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 156 ~                         let output: ::core::option::Option<u16> = <std::option::Option<u16> as Into<_>>::into(::bevy_input::gamepad::Gamepad::vendor_id(
[INFO] [stdout] 157 |                                 &_self,
[INFO] [stdout] 158 ~                             ));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1785:25
[INFO] [stdout]      |
[INFO] [stdout] 1785 | /                         <::bevy_input::gamepad::GamepadInput as ::core::cmp::PartialEq<
[INFO] [stdout] 1786 | |                             ::bevy_input::gamepad::GamepadInput,
[INFO] [stdout] 1787 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1788 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1787 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1788 -                         .into();
[INFO] [stdout] 1787 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1785 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadInput as ::core::cmp::PartialEq<
[INFO] [stdout] 1786 |                             ::bevy_input::gamepad::GamepadInput,
[INFO] [stdout] 1787 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1834:44
[INFO] [stdout]      |
[INFO] [stdout] 1834 |                           let output: bool = <::bevy_input::gamepad::ButtonSettings as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1835 | |                             ::bevy_input::gamepad::ButtonSettings,
[INFO] [stdout] 1836 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1837 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1836 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1837 -                             .into();
[INFO] [stdout] 1836 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1834 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::ButtonSettings as ::core::cmp::PartialEq<
[INFO] [stdout] 1835 |                             ::bevy_input::gamepad::ButtonSettings,
[INFO] [stdout] 1836 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:203:25
[INFO] [stdout]     |
[INFO] [stdout] 203 | /                         <::bevy_input::gamepad::GamepadAxis as ::core::cmp::PartialEq<
[INFO] [stdout] 204 | |                             ::bevy_input::gamepad::GamepadAxis,
[INFO] [stdout] 205 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 206 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 205 -                         >>::eq(&_self, &other)
[INFO] [stdout] 206 -                         .into();
[INFO] [stdout] 205 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 203 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadAxis as ::core::cmp::PartialEq<
[INFO] [stdout] 204 |                             ::bevy_input::gamepad::GamepadAxis,
[INFO] [stdout] 205 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:252:25
[INFO] [stdout]     |
[INFO] [stdout] 252 | /                         <::bevy_input::gamepad::GamepadButton as ::core::cmp::PartialEq<
[INFO] [stdout] 253 | |                             ::bevy_input::gamepad::GamepadButton,
[INFO] [stdout] 254 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 255 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 254 -                         >>::eq(&_self, &other)
[INFO] [stdout] 255 -                         .into();
[INFO] [stdout] 254 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 252 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadButton as ::core::cmp::PartialEq<
[INFO] [stdout] 253 |                             ::bevy_input::gamepad::GamepadButton,
[INFO] [stdout] 254 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1851:44
[INFO] [stdout]      |
[INFO] [stdout] 1851 |                           let output: bool = ::bevy_input::gamepad::ButtonSettings::is_pressed(
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1852 | |                                 &_self,
[INFO] [stdout] 1853 | |                                 value,
[INFO] [stdout] 1854 | |                             )
[INFO] [stdout] 1855 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1854 -                             )
[INFO] [stdout] 1855 -                             .into();
[INFO] [stdout] 1854 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1851 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::is_pressed(
[INFO] [stdout] 1852 |                                 &_self,
[INFO] [stdout] 1853 |                                 value,
[INFO] [stdout] 1854 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:328:25
[INFO] [stdout]     |
[INFO] [stdout] 328 | /                         <::bevy_input::keyboard::KeyCode as ::core::cmp::PartialEq<
[INFO] [stdout] 329 | |                             ::bevy_input::keyboard::KeyCode,
[INFO] [stdout] 330 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 331 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 330 -                         >>::eq(&_self, &other)
[INFO] [stdout] 331 -                         .into();
[INFO] [stdout] 330 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 328 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::KeyCode as ::core::cmp::PartialEq<
[INFO] [stdout] 329 |                             ::bevy_input::keyboard::KeyCode,
[INFO] [stdout] 330 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1869:44
[INFO] [stdout]      |
[INFO] [stdout] 1869 |                           let output: bool = ::bevy_input::gamepad::ButtonSettings::is_released(
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1870 | |                                 &_self,
[INFO] [stdout] 1871 | |                                 value,
[INFO] [stdout] 1872 | |                             )
[INFO] [stdout] 1873 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1872 -                             )
[INFO] [stdout] 1873 -                             .into();
[INFO] [stdout] 1872 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1869 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::is_released(
[INFO] [stdout] 1870 |                                 &_self,
[INFO] [stdout] 1871 |                                 value,
[INFO] [stdout] 1872 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:374:25
[INFO] [stdout]     |
[INFO] [stdout] 374 | /                         <::bevy_input::mouse::MouseButton as ::core::cmp::PartialEq<
[INFO] [stdout] 375 | |                             ::bevy_input::mouse::MouseButton,
[INFO] [stdout] 376 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 377 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 376 -                         >>::eq(&_self, &other)
[INFO] [stdout] 377 -                         .into();
[INFO] [stdout] 376 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 374 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseButton as ::core::cmp::PartialEq<
[INFO] [stdout] 375 |                             ::bevy_input::mouse::MouseButton,
[INFO] [stdout] 376 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1887:43
[INFO] [stdout]      |
[INFO] [stdout] 1887 |                           let output: f32 = ::bevy_input::gamepad::ButtonSettings::press_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1888 | |                                 &_self,
[INFO] [stdout] 1889 | |                             )
[INFO] [stdout] 1890 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1889 -                             )
[INFO] [stdout] 1890 -                             .into();
[INFO] [stdout] 1889 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1887 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::press_threshold(
[INFO] [stdout] 1888 |                                 &_self,
[INFO] [stdout] 1889 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1904:43
[INFO] [stdout]      |
[INFO] [stdout] 1904 |                           let output: f32 = ::bevy_input::gamepad::ButtonSettings::release_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1905 | |                                 &_self,
[INFO] [stdout] 1906 | |                             )
[INFO] [stdout] 1907 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1906 -                             )
[INFO] [stdout] 1907 -                             .into();
[INFO] [stdout] 1906 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1904 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::release_threshold(
[INFO] [stdout] 1905 |                                 &_self,
[INFO] [stdout] 1906 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:420:25
[INFO] [stdout]     |
[INFO] [stdout] 420 | /                         <::bevy_input::touch::TouchInput as ::core::cmp::PartialEq<
[INFO] [stdout] 421 | |                             ::bevy_input::touch::TouchInput,
[INFO] [stdout] 422 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 423 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 422 -                         >>::eq(&_self, &other)
[INFO] [stdout] 423 -                         .into();
[INFO] [stdout] 422 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 420 ~                         <bool as Into<_>>::into(<::bevy_input::touch::TouchInput as ::core::cmp::PartialEq<
[INFO] [stdout] 421 |                             ::bevy_input::touch::TouchInput,
[INFO] [stdout] 422 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1921:43
[INFO] [stdout]      |
[INFO] [stdout] 1921 |                           let output: f32 = ::bevy_input::gamepad::ButtonSettings::set_press_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1922 | |                                 &mut _self,
[INFO] [stdout] 1923 | |                                 value,
[INFO] [stdout] 1924 | |                             )
[INFO] [stdout] 1925 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1924 -                             )
[INFO] [stdout] 1925 -                             .into();
[INFO] [stdout] 1924 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1921 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::set_press_threshold(
[INFO] [stdout] 1922 |                                 &mut _self,
[INFO] [stdout] 1923 |                                 value,
[INFO] [stdout] 1924 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:469:44
[INFO] [stdout]     |
[INFO] [stdout] 469 |                           let output: bool = <::bevy_input::keyboard::Key as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 470 | |                             ::bevy_input::keyboard::Key,
[INFO] [stdout] 471 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 472 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 471 -                         >>::eq(&_self, &other)
[INFO] [stdout] 472 -                             .into();
[INFO] [stdout] 471 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 469 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::keyboard::Key as ::core::cmp::PartialEq<
[INFO] [stdout] 470 |                             ::bevy_input::keyboard::Key,
[INFO] [stdout] 471 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1939:43
[INFO] [stdout]      |
[INFO] [stdout] 1939 |                           let output: f32 = ::bevy_input::gamepad::ButtonSettings::set_release_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1940 | |                                 &mut _self,
[INFO] [stdout] 1941 | |                                 value,
[INFO] [stdout] 1942 | |                             )
[INFO] [stdout] 1943 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1942 -                             )
[INFO] [stdout] 1943 -                             .into();
[INFO] [stdout] 1942 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1939 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::set_release_threshold(
[INFO] [stdout] 1940 |                                 &mut _self,
[INFO] [stdout] 1941 |                                 value,
[INFO] [stdout] 1942 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:518:25
[INFO] [stdout]     |
[INFO] [stdout] 518 | /                         <::bevy_input::keyboard::KeyboardFocusLost as ::core::cmp::PartialEq<
[INFO] [stdout] 519 | |                             ::bevy_input::keyboard::KeyboardFocusLost,
[INFO] [stdout] 520 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 521 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 520 -                         >>::eq(&_self, &other)
[INFO] [stdout] 521 -                         .into();
[INFO] [stdout] 520 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 518 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::KeyboardFocusLost as ::core::cmp::PartialEq<
[INFO] [stdout] 519 |                             ::bevy_input::keyboard::KeyboardFocusLost,
[INFO] [stdout] 520 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:567:25
[INFO] [stdout]     |
[INFO] [stdout] 567 | /                         <::bevy_input::keyboard::KeyboardInput as ::core::cmp::PartialEq<
[INFO] [stdout] 568 | |                             ::bevy_input::keyboard::KeyboardInput,
[INFO] [stdout] 569 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 570 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 569 -                         >>::eq(&_self, &other)
[INFO] [stdout] 570 -                         .into();
[INFO] [stdout] 569 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 567 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::KeyboardInput as ::core::cmp::PartialEq<
[INFO] [stdout] 568 |                             ::bevy_input::keyboard::KeyboardInput,
[INFO] [stdout] 569 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1969:43
[INFO] [stdout]      |
[INFO] [stdout] 1969 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::clamp(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1970 | |                                 &_self,
[INFO] [stdout] 1971 | |                                 raw_value,
[INFO] [stdout] 1972 | |                             )
[INFO] [stdout] 1973 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1972 -                             )
[INFO] [stdout] 1973 -                             .into();
[INFO] [stdout] 1972 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1969 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::clamp(
[INFO] [stdout] 1970 |                                 &_self,
[INFO] [stdout] 1971 |                                 raw_value,
[INFO] [stdout] 1972 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:616:44
[INFO] [stdout]     |
[INFO] [stdout] 616 |                           let output: bool = <::bevy_input::mouse::AccumulatedMouseMotion as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 617 | |                             ::bevy_input::mouse::AccumulatedMouseMotion,
[INFO] [stdout] 618 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 619 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 618 -                         >>::eq(&_self, &other)
[INFO] [stdout] 619 -                             .into();
[INFO] [stdout] 618 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 616 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::mouse::AccumulatedMouseMotion as ::core::cmp::PartialEq<
[INFO] [stdout] 617 |                             ::bevy_input::mouse::AccumulatedMouseMotion,
[INFO] [stdout] 618 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2004:43
[INFO] [stdout]      |
[INFO] [stdout] 2004 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::deadzone_lowerbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2005 | |                                 &_self,
[INFO] [stdout] 2006 | |                             )
[INFO] [stdout] 2007 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2006 -                             )
[INFO] [stdout] 2007 -                             .into();
[INFO] [stdout] 2006 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2004 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::deadzone_lowerbound(
[INFO] [stdout] 2005 |                                 &_self,
[INFO] [stdout] 2006 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:665:44
[INFO] [stdout]     |
[INFO] [stdout] 665 |                           let output: bool = <::bevy_input::mouse::AccumulatedMouseScroll as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 666 | |                             ::bevy_input::mouse::AccumulatedMouseScroll,
[INFO] [stdout] 667 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 668 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 667 -                         >>::eq(&_self, &other)
[INFO] [stdout] 668 -                             .into();
[INFO] [stdout] 667 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 665 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::mouse::AccumulatedMouseScroll as ::core::cmp::PartialEq<
[INFO] [stdout] 666 |                             ::bevy_input::mouse::AccumulatedMouseScroll,
[INFO] [stdout] 667 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:714:25
[INFO] [stdout]     |
[INFO] [stdout] 714 | /                         <::bevy_input::mouse::MouseButtonInput as ::core::cmp::PartialEq<
[INFO] [stdout] 715 | |                             ::bevy_input::mouse::MouseButtonInput,
[INFO] [stdout] 716 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 717 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 716 -                         >>::eq(&_self, &other)
[INFO] [stdout] 717 -                         .into();
[INFO] [stdout] 716 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 714 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseButtonInput as ::core::cmp::PartialEq<
[INFO] [stdout] 715 |                             ::bevy_input::mouse::MouseButtonInput,
[INFO] [stdout] 716 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:760:25
[INFO] [stdout]     |
[INFO] [stdout] 760 | /                         <::bevy_input::mouse::MouseMotion as ::core::cmp::PartialEq<
[INFO] [stdout] 761 | |                             ::bevy_input::mouse::MouseMotion,
[INFO] [stdout] 762 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 763 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 762 -                         >>::eq(&_self, &other)
[INFO] [stdout] 763 -                         .into();
[INFO] [stdout] 762 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 760 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseMotion as ::core::cmp::PartialEq<
[INFO] [stdout] 761 |                             ::bevy_input::mouse::MouseMotion,
[INFO] [stdout] 762 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:806:25
[INFO] [stdout]     |
[INFO] [stdout] 806 | /                         <::bevy_input::mouse::MouseWheel as ::core::cmp::PartialEq<
[INFO] [stdout] 807 | |                             ::bevy_input::mouse::MouseWheel,
[INFO] [stdout] 808 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 809 | |                         .into();
[INFO] [stdout]     | |_______________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 808 -                         >>::eq(&_self, &other)
[INFO] [stdout] 809 -                         .into();
[INFO] [stdout] 808 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 806 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseWheel as ::core::cmp::PartialEq<
[INFO] [stdout] 807 |                             ::bevy_input::mouse::MouseWheel,
[INFO] [stdout] 808 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2021:43
[INFO] [stdout]      |
[INFO] [stdout] 2021 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::deadzone_upperbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2022 | |                                 &_self,
[INFO] [stdout] 2023 | |                             )
[INFO] [stdout] 2024 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2023 -                             )
[INFO] [stdout] 2024 -                             .into();
[INFO] [stdout] 2023 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2021 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::deadzone_upperbound(
[INFO] [stdout] 2022 |                                 &_self,
[INFO] [stdout] 2023 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:855:44
[INFO] [stdout]     |
[INFO] [stdout] 855 |                           let output: bool = <::bevy_input::gamepad::GamepadAxisChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 856 | |                             ::bevy_input::gamepad::GamepadAxisChangedEvent,
[INFO] [stdout] 857 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 858 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 857 -                         >>::eq(&_self, &other)
[INFO] [stdout] 858 -                             .into();
[INFO] [stdout] 857 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 855 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadAxisChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 856 |                             ::bevy_input::gamepad::GamepadAxisChangedEvent,
[INFO] [stdout] 857 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2041:44
[INFO] [stdout]      |
[INFO] [stdout] 2041 |                           let output: bool = <::bevy_input::gamepad::AxisSettings as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 2042 | |                             ::bevy_input::gamepad::AxisSettings,
[INFO] [stdout] 2043 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2044 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2043 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2044 -                             .into();
[INFO] [stdout] 2043 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2041 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::AxisSettings as ::core::cmp::PartialEq<
[INFO] [stdout] 2042 |                             ::bevy_input::gamepad::AxisSettings,
[INFO] [stdout] 2043 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2058:43
[INFO] [stdout]      |
[INFO] [stdout] 2058 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::livezone_lowerbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2059 | |                                 &_self,
[INFO] [stdout] 2060 | |                             )
[INFO] [stdout] 2061 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2060 -                             )
[INFO] [stdout] 2061 -                             .into();
[INFO] [stdout] 2060 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2058 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::livezone_lowerbound(
[INFO] [stdout] 2059 |                                 &_self,
[INFO] [stdout] 2060 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2075:43
[INFO] [stdout]      |
[INFO] [stdout] 2075 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::livezone_upperbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2076 | |                                 &_self,
[INFO] [stdout] 2077 | |                             )
[INFO] [stdout] 2078 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2077 -                             )
[INFO] [stdout] 2078 -                             .into();
[INFO] [stdout] 2077 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2075 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::livezone_upperbound(
[INFO] [stdout] 2076 |                                 &_self,
[INFO] [stdout] 2077 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]    --> src/lib.rs:929:44
[INFO] [stdout]     |
[INFO] [stdout] 929 |                           let output: bool = <::bevy_input::gamepad::GamepadButtonChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]     |  ____________________________________________^
[INFO] [stdout] 930 | |                             ::bevy_input::gamepad::GamepadButtonChangedEvent,
[INFO] [stdout] 931 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 932 | |                             .into();
[INFO] [stdout]     | |___________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 931 -                         >>::eq(&_self, &other)
[INFO] [stdout] 932 -                             .into();
[INFO] [stdout] 931 +                         >>::eq(&_self, &other);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 929 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadButtonChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 930 |                             ::bevy_input::gamepad::GamepadButtonChangedEvent,
[INFO] [stdout] 931 ~                         >>::eq(&_self, &other));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2092:43
[INFO] [stdout]      |
[INFO] [stdout] 2092 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_deadzone_lowerbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2093 | |                                 &mut _self,
[INFO] [stdout] 2094 | |                                 value,
[INFO] [stdout] 2095 | |                             )
[INFO] [stdout] 2096 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2095 -                             )
[INFO] [stdout] 2096 -                             .into();
[INFO] [stdout] 2095 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2092 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_deadzone_lowerbound(
[INFO] [stdout] 2093 |                                 &mut _self,
[INFO] [stdout] 2094 |                                 value,
[INFO] [stdout] 2095 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2110:43
[INFO] [stdout]      |
[INFO] [stdout] 2110 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_deadzone_upperbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2111 | |                                 &mut _self,
[INFO] [stdout] 2112 | |                                 value,
[INFO] [stdout] 2113 | |                             )
[INFO] [stdout] 2114 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2113 -                             )
[INFO] [stdout] 2114 -                             .into();
[INFO] [stdout] 2113 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2110 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_deadzone_upperbound(
[INFO] [stdout] 2111 |                                 &mut _self,
[INFO] [stdout] 2112 |                                 value,
[INFO] [stdout] 2113 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2128:43
[INFO] [stdout]      |
[INFO] [stdout] 2128 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_livezone_lowerbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2129 | |                                 &mut _self,
[INFO] [stdout] 2130 | |                                 value,
[INFO] [stdout] 2131 | |                             )
[INFO] [stdout] 2132 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2131 -                             )
[INFO] [stdout] 2132 -                             .into();
[INFO] [stdout] 2131 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2128 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_livezone_lowerbound(
[INFO] [stdout] 2129 |                                 &mut _self,
[INFO] [stdout] 2130 |                                 value,
[INFO] [stdout] 2131 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1007:44
[INFO] [stdout]      |
[INFO] [stdout] 1007 |                           let output: bool = <::bevy_input::gamepad::GamepadButtonStateChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1008 | |                             ::bevy_input::gamepad::GamepadButtonStateChangedEvent,
[INFO] [stdout] 1009 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1010 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1009 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1010 -                             .into();
[INFO] [stdout] 1009 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1007 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadButtonStateChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1008 |                             ::bevy_input::gamepad::GamepadButtonStateChangedEvent,
[INFO] [stdout] 1009 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2146:43
[INFO] [stdout]      |
[INFO] [stdout] 2146 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_livezone_upperbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2147 | |                                 &mut _self,
[INFO] [stdout] 2148 | |                                 value,
[INFO] [stdout] 2149 | |                             )
[INFO] [stdout] 2150 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2149 -                             )
[INFO] [stdout] 2150 -                             .into();
[INFO] [stdout] 2149 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2146 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_livezone_upperbound(
[INFO] [stdout] 2147 |                                 &mut _self,
[INFO] [stdout] 2148 |                                 value,
[INFO] [stdout] 2149 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2164:43
[INFO] [stdout]      |
[INFO] [stdout] 2164 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2165 | |                                 &mut _self,
[INFO] [stdout] 2166 | |                                 value,
[INFO] [stdout] 2167 | |                             )
[INFO] [stdout] 2168 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2167 -                             )
[INFO] [stdout] 2168 -                             .into();
[INFO] [stdout] 2167 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2164 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_threshold(
[INFO] [stdout] 2165 |                                 &mut _self,
[INFO] [stdout] 2166 |                                 value,
[INFO] [stdout] 2167 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2182:43
[INFO] [stdout]      |
[INFO] [stdout] 2182 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2183 | |                                 &_self,
[INFO] [stdout] 2184 | |                             )
[INFO] [stdout] 2185 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2184 -                             )
[INFO] [stdout] 2185 -                             .into();
[INFO] [stdout] 2184 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2182 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::threshold(
[INFO] [stdout] 2183 |                                 &_self,
[INFO] [stdout] 2184 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1078:44
[INFO] [stdout]      |
[INFO] [stdout] 1078 |                           let output: bool = ::bevy_input::gamepad::GamepadConnectionEvent::connected(
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1079 | |                                 &_self,
[INFO] [stdout] 1080 | |                             )
[INFO] [stdout] 1081 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1080 -                             )
[INFO] [stdout] 1081 -                             .into();
[INFO] [stdout] 1080 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1078 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::GamepadConnectionEvent::connected(
[INFO] [stdout] 1079 |                                 &_self,
[INFO] [stdout] 1080 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2261:44
[INFO] [stdout]      |
[INFO] [stdout] 2261 |                           let output: bool = <::bevy_input::gamepad::GamepadRumbleIntensity as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 2262 | |                             ::bevy_input::gamepad::GamepadRumbleIntensity,
[INFO] [stdout] 2263 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2264 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2263 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2264 -                             .into();
[INFO] [stdout] 2263 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2261 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadRumbleIntensity as ::core::cmp::PartialEq<
[INFO] [stdout] 2262 |                             ::bevy_input::gamepad::GamepadRumbleIntensity,
[INFO] [stdout] 2263 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2344:25
[INFO] [stdout]      |
[INFO] [stdout] 2344 | /                         <::bevy_input::keyboard::NativeKeyCode as ::core::cmp::PartialEq<
[INFO] [stdout] 2345 | |                             ::bevy_input::keyboard::NativeKeyCode,
[INFO] [stdout] 2346 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2347 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2346 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2347 -                         .into();
[INFO] [stdout] 2346 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2344 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::NativeKeyCode as ::core::cmp::PartialEq<
[INFO] [stdout] 2345 |                             ::bevy_input::keyboard::NativeKeyCode,
[INFO] [stdout] 2346 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1095:44
[INFO] [stdout]      |
[INFO] [stdout] 1095 |                           let output: bool = ::bevy_input::gamepad::GamepadConnectionEvent::disconnected(
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1096 | |                                 &_self,
[INFO] [stdout] 1097 | |                             )
[INFO] [stdout] 1098 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1097 -                             )
[INFO] [stdout] 1098 -                             .into();
[INFO] [stdout] 1097 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1095 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::GamepadConnectionEvent::disconnected(
[INFO] [stdout] 1096 |                                 &_self,
[INFO] [stdout] 1097 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2391:25
[INFO] [stdout]      |
[INFO] [stdout] 2391 | /                         <::bevy_input::keyboard::NativeKey as ::core::cmp::PartialEq<
[INFO] [stdout] 2392 | |                             ::bevy_input::keyboard::NativeKey,
[INFO] [stdout] 2393 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2394 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2393 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2394 -                         .into();
[INFO] [stdout] 2393 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2391 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::NativeKey as ::core::cmp::PartialEq<
[INFO] [stdout] 2392 |                             ::bevy_input::keyboard::NativeKey,
[INFO] [stdout] 2393 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2437:25
[INFO] [stdout]      |
[INFO] [stdout] 2437 | /                         <::bevy_input::touch::TouchPhase as ::core::cmp::PartialEq<
[INFO] [stdout] 2438 | |                             ::bevy_input::touch::TouchPhase,
[INFO] [stdout] 2439 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2440 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2439 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2440 -                         .into();
[INFO] [stdout] 2439 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2437 ~                         <bool as Into<_>>::into(<::bevy_input::touch::TouchPhase as ::core::cmp::PartialEq<
[INFO] [stdout] 2438 |                             ::bevy_input::touch::TouchPhase,
[INFO] [stdout] 2439 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1115:44
[INFO] [stdout]      |
[INFO] [stdout] 1115 |                           let output: bool = <::bevy_input::gamepad::GamepadConnectionEvent as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1116 | |                             ::bevy_input::gamepad::GamepadConnectionEvent,
[INFO] [stdout] 1117 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1118 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1117 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1118 -                             .into();
[INFO] [stdout] 1117 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1115 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadConnectionEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1116 |                             ::bevy_input::gamepad::GamepadConnectionEvent,
[INFO] [stdout] 1117 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2486:25
[INFO] [stdout]      |
[INFO] [stdout] 2486 | /                         <::bevy_input::mouse::MouseScrollUnit as ::core::cmp::PartialEq<
[INFO] [stdout] 2487 | |                             ::bevy_input::mouse::MouseScrollUnit,
[INFO] [stdout] 2488 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2489 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2488 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2489 -                         .into();
[INFO] [stdout] 2488 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2486 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseScrollUnit as ::core::cmp::PartialEq<
[INFO] [stdout] 2487 |                             ::bevy_input::mouse::MouseScrollUnit,
[INFO] [stdout] 2488 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2532:25
[INFO] [stdout]      |
[INFO] [stdout] 2532 | /                         <::bevy_input::touch::ForceTouch as ::core::cmp::PartialEq<
[INFO] [stdout] 2533 | |                             ::bevy_input::touch::ForceTouch,
[INFO] [stdout] 2534 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2535 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2534 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2535 -                         .into();
[INFO] [stdout] 2534 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2532 ~                         <bool as Into<_>>::into(<::bevy_input::touch::ForceTouch as ::core::cmp::PartialEq<
[INFO] [stdout] 2533 |                             ::bevy_input::touch::ForceTouch,
[INFO] [stdout] 2534 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1185:25
[INFO] [stdout]      |
[INFO] [stdout] 1185 | /                         <::bevy_input::gamepad::GamepadEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1186 | |                             ::bevy_input::gamepad::GamepadEvent,
[INFO] [stdout] 1187 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1188 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1187 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1188 -                         .into();
[INFO] [stdout] 1187 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1185 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1186 |                             ::bevy_input::gamepad::GamepadEvent,
[INFO] [stdout] 1187 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1282:44
[INFO] [stdout]      |
[INFO] [stdout] 1282 |                           let output: bool = <::bevy_input::gamepad::RawGamepadAxisChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1283 | |                             ::bevy_input::gamepad::RawGamepadAxisChangedEvent,
[INFO] [stdout] 1284 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1285 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1284 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1285 -                             .into();
[INFO] [stdout] 1284 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1282 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::RawGamepadAxisChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1283 |                             ::bevy_input::gamepad::RawGamepadAxisChangedEvent,
[INFO] [stdout] 1284 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1358:44
[INFO] [stdout]      |
[INFO] [stdout] 1358 |                           let output: bool = <::bevy_input::gamepad::RawGamepadButtonChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1359 | |                             ::bevy_input::gamepad::RawGamepadButtonChangedEvent,
[INFO] [stdout] 1360 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1361 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1360 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1361 -                             .into();
[INFO] [stdout] 1360 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1358 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::RawGamepadButtonChangedEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1359 |                             ::bevy_input::gamepad::RawGamepadButtonChangedEvent,
[INFO] [stdout] 1360 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1432:25
[INFO] [stdout]      |
[INFO] [stdout] 1432 | /                         <::bevy_input::gamepad::RawGamepadEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1433 | |                             ::bevy_input::gamepad::RawGamepadEvent,
[INFO] [stdout] 1434 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1435 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1434 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1435 -                         .into();
[INFO] [stdout] 1434 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1432 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::RawGamepadEvent as ::core::cmp::PartialEq<
[INFO] [stdout] 1433 |                             ::bevy_input::gamepad::RawGamepadEvent,
[INFO] [stdout] 1434 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1481:25
[INFO] [stdout]      |
[INFO] [stdout] 1481 | /                         <::bevy_input::gestures::PinchGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1482 | |                             ::bevy_input::gestures::PinchGesture,
[INFO] [stdout] 1483 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1484 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1483 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1484 -                         .into();
[INFO] [stdout] 1483 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1481 ~                         <bool as Into<_>>::into(<::bevy_input::gestures::PinchGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1482 |                             ::bevy_input::gestures::PinchGesture,
[INFO] [stdout] 1483 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1530:25
[INFO] [stdout]      |
[INFO] [stdout] 1530 | /                         <::bevy_input::gestures::RotationGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1531 | |                             ::bevy_input::gestures::RotationGesture,
[INFO] [stdout] 1532 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1533 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1532 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1533 -                         .into();
[INFO] [stdout] 1532 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1530 ~                         <bool as Into<_>>::into(<::bevy_input::gestures::RotationGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1531 |                             ::bevy_input::gestures::RotationGesture,
[INFO] [stdout] 1532 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1579:25
[INFO] [stdout]      |
[INFO] [stdout] 1579 | /                         <::bevy_input::gestures::DoubleTapGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1580 | |                             ::bevy_input::gestures::DoubleTapGesture,
[INFO] [stdout] 1581 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1582 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1581 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1582 -                         .into();
[INFO] [stdout] 1581 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1579 ~                         <bool as Into<_>>::into(<::bevy_input::gestures::DoubleTapGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1580 |                             ::bevy_input::gestures::DoubleTapGesture,
[INFO] [stdout] 1581 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1626:25
[INFO] [stdout]      |
[INFO] [stdout] 1626 | /                         <::bevy_input::gestures::PanGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1627 | |                             ::bevy_input::gestures::PanGesture,
[INFO] [stdout] 1628 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1629 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1628 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1629 -                         .into();
[INFO] [stdout] 1628 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1626 ~                         <bool as Into<_>>::into(<::bevy_input::gestures::PanGesture as ::core::cmp::PartialEq<
[INFO] [stdout] 1627 |                             ::bevy_input::gestures::PanGesture,
[INFO] [stdout] 1628 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1672:44
[INFO] [stdout]      |
[INFO] [stdout] 1672 |                           let output: bool = <::bevy_input::ButtonState as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1673 | |                             ::bevy_input::ButtonState,
[INFO] [stdout] 1674 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1675 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1674 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1675 -                             .into();
[INFO] [stdout] 1674 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1672 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::ButtonState as ::core::cmp::PartialEq<
[INFO] [stdout] 1673 |                             ::bevy_input::ButtonState,
[INFO] [stdout] 1674 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1689:44
[INFO] [stdout]      |
[INFO] [stdout] 1689 |                           let output: bool = ::bevy_input::ButtonState::is_pressed(&_self)
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1690 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1689 -                         let output: bool = ::bevy_input::ButtonState::is_pressed(&_self)
[INFO] [stdout] 1690 -                             .into();
[INFO] [stdout] 1689 +                         let output: bool = ::bevy_input::ButtonState::is_pressed(&_self);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1689 -                         let output: bool = ::bevy_input::ButtonState::is_pressed(&_self)
[INFO] [stdout] 1690 -                             .into();
[INFO] [stdout] 1689 +                         let output: bool = <bool as Into<_>>::into(::bevy_input::ButtonState::is_pressed(&_self));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1736:25
[INFO] [stdout]      |
[INFO] [stdout] 1736 | /                         <::bevy_input::gamepad::GamepadConnection as ::core::cmp::PartialEq<
[INFO] [stdout] 1737 | |                             ::bevy_input::gamepad::GamepadConnection,
[INFO] [stdout] 1738 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1739 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1738 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1739 -                         .into();
[INFO] [stdout] 1738 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1736 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadConnection as ::core::cmp::PartialEq<
[INFO] [stdout] 1737 |                             ::bevy_input::gamepad::GamepadConnection,
[INFO] [stdout] 1738 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1785:25
[INFO] [stdout]      |
[INFO] [stdout] 1785 | /                         <::bevy_input::gamepad::GamepadInput as ::core::cmp::PartialEq<
[INFO] [stdout] 1786 | |                             ::bevy_input::gamepad::GamepadInput,
[INFO] [stdout] 1787 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1788 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1787 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1788 -                         .into();
[INFO] [stdout] 1787 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1785 ~                         <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadInput as ::core::cmp::PartialEq<
[INFO] [stdout] 1786 |                             ::bevy_input::gamepad::GamepadInput,
[INFO] [stdout] 1787 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1834:44
[INFO] [stdout]      |
[INFO] [stdout] 1834 |                           let output: bool = <::bevy_input::gamepad::ButtonSettings as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1835 | |                             ::bevy_input::gamepad::ButtonSettings,
[INFO] [stdout] 1836 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 1837 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1836 -                         >>::eq(&_self, &other)
[INFO] [stdout] 1837 -                             .into();
[INFO] [stdout] 1836 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1834 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::ButtonSettings as ::core::cmp::PartialEq<
[INFO] [stdout] 1835 |                             ::bevy_input::gamepad::ButtonSettings,
[INFO] [stdout] 1836 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1851:44
[INFO] [stdout]      |
[INFO] [stdout] 1851 |                           let output: bool = ::bevy_input::gamepad::ButtonSettings::is_pressed(
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1852 | |                                 &_self,
[INFO] [stdout] 1853 | |                                 value,
[INFO] [stdout] 1854 | |                             )
[INFO] [stdout] 1855 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1854 -                             )
[INFO] [stdout] 1855 -                             .into();
[INFO] [stdout] 1854 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1851 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::is_pressed(
[INFO] [stdout] 1852 |                                 &_self,
[INFO] [stdout] 1853 |                                 value,
[INFO] [stdout] 1854 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1869:44
[INFO] [stdout]      |
[INFO] [stdout] 1869 |                           let output: bool = ::bevy_input::gamepad::ButtonSettings::is_released(
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 1870 | |                                 &_self,
[INFO] [stdout] 1871 | |                                 value,
[INFO] [stdout] 1872 | |                             )
[INFO] [stdout] 1873 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1872 -                             )
[INFO] [stdout] 1873 -                             .into();
[INFO] [stdout] 1872 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1869 ~                         let output: bool = <bool as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::is_released(
[INFO] [stdout] 1870 |                                 &_self,
[INFO] [stdout] 1871 |                                 value,
[INFO] [stdout] 1872 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1887:43
[INFO] [stdout]      |
[INFO] [stdout] 1887 |                           let output: f32 = ::bevy_input::gamepad::ButtonSettings::press_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1888 | |                                 &_self,
[INFO] [stdout] 1889 | |                             )
[INFO] [stdout] 1890 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1889 -                             )
[INFO] [stdout] 1890 -                             .into();
[INFO] [stdout] 1889 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1887 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::press_threshold(
[INFO] [stdout] 1888 |                                 &_self,
[INFO] [stdout] 1889 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1904:43
[INFO] [stdout]      |
[INFO] [stdout] 1904 |                           let output: f32 = ::bevy_input::gamepad::ButtonSettings::release_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1905 | |                                 &_self,
[INFO] [stdout] 1906 | |                             )
[INFO] [stdout] 1907 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1906 -                             )
[INFO] [stdout] 1907 -                             .into();
[INFO] [stdout] 1906 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1904 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::release_threshold(
[INFO] [stdout] 1905 |                                 &_self,
[INFO] [stdout] 1906 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1921:43
[INFO] [stdout]      |
[INFO] [stdout] 1921 |                           let output: f32 = ::bevy_input::gamepad::ButtonSettings::set_press_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1922 | |                                 &mut _self,
[INFO] [stdout] 1923 | |                                 value,
[INFO] [stdout] 1924 | |                             )
[INFO] [stdout] 1925 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1924 -                             )
[INFO] [stdout] 1925 -                             .into();
[INFO] [stdout] 1924 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1921 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::set_press_threshold(
[INFO] [stdout] 1922 |                                 &mut _self,
[INFO] [stdout] 1923 |                                 value,
[INFO] [stdout] 1924 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1939:43
[INFO] [stdout]      |
[INFO] [stdout] 1939 |                           let output: f32 = ::bevy_input::gamepad::ButtonSettings::set_release_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1940 | |                                 &mut _self,
[INFO] [stdout] 1941 | |                                 value,
[INFO] [stdout] 1942 | |                             )
[INFO] [stdout] 1943 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1942 -                             )
[INFO] [stdout] 1943 -                             .into();
[INFO] [stdout] 1942 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1939 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::ButtonSettings::set_release_threshold(
[INFO] [stdout] 1940 |                                 &mut _self,
[INFO] [stdout] 1941 |                                 value,
[INFO] [stdout] 1942 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:1969:43
[INFO] [stdout]      |
[INFO] [stdout] 1969 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::clamp(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 1970 | |                                 &_self,
[INFO] [stdout] 1971 | |                                 raw_value,
[INFO] [stdout] 1972 | |                             )
[INFO] [stdout] 1973 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 1972 -                             )
[INFO] [stdout] 1973 -                             .into();
[INFO] [stdout] 1972 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 1969 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::clamp(
[INFO] [stdout] 1970 |                                 &_self,
[INFO] [stdout] 1971 |                                 raw_value,
[INFO] [stdout] 1972 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2004:43
[INFO] [stdout]      |
[INFO] [stdout] 2004 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::deadzone_lowerbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2005 | |                                 &_self,
[INFO] [stdout] 2006 | |                             )
[INFO] [stdout] 2007 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2006 -                             )
[INFO] [stdout] 2007 -                             .into();
[INFO] [stdout] 2006 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2004 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::deadzone_lowerbound(
[INFO] [stdout] 2005 |                                 &_self,
[INFO] [stdout] 2006 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2021:43
[INFO] [stdout]      |
[INFO] [stdout] 2021 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::deadzone_upperbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2022 | |                                 &_self,
[INFO] [stdout] 2023 | |                             )
[INFO] [stdout] 2024 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2023 -                             )
[INFO] [stdout] 2024 -                             .into();
[INFO] [stdout] 2023 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2021 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::deadzone_upperbound(
[INFO] [stdout] 2022 |                                 &_self,
[INFO] [stdout] 2023 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2041:44
[INFO] [stdout]      |
[INFO] [stdout] 2041 |                           let output: bool = <::bevy_input::gamepad::AxisSettings as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 2042 | |                             ::bevy_input::gamepad::AxisSettings,
[INFO] [stdout] 2043 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2044 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2043 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2044 -                             .into();
[INFO] [stdout] 2043 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2041 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::AxisSettings as ::core::cmp::PartialEq<
[INFO] [stdout] 2042 |                             ::bevy_input::gamepad::AxisSettings,
[INFO] [stdout] 2043 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2058:43
[INFO] [stdout]      |
[INFO] [stdout] 2058 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::livezone_lowerbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2059 | |                                 &_self,
[INFO] [stdout] 2060 | |                             )
[INFO] [stdout] 2061 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2060 -                             )
[INFO] [stdout] 2061 -                             .into();
[INFO] [stdout] 2060 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2058 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::livezone_lowerbound(
[INFO] [stdout] 2059 |                                 &_self,
[INFO] [stdout] 2060 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2075:43
[INFO] [stdout]      |
[INFO] [stdout] 2075 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::livezone_upperbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2076 | |                                 &_self,
[INFO] [stdout] 2077 | |                             )
[INFO] [stdout] 2078 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2077 -                             )
[INFO] [stdout] 2078 -                             .into();
[INFO] [stdout] 2077 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2075 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::livezone_upperbound(
[INFO] [stdout] 2076 |                                 &_self,
[INFO] [stdout] 2077 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2092:43
[INFO] [stdout]      |
[INFO] [stdout] 2092 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_deadzone_lowerbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2093 | |                                 &mut _self,
[INFO] [stdout] 2094 | |                                 value,
[INFO] [stdout] 2095 | |                             )
[INFO] [stdout] 2096 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2095 -                             )
[INFO] [stdout] 2096 -                             .into();
[INFO] [stdout] 2095 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2092 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_deadzone_lowerbound(
[INFO] [stdout] 2093 |                                 &mut _self,
[INFO] [stdout] 2094 |                                 value,
[INFO] [stdout] 2095 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2110:43
[INFO] [stdout]      |
[INFO] [stdout] 2110 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_deadzone_upperbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2111 | |                                 &mut _self,
[INFO] [stdout] 2112 | |                                 value,
[INFO] [stdout] 2113 | |                             )
[INFO] [stdout] 2114 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2113 -                             )
[INFO] [stdout] 2114 -                             .into();
[INFO] [stdout] 2113 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2110 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_deadzone_upperbound(
[INFO] [stdout] 2111 |                                 &mut _self,
[INFO] [stdout] 2112 |                                 value,
[INFO] [stdout] 2113 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2128:43
[INFO] [stdout]      |
[INFO] [stdout] 2128 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_livezone_lowerbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2129 | |                                 &mut _self,
[INFO] [stdout] 2130 | |                                 value,
[INFO] [stdout] 2131 | |                             )
[INFO] [stdout] 2132 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2131 -                             )
[INFO] [stdout] 2132 -                             .into();
[INFO] [stdout] 2131 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2128 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_livezone_lowerbound(
[INFO] [stdout] 2129 |                                 &mut _self,
[INFO] [stdout] 2130 |                                 value,
[INFO] [stdout] 2131 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2146:43
[INFO] [stdout]      |
[INFO] [stdout] 2146 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_livezone_upperbound(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2147 | |                                 &mut _self,
[INFO] [stdout] 2148 | |                                 value,
[INFO] [stdout] 2149 | |                             )
[INFO] [stdout] 2150 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2149 -                             )
[INFO] [stdout] 2150 -                             .into();
[INFO] [stdout] 2149 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2146 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_livezone_upperbound(
[INFO] [stdout] 2147 |                                 &mut _self,
[INFO] [stdout] 2148 |                                 value,
[INFO] [stdout] 2149 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2164:43
[INFO] [stdout]      |
[INFO] [stdout] 2164 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::set_threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2165 | |                                 &mut _self,
[INFO] [stdout] 2166 | |                                 value,
[INFO] [stdout] 2167 | |                             )
[INFO] [stdout] 2168 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2167 -                             )
[INFO] [stdout] 2168 -                             .into();
[INFO] [stdout] 2167 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2164 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::set_threshold(
[INFO] [stdout] 2165 |                                 &mut _self,
[INFO] [stdout] 2166 |                                 value,
[INFO] [stdout] 2167 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2182:43
[INFO] [stdout]      |
[INFO] [stdout] 2182 |                           let output: f32 = ::bevy_input::gamepad::AxisSettings::threshold(
[INFO] [stdout]      |  ___________________________________________^
[INFO] [stdout] 2183 | |                                 &_self,
[INFO] [stdout] 2184 | |                             )
[INFO] [stdout] 2185 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2184 -                             )
[INFO] [stdout] 2185 -                             .into();
[INFO] [stdout] 2184 +                             );
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2182 ~                         let output: f32 = <f32 as Into<_>>::into(::bevy_input::gamepad::AxisSettings::threshold(
[INFO] [stdout] 2183 |                                 &_self,
[INFO] [stdout] 2184 ~                             ));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2261:44
[INFO] [stdout]      |
[INFO] [stdout] 2261 |                           let output: bool = <::bevy_input::gamepad::GamepadRumbleIntensity as ::core::cmp::PartialEq<
[INFO] [stdout]      |  ____________________________________________^
[INFO] [stdout] 2262 | |                             ::bevy_input::gamepad::GamepadRumbleIntensity,
[INFO] [stdout] 2263 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2264 | |                             .into();
[INFO] [stdout]      | |___________________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2263 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2264 -                             .into();
[INFO] [stdout] 2263 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2261 ~                         let output: bool = <bool as Into<_>>::into(<::bevy_input::gamepad::GamepadRumbleIntensity as ::core::cmp::PartialEq<
[INFO] [stdout] 2262 |                             ::bevy_input::gamepad::GamepadRumbleIntensity,
[INFO] [stdout] 2263 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2344:25
[INFO] [stdout]      |
[INFO] [stdout] 2344 | /                         <::bevy_input::keyboard::NativeKeyCode as ::core::cmp::PartialEq<
[INFO] [stdout] 2345 | |                             ::bevy_input::keyboard::NativeKeyCode,
[INFO] [stdout] 2346 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2347 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2346 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2347 -                         .into();
[INFO] [stdout] 2346 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2344 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::NativeKeyCode as ::core::cmp::PartialEq<
[INFO] [stdout] 2345 |                             ::bevy_input::keyboard::NativeKeyCode,
[INFO] [stdout] 2346 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2391:25
[INFO] [stdout]      |
[INFO] [stdout] 2391 | /                         <::bevy_input::keyboard::NativeKey as ::core::cmp::PartialEq<
[INFO] [stdout] 2392 | |                             ::bevy_input::keyboard::NativeKey,
[INFO] [stdout] 2393 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2394 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2393 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2394 -                         .into();
[INFO] [stdout] 2393 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2391 ~                         <bool as Into<_>>::into(<::bevy_input::keyboard::NativeKey as ::core::cmp::PartialEq<
[INFO] [stdout] 2392 |                             ::bevy_input::keyboard::NativeKey,
[INFO] [stdout] 2393 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2437:25
[INFO] [stdout]      |
[INFO] [stdout] 2437 | /                         <::bevy_input::touch::TouchPhase as ::core::cmp::PartialEq<
[INFO] [stdout] 2438 | |                             ::bevy_input::touch::TouchPhase,
[INFO] [stdout] 2439 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2440 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2439 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2440 -                         .into();
[INFO] [stdout] 2439 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2437 ~                         <bool as Into<_>>::into(<::bevy_input::touch::TouchPhase as ::core::cmp::PartialEq<
[INFO] [stdout] 2438 |                             ::bevy_input::touch::TouchPhase,
[INFO] [stdout] 2439 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2486:25
[INFO] [stdout]      |
[INFO] [stdout] 2486 | /                         <::bevy_input::mouse::MouseScrollUnit as ::core::cmp::PartialEq<
[INFO] [stdout] 2487 | |                             ::bevy_input::mouse::MouseScrollUnit,
[INFO] [stdout] 2488 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2489 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2488 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2489 -                         .into();
[INFO] [stdout] 2488 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2486 ~                         <bool as Into<_>>::into(<::bevy_input::mouse::MouseScrollUnit as ::core::cmp::PartialEq<
[INFO] [stdout] 2487 |                             ::bevy_input::mouse::MouseScrollUnit,
[INFO] [stdout] 2488 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `bool` bevy_input_bms_bindings
[INFO] [stdout]     --> src/lib.rs:2532:25
[INFO] [stdout]      |
[INFO] [stdout] 2532 | /                         <::bevy_input::touch::ForceTouch as ::core::cmp::PartialEq<
[INFO] [stdout] 2533 | |                             ::bevy_input::touch::ForceTouch,
[INFO] [stdout] 2534 | |                         >>::eq(&_self, &other)
[INFO] [stdout] 2535 | |                         .into();
[INFO] [stdout]      | |_______________________________^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]      |
[INFO] [stdout] 2534 -                         >>::eq(&_self, &other)
[INFO] [stdout] 2535 -                         .into();
[INFO] [stdout] 2534 +                         >>::eq(&_self, &other);
[INFO] [stdout]      |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]      |
[INFO] [stdout] 2532 ~                         <bool as Into<_>>::into(<::bevy_input::touch::ForceTouch as ::core::cmp::PartialEq<
[INFO] [stdout] 2533 |                             ::bevy_input::touch::ForceTouch,
[INFO] [stdout] 2534 ~                         >>::eq(&_self, &other));
[INFO] [stdout]      |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `bevy_input_bms_bindings` (lib) due to 61 previous errors
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stderr] error: could not compile `bevy_input_bms_bindings` (lib test) due to 61 previous errors
[INFO] [stderr] warning: unused dependency `bevy_mod_scripting_core`
[INFO] [stderr]   --> Cargo.toml:25:15
[INFO] [stderr]    |
[INFO] [stderr] 25 | [dependencies.bevy_mod_scripting_core]
[INFO] [stderr]    |               ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `cargo::unused_dependencies` is set to `warn` by default
[INFO] [stderr] help: consider removing the dependency on `bevy_mod_scripting_core`
[INFO] [stderr] warning: `bevy_input_bms_bindings` (manifest) generated 1 warning
[INFO] running `Command { std: "docker" "inspect" "5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15", kill_on_drop: false }`
[INFO] [stdout] 5be44809d78bf1743800d732ef98dcf34e3934139877ddf7e56b19ddb05b3a15
